Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.28 @ 20:52:03 Player: Anting Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (361) 1805 Value Destroyed (18651) 18651 Prototype IDs (47) 940 Alien Tech Used (5) 1000 Bonus (23511) 23511 TOTAL SCORE: 57207 Bonus ------- High Alert Combat Kills 2758 Follower Combat Kills 2282 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 636 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1065 Cogmind --------- Core Integrity 0/1600 Matter 258/300 Energy 88/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Guided Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web 2N-1CE's Frost Array High-capacity Storage Unit Improved Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Energy Mantle > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator Hypervelocity Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Quantum Reactor Vortex Chain Reactor Armored Heavy Treads Advanced Cooling System Matter Compressor Advanced Weapon Cycler Improved Transmission Jammer Long-range Tractor Beam Terrabomb Null Cannon Helical Railgun Multirail Guided Micro-nuke Launcher [Rating: 220] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Railgun Energy Gun Hypervelocity EM Gauss Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Assault Cannon Launcher Guided Micro-nuke Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 10 | . . . 1 . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 2 . 1 . Weapon 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Parts Attached 594 | 7 10 12 14 1 9 17 9 27 31 3 1 3 18 12 16 13 . 1 54 15 20 2 5 21 7 5 29 8 34 52 20 18 69 31 Power 36 | 1 1 1 2 . 2 2 . 3 . . . . 1 . 1 1 . . 3 . 2 . . 2 . 1 2 . 1 . 1 . 7 2 Engine 9 | 1 . 1 2 . 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Core 9 | . 1 . . . 1 1 . 2 . . . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . Reactor 18 | . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 1 2 . 1 . 1 . 7 2 Propulsion 41 | 2 4 2 3 . 3 4 1 7 . . . . 1 . . . . . 2 . 3 . . . . . 1 . 3 2 . . 1 2 Treads 32 | . . . 2 . 3 4 1 7 . . . . 1 . . . . . 2 . 3 . . . . . 1 . 3 2 . . 1 2 Leg 9 | 2 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 329 | 2 1 8 7 . 2 1 7 8 17 3 1 1 7 6 13 11 . 1 27 6 9 2 5 14 5 3 17 5 15 30 14 17 43 21 Device 211 | 1 . 3 3 . 1 . 4 4 12 1 1 . 4 5 8 6 . 1 15 1 3 1 3 9 3 2 6 3 10 26 11 12 35 17 Storage 5 | 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Processor 17 | . . . . . 1 . 1 . . . . . 1 . . . . . . 1 1 . 1 1 1 . 2 . 1 1 1 . 3 1 Hackware 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Protection 90 | . . 4 4 . . 1 1 4 5 2 . 1 2 1 5 5 . . 9 4 5 1 1 4 1 1 9 2 4 3 2 2 4 3 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon 188 | 2 4 1 2 1 2 10 1 9 14 . . 2 9 6 2 1 . . 22 9 6 . . 5 2 1 9 3 15 20 5 1 18 6 Energy Gun 4 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Energy Cannon 42 | . . . . . . . . . . . . . 3 . 1 1 . . 6 2 1 . . . 1 1 1 . 6 7 2 1 7 2 Ballistic Gun 115 | 1 3 . 1 1 1 4 1 6 8 . . 2 5 4 1 . . . 15 6 5 . . 5 1 . 8 2 8 11 2 . 10 4 Ballistic Cannon 5 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 8 | . . . . . . 2 . 2 . . . . . . . . . . 1 1 . . . . . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . 1 . . . 3 . 1 6 . . . 1 2 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . . . 1 1 . . . . . 1 . . . . 4 . 3 . . . . 1 8 . 4 7 . 3 1 . Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 5 . . . . . . . System Corruption 34 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . 22 . . . . . . . Parts Lost 53 | . 2 3 3 . . 3 1 6 . . . . 2 . 2 1 . . 3 1 . . . . 1 . . . . . 1 . 1 23 Power 10 | . . 