Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.06 @ 15:08:25 Player: SURFACESEEKER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (2965) 2965 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (382) 382 TOTAL SCORE: 6037 Bonus ------- High Alert Combat Kills 182 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 7/100 System Corruption 0% Temperature Cool (227) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Seismic Analyzer Improved ECM Suite Hacking Suite > --- WEAPON (2) ------- Mace > --- INVENTORY (10) --- Improved Treads Large Storage Unit Large Storage Unit Medium Matter Pod (0) Relay Coupler [NC] (29) Relay Coupler [Grunt] (23) Dynamic Insulation System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Seismic Analyzer Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Large Storage Unit Medium Matter Pod Advanced Terrain Scanner Dynamic Insulation System Beam Rifle Improved Light Cannon Missile Launcher Missile Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Seismic Analyzer Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 108 | 7 18 4 24 22 15 18 Power 21 | 1 2 1 4 7 3 3 Engine 11 | 1 2 1 3 4 . . Core 10 | . . . 1 3 3 3 Reactor . | . . . . . . . Propulsion 32 | 2 4 . 6 7 5 8 Treads 10 | . 2 . . . . 8 Leg 22 | 2 2 . 6 7 5 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 1 1 5 4 1 2 Device 9 | 1 1 1 1 3 1 1 Storage 2 | . . . 1 1 . . Processor 1 | 1 . . . . . . Hackware 2 | . . . 1 . . 1 Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 39 | 2 11 2 9 4 6 5 Energy Gun 12 | 1 5 . . 1 2 3 Energy Cannon 3 | . 3 . . . . . Ballistic Gun 11 | 1 . 2 5 2 1 . Ballistic Cannon 6 | . . . 4 1 1 . Launcher 2 | . . . . . 2 . Special Weapon 3 | . 3 . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 41 | . 6 . 4 7 15 9 Power 6 | . 1 . 1 1 2 1 Propulsion 13 | . 2 . 1 2 5 3 Utility 7 | . 1 . 1 2 2 1 Weapon 15 | . 2 . 1 2 6 4 Highest Loss Streak 12 | . 4 . 2 6 12 3 Average Slot Usage (%) 93 | . 93 97 97 94 72 92 Engine 8 | . 13 14 8 3 4 . Core 2 | . . . 1 4 3 8 Treads 14 | . 5 28 13 . . 32 Leg 11 | . 21 . 7 32 21 . Device 10 | . 10 11 10 10 8 12 Storage 6 | . . . 11 9 9 9 Processor 11 | . 14 14 11 9 9 9 Hackware 2 | . . . 3 7 . 2 Protection 2 | . . . 6 . . . Energy Gun 2 | . 14 . . . . 9 Energy Cannon 4 | . 4 16 1 . . . Ballistic Gun 10 | . 5 11 15 8 7 1 Ballistic Cannon 3 | . . . 4 9 4 . Naked Turns . | . . . . . . . Heaviest Build 35 | 9 11 11 31 35 34 33 Greatest Support 92 | 20 46 46 46 61 37 92 Greatest Overweight (x) 9 | . . . 9 . 7 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 4 4 4 10 10 10 10 Average Capacity 7 | 4 4 4 10 10 10 10 Most Carried 10 | 4 4 4 10 10 10 10 Average Carried 7 | 2 3 4 8 9 8 8 Final Capacity 10 | 4 4 4 10 10 10 10 Final Carried 10 | 4 4 4 10 7 7 7 Class Distribution -------------------- 78% | Scavenger-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Mat Gar Mat Matter Collected 2671 | 275 187 96 896 702 184 331 Remotely . | . . . . . . . Salvage Created 3167 | 77 436 170 934 603 345 602 Parts 194 | 9 26 12 70 32 18 27 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 76 | . 6 3 26 18 13 10 Melee 3 | . . . . . . 3 Guns 37 | . 5 1 14 9 2 6 Cannons 28 | . . 2 12 9 5 . AOE 6 | . . . . . 6 . Classes Destroyed 11 | 1 6 . 2 1 . 1 Worker 3 | . 1 . 2 . . . Builder 4 | . 2 1 . 1 . . Tunneler 4 | 3 . 1 . . . . Recycler 4 | . 1 1 . 1 . 1 Operator 1 | . . . 1 . . . Watcher 6 | . 2 . 3 . . 1 Swarmer 23 | . 2 3 10 5 3 . Grunt 40 | . 4 . 10 10 8 8 Brawler 2 | . . . . 1 1 . Duelist 1 | . . . . . . 1 Sentry 10 | . . . 6 2 1 1 Best Kill Streak 7 | 1 4 4 7 4 6 3 Combat Bots Only 7 | . 2 2 7 3 6 3 Max Kills in Single Turn 2 | 1 1 2 2 1 2 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Damage Taken 5873 | . 413 241 1065 1229 1301 1624 Core 785 | . . 67 158 159 250 151 Absorbed by Shields . | . . . . . . . Core Remaining (%) 77 | 100 . 73 60 . . . Volleys Fired 292 | 5 42 20 94 60 37 34 Largest 2 | 2 2 2 2 2 2 2 Hottest 140 | 60 140 136 88 113 104 128 Shots Fired 510 | 10 68 30 187 118 55 42 Gun 320 | 10 53 9 123 58 25 42 Cannon 166 | . 6 21 64 60 15 . Launcher 15 | . . . . . 15 . Special 9 | . 9 . . . . . Kinetic 362 | 5 17 9 180 117 34 . Thermal 84 | . 25 21 7 1 6 24 Explosive 15 | . . . . . 15 . Electromagnetic 49 | 5 26 . . . . 