Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 21:28:25 Player: Olga Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (72) 360 Value Destroyed (2244) 2244 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (414) 414 TOTAL SCORE: 13278 Bonus ------- High Alert Combat Kills 21 Follower Combat Kills 93 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 147/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Utility Shielding Makeshift Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Heavy Pick Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Q-thruster Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Advanced Powered Armor Makeshift Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON ----------- Powered Hammer Heavy Pick > --- INVENTORY -------- Fusion Reactor Light Quantum Reactor Light Quantum Reactor Field Propulsion Array Field Propulsion Array Seismic Detector [Rating: 161] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Field Propulsion Drive Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Drive Utility Advanced Visual Processing Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 . . 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 8 | . . . . . . . . 2 . . 1 . . . . . . . 1 1 . 2 1 Utility 9 | . . . 2 . . . 2 . . . 1 . . 2 . . . . 1 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 182 | . 10 . 14 13 . 2 12 24 . . 12 6 2 18 3 3 11 . 9 4 8 10 21 Power 31 | . 1 . 2 2 . . 1 3 . . 3 . 1 2 . . 4 . 3 1 1 1 6 Engine 12 | . 1 . 2 1 . . 1 3 . . 3 . 1 . . . . . . . . . . Core 10 | . . . . 1 . . . . . . . . . 2 . . 3 . 1 1 1 1 . Reactor 9 | . . . . . . . . . . . . . . . . . 1 . 2 . . . 6 Propulsion 49 | . 3 . 2 5 . . 4 7 . . 4 1 . 6 . . . . 3 1 5 4 4 Treads 10 | . . . 2 4 . . 2 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 3 . . . . . . 1 . . . . . . . . . . . . . . . Hover 3 | . . . . 1 . . . . . . 2 . . . . . . . . . . . . Flight 32 | . . . . . . . 2 4 . . 2 1 . 6 . . . . 3 1 5 4 4 Utility 71 | . 2 . 6 2 . . 7 11 . . 4 2 . 8 1 3 6 . 3 1 2 3 10 Device 35 | . . . 4 . . . 3 3 . . 3 2 . 5 . 1 4 . 2 . 1 3 4 Storage 5 | . 1 . . 2 . . . 2 . . . . . . . . . . . . . . . Processor 10 | . . . . . . . 4 1 . . 1 . . 1 1 1 . . . 1 . . . Hackware 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . . . Protection 18 | . 1 . 2 . . . . 5 . . . . . 2 . . 1 . . . 1 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | . 4 . 4 4 . 2 . 3 . . 1 3 1 2 2 . 1 . . 1 . 2 1 Energy Gun 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 10 | . 3 . 3 2 . . . . . . . 1 . 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 5 | . . . . 2 . . . 2 . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Impact Weapon 7 | . . . . . . 1 . 1 . . . 1 1 1 1 . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . . . . 1 . 4 . . . . . 1 Corrupted Parts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Lost 58 | . 2 . 8 2 . . 5 1 . . 6 . 3 8 . . . . 2 1 1 1 18 Power 5 | . . . . 1 . . 1 . . . 1 . . . . . . . . . . . 2 Propulsion 20 | . 1 . 2 . . . 1 . . . 3 . 3 2 . . . . . . . . 8 Utility 23 | . . . 3 . . . 2 1 . . 1 . . 5 . . . . 1 1 1 1 7 Weapon 10 | . 1 . 3 1 . . 1 . . . 1 . . 1 . . . . 1 . . . 1 Highest Loss Streak 10 | . 2 . 5 1 . . 4 1 . . 3 . 3 5 . . . . 1 1 1 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 93 100 90 99 100 100 94 87 92 92 62 80 74 70 66 81 84 88 87 95 81 75 70 Engine 3 | . 14 14 11 6 . . 2 7 7 7 2 6 5 1 . . . . . . . . . Core 3 | . . . . 4 11 11 6 . . . . . . 3 5 5 5 5 4 4 3 3 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 4 4 4 6 Treads 7 | . . . 6 21 22 22 13 8 . . . . . . . . . . . . . . . Wheel 2 | . 26 28 15 . . . . 5 . . . . . . . . . . . . . . . Flight 10 | . . . . . . . 4 7 30 30 16 18 9 13 23 23 23 23 26 33 22 19 17 Device 15 | . . . 16 22 22 22 19 18 15 15 15 13 20 13 5 10 7 5 7 4 7 8 15 Storage 6 | . 14 14 11 11 11 11 6 1 7 7 6 6 6 5 5 5 5 5 5 4 4 4 2 Processor 8 | . . . . . . . 