Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 00:07:02 Player: delto Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (2783) 2783 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (734) 734 TOTAL SCORE: 9557 Bonus ------- High Alert Combat Kills 234 Entered DSFs 500 Cogmind --------- Core Integrity 124/1300 Matter 42/300 Energy 99/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Dynamic Insulation System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Field Recycling Unit (1) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Field Propulsion Array Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Advanced Weight Redist. System Enhanced Optical Array Layered Light Armor Plating Improved Dynamic Insulation System Improved Dynamic Insulation System > --- WEAPON ----------- Smartbomb Launcher > --- INVENTORY -------- Improved Linear Gravjet Improved Field Recycling Unit Smartbomb Launcher [Rating: 115] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Enhanced Optical Array Protection Layered Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Thermic Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Res Slots Evolved 14 | . . 2 2 2 . 2 2 . 2 2 Power 3 | . . . . . . 1 1 . . 1 Propulsion 5 | . . 1 2 1 . . 1 . . . Utility 6 | . . 1 . 1 . 1 . . 2 1 Weapon . | . . . . . . . . . . . Parts Attached 107 | 7 11 12 1 10 5 15 10 3 5 28 Power 26 | 1 2 2 1 2 . 4 2 3 . 9 Engine 11 | 1 2 2 1 1 . 2 2 . . . Core 7 | . . . . 1 . 2 . 3 . 1 Reactor 8 | . . . . . . . . . . 8 Propulsion 34 | 2 6 5 . 5 1 4 4 . 1 6 Treads 2 | 1 1 . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . Hover 10 | . 4 . . . . . 4 . 1 1 Flight 20 | . . 5 . 5 1 4 . . . 5 Utility 28 | 2 . 4 . 3 1 5 1 . 4 8 Device 21 | 1 . 2 . 3 1 3 1 . 4 6 Storage 2 | 1 . 1 . . . . . . . . Processor 3 | . . 1 . . . 2 . . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . Weapon 19 | 2 3 1 . . 3 2 3 . . 5 Energy Gun 4 | 1 . . . . . 1 1 . . 1 Energy Cannon 1 | . . . . . . . 1 . . . Ballistic Gun 6 | 1 . . . . 2 1 1 . . 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 8 | . 3 1 . . 1 . . . . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 1 . 1 . . . 2 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . 10 Parts Lost 62 | . 2 4 2 . 3 14 . . 1 36 Power 18 | . . 2 1 . . 4 . . . 11 Propulsion 21 | . 1 . 1 . 1 6 . . 1 11 Utility 11 | . . 1 . . . 1 . . . 9 Weapon 12 | . 1 1 . . 2 3 . . . 5 Highest Loss Streak 22 | . 1 3 2 . 1 7 . . 1 22 To Critical Strikes 2 | . . . . . . 2 . . . . Average Slot Usage (%) 87 | . 99 89 63 81 99 86 76 100 100 48 Engine 7 | . 14 11 9 5 . 2 2 7 . . Core 3 | . . . . 1 7 8 5 8 15 2 Treads 3 | . 11 . . . . . . . . . Wheel 3 | . 11 . . . . . . . . . Hover 4 | . 4 4 . . . . 9 23 21 2 Flight 17 | . . 26 18 35 46 34 17 17 14 11 Device 16 | . 14 7 9 15 22 17 23 23 31 17 Storage 5 | . 14 7 . . . . . . . . Processor 4 | . . 11 9 7 7 10 5 5 5 4 Energy Gun 2 | . 4 . . . . 3 5 5 5 . Ballistic Gun 3 | . 4 . . . 3 4 . 5 5 1 Launcher 11 | . 18 22 18 15 10 2 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 80 | 12 14 20 8 26 31 36 34 38 51 80 Greatest Support 54 | 20 20 13 13 35 35 35 43 43 53 54 Greatest Overweight (x) 7 | 3 2 1 . 1 . 1 1 . 1 7 Average Overweight (x) . | 1 . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 7 5 5 5 5 5 5 5 5 Most Carried 8 | 7 8 8 5 5 5 5 5 5 5 4 Average Carried 5 | 3 7 6 4 3 4 3 4 4 4 1 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 7 8 5 5 5 5 5 5 4 4 1 Class Distribution -------------------- 56% | Mutant 40% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Sprinter | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Res Matter Collected 1508 | 247 563 83 . 87 280 42 27 . 35 144 Remotely . | . . . . . . . . . . . Salvage Created 2179 | 13 486 392 . . 379 106 27 . 90 686 Parts 134 | 4 32 32 . . 23 5 4 . 5 29 Haulers Intercepted 2 | . 1 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 Parts Field Recycled 58 | . . 5 . 33 . 4 . . 10 6 Retrieved Matter 842 | . . 34 . 345 . 181 . . 194 88 Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Res Combat Hostiles Destroyed 54 | . 9 16 . . 8 5 . . 3 13 Guns 18 | . 5 . . . 2 5 . . 3 3 AOE 36 | . 4 16 . . 6 . . . . 10 Classes Destroyed 12 | 1 8 1 . . . 1 . . . 1 Worker 10 | . 1 3 . . 3 . . . . 3 Builder 7 | . 4 1 . . 1 1 . . . . Tunneler 2 | 1 . 1 . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . Recycler 4 | . 2 . . . 1 . . . . 1 Operator 2 | . 2 . . . . . . . . . Watcher 7 | . 3 1 . . 1 . 1 . . 1 Swarmer 15 | . 3 2 . . . 3 . . 3 4 Grunt 33 | . 6 13 . . 8 . . . . 6 Sentry 2 | . . 1 . . . 1 . . . . Hunter 2 | . . . . . . . . . . 2 Programmer 2 | . . . . . . 1 . . . 1 Best Kill Streak 12 | 1 6 11 . . 6 2 1 . 3 12 Combat Bots Only 9 | . 3 9 . . 5 2 . . 3 8 Max Kills in Single Turn 5 | 1 2 4 . . 2 1 1 . 2 5 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 3 . . 1 . . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Res Hostile Shots Fired 597 | . 19 40 24 . 59 168 . 1 21 265 Missed 264 | . 6 23 10 . 32 88 . . 8 97 Damage Taken 6353 | . 345 282 191 . 273 935 . 80 207 4040 Core 1606 | . 48 85 68 . 62 134 . . 33 1176 Absorbed by Shields 37 | . . . . . 25 12 . . . . Core Remaining (%) 89 | 100 80 78 87 . 91 84 . 100 97 . Volleys Fired 151 | 5 36 21 . . 18 30 4 . 6 31 Largest 2 | 2 2 2 . . 2 2 1 . 2 2 Hottest 118 | 70 70 60 . . 66 115 85 . 118 118 Shots Fired 256 | 10 72 41 . . 32 50 4 . 11 36 Gun 133 | 10 36 . . . 10 42 4 . 11 20 Cannon . | . . . . . . . . . . . Launcher 123 | . 36 41 . . 22 8 . . . 16 Special . | . . . . . . . . . . . Kinetic 78 | 5 18 . . . 10 24 . . 6 15 Thermal 55 | 5 18 . . . . 18 4 . 5 5 Explosive 120 | . 36 41 . . 19 8 . . . 16 Electromagnetic 3 | . . . . . 3 . . . . . Robot Hit Streak 14 | 4 14 4 . . 2 5 2 . 6 11 Robot Miss Streak 13 | 3 4 2 . . 3 13 2 . 3 4 Penetration Max 1 | . . . . . 1 . . . 1 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 104 | 5 28 9 . . 8 26 2 . 6 20 Core Hits 160 | 1 31 41 . . 27 28 2 . 4 26 Critical Kills 6 | . . . . . 1 . . . 2 3 Critical Parts Destroyed 3 | . . . . . . . . . 1 2 Critical Strikes 14 | . 1 . . . 1 2 . . 5 5 Burn 5 | . 1 . . . . 2 . . 2 . Destroy 9 | . . . . . 1 . . . 3 5 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7450 | 47 1440 1819 . . 1086 743 36 . 81 2198 Guns 925 | 47 221 . . . 92 380 36 . 81 68 Cannons . | . . . . . . . . . . . Explosions 6525 | . 1219 1819 . . 994 363 . . . 2130 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 569 | 22 70 . . . 92 290 . . 27 68 Thermal 542 | 25 151 . . . . 276 36 . 54 . Explosive 6291 | . 1219 1819 . . 946 177 . . . 2130 Electromagnetic 48 | . . . . . 48 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . . 1 . . . 20 Average Corruption 12 | . . . . . . 1 . . . 15 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 19 | . . . . . . . . . . 