Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 16:44:32 Player: JackZewap Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (119) 595 Value Destroyed (4952) 4952 Prototype IDs (45) 900 Alien Tech Used (6) 1200 Bonus (2471) 2471 TOTAL SCORE: 17118 Bonus ------- High Alert Combat Kills 69 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -98 Cogmind --------- Core Integrity 0/1450 Matter 28/300 Energy 81/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Terrain Scan Processor Experimental Target Analyzer Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Reaction Control System Graphene Brace Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Biomechanical Wings Cooled Impulse Thruster > --- UTILITY ---------- Coolant Network Compact Battery Advanced Terrain Scanner 0b10 Decoder Chip [Generic] Experimental Target Analyzer Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved Corruption Screen > --- WEAPON ----------- Improved Plasma Cutter Sigix Broadsword > --- INVENTORY -------- Advanced Reaction Control System Core Stripper Sigix Containment Pod [Rating: 140] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Myomer Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Coolant Injector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Slots Evolved 16 | . . . 4 2 . . . . 2 2 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . . . 1 1 1 . . . 2 Utility 8 | . . . 2 2 . . . . 1 1 . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 175 | 6 2 6 21 46 2 . 1 . 5 14 . 26 23 18 5 Power 13 | 1 . 1 . . . . . . . . . 2 5 4 . Engine 2 | 1 . . . . . . . . . . . . 1 . . Core 2 | . . 1 . . . . . . . . . 1 . . . Reactor 9 | . . . . . . . . . . . . 1 4 4 . Propulsion 31 | 2 2 . 6 3 . . . . 1 3 . 5 3 6 . Treads 8 | 2 . . 6 . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . . 5 . Wheel . | . . . . . . . . . . . . . . . . Hover 7 | . 2 . . . . . . . . 1 . 2 1 1 . Flight 11 | . . . . 3 . . . . 1 2 . 3 2 . . Utility 84 | 1 . 3 10 26 2 . 1 . 4 7 . 13 9 6 2 Device 34 | . . 2 4 9 . . 1 . 1 1 . 11 1 2 2 Storage 6 | 1 . . . 2 . . . . . . . 1 2 . . Processor 23 | . . . 3 5 2 . . . 2 3 . 1 3 4 . Hackware 9 | . . . . 3 . . . . 1 3 . . 2 . . Protection 11 | . . 1 3 7 . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . 1 . . Weapon 47 | 2 . 2 5 17 . . . . . 4 . 6 6 2 3 Energy Gun 14 | 2 . 1 2 4 . . . . . . . 3 . . 2 Energy Cannon 3 | . . . . . . . . . . . . 1 2 . . Ballistic Gun 10 | . . 1 2 6 . . . . . . . . . 1 . Ballistic Cannon 5 | . . . . 3 . . . . . . . . . 1 1 Launcher 4 | . . . 1 2 . . . . . . . . 1 . . Special Weapon 3 | . . . . 1 . . . . . 1 . 1 . . . Impact Weapon 2 | . . . . 1 . . . . . . . . 1 . . Slashing Weapon 5 | . . . . . . . . . . 3 . 1 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 1 . 4 . . 1 . . 2 . 6 9 . . Parts Lost 47 | . . . 1 3 . . . . . 3 . 13 2 15 10 Power 8 | . . . . . . . . . . . . 2 2 4 . Propulsion 16 | . . . . . . . . . . 2 . 5 . 7 2 Utility 15 | . . . . 1 . . . . . 1 . 4 . 2 7 Weapon 8 | . . . 1 2 . . . . . . . 2 . 2 1 Highest Loss Streak 11 | . . . 1 1 . . . . . 2 . 11 2 7 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | . 2 4 4 19 4 3 4 4 4 4 5 4 3 2 4 Power . | . . . . . 1 . . . . . 1 . . . . Propulsion . | . 1 1 . 1 . . . . . . . . . . . Utility 7 | . . 2 4 14 3 2 3 4 4 2 2 2 1 1 3 Weapon 1 | . . . . 3 . . . . . . 1 . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 46 | . . 1 2 28 . 2 . . 1 7 1 . 4 . . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 5 | . . 1 . 3 . . . . . . 1 . . . . Utility 31 | . . . 1 20 . 1 . . 1 5 . . 3 . . Weapon 9 | . . . 1 5 . . . . . 2 . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 83 82 89 96 84 84 71 61 68 74 68 63 65 71 43 Engine 1 | . 13 11 . . . . . . . . . . . 1 . Core 5 | . . 2 7 7 7 7 7 7 6 5 5 3 1 . . Treads 15 | . 25 19 23 25 . . . . . . . . . . . Flight 7 | . . . . 