Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 18:00:32 Player: Patryk Z Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (116) 580 Value Destroyed (3694) 3694 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2390) 2390 TOTAL SCORE: 13364 Bonus ------- High Alert Combat Kills 590 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 1323/1450 Matter 156/300 Energy 7/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Field Propulsion Array Diametric Drive Impulse Thruster Array Cooled Q-thruster > --- UTILITY (10) ----- Structural Scanner Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Target Analyzer Core Analyzer Improved Transmission Jammer Advanced ECM Suite Improved Hacking Suite > --- WEAPON (3) ------- Vortex Lance > --- INVENTORY (5) ---- Impulse Thruster Advanced Surge Thruster Q-thruster Q-thruster Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Q-thruster Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Enhanced Optical Array Improved Targeting Computer Advanced Target Analyzer Core Analyzer Improved Transmission Jammer Advanced ECM Suite Reaction Control System Improved Hacking Suite > --- WEAPON ----------- Enhanced Hardcell Cannon Advanced Remote Datajack Vortex Lance > --- INVENTORY -------- Impulse Thruster Impulse Thruster Impulse Thruster [Rating: 150] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Wheel Flight Unit Impulse Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon CPS Tube Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . . . 8 2 2 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 6 | . . . . 1 1 . . . . . 2 2 Utility 8 | . . . . 6 1 1 . . . . . . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 111 | 3 16 . 6 28 17 12 . . 4 2 9 14 Power 12 | . 5 . . 1 2 1 . . . . 2 1 Engine 6 | . 4 . . 1 1 . . . . . . . Core 2 | . 1 . . . 1 . . . . . . . Reactor 4 | . . . . . . 1 . . . . 2 1 Propulsion 34 | 2 1 . 3 9 6 5 . . . . 5 3 Treads 11 | 2 1 . 3 . 5 . . . . . . . Leg 8 | . . . . 7 1 . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 13 | . . . . . . 5 . . . . 5 3 Utility 37 | 1 2 . 1 10 4 5 . . 2 2 2 8 Device 18 | 1 . . 1 4 1 3 . . 2 1 2 3 Storage 2 | . 2 . . . . . . . . . . . Processor 10 | . . . . 3 1 1 . . . 1 . 4 Hackware 2 | . . . . . . 1 . . . . . 1 Protection 5 | . . . . 3 2 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | . 8 . 2 8 5 1 . . 2 . . 2 Energy Gun 4 | . 1 . . . 3 . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 9 | . 1 . 1 6 1 . . . . . . . Ballistic Cannon 6 | . 2 . 1 . 1 1 . . . . . 1 Launcher . | . . . . . . . . . . . . . Special Weapon 4 | . 1 . . 1 . . . . 1 . . 1 Impact Weapon 1 | . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . . . 1 . . 3 . 2 2 Parts Lost 38 | . . . . 14 6 . . 1 . 5 3 9 Power 4 | . . . . 1 1 . . . . . . 2 Propulsion 10 | . . . . 6 . . . . . 1 1 2 Utility 16 | . . . . 3 3 . . 1 . 4 2 3 Weapon 8 | . . . . 4 2 . . . . . . 2 Highest Loss Streak 6 | . . . . 5 2 . . 1 . 3 2 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 10 | 5 9 15 14 11 12 8 5 5 5 4 3 3 Power . | 1 . 1 . . . . . . . . . . Propulsion 1 | 1 1 1 . . 2 2 4 4 4 3 3 3 Utility 6 | 1 5 10 10 8 5 3 1 1 . . . . Weapon 1 | 1 1 2 2 1 1 1 . . . 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 39 | 11 11 . 9 1 1 3 . . . . . 3 Power 4 | 1 2 . 1 . . . . . . . . . Propulsion 8 | 6 . . . . . . . . . . . 2 Utility 21 | 2 8 . 7 1 1 2 . . . . . . Weapon 6 | 2 1 . 1 . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 87 74 85 84 84 83 85 82 80 81 Engine 8 | . 11 14 14 6 1 5 5 5 8 10 5 . Treads 15 | . 28 28 28 8 8 13 . . . . . . Leg 1 | . . . . 3 12 . . . . . . . Flight 3 | . . . . . . 