Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.15 @ 22:31:16 Player: Zoe Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (141) 705 Value Destroyed (6284) 6284 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1945) 1945 TOTAL SCORE: 14694 Bonus ------- High Alert Combat Kills 945 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 10/300 Energy 64/100 System Corruption 8% Temperature Cool (0) Movement Core (750) Ox14 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Coolant Injector Large Storage Unit Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Core Analyzer > --- WEAPON (2) ------- Hardcell Cannon > --- INVENTORY (16) --- Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Hacking Suite Stealth Drone Bay (0/2) Plasma Cannon Scatter Rocket Array Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Lightpack 2.0 Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Core Analyzer Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Micro Fission Core Light Treads Light Treads Armored Treads Armored Treads Advanced Treads Advanced Medium Treads Advanced Heat Sink Coolant Injector Large Storage Unit Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Long-range Tractor Beam Phase Gun Phase Gun Phase Gun Phase Gun Plasma Cannon Plasma Cannon Matter Neutralizer Scatter Rocket Array [Rating: 117] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . . . . Utility 9 | . . . . . 2 . . 2 2 1 2 Weapon . | . . . . . . . . . . . . Parts Attached 141 | 6 . 6 1 1 15 9 9 7 8 13 66 Power 16 | 1 . . . . 2 1 1 1 . 2 8 Engine 6 | 1 . . . . 2 1 1 . . . 1 Core 8 | . . . . . . . . 1 . 2 5 Reactor 2 | . . . . . . . . . . . 2 Propulsion 38 | 2 . 4 . 1 6 2 4 3 2 2 12 Treads 27 | . . . . . 3 2 4 3 2 2 11 Leg 11 | 2 . 4 . 1 3 . . . . . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 40 | 1 . 1 1 . 5 . 1 1 5 6 19 Device 16 | . . 1 . . 1 . . . 3 5 6 Storage 4 | 1 . . 1 . . . . . . . 2 Processor 6 | . . . . . 2 . 1 . . . 3 Hackware 1 | . . . . . . . . . . . 1 Protection 13 | . . . . . 2 . . 1 2 1 7 Artifact . | . . . . . . . . . . . . Weapon 47 | 2 . 1 . . 2 6 3 2 1 3 27 Energy Gun 8 | . . 1 . . . . 2 1 . . 4 Energy Cannon 19 | . . . . . . 1 . . 1 2 15 Ballistic Gun 8 | 2 . . . . 1 3 1 1 . . . Ballistic Cannon 3 | . . . . . . . . . . . 3 Launcher 8 | . . . . . 1 2 . . . 1 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 1 . 1 3 Parts Lost 54 | . . 1 . . 2 1 5 . 1 3 41 Power 10 | . . . . . 1 . . . . 1 8 Propulsion 11 | . . . . . . . 1 . . . 10 Utility 15 | . . . . . 1 . 1 . 1 1 11 Weapon 18 | . . 1 . . . 1 3 . . 1 12 Highest Loss Streak 16 | . . 1 . . 1 1 4 . 1 3 16 Average Slot Usage (%) 87 | . 85 98 93 85 89 90 88 84 90 89 84 Engine 5 | . 14 14 14 14 8 9 9 6 . . 1 Core 3 | . . . . . . . . . 6 11 6 Treads 18 | . . . . . 4 32 35 30 25 20 12 Leg 6 | . 28 28 28 28 31 3 . . . . . Device 6 | . . 12 7 . . . . . 13 15 11 Storage 7 | . 14 14 13 14 9 9 9 7 6 5 6 Processor 12 | . . . . . 9 9 12 15 13 11 19 Hackware 1 | . . . . . . . . . . . 4 Protection 6 | . . . . . 8 9 4 7 10 11 7 Energy Gun 4 | . . 4 14 14 8 . 8 7 6 2 1 Energy Cannon 4 | . . . . . . 6 4 . 4 7 8 Ballistic Gun 5 | . 28 23 14 14 9 8 5 7 1 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 90 | 12 12 14 14 14 23 25 27 37 41 52 90 Greatest Support 140 | 20 20 20 20 20 60 80 80 84 90 120 140 Greatest Overweight (x) 10 | . . . . . 