Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 21:56:54 Player: Exceptionally Mediocre Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (81) 405 Value Destroyed (2327) 2327 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 7376 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 37 Friendly Fire -19 Cogmind --------- Core Integrity 0/1000 Matter 278/300 Energy 96/100 System Corruption 32% Temperature Cool (9) Movement Walking (330) Ox3 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Combat Gravmag System > --- UTILITY (7) ------ Advanced Heat Sink Huge Storage Unit Advanced Melee Analysis Suite Backup Plating VII Focal Shield > --- WEAPON (4) ------- Backup Laser VII Powered Hammer > --- INVENTORY (25) --- Improved Treads Improved Treads Improved Treads Improved Treads Carbon-fiber Leg Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Power Amplifier Improved Remote Force Field Advanced System Shield High-powered Shock Rifle Heavy Laser Heavy Beamcaster Nova Cannon Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Melee Analysis Suite Improved Target Analyzer Backup Plating VII Focal Shield Advanced Shield Generator > --- WEAPON ----------- Backup Laser VII Heavy Disruptor Cannon Powered Hammer > --- INVENTORY -------- Huge Storage Unit Improved Remote Force Field Nova Cannon Powered Hammer [Rating: 97] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Wheel Treads Improved Treads Leg Constructs Wheel Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Protection Core Shielding Weapon Powered Hammer Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Constructs Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Ext Slots Evolved 10 | . . . . 8 . . 2 . . . Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 5 | . . . . 4 . . 1 . . . Weapon 2 | . . . . 1 . . 1 . . . Parts Attached 129 | 6 13 8 5 18 14 1 5 2 46 11 Power 11 | 1 3 . . 1 1 . 1 . 4 . Engine 5 | 1 3 . . . . . . . 1 . Core 6 | . . . . 1 1 . 1 . 3 . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 3 1 . 5 3 . 1 . 9 5 Treads 1 | . . . . . . . . . . 1 Leg 4 | . . . . . 1 . . . 1 2 Wheel 9 | 2 3 1 . 3 . . . . . . Hover 11 | . . . . 2 . . . . 7 2 Flight 4 | . . . . . 2 . 1 . 1 . Utility 49 | 1 4 2 2 10 4 . 2 1 20 3 Device 25 | . 1 . . 9 2 . 1 1 10 1 Storage 12 | 1 3 . 1 . 1 . 1 . 4 1 Processor 4 | . . . . . . . . . 4 . Hackware . | . . . . . . . . . . . Protection 8 | . . 2 1 1 1 . . . 2 1 Artifact . | . . . . . . . . . . . Weapon 40 | 2 3 5 3 2 6 1 1 1 13 3 Energy Gun 6 | . . . . . . 1 . . 4 1 Energy Cannon 6 | . . 2 1 1 1 . . . . 1 Ballistic Gun 9 | 2 1 . 2 . 3 . . . 1 . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 6 | . 2 2 . 1 . . . 1 . . Special Weapon 2 | . . 1 . . . . 1 . . . Impact Weapon 10 | . . . . . 1 . . . 8 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . . . . Parts Lost 72 | . 4 3 1 18 15 3 . . 23 5 Power 12 | . 1 . . 2 3 . . . 4 2 Propulsion 18 | . 3 1 . 5 3 1 . . 5 . Utility 21 | . . . . 7 6 . . . 6 2 Weapon 21 | . . 2 1 4 3 2 . . 8 1 Highest Loss Streak 9 | . 3 2 1 9 6 2 . . 9 3 To Critical Strikes 1 | . . . . . . . . . 1 . Average Slot Usage (%) 67 | . 91 99 98 48 37 37 46 47 55 83 Engine 5 | . 13 14 14 2 . . . . 3 . Core 1 | . . . . . 1 . 4 5 4 1 Leg 1 | . . . . 1 6 6 5 5 1 . Wheel 10 | . 28 28 28 4 . . . . . . Hover 3 | . . . . 3 1 . . . 4 22 Flight 2 | . . . . . 1 12 9 11 3 . Device 9 | . . 7 . 18 12 6 10 11 9 23 Storage 6 | . 19 14 13 2 2 . 4 . . 3 Processor 1 | . . . . . . . . . 3 6 Protection 4 | . . 6 12 3 . . . . 3 4 Energy Gun 2 | . . . . . . 1 5 5 7 5 Energy Cannon 4 | . . 4 18 4 . . . . . 4 Ballistic Gun 4 | . 19 . 7 1 3 4 . . . . Launcher 3 | . 8 20 1 . . . . . . . Impact Weapon 2 | . . . . . 2 4 . . 7 5 Naked Turns 9 | . . . . . . . . . 9 . Heaviest Build 121 | 14 114 97 98 111 103 10 94 94 109 121 Greatest Support 63 | 26 26 20 20 48 63 32 38 38 56 56 Greatest Overweight (x) 38 | . 