Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 14:59:16 Player: kaj Result: Destroyed by CL-ANK with CL-ANK's Mallet Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (89) 445 Value Destroyed (2838) 2838 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1400) 1400 TOTAL SCORE: 9743 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 86/100 System Corruption 8% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Core Analyzer > --- WEAPON (3) ------- Great Axe > --- INVENTORY (20) --- Angular Momentum Engine Wheel High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Encrypted Comm Array Transmission Jammer Improved Heavy Armor Plating Improved Heavy Armor Plating Tractor Beam Gauss Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Advanced ECM Suite Improved Light Armor Plating Reactive Plating > --- WEAPON ----------- Gauss Rifle AWS/Gauss > --- INVENTORY -------- Wheel High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Encrypted Comm Array Core Analyzer Transmission Jammer Improved Heavy Armor Plating Improved Heavy Armor Plating Tractor Beam High-powered Shotgun High-powered Shotgun Gauss Rifle Gauss Cannon Improved Grenade Launcher Great Axe Great Axe [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 1 . . . . . Utility 4 | . . . 1 . . . 1 1 . 1 . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 100 | 2 15 . 13 2 . 3 13 3 13 5 3 7 21 Power 9 | . . . 1 . . . 1 1 1 1 2 . 2 Engine 3 | . . . 1 . . . 1 1 . . . . . Core 6 | . . . . . . . . . 1 1 2 . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 15 | 2 . . 4 . . . 4 1 1 . . 1 2 Treads 12 | 1 . . 3 . . . 3 1 1 . . 1 2 Leg . | . . . . . . . . . . . . . . Wheel 3 | 1 . . 1 . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 29 | . 6 . 2 . . 1 4 1 6 2 . 2 5 Device 15 | . 2 . . . . 1 2 1 5 2 . . 2 Storage 3 | . 2 . . . . . 1 . . . . . . Processor 3 | . . . 1 . . . 1 . . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 8 | . 2 . 1 . . . . . 1 . . 2 2 Artifact . | . . . . . . . . . . . . . . Weapon 47 | . 9 . 6 2 . 2 4 . 5 2 1 4 12 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 26 | . 5 . 6 2 . 1 1 . 2 . 1 2 6 Ballistic Cannon 2 | . . . . . . . . . 2 . . . . Launcher 11 | . 4 . . . . 1 1 . 1 . . 2 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 . . 1 . . . Slashing Weapon 5 | . . . . . . . . . . 1 . . 4 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 28 | . . . 6 . . 4 1 . 2 1 . . 14 Power 6 | . . . 1 . . 1 . . 1 1 . . 2 Propulsion 8 | . . . 2 . . . 1 . 1 . . . 4 Utility 5 | . . . 1 . . 2 . . . . . . 2 Weapon 9 | . . . 2 . . 1 . . . . . . 6 Highest Loss Streak 14 | . . . 5 . . 2 1 . 1 1 . . 14 To Critical Strikes 3 | . . . . . . . . . . . . . 3 Average Slot Usage (%) 91 | . 87 100 90 100 100 85 88 100 85 85 86 91 92 Engine 4 | . 14 14 8 11 11 . 6 7 . . . . . Core 6 | . . . . . . . . . 5 12 13 13 12 Treads 19 | . 14 14 16 22 22 22 18 23 22 20 20 20 20 Wheel 5 | . 14 14 3 . . . 9 7 7 6 6 6 5 Device 8 | . 1 . . . . 7 8 15 9 13 13 13 12 Storage 8 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 Processor 7 | . . . 8 11 11 11 12 15 11 6 6 6 6 Protection 8 | . 1 14 10 11 11 . . . 3 6 6 11 12 Ballistic Gun 17 | . 21 28 30 33 33 33 19 15 7 6 10 12 7 Slashing Weapon 1 | . . . . . . . . . . . 2 . 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 86 | 14 52 52 54 55 55 50 57 61 78 86 83 85 86 Greatest Support 96 | 20 20 10 40 40 40 40 10 10 60 10 10 10 96 Greatest Overweight (x) 8 | . 5 5 5 1 1 1 5 6 6 8 8 8 8 Average Overweight (x) 5 | . 