Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.18 @ 01:06:18 Player: Mathewnd Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (113) 565 Value Destroyed (3669) 3669 Prototype IDs (48) 960 Alien Tech Used (9) 1800 Bonus (12945) 12945 TOTAL SCORE: 29739 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 601 Follower Combat Kills 921 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -177 Cogmind --------- Core Integrity 0/1700 Matter 114/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Nanoactuators Advanced Cloaking Device Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Field Propulsion Drive Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Machine Analyzer Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Cloaking Device Hacking Suite Advanced System Shield > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Long-range Sensor Array Improved Terrain Scanner Nanoactuators System Shield Ragnarok Missile Launcher Ionic Axe Enhanced Force Lance [Rating: 154] Favorites ----------- Power Light Antimatter Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Weapon Shielding Weapon Greatsword Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Ragnarok Missile Launcher Impact Weapon Core Stripper Slashing Weapon Greatsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Slots Evolved 16 | . . . 2 . . . 2 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 . . 1 Utility 9 | . . . 1 . . . 1 1 2 . . . . 1 . . . . . . 1 . . . . 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 138 | 6 7 7 4 1 . . 10 17 5 2 3 . 3 9 . 2 . . . . 7 2 . 5 7 10 6 13 12 Power 17 | 1 1 . . . . . 1 3 . . . . . 3 . . . . . . 2 . . . 1 2 1 . 2 Engine 7 | 1 . . . . . . 1 3 . . . . . . . . . . . . 1 . . . . . 1 . . Core 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 2 . . 2 Propulsion 40 | 2 2 3 1 . . . 2 4 2 1 1 . . 3 . 1 . . . . 1 . . . 5 2 . 3 7 Treads 6 | 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . . . . . 1 4 2 1 1 . . 3 . 1 . . . . 1 . . . 5 2 . 3 7 Utility 37 | 1 1 1 1 1 . . 1 8 3 . . . . 3 . 1 . . . . 1 . . 5 . 4 2 4 . Device 20 | . 1 . . 1 . . . 4 . . . . . 2 . . . . . . 1 . . 4 . 1 2 4 . Storage 4 | 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . 3 . . . Hackware 5 | . . . . . . . . 2 1 . . . . 1 . 1 . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 3 3 2 . . . 6 2 . 1 2 . 3 . . . . . . . 3 2 . . 1 2 3 6 3 Energy Gun 6 | . 3 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . 2 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . . . . . 1 . . . . . 2 . . . . . . . 1 1 . . 1 1 . 3 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 15 | . . . . . . . . 2 . 1 2 . 1 . . . . . . . 2 1 . . . 1 2 2 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 . . 3 . 1 . . . 1 . . . . . . . 1 . . 3 2 . 3 1 . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 42 | . 6 . . . . . 6 . . 2 . . 1 . . 1 . . . . 1 . . . 2 3 1 8 11 Power 8 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 1 1 1 Propulsion 20 | . 2 . . . . . 4 . . 2 . . . . . 1 . . . . 1 . . . 1 1 . 3 5 Utility 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 3 4 Weapon 5 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Highest Loss Streak 6 | . 6 . . . . . 3 . . 2 . . 1 . . 1 . . . . 1 . . . 2 3 4 5 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 89 100 83 88 88 88 73 89 92 89 81 93 93 91 94 94 94 94 94 94 90 94 94 94 89 91 93 81 25 Engine 2 | . 5 . . . . . 2 7 6 6 6 6 6 . . . . . . . 2 5 5 5 1 . 3 3 . Core 3 | . 6 14 11 11 11 11 4 . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 5 4 8 4 3 1 Treads 8 | . 11 19 28 33 33 33 20 . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 14 8 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . 37 33 30 26 33 33 35 35 35 35 35 35 35 31 31 31 31 31 31 28 25 10 Device 7 | . 8 5 . . . . . 10 6 6 6 6 6 10 11 11 11 11 11 11 13 15 15 15 15 14 14 10 . Storage 7 | . 14 14 11 11 11 11 9 3 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 1 Processor 10 | . . 8 11 11 11 11 11 7 12 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 13 19 18 7 Hackware 8 | . . . . . . . . 12 20 20 20 20 20 17 17 17 17 17 17 17 15 15 15 15 15 13 9 8 3 Energy Gun 2 | . 17 9 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 10 18 21 22 22 22 13 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 6 6 4 . 6 5 5 5 5 5 5 5 5 5 5 5 5 5 3 7 4 . Peak Build Rating 154 | 6 12 14 15 24 16 16 24 40 52 52 54 54 55 69 70 73 74 74 74 74 90 89 89 90 113 140 154 148 78 Average Rating 52 | 4 9 11 14 15 16 16 19 33 49 49 44 54 54 63 69 70 73 74 74 74 84 89 89 89 92 126 139 124 41 On Entrance 57 | . 