6 15 15 15 15 22 25 Device 14 | . 14 14 13 6 16 21 31 31 34 24 15 15 Storage 8 | . 14 14 14 6 5 3 . . . . . . Processor 7 | . . . . 12 13 10 15 14 10 14 14 16 Protection 1 | . . . . 5 1 6 . . . . . . Energy Gun 1 | . 4 . . . 2 4 . . . . . . Energy Cannon 2 | . 7 13 . . . . . . . . . . Ballistic Gun 6 | . 10 . 2 12 10 4 . . . . . . Ballistic Cannon 3 | . 3 7 2 4 2 3 5 5 5 5 4 4 Special Melee Weapon 2 | . 1 . 11 . . . . . . . . . Peak Build Rating 150 | 8 11 12 26 78 92 87 76 76 90 81 118 150 Average Rating 49 | 6 8 11 17 69 80 74 76 75 78 77 103 135 On Entrance 52 | 6 7 11 12 26 71 62 76 76 73 81 75 105 Avg Prop Armor Cover (%) 3 | . . . . 2 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 86 | 15 35 35 40 68 76 86 31 31 34 34 43 61 Greatest Support 116 | 40 40 40 50 60 88 116 35 35 35 35 47 63 Greatest Overweight (x) 12 | . . . . 6 5 12 . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 12 | 8 10 15 15 15 15 11 5 5 5 5 5 5 Most Carried 15 | 8 15 15 15 15 15 14 5 5 5 5 5 5 Average Carried 11 | 5 9 15 14 13 12 8 5 5 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 5 15 15 15 11 14 5 5 5 5 5 5 5 Class Distribution -------------------- 49% | Mutant 9% | Scientist-Skirmisher 9% | Skirmisher 9% | Scavenger-Skirmisher 7% | Infiltrator-Mutant 4% | Infiltrator-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scientist-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Infiltrator-Mutant | -4/Upper Caves Infiltrator-Mutant | -4/Upper Caves Infiltrator-Mutant | -4/Warlord Mutant | -3/Proximity Caves Sprinter | -3/Research Infiltrator-Sprinter | -2/Research Resources | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp War Pro Res Res Matter Collected 4762 | 400 895 87 450 1562 579 183 . 88 50 110 138 220 Remotely . | . . . . . . . . . . . . . Salvage Created 4563 | 313 843 . 337 1614 1028 . . 16 . . . 412 Parts 280 | 33 58 . 16 95 48 . . . . . . 30 Haulers Intercepted 6 | . 2 . . 1 2 . . . . . . 1 Recyclers Shooed 3 | 1 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . 5 . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 72 | . 14 . 7 28 16 . . 1 . . . 6 Melee 3 | . . . . 2 . . . . . . . 1 Guns 38 | . 4 . 2 21 11 . . . . . . . Cannons 31 | . 10 . 5 5 5 . . 1 . . . 5 Classes Destroyed 18 | 3 6 . 4 3 1 . . . . . . 1 Worker 11 | 4 . . . 7 . . . . . . . . Builder 10 | . 4 . . 2 1 . . . . . . 3 Tunneler 10 | 9 1 . . . . . . . . . . . Hauler 6 | . 2 . . 1 2 . . . . . . 1 Recycler 2 | 1 1 . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . 1 Watcher 3 | . 3 . . . . . . . . . . . Swarmer 15 | . 3 . . 4 4 . . 1 . . . 3 Cutter 1 | . . . . . . . . . . . . 1 Grunt 29 | . 11 . . 13 5 . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . Hunter 3 | . . . . 2 1 . . . . . . . Programmer 14 | . . . . 7 5 . . . . . . 2 Bolteater 1 | . . . 1 . . . . . . . . . Federalist 2 | . . . 2 . . . . . . . . . Explorer 3 | . . . 3 . . . . . . . . . Scrapper 1 | . . . 1 . . . . . . . . . Best Kill Streak 11 | 4 5 . 5 11 8 . . 1 . . . 3 Combat Bots Only 11 | . 5 . 5 11 8 . . 1 . . . 3 Max Kills in Single Turn 2 | 2 1 . 1 1 2 . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp War Pro Res Res Hostile Shots Fired 628 | . 61 . 20 291 100 . . 12 . 7 44 93 Missed 194 | . 12 . 6 65 27 . . 7 . 5 24 48 Hits 434 | . 49 . 14 226 73 . . 5 . 2 20 45 Melee 12 | . . . 4 4 . . . . . . 4 . Projectile 422 | . 49 . 10 222 73 . . 5 . 2 16 45 AOE 4 | . . . . 1 . . . . . . 1 2 Critical Strikes 17 | . . . 1 7 6 . . . . . 1 2 Part Disruptions 6 | . . . . 5 1 . . . . . . . Damage Taken 8037 | . 541 . 273 3876 1385 . . 101 . 255 519 1087 Core 955 | . 86 . 88 324 177 . . 