1 23 23 23 23 23 20 15 14 15 6 2 Device 8 | . . 1 13 9 7 7 7 7 6 6 5 11 13 9 4 Storage 3 | . 14 2 . 6 . . . . . . . 1 4 . . Processor 12 | . . . 5 11 15 15 15 15 20 17 21 15 14 20 21 Hackware 4 | . . . . 2 23 23 14 7 5 8 5 4 6 14 9 Protection 6 | . . 9 10 10 . . . . . . . . . . . Energy Gun 5 | . 28 24 18 3 . . . . . . . . . . . Ballistic Gun 6 | . . 4 9 12 . . . . . . . . . . . Peak Build Rating 140 | 6 6 27 48 68 50 52 65 65 81 116 109 139 140 129 86 Average Rating 64 | 4 5 11 38 62 49 51 58 62 75 103 108 103 100 104 61 On Entrance 58 | . 6 6 23 46 50 50 52 62 62 81 109 108 77 128 70 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . 2 6 11 17 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 119 | 12 12 32 32 119 10 10 19 19 21 30 26 41 31 48 7 Greatest Support 112 | 40 40 40 112 104 16 16 16 16 22 36 26 49 25 85 10 Greatest Overweight (x) 2 | . 2 2 . 2 . . 1 1 1 1 . 1 1 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 5 25 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 8 5 5 21 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 1 6 5 5 25 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | . 2 4 4 20 4 4 4 4 4 4 5 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 3 5 5 4 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 24% | Gunner 15% | Hacker-Sprinter 13% | Sprinter 12% | Mutant 10% | Scavenger-Tank 8% | Tank 5% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Mutant | -3/Section 7 Hacker-Scout | -2/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Matter Collected 5011 | 243 84 136 340 1361 10 10 133 117 198 900 . 594 246 639 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5206 | . 84 88 714 1838 96 . 18 3 67 879 . 489 246 640 44 Parts 293 | . 7 7 41 124 4 . . . 2 33 . 19 13 40 3 Haulers Intercepted 8 | . . . 1 3 . . . . . 1 . 2 1 . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Combat Hostiles Destroyed 86 | . 2 2 16 34 1 . . 1 1 10 . 4 3 11 1 Melee 16 | . . . . . 1 . . . . 9 . 4 . 2 . Guns 51 | . 2 2 16 29 . . . . . . . . . 1 1 Cannons 10 | . . . . 1 . . . . . . . . 1 8 . AOE 4 | . . . . 4 . . . . . . . . . . . Classes Destroyed 19 | . 2 1 5 5 . . 1 1 . 1 . 1 1 1 . Worker 2 | . . . . 1 . . . . . . . . . . 1 Builder 2 | . . . . 1 . . . . . . . . . 1 . Hauler 8 | . . . 1 3 . . . . . 1 . 2 1 . . Recycler 1 | . . . . . . . . . . 1 . . . . . Operator 6 | . 1 . . 4 . . . . . 1 . . . . . Drone 1 | . . . . . . . . 1 . . . . . . . Watcher 12 | . . . 3 3 . . . . . 3 . 1 . 2 . Swarmer 16 | . . . 6 5 . . . . . . . . 3 1 1 Cutter 2 | . . . . . . . . . . . . 2 . . . Grunt 39 | . 2 . 8 18 . . . . . 4 . 1 . 6 . Brawler 3 | . . . . 3 . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . 1 . . Sentry 5 | . . . . 2 . . . . 1 1 . 1 . . . Hunter 2 | . . . . . . . . . . . . . . 2 . Programmer 12 | . . . . 6 1 . . . . 5 . . . . . Heavy 2 | . . . 1 . . . . . . . . . . 1 . Subdweller 2 | . . 2 . . . . . . . . . . . . . Zionite 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | . 2 1 6 4 1 . . 1 1 6 . 2 3 4 1 Combat Bots Only 6 | . 1 1 6 4 1 . . 1 1 6 . 2 3 4 1 Max Kills in Single Turn 3 | . 1 1 2 3 1 . 1 1 1 1 . 1 1 1 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Hostile Shots Fired 866 | . 8 16 63 145 5 13 . 45 15 91 18 122 27 139 159 Missed 370 | . 1 6 18 52 2 9 . 24 12 43 13 60 11 57 62 Hits 496 | . 7 10 45 93 3 4 . 21 3 48 5 62 16 82 97 Melee 19 | . . . . 6 . . . . . . . 12 . 1 . Projectile 477 | . 7 10 45 87 3 4 . 21 3 48 5 50 16 81 97 AOE 7 | . . . . . . . . . . . . 1 . 6 . Critical Strikes 25 | . . . 2 4 . . . 1 . 1 . 7 . 8 2 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . 1 . . . . . 1 . . . . . Damage Taken 10464 | . 80 205 918 1443 66 37 . 317 32 925 98 1582 340 2222 2199 Core 2866 | . . 45 115 37 66 . . 103 . 91 . 