17 17 7 7 7 13 13 12 19 28 27 23 15 19 15 12 8 Hackware 3 | . . . . . . . . . . . . . . . . . 7 11 14 14 14 13 11 Protection 6 | . 8 14 8 11 11 11 5 6 15 15 8 5 . 4 . . 1 5 5 4 2 4 3 Ballistic Gun 3 | . 23 14 15 7 . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 14 22 16 . 6 7 7 1 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 9 3 . . . 2 5 4 4 5 2 . . 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 12 31 31 38 39 39 39 39 31 31 31 31 28 25 34 24 25 25 25 36 37 42 60 56 Greatest Support 77 | 20 32 32 40 40 40 40 40 62 31 31 31 30 30 35 25 25 25 25 36 40 53 69 77 Greatest Overweight (x) 5 | . 1 . 1 5 . . . . . . 1 . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 25 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | . 14 15 15 15 15 15 12 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 16 | . 9 8 11 16 15 15 15 7 8 8 10 8 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 7 8 8 14 14 14 12 5 7 8 7 7 8 8 9 9 9 9 9 7 9 9 5 Final Capacity 15 | 8 15 15 15 15 15 15 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 8 8 11 15 15 15 5 7 8 8 7 8 8 10 10 10 10 10 10 7 10 8 2 Class Distribution -------------------- 26% | Mutant 21% | Scavenger-Mutant 12% | Sprinter 11% | Commander-Mutant 9% | Hacker-Ninja 8% | Hacker-Sprinter 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Commander-Mutant | -9/Exiles Commander-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Matter Collected 2262 | 200 200 . 169 211 . 72 120 211 . . 132 21 . 454 13 47 . 53 . . 35 203 121 Remotely 332 | . . . . . . . . . . . . . . 272 13 47 . . . . . . . Salvage Created 2314 | . 557 . 402 287 . 35 167 196 . . 44 . . 459 . . . . 67 . 35 65 . Parts 114 | . 31 . 29 18 . 2 4 13 . . 4 . . 5 . . . . 7 . . 1 . Haulers Intercepted 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . 4 . 5 . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 55 | . 8 . 11 9 . 1 3 10 . . 1 . . 9 . . . . 3 . . . . Melee 8 | . . . . . . 1 2 . . . . . . 5 . . . . . . . . . Guns 21 | . 6 . 9 6 . . . . . . . . . . . . . . . . . . . AOE 18 | . 2 . 2 3 . . . 10 . . 1 . . . . . . . . . . . . Classes Destroyed 13 | . 6 . 2 2 . . . 1 . . . . . 1 . . . . . . . 1 . Worker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Builder 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . Recycler 3 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 22 | . 3 . 4 3 . . . 4 . . . . . 5 . . . . 3 . . . . Grunt 27 | . 5 . 5 5 . 1 3 3 . . 1 . . 4 . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 6 | . 6 . 4 5 . 1 2 5 . . 1 . . 6 . . . . 2 . 1 2 . Combat Bots Only 6 | . 6 . 4 3 . 1 2 5 . . 1 . . 6 . . . . 2 . . . . Max Kills in Single Turn 5 | . 5 . 2 3 . 1 1 2 . . 1 . . 1 . . . . 1 . 1 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 . 2 2 . . . 2 . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Damage Taken 10689 | . 366 . 771 353 . 27 421 787 . . 690 . 463 1493 . . . 85 778 22 203 365 3865 Core 3203 | . 96 . 167 11 . . 83 109 . . 259 . 185 309 . . . 17 236 . . 110 1621 Absorbed by Shields 53 | . . . . . . . . . . . 53 . . . . . . . . . . . . Redirected to Shielding 421 | . . . . . . . . . . . 63 . . 100 . . . 41 106 19 . . 92 Regen/Repaired (Parts) 187 | . . . . . . . . . . . 25 . . . . . . . . . . 162 . Core Remaining (%) 76 | 100 . 61 . . . 55 84 . . 84 . . 47 . . . . 63 79 . 100 92 . Volleys Fired 126 | . 32 . 41 21 . . . 17 . . 8 . . 1 . . . . 6 . . . . Largest 2 | . 2 . 2 2 . . . 1 . . 1 . . 1 . . . . 1 . . . . Hottest 80 | . 60 . 80 63 . . . 30 . . 30 . . 33 . . . . . . . . . Shots Fired 207 | . 64 . 73 38 . . . 17 . . 8 . . 1 . . . . 6 . . . . Gun 172 | . 64 . 73 34 . . . . . . . . . 1 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 29 | . . . . 4 . . . 17 . . 8 . . . . . . . . . . . . Special 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . Kinetic 148 | . 60 . 53 34 . . . . . . . . . 