1 . . . . . 10 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 6 6 24 24 24 24 24 24 24 24 24 Average Capacity 21 | 5 6 6 13 24 24 24 24 24 24 24 21 Most Carried 24 | 4 4 6 8 12 24 24 24 24 24 24 24 Average Carried 18 | 1 4 4 6 9 17 21 19 23 23 23 16 Final Capacity 24 | 6 6 6 24 24 24 24 24 24 24 24 16 Final Carried 24 | 4 4 6 8 12 23 18 24 24 24 22 8 Class Distribution -------------------- 52% | Hauler-Mutant 30% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Matter Collected 2358 | 260 40 122 . 29 213 233 171 200 115 435 540 Remotely 80 | . . . . . . . . . 80 . . Salvage Created 5842 | . 40 195 . 24 590 233 318 691 175 1158 2418 Parts 265 | . 6 16 . 1 38 11 14 32 8 40 99 Haulers Intercepted 4 | . . . . . 1 . . . 1 1 1 Recyclers Shooed 9 | . . 1 . . 1 . . . . 1 6 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Combat Hostiles Destroyed 107 | . 3 6 . . 9 6 10 10 1 23 39 Guns 43 | . 3 6 . . 7 4 9 5 1 3 5 Cannons 33 | . . . . . . 2 1 . . 9 21 AOE 24 | . . . . . 2 . . 4 . 8 10 Classes Destroyed 15 | . 1 1 . 1 5 . . 4 . . 3 Worker 9 | . . . . . . . . 2 . 1 6 Builder 7 | . . . . . . . . 1 . 2 4 Tunneler 2 | . . . . 1 . . . . . . 1 Hauler 4 | . . . . . 1 . . . 1 1 1 Recycler 6 | . . . . . 1 . . 4 . . 1 Mechanic 1 | . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . . 2 Watcher 3 | . . . . . . . . 1 . 1 1 Swarmer 17 | . 3 2 . . . . 4 . . 4 4 Grunt 50 | . . 4 . . 1 5 5 5 . 13 17 Brawler 1 | . . . . . . . . . . . 1 Duelist 4 | . . . . . 1 . 1 . . 2 . Sentry 15 | . . . . . 5 1 . 4 1 2 2 Hunter 7 | . . . . . 2 . . . . . 5 Programmer 13 | . . . . . . . . 1 . 2 10 Best Kill Streak 17 | . 3 2 . 1 3 5 2 13 1 17 8 Combat Bots Only 10 | . 3 2 . . 3 5 2 8 1 10 6 Max Kills in Single Turn 5 | . 1 2 . 1 1 1 1 4 1 4 5 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 3 | . . . . . 1 . . 3 . 3 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Damage Taken 12164 | . 160 320 . . 763 295 534 744 149 1575 7624 Core 1584 | . 51 38 . . 133 . 67 33 12 90 1160 Absorbed by Shields 126 | . . . . . . . . . . . 126 Reduced by Siege Mode 38 | . . . . . . . . . . . 38 Core Remaining (%) 85 | 100 . . . 64 . . 63 95 98 91 . Volleys Fired 338 | . 11 17 . 3 36 15 31 27 7 58 133 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 Hottest 210 | . 40 60 . 60 68 88 100 108 160 160 210 Shots Fired 650 | . 22 33 . 6 72 27 61 54 14 108 253 Gun 317 | . 22 33 . 6 66 12 45 54 11 21 47 Cannon 313 | . . . . . . 12 16 . 3 81 201 Launcher 20 | . . . . . 6 3 . . . 6 5 Special . | . . . . . . . . . . . . Kinetic 150 | . 22 28 . 3 36 12 18 27 4 . . Thermal 442 | . . . . . . 12 43 27 10 102 248 Explosive 20 | . . . . . 6 3 . . . 6 5 Electromagnetic 38 | . . 5 . 3 30 . . . . . . Robot Hit Streak 41 | . 4 6 . 5 21 25 10 26 18 41 22 Robot Miss Streak 7 | . 2 3 . 2 2 . 3 5 1 7 6 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 4 | . . 1 . . 1 . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . . . 1 Shots Hit Robots 510 | . 13 23 . 3 56 21 49 52 10 96 187 Core Hits 366 | . 5 12 . 1 33 12 19 53 12 86 133 Critical Hits 6 | . . . . . . . . . . . 6 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17694 | . 126 283 . 