2 5 1 1 1 1 4 5 1 7 8 7 7 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 20 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 11 19 18 19 19 20 18 19 17 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 19 19 19 20 20 20 20 20 20 20 20 20 14 Class Distribution -------------------- 36% | Scavenger-Mutant 32% | Scavenger-Tank 12% | Mutant 8% | Scavenger-Gunner 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Matter Collected 2593 | 220 114 . 380 62 207 74 288 . 719 . 81 184 264 Remotely 682 | . 30 . . . . . 115 . 471 . . . 66 Salvage Created 3480 | . 213 . 348 . . 127 437 . 693 . 142 541 979 Parts 189 | . 20 . 24 . . 3 20 . 30 . 10 13 69 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . 9 11 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Combat Hostiles Destroyed 61 | . 10 . 5 . . 3 11 . 12 . 4 11 5 Guns 39 | . 2 . 5 . . 1 8 . 9 . 4 6 4 Cannons 3 | . . . . . . . . . 3 . . . . AOE 19 | . 8 . . . . 2 3 . . . . 5 1 Classes Destroyed 16 | . 4 . 4 . . . 1 . 3 . . 1 3 Worker 2 | . 2 . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . Swarmer 16 | . 6 . . . . . 3 . 4 . 3 . . Grunt 26 | . 4 . 2 . . 3 7 . 3 . . 7 . Brawler 1 | . . . . . . . 1 . . . . . . Duelist 2 | . . . . . . . . . . . . 2 . Sentry 6 | . . . 3 . . . . . . . 1 2 . Specialist 3 | . . . . . . . . . 3 . . . . Hunter 1 | . . . . . . . . . 1 . . . . Heavy 1 | . . . . . . . . . 1 . . . . Zionite 30 | . . . . . . . . . . . . . 30 Tinkerer 3 | . . . . . . . . . . . . . 3 Surgeon 1 | . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . 1 Mutant 4 | . . . . . . . . . . . . . 4 Best Kill Streak 27 | . 6 . 5 . . 3 3 . 5 . 3 7 27 Combat Bots Only 7 | . 5 . 3 . . 3 3 . 5 . 3 7 4 Max Kills in Single Turn 4 | . 3 . 2 . . 1 2 . 2 . 1 2 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . 1 2 . . . . 2 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Hostile Shots Fired 455 | . 35 . 78 . . 32 47 . 42 19 22 48 132 Missed 147 | . 12 . 15 . . 9 12 . 16 1 11 22 49 Damage Taken 6906 | . 333 . 904 . . 416 541 . 588 324 106 518 3176 Core 1545 | . 72 . 171 . . 134 150 . 30 . . 91 897 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 197 | . . . . . . . . . . . . 5 192 Regen/Repaired (Parts) 829 | . . . . . . . . . . . . . 829 Core Remaining (%) 72 | 100 . 71 . . . 23 72 . 95 . . . . Volleys Fired 131 | . 33 . 19 . . 5 29 . 17 . 2 15 11 Largest 3 | . 2 . 3 . . 3 3 . 1 . 1 1 3 Hottest 81 | . 60 . 60 . . 69 66 . 48 . 28 36 81 Shots Fired 388 | . 47 . 35 . . 11 58 . 59 2 11 54 111 Gun 341 | . 34 . 35 . . 9 52 . 42 2 11 48 108 Cannon 15 | . . . . . . . . . 15 . . . . Launcher 32 | . 13 . . . . 2 6 . 2 . . 6 3 Special . | . . . . . . . . . . . . . . Kinetic 356 | . 34 . 35 . . 9 52 . 57 2 11 48 108 Thermal . | . . . . . . . . . . . . . . Explosive 32 | . 13 . . . . 2 6 . 2 . . 6 3 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 35 | . 4 . 10 . . 8 7 . 27 29 35 15 29 Robot Miss Streak 3 | . 3 . 1 . . 1 1 . 1 . 1 1 3 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 3 | . . . . . . . . . . . . . 3 Max Gunslinging Chain 2 | . . . . . . . . . . . . . 2 Autonomous 181 | . . . . . . . . . 42 2 9 39 89 Shots Hit Robots 293 | . 23 . 21 . . 8 37 . 51 2 10 44 97 Core Hits 167 | . 18 . 16 . . 7 24 . 23 . 5 20 54 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . 2 . . . 2 Blast 2 | . . . . . . . . . 2 . . . . Sever 2 | . . . . . . . . . . . . . 2 Melee Attacks 39 | . . . . . . . 1 4 . 7 . . 27 Impact 5 | . . . . . . . 1 4 . . . . . Slashing 34 | . . . . . . . . . . 7 . . 27 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 Damage Inflicted 9276 | . 799 . 359 . . 274 719 . 1750 42 274 1845 3214 Guns 6112 | . 206 . 336 . . 101 504 . 1078 34 274 1288 2291 Cannons 384 | . . . . . . . . . 384 . . . . Explosions 2545 | . 593 . . . . 173 215 . 288 . . 557 719 Melee 204 | . . . . . . . . . . . . . 