14 . . 139 127 Absorbed by Shields 64 | . . . . 8 56 . . . . . . . Regen/Repaired (Parts) 119 | . . . . . . . . . 27 . . 92 Core Remaining (%) 76 | 100 . . 30 61 82 . . . . 98 89 . Volleys Fired 328 | 27 85 . 18 101 47 . . 4 . 27 . 19 Largest 3 | 2 2 . 2 3 3 . . 1 . 1 . 1 Hottest 142 | 70 100 . 69 100 142 . . 55 . 55 . 58 Shots Fired 650 | 54 142 3 35 240 126 . . 4 . 27 . 19 Gun 460 | 54 75 . 18 212 101 . . . . . . . Cannon 183 | . 60 3 17 28 25 . . 4 . 27 . 19 Launcher . | . . . . . . . . . . . . . Special 7 | . 7 . . . . . . . . . . . Kinetic 530 | 27 78 1 35 240 99 . . 4 . 27 . 19 Thermal 93 | 27 64 2 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 27 | . . . . . 27 . . . . . . . Robot Hit Streak 33 | 5 6 3 6 19 33 . . 1 . . . 5 Robot Miss Streak 7 | 2 4 . 6 7 2 . . 1 . . . 2 Penetration Max 1 | . . . . 1 1 . . . . . . . Secondary Targets 4 | . . . . 4 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Shots Hit Robots 456 | 35 95 2 29 187 90 . . 2 . . . 16 Core Hits 206 | 15 34 . 23 87 40 . . . . . . 7 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed 10 | 2 1 . 1 5 1 . . . . . . . Critical Strikes 16 | 2 2 1 1 6 3 . . . . . . 1 Burn 1 | . 1 . . . . . . . . . . . Destroy 11 | 2 1 . 1 6 1 . . . . . . . Blast 4 | . . 1 . . 2 . . . . . . 1 Melee Attacks 120 | . 21 15 . 19 . 2 5 2 10 18 18 10 Impact 16 | . 2 14 . . . . . . . . . . Slashing 71 | . . . . 19 . 2 5 2 10 18 15 . Piercing . | . . . . . . . . . . . . . Entropic 13 | . . . . . . . . . . . 3 10 Sneak Attacks 18 | . 14 . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10030 | 445 1202 19 513 4100 2147 . . 85 . . . 1519 Guns 6164 | 445 513 . 226 3252 1728 . . . . . . . Cannons 2298 | . 689 19 287 496 394 . . 85 . . . 328 Explosions . | . . . . . . . . . . . . . Melee 1518 | . . . . 327 . . . . . . . 1191 Ramming 50 | . . . . 25 25 . . . . . . . Kinetic 7269 | 218 628 19 513 3748 1730 . . 85 . . . 328 Thermal 801 | 227 574 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 392 | . . . . . 392 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 327 | . . . . 327 . . . . . . . . Piercing . | . . . . . . . . . . . . . Entropic 1191 | . . . . . . . . . . . . 1191 Highest Corruption 15 | . 4 4 4 15 5 . . . . 7 . 5 Average Corruption 4 | . 4 4 4 6 2 . . . . 7 . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 161 | . 8 10 55 71 12 . . . . 3 . 2 Message Errors 33 | . 2 2 11 14 4 . . . . . . . Matter Fused 44 | . 1 1 20 17 2 . . . . 2 . 1 Heat Flow Errors 20 | . 2 3 8 6 1 . . . . . . . Energy Discharges 22 | . 1 . 10 8 2 . . . . . . 1 Parts Fused 2 | . . . 1 1 . . . . . . . . Data Loss (minor) 13 | . 1 . 2 8 1 . . . . 1 . . Data Loss (major) 10 | . 1 1 3 5 . . . . . . . . Misfires 6 | . . 3 . 3 . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . Misdirections 1 | . . . . 1 . . . . . . . . Weapon Failures 9 | . . . . 7 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 519 | . . . . 11 . . . 16 . . . 492 Projectiles 20 | . . . . 4 . . . 16 . . . . Explosions . | . . . . . . . . . . . . . Melee 499 | . . . . 7 . . . . . . . 492 Knockbacks 26 | . 3 . 3 13 4 . . 1 . . . 2 Impact . | . . . . . . . . . . . . . Kinetic 24 | . 3 . 3 13 3 . . 1 . . . 1 Secondary 2 | . . . . . 1 . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 2 | . . . . . 2 . . . . . . . Targets Rammed 10 | . . . . 7 3 . . . . . . . Kicked 7 | . . . . 7 . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 298 | 90 216 175 270 272 298 . . 4 . 32 211 208 Average Temperature 66 | 35 70 84 77 56 93 . . 3 . 15 77 68 Received Heat Transfer 1176 | . 258 . 91 512 171 . . 9 . . 36 99 Effects 8 | . . . 2 . 