26 1400 628 819 2267 259 3697 8189 Guns 5269 | . 126 283 . 26 864 190 609 1190 234 602 1145 Cannons 6298 | . . . . . . 234 210 . 25 1674 4155 Explosions 6123 | . . . . . 536 204 . 1073 . 1421 2889 Melee . | . . . . . . . . . . . . Ramming 4 | . . . . . . . . 4 . . . Kinetic 2132 | . 126 231 . . 602 190 339 563 81 . . Thermal 10860 | . . . . . 40 234 480 811 178 2276 6841 Explosive 4358 | . . . . . 496 204 . 889 . 1421 1348 Electromagnetic 340 | . . 52 . 26 262 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . 4 8 Average Corruption 5 | . . . . . . . . . . 3 5 Corruption Purged . | . . . . . . . . . . . . Effects 75 | . . . . . . . . . . 9 66 Message Errors 13 | . . . . . . . . . . 2 11 Matter Fused 15 | . . . . . . . . . . 1 14 Heat Flow Errors 7 | . . . . . . . . . . . 7 Energy Discharges 4 | . . . . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . . . . 4 6 Misfires 1 | . . . . . . . . . . . 1 Targeting Errors 20 | . . . . . . . . . . 1 19 Weapon Failures 4 | . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 524 | . . . . . 28 . 4 57 . 50 385 Projectiles 146 | . . . . . . . 4 . . 12 130 Explosions 378 | . . . . . 28 . . 57 . 38 255 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 102 | . . . . . . . . . . 13 89 Shots 3 | . . . . . . . . . . 1 2 Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . Highest Temperature 224 | . . 9 . . 81 204 216 189 39 143 224 Average Temperature 62 | . . 9 . . 24 83 76 75 16 42 79 Received Heat Transfer 2210 | . . 165 . . 243 171 189 156 30 291 965 Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 25 | . . . . . . . . . . . 25 Longest Duration 25 | . . . . . . . . . . . 25 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . 1 . 3 4 Combat Hostiles 7 | . . . . . . . . 1 . 3 3 Parts Melted 48 | . . . . . . . 1 4 1 21 21 Heat Transferred 16862 | . . . . . 50 370 991 1560 400 4229 9262 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Peak Influence 1489 | . 77 215 . 5 228 265 278 419 242 591 1489 Initial 289 | . . 30 . . 1 148 128 47 168 30 289 Average 306 | . 24 149 . . 107 198 195 125 150 245 659 Maximum Alert Level 4 | . . 1 . . 1 1 1 2 1 2 4 Low Security (%) 47 | 100 100 71 . 100 90 59 48 70 72 58 . Level 1 31 | . . 28 . . 9 40 51 28 27 2 45 Level 2 5 | . . . . . . . . 1 . 38 4 Level 3 8 | . . . . . . . . . . . 27 Level 4 6 | . . . . . . . . . . . 21 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . . . . . 1 . . 4 . 7 12 Investigation 4 | . . . . . . . . . . . 4 Extermination 6 | . . . . . . . . 1 . 1 4 Reinforcement 6 | . . . . . . . . 2 . 2 2 Assault 3 | . . . . . . . . . . 1 2 Garrison 5 | . . . . . 1 . . 1 . 3 . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . 2 Haulers Reinforced 3 | . . . . . . . . 1 . 2 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Distress Signals 5 | . . . . . 2 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 152 | . 7 7 . . 16 5 15 10 2 31 59 Peak Tracking Total 6 | . 4 3 . . 6 5 3 4 2 6 6 Tactical Retreats 10 | . . 1 . . 2 . 1 . . 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Traps Triggered 3 | . . . . . . . . . . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Machines Disabled 46 | . . 2 . . . . 1 10 . . 33 Max in Single Turn 15 | . . 1 . . . . 1 8 . . 