Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.16 @ 15:08:40 Player: Raragi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (99) 495 Value Destroyed (2218) 2218 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6273 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 221/300 Energy 158/160 System Corruption 7% Temperature Cool (9) Movement Walking (122) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (5) ------ Large Storage Unit Experimental Optical Array Improved Signal Interpreter Microactuators > --- WEAPON (2) ------- Flak Gun Heavy Missile Launcher > --- INVENTORY (15) --- Light Ion Engine Armored Treads Microactuators Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Experimental Optical Array Improved Signal Interpreter Improved Signal Interpreter Microactuators Microactuators > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Light Ion Engine Aluminum Leg Heavy Missile Launcher [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . Utility 3 | . . . . . 2 1 . . Weapon . | . . . . . . . . . Parts Attached 91 | . 6 2 2 4 32 20 2 23 Power 14 | . . 2 . . 5 5 . 2 Engine 11 | . . 2 . . 5 3 . 1 Core 3 | . . . . . . 2 . 1 Reactor . | . . . . . . . . . Propulsion 31 | . 2 . . 1 10 8 . 10 Treads 5 | . . . . . . 3 . 2 Leg 21 | . 2 . . 1 6 4 . 8 Wheel 5 | . . . . . 4 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | . 2 . 1 1 8 2 2 7 Device 8 | . . . . . 3 . 1 4 Storage 3 | . . . 1 . 1 . . 1 Processor 7 | . 1 . . . 3 1 1 1 Hackware . | . . . . . . . . . Protection 5 | . 1 . . 1 1 1 . 1 Artifact . | . . . . . . . . . Weapon 23 | . 2 . 1 2 9 5 . 4 Energy Gun 10 | . 2 . 1 2 4 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | . . . . . 5 . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . 3 . . Slashing Weapon 3 | . . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 . 2 . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 2 | . . . . . . 2 . . Parts Lost 43 | . . . . 4 16 15 4 4 Power 5 | . . . . . 3 2 . . Propulsion 17 | . . . . 1 5 8 2 1 Utility 10 | . . . . 1 3 3 2 1 Weapon 11 | . . . . 2 5 2 . 2 Highest Loss Streak 13 | . . . . 3 6 13 4 2 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 88 | . 99 100 99 99 79 79 51 67 Engine 9 | . 14 14 14 14 8 4 4 1 Leg 24 | . 28 28 28 27 17 17 3 25 Wheel 2 | . . . . . 6 6 4 . Device 2 | . . . . . 6 4 5 5 Storage 10 | . 14 14 14 14 9 7 5 1 Processor 12 | . 11 14 14 10 8 14 13 17 Protection 2 | . 1 . . 3 6 3 . . Energy Gun 18 | . 27 28 27 28 8 9 . . Ballistic Gun 1 | . . . . . 7 . . . Naked Turns . | . . . . . . . . . Heaviest Build 44 | 11 21 14 29 34 41 44 32 38 Greatest Support 67 | 20 26 26 26 26 39 48 22 67 Greatest Overweight (x) 11 | . 1 . 1 1 11 8 8 1 Average Overweight (x) . | . . . . 1 2 1 . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 15 Average Capacity 12 | . 8 8 14 15 15 15 13 6 Most Carried 15 | . 8 8 9 14 15 15 12 6 Average Carried 9 | . 7 7 8 11 9 13 10 2 Final Capacity 15 | 8 8 8 15 15 15 15 5 15 Final Carried 14 | 6 8 8 9 14 11 10 5 3 Class Distribution -------------------- 71% | Mutant 22% | Scavenger-Mutant 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Matter Collected 1297 | 154 106 20 . 55 567 134 . 261 Remotely . | . . . . . . . . . Salvage Created 3380 | . 302 88 . 44 1055 1223 . 668 Parts 166 | . 19 9 . 4 59 38 . 37 Haulers Intercepted 5 | . 1 . . . 2 2 . . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 58 | . 10 6 . 3 16 18 . 