6 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Interference 7 | . . . 2 . 5 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | 1 2 . 2 . . . . . . . . . Heat Transferred 2072 | 666 1406 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp War Pro Res Res Maximum Alert Level 4 | . 1 . . 4 3 1 . . . . 2 . Low Security (%) 61 | 100 95 . . 63 . . . . . . . 100 Level 1 13 | . 4 . . 7 4 100 . . . . 88 . Level 2 16 | . . . . 9 90 . . . . . 11 . Level 3 8 | . . . . 19 5 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1100 | 15 211 . . 1100 822 396 . . . . 445 174 Initial 537 | . . . . . 537 396 . . . . 300 165 Average 234 | 1 56 . . 270 562 294 . . . . 354 126 Influence Increases 4389 | 70 506 . . 1729 880 106 30 170 . . 565 333 Destroy 0b10 Robot/C 1300 | . 280 . . 560 320 . . 20 . . . 120 Destroy 0b10 Robot/NC 225 | 70 60 . . 50 15 . . . . . . 30 Destroy Leader 298 | . 80 . . 122 74 . . . . . . 22 Successful Hack 160 | . 15 . . 28 22 42 . . . . 18 35 Select Force Hacks 30 | . . . . . 30 . . . . . . . Disable Machine 45 | . 15 . . . 30 . . . . . . . Anti-Garrison Action 200 | . . . . 200 . . . . . . . . Destroy Structure 101 | . 11 . . 14 14 4 . . . . 22 36 Advance Influence 300 | . . . . . . . . . . . 300 . Partial Spotted 165 | . . . . 30 15 . . . . . 105 15 Lose Combat Pursuer 765 | . 45 . . 225 60 60 30 150 . . 120 75 Active Sensor Use 800 | . . . . 500 300 . . . . . . . Influence Decreases 4291 | 70 316 190 . 631 1167 645 171 186 115 . 270 530 Entered New Map 1440 | . . 92 . . 561 415 101 26 115 . . 130 Time Decay 2281 | 70 316 98 . 491 446 230 70 150 . . 140 270 Search Patrol Dispatched 200 | . . . . . 100 . . . . . 100 . Lost Part 330 | . . . . 140 60 . . 10 . . 30 90 Lost Ally 40 | . . . . . . . . . . . . 40 Squads Dispatched 49 | . 3 . . 17 13 1 . 1 . . 5 9 Investigation 14 | . 1 . . 7 5 . . . . . . 1 Extermination 12 | . . . . 3 2 1 . . . . 2 4 Reinforcement 18 | . 2 . . 7 2 . . . . . 3 4 Assault 1 | . . . . . . . . 1 . . . . Garrison 4 | . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . 1 . . . . . 1 . Construction Impeded 4 | . . . . 3 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses 8 | . . . . 5 3 . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp War Pro Res Res Distress Signals 7 | . 2 . . . . . . . . . 5 . Communications Jammed 20 | . . . . . . . . . . . . 20 Distress Signals 20 | . . . . . . . . . . . . 20 Times Spotted 254 | . 27 . 22 46 24 4 1 17 6 9 46 52 Peak Tracking Total 30 | . 6 . 4 10 5 4 4 10 9 5 12 30 Tactical Retreats 39 | . 2 . . 10 4 1 1 4 . 2 10 5 ECM-based Alert Blocks 38 | . . . . . . . . 7 . 4 22 5 Traps | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp War Pro Res Res Traps Triggered 4 | . 1 . . 1 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp War Pro Res Res Machines Disabled 4 | . 1 . 1 . 2 . . . . . . . Max in Single Turn 1 | . 1 . 1 . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp War Pro Res Res Machines Accessed 56 | . 7 2 9 11 5 5 . 2 6 . 4 5 Terminals 19 | . 4 . . 5 2 3 . . . . 3 2 Fabricators 3 | . . . . 2 . . . . . . 1 . Repair Stations 4 | . 1 . . . . 1 . . . . . 2 Recycling Units 6 | . 2 . . 2 2 . . . . . . . Scanalyzers 4 | . . . . 1 1 1 . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 170 | . 27 3 59 28 11 5 . 2 13 . 9 13 Successful 127 | . 16 3 59 12 6 3 . 2 13 . 6 7 Failed 42 | . 11 . . 15 5 2 . . . . 3 6 Catastrophic 5 | . . . . 4 1 . . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . Manual 43 | . 7 . . 17 7 2 . 2 . . 3 5 Terminals 44 | . 16 . . 10 5 3 . . . . 5 5 Fabricators 8 | . . . . 4 . . . . . . 4 . Repair Stations 7 | . 1 . . . . 1 . . . . . 