15 Garrison Access 3 | . . . . . . . . 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Machines Accessed 27 | . 3 . 2 . 1 . 4 4 5 2 6 Terminals 13 | . 3 . . . . . 2 1 2 2 3 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . 1 . 1 Recycling Units 2 | . . . . . . . 1 . . . 1 Scanalyzers 3 | . . . . . . . . 1 1 . 1 Garrison Access 4 | . . . . . 1 . . 2 1 . . Total Hacks 42 | . 3 . 2 . 1 . 9 4 8 3 12 Successful 22 | . 2 . 2 . 1 . 4 2 6 . 5 Failed 20 | . 1 . . . . . 5 2 2 3 7 Catastrophic 9 | . 1 . . . . . 2 1 . 2 3 Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 2 . 1 . . . 4 1 3 3 6 Terminals 20 | . 3 . . . . . 4 1 3 3 6 Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . . . . . . 3 . 3 . 2 Recycling Units 4 | . . . . . . . 2 . . . 2 Scanalyzers 4 | . . . . . . . . 1 1 . 2 Garrison Access 4 | . . . . . 1 . . 2 1 . . Terminal Hacks 7 | . 2 . 2 . . . 1 . 2 . . Record 1 | . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . Registered Components 3 | . 1 . . . . . 1 . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 2 . 2 . 2 Scan Component 3 | . . . . . . . 1 . 1 . 1 Repair 3 | . . . . . . . 1 . 1 . 1 Recycling Unit Hacks 1 | . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . 1 Garrison Access Hacks 4 | . . . . . 1 . . 2 1 . . Unlock Access 1 | . . . . . 1 . . . . . . Seal Access 3 | . . . . . . . . 2 1 . . Unauthorized Hacks 2 | . . . . . . . . . 1 . 1 Terminals 2 | . . . . . . . . . 1 . 1 Assimilate 2 | . . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . 1 Hacking Detections 18 | . 2 . . . . . 4 2 3 2 5 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . 1 . 1 Time 49 | . . . . . . . 13 . 22 . 14 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Turns Passed 7778 | 64 149 378 318 202 569 419 970 1090 606 772 2241 Spaces Moved 3724 | 46 99 264 260 155 231 200 343 542 303 323 958 Core 6 | 5 . . . . . . . . . . 1 Treads 2705 | . . . . . 41 200 343 542 303 323 953 Legs 1013 | 41 99 264 260 155 190 . . . . . 4 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 160 157 157 155 150 Average Speed 150 | 112 120 120 120 120 127 160 161 159 160 160 163 Slowest Speed 550 | 120 120 120 120 120 180 160 162 162 161 163 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 3 18 50 61 49 25 42 28 16 10 9 29 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . . . . . . Known Exits Taken 6 | . 1 . . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . Spaces Dug 7 | . . . . . . . . . . . 7 Terrain Destroyed 333 | . . . . . 20 8 . 28 . 123 154 Melee . | . . . . . . . . . . . . Projectile 16 | . . . . . . . . . . . 16 AOE 317 | . . . . . 20 8 . 28 . 123 138 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Total 5272 | 55 109 294 266 164 433 276 700 719 408 483 1365 Wait 901 | . . 3 . 3 131 38 298 112 77 75 164 Move 3712 | 45 98 263 259 154 230 198 342 541 302 322 958 Hop . | . . . . . . . . . . . . Pick Up 99 | 4 . 2 4 3 15 4 13 14 8 6 26 Fast Attach 32 | 6 . 1 1 . 3 1 2 3 2 3 10 Attach 63 | . . 1 . . 6 1 4 1 4 5 41 Detach 19 | . . . . . 3 1 . 2 . . 13 Swap 46 | . . 4 . 1 6 7 3 3 2 5 15 Drop 61 | . . 3 2 . 3 11 7 15 6 9 5 Fire 338 | . 11 17 . 