6 12 13 15 16 16 16 19 38 52 44 54 54 52 69 69 73 74 74 74 74 89 89 89 90 113 140 142 53 Naked Turns 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Heaviest Build 50 | 12 16 17 31 31 31 31 31 21 21 21 21 21 22 31 29 29 29 29 29 29 35 34 34 34 34 50 44 43 32 Greatest Support 60 | 40 40 40 60 60 60 60 60 21 23 23 24 24 24 31 31 32 32 32 32 32 35 35 35 35 37 47 47 54 40 Greatest Overweight (x) 4 | . 3 . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 6 8 8 14 15 15 15 15 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 Most Carried 15 | 6 8 8 12 14 14 14 15 14 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Average Carried 9 | 3 6 7 11 12 14 14 14 5 9 9 9 8 9 9 10 9 9 10 10 10 9 10 10 9 9 8 9 8 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 8 8 12 14 14 14 15 7 10 10 8 8 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 8 4 Class Distribution -------------------- 27% | Scavenger-Mutant 24% | Hacker-Ninja 23% | Hacker-Scout 13% | Mutant 3% | Scavenger-Scout 3% | Alien-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Alien-Ninja | -3/Section 7 Alien-Sprinter | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Matter Collected 2525 | 226 138 117 18 168 . . 467 20 205 82 10 . 89 . . 110 . . . . 71 . . 154 5 14 28 450 153 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4234 | . 550 102 191 184 . . 1026 41 185 . 21 . 291 32 . 115 . 57 . 7 219 32 . 266 300 108 45 413 49 Parts 194 | . 27 8 12 8 . . 41 8 8 . 1 . 9 2 . 8 . 1 . 1 14 2 . 3 3 5 5 26 2 Haulers Intercepted 5 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . 1 1 . 7 . . . 2 1 . 1 . 1 . 1 3 . . . . Prevented 6 | . . . . . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Combat Hostiles Destroyed 79 | . 12 2 3 3 . . 20 . 1 . . . 6 . . . . 1 . 1 5 5 . . 1 8 . 6 5 Melee 6 | . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . 1 . . 1 . Guns 37 | . 12 2 3 3 . . 17 . . . . . . . . . . . . . . . . . . . . . . AOE 36 | . . . . . . . 3 . . . . . 5 . . . . . . . 5 5 . . . 8 . 5 5 Classes Destroyed 16 | . 5 1 1 2 . . 1 . . . . . . . . 1 . . . 1 . . . . . . . 3 1 Worker 4 | . 2 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . Recycler 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . 2 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Watcher 11 | . 1 . . . . . 3 . 1 . . . . 1 . 3 . . . . . . . . . . . 2 . Swarmer 35 | . 3 . . . . . 4 . 1 . . . 5 . . . . . . . 5 5 . . . 8 . 1 3 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Grunt 35 | . 9 2 3 2 . . 15 . . . . . 1 . . . . 1 . . . . . . . . . 2 . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 6 1 2 4 . . 5 1 3 . . . 5 1 . 2 . 1 . 1 5 5 . . 1 8 1 5 3 Combat Bots Only 8 | . 5 1 2 3 . . 5 . 1 . . . 5 . . . . 1 . 1 5 5 . . 1 8 . 5 3 Max Kills in Single Turn 8 | . 2 1 1 1 . . 3 1 1 . . . 4 1 . 1 . 1 . 1 4 3 . . 1 8 1 3 2 Gunslinging 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 8 | . . . . . . . 2 . . . . . 4 . . . . . . . 4 3 . . . 8 . 3 2 Melee 1 | . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Hostile Shots Fired 644 | . 94 15 11 10 . . 93 27 5 9 . . 8 . . 8 7 . . 1 19 13 . . 8 9 23 152 132 Missed 285 | . 24 5 5 5 . . 22 20 2 3 . . 4 . . 5 3 . . 1 13 4 . . 2 3 18 84 62 Damage Taken 6755 | . 782 139 62 73 . . 1057 85 40 88 . . 71 . . 36 60 . . . 103 139 . . 124 235 103 1477 2081 Core 2875 | . 111 44 12 10 . . 152 12 12 30 . . . . . . . . . . 15 51 . . . 35 . 689 1702 Absorbed by Shields 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . Ignored by Resistances 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 . Regen/Repaired (Parts) 127 | . . . . . . . . 23 . . . . . 53 . 6 . . . . 45 . . . . . . . . Core Remaining (%) 79 | 100 . 38 . . . 94 72 98 . . . . 95 . . . . . . 100 . . . . 94 . . 24 . Volleys Fired 194 | . 57 15 14 7 . . 82 . . . . . 3 . . . . . . . 2 3 . . . 2 . 4 5 Largest 2 | . 2 2 2 2 . . 2 . . . . . 1 . . . . . . . 1 1 . . . 1 . 1 1 Hottest 115 | . 115 115 46 46 . . 86 . . . . . 36 . . . . . . . 36 49 . . . 70 . 70 70 Shots Fired 348 | . 105 30 24 14 . . 156 . . . . . 3 . . . . . . . 2 3 . . . 2 . 4 5 Gun 327 | . 105 30 24 14 . . 154 . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . . . . 2 . . . . . 3 . . . . . . . 2 3 . . . 2 . 4 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 245 | . 64 26 24 14 . . 117 . . . . . . . . . . . . . . . . . . . . . . Thermal 82 | . 41 4 . . . . 37 . . . . . . . . . . . . . . . . . . . . . . Explosive 21 | . . . . . . . 2 . . . . . 3 . . . . . . . 2 3 . . . 2 . 4 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 18 23 6 5 . . 