Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 03:02:55 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (113) 565 Value Destroyed (3380) 3380 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 7218 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 1/700 Matter 91/300 Energy 74/100 System Corruption 9% Temperature Cool (0) Location -6/Proximity Caves Parts ------- Power (1) Propulsion (4) Utility (5) Hacking Suite Weapon (3) Inventory (4) Kinecellerator Heart of Steel Peak State ------------ Power Cooled Deuterium Engine Propulsion Armored Treads Armored Treads Armored Treads Utility Large Storage Unit Hardened Heavy Armor Plating Hacking Suite System Shield Weapon Arc Projector Arc Projector Gauss Rifle Inventory Cooled Deuterium Engine Improved Cooling System Kinecellerator Heart of Steel Arc Projector Advanced Assault Cannon Rocket Array Rocket Array [Rating: 46] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Minigun Energy Gun Arc Projector Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Weapon Molecular Deconstructor Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 3 | . . 1 1 1 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 83 | 6 8 8 22 27 2 9 . 1 Power 9 | 1 1 . 2 4 . 1 . . Engine 9 | 1 1 . 2 4 . 1 . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 2 3 10 5 . 2 . . Treads 21 | . 2 3 10 5 . 1 . . Leg 3 | 2 . . . . . 1 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 1 2 2 4 7 . 1 . . Device 5 | . . . . 4 . 1 . . Storage 3 | 1 1 1 . . . . . . Processor 1 | . . . . 1 . . . . Hackware 3 | . . 1 1 1 . . . . Protection 5 | . 1 . 3 1 . . . . Artifact . | . . . . . . . . . Weapon 33 | 2 3 3 6 11 2 5 . 1 Energy Gun 7 | . . . 2 2 2 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | 2 3 3 4 7 . . . . Ballistic Cannon 2 | . . . . 1 . 1 . . Launcher 3 | . . . . 1 . 2 . . Special Weapon 2 | . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 2 . 1 . . Parts Lost 26 | . . . 1 6 . 16 . 3 Power 5 | . . . 1 2 . 2 . . Propulsion 7 | . . . . 2 . 5 . . Utility 5 | . . . . 1 . 3 . 1 Weapon 9 | . . . . 1 . 6 . 2 Highest Loss Streak 8 | . . . 1 3 . 8 . 3 Average Slot Usage (%) 83 | . 95 96 97 89 79 67 23 29 Engine 7 | . 14 11 8 6 7 6 . . Treads 23 | . 10 30 34 28 23 11 . . Leg 1 | . 17 . . . . . . . Device 1 | . . . . 5 . . . . Storage 8 | . 14 11 9 7 7 7 7 7 Hackware 12 | . . 11 17 11 15 14 7 7 Protection 6 | . 10 11 9 4 7 5 . . Energy Gun 3 | . . . 1 . 7 11 . . Ballistic Gun 13 | . 28 22 16 17 7 5 . . Ballistic Cannon 1 | . . . . 2 3 . . . Naked Turns . | . . . . . . . . . Heaviest Build 62 | 12 24 34 46 62 59 59 23 29 Greatest Support 82 | 20 40 60 82 82 60 60 3 3 Greatest Overweight (x) 13 | . 1 . . 1 . 13 7 9 Average Overweight (x) . | . . . . . . 1 7 8 Largest Inventory Capacity 10 | 6 8 10 10 10 10 10 10 10 Average Capacity 9 | 5 7 9 10 10 10 10 10 10 Most Carried 10 | 4 8 10 10 10 10 10 6 6 Average Carried 8 | 2 6 9 9 9 9 9 6 4 Final Capacity 4 | . . . . . . . . 4 Final Carried 4 | . . . . . . . . 4 Class Distribution -------------------- 33% | Hacker-Mutant 25% | Mutant 16% | Hacker-Tank 8% | Hacker-Skirmisher 5% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Tank | -7/Lower Caves Mutant | -7/Zion Gunner | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Matter Collected 3262 | 169 274 367 1117 833 65 437 . . Remotely 106 | . . . . 106 . . . . Salvage Created 4431 | . 291 533 1807 1154 . 646 . . Parts 268 | . 25 31 113 71 . 28 . . Haulers Intercepted 11 | . 1 3 4 3 . . . . Recyclers Shooed 5 | . 2 1 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 25 . . Prevented 2 | . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 76 | . 5 11 31 15 . 14 . . Guns 68 | . 5 11 30 15 . 7 . . Cannons 2 | . . . . . . 2 . . AOE 3 | . . . . . . 3 . . Classes Destroyed 14 | . 6 1 4 2 . 1 . . Worker 8 | . . . 2 6 . . . . Builder 1 | . . . 1 . . . . . Hauler 11 | . 1 3 4 3 . . . . Recycler 6 | . 1 1 1 3 . . . . Operator 3 | . 