5 Recycling Units 19 | . 10 . . 5 4 . . . . . . . Scanalyzers 13 | . . . . 7 2 1 . . . . . 3 Garrison Access 2 | . . . . 2 . . . . . . . . Terminal Hacks 93 | . 9 3 59 1 1 2 . 2 13 . 2 1 Record 82 | . 7 1 59 . 1 . . 1 11 . 1 1 Open Door 4 | . . 1 . . . . . 1 2 . . . Open DSF 1 | . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Network Status 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 3 | . . . . . . . . . . . . 3 Scan Component 2 | . . . . . . . . . . . . 2 Repair 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 5 | . 4 . . 1 . . . . . . . . Report Inventory 3 | . 2 . . 1 . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . Scanalyzer 6 | . . . . 4 1 . . . . . . 1 Retrieve Study 6 | . . . . 4 1 . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . . 3 2 1 . . . . 2 2 Terminals 7 | . 1 . . 2 1 1 . . . . 1 1 Botnet 7 | . 1 . . 2 1 1 . . . . 1 1 Fabricators 1 | . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . 1 . Repair Stations 2 | . 1 . . . . . . . . . . 1 Mechanics 2 | . 1 . . . . . . . . . . 1 Recycling Units 2 | . 1 . . . 1 . . . . . . . Mask 1 | . 1 . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . 1 Hacking Detections 31 | . 6 . . 11 4 2 . . . . 3 5 Full Trace Events 1 | . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . 204 . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . 4 1 . . . . . . 1 Parts Repaired 1 | . . . . . . . . . . . . 1 Time 62 | . . . . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 10 | . 8 . . . . . . . . . . 2 Non-combat 8 | . 8 . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 2 Robot Hacks Applied 12 | . 12 . . . . . . . . . . . parse_system 4 | . 4 . . . . . . . . . . . no_distress 6 | . 6 . . . . . . . . . . . find_recycling 1 | . 1 . . . . . . . . . . . check_alert 1 | . 1 . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 Autooverrided 2 | . . . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp War Pro Res Res Total Allies 2 | . . . . . . . . . . . . 2 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 82 | . . . . . . . . . . . . 82 Highest-Rated Ally 82 | . . . . . . . . . . . . 82 Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . . . . 5 Total Damage 129 | . . . . . . . . . . . . 129 Kills 1 | . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 5 | . . . 5 . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp War Pro Res Res Active Infowar (turns) 12128 | 465 1944 635 2581 2865 1111 498 146 311 380 324 281 587 Optics 6317 | . . . . 2863 1111 498 146 311 380 324 281 403 Sensors 2030 | . . . 2030 . . . . . . . . . A.S.S. 3939 | . . . . 2850 1089 . . . . . . . IFF 1532 | . . . . . . 434 146 311 380 261 . . Structural 2272 | . . . . 1 529 498 146 311 380 25 . 382 Seismic 5525 | 465 1944 635 551 3 . 494 146 311 380 324 272 . T.N.C. 614 | . . . . . 515 . . . . . . 99 Jamming 481 | . . . . . . . . . . . . 481 ECM 523 | . . . . . . 2 . 32 22 277 132 58 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 3 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp War Pro Res Res Turns Passed 12192 | 501 1944 635 2600 2865 1111 498 146 311 380 324 281 596 Spaces Moved 9405 | 71 794 357 1531 1099 597 502 368 719 917 528 637 1285 Core 1 | . . . . . . 1 . . . . . . Treads 3826 | 62 794 357 1531 674 258 150 . . . . . . Legs 319 | 9 . . . 68 242 . . . . . . . Wheels 454 | . . . . 357 97 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 4805 | . . . . . . 351 368 719 917 528 637 1285 Fastest Speed 20 | 120 160 160 160 110 112 31 34 34 34 34 28 20 Average Speed 96 | 154 160 160 162 186 139 73 34 34 34 34 28 24 Slowest Speed 650 | 160 160 160 165 245 160 650 34 34 34 34 31 25 Overloaded Moves 9 | . . . . . . . . . . . . 