19 Message Errors 3 | . . . . . . . . . . 3 Matter Fused 5 | . . . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 356 | . 72 93 . . . 21 . . . 170 Projectiles . | . . . . . . . . . . . Explosions 356 | . 72 93 . . . 21 . . . 170 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 323 | . 177 84 . . 24 38 . . . . Shots 12 | . 7 3 . . 1 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 461 | 70 154 18 11 180 253 461 118 . . 247 Average Temperature 113 | 36 35 9 10 79 126 158 50 . . 82 Received Heat Transfer 714 | . 99 66 108 . 114 102 . . 18 207 Effects 5 | . . . . . . 5 . . . . Shutdowns 3 | . . . . . . 3 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 . Heat Transferred 1642 | 74 518 . . . . 600 100 . 350 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Res Peak Influence 861 | 5 281 861 682 340 667 483 192 137 201 694 Initial 363 | . 3 70 363 310 63 303 140 137 71 99 Average 257 | . 135 526 499 323 310 350 151 137 127 314 Maximum Alert Level 3 | . 1 3 2 1 2 2 . . 1 2 Low Security (%) 48 | 100 75 23 . . 33 . 100 100 88 53 Level 1 35 | . 24 10 23 99 35 87 . . 11 7 Level 2 13 | . . 23 76 . 31 12 . . . 38 Level 3 3 | . . 43 . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 2 . 2 2 2 . . 1 3 Investigation 2 | . . 1 . . 1 . . . . . Extermination 2 | . . . . . . 1 . . . 1 Reinforcement 8 | . 1 1 . 2 1 1 . . 1 1 Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Res Distress Signals 8 | . . 1 1 . . 2 . . . 4 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 157 | . 16 21 22 5 16 29 1 1 10 36 Peak Tracking Total 13 | . 3 5 13 2 5 8 1 1 4 12 Tactical Retreats 29 | . 1 3 6 . 3 7 . 1 3 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Res Traps Triggered 6 | . . 1 . 1 1 . . 1 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Res Machines Disabled 23 | . 6 9 . . 2 3 . . . 3 Max in Single Turn 3 | . 3 2 . . 1 3 . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Res Machines Accessed 32 | . 9 4 8 2 2 4 1 . 1 1 Terminals 27 | . 7 4 6 2 2 3 1 . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 45 | . 15 5 10 3 2 7 1 . 1 1 Successful 25 | . 10 2 6 . 1 5 1 . . . Failed 20 | . 5 3 4 3 1 2 . . 1 1 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 6 5 6 4 . 2 . . 1 . Terminals 34 | . 8 5 7 3 2 6 1 . 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 11 | . 7 . 3 . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . 1 . 1 . 1 3 1 . . . Record 3 | . . . 1 . . 2 . . . . Open Door 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . Locate Traps 2 | . 1 . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 9 | . 5 . 3 . . 1 . . . . Report Inventory 8 | . 4 . 3 . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 4 2 2 . . 1 . . . . Terminals 9 | . 4 2 2 . . 1 . . . . Assimilate 1 | . . 1 . . . . . . . . Botnet 8 | . 4 1 2 . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 2 1 1 1 3 . . 1 1 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 43 | . 43 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Res Total Allies 1 | . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . Highest-Rated Group 10 | . . 10 . . . . . . . . Highest-Rated Ally 10 | . . 10 . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Res Turns Passed 3806 | 83 1262 297 164 403 297 473 167 44 227 389 Spaces Moved 5683 | 51 1031 544 505 851 617 871 215 66 340 592 Core 19 | 7 . . . . . . . . . 