Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.05 @ 22:50:14 Player: Occam Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (636) 3180 Value Destroyed (32494) 32494 Prototype IDs (62) 1240 Alien Tech Used (3) 600 Bonus (24729) 24729 TOTAL SCORE: 72743 Bonus ------- High Alert Combat Kills 1324 Follower Combat Kills 1875 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2010 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -380 Cogmind --------- Core Integrity 1444/1600 Matter 280/300 Energy 2361/2950 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox3 Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Quantum Reactor Vortex Chain Reactor > --- PROPULSION (2) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (17) ----- Advanced Power Amplifier Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Metafiber Network Assembled Combat Suite Advanced Targeting Computer Experimental Armor Integrity Analyzer Improved Medium Armor Plating Centrium Light Armor Plating Centrium Medium Armor Plating Assembled Alloy Armor Experimental Thermal Shield Advanced Force Field Advanced Dynamic Insulation System GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (25) --- Light Quantum Reactor Zionite Biocell (600) Zionite Biocell (600) Superbattery (1500) Advanced Weight Redist. System Structural Scanner Advanced Sensor Array Improved Transmission Jammer Experimental Cloaking Device Graphene Brace Advanced Focal Shield Improved Force Field Experimental System Shield Improved System Restoration Module GOLEM Unit Subatomic Replicator Helical Railgun Micro-nuke Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Assembled Flux Generator Quantum Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Metafiber Network Assembled Combat Suite Experimental Armor Integrity Analyzer Advanced Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Assembled Alloy Armor Improved Powered Armor Graphene Brace Experimental Thermal Shield Advanced Force Field Advanced Dynamic Insulation System GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Quantum Reactor Vortex Chain Reactor Advanced Power Amplifier Zionite Biocell Zionite Biocell Superbattery Structural Scanner Improved Transmission Jammer Experimental Cloaking Device Improved Medium Armor Plating Centrium Light Armor Plating Advanced Focal Shield Experimental Thermal Shield Improved Force Field Experimental System Shield Improved System Restoration Module GOLEM Unit Subatomic Replicator Helical Railgun Micro-nuke Launcher Sigix Containment Pod [Rating: 226] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Compact Wheel Hover Unit Zionite Glidesys II Utility Huge Storage Unit Device Assembled Combat Suite Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Assembled Alloy Armor Artifact Phase Armor Weapon Assembled Focal Cannon Energy Gun Gatling Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . 2 . 2 1 . . . . . 2 . . . . 1 . . . . 2 . . . . 2 2 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 389 | . 13 6 27 3 33 20 11 9 12 61 7 17 . 2 4 . 11 . 1 9 3 30 2 5 1 14 10 12 18 48 Power 24 | . 1 2 1 1 2 1 . 1 . 4 . . . . . . . . . . . . . . . . . . 2 9 Engine 7 | . 1 1 1 . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 2 9 Propulsion 27 | . 5 2 7 . 5 1 . 2 . 5 . . . . . . . . . . . . . . . . . . . . Treads 10 | . 1 2 4 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Wheel 14 | . 4 . 3 . 3 . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 262 | . 4 . 10 . 16 12 4 . 10 32 7 17 . 2 4 . 10 . 1 8 3 30 2 5 1 9 8 12 16 39 Device 158 | . 1 . 5 . 9 9 1 . 2 13 4 8 . 1 1 . 4 . 1 5 2 23 2 4 1 7 6 7 15 27 Storage 21 | . 3 . 1 . 1 . . . . 4 2 4 . . 1 . 1 . . 2 . 1 . . . . 1 . . . Processor 16 | . . . . . 1 . . . 4 . . 1 . . . . 1 . . . . . . . . . . 1 . 8 Hackware 5 | . . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . Protection 61 | . . . 4 . 5 2 3 . 4 15 1 3 . 1 2 . 2 . . 1 1 5 . 1 . 2 1 4 . 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 76 | . 3 2 9 2 10 6 7 6 2 20 . . . . . . 1 . . 1 . . . . . 5 2 . . . Energy Gun 22 | . 2 . 2 . 1 . 4 1 . 9 . . . . . . . . . . . . . . . 3 . . . . Energy Cannon 10 | . . . 5 1 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 24 | . 1 2 1 . 7 3 2 2 1 3 . . . . . . . . . 1 . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . 1 . . 1 3 . 5 . . . . . . 1 . . . . . . . . 1 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . 3 . . 1 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 3 . 1 . . . 1 13 . 1 . . 1 . 1 . . 3 . 2 . 1 . . . 1 4 5 Parts Lost 49 | . 2 1 1 1 5 . 1 7 . 15 1 . . . . . . . . 1 1 . . . . 4 1 . 1 7 Power 8 | . 1 1 . 1 1 . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Utility 32 | . . . 1 . 3 . 1 4 . 10 1 . . . . . . . . 1 1 . . . . 2 1 . 1 6 Weapon 6 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . . . 1 Highest Loss Streak 9 | . 2 1 1 1 1 . 1 5 . 9 1 . . . . . . . . 1 1 . . . . 2 1 . 1 2 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 99 99 100 99 92 93 77 88 88 82 85 86 86 83 86 87 88 88 87 87 84 89 89 89 88 84 90 92 91 Engine 3 | . 13 2 11 9 3 14 15 14 15 2 . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 9 7 6 6 6 5 6 5 5 5 4 5 5 5 5 5 5 4 4 5 7 Treads 2 | . 13 14 10 11 9 7 7 1 . 2 . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . 7 14 13 13 13 11 13 11 11 11 11 11 10 10 10 10 10 9 8 8 8 Wheel 3 | . 13 14 11 11 9 7 7 12 15 5 . . . . . . . . . . . . . . . . . . . . Device 20 | . 9 14 21 22 22 22 17 8 9 15 15 20 13 13 13 13 20 23 23 21 17 22 21 20 21 21 26 34 33 31 Storage 11 | . 14 14 11 11 9 7 7 7 7 10 19 12 13 13 13 13 10 11 11 11 11 14 15 15 15 15 14 13 13 12 Processor 1 | . . . . . 3 2 . . 6 . . . 6 6 6 6 . . . . . . . . . . . . . 4 Hackware 2 | . . . . . . 4 7 1 . . . 5 6 6 6 6 4 . . . . 3 5 5 5 5 4 1 . . Protection 13 | . . . 10 11 17 8 13 15 16 19 9 12 13 13 12 13 14 17 17 17 23 12 15 15 15 14 9 14 17 15 Energy Gun 1 | . 14 11 1 . . . 5 6 7 5 . . . . . . . . . . . . . . . 1 . . . . Energy Cannon 11 | . . . 18 21 9 . . . . 7 15 13 13 13 13 13 16 17 17 16 14 15 15 15 15 11 11 13 12 11 Ballistic Gun 2 | . 13 16 1 . 8 14 9 6 3 . . . . . . . . . . . 1 . . . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 250 | 11 50 54 103 103 117 139 140 126 145 188 187 170 167 167 167 167 203 203 205 205 209 218 218 224 220 220 217 220 225 250 Greatest Support 80 | 20 20 10 16 16 16 16 16 28 24 60 60 80 60 60 60 60 80 60 60 60 60 80 60 60 60 60 60 80 60 60 Greatest Overweight (x) 10 | . 4 5 6 6 7 8 8 7 6 10 3 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 4 3 4 Average Overweight (x) 4 | . 2 4 5 6 6 7 7 4 4 5 2 1 2 2 2 2 2 3 3 2 3 2 3 3 3 2 3 2 3 3 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 14 20 24 25 25 25 25 25 25 24 25 24 25 25 25 25 24 25 25 25 25 23 25 25 25 25 25 25 25 25 Most Carried 25 | 7 17 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 6 10 19 24 24 24 24 24 23 24 22 24 24 25 25 24 25 23 24 25 24 23 23 25 24 24 24 23 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 17 20 25 25 25 25 25 22 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 23 23 25 25 21 Class Distribution -------------------- 24% | Mutant 23% | Hacker-Golem 22% | Golem 9% | Scavenger-Golem 8% | Hacker-Tank 5% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Golem | -7/Deep Caves Golem | -6/Proximity Caves Hacker-Golem | -6/Factory Hacker-Golem | -6/Lower Caves Hacker-Golem | -6/Lower Caves Hacker-Golem | -6/Data Miner Hacker-Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Hacker-Tank | -4/Extension Hacker-Tank | -4/Cetus Hacker-Tank | -4/Archives Hacker-Tank | -4/Hub_04(d) Hacker-Golem | -3/Research Golem | -2/Research Scavenger-Golem | -2/Quarantine Scavenger-Golem | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Qua Acc Matter Collected 8594 | 200 350 262 690 107 706 790 386 167 90 1207 526 180 . 235 80 . 110 . 15 595 50 415 20 50 10 445 162 120 180 446 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 36203 | 90 388 131 1791 266 2036 1131 621 577 . 1059 989 2217 229 121 87 443 2617 614 171 882 492 4982 1122 826 443 3398 1160 648 2721 3951 Parts 1737 | 2 29 14 116 10 121 83 24 21 . 44 40 125 6 9 3 15 121 23 2 34 27 245 37 45 18 143 41 20 125 194 Haulers Intercepted 22 | . 2 . 6 . 6 . . . . . . . . . . . 3 . . . . 2 . . . 1 . . 1 1 Recyclers Shooed 9 | . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 168 | . . . . . . . 23 29 . . 39 . 6 9 . 15 . 21 . . 26 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Qua Acc Combat Hostiles Destroyed 572 | . 7 5 33 23 34 25 14 19 . 50 18 35 5 2 1 7 26 8 1 16 9 61 12 12 3 46 17 6 32 45 Guns 106 | . 7 5 5 . 16 25 14 12 . 10 . . . . . . . . . . . . . . . 11 1 . . . Cannons 391 | . . . 27 6 18 . . . . . 18 35 5 2 1 7 26 8 1 16 9 61 12 12 3 28 13 6 32 45 AOE 71 | . . . . 17 . . . 7 . 37 . . . . . . . . . . . . . . . 7 3 . . . Classes Destroyed 30 | 1 6 1 2 1 1 3 . . . 3 3 1 . . . . . 1 . 2 . 1 . . . . 2 . 1 1 Worker 6 | . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . 3 . . . . Builder 11 | . 3 . 1 . . . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . 2 Hauler 22 | . 2 . 6 . 6 . . . . . . . . . . . 3 . . . . 2 . . . 1 . . 1 1 Recycler 17 | 1 . . 1 1 2 1 . . . . . 2 . . . . 5 . . . . 2 1 . . . . 1 . . Carrier 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 19 | . . . 5 . 2 . . . . . . . . . . . 3 . . . . 1 . . 5 1 . . 2 . Drone 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . Watcher 46 | . 3 . 5 . 5 2 . . . . . 3 . . . . 2 . . . . 6 2 2 . 5 1 . 1 9 Swarmer 65 | . 5 3 8 . 10 10 1 2 . . 4 7 2 . . . 4 . . . . . 2 2 . . . . . 5 Grunt 212 | . 2 . 16 2 13 5 11 11 . . 8 13 2 . . 7 10 3 1 9 3 22 5 7 . 27 10 . 11 14 Brawler 6 | . . . . . 1 . . 2 . . . . . . . . . . . 1 . . . . . 2 . . . . Duelist 14 | . . . 1 1 . . 1 1 . . 1 1 . . . . . 3 . 1 . 2 . . . 1 . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 60 | . . 2 8 . 10 2 1 2 . . 1 9 1 . . . 3 1 . . 1 7 2 . 3 6 . . . 1 Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Hunter 44 | . . . . . . 2 . . . . 1 1 . 2 . . 4 . . . . 6 2 . . 2 2 3 6 13 Programmer 70 | . . . . . . 6 . 1 . . . 3 . . . . 4 . . 3 3 21 . . . 7 . . 15 7 Heavy 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Behemoth 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Technician 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Z-Light 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 57 | . . . . 20 . . . . . 37 . . . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 36 | 1 3 3 6 23 4 4 4 12 . 36 4 5 5 2 1 4 5 7 1 4 5 5 4 2 5 13 5 5 4 7 Combat Bots Only 34 | . 3 3 5 22 4 4 4 12 . 34 4 4 5 2 1 4 4 7 1 4 5 5 4 2 2 9 5 5 4 7 Max Kills in Single Turn 16 | 1 2 2 1 5 2 2 1 3 . 16 1 2 1 1 1 1 2 3 1 2 1 2 1 1 1 4 3 1 1 2 Gunslinging 1 | . 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 16 | . . . . 5 . . . 3 . 16 . . . . . . . . . . . . . . . 3 3 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Qua Acc Hostile Shots Fired 3292 | . 27 25 111 19 193 181 100 136 . 147 79 221 46 6 5 29 63 38 1 168 43 286 39 51 27 310 78 16 221 626 Missed 1198 | . 8 6 25 7 51 60 28 50 . 43 19 97 20 3 2 11 26 14 . 63 11 113 13 24 10 98 34 5 81 276 Damage Taken 19083 | . 235 238 752 144 1377 754 568 936 . 2628 716 968 176 32 93 220 446 176 6 648 308 1049 155 182 111 1783 609 100 1009 2664 Core 1323 | . 34 28 98 13 86 83 19 67 . 180 72 55 14 . 29 22 14 29 . 41 19 51 8 16 . 107 29 . 53 156 Absorbed by Shields 6544 | . . . . . 248 333 212 109 . . . . . . . . 164 188 7 488 102 1117 171 196 122 634 211 104 804 1334 Redirected to Shielding 313 | . . . . . . . . . . 313 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 15044 | . 73 70 226 45 470 322 230 305 . 704 431 614 112 18 52 129 353 218 7 683 245 1465 285 351 217 1821 588 120 1416 3474 Regen/Repaired (Parts) 450 | . . . . . 198 22 . . 55 . . 175 . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 75 . 72 84 . . . . . 39 . . . . 85 . . . . 89 . . . . 84 97 . 89 90 Volleys Fired 1352 | 4 44 13 100 16 120 77 38 35 . 84 33 80 14 5 6 13 57 17 4 33 12 126 36 23 18 106 29 12 72 125 Largest 3 | 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 160 | 80 88 90 136 136 136 50 160 105 . 146 50 50 50 50 50 50 75 75 75 88 75 75 75 75 75 138 138 75 75 75 Shots Fired 3064 | 8 82 26 200 25 241 153 76 59 . 138 66 147 28 8 12 26 155 51 12 95 36 340 99 67 54 279 62 36 182 301 Gun 727 | 8 82 26 62 . 114 153 75 48 . 82 . . . . . . . . . 5 . . . . . 70 2 . . . Cannon 2287 | . . . 138 18 127 . . . . 33 66 147 28 8 12 26 155 51 12 90 36 340 99 67 54 205 56 36 182 301 Launcher 50 | . . . . 