9 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . . 2 18 17 Potential Cave-ins 18 | . . . . . . . . . . 15 3 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 51 | 3 87 21 88 33 20 14 65 88 97 91 29 31 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 4 | . . . 2 . 1 . . 1 . . . . Known Exits Taken 4 | . . . 1 1 . 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 . . 1 . 1 1 1 1 . . Scrap Searched 13 | . . . 6 . . . . 3 . 4 . . Spaces Dug 96 | . 7 7 . 7 . 2 5 2 . 45 15 6 Terrain Destroyed 113 | . 7 7 . 9 7 2 5 4 . 45 15 12 Melee 57 | . 1 7 . 7 . 2 5 2 . 18 15 . Projectile 56 | . 6 . . 2 7 . . 2 . 27 . 12 AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Upp Upp War Pro Res Res Total 11744 | 409 1286 393 1612 1677 775 635 380 777 970 615 695 1520 Wait 1565 | 300 294 16 25 390 85 84 8 53 33 41 40 196 Move 9323 | 70 793 356 1530 1098 596 501 367 718 916 522 604 1252 Hop 32 | . . . . . . . . . . 2 14 16 Pick Up 65 | 4 22 . 12 11 5 5 . . . . 4 2 Fast Attach 74 | 1 6 . 3 16 9 11 . . 4 2 6 16 Attach 40 | . . . 2 17 9 6 . . 1 1 3 1 Detach 25 | . . . 1 7 8 3 . . 3 1 . 2 Swap 64 | 2 43 5 3 3 4 1 . . . . 3 . Drop 99 | 5 22 . 18 8 9 22 . . 3 . 6 6 Fire 328 | 27 85 . 18 101 47 . . 4 . 27 . 19 Melee 117 | . 21 15 . 19 . 2 5 2 10 18 15 10 Ram . | . . . . . . . . . . . . . Kick 7 | . . . . 7 . . . . . . . . Crush 3 | . . . . . 3 . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 502 | -11/Scrapyard | Entered Materials 503 | -10/Materials | Build established: Mutant 1171 | -10/Materials | Discovered new exit (range 3) 1506 | -10/Materials | Discovered new exit (range 9) 1750 | -10/Materials | Discovered new exit (range 4) 2196 | -10/Materials | Discovered new exit (range 16) 2431 | -10/Materials | Discovered new exit (range 10) 2446 | -10/Materials | Entered Subcaves 2447 | -10/Subcaves | Approached by a straggling Scientist 2458 | -10/Subcaves | Learned Materials non-interactive machine intel 2477 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2918 | -10/Subcaves | Released subatomizers from SUBCON Basin 3076 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3081 | -10/Subcaves | Entered Scraptown 3340 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3788 | -8/Scraptown | Discovered new exit (range 5) 3935 | -8/Scraptown | Visited Fellowship of the Rings 3989 | -8/Scraptown | Visited Comm Corps 4079 | -8/Scraptown | Visited Bundlers 4167 | -8/Scraptown | Visited Junk Repository 4484 | -8/Scraptown | Visited UFD Registry 4484 | -8/Scraptown | Registered with UFD as "Toolkit" 4497 | -8/Scraptown | Visited Spacefarers 4580 | -8/Scraptown | Visited Cyclists 4603 | -8/Scraptown | Entered Cyclist Reading Room 4662 | -8/Scraptown | Visited Shadow of the Wyrm 4730 | -8/Scraptown | Learned location of Zion (-6) 4957 | -8/Scraptown | Visited Abandonware Association 4985 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 5031 | -8/Scraptown | Visited Curators Association 5061 | -8/Scraptown | Visited Scrap Suit Storage 5175 | -8/Scraptown | Met Optimus 5175 | -8/Scraptown | Accepted into 0bPrime 5282 | -8/Scraptown | Civil war broke out across Scraptown 5362 | -8/Scraptown | Identified exit to Factory 5421 | -8/Scraptown | Visited LU-1G1's Boring Crew 5424 | -8/Scraptown | Lost 7 allies 5454 | -8/Scraptown | Optimus destroyed in the chaos of civil war 5498 | -8/Scraptown | Visited Infowarlord's Domain 5507 | -8/Scraptown | Found Active Sensor Suite 5557 | -8/Scraptown | Visited Observation Area 5658 | -8/Scraptown | Core integrity fell below 50% 5681 | -8/Scraptown | Entered Factory 5681 