18 Robot Hit Streak 21 | 2 8 4 9 18 8 21 Robot Miss Streak 11 | 1 3 5 4 11 7 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 317 | 4 33 13 89 87 32 59 Core Hits 184 | 3 16 9 41 62 26 27 Critical Hits 2 | . 1 . 1 . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . Melee Attacks 23 | . . . . . . 23 Impact 23 | . . . . . . 23 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6051 | 45 548 219 1513 1558 937 1231 Guns 2624 | 45 366 49 923 451 178 612 Cannons 2056 | . 41 165 552 1106 192 . Explosions 854 | . 139 . . . 567 148 Melee 471 | . . . . . . 471 Ramming 46 | . 2 5 38 1 . . Kinetic 3388 | 8 66 49 1433 1537 295 . Thermal 1023 | . 236 165 42 20 75 485 Explosive 567 | . . . . . 567 . Electromagnetic 556 | 37 244 . . . . 275 Impact 471 | . . . . . . 471 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 . . . Average Corruption 2 | . . . 2 . . . Corruption Purged . | . . . . . . . Effects 2 | . . . 2 . . . Energy Discharges 2 | . . . 2 . . . Overload Shots . | . . . . . . . Overflow Damage 79 | . 50 1 5 9 14 . Projectiles 15 | . . 1 5 9 . . Explosions 64 | . 50 . . . 14 . Melee . | . . . . . . . Knockbacks 29 | . . . 2 20 6 1 Impact 2 | . . . 1 . . 1 Kinetic 25 | . . . 1 19 5 . Secondary 2 | . . . . 1 1 . Self-Inflicted Damage 325 | . 88 . 18 . 120 99 Shots 8 | . 2 . . . 4 2 Rammed 9 | . 2 2 4 1 . . Targets Rammed 10 | . 3 2 4 1 . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 544 | 40 150 544 126 91 210 428 Average Temperature 85 | 18 50 249 38 27 93 154 Received Heat Transfer 2304 | . 141 . 273 513 612 765 Effects 7 | . . 5 . . . 2 Energy Bleed 1 | . . 1 . . . . Matter Decay 2 | . . 1 . . . 1 Short Circuit 2 | . . 2 . . . . Damage (minor) 1 | . . . . . . 1 Damage (major) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 1 | . . . 1 . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 3 | . 1 1 . . . 1 Heat Transferred 1905 | . 299 296 74 37 185 1014 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 2 . . . . 2 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Peak Influence 633 | 15 178 104 488 408 633 428 Initial 306 | . 9 19 . 179 265 306 Average 181 | 7 58 22 168 268 487 325 Maximum Alert Level 2 | . . . 2 2 2 2 Low Security (%) 61 | 100 100 100 66 38 . . Level 1 23 | . . . 18 59 15 78 Level 2 15 | . . . 14 2 84 21 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 2 . 3 4 . 3 Investigation 4 | . . . 1 1 . 2 Extermination . | . . . . . . . Reinforcement 6 | . 2 . 2 1 . 1 Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Distress Signals 6 | . . . 4 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | . 14 3 41 22 16 22 Peak Tracking Total 7 | . 3 3 6 5 7 6 Tactical Retreats 6 | . . . 3 . 2 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Traps Triggered 4 | . 1 . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Mat Gar Mat Machines Disabled 5 | . 1 . 3 . 1 . Max in Single Turn 1 | . 1 . 1 . 1 . Garrison Relay 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Machines Accessed 17 | . 4 . 9 3 . 1 Terminals 13 | . 4 . 7 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 55 | . 12 . 32 7 . 4 Successful 38 | . 9 . 20 6 . 3 Failed 17 | . 3 . 12 1 . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 36 | . 8 . 22 3 . 3 Terminals 45 | . 12 . 27 2 . 4 Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 4 | . . . . 4 . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 5 | . 3 . 2 . . . Record 1 | . 1 . . . . . Robot Analysis 1 | . . . 1 . . . Alert Level 1 | . 1 . . . . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . . 4 . . Insert Component 2 | . . . . 2 . . Analyze 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 24 | . 6 . 14 1 . 3 Terminals 23 | . 6 . 13 1 . 3 Track 6 | . 2 . 3 . . 1 Assimilate 5 | . . . 4 . . 1 Botnet 10 | . 4 . 5 . . 1 Detonate 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Tunnel 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 4 . 8 2 . 1 Full Trace Events 4 | . 1 . . 2 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 64 | . . . 64 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . 5 . Machine Destruction 5 | . . . . . 5 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Mat Gar Mat Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Mat Gar Mat Turns Passed 6103 | 182 731 1168 2030 797 576 619 Spaces Moved 3196 | 136 406 673 1055 420 305 201 Core 50 | 28 . . 