7 . . 1 11 . 23 . . . . . . . . . . . . . . . 4 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 491 | . 44 14 34 . 93 153 55 24 . 18 . . . . . . . . . 5 . . . . . 50 1 . . . Thermal 2483 | 4 38 12 166 18 148 . 20 24 . 62 66 147 28 8 12 26 155 51 12 90 36 340 99 67 54 224 57 36 182 301 Explosive 50 | . . . . 7 . . 1 11 . 23 . . . . . . . . . . . . . . . 4 4 . . . Electromagnetic 25 | 4 . . . . . . . . . 20 . . . . . . . . . . . . . . . 1 . . . . Phasic 15 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 83 | 3 14 21 30 11 21 40 18 47 . 17 22 19 30 35 47 49 29 33 38 34 36 58 14 55 39 45 9 20 25 83 Robot Miss Streak 5 | 3 4 1 3 3 4 3 2 2 . 5 2 2 . . . 1 1 1 1 1 1 2 3 1 1 2 3 1 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 17 | . 2 1 1 . 2 3 2 5 . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2206 | 4 53 22 144 15 178 125 67 53 . 88 53 90 13 5 12 22 103 39 6 75 21 234 73 54 45 200 41 23 126 222 Core Hits 1179 | 2 19 7 54 47 69 53 36 62 . 112 26 52 5 3 4 11 54 13 3 29 13 109 26 31 17 112 34 10 56 110 Critical Kills 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 4 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Critical Strikes 9 | . . . 2 . 1 1 1 1 . 1 . . . . . . . . . . . . . . . 2 . . . . Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . 2 . . . . Intensify 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 7 | . . . . . . 6 . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 7 | . . . . . . 6 . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 92246 | 50 812 337 3046 1557 3637 2177 1533 2368 . 6389 2197 4428 651 230 394 1092 5189 2125 238 3730 1131 11455 3460 2651 2012 9918 2327 1032 6183 9897 Guns 11415 | 50 812 337 816 . 1658 2177 1334 1071 . 1671 . . . . . . . . . 114 . . . . . 1349 26 . . . Cannons 71924 | . . . 2230 277 1979 . . . . 826 2197 4428 651 230 394 1092 5189 2125 238 3616 1131 11318 3431 2651 2012 7049 1794 1032 6168 9866 Explosions 8821 | . . . . 1280 . . 199 1297 . 3892 . . . . . . . . . . . 126 . . . 1520 507 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 86 | . . . . . . . . . . . . . . . . . . . . . . 11 29 . . . . . 15 31 Kinetic 7084 | . 399 182 461 . 1320 2177 830 398 . 218 . . . . . . . . . 114 . . . . . 959 26 . . . Thermal 75498 | 10 413 155 2585 326 2317 . 504 673 . 1541 2197 4428 651 230 394 1092 5189 2125 238 3616 1131 11318 3431 2651 2012 7411 1794 1032 6168 9866 Explosive 8689 | . . . . 1231 . . 199 1297 . 3809 . . . . . . . . . . . 126 . . . 1520 507 . . . Electromagnetic 460 | 40 . . . . . . . . . 392 . . . . . . . . . . . . . . . 28 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 429 | . . . . . . . . . . 429 . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 2 1 . 1 1 . . 1 . . . . 2 . . . 1 6 . . . 3 . . 1 . Average Corruption 2 | . . . . . 2 1 . 1 1 . . 1 . . . . 1 . . . 1 3 . . . 2 . . 1 . Corruption Purged 19 | . . . . . . 3 . . . . . 2 . . . . 2 . . . 1 7 . . . 3 . . 1 . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Effects 91 | . . . . . 26 7 . 3 . . . 1 . . . . 1 . . . 1 45 . . . 5 . . 2 . Message Errors 21 | . . . . . 6 4 . 1 . . . . . . . . . . . . . 8 . . . 1 . . 1 . Matter Fused 21 | . . . . . 6 1 . . . . . . . . . . . . . . . 12 . . . 2 . . . . Heat Flow Errors 9 | . . . . . 4 . . . . . . . . . . . . . . . . 5 . . . . . . . . Energy Discharges 19 | . . . . . 5 . . 2 . . . . . . . . . . . . . 11 . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . Data Loss (minor) 7 | . . . . . 2 1 . . . . . . . . . . . . . . 1 2 . . . . . . 1 . Data Loss (major) 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Misfires 5 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2820 | . 5 . 20 31 22 . . 24 . 334 76 252 59 . . . 260 90 43 151 34 388 11 45 89 391 41 20 244 190 Projectiles 2550 | . . . 20 . 22 . . . . 168 76 252 59 . . . 260 90 43 151 34 361 11 45 89 374 41 20 244 190 Explosions 270 | . 5 . . 31 . . . 24 . 166 . . . . . . . . . . . 27 . . . 17 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 428 | . 115 . . 26 75 . 27 24 . 75 . . . . . . . . . . . 86 . . . . . . . . Shots 12 | . 2 . . 1 2 . 1 2 . 2 . . . . . . . . . . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . 2 3 Kicked 9 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . 2 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 542 | 72 108 360 162 102 324 355 230 325 . 542 35 28 19 . . 22 7 22 . 60 4 262 8 8 8 442 37 . . 96 Average Temperature 71 | 38 30 156 43 37 55 64 94 124 . 178 14 8 8 . . 10 4 9 . 17 4 63 4 4 6 119 22 . . 24 Received Heat Transfer 5669 | . 27 36 339 107 785 110 321 471 . 659 309 336 81 . . 156 44 75 4 175 67 251 33 35 12 701 116 4 232 183 Effects 19 | . . . . . . . . . . 13 . . . . . . . . . . . . . . . 6 . . . . Shutdowns 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Interference 8 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 5 . . . . Matter Decay 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 86 | . 2 . 6 . 7 . 2 1 . 6 . 4 1 . . 1 6 1 . 2 . 12 3 1 6 11 2 1 4 7 Heat Transferred 50924 | 25 999 370 4588 531 3959 . 1100 1475 . 1307 1275 2400 350 125 300 550 2750 1075 150 1923 550 5975 1825 1425 1150 4485 953 575 3175 5559 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Qua Acc Peak Influence 975 | 5 201 94 286 90 283 175 . . . . . 358 . . . . 347 . . . . 422 372 847 387 975 438 178 226 640 Initial 391 | . 2 8 . 6 25 27 . . . . . . . . . . 46 . . . . . 47 180 218 113 391 . 11 39 Average 132 | 3 72 27 88 33 99 51 . . . . . 127 . . . . 113 . . . . 130 100 537 341 414 175 15 76 319 Maximum Alert Level 3 | . 1 . 1 . 1 . . . . . . 1 . . . . 1 . . . . 2 1 3 1 3 2 . 1 2 Low Security (%) 77 | 100 99 100 90 100 85 100 . . . . . 79 . . . . 76 . . . . 71 98 3 . 21 52 100 97 30 Level 1 15 | . . . 9 . 14 . . . . . . 20 . . . . 23 . . . . 25 1 21 100 36 39 . 2 22 Level 2 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . 60 . 23 7 . . 47 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . . 13 . 18 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 92 | . . . 3 . 4 7 . 1 . . . 9 . . . . 8 . . . . 20 1 1 . 15 8 1 8 6 Investigation 22 | . . . . . 2 . . . . . . 2 . . . . 3 . . . . 5 1 1 . 2 5 . 1 . Extermination 33 | . . . . . . 6 . . . . . 3 . . . . 3 . . . . 9 . . . 3 . . 5 4 Reinforcement 22 | . . . 