375 24 549 1461 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 153 | . . . . . . . . . . 55 . . . 98 . Core Remaining (%) 81 | 100 . 82 79 . . . . 70 100 90 100 . . 27 . Volleys Fired 241 | . 9 12 46 96 . . . . . . . 3 12 53 10 Largest 4 | . 2 2 4 3 . . . . . . . 1 1 1 2 Hottest 193 | . 80 80 173 193 . . . . . . . 94 113 65 188 Shots Fired 523 | . 18 22 167 237 . . . . . . . 3 12 53 11 Gun 432 | . 18 22 167 220 . . . . . . . 1 . 1 3 Cannon 87 | . . . . 13 . . . . . . . 2 12 52 8 Launcher 4 | . . . . 4 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 290 | . . 2 61 166 . . . . . . . . . 53 8 Thermal 198 | . 18 20 106 38 . . . . . . . 1 12 . 3 Explosive 1 | . . . . 1 . . . . . . . . . . . Electromagnetic 34 | . . . . 32 . . . . . . . 2 . . . Robot Hit Streak 38 | . 4 8 38 18 . . . . . . . 6 4 7 2 Robot Miss Streak 5 | . 5 1 3 3 . . . . . . . . 1 3 4 Penetration Max 1 | . . . . 1 . . . . . . . . . . . Secondary Targets 9 | . . . 3 6 . . . . . . . . . . . Max Gunslinging Chain 2 | . . . 1 2 . . . . . . . . . . . Shots Hit Robots 418 | . 8 15 113 175 2 . 1 1 1 30 . 19 8 41 4 Core Hits 205 | . 6 6 47 100 1 . 1 . . 12 . 8 4 17 3 Critical Kills 6 | . . . . 4 . . . . . . . . 2 . . Critical Parts Destroyed 5 | . . . . 2 . . . 1 1 1 . . . . . Critical Strikes 34 | . . . 5 7 . . . 1 1 4 . 2 2 12 . Burn 5 | . . . 5 . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . 2 . . Destroy 5 | . . . . 5 . . . . . . . . . . . Blast 11 | . . . . 1 . . . . . . . . . 10 . Smash 4 | . . . . 1 . . . 1 1 1 . . . . . Sever 7 | . . . . . . . . . . 3 . 2 . 2 . Melee Attacks 111 | . . . . 8 2 . 2 2 7 46 . 32 2 10 . Kinetic 1 | . . . . . . . . . . . . . . 1 . Impact 30 | . . . . 8 2 . 2 2 7 9 . . . . . Slashing 80 | . . . . . . . . . . 37 . 32 2 9 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . 1 . . 1 . . 4 . 3 1 1 . Combat Hostiles 3 | . . . . . . . . . . 1 . 1 . 1 . Follow-up Attacks 4 | . . . . . . . . . . 4 . . . . . Damage Inflicted 12859 | . 90 166 1442 4244 155 . 78 63 36 1819 . 1240 477 2873 176 Guns 5029 | . 90 166 1442 3280 . . . . . . . . . 21 30 Cannons 2652 | . . . . 169 . . . . . . . 45 205 2087 146 Explosions 535 | . . . . 535 . . . . . . . . . . . Melee 4636 | . . . . 260 155 . 78 63 36 1819 . 1195 272 758 . Ramming 7 | . . . . . . . . . . . . . . 7 . Kinetic 5340 | . . . 399 2581 . . . . . . . . . 2214 146 Thermal 2107 | . 90 166 1043 573 . . . . . . . . 205 . 30 Explosive 270 | . . . . 270 . . . . . . . . . . . Electromagnetic 605 | . . . . 560 . . . . . . . 45 . . . Impact 876 | . . . . 260 155 . 78 63 36 284 . . . . . Slashing 3654 | . . . . . . . . . . 1535 . 1195 272 652 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . 2 . 1 . . . . . Average Corruption 1 | . . . . 1 . . . 2 . 1 . . . . . Corruption Purged 4 | . . . . 4 . . . . . . . . . . . Corruption Blocked 7 | . . . . 1 . . . . . 4 . 2 . . . Effects 32 | . . . . 29 . . . 3 . . . . . . . Message Errors 14 | . . . . 13 . . . 1 . . . . . . . Matter Fused 6 | . . . . 6 . . . . . . . . . . . Heat Flow Errors 3 | . . . . 3 . . . . . . . . . . . Energy Discharges 2 | . . . . . . . . 2 . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . Data Loss (minor) 4 | . . . . 4 . . . . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . 1 . . . Overflow Damage 677 | . . . . 88 55 . . 63 36 210 . 75 20 130 . Projectiles 115 | . . . . 4 . . . . . . . . 20 91 . Explosions 22 | . . . . 22 . . . . . . . . . . . Melee 540 | . . . . 62 55 . . 63 36 210 . 75 . 39 . Knockbacks 17 | . . . . 2 1 . . . . 1 . . . 12 1 Impact 3 | . . . . 1 1 . . . . 1 . . . . . Kinetic 13 | . . . . 1 . . . . . . . . . 11 1 Secondary 1 | . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 45 | . . . . 45 . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 337 | . 78 . 331 337 . . . 8 . . . 27 . 159 39 Average Temperature 82 | . 31 . 120 78 . . . 5 . . . 11 . 