5 4 4 10 3 . 2 2 9 38 Average Overweight (x) 1 | . 2 4 4 1 . . 1 . 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 25 25 25 25 Average Capacity 14 | 7 18 25 24 12 11 5 23 6 5 20 Most Carried 25 | 8 24 24 25 23 5 5 5 5 5 18 Average Carried 10 | 4 15 22 23 4 3 4 2 4 4 9 Final Capacity 25 | 8 25 25 25 5 5 5 25 5 5 25 Final Carried 25 | 8 24 21 25 3 5 4 3 5 5 18 Scrap Engine Consumption 35 | . . . . 35 . . . . . . Constructs Created 6 | . . . . 6 . . . . . . Constructs Modified 4 | . . . . 4 . . . . . . Class Distribution -------------------- 79% | Mutant 9% | Tank 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Tank | -5/Extension Resources | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Ext Matter Collected 2362 | 344 207 161 401 266 212 . . . 542 229 Remotely . | . . . . . . . . . . . Salvage Created 3064 | 147 256 145 538 486 205 . . . 940 347 Parts 147 | 17 40 4 27 17 9 . . . 27 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 11 | . . . 4 2 . . . . 4 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 8 | . . 5 . . 3 . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Ext Combat Hostiles Destroyed 48 | . 13 5 4 7 7 . . . 8 4 Melee 8 | . . . . . . . . . 5 3 Guns 11 | . 3 . . . 5 . . . 2 1 Cannons 14 | . . 1 4 7 2 . . . . . AOE 14 | . 10 4 . . . . . . . . Classes Destroyed 15 | 3 5 2 1 1 1 . . . 2 . Worker 6 | 1 1 . . 1 . . . . 3 . Builder 3 | . 3 . . . . . . . . . Tunneler 5 | 4 1 . . . . . . . . . Recycler 11 | 1 . . 5 1 . . . . 3 1 Mechanic 1 | . . . . . . . . . 1 . Operator 2 | . 1 . . . . . . . . 1 Turret 2 | . . 2 . . . . . . . . Watcher 3 | . 3 . . . . . . . . . Swarmer 14 | . 8 1 . . 5 . . . . . Grunt 15 | . 5 . . 4 2 . . . 1 3 Sentry 6 | . . . 4 1 . . . . 1 . Hunter 2 | . . . . . . . . . 2 . Programmer 6 | . . . . 2 . . . . 4 . Subdweller 4 | . . 4 . . . . . . . . Samaritan 1 | . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . 1 Best Kill Streak 7 | 3 7 2 2 2 4 . . . 4 2 Combat Bots Only 4 | . 4 2 1 2 4 . . . 2 2 Max Kills in Single Turn 3 | 1 3 1 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 2 1 . . . . . . . . Melee 1 | . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Ext Hostile Shots Fired 841 | . 37 65 26 268 183 17 2 . 213 30 Missed 250 | . 10 24 7 93 52 7 1 . 50 6 Damage Taken 9491 | . 415 441 273 2307 2145 205 22 . 3038 645 Core 1890 | . 43 95 25 360 345 20 . . 795 207 Absorbed by Shields 332 | . . . . 84 . . . . 183 65 Redirected to Shielding 105 | . . 1 6 28 70 . . . . . Ignored by Resistances 202 | . . . . 56 131 . . . 15 . Regen/Repaired (Parts) 92 | . . . . 92 . . . . . . Core Remaining (%) 49 | 100 . . 34 . . 14 . . . . Volleys Fired 240 | 15 24 22 39 52 32 4 1 . 44 7 Largest 3 | 2 2 2 2 2 2 1 1 . 3 1 Hottest 185 | 40 43 100 120 96 108 69 20 . 185 60 Shots Fired 342 | 30 34 31 55 76 38 3 1 . 65 9 Gun 183 | 30 21 . 20 17 21 3 . . 62 9 Cannon 113 | . . 5 34 57 17 . . . . . Launcher 40 | . 13 24 1 2 . . . . . . Special 6 | . . 2 . . . . 1 . 3 . Kinetic 148 | 30 21 . 20 40 37 . . . . . Thermal 126 | . . 7 34 34 . 3 1 . 41 6 Explosive 40 | . 13 24 1 2 . . . . . . Electromagnetic 28 | . . . . . 1 . . . 24 3 Robot Hit Streak 10 | 7 5 10 8 8 7 1 . . 6 7 Robot Miss Streak 10 | 4 4 2 3 2 10 5 1 . 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 245 | 14 14 15 40 50 23 1 . . 75 13 Core Hits 148 | 7 30 17 14 23 28 . . . 23 6 Critical Kills 2 | . . . . . . . . . 1 1 Critical Parts Destroyed 8 | . . . . . . . . . 5 3 Critical Strikes 14 | . . . . 1 . . . . 8 5 Blast 1 | . . . . 1 . . . . . . Corrupt 3 | . . . . . . . . . 2 1 Smash 10 | . . . . . . . . . 6 4 Melee Attacks 53 | . . . . . . . . . 44 9 Impact 53 | . . . . . . . . . 44 9 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . 5 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . Damage Inflicted 7595 | 169 1058 630 723 1375 450 18 . . 