5 Melee 12 | . . . . . . 7 . 5 Guns 42 | . 10 6 . 3 14 9 . . Classes Destroyed 14 | . 5 . . . 7 1 . 1 Worker 13 | . . . . . 5 1 . 7 Builder 7 | . . . . . 1 4 . 2 Tunneler 2 | . . . . . 1 . . 1 Hauler 5 | . 1 . . . 2 2 . . Recycler 7 | . . . . . 3 2 . 2 Operator 2 | . 2 . . . . . . . Watcher 5 | . 1 . . . . 2 . 2 Swarmer 24 | . 6 6 . 3 5 4 . . Grunt 23 | . 4 . . . 6 11 . 2 Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . . . . 1 Sentry 3 | . . . . . 3 . . . Hunter 3 | . . . . . 1 1 . 1 Programmer 3 | . . . . . . 2 . 1 Best Kill Streak 11 | . 3 3 . 3 7 11 . 4 Combat Bots Only 5 | . 3 3 . 3 4 5 . 1 Max Kills in Single Turn 2 | . 1 2 . 1 2 1 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Damage Taken 5663 | . 241 103 . 391 1431 2099 271 1127 Core 1035 | . 84 37 . 87 127 434 92 174 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 64 | 100 . . . 16 76 . . . Volleys Fired 164 | . 27 8 . 18 73 37 . 1 Largest 2 | . 2 2 . 2 2 2 . 2 Hottest 130 | . 130 130 . 130 130 116 . 67 Shots Fired 296 | . 54 16 . 30 121 73 . 2 Gun 295 | . 54 16 . 30 121 73 . 1 Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 47 | . . . . . 46 . . 1 Thermal 211 | . 54 16 . 30 75 36 . . Explosive 1 | . . . . . . . . 1 Electromagnetic 37 | . . . . . . 37 . . Robot Hit Streak 18 | . 7 5 . 11 17 18 . . Robot Miss Streak 7 | . 3 5 . 2 2 1 . 7 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 4 | . . 1 . 1 1 1 . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . Shots Hit Robots 275 | . 33 8 . 22 90 87 . 35 Core Hits 109 | . 17 6 . 5 41 25 . 15 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 14 | . . . . . 1 13 . . Critical Strikes 38 | . 1 1 . 2 7 22 . 5 Burn 17 | . 1 1 . 2 6 7 . . Destroy 1 | . . . . . 1 . . . Corrupt 1 | . . . . . . 1 . . Smash 14 | . . . . . . 14 . . Sever 5 | . . . . . . . . 5 Melee Attacks 76 | . . . . . . 34 . 42 Impact 34 | . . . . . . 34 . . Slashing 42 | . . . . . . . . 42 Piercing . | . . . . . . . . . Sneak Attacks 21 | . . . . . . 6 . 15 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 3 | . . . . . . 3 . . Damage Inflicted 7738 | . 514 127 . 362 1531 2648 . 2556 Guns 3526 | . 514 127 . 362 1528 995 . . Cannons . | . . . . . . . . . Explosions 17 | . . . . . . . . 17 Melee 4147 | . . . . . . 1619 . 2528 Ramming 48 | . . . . . 3 34 . 11 Kinetic 580 | . . . . . 580 . . . Thermal 2496 | . 514 127 . 362 948 545 . . Explosive 17 | . . . . . . . . 17 Electromagnetic 450 | . . . . . . 450 . . Impact 1619 | . . . . . . 1619 . . Slashing 2528 | . . . . . . . . 2528 Piercing . | . . . . . . . . . Highest Corruption 18 | . . . . . 18 4 4 7 Average Corruption 10 | . . . . . 17 3 4 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 69 | . . . . . 34 6 3 26 Message Errors 17 | . . . . . 7 4 1 5 Matter Fused 17 | . . . . . 8 . . 9 Heat Flow Errors 10 | . . . . . 5 2 1 2 Energy Discharges 7 | . . . . . 6 . . 1 Parts Rejected 2 | . . . . . . . . 2 Parts Fused 2 | . . . . . 2 . . . Data Loss (minor) 6 | . . . . . 3 . . 3 Data Loss (major) 6 | . . . . . 3 . . 3 Alerts 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 1868 | . . . . . . 1002 . 866 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1868 | . . . . . . 1002 . 866 Knockbacks 2 | . . . . . . 2 . . Impact 2 | . . . . . . 2 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 54 | . . . . . . . . 54 Shots 1 | . . . . . . . . 1 Rammed 3 | . . . . . 3 . . . Targets Rammed 15 | . . . . . 