Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 23:46:01 Player: szymekc Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (2092) 2092 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 4321 Bonus ------- High Alert Combat Kills 29 Cogmind --------- Core Integrity 514/550 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit Hardened Medium Armor Plating Shield Generator > --- WEAPON (3) ------- Improved Medium Laser Improved Medium Laser Heavy Particle Gun > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads High-capacity Storage Unit Advanced Visual Processing Unit Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Heavy EM Shotgun Improved Medium Laser Heavy Assault Rifle Autogun Improved Assault Rifle Advanced EMP Blaster Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Heavy EM Shotgun Improved Medium Laser Heavy Particle Gun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads High-capacity Storage Unit Advanced Visual Processing Unit Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Improved Medium Laser Light EM Pulse Cannon Heavy Assault Rifle Autogun Improved Assault Rifle Advanced EMP Blaster Rocket Launcher Plasma Cutter [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Shield Generator Device Shield Generator Storage Huge Storage Unit Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon 1 | . . . 1 Parts Attached 54 | 8 5 27 14 Power 4 | 2 . 1 1 Engine 4 | 2 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 1 9 5 Treads 17 | 2 1 9 5 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 1 6 2 Device 7 | 2 . 4 1 Storage 3 | . 1 2 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 22 | 2 3 11 6 Energy Gun 10 | . . 6 4 Energy Cannon 1 | . . 1 . Ballistic Gun 6 | 2 1 1 2 Ballistic Cannon 3 | . 2 1 . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 17 | 2 8 19 24 Power 1 | . 1 1 2 Propulsion 3 | . . 3 8 Utility 3 | . 2 3 6 Weapon 7 | 1 4 9 7 Tool/Special . | . . . . Unused Backups 32 | 1 3 9 19 Power 4 | . . 2 2 Propulsion 8 | . . 1 7 Utility 7 | . 1 . 6 Weapon 12 | 1 2 6 3 Tool/Special 1 | . . . 1 Average Slot Usage (%) 99 | . 99 99 99 Engine 11 | . 14 11 9 Treads 30 | . 28 33 27 Device 19 | . 17 21 17 Storage 10 | . 10 11 9 Protection 2 | . . . 8 Energy Gun 14 | . . 15 26 Ballistic Gun 5 | . 23 . . Ballistic Cannon 4 | . 4 6 . Peak Build Rating 35 | 9 9 22 35 Average Rating 17 | 5 8 18 29 On Entrance 9 | . 9 9 21 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 109 | 9 32 97 109 Greatest Support 60 | 40 40 60 60 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 25 | 5 15 25 25 Average Capacity 19 | 5 12 21 25 Most Carried 25 | 4 15 25 25 Average Carried 17 | 2 8 19 24 Final Capacity 25 | 5 15 25 25 Final Carried 25 | 3 15 25 25 Class Distribution -------------------- 78% | Mutant 13% | Tank 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1396 | 322 184 599 291 Remotely . | . . . . Salvage Created 3024 | 153 373 1613 885 Parts 160 | 8 23 90 39 Haulers Intercepted 11 | . 1 6 4 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 53 | . 7 34 12 Guns 34 | . 7 18 9 Cannons 12 | . . 12 . AOE 5 | . . 3 2 Classes Destroyed 12 | 3 3 5 1 Worker 3 | 1 . 1 1 Tunneler 4 | 3 . . 1 Hauler 11 | . 1 6 4 Recycler 4 | 1 1 2 . Operator 2 | . 1 1 . Watcher 3 | . . 3 . Swarmer 7 | . . 7 . Grunt 31 | . 7 18 6 Brawler 1 | . . 1 . Duelist 2 | . . 2 . Sentry 11 | . . 6 5 Hunter 1 | . . . 1 Best Kill Streak 5 | 3 3 5 5 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 168 | . 25 94 49 Missed 49 | . 5 27 17 Hits 119 | . 20 67 32 Melee 1 | . . 1 . Projectile 118 | . 20 66 32 Critical Strikes 3 | . . 1 2 Damage Taken 1213 | . 217 611 385 Core 108 | . 34 38 36 Absorbed by Shields 365 | . . 232 133 Regen/Repaired (Parts) 20 | . . . 