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x6, Weapon x1 5687 | -6/Factory | Lost 9 allies 5982 | -6/Factory | Build established: Skirmisher 6372 | -6/Factory | Central database locked down 6681 | -6/Factory | Build established: Scientist-Skirmisher 7711 | -6/Factory | Lost 3 parts (1u2w) 7977 | -6/Factory | System corruption reached 10% 8049 | -6/Factory | Lost 5 parts (3n1u1w) 8062 | -6/Factory | Destroyed 11 combat bots 8486 | -6/Factory | Discovered new exit (range 4) 8545 | -6/Factory | Identified exit to Factory 8546 | -6/Factory | Entered another Factory area 8546 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8625 | -5/Factory | Build established: Scavenger-Skirmisher 9146 | -5/Factory | Search patrols dispatched 9212 | -5/Factory | Garrison activated, responded to threat 9297 | -5/Factory | Destroyed 8 combat bots 9323 | -5/Factory | Found Unknown Protection 9323 | -5/Factory | Identified Imp. Powered Armor 9620 | -5/Factory | Discovered new exit (range 14) 9635 | -5/Factory | Garrison activated, responded to threat 9657 | -5/Factory | Entered another Factory area 9657 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9951 | -4/Factory | Build established: Scavenger-Gunner 10056 | -4/Factory | Identified exit to Upper Caves 10056 | -4/Factory | Identified exit to Armory 10074 | -4/Factory | Discovered new exit (range 3) 10132 | -4/Factory | Spotted B-86 Titan 10155 | -4/Factory | Entered Upper Caves 10291 | -4/Upper Caves | Learned Research stockpile data 10297 | -4/Upper Caves | Discovered new exit (range 6) 10301 | -4/Upper Caves | Entered another Upper Caves area 10355 | -4/Upper Caves | Entered a destroyed Warlord outpost 10355 | -4/Upper Caves | Learned Research garrison access intel 10386 | -4/Upper Caves | Build established: Infiltrator-Mutant 10432 | -4/Upper Caves | Discovered new exit (range 14) 10574 | -4/Upper Caves | Learned location of 1 exit from Research 10575 | -4/Upper Caves | Learned location of Quarantine (-3) 10585 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10610 | -4/Upper Caves | Discovered new exit (range 6) 10612 | -4/Upper Caves | Entered Warlord 10634 | -4/Warlord | Discovered new exit (range 8) 10677 | -4/Warlord | Found Prototype Device 10677 | -4/Warlord | Identified Minesniffer Drone Bay 10744 | -4/Warlord | Found Prototype Special Weapon 10744 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 10767 | -4/Warlord | Visited the Vortex Lab 10768 | -4/Warlord | Warlord's base attacked by MAIN.C 10769 | -4/Warlord | Found Prototype Piercing Weapon 10769 | -4/Warlord | Identified Vortex Lance 10797 | -4/Warlord | Rebuked by Warlord 10977 | -4/Warlord | Opened side exit 10992 | -4/Warlord | Entered Proximity Caves 11003 | -3/Proximity Caves | Spotted B-86 Titan 11253 | -3/Proximity Caves | Crushed by falling debris 11284 | -3/Proximity Caves | Lost 3 parts (1n2u) 11290 | -3/Proximity Caves | Spotter reported a threat 11306 | -3/Proximity Caves | Spotter reported a threat 11309 | -3/Proximity Caves | Build established: Mutant 11314 | -3/Proximity Caves | Discovered new exit (range 8) 11316 | -3/Proximity Caves | Entered Research 11316 | -3/Research | Evolved 2 slots: Propulsion x2 11317 | -3/Research | Identified exit to Research 11319 | -3/Research | Loaded intel: 3 garrison access locations 11518 | -3/Research | Spotted B-86 Titan 11566 | -3/Research | Search patrols dispatched 11593 | -3/Research | Discovered exit to Research (range 14) 11597 | -3/Research | Entered another Research area 11597 | -2/Research | Evolved 2 slots: Propulsion x2 11618 | -2/Research | Build established: Sprinter 11664 | -2/Research | Repaired Field Propulsion Array 11972 | -2/Research | Build established: Infiltrator-Sprinter 12141 | -2/Research | Spotted B-90 Cyclops 12193 | -2/Research | Self-destructed Last Messages --------------- 12171_ Adv. Remote Datajack destroyed. 