3 7 . 5 Kicked 12 | . . . . . . 7 . 5 Crushed . | . . . . . . . . . Highest Temperature 544 | . 339 309 . 428 544 244 81 234 Average Temperature 134 | . 131 130 . 144 182 36 53 112 Received Heat Transfer 1380 | . 81 . . 108 297 489 . 405 Effects 21 | . 4 . . 2 15 . . . Shutdowns 3 | . . . . 1 2 . . . Energy Bleed 1 | . 1 . . . . . . . Interference 4 | . 3 . . 1 . . . . Matter Decay 3 | . . . . . 3 . . . Short Circuit 2 | . . . . . 2 . . . Damage (minor) 1 | . . . . . 1 . . . Damage (major) 7 | . . . . . 7 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 14 | . . . . . . 14 . . Impact Corruptions 37 | . . . . . . 37 . . Robots Melted 2 | . . . . . 2 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Melted 16 | . 2 . . . 10 4 . . Heat Transferred 6993 | . 1295 370 . 999 2664 1665 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Peak Influence 248 | . 248 194 . 85 191 247 90 243 Initial 80 | . . 54 . . 5 80 75 45 Average 85 | . 81 57 . 33 113 111 76 105 Maximum Alert Level 1 | . 1 . . . . 1 . 1 Low Security (%) 93 | . 95 100 . 100 100 78 100 89 Level 1 6 | . 4 . . . . 21 . 10 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 2 . . . 1 10 . 1 Investigation . | . . . . . . . . . Extermination 3 | . . . . . . 2 . 1 Reinforcement 5 | . 2 . . . 1 2 . . Assault . | . . . . . . . . . Garrison 6 | . . . . . . 6 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Distress Signals 10 | . 1 . . . 5 4 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 17 6 . 5 25 30 6 18 Peak Tracking Total 8 | . 4 3 . 3 8 8 6 5 Tactical Retreats 15 | . 2 . . 1 5 2 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . . . . . . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Machines Disabled 4 | . . . . 1 2 . . 1 Max in Single Turn 1 | . . . . 1 1 . . 1 Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Machines Accessed 17 | . 4 . 4 . 1 4 . 4 Terminals 5 | . 3 . . . . 1 . 1 Fabricators 2 | . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 . . . . 1 . 2 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 76 | . 7 . 49 . 1 13 . 6 Successful 62 | . 3 . 49 . 1 6 . 3 Failed 14 | . 4 . . . . 7 . 3 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 15 | . 3 . 3 . . 7 . 2 Terminals 14 | . 6 . . . . 6 . 2 Fabricators 3 | . . . . . . 2 . 1 Repair Stations . | . . . . . . . . . Recycling Units 6 | . 1 . . . . 2 . 3 Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 1 3 . . Terminal Hacks 53 | . 1 . 49 . . 3 . . Record 50 | . . . 49 . . 1 . . Prototype ID Bank 1 | . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . 1 . . Fabricator Hacks 2 | . . . . . . 1 . 1 Network Status 1 | . . . . . . . . 1 Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 Retrieve Components 2 | . 1 . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 4 | . 1 . . . . 2 . 1 Terminals 3 | . 1 . . . . 1 . 1 Assimilate 1 | . . . . . . . . 1 Botnet 2 | . 1 . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Reject 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 . . . . 3 . 3 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 84 | . . . . . . 84 . . Total Part Build Rating 8 | . . . . . . 8 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 1 . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 10 | . . . . . . . . 10 Highest-Rated Ally 10 | . . . . . . . . 10 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Turns Passed 7042 | . 