12 Treads 88 | 1 87 . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 800 | 43 757 . . . . . . . . . Hover 774 | . 187 79 . . . . 40 66 340 62 Flight 4002 | . . 465 505 851 617 871 175 . . 518 Fastest Speed 23 | 50 56 29 29 23 24 23 32 48 40 27 Average Speed 47 | 100 104 33 31 30 24 28 35 48 56 43 Slowest Speed 400 | 200 180 109 32 107 27 102 120 48 108 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . 1 1 . . 4 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 99 46 59 12 86 18 5 61 6 24 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 700 | . 217 148 . . 136 58 . . . 141 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 700 | . 217 148 . . 136 58 . . . 141 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac DSF Fac Res Total 6540 | 69 1148 619 507 995 733 1046 302 79 362 680 Wait 464 | . 46 19 . 114 90 117 58 . 1 19 Move 5661 | 50 1030 541 502 850 616 862 214 65 339 592 Hop 6 | . . 1 1 . . 4 . . . . Pick Up 80 | 7 13 12 2 13 2 11 10 5 3 2 Fast Attach 42 | 7 1 1 . 2 4 3 4 . 1 19 Attach 41 | . 1 7 1 5 1 11 5 . 1 9 Detach 13 | . . 2 . . . 4 1 . . 6 Swap 24 | . 9 4 . 3 . 1 1 3 3 . Drop 52 | . 12 11 1 8 2 3 5 6 2 2 Fire 151 | 5 36 21 . . 18 30 4 . 6 31 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 6 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [Sub]) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 13) 84 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 8) 620 | -10/Materials | Discovered new exit (range 14) 728 | -10/Materials | Discovered new exit (range 6) 932 | -10/Materials | Discovered new exit (range 15) 1060 | -10/Materials | Discovered new exit (range 10) 1090 | -10/Materials | Discovered new exit (range 13) 1346 | -10/Materials | Entered another Materials area 1346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1452 | -9/Materials | Lost 3 parts (1p1u1w) 1509 | -9/Materials | Destroyed 9 combat bots 1604 | -9/Materials | Discovered new exit (range 18) 1643 | -9/Materials | Entered another Materials area 1643 | -8/Materials | Evolved 2 slots: Propulsion x2 1701 | -8/Materials | Build established: Sprinter 1804 | -8/Materials | Discovered new exit (range 12) 1807 | -8/Materials | Entered Factory 1807 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1855 | -7/Factory | Discovered new exit (range 5) 2210 | -7/Factory | Entered Storage 2298 | -7/Storage | Learned location of Armory (-3) 2506 | -7/Storage | Discovered new exit (range 7) 2507 | -7/Storage | Entered Factory 2507 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2594 | -6/Factory | Discovered new exit (range 15) 2697 | -6/Factory | Lost 7 parts (1p3n1u2w) 2820 | -6/Factory | Spotted B-75 Beast 2973 | -6/Factory | Lost 3 parts (1p1n1w) 2980 | -6/Factory | Entered another Factory area 2980 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3147 | -5/Factory | Identified exit to DSF 3147 | -5/Factory | Entered DSF 3168 | -5/DSF | Discovered new exit (range 21) 3173 | -5/DSF | Additional patrols routed to DSF 3191 | -5/DSF | Entered Factory 3191 | -4/Factory | Evolved 2 slots: Utility x2 3386 | -4/Factory | Discovered new exit (range 14) 3418 | -4/Factory | Entered Research 3418 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3460 | -3/Research | Spotted B-86 Titan 3476 | -3/Research | System corruption reached 10% 3562 | -3/Research | Lost 22 parts (8p8n4u2w) 3576 | -3/Research | Spotted B-86 Titan 3692 | -3/Research | Core integrity fell below 50% 3693 | -3/Research | Destroyed 8 combat bots 3708 | -3/Research | First assault squad dispatched 3800 | -3/Research | Core integrity fell below 20% 3807 | -3/Research | Self-destructed Last Messages --------------- 03744_ Penetrated by Slug. 03745_ P-80 Master resets R-10 Processor, system corruption cleaned. 