49 20 Received Heat Transfer 1271 | . 42 . 234 378 9 9 . 57 6 153 21 205 9 148 . Effects 2 | . . . 1 1 . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 1 1 . . 1 1 3 . . . . . Combat Hostiles 4 | . . . . . 1 . . 1 1 1 . . . . . Parts Fried 9 | . . . . 5 . . . . . 4 . . . . . Impact Corruptions 12 | . . . . 2 3 . . 3 1 3 . . . . . Robots Melted 2 | . . . . . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . Parts Melted 8 | . 1 . 2 1 . . . . . . . . 4 . . Heat Transferred 4649 | . 200 375 2679 1136 . . . . . . . . 222 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Maximum Alert Level 3 | . . . 1 3 . . . . 1 2 . . . 1 . Low Security (%) 67 | 100 100 . 62 62 . . . . . 42 100 100 100 85 100 Level 1 18 | . . . 37 10 . . . . 100 49 . . . 14 . Level 2 13 | . . . . 25 . . . . . 7 . . . . . Level 3 . | . . . . 1 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 732 | . 30 . 242 732 . . . . 393 418 188 158 169 257 174 Initial 391 | . . . . 79 . . . . 391 129 183 87 84 81 116 Average 173 | . 3 . 141 200 . . . . 355 246 176 96 125 96 130 Influence Increases 5059 | . 55 . 456 1313 170 180 . 245 454 570 5 567 326 594 124 Destroy 0b10 Robot/C 1680 | . 40 . 320 680 20 . . . 20 200 . 80 80 220 20 Destroy 0b10 Robot/NC 165 | . 5 . 20 60 5 . . 5 . 30 . 15 5 15 5 Destroy Leader 400 | . 10 . 68 162 10 . . . 10 58 . 16 2 54 10 Successful Hack 163 | . . . . 16 . . . . 44 8 5 63 17 2 8 Disable Machine 285 | . . . 15 120 . . . . . . . . 120 15 15 Destroy Structure 176 | . . . 3 80 . . . . 5 4 . 18 12 48 6 Advance Influence 300 | . . . . . . . . . 300 . . . . . . Partial Spotted 195 | . . . . 75 . . . . 45 15 . 30 30 . . Lose Combat Pursuer 1695 | . . . 30 120 135 180 . 240 30 255 . 345 60 240 60 Influence Decreases 4959 | . 55 . 282 755 382 169 531 100 334 460 212 585 332 531 231 Entered New Map 1680 | . . . . 95 272 99 531 . 54 136 192 81 66 63 91 Time Decay 2576 | . 55 . 272 630 110 70 . 100 180 294 20 241 246 318 40 Search Patrol Dispatched 100 | . . . . . . . . . 100 . . . . . . Lost Part 470 | . . . 10 30 . . . . . 30 . 130 20 150 100 Purge Threat 133 | . . . . . . . . . . . . 133 . . . Squads Dispatched 37 | . 1 . 2 17 . . . 1 . 4 . 4 3 4 1 Investigation 1 | . . . . . . . . . . 1 . . . . . Extermination 14 | . . . . 8 . . . . . 2 . 2 1 1 . Reinforcement 16 | . 1 . 2 4 . . . . . 1 . 2 2 3 1 Assault 2 | . . . . 1 . . . 1 . . . . . . . Garrison 4 | . . . . 4 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Distress Signals 12 | . 1 . 1 1 . . . 2 2 . . 2 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 251 | . 6 2 24 50 7 13 . 22 5 30 4 31 10 34 13 Peak Tracking Total 13 | . 2 1 5 4 9 8 . 8 4 8 4 13 4 7 7 Tactical Retreats 52 | . . . 2 5 3 3 . 8 2 8 . 7 3 10 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Traps Triggered 6 | . 1 . . 3 . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Machines Disabled 20 | . . 1 1 8 . . . . . . . . 8 1 1 Max in Single Turn 4 | . . 1 1 4 . . . . . . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 9 | . . . . 1 . . . . . . . . 8 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Machines Accessed 38 | . . 2 1 8 . 1 1 . 6 6 1 4 4 2 2 Terminals 19 | . . . 1 6 . . . . 2 2 . 3 4 . 1 Fabricators 2 | . . . . . . . . . 1 1 . . . . . Repair Stations 4 | . . . . 1 . . . . . 1 1 . . 1 . Recycling Units 6 | . . . . 1 . . . . 2 1 . 1 . . 1 Scanalyzers 3 | . . . . . . . . . 1 1 . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 88 | . . 5 3 18 . 1 5 . 13 13 2 12 6 6 4 Successful 61 | . . 5 . 13 . 1 5 . 9 11 2 6 3 3 3 Failed 27 | . . . 3 5 . . . . 4 2 . 6 3 3 1 Catastrophic 1 | . . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 8 | . . . . 5 . . . . . 1 . 2 . . . Terminals 45 | . . . 3 15 . . . . 4 4 . 10 6 . 3 Fabricators 4 | . . . . . . . . . 2 2 . . . . . Repair Stations 8 | . . . . 1 . . . . . 2 2 . . 