10 . . . . . 2 . . . . . . . 3 2 . . . 1 . 4 2 Robot Miss Streak 8 | . 6 2 4 2 . . 8 . . . . . 2 . . . . . . . . 1 . . . 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 4 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 292 | . 68 23 15 10 . . 109 3 7 . 1 . 7 1 . 6 . 1 . 1 11 2 . 7 5 1 3 9 2 Core Hits 178 | . 32 5 8 9 . . 56 2 3 . . . 7 1 . 2 . 1 . . 9 4 . 4 2 6 . 13 14 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Burn 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 167 | . . . . . . . . 15 10 1 1 . 12 3 . 17 2 4 . 10 20 5 1 7 15 . 25 19 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 165 | . . . . . . . . 15 10 1 1 . 12 3 . 17 2 4 . 10 20 5 1 7 15 . 25 17 . Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sneak Attacks 13 | . . . . . . . . . 3 . . . 1 1 . 1 . . . 1 2 . . . . . 1 3 . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 13742 | 4 729 266 220 154 . . 2341 220 520 . 116 . 876 124 . 429 . 66 . 90 930 744 . 704 429 1115 281 2049 1335 Guns 3442 | . 729 266 220 154 . . 2073 . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5534 | . . . . . . . 264 . . . . . 369 . . . . . . . 253 744 . . . 1115 . 1465 1324 Melee 4747 | . . . . . . . . 220 520 . 116 . 507 124 . 429 . 66 . 90 677 . . 704 429 . 281 584 . Ramming 19 | 4 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 11 Kinetic 2416 | . 285 224 220 154 . . 1533 . . . . . . . . . . . . . . . . . . . . . . Thermal 1026 | . 444 42 . . . . 540 . . . . . . . . . . . . . . . . . . . . . . Explosive 5534 | . . . . . . . 264 . . . . . 369 . . . . . . . 253 744 . . . 1115 . 1465 1324 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4747 | . . . . . . . . 220 520 . 116 . 507 124 . 429 . 66 . 90 677 . . 704 429 . 281 584 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Average Corruption 1 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2059 | . . . . . . . . 28 104 . 113 . 252 . . 147 . . . 60 57 92 . 186 81 306 193 243 197 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 687 | . . . . . . . . . . . . . . . . . . . . . . 92 . . . 306 . 92 197 Melee 1372 | . . . . . . . . 28 104 . 113 . 252 . . 147 . . . 60 57 . . 186 81 . 193 151 . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 315 | . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . . 220 Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Rammed 5 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 5 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 169 27 . 6 . . 299 9 . . . . 3 27 125 130 190 122 22 114 240 300 156 108 188 277 . 279 . Average Temperature 65 | . 39 10 . 6 . . 96 6 . . . . 3 9 61 48 82 47 11 38 84 107 64 47 50 81 . 69 . Received Heat Transfer 1982 | . 411 114 36 24 . . 567 18 . . . . 27 . . . . . . . . . . . 39 . . 485 261 Effects 5 | . . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 5 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2479 | . 1369 111 . . . . 999 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Peak Influence 2640 | . 330 83 201 75 . . 591 291 150 . . . . 125 43 317 . . . . 354 . . . . 393 246 2640 2559 Initial 1485 | . . 63 19 . . . . 202 44 . . . . 78 43 30 . . . . 12 . . . . 200 220 138 1485 Average 288 | . 181 61 83 72 . . 341 232 89 . . . . 98 43 227 . . . . 169 . . . . 239 167 1035 1990 Maximum Alert Level 5 | . 1 . 1 . . . 2 1 . . . . . . . 1 . . . . 1 . . . . 1 1 5 5 Low Security (%) 53 | 100 56 100 87 100 . 100 16 4 100 . . . . 100 100 25 . . . . 51 . . . . . 60 15 . Level 1 33 | . 43 . 12 . . . 41 95 . . . . . . . 74 . . . . 48 . . . . 100 39 36 . Level 2 7 | . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . 4 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 92 Squads Dispatched 54 | . 3 . 2 . . . 4 1 1 . . . . . . 2 . . . . 3 . . . . . 1 23 14 Investigation 12 | . 2 . 1 . . . 2 1 . . . . . . . 2 . . . . 2 . . . . . . 1 1 Extermination 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reinforcement 10 | . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 4 1 Assault 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 12 Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Distress Signals 20 | . 3 1 . . . . 4 . . . . . . . . 1 . . . . 3 . . . . . 1 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 422 | . 25 5 9 3 . . 41 4 7 6 . . 8 . . 17 7 1 . 1 11 6 . . 8 9 13 159 82 Peak Tracking Total 51 | . 8 2 2 3 . . 6 2 4 4 . . 5 . . 9 7 1 . 1 9 5 . . 5 8 5 51 46 Tactical Retreats 42 | . 2 . . . . . 2 1 1 2 . . . . . 3 5 . . 1 5 1 . . 3 . . 10 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Traps Triggered 9 | . 