204 Ramming 31 | . . . 23 . . . . . . 8 . . . Kinetic 6496 | . 206 . 336 . . 101 504 . 1462 34 274 1288 2291 Thermal . | . . . . . . . . . . . . . . Explosive 2545 | . 593 . . . . 173 215 . 288 . . 557 719 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 204 | . . . . . . . . . . . . . 204 Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 2 . . . . . 8 Average Corruption 2 | . . . . . . . 2 . . . . . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 4 | . . . . . . . 3 . . . . . 1 Message Errors 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 70 | . 27 . . . . . . . . . . 43 . Projectiles . | . . . . . . . . . . . . . . Explosions 70 | . 27 . . . . . . . . . . 43 . Melee . | . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . 3 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 291 | . 117 . . . . 34 . . . 4 . 54 82 Shots 10 | . 4 . . . . 2 . . . . . 2 2 Rammed 13 | . . . 12 . . . . . . 1 . . . Targets Rammed 13 | . . . 12 . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 106 | . 6 . 7 . . 106 3 . . . . 13 11 Average Temperature 28 | . 5 . 4 . . 57 3 . . . . 10 11 Received Heat Transfer 1310 | . 36 . 345 . . 243 315 . 54 . 12 213 92 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Peak Influence 365 | . 257 100 233 12 . 82 160 67 365 197 . . . Initial 191 | . . 100 39 12 . . 24 66 46 191 . . . Average 89 | . 87 100 114 6 . 77 105 66 165 161 . . . Maximum Alert Level 1 | . 1 . 1 . . . . . 1 . . . . Low Security (%) 94 | 100 90 100 82 100 . 100 100 100 63 100 . . . Level 1 5 | . 9 . 17 . . . . . 36 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . Squads Dispatched 8 | . . . 1 . . . 2 . 2 2 . 1 . Investigation 1 | . . . . . . . 1 . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 6 | . . . 1 . . . 1 . 2 2 . . . Assault 1 | . . . . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Distress Signals 6 | . 4 . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 129 | . 17 . 11 . . 6 12 . 12 12 4 13 42 Peak Tracking Total 8 | . 5 . 5 . . 3 3 . 4 6 3 6 8 Tactical Retreats 11 | . . . 1 . . . . . . 3 1 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Traps Triggered 1 | . . . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Machines Disabled 8 | . 3 . . . . . . . 1 . . 1 3 Max in Single Turn 1 | . 1 . . . . . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Machines Accessed 15 | . 6 . 1 . 1 . 4 1 . 1 . 1 . Terminals 12 | . 6 . 1 . . . 3 1 . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 38 | . 14 . 2 . 1 . 15 3 . 2 . 1 . Successful 16 | . 6 . 1 . 1 . 5 1 . 1 . 1 . Failed 22 | . 8 . 1 . . . 10 2 . 1 . . . Catastrophic 6 | . 1 . 1 . . . 3 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 30 | . 14 . 1 . 1 . 12 . . 1 . . 1 Terminals 34 | . 14 . 2 . . . 13 3 . 2 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 9 | . 1 . 1 . 1 . 3 1 . 1 . 1 . Robot Analysis 3 | . 1 . . . . . 2 . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 5 . . . . . . . . . . . . Terminals 5 | . 5 . . . . . . . . . . . . Botnet 5 | . 5 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 5 . 1 . . . 4 . . . . . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 1 . . . . . 14 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Total Allies 1 | . . . . 1 . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Robot Analysis Total 3 | . 1 . . . . . 2 . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Turns Passed 7802 | 22 620 294 416 757 606 230 510 216 244 477 673 728 2009 Spaces Moved 3503 | 12 299 188 115 300 252 89 213 120 77 211 333 336 958 Core . | . . . . . . . . . . . . . . Treads 1031 | 12 109 . 98 300 252 89 . . 63 . . . 