3 36 15 31 27 7 58 133 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Mines 214 | -10/Materials | Entered Mines 283 | -10/Mines | Discovered new exit (range 9) 300 | -10/Mines | Build established: Mutant 363 | -10/Mines | Learned location of 1 exit from Materials 586 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 586 | -10/Mines | Discovered new exit (range 5) 592 | -10/Mines | Entered Exiles 622 | -10/Exiles | Met 8R-AWN 643 | -10/Exiles | Met EX-HEX 675 | -10/Exiles | Met EX-BIN 739 | -10/Exiles | Aligned with FarCom system 740 | -10/Exiles | Given EX-Vault access code 771 | -10/Exiles | Opened EX-Vault 781 | -10/Exiles | Found Lightpack 2.0 819 | -10/Exiles | Warned to stay clear of 0b10 Research branches 827 | -10/Exiles | Exiles lab attacked by MAIN.C 859 | -10/Exiles | Learned location of Zion (-6) 900 | -10/Exiles | Discovered new exit (range 10) 910 | -10/Exiles | Left Exiles lab with Lightpack 2.0 910 | -10/Exiles | Entered Mines 949 | -9/Mines | Met a Derelict bent on vengeance 1095 | -9/Mines | Build established: Hauler-Mutant 1102 | -9/Mines | Discovered new exit (range 7) 1103 | -9/Mines | Learned location of Storage (-7) 1112 | -9/Mines | Entered Materials 1112 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1113 | -8/Materials | Identified exit to Factory 1536 | -8/Materials | Garrison activated, responded to threat 1571 | -8/Materials | Build established: Scavenger-Mutant 1680 | -8/Materials | Identified exit to Garrison 1681 | -8/Materials | Entered Garrison 1689 | -8/Garrison | Installed Relay Interface Framework 1790 | -8/Garrison | Triggered checkpoint 1905 | -8/Garrison | Triggered checkpoint 2064 | -8/Garrison | Discovered new exit (range 8) 2100 | -8/Garrison | Entered Materials 2633 | -8/Materials | Lost 4 parts (1n1u2w) 2764 | -8/Materials | Repaired Lgt. Treads 3018 | -8/Materials | Discovered exit to Factory (range 11) 3070 | -8/Materials | Entered Factory 3070 | -7/Factory | Evolved 2 slots: Utility x2 3232 | -7/Factory | Discovered new exit (range 4) 3251 | -7/Factory | Identified exit to Lower Caves 3590 | -7/Factory | Discovered new exit (range 16) 3728 | -7/Factory | Identified exit to Storage 3817 | -7/Factory | Garrison activated, responded to threat 3829 | -7/Factory | Build established: Hauler-Mutant 3890 | -7/Factory | Destroyed 8 combat bots 4144 | -7/Factory | Discovered new exit (range 3) 4157 | -7/Factory | Identified exit to Factory 4160 | -7/Factory | Entered another Factory area 4160 | -6/Factory | Evolved 2 slots: Utility x2 4446 | -6/Factory | Identified exit to Factory 4631 | -6/Factory | Repaired Med. Treads 4766 | -6/Factory | Entered another Factory area 4766 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5210 | -5/Factory | Found Prototype Launcher 5211 | -5/Factory | Identified Scatter Rocket Array 5212 | -5/Factory | Garrison activated, responded to threat 5274 | -5/Factory | Destroyed 10 combat bots 5366 | -5/Factory | First assault squad dispatched 5433 | -5/Factory | Garrison activated, responded to threat 5453 | -5/Factory | Lost 3 parts (1p1u1w) 5509 | -5/Factory | Discovered new exit (range 15) 5536 | -5/Factory | Identified exit to Factory 5538 | -5/Factory | Entered another Factory area 5538 | -4/Factory | Evolved 2 slots: Utility x2 6042 | -4/Factory | Lost 3 parts (1p2u) 6210 | -4/Factory | Lost 4 parts (1p1u2w) 6752 | -4/Factory | Found