1 . . . . . . . . . Thermal 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . Explosive 29 | . . . . 4 . . . 17 . . 8 . . . . . . . . . . . . Electromagnetic 11 | . 4 . 7 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 14 . 11 6 . . . 4 . . . . . . . . . . 3 . . . . Robot Miss Streak 3 | . 3 . 2 2 . . . 3 . . . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 187 | . 42 . 54 26 . . 16 14 . . . . 1 27 . . . . 3 . 1 3 . Core Hits 105 | . 30 . 22 20 . . 3 19 . . 7 . . 4 . . . . . . . . . Critical Kills 4 | . 1 . . . . . 3 . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . 1 . . . . . 1 . . . . . . 4 . . . . . . . 1 . Critical Strikes 12 | . 2 . 1 . . . 4 . . . . . . 4 . . . . . . . 1 . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Smash 9 | . . . . . . . 4 . . . . . . 4 . . . . . . . 1 . Melee Attacks 122 | . . . . . . . 24 8 . . . 2 5 41 1 . . . . . 3 10 28 Impact 84 | . . . . . . . 19 3 . . . 2 5 41 1 . . . . . 3 9 1 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 38 | . . . . . . . 5 5 . . . . . . . . . . . . . 1 27 Sneak Attacks 8 | . . . . . . . 1 1 . . . . . 2 . . . . . . 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Damage Inflicted 6158 | . 815 . 626 694 . 6 579 1378 . . 401 . 61 1261 . . . . . . 55 282 . Guns 1162 | . 440 . 524 198 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2492 | . 370 . 94 496 . . . 1131 . . 401 . . . . . . . . . . . . Melee 2485 | . . . . . . . 579 247 . . . . 61 1261 . . . . . . 55 282 . Ramming 19 | . 5 . 8 . . 6 . . . . . . . . . . . . . . . . . Kinetic 954 | . 397 . 359 198 . . . . . . . . . . . . . . . . . . . Thermal 98 | . . . 98 . . . . . . . . . . . . . . . . . . . . Explosive 2028 | . . . . 496 . . . 1131 . . 401 . . . . . . . . . . . . Electromagnetic 574 | . 413 . 161 . . . . . . . . . . . . . . . . . . . . Impact 2269 | . . . . . . . 530 137 . . . . 61 1261 . . . . . . 55 225 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 216 | . . . . . . . 49 110 . . . . . . . . . . . . . 57 . Highest Corruption 12 | . . . 4 4 4 4 5 1 1 1 10 10 12 . . . . . . . . . 11 Average Corruption 4 | . . . 3 4 4 4 5 1 1 1 10 10 10 . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 74 | . . . 7 24 21 3 . 3 1 1 8 3 3 . . . . . . . . . . Message Errors 24 | . . . 4 9 6 1 . 1 . . 1 . 2 . . . . . . . . . . Matter Fused 15 | . . . 1 5 6 . . 2 . . . . 1 . . . . . . . . . . Heat Flow Errors 7 | . . . 1 1 1 . . . 1 . 1 2 . . . . . . . . . . . Energy Discharges 9 | . . . . 3 3 1 . . . . 1 1 . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 6 | . . . . 2 2 . . . . . 2 . . . . . . . . . . . . Data Loss (major) 7 | . . . 1 3 2 . . . . 1 . . . . . . . . . . . . . Alerts 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 764 | . 3 . 5 11 . . 60 57 . . 4 . . 372 . . . . . . 25 227 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 80 | . 3 . 5 11 . . . 57 . . 4 . . . . . . . . . . . . Melee 684 | . . . . . . . 60 . . . . . . 372 . . . . . . 25 227 . Knockbacks 6 | . . . . . . . 4 . . . . . 1 . . . . . . . . 1 . Impact 4 | . . . . . . . 2 . . . . . 1 . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . 45 . 63 . . . . 50 . . 28 . . . . . . . . . . . . Shots 6 | . 1 . 2 . . . . 2 . . 1 . . . . . . . . . . . . Rammed 7 | . 2 . 3 . . 2 . . . . . . . . . . . . . . . . . Targets Rammed 8 | . 2 . 3 . . 3 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 47 . 155 100 91 . . 14 136 2 190 116 . 24 . . . . 120 . 166 306 199 Average Temperature 45 | . 10 . 36 35 51 . . 5 18 2 58 53 . 10 . . . . 44 . 68 51 73 Received Heat Transfer 1917 | . 123 . 318 135 . 15 198 258 . . 114 . 72 351 . . . . 54 . 9 45 225 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . 1 . . . . . . . . . . . . 5 . . . . . . 3 1 . Impact Corruptions 22 | . . . . . . . 2 . . . . . . 14 . . . . . . 1 5 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 225 | . . . 225 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Peak Influence 846 | . 