3 . Recycling Units 14 | . . . . 2 . . . . 5 4 . 2 . . 1 Scanalyzers 6 | . . . . . . . . . 2 1 . . . 3 . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 33 | . . 5 . 9 . 1 5 . 2 1 . 5 3 . 2 Record 5 | . . 4 . 1 . . . . . . . . . . . Part Schematic 5 | . . . . . . . 5 . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . . . 1 . . 1 2 . . Open Door 2 | . . . . . . 1 . . . . . . 1 . . Open DSF 1 | . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . 1 . . . . . . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . 2 . . . Locate Traps 4 | . . . . 3 . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 2 . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . 1 1 . . . . . Repair Station Hacks 5 | . . . . . . . . . . 2 2 . . 1 . Scan Component 3 | . . . . . . . . . . 1 1 . . 1 . Repair 1 | . . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 11 | . . . . 2 . . . . 4 4 . . . . 1 Process 1 | . . . . . . . . . . 1 . . . . . Report Inventory 3 | . . . . 1 . . . . 1 1 . . . . . Retrieve Matter 5 | . . . . 1 . . . . 2 2 . . . . . Retrieve Components 2 | . . . . . . . . . 1 . . . . . 1 Scanalyzer 5 | . . . . . . . . . 2 1 . . . 2 . Insert Component 1 | . . . . . . . . . 1 . . . . . . Retrieve Study 4 | . . . . . . . . . 1 1 . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . 2 . . . . . 1 . 1 . . . Terminals 3 | . . . . 2 . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . Botnet 2 | . . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Reject 1 | . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . Hacking Detections 23 | . . . 1 3 . . . . 5 3 1 4 3 2 1 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 18 . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . 1 1 . . . 2 . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . Time 70 | . . . . . . . . . . 70 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 17 | . . . . . . . . . . 17 . . . . . Retrieved Matter 513 | . . . . 496 . . . . . 17 . . . . . Retrieved Components 4 | . . . . . . . . . 2 . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Active Infowar (turns) 3464 | . . 111 430 . . . . . 369 651 56 520 528 702 97 Optics 442 | . . 111 216 . . . . . . . . . . 18 97 IFF 179 | . . . . . . . . . . . . 179 . . . Terrain 864 | . . . . . . . . . . . . 27 330 507 . Traps 398 | . . . 398 . . . . . . . . . . . . Decoding 2902 | . . . . . . . . . 369 651 56 520 528 702 76 ECM 1 | . . . . . . . . . . . . 1 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 78 | . . . . . . . . . 10 19 2 13 14 18 2 Traps 10 | . . . . . . . . . . 4 . 2 2 2 . Emergency Access 3 | . . . . . . . . . . . . 1 1 1 . Items 41 | . . . . . . . . . 4 12 2 8 6 8 1 Machines 11 | . . . . . . . . . 1 2 . 2 3 3 . Patrols 8 | . . . . . . . . . 4 1 . . 2 . 1 Guards 5 | . . . . . . . . . 1 . . . . 4 . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Turns Passed 9969 | 71 397 651 827 4273 221 149 159 298 369 651 56 520 528 702 97 Spaces Moved 10390 | 41 241 493 343 2316 703 479 502 973 738 1099 133 972 671 527 159 Core 56 | 4 1 . . . . . . . . . . 5 . 41 5 Treads 2242 | 37 192 290 343 1380 . . . . . . . . . . . Legs 202 | . . . . . . . . . . . . . . 202 . Wheels . | . . . . . . . . . . . . . . . . Hover 273 | . 48 203 . . . . . . . . . 2 . 20 . Flight 7617 | . . . . 936 703 479 502 973 738 1099 133 965 671 264 154 Fastest Speed 14 | 50 56 56 160 29 29 29 29 29 27 27 32 14 29 29 32 Average Speed 69 | 149 139 117 160 148 29 29 29 29 29 28 32 30 32 68 34 Slowest Speed 242 | 160 160 176 162 242 29 29 97 97 97 103 32 120 102 190 50 Overloaded Moves 105 | . . . . . . . . . . . . 28 . 22 55 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . 1 . 2 . 4 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 35 33 22 54 84 64 63 86 18 29 4 15 56 15 7 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . . . . 1 . 2 . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . 2 . 2 1 . . . . . . . Spaces Dug 30 | . . . . 8 . . . 1 5 2 . 9 3 2 . Terrain Destroyed 118 | . . . 1 66 . . . 1 5 2 . 9 6 26 2 Melee 19 | . . . . 3 . . . 1 5 2 . 8 . . . Projectile 43 | . . . 1 7 . . . . . . . 1 6 26 2 AOE 56 | . . . . 56 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Fac Res Qua Sec Res Total 12490 | 48 282 546 522 2970 715 489 512 983 880 1361 146 1135 916 793 192 Wait 1090 | 1 24 14 81 335 8 8 . 6 119 162 11 64 82 161 14 Move 10362 | 40 240 492 342 2314 702 478 501 970 737 1095 132 964 670 526 159 Hop 5 | . . . . . . . . 1 . 1 . 3 . . . Pick Up 122 | 1 2 5 7 63 . 1 2 . 6 13 1 5 13 3 . Fast Attach 125 | 6 3 5 13 23 . . . . . 8 . 24 20 20 3 Attach 74 | . 1 4 5 16 1 . 2 2 6 7 . 11 12 4 3 Detach 74 | . 3 2 7 8 1 . 4 2 2 6 . 14 20 4 1 Swap 34 | . . . 7 22 1 . . . 1 1 . 1 . 1 . Drop 168 | . . 10 14 76 . 2 1 . 2 11 2 15 23 10 2 Fire 241 | . 9 12 46 96 . . . . . . . 3 12 53 10 Melee 104 | . . . . 8 2 . 2 2 7 40 . 31 2 10 . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . 5 . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 77 | . . 2 . 4 . . . . . 9 . . 62 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 6 exits: Fac x4 / [*Low x2]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 3 exits: Acc x3) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 12) 228 | -10/Materials | Discovered new exit (range 4) 313 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 9) 469 | -10/Materials | Entered Subcaves 493 | -10/Subcaves | Visited Clippyterm 495 | -10/Subcaves | Learned Factory stockpile data 495 | -10/Subcaves | Learned Research security intel 747 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 957 | -10/Subcaves | Visited 4L-MR0's lab 974 | -10/Subcaves | Found Prototype Device 974 | -10/Subcaves | Identified Sfc. Transmogrifier 983 | -10/Subcaves | Found Meta Core 984 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1073 | -10/Subcaves | Discovered new exit (range 8) 1120 | -10/Subcaves | Entered Materials 1120 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1395 | -8/Materials | Build established: Tank 1536 | -8/Materials | Discovered new exit (range 17) 1947 | -8/Materials | Entered Factory 1947 | -7/Factory | Evolved 2 slots: Utility x2 2250 | -7/Factory | Build established: Scavenger-Tank 3171 | -7/Factory | Build established: Tank 3726 | -7/Factory | Build established: Gunner 4524 | -7/Factory | Garrison activated, responded to threat 4680 | -7/Factory | Garrison activated, responded to threat 5947 | -7/Factory | First assault squad dispatched 5961 | -7/Factory | Identified exit to Factory 6130 | -7/Factory | Discovered new exit (range 14) 6183 | -7/Factory | Discovered new exit (range 11) 6220 | -7/Factory | Entered Lower Caves 6247 | -7/Lower Caves | Build established: Hacker-Sprinter 6247 | -7/Lower Caves | Learned Factory trap positions 6248 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6277 | -7/Lower Caves | Encountered a Warlord checkpoint 6292 | -7/Lower Caves | Learned location of Zion (-7) 6401 | -7/Lower Caves | Discovered new exit (range 8) 6441 | -7/Lower Caves | Entered another Lower Caves area 6451 | -7/Lower Caves | Discovered exit to Factory (range 8) 6454 | -7/Lower Caves | Learned Factory emergency access door positions 6463 | -7/Lower Caves | Found Prototype Device 6497 | -7/Lower Caves | Spotted B-75 Beast 6521 | -7/Lower Caves | Encountered a Warlord checkpoint 6558 | -7/Lower Caves | Discovered new exit (range 8) 6590 | -7/Lower Caves | Entered Zion 6651 | -7/Zion | Identified Heart of Steel 6696 | -7/Zion | Learned location of Warlord (-5) 6696 | -7/Zion | Learned location of Data Miner (-6) 6727 | -7/Zion | Discovered new exit (range 11) 6738 | -7/Zion | Attacked by Zionites 6749 | -7/Zion | Entered