Prototype Slashing Weapon 6754 | -4/Factory | Identified Centrium Greatsword 6916 | -4/Factory | Lost 8 parts (1p2n3u2w) 7038 | -4/Factory | First assault squad dispatched 7212 | -4/Factory | Lost 3 parts (1n1u1w) 7274 | -4/Factory | Discovered new exit (range 10) 7291 | -4/Factory | Identified exit to Upper Caves 7417 | -4/Factory | Repaired Imp. Medium Armor Plating 7467 | -4/Factory | Build established: Mutant 7731 | -4/Factory | Core integrity fell below 50% 7766 | -4/Factory | Core integrity fell below 20% 7779 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 07736_ Slug penetrates Wall. 07739_ Slug penetrates A-15 Conveyor. 07739_ Slug penetrates Wall. 07741_ System corrupted: Heat flow error (+219). 07748_ Lgt. Antimatter Reactor destroyed. 07753_ Adv. Medium Treads destroyed. 07756_ Slug penetrates G-67 Veteran. 07756_ Slug penetrates Wall. 07757_ Mic. Fission Core destroyed. 07760_ System corrupted: Component data lost. 07761_ Penetrated by Slug. 07761_ Lgt. Treads destroyed. 07764_ Slug penetrates Wall. 07768_ Penetrated by Slug. 07768_ Slug penetrates Wall. 07771_ Penetrated by Slug. 07771_ Myomer Leg destroyed. 07776_ Penetrated by Slug. 07776_ Slug penetrates G-67 Veteran. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????# # #?????? | | ??????????????????????????# # #?????? | | ??????????????????????????# # #?????? | | ??????????????????????????# # #?????? | | ??????????????????????????# # #?????? | | ??????????????????????????# # #?????? | | ?????########?????????????# # ^ ^#?????? | | ?????# #?????????????# # #?????? | | ?????#! """#?????????????# # #?????? | | ?????# Y"#?????????????# # #?????? | | ?????#] """#?????????????# # #?????? | | ?????# #?????????##### # +?????? | | ?????# #??????? # # #?????? | | ?????####/###??????" " " # # #?????? | | ??????# #????" " " " # # #?????? | | ??????# ##?" " " " " #####+#### #?#???? | | ??????#! > +?" " " " " !# %% #? ??? | | ??????# ## " " " " " # % #? ??? | | ??????# ## " " " " " # % " ## ??? | | ######### #### " " " " " # + !??? | | ? # #??# " " " " " # ## ??? | | ? # #??# " " " " " # ## "??? | | ? # #??# # ## """? | | ?" " " # #??# ! # ## """" | | " " " # ############;#### ## """" | | " " " # @ ## """" | | " " " # g ## """" | | " " " # g h## """" | | " " " + g + | | " " " # g ## | | " " " # #" | | " " " # m ## | | #######+######+#### k ##"# | | ## # ## | | ## ] """ # | | ## """ # | | ## R" # | | ## """ """ """ + "" | | ########## """ """ "" # | | ?????????# """ """ # | | ?????????# ! + | | ?????????#####################+############## | | ???????????????????????# #???# #####+ | | ???????????????????????# #??#" " | | ???????????????????????# #??#" | | ???????????????????????# #??#" | | ???????????????????????# =#??#" | | ???????????????????????# #??# | | ???????????????????????# #?# " | | ???????????????????????# /## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 100 Energy Generation 34 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 16 Target Analysis 6 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed PointyPowerBlaster Manual? 0 Play Time 01:20:50 Cumulative 21.6 hours Start 2021.05.15 @ 21:11:12 End 2021.05.15 @ 22:31:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f21074c-00ae-49ee-840a-46844af0bdd0