3 . 2 1 . . . . . 1 . . . . 2 . . . . 3 . . . 3 3 1 2 1 Assault 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . 1 Garrison 9 | . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Qua Acc Distress Signals 32 | . . . 3 . 1 . . . . . . 1 . . . . . . . . 1 4 2 2 . 2 6 9 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 787 | . 15 5 42 23 51 29 14 20 . 59 15 38 5 2 2 7 27 8 2 66 10 76 37 33 9 57 27 12 35 61 Peak Tracking Total 35 | . 3 3 5 14 5 4 4 7 . 35 5 6 5 2 1 4 4 7 . 16 6 6 9 5 2 6 7 5 4 6 Tactical Retreats 27 | . . . . . 4 . . . . 7 . 2 . . . 1 . . 1 2 1 3 . 1 . 1 . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Qua Acc Traps Triggered 21 | . . 2 . . 1 1 . . . . . 4 . . . . 2 . . . . 5 3 . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 49 | . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . Traps Extracted 10 | . . . 6 . . . . . . . . . . . 1 . . . 1 2 . . . . . . . . . . Installed 13 | . . . . . . . . . . 6 . . . . 7 . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . . 3 6 . . . . . . . . 2 . Fabricated Traps 6 | . . . . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . 6 6 6 6 6 6 6 6 6 6 6 6 6 . . . 4 5 5 5 5 5 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Qua Acc Machines Disabled 46 | . 3 . 3 2 3 . . 1 . 1 . . 2 1 . . 2 . . . . 7 2 1 3 4 1 1 7 2 Max in Single Turn 3 | . 3 . 1 2 2 . . 1 . 1 . . 2 1 . . 1 . . . . 2 1 . 1 1 1 1 1 1 Garrison Access 11 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . 2 . . . 1 2 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Qua Acc Machines Accessed 132 | . 7 1 11 . 16 5 . . . . . 14 . . 4 . 13 . . 4 . 13 13 2 . 8 2 1 14 4 Terminals 87 | . 7 . 10 . 10 3 . . . . . 7 . . . . 7 . . . . 8 12 2 . 7 1 1 11 1 Fabricators 8 | . . . . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . . . . 1 Repair Stations 8 | . . . . . 2 1 . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . Recycling Units 5 | . . . . . 1 . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . Scanalyzers 6 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison Access 9 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . 2 . . . 1 1 . 1 . Total Hacks 334 | . 24 1 33 . 49 15 . . . . . 27 . . 30 . 29 . . 4 . 40 22 5 . 19 3 1 25 7 Successful 213 | . 17 1 18 . 36 10 . . . . . 19 . . 30 . 13 . . 4 . 23 13 3 . 10 1 . 12 3 Failed 120 | . 6 . 15 . 13 5 . . . . . 8 . . . . 16 . . . . 17 9 2 . 9 2 1 13 4 Catastrophic 13 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . 4 1 . . . 1 1 3 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 161 | . 22 . 21 . 23 9 . . 5 . . 16 . . . . 12 . . 1 . 27 5 1 . 7 2 1 9 . Terminals 224 | . 24 . 31 . 34 10 . . . . . 12 . . . . 16 . . . . 30 19 5 . 17 2 1 21 2 Fabricators 21 | . . . . . . . . . . . . 5 . . . . 6 . . . . 8 . . . . . . . 2 Repair Stations 18 | . . . . . 7 3 . . . . . 5 . . . . 1 . . . . . . . . . . . 2 . Recycling Units 11 | . . . . . 3 . . . . . . 3 . . . . 2 . . . . . 3 . . . . . . . Scanalyzers 11 | . . . 2 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . 3 Garrison Access 14 | . . . . . 1 . . . . . . 2 . . . . 4 . . . . 2 . . . 2 1 . 2 . Terminal Hacks 135 | . 13 1 13 . 19 4 . . . . . 3 . . 30 . 5 . . 4 . 12 11 3 . 7 . . 9 1 Record 25 | . 1 . . . . . . . . . . . . . 11 . . . . 4 . . 1 2 . . . . 6 . Part Schematic 23 | . 3 . 3 . 1 . . . . . . . . . 12 . 3 . . . . 1 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 8 | . 6 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 13 | . . 1 . . . . . . . . . . . . . . . . . . . 1 8 1 . . . . 1 1 Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 7 | . 1 . 2 . . 1 . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Alert Level 14 | . . . 2 . 3 . . . . . . . . . . . . . . . . 3 1 . . 4 . . 1 . Unreport Threat 5 | . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . 1 . . . . Locate Traps 6 | . . . 2 . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Hauler Manifests 7 | . 1 . 1 . 2 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . Registered Prototypes 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . . 3 . . . . 3 . . . . 6 . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . . . 2 . . . . 2 . . . . 4 . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Repair Station Hacks 13 | . . . . . 7 2 . . . . . 4 . . . . . . . . . . . . . . . . . . Scan Component 7 | . . . . . 4 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Repair 6 | . . . . . 3 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Report Inventory 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Scanalyzer 9 | . . . 1 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . 2 Insert Component 6 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Analyze 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . 2 . . . 1 1 . 1 . Seal Access 9 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . 2 . . . 1 1 . 1 . Unauthorized Hacks 33 | . 4 . 4 . 5 2 . . . . . 7 . . . . 3 . . . . 3 1 . . 2 . . 2 . Terminals 26 | . 4 . 4 . 3 2 . . . . . 3 . . . . 3 . . . . 3 . . . 2 . . 2 . Botnet 25 | . 4 . 4 . 3 2 . . . . . 3 . . . . 3 . . . . 3 . . . 1 . . 2 . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 2 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Mask 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 97 | . 7 . 10 . 12 3 . . . . . 12 . . . . 11 . . . . 10 8 2 . 7 1 1 10 3 Full Trace Events 15 | . . . 1 . 3 . . . . . . . . . . . 3 . . . . 5 1 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . 3 . 2 . 3 1 . . 15 . . . . . 12 . 3 . . . . 1 . . . . . . 2 . Parts Built 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 168 | . . . . . . . . . . . . . . . . . 42 . . . . 126 . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . . . . 16 . . . . 8 . . . . . . . . Parts Repaired 6 | . . . . . 3 1 . . . . . 2 . . . . . . . . . . . . . . . . . . Time 191 | . . . . . 90 19 . . . . . 82 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Qua Acc Total Allies 20 | . . 1 . 2 . . . . . . . . . . . . . . . . . . 12 5 . . . . . . Largest Group 8 | . . 1 . 2 2 . . . . . . . . . . . . . . . . . 6 8 1 . . . . . Highest-Rated Group 725 | . . 31 . 41 41 . . . . . . . . . . . . . . . . . 362 725 75 . . . . . Highest-Rated Ally 159 | . . 31 . 31 31 . . . . . . . . . . . . . . . . . 