1 . 2 . . . . . Watcher 8 | . 1 . 4 3 . . . . Swarmer 19 | . 2 4 7 5 . 1 . . Grunt 34 | . 3 6 16 3 . 6 . . Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . . 1 . 1 . . Sentry 10 | . . 1 6 2 . 1 . . Specialist 2 | . . . . . . 2 . . Hunter 4 | . . . 1 2 . 1 . . Programmer 4 | . . . . 2 . 2 . . Best Kill Streak 9 | . 3 9 6 6 . 5 . . Combat Bots Only 5 | . 2 4 4 4 . 5 . . Max Kills in Single Turn 2 | . 1 1 2 2 . 2 . . Gunslinging 1 | . . . . . . 1 . . Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Damage Taken 6805 | . 147 343 1791 2126 . 2262 . 136 Core 896 | . 16 35 146 202 . 479 . 18 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 89 | 100 93 91 73 . . . . . Volleys Fired 306 | . 25 40 132 76 . 33 . . Largest 3 | . 2 2 2 3 . 3 . . Hottest 158 | . 40 46 122 158 . 138 . . Shots Fired 685 | . 50 80 264 214 1 75 . 1 Gun 644 | . 50 80 264 191 1 58 . . Cannon 33 | . . . . 23 . 10 . . Launcher 5 | . . . . . . 4 . 1 Special 3 | . . . . . . 3 . . Kinetic 612 | . 50 80 254 198 . 30 . . Thermal 10 | . . . 10 . . . . . Explosive 5 | . . . . . . 4 . 1 Electromagnetic 55 | . . . . 16 1 38 . . Robot Hit Streak 18 | . 6 13 18 18 . 7 . . Robot Miss Streak 8 | . 2 3 4 8 . 3 . . Penetration Max 1 | . . . . 1 . 1 . . Secondary Targets 18 | . 1 3 4 6 . 4 . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . . Shots Hit Robots 488 | . 34 61 196 153 . 44 . . Core Hits 229 | . 15 24 81 75 . 34 . . Critical Hits 5 | . . . . 5 . . . . Critical Kills 2 | . . . . 2 . . . . Critical Parts Destroyed 3 | . . . . 3 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8216 | . 391 801 3166 2628 . 1230 . . Guns 7028 | . 391 801 3166 2203 . 467 . . Cannons 461 | . . . . 330 . 131 . . Explosions 726 | . . . . 94 . 632 . . Melee . | . . . . . . . . . Ramming 1 | . . . . 1 . . . . Kinetic 7118 | . 391 801 2986 2483 . 457 . . Thermal 342 | . . . 180 94 . 68 . . Explosive 564 | . . . . . . 564 . . Electromagnetic 191 | . . . . 50 . 141 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . 7 7 9 9 9 Average Corruption 6 | . . . . 3 7 7 9 9 Corruption Purged . | . . . . . . . . . Effects 92 | . . . . 27 15 31 9 10 Message Errors 18 | . . . . 5 3 5 2 3 Matter Fused 19 | . . . . 1 2 7 6 3 Heat Flow Errors 14 | . . . . 3 5 5 . 1 Energy Discharges 9 | . . . . 2 2 3 1 1 Parts Rejected 1 | . . . . 1 . . . . Data Loss (minor) 11 | . . . . 5 1 4 . 1 Data Loss (major) 1 | . . . . . 1 . . . Misfires 4 | . . . . 1 1 1 . 1 Targeting Errors 12 | . . . . 6 . 6 . . Weapon Failures 3 | . . . . 3 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 19 | . . . . . . 19 . . Projectiles . | . . . . . . . . . Explosions 19 | . . . . . . 19 . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . 2 . 1 . . Impact . | . . . . . . . . . Kinetic 3 | . . . . 2 . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 243 | . . . . 20 . 194 . 29 Shots 10 | . . . . 1 . 8 . 1 Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 756 | . 13 27 336 379 236 756 . 120 Average Temperature 110 | . 9 11 49 92 86 269 . 69 Received Heat Transfer 1593 | . 42 150 684 306 . 411 . . Effects 23 | . . . 1 2 . 20 . . Shutdowns 5 | . . . . . . 5 . . Energy Bleed 3 | . . . . 1 . 2 . . Interference 1 | . . . . 1 . . . . Matter Decay 3 | . . . . . . 3 . . Short Circuit 1 | . . . 1 . . . . . Damage (minor) 5 | . . . . . . 5 . . Damage (major) 4 | . . . . . . 4 . . Damage (core) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 2 | . . . 2 . . . . . Heat Transferred 533 | . . . 333 150 . 50 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Peak Influence 590 | . 188 370 464 590 . . . . Average Influence 219 | . 112 198 248 226 . . . . Maximum Alert Level 2 | . . 1 2 2 . . . . Low Security (%) 45 | . . . . . . . . . Level 1 48 | . . . . . . . . . Level 2 5 | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . 3 4 . . . . Investigation . | . . . . . . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 6 | . 1 . 