2 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 4 Propulsion 10 | . 1 . 1 . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 4 Utility 17 | . . . 1 . . 1 1 1 . . . . . . 1 1 . . . 1 . . . . 1 . . . . . . . . 9 Weapon 16 | . 1 1 1 . . 2 . 2 . . . . . . . . . . 2 . . . . . . . . . . . 1 . . 6 Highest Loss Streak 18 | . 1 2 1 . . 2 1 5 . . . . 1 . 1 1 . . 2 1 . . . . 1 . . . . . 1 . 1 18 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 96 100 90 90 91 93 84 84 84 82 80 85 85 85 86 86 86 88 88 88 88 85 88 87 83 84 85 85 86 86 87 79 Engine 3 | . 5 8 9 11 5 6 7 2 7 7 7 7 3 6 5 4 . . . . . . . . . . . . . . . . . . Core 1 | . 8 4 . . 3 2 . 4 . . . . . . . 1 6 6 2 . . . . 1 5 5 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 9 10 9 9 8 8 10 10 Treads 13 | . . . 13 22 27 27 30 25 15 15 15 15 14 13 13 13 13 13 10 11 11 11 11 10 10 10 10 10 13 13 12 12 11 10 Leg 2 | . 27 28 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Device 13 | . 14 12 10 11 9 9 7 7 14 14 15 15 14 20 11 19 13 20 9 11 11 11 22 19 17 14 9 14 12 12 15 15 17 17 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 2 Processor 11 | . . . . . 9 9 13 7 7 7 7 7 13 13 13 13 13 13 11 14 16 11 11 10 11 15 17 20 18 18 20 20 22 14 Protection 5 | . . 1 11 11 9 9 7 14 7 7 7 7 2 . 7 . 6 . 2 7 5 11 . 6 5 5 7 . 4 4 4 3 1 3 Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . 6 6 2 . . . . . 1 2 2 . 3 2 3 3 1 . Ballistic Gun 19 | . 17 27 20 22 9 6 1 17 18 15 15 13 21 20 25 25 20 20 24 28 28 29 29 26 24 22 21 24 18 18 16 16 16 16 Ballistic Cannon 1 | . 9 . 7 11 9 9 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 3 . . 2 5 1 3 7 7 7 . 5 . . . . . . . . . . . . . . . . . . . . Peak Build Rating 220 | 7 10 12 19 20 30 33 42 67 70 68 68 68 70 85 83 84 78 84 115 109 128 129 129 150 150 148 158 163 181 187 195 206 210 220 Average Rating 94 | 5 8 9 16 20 27 31 39 42 67 67 67 67 65 81 78 80 78 83 95 103 119 128 125 139 147 146 150 154 177 174 190 192 203 198 On Entrance 92 | . 7 10 11 18 20 30 33 39 65 68 62 68 63 67 76 75 78 78 84 105 106 128 129 126 150 147 146 158 158 176 181 190 193 208 Naked Turns 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Heaviest Build 176 | 14 21 91 105 106 111 113 74 82 69 69 68 69 75 76 82 81 81 80 96 102 113 113 107 140 138 128 131 120 128 142 143 129 163 176 Greatest Support 240 | 20 20 20 40 40 60 60 80 150 150 150 150 150 150 150 150 150 150 150 150 150 160 160 160 160 160 160 160 160 240 210 200 200 210 215 Greatest Overweight (x) 9 | . 1 4 9 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 3 2 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 6 8 23 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 4 10 13 25 25 25 25 24 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 3 8 12 20 24 24 24 19 18 19 20 19 19 19 18 18 19 20 19 19 19 19 19 20 19 19 19 19 19 19 19 18 19 19 17 Final Capacity 25 | 8 10 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 4 10 13 25 25 25 25 19 20 20 20 20 20 18 20 18 20 20 20 20 20 19 20 20 20 19 20 20 20 20 20 19 20 20 4 Class Distribution -------------------- 38% | Scavenger-Skirmisher 17% | Scavenger-Gunner 14% | Scavenger-Tank 11% | Scavenger-Assassin 9% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Skirmisher | -5/Hub_04(d) Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Skirmisher | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -2/Quarantine Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Matter Collected 18197 | 196 482 244 409 223 595 958 111 1071 527 183 26 20 382 302 531 323 . 30 1185 895 540 288 131 699 457 172 669 32 761 1296 406 368 2073 1612 Remotely 5345 | . . . . . . . . . 