159 152 75 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 219 | . . . . 2 17 . . . . . . . . . . . . . . . . . 90 105 5 . . . . . Total Damage 6528 | . . . . 42 290 . . . . . . . . . . . . . . . . . 2759 3291 146 . . . . . Kills 46 | . . . . 1 3 . . . . . . . . . . . . . . . . . 20 21 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Qua Acc Robot Analysis Total 8 | . 6 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 2 . . 2 1 2 . 1 . 2 2 . 1 . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Qua Acc Turns Passed 50498 | 27 1156 853 3034 1017 3460 2742 848 568 1540 5066 1286 2596 1496 891 889 687 2711 928 1193 952 923 3916 1533 807 217 1275 2327 1285 2624 1651 Spaces Moved 19773 | 12 855 518 1385 512 1475 1107 343 294 951 1867 265 996 582 416 214 307 1006 363 492 306 243 1228 576 281 63 374 827 285 1124 506 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 11258 | 12 10 . . . . . . . . 782 265 996 582 416 214 307 1006 363 492 306 243 1228 576 281 63 374 827 285 1124 506 Wheels 8515 | . 845 518 1385 512 1475 1107 343 294 951 1085 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 120 95 140 150 190 190 205 205 150 150 150 210 180 210 210 210 210 210 240 240 210 240 210 240 240 240 210 240 175 200 200 Average Speed 205 | 120 115 154 187 190 195 219 210 158 158 208 210 208 210 210 210 210 220 240 240 237 240 239 240 240 240 239 240 186 200 212 Slowest Speed 300 | 120 140 155 190 190 205 220 220 205 180 300 240 210 210 210 210 210 240 240 240 240 240 240 240 240 240 240 240 240 200 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 58 | 2 95 96 94 96 98 29 52 51 82 94 45 27 74 54 78 47 27 50 66 36 39 37 76 86 71 61 26 14 88 16 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 5 | . . 1 . . . . . 1 1 . . . . . 1 . . . 1 . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . . 1 1 . . . . 1 1 1 1 1 1 . . . . 1 . . . . . . . . Unknown Exits Taken 20 | 1 1 1 . 1 1 . . 1 1 1 1 . . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 24 | . . 1 . 3 . . 1 2 4 . 3 . 1 1 . 2 . 2 2 . 2 . . . . . . . . . Spaces Dug 157 | . . . . . . 4 . 20 . 6 . 22 10 . . . 8 . . . . 53 . . . 21 1 . 3 9 Terrain Destroyed 833 | . 46 . . 56 35 4 14 56 . 62 14 43 12 1 . 4 33 5 6 11 14 168 19 4 5 87 47 4 36 47 Melee 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 443 | . . . . 1 7 . . . . 13 14 43 12 1 . 4 33 5 6 11 14 83 19 4 5 66 15 4 36 47 AOE 386 | . 46 . . 55 28 . 14 56 . 49 . . . . . . . . . . . 85 . . . 21 32 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Qua Acc Total 27305 | 16 942 549 1629 531 1858 1327 408 337 978 2936 934 1390 830 427 645 324 1398 383 496 463 559 1972 646 363 91 534 1120 1023 1358 838 Wait 4872 | . 2 . 22 . 168 89 15 . . 784 612 220 232 . 405 5 246 . . 91 293 469 13 51 6 28 234 679 103 105 Move 19742 | 11 854 517 1384 511 1474 1106 342 293 950 1866 264 995 581 415 213 306 1005 362 491 305 242 1227 575 280 62 373 826 284 1123 505 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 287 | 1 16 6 20 1 25 12 1 . 6 40 2 34 . 1 1 . 29 2 . 9 3 42 1 1 2 5 4 7 9 7 Fast Attach 148 | . 4 1 6 . 11 4 1 . 8 26 5 4 . 2 2 . 5 . . 3 . 16 . 1 . 5 2 6 11 25 Attach 94 | . 4 . 5 1 10 3 2 3 2 16 2 4 . . . . 3 . . 1 1 11 . . . 2 5 6 3 10 Detach 194 | . 3 . 5 . 4 5 . . 5 30 10 8 3 1 6 . 16 . . 3 5 23 . 1 . 1 11 21 10 23 Swap 149 | . 5 5 16 2 12 13 8 6 2 19 . 9 . . 2 . 3 . 1 5 2 3 2 4 1 7 3 . 6 13 Drop 359 | . 10 7 22 . 34 12 1 . 4 65 6 36 . 3 3 . 29 2 . 13 1 49 1 2 2 7 6 8 14 22 Fire 1352 | 4 44 13 100 16 120 77 38 35 . 84 33 80 14 5 6 13 57 17 4 33 12 126 36 23 18 106 29 12 72 125 Melee 7 | . . . . . . 6 . . 1 . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . 2 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . . . . . 5 . . . . 5 15 . . . . . 5 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 62 | . . . 49 . . . . . . 6 . . . . 7 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / [*Arc]) -4/Archives -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 14) 698 | -10/Materials | Discovered new exit (range 6) 790 | -10/Materials | Discovered new exit (range 5) 956 | -10/Materials | Central database locked down 1184 | -10/Materials | Entered Mines 1188 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1342 | -10/Mines | Received a Mining Laser from a helpful Derelict 1464 | -10/Mines | Learned location of Storage (-9) 1464 | -10/Mines | Discovered new exit (range 12) 1487 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1487 | -10/Mines | Discovered new exit (range 5) 1614 | -10/Mines | Discovered new exit (range 8) 2008 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2037 | -10/Mines | Entered Materials 2037 | -9/Materials | Evolved 2 slots: Utility x2 2163 | -9/Materials | Discovered new exit (range 10) 2403 | -9/Materials | Build established: Scavenger-Mutant 2572 | -9/Materials | Discovered new exit (range 10) 3294 | -9/Materials | Identified exit to Mines 3294 | -9/Materials | Identified exit to Storage 3341 | -9/Materials | Build established: Mutant 3346 | -9/Materials | Discovered new exit (range 11) 4294 | -9/Materials | Discovered new exit (range 3) 5071 | -9/Materials | Entered Mines 5243 | -9/Mines | Assembled infested the area 5248 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5313 | -9/Mines | Destroyed 22 combat bots 5314 | -9/Mines | Learned location of 1 exit from Lower Caves 5598 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5878 | -9/Mines | Discovered new exit (range 15) 6054 | -9/Mines | Discovered new exit (range 11) 6088 | -9/Mines | Entered Materials 6088 | -8/Materials | Accompanied by 2 allies 6088 | -8/Materials | Evolved 2 slots: Utility x2 6093 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 6631 | -8/Materials | Discovered new exit (range 3) 7170 | -8/Materials | Discovered new exit (range 16) 7718 | -8/Materials | Repaired Med. Armor Plating 9113 | -8/Materials | Discovered new exit (range 8) 9469 | -8/Materials | Repaired Med. Armor Plating 9497 | -8/Materials | Repaired Structural Scanner 9548 | -8/Materials | Entered Factory 9548 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10441 | -7/Factory | Discovered new exit (range 9) 10763 | -7/Factory | Discovered new exit (range 3) 10856 | -7/Factory | Repaired Hardlight Generator 10896 | -7/Factory | Build established: Hacker-Mutant 11162 | -7/Factory | Discovered new exit (range 11) 11767 | -7/Factory | Identified exit to Lower Caves 12290 | -7/Factory | Entered Lower Caves 12291 | -7/Lower Caves | Identified exit to Lower Caves 12325 | -7/Lower Caves | Learned Factory terminal intel 12929 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13052 | -7/Lower Caves | Learned Factory stockpile data 13138 | -7/Lower Caves | Entered another Lower Caves area 13222 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13299 | -7/Lower Caves | Destroyed 12 combat bots 13308 | -7/Lower Caves | Lost 5 parts (1p1n3u) 13512 | -7/Lower Caves | Build established: Mutant 13558 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13606 | -7/Lower Caves | Learned location of Zion (-7) 13688 | -7/Lower Caves | Discovered new exit (range 11) 13706 | -7/Lower Caves | Entered Zion 13787 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13816 | -7/Zion | Discovered new exit (range 9) 13865 | -7/Zion | Found CR-A16's Pointy Stick 13905 | -7/Zion | System corruption cleaned by Quarantine Array 14033 | -7/Zion | Received a hallucinogenic algorithm 14072 | -7/Zion | Found GAL Module 14461 | -7/Zion | Build established: Derelict-Mutant 14588 | -7/Zion | Learned Factory non-interactive machine intel 14593 | -7/Zion | Learned Factory emergency access door positions 14695 | -7/Zion | Found Prototype Device 14695 | -7/Zion | Identified Bomb Factory No. 2 15001 | -7/Zion | Build established: Mutant 15116 | -7/Zion | Opened final containment barrier to the Deep Caves 15141 | -7/Zion | Discovered new exit (range 5) 15144 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15246 | -7/Zion | Entered Deep Caves 15659 | -7/Deep Caves | Attacked by Z-Imprinter 16034 | -7/Deep Caves | Destroyed Z-Imprinter 16044 | -7/Deep Caves | Found Prototype Protection 16044 | -7/Deep Caves | Identified Zio. Weapon Casing 16048 | -7/Deep Caves | Found Prototype Device 16048 | -7/Deep Caves | Identified Zio. Metafield Generator 16178 | -7/Deep Caves | Z-Facility disabled 16243 | -7/Deep Caves | Lost 3 parts (1p2u) 16291 | -7/Deep Caves | Found Zio. Weapon Casing 16395 | -7/Deep Caves | Found Prototype Protection 16395 | -7/Deep Caves | Identified Zio. Heavy Carapace 16418 | -7/Deep Caves | Found Zio. Weapon Casing 16492 | -7/Deep Caves | Build established: Scavenger-Mutant 16498 | -7/Deep Caves | Found Zio. Heavy Carapace 17216 | -7/Deep Caves | Discovered new exit (range 7) 17296 | -7/Deep Caves | Spotted AG-66618 17328 | -7/Deep Caves | Destroyed AG-66618 17432 | -7/Deep Caves | Spotted AG-96286 17503 | -7/Deep Caves | Destroyed AG-96286 17530 | -7/Deep Caves | Lost 9 parts (1p1n6u1w) 17540 | -7/Deep Caves | Triggered Deep Caves wall 17540 | -7/Deep Caves | Spotted AS-54851 17558 | -7/Deep Caves | Destroyed AS-43656 17562 | -7/Deep Caves | Destroyed AS-54851 17593 | -7/Deep Caves | Destroyed 34 combat bots 17664 | -7/Deep Caves | Found Prototype Storage 17664 | -7/Deep Caves | Identified Superbattery 17749 | -7/Deep Caves | Exposed GOLEM chamber 17754 | -7/Deep Caves | Found GOLEM Unit 17767 | -7/Deep Caves | Found GOLEM Unit 17772 | -7/Deep Caves | Found GOLEM Unit 18071 | -7/Deep Caves | Build established: Scavenger-Golem 18442 | -7/Deep Caves | Build established: Golem 19108 | -7/Deep Caves | Found Zio. Weapon Casing 20312 | -7/Deep Caves | Entered Proximity Caves 20405 | -6/Proximity Caves | Learned Factory garrison access intel 20579 | -6/Proximity Caves | Core integrity fell below 50% 20592 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20883 | -6/Proximity Caves | Spotted B-75 Beast 20891 | -6/Proximity Caves | Destroyed B-75 Beast 21079 | -6/Proximity Caves | Discovered new exit (range 16) 21598 | -6/Proximity Caves | Entered Factory 21598 | -6/Factory | Evolved 2 slots: Utility x2 21601 | -6/Factory | Loaded intel: 195 non-interactive machine locations 21602 | -6/Factory | Loaded intel: 26 terminal locations 21603 | -6/Factory | Loaded intel: 4 garrison access locations 22069 | -6/Factory | Discovered new exit (range 4) 22196 | -6/Factory | Build established: Hacker-Golem 22202 | -6/Factory | Garrison activated, responded to threat 22685 | -6/Factory | Discovered new exit (range 6) 22928 | -6/Factory | Repaired System Restoration Module 22967 | -6/Factory | Repaired Hrd. Medium Armor Plating 23072 | -6/Factory | Discovered new exit (range 16) 23939 | -6/Factory | Identified exit to Lower Caves 24194 | -6/Factory | Entered Lower Caves 24417 | -6/Lower Caves | Learned Factory stockpile data 25132 | -6/Lower Caves | Learned Factory stockpile data 25543 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25636 | -6/Lower Caves | Encountered a Warlord checkpoint 25654 | -6/Lower Caves | Discovered new exit (range 10) 25673 | -6/Lower Caves | Identified exit to Lower Caves 25690 | -6/Lower Caves | Entered another Lower Caves area 25821 | -6/Lower Caves | Discovered new exit (range 5) 25830 | -6/Lower Caves | Identified exit to Factory 26153 | -6/Lower Caves | Learned Factory stockpile data 26159 | -6/Lower Caves | Identified exit to Data Miner 26278 | -6/Lower Caves | Encountered a Warlord checkpoint 26581 | -6/Lower Caves | Entered Data Miner 26581 | -6/Data Miner | Discovered new exit (range 6) 26622 | -6/Data Miner | Met Data Miner 26669 | -6/Data Miner | Learned location of Section 7 (-2) 26669 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27106 | -6/Data Miner | Received God Mode back door access code from Data Miner 27280 | -6/Data Miner | Data Conduit disabled 27464 | -6/Data Miner | Identified exit to Proximity Caves 27470 | -6/Data Miner | Entered Proximity Caves 27968 | -5/Proximity Caves | Learned Factory stockpile data 28081 | -5/Proximity Caves | Discovered exit to Factory (range 9) 28157 | -5/Proximity Caves | Entered Factory 28157 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 28666 | -5/Factory | Build established: Golem 29273 | -5/Factory | Discovered new exit (range 5) 29332 | -5/Factory | Identified exit to Upper Caves 29449 | -5/Factory | Build established: Hacker-Golem 29960 | -5/Factory | Found Prototype Launcher 29960 | -5/Factory | Identified Rocket Array 30284 | -5/Factory | Fabricated Adv. Force Field? 