375 145 409 213 . 88 238 432 148 179 308 . . 358 . . . . 461 209 233 332 846 Initial 204 | . . 145 56 93 . . 33 94 133 103 87 . . 78 . . . . 18 204 117 130 127 Average 204 | . 197 145 205 133 . 83 107 232 144 138 101 . . 172 . . . . 258 204 162 200 475 Maximum Alert Level 3 | . 1 . 2 1 . . 1 2 . . 1 . . 1 . . . . 2 1 1 1 3 Low Security (%) 60 | . 43 100 49 74 . 100 91 39 100 100 86 . . 56 . . . . 35 . 84 75 19 Level 1 31 | . 56 . 45 25 . . 8 52 . . 13 . . 43 . . . . 53 100 15 24 21 Level 2 6 | . . . 5 . . . . 8 . . . . . . . . . . 11 . . . 38 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . 20 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . 3 . . . 3 5 . 1 3 . 1 2 . . . . 2 . 2 1 6 Investigation 13 | . . . 2 . . . 1 3 . 1 1 . . 1 . . . . 1 . 1 . 2 Extermination 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Reinforcement 14 | . 2 . 1 . . . 2 1 . . 2 . . 1 . . . . 1 . 1 . 3 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Distress Signals 8 | . 2 . 2 . . . . 1 . . . . . . . . . . . . 2 1 . Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . 4 5 Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . 4 5 Times Spotted 302 | . 19 . 18 9 . 3 15 13 6 4 21 . 12 32 . 3 . 2 32 1 12 11 89 Peak Tracking Total 27 | . 4 . 5 3 . 3 7 5 6 4 8 . 9 10 . 4 . 2 11 1 10 4 27 Tactical Retreats 43 | . . . 3 . . . . 1 . 1 3 . . 5 . 2 . 1 8 . 1 3 15 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Traps Triggered 16 | . 2 . 1 . . . . 1 . . 3 . . . . . . . . . 1 3 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Disabled 16 | . 3 . 3 . . . . 3 . . 2 . . 2 1 . . . . . . 1 1 Max in Single Turn 3 | . 2 . 3 . . . . 1 . . 1 . . 1 1 . . . . . . 1 1 Garrison Access 6 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 1 2 Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Machines Accessed 61 | . 2 . 3 . 1 . 4 8 . 3 7 . . 8 . . 4 . 7 . 5 4 5 Terminals 33 | . 2 . 1 . . . 2 5 . 1 3 . . 5 . . . . 6 . 3 2 3 Fabricators 6 | . . . . . . . . 2 . 1 2 . . 1 . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 . Recycling Units 6 | . . . 2 . . . 2 1 . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . 1 1 . . 1 . . . . 1 . 1 1 2 Total Hacks 162 | . 10 . 7 . 1 . 13 19 . 9 15 . . 16 . . 17 . 14 . 17 12 12 Successful 83 | . 5 . 6 . 1 . 8 5 . 1 5 . . 6 . . 17 . 6 . 8 9 6 Failed 79 | . 5 . 1 . . . 5 14 . 8 10 . . 10 . . . . 8 . 9 3 6 Catastrophic 11 | . 1 . . . . . . 3 . 2 1 . . . . . . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 10 . 7 . 1 . 10 10 . 2 2 . . 7 1 . . . 3 . 5 3 5 Terminals 82 | . 10 . 1 . . . 6 12 . 2 6 . . 10 . . . . 11 . 12 4 8 Fabricators 11 | . . . . . . . . 4 . 3 3 . . 1 . . . . . . . . . Repair Stations 13 | . . . . . . . . . . . 3 . . . . . . . . . 3 7 . Recycling Units 19 | . . . 6 . . . 7 3 . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 19 | . . . . . . . . . . 4 3 . . 2 . . . . 3 . 2 1 4 Terminal Hacks 41 | . 3 . . . 1 . 2 . . . 1 . . 2 . . 17 . 5 . 6 1 3 Record 10 | . . . . . . . . . . . . . . . . . 5 . 1 . 2 1 1 Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Level Access Points 3 | . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 5 | . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . Build 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . . . . . 2 . . . . . . . . . 1 6 . Scan Component 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 3 . Repair 4 | . . . . . . . . . . . 1 . . . . . . . . . . 3 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 1 2 Seal Access 6 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 1 2 Unauthorized Hacks 24 | . 2 . 6 . . . 6 3 . . 1 . . 3 . . . . 1 . . 1 1 Terminals 10 | . 2 . 1 . . . . 2 . . . . . 2 . . . . 1 . . 1 1 Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . Botnet 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . Sabotage 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 Fabricators 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . Report 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . 5 . . . 6 1 . . . . . . . . . . . . . . . Monitor 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . Reject 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . Mask 5 | . . . 2 . . . 2 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 2 . 2 . . . 4 8 . 2 5 . . 5 . . . . 6 . 5 2 5 Full Trace Events 10 | . . . 1 . . . 1 3 . 1 1 . . 1 . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Built 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 153 | . . . . . . . . 153 . . . . . . . . . . . . . . . Total Part Build Rating 22 | . . . . . . . . 22 . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . 1 . . . . . . . . . . 3 . Time 213 | . . . . . . . . . . . 39 . . . . . . . . . . 174 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total Allies 12 | . . . . 3 3 . . . . 3 . . . 1 . . . . 1 . . 1 . Largest Group 6 | . . . . 3 6 6 5 . . 3 . . . 1 . . . . 1 . . 1 . Highest-Rated Group 64 | . . . . 40 64 64 56 . . 48 . . . 26 . . . . 45 . . 45 . Highest-Rated Ally 45 | . . . . 16 16 16 16 . . 16 . . . 26 . . . . 45 . . 45 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 52 | . . . . . . 24 28 . . . . . . . . . . . . . . . . Total Damage 507 | . . . . . . 278 229 . . . . . . . . . . . . . . . . Kills 5 | . . . . . . 2 3 . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 8 | . . . . 3 . . . . . . . 1 1 . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Turns Passed 6880 | . 325 43 458 951 730 137 297 673 85 65 286 124 75 561 91 121 90 204 276 13 235 471 569 Spaces Moved 9035 | 1 208 44 210 541 436 79 281 737 198 202 471 257 106 746 245 316 199 485 730 38 566 630 1309 Core 49 | . . . . . . . . . . . . . . . . . . . . . . . 49 Treads 1205 | . . . 53 540 436 79 93 4 . . . . . . . . . . . . . . . Legs 9 | 1 8 . . . . . . . . . . . . . . . . . . . . . . Wheels 722 | . 200 44 157 . . . . 321 . . . . . . . . . . . . . . . Hover 408 | . . . . 1 . . . . . . 21 32 45 309 . . . . . . . . . Flight 6642 | . . . . . . . 188 412 198 202 450 225 61 437 245 316 199 485 730 38 566 630 1260 Fastest Speed 22 | 120 100 100 100 160 160 160 32 32 32 32 32 37 37 33 33 33 33 33 25 22 22 29 25 Average Speed 56 | 120 101 100 123 160 160 160 74 62 32 32 38 41 54 51 33 33 33 33 28 22 29 31 28 Slowest Speed 380 | 120 120 100 160 380 160 160 160 160 32 32 150 76 76 146 33 33 33 33 33 22 32 33 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 68 | . . . . . . . 1 2 . . 7 . . 1 . . . . 15 . 12 5 25 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 38 | 1 38 17 21 93 91 21 44 20 85 9 18 55 14 17 48 60 63 70 30 1 48 29 32 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 6 | . . . . 1 . . . . . . . . . . 1 . 3 1 . . . . . Known Exits Taken 14 | . 1 . . . . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . . 1 . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . 2 . . . . . . . 1 . . 1 3 . 1 . . . . . Spaces Dug 26 | . . . . . . . . . . . . 1 1 . . . . . . . 1 4 19 Terrain Destroyed 169 | . . . . 38 . . . 66 . . 39 1 1 . . . . . . . 1 4 19 Melee 26 | . . . . . . . . . . . . 1 1 . . . . . . . 1 4 19 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 143 | . . . . 38 . . . 66 . . 39 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Res Tes Res Acc Total 10336 | . 259 43 338 592 471 89 339 923 218 201 559 269 114 848 254 331 221 528 771 42 621 884 1421 Wait 713 | . 6 . 64 2 1 2 10 113 20 . 57 . . 24 . 11 . 42 34 . 41 212 74 Move 8888 | . 207 43 209 540 435 78 278 733 197 201 457 256 105 743 244 315 198 484 700 37 541 620 1267 Hop 57 | . . . . . . . 1 2 . . 6 . . 1 . . . . 14 . 12 4 17 Pick Up 72 | . 1 . 5 6 4 2 3 7 1 . 2 2 . 11 1 1 2 1 4 . 4 10 5 Fast Attach 76 | . 4 . 8 5 . . 5 12 . . 6 3 . 5 2 3 7 . 3 . 3 4 6 Attach 66 | . 1 . 4 . . . 2 9 . . 6 3 2 10 1 . 3 . 2 4 3 6 10 Detach 30 | . . . . . . . . 