3 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Distress Signals 4 | . . . 2 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 9 11 45 21 . 19 . 1 Peak Tracking Total 6 | . 4 4 6 4 . 6 . 1 Tactical Retreats 4 | . . . 3 . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . 4 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Machines Disabled 5 | . . . 2 2 . 1 . . Max in Single Turn 1 | . . . 1 1 . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Machines Accessed 16 | . 3 1 6 5 1 . . . Terminals 10 | . 3 1 4 2 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 54 | . 5 1 31 16 1 . . . Successful 36 | . 1 1 24 9 1 . . . Failed 18 | . 4 . 7 7 . . . . Catastrophic 4 | . 3 . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 9 | . 2 . . 6 . 1 . . Terminals 26 | . 5 1 12 8 . . . . Fabricators 7 | . . . . 7 . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 4 | . . . 4 . . . . . Scanalyzers 15 | . . . 15 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 1 1 7 5 1 . . . Part Schematic 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 3 | . . . 1 2 . . . . Unreport Threat 4 | . . . 2 2 . . . . Locate Traps 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 4 | . . . . 4 . . . . Load Schematic 2 | . . . . 2 . . . . Build 2 | . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 15 | . . . 15 . . . . . Insert Component 7 | . . . 7 . . . . . Analyze 8 | . . . 8 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 2 1 3 5 . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . 7 1 . . . . Parts Built . | . . . . . . . . . Matter 146 | . . . . 146 . . . . Time 73 | . . . . 73 . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . Parts Scanalyzed 7 | . . . 7 . . . . . Part Schematics Acquired 7 | . . . 7 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 113 | . . . . . . 113 . . Highest-Rated Ally 113 | . . . . . . 113 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 3 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Turns Passed 5978 | 60 391 328 1669 1614 500 1000 176 240 Spaces Moved 2584 | 43 209 116 699 720 292 416 45 44 Core 138 | 9 . . . . . 40 45 44 Treads 2271 | . 68 116 699 720 292 376 . . Legs 175 | 34 141 . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 163 170 170 400 400 Average Speed 180 | 105 138 160 165 168 170 210 400 497 Slowest Speed 700 | 120 160 160 170 190 170 700 400 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 33 12 50 25 48 54 6 16 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 1 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 76 | . . . . 7 . 47 . 22 Melee . | . . . . . . . . . Projectile 9 | . . . . 6 . 3 . . AOE 67 | . . . . 1 . 44 . 22 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Pro Total 3336 | 56 262 180 988 969 296 476 44 65 Wait 226 | 1 . 1 84 103 . 17 . 20 Move 2577 | 42 208 115 698 720 291 415 44 44 Hop . | . . . . . . . . . Pick Up 71 | 7 12 9 18 23 1 1 . . Fast Attach 15 | 2 2 . 7 2 . 2 . . Attach 27 | 4 . 2 3 9 1 7 . 1 Detach 3 | . . . . 2 . 1 . . Swap 41 | . 6 6 12 16 1 . . . Drop 70 | . 9 7 34 18 2 . . . Fire 306 | . 25 40 132 76 . 33 . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 10) 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 504 | -9/Materials | Identified exit to Mines 763 | -9/Materials | Discovered new exit (range 5) 780 | -9/Materials | Entered another Materials area 780 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1525 | -8/Materials | Build established: Hacker-Mutant 1870 | -8/Materials | Discovered new exit (range 13) 2449 | -8/Materials | Entered Factory 2449 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2940 | -7/Factory | Build established: Mutant 3346 | -7/Factory | Local fabrication network quarantined 3365 | -7/Factory | Lost 3 parts (1p1n1u) 3682 | -7/Factory | Found Prototype Launcher 3694 | -7/Factory | Found Prototype Launcher 3734 | -7/Factory | Build established: Hacker-Skirmisher 3952 | -7/Factory | Identified