30600 | -5/Factory | Build established: Golem 30623 | -5/Factory | Discovered new exit (range 9) 30868 | -5/Factory | Entered Upper Caves 30872 | -5/Upper Caves | Spotted B-75 Beast 30906 | -5/Upper Caves | Destroyed B-75 Beast 31172 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 31216 | -5/Upper Caves | Destroyed 7 combat bots 31480 | -5/Upper Caves | Discovered new exit (range 4) 31796 | -5/Upper Caves | Entered another Upper Caves area 31823 | -5/Upper Caves | Discovered new exit (range 10) 32815 | -5/Upper Caves | Discovered new exit (range 11) 32989 | -5/Upper Caves | Entered Warlord 33334 | -5/Warlord | Met Warlord 33359 | -5/Warlord | Warlord's base attacked by MAIN.C 33386 | -5/Warlord | Opened Warlord's prototype stash 33417 | -5/Warlord | Found Prototype Device 33417 | -5/Warlord | Identified Exp. Cloaking Device 33428 | -5/Warlord | Found Prototype Reactor 33684 | -5/Warlord | Lost 3 allies 33697 | -5/Warlord | Spotted Striker 33700 | -5/Warlord | Destroyed Striker 33704 | -5/Warlord | Spotted B-86 Titan 33709 | -5/Warlord | Warlord forces counterattacked 33744 | -5/Warlord | Spotted Executioner 33746 | -5/Warlord | Spotted Striker 33785 | -5/Warlord | P-80 Master assimilated allied PO-5AE(g) 33785 | -5/Warlord | Spotted Executioner 33787 | -5/Warlord | Spotted PO-5AE(g) 33793 | -5/Warlord | P-70 Sage assimilated allied 23-53P(g) 33854 | -5/Warlord | Lost 14 allies 33882 | -5/Warlord | Spotted Striker 33897 | -5/Warlord | Spotted Executioner 33917 | -5/Warlord | Discovered new exit (range 12) 33936 | -5/Warlord | Lost 14 allies 33941 | -5/Warlord | Entered Proximity Caves 34422 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 34787 | -4/Proximity Caves | Discovered new exit (range 10) 34864 | -4/Proximity Caves | Entered Factory 34864 | -4/Factory | Evolved 2 slots: Utility x2 36039 | -4/Factory | Discovered new exit (range 11) 36680 | -4/Factory | Build established: Hacker-Golem 36896 | -4/Factory | Identified exit to Upper Caves 36896 | -4/Factory | Identified exit to Extension 37017 | -4/Factory | Found Powered Armor 37179 | -4/Factory | Discovered new exit (range 14) 37503 | -4/Factory | Found Prototype Hackware 37903 | -4/Factory | Found Imp. Powered Armor 38156 | -4/Factory | Garrison activated, responded to threat 38165 | -4/Factory | Fabricated System Restoration Module? 38187 | -4/Factory | Build established: Hacker-Tank 38780 | -4/Factory | Entered Extension 38958 | -4/Extension | Rescued a captive Derelict 39166 | -4/Extension | Rescued a captive Derelict 39294 | -4/Extension | Rescued a captive Derelict 39356 | -4/Extension | Rescued a captive Derelict 39435 | -4/Extension | Rescued A7 39488 | -4/Extension | Rescued a captive Derelict 39489 | -4/Extension | Rescued a captive Derelict 39557 | -4/Extension | Spotted B-86 Titan 39572 | -4/Extension | Allies destroyed B-86 Titan 39575 | -4/Extension | Spotted B-86 Titan 39587 | -4/Extension | Destroyed B-86 Titan 39595 | -4/Extension | Lost 3 allies 39793 | -4/Extension | Rescued a captive Derelict 39794 | -4/Extension | Rescued a captive Derelict 39984 | -4/Extension | Rescued a captive Derelict 39986 | -4/Extension | Rescued a captive Derelict 40139 | -4/Extension | Rescued a captive Derelict 40263 | -4/Extension | Discovered new exit (range 10) 40265 | -4/Extension | Discovered new exit (range 6) 40289 | -4/Extension | Disrupted transfer network 40313 | -4/Extension | Entered Cetus 40313 | -4/Cetus | Accompanied by 4 allies (A7) 40318 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 40342 | -4/Cetus | Spotted Cetus Guard 40342 | -4/Cetus | Spotted Cetus Guard 40345 | -4/Cetus | Destroyed Cetus Guard 40345 | -4/Cetus | Spotted Cetus Guard 40346 | -4/Cetus | Allies destroyed Cetus Guard 40347 | -4/Cetus | Spotted Cetus Guard 40348 | -4/Cetus | Destroyed Cetus Guard 40356 | -4/Cetus | Allies destroyed Cetus Guard 40414 | -4/Cetus | Discovered new exit (range 15) 40637 | -4/Cetus | Escorted A7 to Cetus Mainframe 40670 | -4/Cetus | Started Cetus Manufacturing Module 40695 | -4/Cetus | Manufactured an Enhanced Grunt 40720 | -4/Cetus | Manufactured an Enhanced Grunt 40745 | -4/Cetus | Manufactured an Enhanced Grunt 40770 | -4/Cetus | Manufactured an Enhanced Grunt 40795 | -4/Cetus | Manufactured an Enhanced Grunt 40850 | -4/Cetus | Discovered new exit (range 16) 40918 | -4/Cetus | Spotted Cetus Guard 40918 | -4/Cetus | Spotted Cetus Guard 40919 | -4/Cetus | Spotted Cetus Guard 40924 | -4/Cetus | Spotted Cetus Guard 40929 | -4/Cetus | Allies destroyed Cetus Guard 40942 | -4/Cetus | Allies destroyed Cetus Guard 40942 | -4/Cetus | Destroyed Cetus Guard 40942 | -4/Cetus | Allies destroyed Cetus Guard 40948 | -4/Cetus | Discovered new exit (range 16) 40959 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 40966 | -4/Cetus | Lost 6 allies 40966 | -4/Cetus | Met Revision 17 41120 | -4/Cetus | Entered Archives 41120 | -4/Archives | Accompanied by 1 ally 41275 | -4/Archives | Discovered new exit (range 15) 41337 | -4/Archives | Entered Hub_04(d) 41605 | -4/Hub_04(d) | Discovered new exit (range 10) 42087 | -4/Hub_04(d) | First assault squad dispatched 42264 | -4/Hub_04(d) | Garrison activated, responded to threat 42407 | -4/Hub_04(d) | Destroyed 9 combat bots 42579 | -4/Hub_04(d) | Discovered new exit (range 7) 42612 | -4/Hub_04(d) | Entered Research 42612 | -3/Research | Evolved 2 slots: Utility x2 42812 | -3/Research | Revision forces began assault on 0b10 42829 | -3/Research | Met up with Revision 17++ 43203 | -3/Research | Build established: Hacker-Golem 43312 | -3/Research | Research terminal network offline 43502 | -3/Research | Spotted Executioner 43504 | -3/Research | Destroyed Executioner 43508 | -3/Research | Spotted Striker 43858 | -3/Research | Discovered new exit (range 6) 44317 | -3/Research | Discovered new exit (range 11) 44512 | -3/Research | Spotted Striker 44580 | -3/Research | Spotted Striker 44593 | -3/Research | Destroyed Striker 44939 | -3/Research | Entered another Research area 44939 | -2/Research | Warlord forces began assault on 0b10 44939 | -2/Research | Evolved 2 slots: Utility x2 45049 | -2/Research | Research machine network offline 45334 | -2/Research | Borebot progress halted 45535 | -2/Research | Warlord destroyed during the assault 45644 | -2/Research | Borebot progress halted 45788 | -2/Research | Build established: Golem 46019 | -2/Research | Spotted Striker 46055 | -2/Research | Spotted Striker 46065 | -2/Research | Destroyed Striker 46101 | -2/Research | Lost 4 allies 46188 | -2/Research | Lost 3 allies 46198 | -2/Research | Discovered new exit (range 9) 46224 | -2/Research | Entered Quarantine 46347 | -2/Quarantine | Build established: Scavenger-Golem 46708 | -2/Quarantine | Found Alien Artifact 46708 | -2/Quarantine | Identified Transdimensional Reconstructor 46708 | -2/Quarantine | Warped through subspace 46729 | -2/Quarantine | Build established: Infiltrator-Golem 46852 | -2/Quarantine | Found Alien Artifact 46852 | -2/Quarantine | Identified Phase Armor 47297 | -2/Quarantine | Build established: Scavenger-Golem 47315 | -2/Quarantine | Spotted Fortress 47703 | -2/Quarantine | Discovered new exit (range 8) 48292 | -2/Quarantine | Met incapacitated Sigix Warrior 48292 | -2/Quarantine | Lockdown squad dispatched 48300 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 48304 | -2/Quarantine | Unlocked Sigix quarantine chamber 48482 | -2/Quarantine | Found Alien Artifact 48536 | -2/Quarantine | Scanned by Researcher 48552 | -2/Quarantine | Found Alien Artifact 48614 | -2/Quarantine | Found Alien Artifact 48614 | -2/Quarantine | Identified Core Reset Matrix 48614 | -2/Quarantine | Identified Phase Redirector 48614 | -2/Quarantine | Identified Subatomic Replicator 48614 | -2/Quarantine | Used Core Reset Matrix 48618 | -2/Quarantine | Sensed 11 artifacts in vicinity 48630 | -2/Quarantine | Discovered new exit (range 3) 48848 | -2/Quarantine | Entered Access 48848 | -1/Access | Evolved 2 slots: Power x1, Utility x1 49123 | -1/Access | Identified Exp. System Shield 49123 | -1/Access | Identified Vortex Chain Reactor 49207 | -1/Access | Found Prototype Device 49207 | -1/Access | Identified Exp. Thermal Shield 49218 | -1/Access | Found Prototype Processor 49218 | -1/Access | Identified Exp. Melee Analysis Suite 49264 | -1/Access | Found Prototype Processor 49264 | -1/Access | Identified Exp. Armor Integrity Analyzer 49335 | -1/Access | Energy Cycler disabled 49414 | -1/Access | Found Exp. Thermal Shield 49444 | -1/Access | Found Prototype Device 49444 | -1/Access | Identified Exp. Actuator Array 50165 | -1/Access | Spotted B-99 Colossus 50167 | -1/Access | Spotted B-99 Colossus 50380 | -1/Access | First assault squad dispatched 50481 | -1/Access | Discovered new exit (range 6) 50499 | *** | Destroyed 0b10! Last Messages --------------- 50376_ G-73 Enforcer destroyed. 50380_ ALERT: Significant disruption in Zone 1T, assault force dispatched. 50449_ S-43 Plague destroyed. 50455_ Destroyed Unknown Flight Unit. 50455_ S-43 Plague destroyed. 50459_ Centrium Medium Armor Plating destroyed. 50460_ GOLEM Unit beginning Asb. Nanovents integration. 50461_ Asb. Nanovents integration complete. 50461_ U-05 Engineer destroyed. 50461_ Discarded Asb. Nanovents. 50463_ Destroyed Unknown Flight Unit. 50466_ S-43 Plague destroyed. 50475_ Connecting with Terminal... 50481_ The Access Shell folds into the floor. 50481_ EXIT=FOUND 50485_ P-80 Master destroyed. 50497_ Discarded Asb. Flux Generator. [Achievement: Payload Armed] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ?? # #??????????????? # " % "" ##???????? | | ???# #??????????????? # " """" ##???????? | | ???# #??????????????? # " """" ##???????? | | ???# #####??????????? # " % "" ##???????? | | ???# +??????????? # " " ##???????? | | ???# #####??????????? # " ##???????? | | ???# #??????????????? + " % =##???????? | | ???# #??????????????? # " % ##???????? | | ???# #??????????????? # "=% ##???????? | | #+## #????????????##### """"###########???????? | | ##########???## ############???????? | | %[ #???## ###????????????????? | | ####"#"### #???## #??????????????????? | | ???# ###?# #???## ???????????????????? | | ???###???# #???## ???????????????????? | | ?????????#=! #???## ???????????????????? | | ?????????#%* #???## ???????????????????? | | ?????????#= #???##""""""""""???????????????????? | | ?????????# #???##"????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #????#""""""""""#??????????????????? | | ?????????# #????# #??????????????????? | | ?????????# #????# #??????????????????? | | ?????????# #????# #??????????????????? | | ?????????# #????# "" #??????????????????? | | ?????????# #????# "@ #??????????????????? | | ?????????# #????# #??????????????????? | | ######+### #????# #??????????????????? | | #????# #??????????????????? | | #???## ##?????????????????? | | #???# #?????????????????? | | !! #???##"" ##?????????????????? | | !! ##???#"" #??????????????????? | | ! "#???#"" #??????????????????? | | ##???#T | #??????????????????? | | #####+####" #????#""== ##?????????????????? | | ???? # #????#""[=[ ;#?????????????????? | | ?# # ######""%! ##?????????????????? | | ?#?? """ # =%! ![* *%[=%[[%???????????? | | ?? """ # !! =**=%==*??????????? | | ?# ? R" ###########""############+##???????????? | | ?????"?" ??????????? ??????????????????????????? | | ??????" ???????????###??????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ??????##?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 83 Energy Capacity 2600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1325 Resistance: KI 50 Resistance: TH 50 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 12 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 1 Energy Filtering 30 Offensive Hacking 30 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Force Field | x2 | -5/Factory System Restoration Module | x2 | -4/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Phase Armor Core Reset Matrix Achievements -------------- Alien Roots Equal Opportunity Bot False Reunion More Power To You Nope Payload Armed Ultimate Loadout Victory By Combat Challenges ------------ None Game ------ Seed AutogunDispersionNukerbomber Manual? 0 Play Time 08:16:38 Cumulative 191.3 hours Start 2024.03.27 @ 03:12:08 End 2024.04.05 @ 22:50:14 Sessions 19 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 139 Rogue 0 Adventurer 139 Explorer 0 Win Type 3 Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 67 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 292b396d-1d15-4e8b-b862-3fcbfadcb0b3