8 . . 4 2 2 4 2 . 2 . . 1 2 1 2 Swap 42 | . 5 . 2 8 . 2 5 3 . . . . . 3 . . 3 . 4 . 2 . 5 Drop 93 | . 1 . 2 9 4 2 16 11 . . 1 1 . 5 3 1 6 1 4 . 10 8 8 Fire 126 | . 32 . 41 21 . . . 17 . . 8 . . 1 . . . . 6 . . . . Melee 116 | . . . . . . . 19 8 . . . 2 5 41 1 . . . . . 3 10 27 Ram 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . 3 . . 3 . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . 12 . . . . . . . . . . 9 . Rewire 28 | . . . . 1 27 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp / *Arm) -3/Research -3/Testing -2/Research -1/Access (discovered 1 exit: [Com]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 26 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 361 | -10/Mines | Discovered new exit (range 7) 369 | -10/Mines | Entered Materials 369 | -9/Materials | Evolved 2 slots: Utility x2 482 | -9/Materials | Lost 3 parts (1u2w) 653 | -9/Materials | Discovered new exit (range 14) 718 | -9/Materials | Lost 5 parts (2n2u1w) 827 | -9/Materials | Entered Mines 896 | -9/Mines | Met a Derelict bent on vengeance 948 | -9/Mines | Learned Materials trap positions 1084 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1235 | -9/Mines | Learned Materials terminal intel 1289 | -9/Mines | Learned location of Storage (-8) 1293 | -9/Mines | Build established: Scavenger-Mutant 1341 | -9/Mines | Discovered new exit (range 8) 1589 | -9/Mines | Discovered new exit (range 8) 1646 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1766 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1766 | -9/Mines | Discovered new exit (range 5) 1778 | -9/Mines | Entered Exiles 1778 | -9/Exiles | Found Exiles lab destroyed 1778 | -9/Exiles | Accompanied by 3 allies 2004 | -9/Exiles | Opened EX-Vault 2023 | -9/Exiles | Found Cloak of Protection 2194 | -9/Exiles | Build established: Commander-Mutant 2487 | -9/Exiles | Discovered new exit (range 14) 2508 | -9/Exiles | Entered Mines 2508 | -8/Mines | Accompanied by 6 allies 2625 | -8/Mines | Discovered new exit (range 11) 2645 | -8/Mines | Entered Materials 2645 | -8/Materials | Accompanied by 5 allies 2645 | -8/Materials | Evolved 2 slots: Utility x2 2646 | -8/Materials | Loaded intel: 13 trap records 2647 | -8/Materials | Loaded intel: 12 terminal locations 2881 | -8/Materials | Identified exit to Factory 2942 | -8/Materials | Entered Factory 2942 | -7/Factory | Evolved 2 slots: Propulsion x2 2973 | -7/Factory | Lost 4 parts (1p1n1u1w) 3199 | -7/Factory | Fabricated Angular Momentum Engine (x2) 3226 | -7/Factory | Build established: Mutant 3441 | -7/Factory | Fabricated Field Propulsion Drive? 3615 | -7/Factory | Manually triggered Chute Trap 3615 | -7/Factory | Sucked down chute 3615 | -7/Factory | Entered Waste 3620 | -7/Waste | Spotted C-40 Crusher 3633 | -7/Waste | Spotted C-40 Crusher 3633 | -7/Waste | Spotted C-40 Crusher 3639 | -7/Waste | Spotted C-40 Crusher 3639 | -7/Waste | Spotted C-40 Crusher 3677 | -7/Waste | Spotted C-40 Crusher 3692 | -7/Waste | Discovered new exit (range 12) 3700 | -7/Waste | Entered Factory 3738 | -7/Factory | Build established: Sprinter 3762 | -7/Factory | Discovered new exit (range 10) 3765 | -7/Factory | Fabricated G-47 Trooper? 3765 | -7/Factory | Entered another Factory area 3765 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3836 | -6/Factory | Crushed by falling debris 3836 | -6/Factory | System corruption reached 10% 3867 | -6/Factory | Lost 3 parts (1p2n) 3913 | -6/Factory | Repaired Broken Field Propulsion Drive 3977 | -6/Factory | Lost 3 parts (1n1u1w) 4025 | -6/Factory | Discovered new exit (range 19) 4048 | -6/Factory | Identified exit to Lower Caves 4051 | -6/Factory | Entered Lower Caves 4100 | -6/Lower Caves | Learned location of 1 exit from Factory 4122 | -6/Lower Caves | Build established: Mutant 4171 | -6/Lower Caves | Discovered new exit (range 12) 4174 | -6/Lower Caves | Identified exit to Lower