108 Legs . | . . . . . . . . . . . . . . Wheels 2472 | . 190 188 17 . . . 213 120 14 211 333 336 850 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 140 | 160 140 155 155 240 240 240 140 155 170 185 200 185 162 Average Speed 198 | 160 158 155 245 240 240 240 153 166 227 199 200 199 195 Slowest Speed 320 | 160 240 155 320 240 240 240 155 170 240 200 200 200 243 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 57 57 13 74 61 35 20 4 84 8 57 63 82 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . . . . . . . . 2 . 1 Known Exits Taken 2 | . . . . . . 1 . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 . . 1 1 1 . Scrap Searched 11 | . . . . 3 . 1 . . . . 1 5 1 Spaces Dug 4 | . . . . . . . . 1 . 3 . . . Terrain Destroyed 183 | . 47 . . . . 18 30 1 18 4 7 52 6 Melee 4 | . . . . . . . . 1 . 3 . . . Projectile 25 | . . . . . . . . . 6 1 7 8 3 AOE 154 | . 47 . . . . 18 30 . 12 . . 44 3 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Total 4080 | 16 395 191 189 337 256 96 341 130 134 255 339 376 1025 Wait 174 | . 17 4 19 34 . . 72 . 2 25 . . 1 Move 3490 | 11 298 187 114 299 251 88 212 119 76 210 332 335 958 Hop . | . . . . . . . . . . . . . . Pick Up 61 | . 24 . 7 1 2 . 8 3 9 4 1 1 1 Fast Attach 14 | . 1 . 3 . . 1 2 . 2 1 . 2 2 Attach 34 | 2 3 . 6 . . . 7 2 5 2 1 . 6 Detach 7 | . . . . . . . 2 . 5 . . . . Swap 52 | . 11 . 4 2 . 2 4 1 6 2 2 5 13 Drop 51 | 3 8 . 5 1 3 . 4 1 12 3 1 3 7 Fire 131 | . 33 . 19 . . 5 29 . 17 . 2 15 11 Melee 38 | . . . . . . . 1 4 . 7 . . 26 Ram 1 | . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . Crush 12 | . . . 12 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . . . . . 15 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 2) 23 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 15) 536 | -10/Materials | Discovered new exit (range 7) 643 | -10/Materials | Entered Mines 761 | -10/Mines | Learned location of Zion (-6) 818 | -10/Mines | Discovered new exit (range 4) 835 | -10/Mines | Discovered new exit (range 5) 937 | -10/Mines | Entered Materials 937 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1057 | -9/Materials | Lost 5 parts (1p1n1u2w) 1182 | -9/Materials | Discovered new exit (range 8) 1218 | -9/Materials | Discovered new exit (range 15) 1329 | -9/Materials | Build established: Scavenger-Tank 1353 | -9/Materials | Entered Mines 1372 | -9/Mines | Met a Derelict bent on vengeance 1461 | -9/Mines | Received a Mining Laser from a helpful Derelict 1666 | -9/Mines | Identified exit to Materials 1951 | -9/Mines | Discovered exit to Materials (range 15) 2100 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2100 | -9/Mines | Discovered new exit (range 5) 2110 | -9/Mines | Entered Exiles 2173 | -9/Exiles | Met 8R-AWN 2216 | -9/Exiles | Met EX-HEX 2288 | -9/Exiles | Met EX-BIN 2314 | -9/Exiles | Aligned with FarCom system 2317 | -9/Exiles | Given EX-Vault access code 2372 | -9/Exiles | Opened EX-Vault 2395 | -9/Exiles | Found AWS/Gauss 2444 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2511 | -9/Exiles | Met EX-DEC 2697 | -9/Exiles | Discovered new exit (range 10) 2716 | -9/Exiles | Left Exiles lab with AWS/Gauss 2716 | -9/Exiles | Entered Mines 2721 | -8/Mines | Core integrity fell below 50% 2920 | -8/Mines | Discovered exit to Materials (range 12) 2946 | -8/Mines | Entered Materials 2946 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3391 | -8/Materials | Discovered new exit (range 10) 3456 | -8/Materials | Entered Factory 3456 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3478 | -7/Factory | Build established: Scavenger-Mutant 3672 | -7/Factory | Identified exit to DSF 3672 | -7/Factory | Entered DSF 3715 | -7/DSF | Additional