2524 648 Guns 1825 | 169 136 . 212 158 312 18 . . 664 156 Cannons 1704 | . . 34 492 1040 138 . . . . . Explosions 1894 | . 922 596 19 177 . . . . 56 124 Melee 2120 | . . . . . . . . . 1752 368 Ramming 5 | . . . . . . . . . 5 . Kinetic 1495 | 169 136 . 212 528 450 . . . . . Thermal 2051 | . . 34 492 670 . 18 . . 619 218 Explosive 1714 | . 922 596 19 177 . . . . . . Electromagnetic 210 | . . . . . . . . . 148 62 Impact 2120 | . . . . . . . . . 1752 368 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 32 | . 1 1 1 11 11 11 . 17 32 32 Average Corruption 12 | . 1 1 1 4 11 11 . 8 25 32 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 175 | . . 5 6 15 28 10 . 5 78 28 Message Errors 47 | . . 3 . 2 9 3 . 1 21 8 Matter Fused 43 | . . 1 2 6 5 1 . 1 19 8 Heat Flow Errors 25 | . . 1 2 1 6 3 . . 9 3 Energy Discharges 21 | . . . 1 2 5 1 . 2 8 2 Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (minor) 15 | . . . . . 1 1 . . 9 4 Data Loss (major) 9 | . . . 1 2 2 . . 1 2 1 Misfires 3 | . . . . 1 . . . . . 2 Misdirections 7 | . . . . . . . . . 7 . Weapon Failures 4 | . . . . . . 1 . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 964 | . 85 5 2 3 . . . . 528 341 Projectiles 9 | . . 5 2 2 . . . . . . Explosions 209 | . 85 . . 1 . . . . 26 97 Melee 746 | . . . . . . . . . 502 244 Knockbacks 18 | . . . . 5 3 . . . 10 . Impact 10 | . . . . . . . . . 10 . Kinetic 8 | . . . . 5 3 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 492 | . 131 79 . 48 . . . . 23 211 Shots 11 | . 3 3 . 2 . . . . 1 2 Rammed 3 | . . . . . . . . . 3 . Targets Rammed 3 | . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 396 | . 8 144 307 293 209 229 . . 396 102 Average Temperature 95 | . 2 69 81 125 87 118 . . 103 45 Received Heat Transfer 2550 | . 48 186 108 808 657 36 . . 494 213 Effects 2 | . . . 1 . . . . . 1 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . 6 3 Impact Corruptions 18 | . . . . . . . . . 15 3 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 3258 | . . 74 962 851 . 37 . . 1049 285 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Alert | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Ext Peak Influence 464 | 30 464 . 388 164 . . 52 33 141 165 Initial 324 | . 19 . 324 83 . . 37 18 23 40 Average 109 | 11 201 . 267 67 . . 38 28 37 56 Maximum Alert Level 2 | . 2 . 1 . . . . . . . Low Security (%) 76 | 100 40 . 17 100 . . 100 100 100 100 Level 1 23 | . 58 . 82 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 3 . . 2 . . . . 6 2 Investigation 5 | . 1 . . . . . . . 3 1 Extermination 3 | . . . . 1 . . . . 2 . Reinforcement 5 | . 2 . . 1 . . . . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Ext Distress Signals 3 | . 1 . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 112 | . 18 21 3 17 17 1 1 6 20 8 Peak Tracking Total 7 | . 4 3 1 5 7 1 1 6 7 3 Tactical Retreats 14 | . . 3 . 3 4 . . . 4 . Traps | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Ext Traps Triggered 9 | . 2 . . 2 . . 1 . 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . 1 . . . 1 . Machines | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Ext Machines Disabled 11 | . 1 3 . . . . . . 2 5 Max in Single Turn 5 | . 1 3 . . . . . . 1 5 Energy Cycler 2 | . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Ext Machines Accessed 10 | . 2 1 2 1 . . . . 2 2 Terminals 3 | . 1 . . . . . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 . Recycling Units 4 | . 1 . 2 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 28 | . 5 5 6 1 . . . . 6 5 Successful 13 | . 1 5 2 . . . . . 3 2 Failed 15 | . 4 . 4 1 . . . . 3 3 Catastrophic 5 | . . . 2 1 . . . . 1 1 Database Lockouts . | . . . . . . . . . . . Manual 4 | . 1 1 . . . . . . . 2 Terminals 6 | . 1 . . . . . . . . 5 Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . 1 . . . . 