Caves 4175 | -6/Lower Caves | Entered another Lower Caves area 4176 | -6/Lower Caves | Discovered new exit (range 15) 4183 | -6/Lower Caves | Learned Factory emergency access door positions 4218 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4231 | -6/Lower Caves | Core integrity fell below 50% 4249 | -6/Lower Caves | Identified exit to Factory 4250 | -6/Lower Caves | Entered Factory 4250 | -5/Factory | Evolved 2 slots: Utility x2 4251 | -5/Factory | Identified exit to Upper Caves 4254 | -5/Factory | Lost 3 parts (3n) 4400 | -5/Factory | Discovered new exit (range 7) 4484 | -5/Factory | Lost 3 parts (2u1w) 4808 | -5/Factory | Discovered exit to Upper Caves (range 6) 4811 | -5/Factory | Entered Upper Caves 4812 | -5/Upper Caves | Lost 5 parts (2n3u) 4814 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 4819 | -5/Upper Caves | Found Prototype Special Weapon 4819 | -5/Upper Caves | Identified Molecular Deconstructor 4897 | -5/Upper Caves | Discovered new exit (range 18) 4902 | -5/Upper Caves | Identified exit to Upper Caves 4902 | -5/Upper Caves | Entered another Upper Caves area 4924 | -5/Upper Caves | Discovered new exit (range 18) 4943 | -5/Upper Caves | Identified exit to Factory 5017 | -5/Upper Caves | Discovered new exit (range 11) 5022 | -5/Upper Caves | Identified exit to Zhirov 5023 | -5/Upper Caves | Entered Zhirov 5023 | -5/Zhirov | Discovered new exit (range 3) 5029 | -5/Zhirov | Met Zhirov 5035 | -5/Zhirov | Learned location of Quarantine (-2) 5035 | -5/Zhirov | Learned location of Testing (-3) 5035 | -5/Zhirov | Learned location of Command (-1) 5043 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5048 | -5/Zhirov | Found Alien Artifact 5048 | -5/Zhirov | Identified Transdimensional Reconstructor 5048 | -5/Zhirov | Warped through subspace 5060 | -5/Zhirov | Found Alien Artifact 5060 | -5/Zhirov | Identified Integrated Reactor 5060 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5113 | -5/Zhirov | Identified exit to Proximity Caves 5113 | -5/Zhirov | Entered Proximity Caves 5311 | -4/Proximity Caves | Learned Research trap positions 5313 | -4/Proximity Caves | Discovered exit to Factory (range 13) 5317 | -4/Proximity Caves | Entered Factory 5317 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5323 | -4/Factory | Discovered new exit (range 5) 5325 | -4/Factory | Identified exit to Research 5350 | -4/Factory | Build established: Hacker-Sprinter 5366 | -4/Factory | Discovered exit to Research (range 16) 5457 | -4/Factory | Discovered new exit (range 12) 5508 | -4/Factory | Identified exit to Armory 5551 | -4/Factory | Spotted B-86 Titan 5554 | -4/Factory | Discovered new exit (range 19) 5558 | -4/Factory | Identified exit to Upper Caves 5567 | -4/Factory | Search patrols dispatched 5593 | -4/Factory | Entered Research 5593 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5594 | -3/Research | Loaded intel: 75 trap records 5604 | -3/Research | Discovered new exit (range 12) 5606 | -3/Research | Identified exit to Testing 5606 | -3/Research | Entered Testing 5677 | -3/Testing | Build established: Hacker-Scout 5799 | -3/Testing | Spotted PY-X7VEK8I9PE 5804 | -3/Testing | Identified exit to Research 5823 | -3/Testing | Spotted Alpha 7 5841 | -3/Testing | Entered Research 5841 | -2/Research | Evolved 2 slots: Propulsion x2 5906 | -2/Research | Spotted B-90 Cyclops 6027 | -2/Research | Repaired Field Propulsion Array 6090 | -2/Research | Repaired Field Propulsion Array 6131 | -2/Research | Build established: Hacker-Ninja 6144 | -2/Research | Repaired Fission Core 6177 | -2/Research | Spotted B-90 Cyclops 6295 | -2/Research | Discovered new exit (range 9) 6298 | -2/Research | Identified exit to Access 6312 | -2/Research | Entered Access 6312 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6394 | -1/Access | Found Unknown Protection 6424 | -1/Access | Discovered new exit (range 15) 6425 | -1/Access | Identified Adv. Powered Armor 6432 | -1/Access | Spotted B-99 Colossus 6520 | -1/Access | Spotted B-99 Colossus 6562 | -1/Access | Search patrols dispatched 6684 | -1/Access | Lost 10 parts (2p5n2u1w) 6812 | -1/Access | Search patrols dispatched 6857 | -1/Access | Core integrity fell below 50% 6865 | -1/Access | Core integrity fell below 20% 6879 | -1/Access | System corruption reached 10% 6881 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06821_ Triggered Segregator Trap. 06821_ Arcs of energy rise from the floor. 