patrols routed to DSF 3820 | -7/DSF | Discovered new exit (range 14) 3881 | -7/DSF | Sterilization system engaged 3901 | -7/DSF | Ambient heat levels rising (+10) 3916 | -7/DSF | Ambient heat levels rising (+10) 3916 | -7/DSF | Entered Factory 3916 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4342 | -6/Factory | Discovered new exit (range 12) 4373 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 4393 | -6/Factory | Entered Lower Caves 4399 | -6/Lower Caves | Met a Warlord Commander 4400 | -6/Lower Caves | Learned location of Warlord (-4) 4401 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4426 | -6/Lower Caves | Found Encrypted Comm Array 4788 | -6/Lower Caves | Learned location of Extension (-4) 4962 | -6/Lower Caves | Build established: Scavenger-Gunner 5020 | -6/Lower Caves | Discovered new exit (range 3) 5034 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5066 | -6/Lower Caves | Entered another Lower Caves area 5082 | -6/Lower Caves | Learned Factory emergency access door positions 5171 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5527 | -6/Lower Caves | Build established: Scavenger-Tank 5676 | -6/Lower Caves | Discovered new exit (range 15) 5691 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5725 | -6/Lower Caves | Destroyed 7 combat bots 5794 | -6/Lower Caves | Entered Zion 6242 | -6/Zion | Build established: Scavenger-Mutant 6355 | -6/Zion | Given the Hacking Drone Bay 6547 | -6/Zion | Visited the Megawrench Repair Shop 6552 | -6/Zion | Megawrench repaired 10 parts 7497 | -6/Zion | Rebuked by Imprinter 7533 | -6/Zion | Attempted to imprint without authorization 7533 | -6/Zion | Attacked by Zionites 7770 | -6/Zion | CL-ANK came to Zion's defense 7784 | -6/Zion | Spotted 2J-0GW(B) 7793 | -6/Zion | Core integrity fell below 50% 7795 | -6/Zion | Core integrity fell below 20% 7803 | -6/Zion | Destroyed by CL-ANK with CL-ANK's Mallet Last Messages --------------- 07783_ System corrupted by crushing effect (+2). 07784_ Reactive Plating severed. 07784_ IO-RQ9(z) destroyed. 07784_ VD-UTT(z) destroyed. 07784_ X2-ENH(z) destroyed. 07784_ WR-VHP(z) destroyed. 07785_ Critical hit (Smash). 07785_ Imp. Grenade Launcher destroyed. 07785_ Lgt. Nuclear Core destroyed. 07786_ CD-VUX(z) destroyed. 07786_ Critical hit (Smash). 07786_ Arm. Treads destroyed. 07786_ Fission Core destroyed. 07791_ The unstable cave ceiling collapses. 07791_ Hpw. Shotgun destroyed. 07796_ CL-ANK Med. Reflective Plating severed. 07796_ Great Axe follow-up attack on CL-ANK. 07796_ CL-ANK Med. Reactive Plating severed. 07800_ Great Axe destroyed. 07803_ System corrupted: Component data lost. 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""##????????????????? | | /*%%= "##?????????????????? | | /!""" """" ""#?????????????????? | | """"""""""" """ """""""""#?????????????????? | | """"""""""" """"""""""""""""#"#?????????????????? | | """""""""" """"""##""" """#"##?????????????????? | | """"" """"##""" ""##???????????????????? | | """"""#" """#???????????????????? | | "" ""#"" ""##???????????????????? | | """" """ ""#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Adv. Signal Interpreter | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Beamcaster | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Force Field | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed GrapheneRecoilScythe Manual? 0 Play Time 00:46:14 Cumulative 173.1 hours Start 2024.07.30 @ 14:14:59 End 2024.07.30 @ 14:59:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 265 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 60 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: 47047c73-a293-45da-a6f3-632fd9c5dbd0