3 . Recycling Units 13 | . 4 . 6 . . . . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 1 5 . . . . . . . 2 Record 6 | . . 5 . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . 1 . Refit 1 | . . . . . . . . . 1 . Recycling Unit Hacks 3 | . . . 2 . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . 1 . Retrieve Components 2 | . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 . 1 1 . . . . 2 2 Full Trace Events 5 | . 1 . 1 . . . . . 2 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 12 | . . . 12 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Ext Total Allies 3 | . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . 3 Highest-Rated Group 95 | . . . . . . . . . . 95 Highest-Rated Ally 39 | . . . . . . . . . . 39 Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . 10 Total Damage 170 | . . . . . . . . . . 170 Kills 1 | . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Ext Turns Passed 6487 | 178 674 639 897 878 775 240 193 139 1351 523 Spaces Moved 4105 | 130 494 408 532 535 610 251 107 211 602 225 Core 78 | 2 . . . 19 . . . . 56 1 Treads 1 | . . . . . . . . . . 1 Legs 1290 | . . . . 144 609 251 107 40 138 1 Wheels 1796 | 128 494 408 532 234 . . . . . . Hover 670 | . . . . 138 . . . . 310 222 Flight 270 | . . . . . 1 . . 171 98 . Fastest Speed 40 | 50 90 140 140 50 92 92 92 52 40 71 Average Speed 128 | 89 114 140 140 130 110 92 164 62 172 151 Slowest Speed 1950 | 100 155 140 140 381 305 92 178 178 500 1950 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 5 85 30 91 14 77 31 3 98 9 26 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . . . 3 . . . . . Spaces Dug 15 | . 15 . . . . . . . . . Terrain Destroyed 224 | . 111 68 9 12 2 . . . 3 19 Melee . | . . . . . . . . . . . Projectile 10 | . . . 1 6 2 . . . 1 . AOE 214 | . 111 68 8 6 . . . . 2 19 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Fac Low Low Fac Was Fac Ext Total 4891 | 162 572 439 649 650 668 255 120 220 769 387 Wait 82 | . 1 . 6 10 5 . . . 3 57 Move 4096 | 129 493 407 531 534 609 250 107 210 601 225 Hop . | . . . . . . . . . . . Pick Up 132 | 10 27 1 44 11 5 . 4 3 8 19 Fast Attach 62 | 6 4 . 1 4 9 . . 2 32 4 Attach 46 | . 4 3 3 14 4 1 5 . 10 2 Detach 23 | . 3 . . 4 2 . . 2 7 5 Swap 21 | . 5 5 1 . 1 . . . 4 5 Drop 90 | 2 11 1 24 21 1 . . 3 17 10 Fire 240 | 15 24 22 39 52 32 4 1 . 44 7 Melee 48 | . . . . . . . . . 39 9 Ram 4 | . . . . . . . . . 4 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 3 Rewire 41 | . . . . . . . . . . 41 Trap . | . . . . . . . . . . . Miscellaneous 3 | . . . . . . . 3 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Extension History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 15) 331 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 13) 418 | -10/Materials | Lost 3 parts (1p2n) 755 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Discovered new exit (range 9) 853 | -10/Materials | Entered Subcaves 1074 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1294 | -10/Subcaves | Visited Clippyterm 1298 | -10/Subcaves | Learned Factory emergency access door positions 1355 | -10/Subcaves | Core integrity fell below 50% 1390 | -10/Subcaves | Discovered new exit (range 13) 1492 | -10/Subcaves | Entered Recycling 1495 | -8/Recycling | Found Scrap Engine 1930 | -8/Recycling | Discovered new exit (range 15) 2389 | -8/Recycling | Entered Factory 2389 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 2660 | -6/Factory | Lost 3 parts (1p1n1u) 2761 | -6/Factory | Lost 9 parts (1p2n3u3w) 3187 | -6/Factory | System corruption reached 10% 3207 | -6/Factory | Lost 3 parts (2u1w) 3243 | -6/Factory | Discovered new exit (range 16) 3267 | -6/Factory | Entered Lower Caves 3444 | -6/Lower Caves | Attracted the attention of an 0b10 base 3457 | -6/Lower Caves | Core integrity fell below 50% 3528 | -6/Lower Caves | Lost 6 parts (2p1n2u1w) 