06823_ Seismic Detector destroyed. 06840_ Acquired Imp. Utility Shielding. 06853_ Impulse Thruster Array destroyed. 06853_ Dropped Fusion Reactor. 06854_ Dropped Adv. Transmission Jammer. 06854_ Mak. System Shield destroyed. 06854_ Dropped Adv. Cryofiber Web. 06855_ Cld. Q-thruster destroyed. 06856_ Dropped Adv. ECM Suite. 06858_ P-80 Master resets P-80 Master, system corruption cleaned. 06858_ Penetrated by Slug. 06858_ Slug penetrates Wall. 06859_ P-80 Master resets P-80 Master, system corruption cleaned. 06860_ Adv. Cloaking Device destroyed. 06861_ Door malfunctions. 06863_ P-80 Master resets P-80 Master, system corruption cleaned. 06864_ P-80 Master resets S-43 Plague, system corruption cleaned. 06881_ Scanalyzer disabled. Map ----- +----------------------------------------------------+ | ""#??# # ## "" # # | | ""#??# # ## "" # # | | #??# + !|| ## + / | | #??# # !|| ## * # # | | #??# # !| ## # # | | ####### ############################ ! # | | ! #????????????# ! # | | #????????????# # | | #????????????# # | | " " #????????????# # | | """ """ #????????????# # | | """ """ ] #????????????# # | | " " ############## # | | ###/#### | | # %= | | = # | | # ] | | # | | # | | ######## p # | | ## # ###/################## | | ## # # #???????# | | # # # #???????# | | + # # #???????# | | # # # #???????# | | ## # #"" @ ##??????# | | ## # #""" " ##??????######## | | ##+##### ####""" """ ##?????????????? | | ## #???# #??#"S """ #??????????????? | | ## #???# #??#"" " #??????????????? | | ## #?### #??#"" #??????????????? | | ### ### #??# #??????????????? | | # #??# #??????????????? | | ] == / #??####+#########??????????????? | | =] # #?????# #?????###??????????????? | | *# ^ #?????# #??????????????????????? | | #########^####### #?????# #??????????????????????? | | ????????# #?????#+#######+####???????????????????? | | ????????# #?????# = #???????????????????? | | ????????# #?????# #???????????????????? | | ????????# #?????# #???????????????????? | | ???######+####??#""""" ""#???????????????????? | | ???# #??#""""" ""#######?????????????? | | ???# #??#""""" ""## #########?????? | | ???# #??#""""" T## #########?????? | | ???# "" "" #??#""""" ""## ### ???### | | ???# ""R"" #??#""""" ""## #### ???# | | ???# """" #??# ""## ###T ### ???# | | ???# #??# ## ###""### ???## | | ???# #??# # ### ### ????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 53 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 5 Power Amplification 30 Additional Mass Support 6 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 550 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 73 Targeting Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 2 Salvage Targeting 4 Offensive Hacking 25 Defensive Hacking 11 Item Schematics ----------------- Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Angular Momentum Engine | x2 | -7/Factory | Preloaded Field Propulsion Drive | x2 | -7/Factory | Preloaded G-47 Trooper | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Rockin' Loadout Short-term Sacrifices Wheee! Challenges ------------ None Game ------ Seed ChromaticCannonShielding Manual? 0 Play Time 02:08:27 Cumulative 107.6 hours Start 2022.04.28 @ 18:45:06 End 2022.04.28 @ 21:28:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 131 Rogue 130 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48f5ef34-bf02-4668-9fa8-a31889974d00