674 609 1517 1065 1112 1094 137 834 Spaces Moved 3935 | 1 444 466 832 509 543 548 149 443 Core 140 | . . . . . 9 4 63 64 Treads 20 | . . . . . . 13 . 7 Legs 2934 | 1 444 466 832 509 145 165 . 372 Wheels 841 | . . . . . 389 366 86 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 120 190 100 110 50 50 Average Speed 145 | 120 120 120 181 190 145 130 86 114 Slowest Speed 600 | 120 190 120 190 190 600 450 450 170 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 2 88 73 94 84 26 16 76 15 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 2 | . 1 . . . 1 . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 13 | . . . . . . . . 13 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 13 | . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Total 4828 | . 536 501 842 577 738 798 155 681 Wait 424 | . 32 22 . 37 57 111 2 163 Move 3928 | . 443 465 831 508 542 548 148 443 Hop . | . . . . . . . . . Pick Up 44 | . 11 1 1 8 9 11 2 1 Fast Attach 53 | . 4 . . 1 18 13 2 15 Attach 23 | . . . 1 3 9 5 . 5 Detach 16 | . 3 . 1 . 6 4 . 2 Swap 15 | . 2 2 1 . 5 2 . 3 Drop 51 | . 14 3 1 . 16 15 1 1 Fire 164 | . 27 8 . 18 73 37 . 1 Melee 71 | . . . . . . 29 . 42 Ram 3 | . . . . . 3 . . . Kick 12 | . . . . . . 7 . 5 Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . Rewire 8 | . . . 6 2 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 16) 472 | -10/Materials | Identified exit to Mines 554 | -10/Materials | Discovered new exit (range 3) 675 | -10/Materials | Entered Mines 753 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 756 | -10/Mines | Found Prototype Device 1095 | -10/Mines | Discovered new exit (range 9) 1233 | -10/Mines | Discovered new exit (range 10) 1273 | -10/Mines | Learned location of Mines (-9) 1277 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1278 | -10/Mines | Discovered new exit (range 5) 1284 | -10/Mines | Entered Exiles 1302 | -10/Exiles | Discovered new exit (range 15) 1324 | -10/Exiles | Met 8R-AWN 1348 | -10/Exiles | Met EX-HEX 1447 | -10/Exiles | Met EX-DEC 1478 | -10/Exiles | Visited The Gauntlet 1772 | -10/Exiles | Learned location of Zion (-7) 1857 | -10/Exiles | Discovered new exit (range 14) 2024 | -10/Exiles | Met EX-BIN 2055 | -10/Exiles | Aligned with FarCom system 2057 | -10/Exiles | Given EX-Vault access code 2148 | -10/Exiles | Opened EX-Vault 2218 | -10/Exiles | Found Prototype Processor 2259 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2801 | -10/Exiles | Left Exiles lab with Modified TNC 2801 | -10/Exiles | Entered Mines 3234 | -9/Mines | Found a hidden stash of uninstalled traps 3250 | -9/Mines | Discovered new exit (range 14) 3592 | -9/Mines | Core integrity fell below 50% 3638 | -9/Mines | Lost 3 parts (1u2w) 3639 | -9/Mines | Learned Materials security intel 3658 | -9/Mines | Core integrity fell below 20% 3866 | -9/Mines | Entered Materials 3866 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3869 | -8/Materials | Identified Exp. Sensor Array 3871 | -8/Materials | Identified Modified TNC 4101 | -8/Materials | Lost 5 parts (2p1n2w) 4153 | -8/Materials | System corruption reached 10% 4183 | -8/Materials | Lost 6 parts (1n3u2w) 4470 | -8/Materials | Discovered new exit (range 8) 4516 | -8/Materials | Build established: Scavenger-Mutant 4561 | -8/Materials | Identified exit to Factory 4804 | -8/Materials | Discovered exit to Factory (range 14) 4978 | -8/Materials | Entered Factory 4978 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5068 | -7/Factory | Identified exit to Lower Caves 5287 | -7/Factory | Garrison activated, responded to threat 5621 | -7/Factory | Garrison activated, responded to threat 5792 | -7/Factory | Core integrity fell below 50% 5824 | -7/Factory | Lost 13 parts (2p7n2u2w) 5997 | -7/Factory | Build established: Mutant 6023 | -7/Factory | Fabricated Greatsword? 