Proximity Caves 6762 | -6/Proximity Caves | Spotter reported a threat 6762 | -6/Proximity Caves | Spotter reported a threat 6789 | -6/Proximity Caves | Learned location of 1 exit from Factory 6854 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6939 | -6/Proximity Caves | Build established: Sprinter 6939 | -6/Proximity Caves | Spotted B-75 Beast 6977 | -6/Proximity Caves | Learned Factory emergency access door positions 7045 | -6/Proximity Caves | Discovered exit to Factory (range 9) 7047 | -6/Proximity Caves | Entered Factory 7047 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7048 | -6/Factory | Identified exit to Factory 7049 | -6/Factory | Loaded intel: 81 trap records 7328 | -6/Factory | Spotted B-75 Beast 7373 | -6/Factory | Discovered exit to Factory (range 9) 7397 | -6/Factory | Search patrols dispatched 7416 | -6/Factory | Entered another Factory area 7416 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7624 | -5/Factory | Repaired Imp. Cesium-ion Thruster 7715 | -5/Factory | Build established: Hacker-Sprinter 7783 | -5/Factory | Spotted B-75 Beast 7821 | -5/Factory | Discovered new exit (range 11) 8067 | -5/Factory | Entered another Factory area 8067 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8105 | -4/Factory | Discovered new exit (range 15) 8123 | -4/Factory | Entered Research 8123 | -3/Research | Evolved 2 slots: Utility x2 8206 | -3/Research | Found Quantum Capacitor 8263 | -3/Research | Build established: Sprinter 8333 | -3/Research | Discovered new exit (range 9) 8466 | -3/Research | Lost 11 parts (2p3n4u2w) 8615 | -3/Research | Discovered new exit (range 13) 8643 | -3/Research | Entered Quarantine 8644 | -3/Quarantine | Spotted Alpha 7 8664 | -3/Quarantine | Found Alien Launcher 8664 | -3/Quarantine | Identified Sigix Terminator 8696 | -3/Quarantine | Found Alien Energy Cannon 8696 | -3/Quarantine | Identified Core Cannon 8738 | -3/Quarantine | Found Alien Artifact 8738 | -3/Quarantine | Identified Phase Redirector 8895 | -3/Quarantine | Scanned by Researcher 8918 | -3/Quarantine | Found Alien Reactor 8918 | -3/Quarantine | Identified Matter Drive 8949 | -3/Quarantine | Met incapacitated Sigix Warrior 8949 | -3/Quarantine | Lockdown squad dispatched 9004 | -3/Quarantine | Found Sigix Containment Pod 9031 | -3/Quarantine | Found Alien Impact Weapon 9031 | -3/Quarantine | Identified Core Stripper 9053 | -3/Quarantine | Found Prototype Processor 9053 | -3/Quarantine | Identified Exp. Target Analyzer 9055 | -3/Quarantine | Found Exp. Target Analyzer 9084 | -3/Quarantine | Found Alien Slashing Weapon 9084 | -3/Quarantine | Identified Sigix Broadsword 9141 | -3/Quarantine | Spotted Fortress 9169 | -3/Quarantine | Discovered new exit (range 6) 9169 | -3/Quarantine | Discovered new exit (range 7) 9171 | -3/Quarantine | Entered Section 7 9427 | -3/Section 7 | Lost 4 parts (1p1n1u1w) 9652 | -3/Section 7 | Build established: Hacker-Mutant 9805 | -3/Section 7 | Core integrity fell below 50% 9836 | -3/Section 7 | Lost 7 parts (2p3n1u1w) 9856 | -3/Section 7 | Discovered new exit (range 20) 9873 | -3/Section 7 | Entered Research 9873 | -2/Research | Evolved 2 slots: Propulsion x2 9876 | -2/Research | Identified exit to Access 9920 | -2/Research | Spotted B-90 Cyclops 9956 | -2/Research | Core integrity fell below 50% 9963 | -2/Research | Core integrity fell below 20% 9970 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 09951_ Slug penetrates Terminal. 09951_ Penetrated by Slug. 09951_ Adv. Terrain Scanner destroyed. 09952_ H-88 Terminator knocked back. 09954_ Penetrated by Slug. 09954_ Kinecellerator destroyed. 09954_ Penetrated by Slug. 09954_ Enh. Hardcell Cannon destroyed. 09957_ Slug penetrates S-43 Plague. 09957_ Penetrated by Slug. 09957_ Slug penetrates Terminal. 09957_ Penetrated by Slug. 09960_ Slug penetrates Terminal. 