20 Core Remaining (%) 92 | 100 86 90 . Volleys Fired 183 | 22 43 84 34 Largest 3 | 2 2 2 3 Hottest 168 | 40 40 112 168 Shots Fired 394 | 44 86 166 98 Gun 342 | 44 86 116 96 Cannon 48 | . . 48 . Launcher 4 | . . 2 2 Special . | . . . . Kinetic 184 | 44 86 48 6 Thermal 188 | . . 98 90 Explosive 2 | . . 2 . Electromagnetic 20 | . . 18 2 Robot Hit Streak 23 | 11 8 14 23 Robot Miss Streak 6 | 3 6 3 2 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 258 | 28 54 106 70 Core Hits 112 | 10 20 54 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . . 6 4 Burn 8 | . . 4 4 Blast 2 | . . 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4522 | 244 540 2286 1452 Guns 3237 | 241 525 1311 1160 Cannons 560 | . . 560 . Explosions 674 | . . 394 280 Melee . | . . . . Ramming 51 | 3 15 21 12 Kinetic 1386 | 241 525 560 60 Thermal 2330 | . . 1156 1174 Explosive 311 | . . 311 . Electromagnetic 444 | . . 238 206 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 58 | . . 58 . Projectiles . | . . . . Explosions 58 | . . 58 . Melee . | . . . . Knockbacks 6 | . . 6 . Impact . | . . . . Kinetic 6 | . . 6 . Secondary . | . . . . Self-Inflicted Damage 30 | . . 30 . Shots 1 | . . 1 . Rammed 11 | 1 1 6 3 Targets Rammed 12 | 1 1 7 3 Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 414 | . 12 108 414 Average Temperature 69 | . 7 29 131 Received Heat Transfer 479 | . 120 184 175 Effects 1 | . . . 1 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 2 3 Impact Corruptions . | . . . . Robots Melted 3 | . . 1 2 Combat Hostiles 2 | . . 1 1 Parts Melted 22 | . . 8 14 Heat Transferred 5591 | . . 2777 2814 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 78 | 100 100 63 84 Level 1 11 | . . 16 15 Level 2 9 | . . 19 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 466 | 5 68 466 237 Initial 193 | . . 12 193 Average 138 | 1 18 203 150 Influence Increases 1686 | 25 248 1013 400 Destroy 0b10 Robot/C 1060 | . 140 680 240 Destroy 0b10 Robot/NC 135 | 25 15 65 30 Destroy Leader 298 | . 32 178 88 Trap Triggered on 0b10 10 | . . 10 . Successful Hack 44 | . 30 9 5 Disable Machine 75 | . . 45 30 Destroy Structure 19 | . 1 11 7 Lose Combat Pursuer 45 | . 30 15 . Influence Decreases 1455 | 25 218 586 626 Entered New Map 282 | . . 18 264 Time Decay 1173 | 25 218 568 362 Squads Dispatched 11 | . 4 6 1 Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 7 | . 2 4 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 2 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 13 50 14 Peak Tracking Total 5 | . 4 5 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . . 4 . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 3 2 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 4 3 Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 27 | . 6 12 9 Successful 13 | . 4 5 4 Failed 14 | . 2 7 5 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 23 | . 6 11 6 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 10 | . 4 4 2 Prototype ID Bank 4 | . 1 2 1 Locate Traps 1 | . 1 . . Reprogram Traps 1 | . . 1 . Registered Components 1 | . 1 . . Registered Prototypes 2 | . 1 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 2 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1514 | 27 889 598 . Terrain 259 | 22 237 . . Seismic 1514 | 27 889 598 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3814 | 190 889 1896 839 Spaces Moved 1614 | 78 428 791 317 Core 7 | 7 . . . Treads 1607 | 71 428 791 317 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 200 Average Speed 178 | 150 160 181 200 Slowest Speed 200 | 160 160 200 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 73 85 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . 6 . Terrain Destroyed 15 | . . 8 7 Melee . | . . . . Projectile . | . . . . AOE 15 | . . 8 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2199 | 112 560 1081 446 Wait 199 | . 