6072 | -7/Factory | Sucked down chute 6072 | -7/Factory | Entered Waste 6083 | -7/Waste | Spotted C-40 Crusher 6116 | -7/Waste | Spotted C-40 Crusher 6124 | -7/Waste | Spotted C-40 Crusher 6131 | -7/Waste | Crushed by Compactor (1 part destroyed) 6133 | -7/Waste | Spotted C-40 Crusher 6158 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6158 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6170 | -7/Waste | Spotted C-40 Crusher 6180 | -7/Waste | Spotted C-40 Crusher 6185 | -7/Waste | Crushed by Compactor (1 part destroyed) 6188 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6198 | -7/Waste | Discovered new exit (range 11) 6209 | -7/Waste | Identified exit to Factory 6209 | -7/Waste | Entered Factory 6219 | -7/Factory | Lost 4 parts (2n2u) 6300 | -7/Factory | Core integrity fell below 20% 7043 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06940_ Technician 4a destroyed. 06950_ L-41 Fighter Carbon-fiber Leg severed. 06950_ Hrd. Light Armor Plating severed. 06953_ Critical hit (Burn: +37). 06962_ R-06 Scavenger collects Carbon-fiber Leg. 06964_ L-41 Fighter destroyed. 06966_ R-06 Scavenger collects Hrd. Light Armor Plating. 06967_ Aluminum Leg destroyed. 06969_ Greatsword destroyed. 06971_ Kicked G-47 Trooper. 06973_ Kicked G-47 Trooper out of the way. 06975_ Kicked G-47 Trooper. 06982_ System corrupted: Matter fused (-10). 06995_ K-01 Serf cleans the Fusion Modulator. 07000_ System corrupted: Matter fused (-10). 07004_ Critical hit (Burn: +37). 07017_ System corrupted: Component data lost. 07034_ Acquired Flak Gun. 07042_ Manufacturing Mainframe disabled. 07043_ ALERT: Rogue bot located, Programmers report to Factory Zone 1T. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????####+##############??? | | ???????????????????????????## ??? | | ?????????????????????###### # ??? | | ???????????????####### ?? | | ???????????????# @ ?? | | ???????????????# ! ?? | | ???????######### """ r##############?? | | ???????# ## """ u # ! #?? | | ???????# """ ## """ " g # """""" #?? | | ???????# """ ## """" uu +% """""" #?? | | ???????# """ ## #gg #r """""" #?? | | ???????# %%%% ## """" """" # # """""" #?? | | ???????# """% ## """" """" # # #?? | | ???????# """% ## """" """" # t# #?? | | ???????# """ ## """" """" # # #?? | | ???????#% ## # t# [ "" "" #?? | | ???????# """ ############### # [ ""T"" #?? | | ???????# """ #?????????????# # """ #?? | | ######## """ #?????????????# # #?? | | # #?????????????# ########+#####?? | | "" """ # ####??????????# #??????# #?????? | | "" """ #+##+###T ############ #??????# #?????? | | "" """ # #??????#=#?????? | | # #??????#!#???### | | "" %+ % #??????# ##### | | "" #% #??????# / | | "" # #??????# # | | """ ### #+#####+### #??????# # | | = %Y" #?# #?????????# #??????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed SwordEnhancedInsulator Manual? 0 Play Time 01:00:47 Cumulative 27.0 hours Start 2023.06.16 @ 14:09:48 End 2023.06.16 @ 15:08:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a08dc1b-0628-4610-8b92-dc70bee60d4b