1 . 2 . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Machines Disabled 17 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . 3 9 . Max in Single Turn 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . Garrison Access 5 | . . . . . . . . 1 . . . . . . . 2 . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Machines Accessed 85 | . 6 1 2 . 1 . 3 10 5 1 . 4 . 5 . 9 1 . . . 8 1 . 5 . 2 12 8 1 Terminals 45 | . 6 . 2 . . . 3 5 2 . . . . 2 . 4 . . . . 1 . . . . 1 11 7 1 Fabricators 9 | . . . . . . . . 1 3 . . . . 1 . 2 . . . . 2 . . . . . . . . Repair Stations 6 | . . . . . . . . 2 . . . . . 1 . 1 . . . . 2 . . . . . . . . Recycling Units 3 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Garrison Access 5 | . . . . . . . . 1 . . . . . . . 2 . . . . 2 . . . . . . . . Total Hacks 214 | . 10 1 7 . 6 . 5 23 12 1 . 29 . 14 . 24 1 . . . 15 1 . 17 . 3 29 14 2 Successful 128 | . 2 1 4 . 6 . 1 8 3 1 . 29 . 6 . 13 1 . . . 12 1 . 17 . 2 15 6 . Failed 86 | . 8 . 3 . . . 4 15 9 . . . . 8 . 11 . . . . 3 . . . . 1 14 8 2 Catastrophic 21 | . 3 . 1 . . . 2 4 1 . . . . 2 . . . . . . . . . . . . 4 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 11 . 5 . . . 5 13 6 . . . . 2 . 13 . . . . 9 . . . . 2 6 7 2 Terminals 105 | . 10 . 7 . . . 5 10 7 . . . . 8 . 19 . . . . 3 . . . . 2 19 13 2 Fabricators 19 | . . . . . . . . 4 5 . . . . 2 . 2 . . . . 6 . . . . . . . . Repair Stations 10 | . . . . . . . . 4 . . . . . 2 . 1 . . . . 3 . . . . . . . . Recycling Units 6 | . . . . . . . . 3 . . . . . 2 . . . . . . 1 . . . . . . . . Scanalyzers 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 1 . Garrison Access 6 | . . . . . . . . 2 . . . . . . . 2 . . . . 2 . . . . . . . . Terminal Hacks 79 | . . 1 3 . 6 . . . . 1 . 29 . 2 . 4 1 . . . 1 1 . 17 . 1 7 5 . Record 24 | . . . . . 6 . . . . . . 11 . . . . . . . . . . . 6 . . 1 . . Part Schematic 11 | . . . . . . . . . . . . 8 . . . . . . . . . . . 3 . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . Prototype ID Bank 9 | . . . 1 . . . . . . . . 3 . . . 1 . . . . . . . 4 . . . . . Open Door 8 | . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 3 . Branch Access Points 5 | . . . 1 . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 5 | . . . . . . . . 1 1 . . . . . . 2 . . . . 1 . . . . . . . . Network Status 4 | . . . . . . . . 1 1 . . . . . . 1 . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . 3 . . . . . 2 . . . . . . 2 . . . . . . . . Scan Component 4 | . . . . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . Repair 3 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Analyze 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . . 2 . . . . 2 . . . . . . . . Seal Access 5 | . . . . . . . . 1 . . . . . . . 2 . . . . 2 . . . . . . . . Unauthorized Hacks 23 | . 2 . 1 . . . 1 2 2 . . . . 1 . 5 . . . . 6 . . . . . 2 1 . Terminals 14 | . 2 . 1 . . . 1 1 2 . . . . 1 . 4 . . . . 1 . . . . . 1 . . Assimilate 4 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . Botnet 10 | . 2 . 1 . . . 1 1 . . . . . 1 . 3 . . . . 1 . . . . . . . . Fabricators 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 6 . 2 . . . 3 9 5 . . . . 3 . 4 . . . . 2 . . . . 2 7 4 1 Full Trace Events 7 | . 1 . . . . . 2 1 . . . . . . . 1 . . . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . 4 . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . . . 81 . . . . . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . . . 8 . . . . . . . . . . . 3 . . 1 11 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . Time 204 | . . . . . . . . 68 . . . . . 62 . . . . . . 74 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 3 3 3 1 1 1 1 1 1 1 . . . . . 3 3 3 3 1 Autooverrided 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Total Allies 24 | . . 3 . 3 . . . . 3 . . . . . . 3 . . . . . . . . . 1 1 3 7 Largest Group 3 | . . 3 3 3 3 3 3 . 2 . . . . . . 1 . . . . . . . . . . 1 2 3 Highest-Rated Group 1268 | . . 72 72 40 40 40 40 . 47 . . . . . . 10 . . . . . . . . . . 10 1268 1234 Highest-Rated Ally 1204 | . . 31 31 16 16 16 16 . 37 . . . . . . 10 . . . . . . . . . . 10 1204 1204 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 115 | . . 6 11 . . . 41 . . . . . . . . . . . . . . . . . . 1 . 30 26 Total Damage 5372 | . . 41 167 . . . 395 . . . . . . . . . . . . . . . . . . 22 . 2957 1790 Kills 27 | . . . 3 . . . 8 . . . . . . . . . . . . . . . . . . . . 10 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Robot Analysis Total 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 1 . 1 . . . 1 . . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Turns Passed 7924 | 103 539 675 426 264 221 77 893 419 259 130 105 20 286 164 67 327 211 88 9 157 448 343 56 69 677 122 196 410 163 Spaces Moved 13598 | 55 280 426 227 147 136 48 344 745 656 437 336 76 555 320 270 1162 588 247 37 448 1043 622 165 160 870 256 678 1678 586 Core 56 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 Treads 1280 | 53 73 258 227 147 136 48 338 . . . . . . . . . . . . . . . . . . . . . . Legs 372 | . 204 168 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11890 | . . . . . . . 6 745 656 437 336 76 555 320 270 1162 588 247 37 448 1043 622 165 160 870 256 678 1678 535 Fastest Speed 9 | 50 120 120 163 163 163 163 163 28 27 27 26 26 26 23 23 23 24 24 24 24 24 25 25 25 11 10 13 9 14 Average Speed 38 | 156 131 144 163 163 163 163 175 29 27 27 28 26 26 23 23 23 24 24 24 24 24 25 25 25 19 11 13 12 21 Slowest Speed 320 | 160 200 165 165 163 163 163 320 34 28 29 29 26 26 24 23 24 24 24 24 24 25 25 25 25 25 93 13 16 50 Overloaded Moves 135 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 135 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . . 1 . . . . 1 1 . . . . . . 12 . . . . 11 . . . 2 . 4 8 17 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . Exploration Rate (%) 46 | 5 62 90 24 41 50 17 37 23 17 63 57 68 80 8 90 30 74 42 9 61 29 61 36 62 66 10 72 86 23 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 7 | . . 1 . . 1 . . . . . . 1 . . . . . . . . 1 . . 3 . . . . . Known Exits Taken 22 | . . . 1 . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . 1 . . . . . 2 2 . 3 . . . . 3 . . . 1 1 . 1 . . . . Spaces Dug 85 | . . . . . . . . 11 2 1 . . 6 2 . 9 2 3 . 9 7 5 1 . 9 . 14 4 . Terrain Destroyed 356 | . . . . . . . 13 11 2 1 . . 25 2 . 9 2 3 . 9 19 64 1 . 9 29 14 32 111 Melee 85 | . . . . . . . . 11 2 1 . . 6 2 . 9 2 3 . 9 7 5 1 . 9 . 14 4 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 271 | . . . . . . . 13 . . . . . 19 . . . . . . . 12 59 . . . 29 . 28 111 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Total 15615 | 70 358 459 255 158 135 47 491 917 713 444 341 75 670 403 275 1172 653 267 36 476 1183 797 177 176 1352 343 750 1827 595 Wait 1385 | . 6 3 8 . . . 46 125 32 2 1 . 92 64 . 4 61 15 . 19 94 166 12 . 457 66 37 73 2 Move 13471 | 55 279 425 224 146 135 47 343 742 653 436 335 75 554 320 269 1139 587 246 36 447 1023 621 164 159 865 255 669 1663 559 Hop 43 | . . . 1 . . . . 1 1 . . . . . . 10 . . . . 8 . . . 2 . 4 6 10 Pick Up 77 | 9 6 3 3 2 . . 4 4 7 1 . . 3 2 3 . 2 1 . . 5 . . 2 1 7 6 5 1 Fast Attach 49 | 3 6 1 2 1 . . 4 3 2 . 1 . . 2 . . . . . . 3 . . 1 1 1 2 5 11 Attach 53 | 3 1 . 1 . . . . 9 1 2 2 . 3 4 . 1 . . . . 3 . . . 2 6 4 10 1 Detach 25 | . . . 1 1 . . . 4 . 1 1 . 2 2 . . . . . . 1 . . . 2 1 1 8 . Swap 47 | . . 6 1 . . . 6 5 2 . . . . 3 . 1 . . . . 1 2 . 5 4 4 2 5 . Drop 62 | . 3 6 . 1 . . 5 9 5 1 . . 1 3 3 . 1 1 . . 5 . . 2 3 1 5 4 3 Fire 194 | . 57 15 14 7 . . 82 . . . . . 3 . . . . . . . 2 3 . . . 2 . 4 5 Melee 161 | . . . . . . . . 15 10 1 1 . 12 3 . 17 2 4 . 10 20 5 1 7 15 . 20 18 . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . 26 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 381 | -10/Materials | Lost 6 parts (1p2n3w) 419 | -10/Materials | Discovered new exit (range 12) 474 | -10/Materials | Discovered new exit (range 9) 634 | -10/Materials | Discovered new exit (range 9) 643 | -10/Materials | Entered Mines 659 | -10/Mines | Build established: Scavenger-Mutant 690 | -10/Mines | Learned location of 1 exit from Materials 848 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1096 | -10/Mines | Core integrity fell below 50% 1124 | -10/Mines | Escorted by a lone wolf Derelict 1144 | -10/Mines | Learned location of Storage (-7) 1264 | -10/Mines | Discovered new exit (range 10) 1294 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1318 | -10/Mines | Entered Materials 1318 | -9/Materials | Accompanied by 3 allies 1318 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1319 | -9/Materials | Identified exit to Materials 1323 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1425 | -9/Materials | Identified exit to Mines 1744 | -9/Materials | Entered Mines 1759 | -9/Mines | Discovered exit to Materials (range 12) 1803 | -9/Mines | Learned Materials terminal intel 1931 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1934 | -9/Mines | Found Prototype Device 1934 | -9/Mines | Identified Exp. Sensor Array 1979 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2000 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2001 | -9/Mines | Discovered new exit (range 5) 2008 | -9/Mines | Entered Exiles 2008 | -9/Exiles | Accompanied by 3 allies 2030 | -9/Exiles | Discovered new exit (range 15) 2049 | -9/Exiles | Met 8R-AWN 2077 | -9/Exiles | Met EX-HEX 2144 | -9/Exiles | Met EX-DEC 2167 | -9/Exiles | Learned location of Zion (-7) 2216 | -9/Exiles | Discovered new exit (range 10) 2229 | -9/Exiles | Entered Mines 2229 | -8/Mines | Accompanied by 3 allies 2293 | -8/Mines | Discovered exit to Materials (range 9) 2306 | -8/Mines | Entered Materials 2306 | -8/Materials | Accompanied by 3 allies 2306 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2307 | -8/Materials | Loaded intel: 12 terminal locations 2837 | -8/Materials | Garrison activated, responded to threat 3009 | -8/Materials | Build established: Mutant 3099 | -8/Materials | Discovered new exit (range 15) 3117 | -8/Materials | Lost 3 parts (1p2n) 3196 | -8/Materials | Identified exit to Factory 3199 | -8/Materials | Entered Factory 3199 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3335 | -7/Factory | Discovered new exit (range 6) 3336 | -7/Factory | Identified exit to Lower Caves 3522 | -7/Factory | Discovered new exit (range 11) 3538 | -7/Factory | Identified exit to Factory 3612 | -7/Factory | Repaired Broken Exp. Sensor Array 3618 | -7/Factory | Entered another Factory area 3618 | -6/Factory | Evolved 2 slots: Utility x2 3768 | -6/Factory | Discovered new exit (range 15) 3867 | -6/Factory | Identified exit to Lower Caves 3877 | -6/Factory | Entered Lower Caves 3877 | -6/Lower Caves | Accompanied by 1 ally 3905 | -6/Lower Caves | Encountered a Warlord checkpoint 3913 | -6/Lower Caves | Build established: Hacker-Scout 4005 | -6/Lower Caves | Discovered new exit (range 7) 4006 | -6/Lower Caves | Identified exit to Lower Caves 4007 | -6/Lower Caves | Entered another Lower Caves area 4012 | -6/Lower Caves | Learned Factory garrison access intel 4012 | -6/Lower Caves | Discovered new exit (range 11) 4080 | -6/Lower Caves | Encountered a Warlord checkpoint 4100 | -6/Lower Caves | Discovered new exit (range 11) 4110 | -6/Lower Caves | Identified exit to Data Miner 4112 | -6/Lower Caves | Entered Data Miner 4112 | -6/Data Miner | Discovered new exit (range 6) 4117 | -6/Data Miner | Met Data Miner 4124 | -6/Data Miner | Learned location of Section 7 (-3) 4124 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4127 | -6/Data Miner | Received God Mode back door access code from Data Miner 4132 | -6/Data Miner | Identified exit to Proximity Caves 4132 | -6/Data Miner | Entered Proximity Caves 4235 | -5/Proximity Caves | Learned location of 1 exit from Factory 4329 | -5/Proximity Caves | Discovered new exit (range 15) 4418 | -5/Proximity Caves | Identified exit to Factory 4418 | -5/Proximity Caves | Entered Factory 4418 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4419 | -5/Factory | Identified exit to Factory 4420 | -5/Factory | Loaded intel: 4 garrison access locations 4542 | -5/Factory | Repaired Lgt. Antimatter Reactor 4569 | -5/Factory | Identified exit to Upper Caves 4582 | -5/Factory | Sucked down chute 4582 | -5/Factory | Entered Waste 4582 | -5/Waste | The area was eerily silent 4626 | -5/Waste | Discovered new exit (range 12) 4649 | -5/Waste | Identified exit to Factory 4649 | -5/Waste | Entered Factory 4665 | -5/Factory | Discovered exit to Factory (range 13) 4761 | -5/Factory | Discovered exit to Factory (range 15) 4958 | -5/Factory | Fabricated T-07 Excavator? 4976 | -5/Factory | Entered Upper Caves 4979 | -5/Upper Caves | Encountered a Warlord checkpoint 4984 | -5/Upper Caves | Learned Factory garrison access intel 5181 | -5/Upper Caves | Discovered new exit (range 14) 5184 | -5/Upper Caves | Identified exit to Upper Caves 5187 | -5/Upper Caves | Entered another Upper Caves area 5247 | -5/Upper Caves | Encountered a Warlord checkpoint 5274 | -5/Upper Caves | Discovered new exit (range 7) 5275 | -5/Upper Caves | Identified exit to Warlord 5275 | -5/Upper Caves | Entered Warlord 5282 | -5/Warlord | Discovered new exit (range 9) 5284 | -5/Warlord | Identified exit to Proximity Caves 5284 | -5/Warlord | Entered Proximity Caves 5383 | -4/Proximity Caves | Learned 4 Research zone layouts 5438 | -4/Proximity Caves | Discovered exit to Factory (range 10) 5441 | -4/Proximity Caves | Entered Factory 5441 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5442 | -4/Factory | Loaded intel: 4 garrison access locations 5530 | -4/Factory | Repaired Adv. Cloaking Device 5687 | -4/Factory | Discovered new exit (range 14) 5692 | -4/Factory | Identified exit to Research 5731 | -4/Factory | Assembled infested ambush trap array 5794 | -4/Factory | Incoming assault squad redirected 5821 | -4/Factory | Build established: Hacker-Ninja 5832 | -4/Factory | Identified exit to Upper Caves 5889 | -4/Factory | Entered Upper Caves 5891 | -4/Upper Caves | Spotted B-86 Titan 6228 | -4/Upper Caves | Discovered new exit (range 15) 6232 | -4/Upper Caves | Identified exit to Upper Caves 6232 | -4/Upper Caves | Entered another Upper Caves area 6273 | -4/Upper Caves | Learned Research stockpile data 6287 | -4/Upper Caves | Discovered new exit (range 6) 6288 | -4/Upper Caves | Identified exit to Zhirov 6288 | -4/Upper Caves | Entered Zhirov 6288 | -4/Zhirov | Discovered new exit (range 3) 6293 | -4/Zhirov | Met Zhirov 6298 | -4/Zhirov | Learned location of Quarantine (-3) 6298 | -4/Zhirov | Learned location of Command (-1) 6303 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6308 | -4/Zhirov | Found Alien Artifact 6308 | -4/Zhirov | Identified Integrated Reactor 6308 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6314 | -4/Zhirov | Found Alien Artifact 6356 | -4/Zhirov | Identified exit to Proximity Caves 6357 | -4/Zhirov | Entered Proximity Caves 6513 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 6850 | -3/Proximity Caves | Found Prototype Launcher 6850 | -3/Proximity Caves | Identified Ragnarok Missile Launcher 6921 | -3/Proximity Caves | Spotter reported a threat 7027 | -3/Proximity Caves | Discovered exit to Research (range 15) 7034 | -3/Proximity Caves | Entered Research 7034 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7035 | -3/Research | Identified exit to Quarantine 7035 | -3/Research | Identified Transdimensional Reconstructor 7035 | -3/Research | Warped through subspace 7070 | -3/Research | Discovered new exit (range 5) 7071 | -3/Research | Identified exit to Armory 7154 | -3/Research | Destroyed 8 combat bots 7156 | -3/Research | Entered Quarantine 7168 | -3/Quarantine | Found Alien Impact Weapon 7168 | -3/Quarantine | Identified Core Stripper 7188 | -3/Quarantine | Lost 4 parts (2p1n1u) 7195 | -3/Quarantine | Found Alien Artifact 7199 | -3/Quarantine | Found Alien Artifact 7214 | -3/Quarantine | Met incapacitated Sigix Warrior 7214 | -3/Quarantine | Lockdown squad dispatched 7214 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7214 | -3/Quarantine | Unlocked Sigix quarantine chamber 7216 | -3/Quarantine | Found Sigix Containment Pod 7217 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 7217 | -3/Quarantine | Warped through subspace 7230 | -3/Quarantine | Identified Core Reset Matrix 7230 | -3/Quarantine | Used Core Reset Matrix 7234 | -3/Quarantine | Sensed 14 artifacts in vicinity 7335 | -3/Quarantine | Spotted Alpha 7 7340 | -3/Quarantine | Spotted Fortress 7351 | -3/Quarantine | Discovered new exit (range 6) 7352 | -3/Quarantine | Identified exit to Section 7 7352 | -3/Quarantine | Entered Section 7 7353 | -3/Section 7 | Sensed 19 artifacts in vicinity 7358 | -3/Section 7 | Found Integrated Dissipator 7358 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7419 | -3/Section 7 | Spotted B-86 Titan 7427 | -3/Section 7 | Spotted Alpha 7 7428 | -3/Section 7 | Spotted Alpha 7 7429 | -3/Section 7 | Spotted B-99 Colossus 7441 | -3/Section 7 | Spotted Executioner 7451 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 7452 | -3/Section 7 | Found Transdimensional Reconstructor 7454 | -3/Section 7 | Found Transdimensional Reconstructor 7474 | -3/Section 7 | Found LRC Inertial Stabilizer 7474 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 7478 | -3/Section 7 | Found LRC Insulator 7478 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 7480 | -3/Section 7 | Found LRC Armor 7480 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 7540 | -3/Section 7 | Spotted Executioner 7544 | -3/Section 7 | Spotted Striker 7548 | -3/Section 7 | Spotted Executioner 7548 | -3/Section 7 | Spotted Executioner 7571 | -3/Section 7 | Activated Sigix Exoskeleton 7571 | -3/Section 7 | Received instructions from Sigix Warrior 7586 | -3/Section 7 | Allies destroyed Executioner 7596 | -3/Section 7 | Scanned by Researcher 7597 | -3/Section 7 | Intercept squad dispatched 7618 | -3/Section 7 | Spotted Tracker 7620 | -3/Section 7 | Spotted Tracker 7648 | -3/Section 7 | Allies destroyed Tracker 7650 | -3/Section 7 | Spotted Combat Programmer 7651 | -3/Section 7 | Spotted Combat Programmer 7667 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 7667 | -3/Section 7 | Warped through subspace 7668 | -3/Section 7 | Warped through subspace 7680 | -3/Section 7 | Spotted Striker 7690 | -3/Section 7 | Warped through subspace 7691 | -3/Section 7 | Core integrity fell below 50% 7692 | -3/Section 7 | Local machine network offline 7693 | -3/Section 7 | Intercept squad dispatched 7694 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 60% 7715 | -3/Section 7 | Spotted Investigator 7723 | -3/Section 7 | Destroyed Investigator 7735 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 40% 7736 | -3/Section 7 | Lost 5 parts (1p2n2u) 7746 | -3/Section 7 | Garrison activated, responded to threat 7752 | -3/Section 7 | Spotted Tracker 7752 | -3/Section 7 | Spotted Combat Programmer 7752 | -3/Section 7 | Discovered new exit (range 22) 7759 | -3/Section 7 | Identified exit to Research 7762 | -3/Section 7 | Entered Research 7762 | -2/Research | Accompanied by 1 ally (Sigix Warrior) 7762 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7781 | -2/Research | Local machine network offline 7786 | -2/Research | Sigix Exoskeleton integrity reduced to 20% 7810 | -2/Research | Spotted B-90 Cyclops 7823 | -2/Research | Spotted B-90 Cyclops 7836 | -2/Research | Discovered new exit (range 4) 7847 | -2/Research | Identified exit to Testing 7871 | -2/Research | Lost 5 parts (1p3n1u) 7889 | -2/Research | Core integrity fell below 50% 7897 | -2/Research | Emitted hypermatrix ping 7902 | -2/Research | Assembled emerged from beneath the floor 7909 | -2/Research | Core integrity fell below 20% 7925 | -2/Research | Lost 6 parts (2n3u1w) 7925 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 07911_ Slug penetrates Door. 07912_ E-15 Imp destroyed. 07917_ Slammed into R-10 Processor. 07918_ C-30 ARC bursts open, deploying its payload. 07918_ G-73 Enforcer unfolds itself. 07918_ B-74 Champion unfolds itself. 07918_ L-61 Swordsman unfolds itself. 07918_ M-36 Artificer unfolds itself. 07919_ Slammed into R-10 Processor. 07919_ R-10 Processor knocked back. 07919_ C-30 ARC bursts open, deploying its payload. 07919_ G-73 Enforcer unfolds itself. 07919_ E-15 Imp unfolds itself. 07921_ Penetrated by Slug. 07922_ Slammed into R-10 Processor. 07924_ C-30 ARC bursts open, deploying its payload. 07924_ G-73 Enforcer unfolds itself. 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"%" ????????????????? | | #????????????????????/ " ???????????????? | | # ##????????????????????# = " #???????????????? | | ### ##?????? ??????????????# "%"#???????????????? | | ??# ####### #???????????????# "#????????????????? | | ??# #"""""# #???????????????# #????????????????? | | ??# #"""""# #???????????????# +????????????????? | | ### #"" F"# #???????????????# #????????????????? | | #???????????????# #????????????????? | | #???????????????? ?????????????????? | | #???????????????? ?????????????????? | | #???????????????? ?????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ###### #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | #????????????????????????????????????? | | ###+###########??????????????????????? | | ### ?????????????? "???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 49 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 4 Resistance: EM 25 Evasion (%) 67 Targeting Accuracy 5 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Q-thruster | -3/Quarantine | Scanalyzed Com. Mass Driver | -3/Section 7 | Archive Centrium Light Armor Plating | -3/Section 7 | Archive Imp. Matter Compressor | -3/Section 7 | Archive Exp. Energy Well | -3/Section 7 | Archive Exp. Thermal Shield | -3/Section 7 | Archive Hvy. Tesla Rifle | -3/Section 7 | Archive Adv. Kinecellerator | -3/Section 7 | Archive Exp. Flexi-carbon Leg | -3/Section 7 | Archive Imp. Diametric Drive | -3/Section 7 | Archive Enh. Coil Gun | -3/Section 7 | Archive Exp. Matter Compressor | -3/Section 7 | Archive Robot Schematics ------------------ G-67 Veteran | -3/Section 7 | Archive R-10 Processor | -3/Section 7 | Archive A-27 Freighter | -3/Section 7 | Archive B-74 Champion | -3/Section 7 | Archive Fabricated ------------ T-07 Excavator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Stripper High-powered Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator LRC Inertial Stabilizer LRC Insulator LRC Armor Achievements -------------- Everyone Must Die Signature Confirmed Speed Demon Challenges ------------ None Game ------ Seed ScatterPhaseAnalyzer Manual? 0 Play Time 02:20:50 Cumulative 149.1 hours Start 2025.01.17 @ 22:38:18 End 2025.01.18 @ 01:06:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 68 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b78c440-bff7-4978-b550-5e60b68fe278