5 . 11 6 Treads 1591 | . 75 673 660 . . 183 Legs 1555 | 108 331 . 390 420 294 12 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 130 122 120 120 Average Speed 145 | 105 127 160 154 125 135 167 Slowest Speed 500 | 120 160 160 500 130 400 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 6 46 93 66 15 49 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 5 | . 3 . 2 . . . Terrain Destroyed 63 | . 6 . 2 . 51 4 Melee . | . . . . . . . Projectile 5 | . 3 . 2 . . . AOE 58 | . 3 . . . 51 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Mat Gar Mat Total 4099 | 164 533 735 1274 573 412 408 Wait 334 | 8 53 34 56 43 33 107 Move 3190 | 135 405 672 1054 419 304 201 Hop . | . . . . . . . Pick Up 71 | 9 6 . 21 9 13 13 Fast Attach 41 | 2 7 2 11 12 1 6 Attach 42 | 5 5 . 3 6 13 10 Detach 1 | . 1 . . . . . Swap 25 | . 6 2 10 4 1 2 Drop 58 | . 5 3 21 19 . 10 Fire 292 | 5 42 20 94 60 37 34 Melee 23 | . . . . . . 23 Ram . | . . . . . . . Kick 8 | . 3 . 4 1 . . Crush 2 | . . 2 . . . . Escape Stasis 10 | . . . . . 10 . Rewire 2 | . . . . . . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / [*Sto x2]) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 183 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 537 | -10/Materials | Lost 4 parts (1p1n2w) 640 | -10/Materials | Discovered new exit (range 14) 859 | -10/Materials | Discovered new exit (range 13) 914 | -10/Materials | Entered Mines 1146 | -10/Mines | Discovered new exit (range 15) 1442 | -10/Mines | Build established: Scavenger-Mutant 1625 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1661 | -10/Mines | Learned location of Storage (-9) 2082 | -10/Mines | Entered Materials 2082 | -9/Materials | Evolved 2 slots: Utility x2 2939 | -9/Materials | Discovered new exit (range 9) 3154 | -9/Materials | Discovered new exit (range 9) 3266 | -9/Materials | Discovered new exit (range 14) 3285 | -9/Materials | Discovered new exit (range 7) 3363 | -9/Materials | Destroyed 7 combat bots 3536 | -9/Materials | Repaired Imp. Terrain Scanner 3605 | -9/Materials | Repaired Hvy. Assault Rifle 3866 | -9/Materials | Discovered new exit (range 9) 4011 | -9/Materials | Discovered new exit (range 12) 4112 | -9/Materials | Entered another Materials area 4112 | -8/Materials | Evolved 2 slots: Propulsion x2 4775 | -8/Materials | Garrison activated, responded to threat 4846 | -8/Materials | Lost 6 parts (1p1n2u2w) 4907 | -8/Materials | Identified exit to Garrison 4909 | -8/Materials | Entered Garrison 4962 | -8/Garrison | Triggered checkpoint 4993 | -8/Garrison | Garrison Relay disabled 5124 | -8/Garrison | Triggered checkpoint 5127 | -8/Garrison | Triggered checkpoint 5151 | -8/Garrison | Core integrity fell below 50% 5201 | -8/Garrison | Triggered checkpoint 5212 | -8/Garrison | Lost 12 parts (1p4n2u5w) 5406 | -8/Garrison | Triggered checkpoint 5449 | -8/Garrison | Lost 3 parts (1p1n1w) 5471 | -8/Garrison | Discovered new exit (range 10) 5485 | -8/Garrison | Entered Materials 5710 | -8/Materials | Core integrity fell below 20% 5855 | -8/Materials | Lost 3 parts (1n1u1w) 5893 | -8/Materials | Build established: Mutant 6104 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 05946_ ALERT: Suspicious activity at Terminal M002. Dispatching Investigation squad. 06078_ G-47 Trooper destroyed. 06088_ Overheating: Lgt. Nuclear Core damaged (-14). 06089_ Particle Gun destroyed. 06090_ G-47 Trooper destroyed. 06092_ Overheating: Matter decay (-25). 06093_ Electrolaser destroyed. 06094_ Lgt. Nuclear Core destroyed. 06095_ K-01 Serf collects debris. 06099_ Acquired 57 matter. 06103_ G-47 Trooper destroyed. 06103_ K-01 Serf collects debris. 06104_ Acquired 57 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ?????????####?????????##################### """ "" | | ??????#+## #########= + """ "" | | ??? !%!################### """ "" | | ??? ! ##########????????# | | ?????????# ### "T" # #????????#! ! 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Terrain Scanner | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakBombardmentThruster Manual? 0 Play Time 01:11:07 Cumulative 84.2 hours Start 2021.11.06 @ 13:41:07 End 2021.11.06 @ 15:08:25 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 45 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 501ffa8f-16b4-498d-88ef-e5be75efb14c