3682 | -6/Lower Caves | Learned Factory trap positions 3883 | -6/Lower Caves | Lost 3 parts (2u1w) 3921 | -6/Lower Caves | Core integrity fell below 20% 3967 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 4033 | -6/Lower Caves | Discovered new exit (range 6) 4042 | -6/Lower Caves | Entered another Lower Caves area 4042 | -6/Lower Caves | Discovered new exit (range 5) 4209 | -6/Lower Caves | Spotted B-75 Beast 4282 | -6/Lower Caves | Entered Factory 4282 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4283 | -5/Factory | Loaded intel: 88 trap records 4475 | -5/Factory | Sucked down chute 4475 | -5/Factory | Entered Waste 4489 | -5/Waste | Spotted C-40 Crusher 4490 | -5/Waste | EMP discharged 4512 | -5/Waste | Spotted C-40 Crusher 4515 | -5/Waste | Spotted C-40 Crusher 4526 | -5/Waste | Spotted C-40 Crusher 4533 | -5/Waste | Spotted C-40 Crusher 4534 | -5/Waste | Spotted C-40 Crusher 4590 | -5/Waste | EMP discharged 4590 | -5/Waste | System corruption reached 10% 4601 | -5/Waste | Discovered new exit (range 13) 4611 | -5/Waste | Found Broken Fusion Bomb Launcher 4614 | -5/Waste | Entered Factory 4819 | -5/Factory | Lost 7 parts (1p2n2u2w) 5374 | -5/Factory | Lost 9 parts (2p2n3u2w) 5392 | -5/Factory | Core integrity fell below 50% 5420 | -5/Factory | Lost 3 parts (1p2w) 5742 | -5/Factory | System corruption reached 30% 5952 | -5/Factory | Discovered new exit (range 15) 5965 | -5/Factory | Entered Extension 6002 | -5/Extension | Energy Cycler disabled 6003 | -5/Extension | Core integrity fell below 20% 6004 | -5/Extension | Rescued a captive Derelict 6006 | -5/Extension | Rescued a captive Derelict 6013 | -5/Extension | Rescued a captive Derelict 6354 | -5/Extension | Build established: Tank 6488 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06435_ G-50 Soldier springs to life. 06444_ FP-ZZK(g) heat damages Carbon-fiber Leg. 06445_ BY-L5Q(g) suffers critical hit (Burn). 06445_ G-50 Soldier destroyed. 06446_ FP-ZZK(g) heat damages Carbon-fiber Leg. 06447_ FP-ZZK(g) destroyed. 06448_ System corrupted: Matter fused (-5). 06450_ HV Slug penetrates G-50 Soldier. 06450_ G-50 Soldier knocked back. 06452_ G-50 Soldier destroyed. 06457_ Acquired Carbon-fiber Leg. 06461_ R-10 Processor collects Hvy. Laser. 06462_ 91-RMI(l) destroyed. 06464_ B4-5XQ(h) destroyed. 06469_ System corrupted: Energy discharge (-13). 06475_ Hvy. Disruptor Cannon destroyed. 06482_ Adv. Power Amplifier destroyed. 06484_ Acquired Carbon-fiber Leg. 06485_ GOV>,EO 8THX/YB IP6KSWREEH:KYD6RK6MN 06485_ Adv. Shield Generator destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????########?????????????????? | | ????????????????????????# #?????????????????? | | #########################!ggg #?????????????????? | | !% %=!=%g%% = #?????????????????? | | ########### ########@ = #?????????????????? | | #?????????# #???# % #?????????????????? | | #?????????# #???# % ;#????????????????? | | #?????????#### ## #???###+##;##????????????????? | | #????????????# #?# ##?????? ? #?????????????????? | | #????????????# #?? #???????% ?#?????????????????? | | #????????????#+#?? #??????? ???????????????????? | | #????????????????? ???????% ??????????????????? | | ???????????????????#??????? #?????????????????? | | ????????????????????????????% #?????????????????? | | ????????????????????????????## #?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? #?????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 32 Energy Capacity 452 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 59 Melee Accuracy 16 Target Analysis 6 Recoil Reduction 6 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumGammaMicroactuators Manual? 0 Play Time 01:14:22 Cumulative 62.6 hours Start 2024.04.15 @ 20:44:59 End 2024.04.15 @ 21:56:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d431ff34-4d69-4ddf-b426-d94ced634fa9