12171_ Knocked back. 12173_ C-57 Dissector destroyed. 12175_ Dropped Impulse Thruster. 12175_ Acquired Adv. Surge Thruster. 12178_ K-01 Serf cleans the Fabricator. 12180_ Slug penetrates Door. 12180_ Slug penetrates Wall. 12182_ Fabricator disabled. 12183_ Com. Particle Reactor destroyed. 12183_ K-01 Serf collects debris. 12183_ Penetrated by Slug. 12187_ Slug penetrates Wall. 12189_ Penetrated by Slug. 12189_ Q-thruster destroyed. 12189_ Slug penetrates Wall. 12192_ Vacuum Chamber explodes. 12192_ Enh. Hardcell Cannon+ destroyed. 12192_ K-01 Serf destroyed. 12192_ Q-thruster destroyed. Map ----- +----------------------------------------------------+ | ] # | | # | | | | " # | | " ### | | T """"""" # ## % | | " """"""" # ? # | | " """"""" # # !% | | ! #* "# = | | !! # #####+# | | !! # ##### # | | #+####+##### "# #### ] ##?## # | | #### ## #### ##### # | | ??????????## ###########+###### # | | ??????????##!!= #### ## # | | ??????????##!== #### + # | | ??????????##!== [ Y / " "" #### | | ??????????## ### """""" #### | | ??????????## ###### ### ""F "" # | | ?????????? # ##### ## """ " | | ?????????? # ????# ## # | | ?????????? # ??#### ## """ # | | ?????????? # ?? ##### ## """ # ## | | ??????????????? ### # ## """ # ## | | ?????????? + #!!! # ### # ## | | ?????????? # #!! # @ % ### # ## | | ??????? # #!! !# ################ ## | | ???????##### # ##+####+################## ## | | ??????? #[ ## # ## ################## ## | | ????????? # ## #### ############ ## | | ?????????? # # ### #### + ## | | ?????????? # / + # ##### | | ??????????## # # ###### # # # | | ?????????? # ###+###+####### # # # = | | ?????????? # # ##??? + = # # | | ??????????"# # ##??? # # # | | ??????????"# # ##??? # # # | | ??????????"# # """ ##?## # # # | | ?????????? # + """ ##?## # # ##+## | | ?????????? # # """ ##?## ###### | | ## # # ##?## | | #####+###### # ##?##+## | | ############??? # ##### | | ############???? # ###+#### | | ##?????????????? # ### # # [ | | ###????????????? # ### # # | | #######+######????????????? # ### #]== # | | ### #####?????????? # ### #]== # | | ### ########### ??? # ### #=== # | | ### """"" + #########???## ### # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 43 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 6 Armor Coverage 1000 Phase Shifting 5 Evasion (%) 77 Targeting Accuracy 18 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Field Propulsion Array | 34% | -2/Research Studied --------- Gauss Rifle | -6/Factory | Hacked Hvy. Flak Cannon | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Hvy. Machine Gun | -5/Factory | Hacked Enh. Hardcell Cannon | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Botjacking Bumper Bots Civilization 2243 Construction Begets Destruction Heavy Suspicion Infodabbler Insider Info Item+ Junior Dev Link The Feds Look Less Dangerous Next Time Myspace Nice Directions, Buddy Not Today, Chutes Novice Programmer Overwhelming Party Time Some Acronyms Are Better Than Others Spot Them First Suspicious There's More Where That Came From Uncivil War Challenges ------------ None Game ------ Seed CentriumDrainedStorage Manual? 0 Play Time 05:53:34 Cumulative 95.5 hours Start 2025.11.13 @ 02:31:34 End 2025.11.14 @ 18:00:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Terminus++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6db45426-5277-44b9-94cc-e454a222ec40