09960_ Imp. Corruption Screen destroyed. 09960_ Penetrated by Slug. 09964_ S-43 Plague destroyed. 09967_ Penetrated by Slug. 09968_ K-01 Serf collects debris. 09969_ Slug penetrates Wall. 09970_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ???? #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | #### #?###+##?????????????????????????????????? | | ### +?????????????????????????????????? | | ! #?????????????????????????????????? | | #?????????????????????????????????? | | """ +?????????????????????????????????? | | """" #?????????????????????????????????? | | """" #?????????????????????????????????? | | """ #?????????????????????????????????? | | ]]] #?????????????????????????????????? | | ]]] #?????????????????????????????????? | | ]]] #?????????????????????????????????? | | """ ##############????????????????????? | | """" ! # """"" #????????????????????? | | """" # ""T"" #????????????????????? | | """ # #????????????????????? | | # o #????????????????????? | | #%sh=%* @ #????????????????????? | | k =h =s #????????????????????? | | % A; #????????????????????? | | ###k ; " s""" #????????????????????? | | #?# %# """ """ #????????????????????? | | #?# # """ """ #????????????????????? | | #?# # #????????????????????? | | #?# # #????????????????????? | | #?# ##############????????????????????? | | #?# #?????????????????????????????????? | | #?# #?????????????????????????????????? | | " " #?# #?????????????????????????????????? | | "G" #?# #?????????????????????????????????? | | """ #?# +?????????????????????????????????? | | #?# #?????????????????????????????????? | | * ? #?# #?????????????????????????????????? | | #?# #?????????????????????????????????? | | ###?#####?# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????# #?????????????????????????????????? | | ??????????? #?????????????????????????????????? | | ??????????? #?????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 65 Energy Generation 37 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 16 Base Temperature (-) 100 Corruption Containment 8 Corruption Block 14 Armor Coverage 800 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 16 Melee Accuracy 16 Target Analysis 10 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 42 Defensive Hacking 14 Item Schematics ----------------- Recalibrator | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive System Guard | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Chainsword | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Force Field | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Tactical Coordination Suite | -7/Zion | Free Phasing Sabre | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Coolant Network | -3/Quarantine | Archive Lrn. Phase Cannon | -3/Quarantine | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Cesium-ion Thruster | 8% | -5/Factory Studied --------- Powered Hammer | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Hvy. Mass Driver | -3/Section 7 | Hacked Flexi-carbon Leg | -3/Section 7 | Hacked Alien Tech Used ----------------- Sigix Terminator Core Cannon Phase Redirector Matter Drive Core Stripper Sigix Broadsword Achievements -------------- Botjacking Bumper Bots False Reunion Fitting Room Heavy Suspicion I Laugh At Your Crits Into The Breach Item+ Look Less Dangerous Next Time Mistaken Identity Survival Of The Most Covered Suspicious Tailor-made There's More Where That Came From Challenges ------------ None Game ------ Seed DamperResetHoverbase Manual? 0 Play Time 02:49:31 Cumulative 136.1 hours Start 2026.07.15 @ 10:57:59 End 2026.07.19 @ 16:44:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 166 Adventurer 6 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 55 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2ec2086-ebc3-4e1d-bfab-fd89e86e8b6a