Rocket Array (x2) 3973 | -7/Factory | Found Rocket Array 4039 | -7/Factory | Discovered new exit (range 15) 4063 | -7/Factory | Entered Lower Caves 4241 | -7/Lower Caves | Build established: Hacker-Mutant 4395 | -7/Lower Caves | Found Prototype Device 4479 | -7/Lower Caves | Encountered a Warlord checkpoint 4529 | -7/Lower Caves | Discovered new exit (range 6) 4563 | -7/Lower Caves | Entered another Lower Caves area 4599 | -7/Lower Caves | Learned Factory stockpile data 4621 | -7/Lower Caves | Learned Factory terminal intel 4967 | -7/Lower Caves | Build established: Hacker-Tank 4997 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5136 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5194 | -7/Lower Caves | Encountered a Warlord checkpoint 5243 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5243 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 5328 | -7/Lower Caves | Core integrity fell below 50% 5365 | -7/Lower Caves | Lost 8 parts (1p2n1u4w) 5392 | -7/Lower Caves | Found Prototype Special Weapon 5393 | -7/Lower Caves | Identified Molecular Deconstructor 5432 | -7/Lower Caves | Core integrity fell below 20% 5499 | -7/Lower Caves | Lost 5 parts (1p2u2w) 5507 | -7/Lower Caves | CL-ANK showed up to help 5527 | -7/Lower Caves | Discovered new exit (range 4) 5563 | -7/Lower Caves | Entered Zion 5679 | -7/Zion | Discovered new exit (range 15) 5739 | -7/Zion | Entered Proximity Caves 5979 | -6/Proximity Caves | Self-destructed Last Messages --------------- 05706_ System corrupted: Matter fused (-7). 05728_ System corrupted: Matter fused (-10). LOCATION=UNKNOWN GOAL=ESCAPE 05745_ System corrupted: Heat flow error (+154). 05764_ 6VB7U,WAGEB6R5NSW1/,AS%IN3:BS0&L7 05786_ System corrupted: Component data lost. 05801_ System corrupted: Matter fused (-6). 05828_ D|VJQXP>LODB2D<95 LC:48LFX 05865_ System corrupted: Matter fused (-10). 05901_ System corrupted: Matter fused (-6). 05943_ System corrupted: FCS attempts to trigger Rocket Array. 05943_ System corrupted: Rocket Array misfires. 05959_ I RY=SJ 05975_ Rocket Array destroyed. 05979_ System corrupted: Energy discharge (-26). 05979_ Molecular Deconstructor destroyed. 05979_ Penetrated by Slug. 05979_ Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | # ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??####?????????????##????????????????????????? | | # #?## ###?????##???? ????????????????????????? | | # ### ##????? ???# ????????????????????????? | | # #????? ???? ???????????? ???????????? | | ######## #????## ??? ?????????## h???????????? | | ???????## #????? #?? ??????## ??????????? | | ????????# ##????## ?? ###?? ??????????? | | ???###### ##????# ?? #? ??????????? | | ### ##???? ?? # ?????????? | | ###???? ### # ?????????? | | ##??### #????????? | | #??# #?????????? | | #####?## @ #???????????????? | | ## ####??#### #######???????????????? | | ?## ##?#### #?????????????????????? | | ??## ### ##?????????????????????? | | ???# ## # #??????????????????????? | | ????# ## ### #??????????????????????? | | #????# ###?# ????????????????????? | | # ## ##?? ?????????????????? | | # #?? ????????????????? | | # #? ???????????????? | | # #?# ???????????????? | | # ### #?# ###???????????????? | | ##?# #?# ##?????????????????? | | ##??? ## ##??????????????????? | | # #???? #???????????????????? | | ## #???? ???????????????????? | | ?# ##???? ## ??????????????????????? | | # ###????? #?# ???????????????????????? | | ## #???????? #?? ????????????????????????? | | ?#### ????????? ??? ?????????????????????????? | | ????####?????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Nuclear Pulse Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction root@ Challenges ------------ None Game ------ Seed GravitonAntimatterDoomcannon Manual? 0 Play Time 01:00:33 Cumulative 31.7 hours Start 2019.10.28 @ 02:01:20 End 2019.10.28 @ 03:02:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ff63086-8103-452c-b0fd-1b9e2e4a8d16