03747_ Antimatter Diverter explodes. 03747_ W-44 Eye destroyed. 03747_ R-10 Processor destroyed. 03747_ K-01 Serf collects debris. 03751_ System corrupted: Substantial component data lost. 03766_ System corrupted: Matter fused (-5). 03767_ Lyr. Light Armor Plating destroyed. 03767_ Particle Reactor destroyed. 03776_ Connecting with DSF Access... 03776_ Current location identified: Research 03785_ ACW|YK8V>YOOBV=Y:ZD1JRZJPBZ 03788_ Acquired Particle Reactor. 03790_ Field Propulsion Array destroyed. 03792_ P-80 Master resets P-80 Master, system corruption cleaned. 03793_ Impulse Thruster Array destroyed. 03802_ Imp. Dynamic Insulation System destroyed. 03802_ Particle Reactor destroyed. 03807_ System corrupted: IFF burst signal emitted. Map ----- +----------------------------------------------------+ | ?????????# # """" #??????????????? | | ?????????# # """" #??????????????? | | ?????????# # """" #??????????????? | | ?????????# # " #??????????????? | | ?????????# # #??????????????? | | ######???# # #??????????????? | | ###########+######+###########???????? | | # #???????? | | # #???????? | | # #???????? | | # #???????? | | ] # ########## ####???????? | | # "" "" #????????# #??????????? | | # ""T"" #????????# #??????????? | | # """ +????????# #??????????? | | / #????????# ############ | | # #????????# # # | | # #????????# # ! # | | # ########????????# # # | | # #???????????????# # """ # | | ##"### #???????????????# # """ # | | #?# #??############## # """ # | | #?# #??# # # # | | #?# #??# # + # | | #?# #??# # # """ # | | #?# #??# p@## ## """ # | | #?# #??# pg## ## """ # | | ### ###############p## ## # | | % ## # | | T# # | | ################## # # | | #? """" #??????# ############# | | #? """" !#??????# #???????????? | | # """" #??????# #???????????? | | # """" #??????# #???????????? | | + #??????# #???????????? | | # #??????# #???????????? | | # #??????+ +???????????? | | #? #??????# #???????????? | | ##################??????# #???????????? | | # #?????????????# #???????????? | | # #?????????????# #???????????? | | + #?????????????# #???????????? | | ^# #?????????????# #???????????? | | # #?????????????# #???????????? | | # !! #?????????????# #???????????? | | # #?????????????? ????????????? | | # ! #?????????????? ????????????? | | ###########?????????????? ????????????? | | #???????????????????????? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 100 Energy Generation 77 Energy Capacity 1060 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 EM Shielding 6 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 1 Particle Charging 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me More Power To You Challenges ------------ None Game ------ Seed ShadingWeightRedirector Manual? 0 Play Time 01:48:17 Cumulative 31.6 hours Start 2024.05.29 @ 00:52:22 End 2024.05.30 @ 00:07:02 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 32 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aee08f35-4980-4b57-86d0-9e77dd7f5c72