56 90 53 Move 1611 | 77 427 790 317 Hop . | . . . . Pick Up 62 | 3 18 35 6 Fast Attach 12 | 7 2 2 1 Attach 4 | . . 2 2 Detach 2 | . 2 . . Swap 60 | 1 3 37 19 Drop 54 | 1 8 34 11 Fire 183 | 22 43 84 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 12 | 1 1 7 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 191 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 13) 772 | -10/Materials | Discovered new exit (range 9) 1080 | -10/Materials | Entered another Materials area 1080 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1271 | -9/Materials | Discovered new exit (range 13) 2041 | -9/Materials | Discovered new exit (range 10) 2582 | -9/Materials | Discovered new exit (range 6) 2976 | -9/Materials | Entered another Materials area 2976 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3159 | -8/Materials | Repaired Shield Generator 3267 | -8/Materials | Build established: Tank 3766 | -8/Materials | Build established: Scavenger-Tank 3815 | -8/Materials | Self-destructed Last Messages --------------- 03670_ K-01 Serf collects debris. 03704_ Acquired Prototype Energy Gun. 03704_ Identified Hvy. EM Shotgun. 03706_ Acquired Imp. Medium Laser. 03707_ Dropped Lgt. EM Pulse Cannon. 03708_ Acquired Hvy. EM Shotgun. 03729_ A-02 Transporter destroyed. 03736_ Acquired 20 matter. 03781_ Y-45 Defender destroyed. 03788_ Y-45 Defender suffers critical hit (Burn). 03788_ Imp. Ion Engine melted. 03788_ Hvy. Assault Rifle melted. 03788_ Heat Sink melted. 03788_ Y-45 Defender destroyed. 03791_ A-02 Transporter suffers critical hit (Burn). 03791_ A-02 Transporter destroyed. 03798_ Dropped Lgt. Treads+. 03800_ Acquired 10 matter. 03810_ Dropped Lgt. Treads+. 03811_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????#####??????????????????? | | ??????????????????????# ??????????????????? | | ?????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ??????????????????????? ??????????????????? | | ?????????????##????????# #??????????????????? | | ???????????? #????????# #?????+????????????? | | ???????????? #????????+ #???? #????????????? | | ??????#????? #????????# #??? ##???????????? | | ??????# ??"" !#????????# =### #???????????? | | ??????# """ #????????# % #???????????? | | ??????# #????????+ @ !#???????????? | | ??????# """ #????????##*### #???????????? | | ??????# """ #?????????#%#???####???????????? | | ??????# """ #?????????#=#??????????????????? | | ??????? #?????????#w#??????????????????? | | ????????? [??????????#!#########??????????? | | #######+#############== ????? | | ==! ]]########???????????? | | =%= ##+#######%#??????????????????? | | ==! + #]#??????????????????? | | ############ # """#=#??????????????????? | | ???# # # """# #??????????????????? | | ???# # # """#a#??????????????????? | | ???# + + ] # #??????????????????? | | ???# """ # # """# #??????????????????? | | ???# """ # # """# ???????????????????? | | ???# """ ?# # """# ???????????????????? | | ???? ?# # # ???????????????????? | | ???# ??# ########## ???????????????????? | | ???######??# #????????? ???????????????????? | | ############ #????????? ???????????????????? | | =% #????????? ???????????????????? | | = !% #?????????????????????????????? | | = #?????????????????????????????? | | ################?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shield Generator | 33% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowReactionChainsaw Manual? 0 Play Time 00:24:44 Cumulative 1324.5 hours Start 2026.07.02 @ 23:17:08 End 2026.07.02 @ 23:46:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 421 Rogue 419 Adventurer 2 Explorer 0 Win Type - Total 114 Types 33/28/26/2/1/1/17/2/1/3 Lore% 98 Gallery% 92 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 539ea02d-e4bd-41f8-ac0f-93b7fc825390