170 . . . . . . . . . 522 . . 95 . 449 . . 363 . 242 675 237 326 1448 818 Salvage Created 18886 | 17 593 225 685 5 427 943 113 1733 439 56 . . 445 52 410 235 . . 1098 1229 226 350 111 860 407 325 402 42 619 1108 506 528 2134 2563 Parts 966 | 3 45 16 53 2 31 42 5 77 22 2 . . 22 5 16 9 . . 52 51 11 20 5 52 15 12 22 . 24 72 37 28 114 101 Haulers Intercepted 5 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers Shooed 14 | 1 2 . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . 2 . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . . 9 . . 21 . 15 17 . . . . . . . . 7 11 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 279 | . 15 7 13 . 10 25 3 30 7 2 . . 10 1 9 5 . . 14 19 2 2 1 6 5 4 5 2 6 12 6 6 25 27 Melee 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 210 | . 10 6 4 . 6 5 2 19 7 2 . . 10 1 9 5 . . 13 16 2 2 1 6 5 4 5 . 6 12 4 4 20 24 Cannons 38 | . 5 . 5 . 4 11 1 4 . . . . . . . . . . . . . . . . . . . . . . 2 2 1 3 AOE 26 | . . . . . . 9 . 7 . . . . . . . . . . 1 3 . . . . . . . 2 . . . . 4 . Classes Destroyed 23 | 1 6 . 3 . 2 1 . . . . . . . . . 1 . . 1 2 . . . . 3 . 2 . 1 . . . . . Worker 13 | . 1 . . 1 2 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 1 . . 3 Builder 15 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . 3 . . . . . 3 3 1 2 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycler 18 | . 1 . 1 . 1 . 1 . 2 . . . . . . . . . 2 1 . . . 2 . . . . . 1 1 1 3 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Operator 6 | . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Watcher 20 | . 1 . 2 . 3 . . . . . . . . . . . . . 2 . . . 1 1 . . . . 2 1 1 1 2 3 Swarmer 57 | . 6 3 . . 2 10 3 10 . 2 . . 5 . 3 3 . . . 4 . . . . . . 1 . . . . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Grunt 109 | . 9 4 8 . 5 10 . 16 2 . . . 3 . 6 . . . 7 6 . . . . . 3 2 . 3 . . . 8 17 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Duelist 4 | . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 27 | . . . 4 . 2 2 . 3 . . . . 1 . . 1 . . . 5 . 2 1 1 . 1 1 . . . . . 1 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . Hunter 16 | . . . . . 1 . . . 2 . . . . . . . . . 2 . . . . 2 . . . 2 . 4 2 1 . . Programmer 40 | . . . . . . 1 . . 3 . . . 1 1 . . . . 5 . . . . 2 1 . . . . 5 4 5 10 2 Behemoth 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 1 5 3 6 1 7 7 3 7 3 2 . . 3 1 5 3 . . 4 5 2 4 1 6 5 3 2 2 6 10 4 4 6 9 Combat Bots Only 7 | . 5 3 3 . 3 7 3 7 3 2 . . 3 1 5 3 . . 4 5 2 2 1 2 5 3 2 2 6 7 3 2 6 7 Max Kills in Single Turn 4 | 1 1 1 1 1 2 3 1 2 1 1 . . 2 1 1 2 . . 1 3 1 1 1 2 2 2 1 1 2 2 1 3 4 2 Gunslinging 1 | . . . . . . . . 1 . . . . 1 . . 1 . . . 1 . . . 1 1 1 . . 1 1 . . 1 1 Exploded 4 | . . . . . . 3 . 2 . . . . . . . . . . 1 3 . . . . . . . 1 . . . . 4 . Melee 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Hostile Shots Fired 1776 | . 97 45 58 . 69 75 28 179 54 1 . . 62 6 23 55 . . 73 77 16 5 20 96 19 30 19 . 24 122 45 14 171 293 Missed 437 | . 20 9 14 . 18 25 8 49 6 1 . . 18 2 2 18 . . 10 20 4 1 6 25 4 8 5 . 12 30 10 3 46 63 Damage Taken 24148 | . 779 460 551 . 705 649 299 1811 685 . . . 673 61 355 626 . . 1408 1064 265 51 349 925 270 469 254 . 151 816 422 151 1710 8189 Core 2638 | . 109 61 49 . 10 66 . 92 52 . . . 17 . 15 85 . . 121 179 . 15 . 21 25 17 34 . . 42 14 . 76 1538 Absorbed by Shields 4612 | . . . . . . 64 . . . . . . . . . . . . 19 525 220 53 122 355 47 . 115 . 88 644 351 63 1004 942 Reduced by Siege Mode 1946 | . . . . . . . . 4 54 . . . 37 . 12 62 . . 93 37 11 . . 112 . 33 . . 8 83 15 7 198 1180 Redirected to Shielding 248 | . . . . . . . . . 59 . . . . . 98 31 . . . 60 . . . . . . . . . . . . . . Regen/Repaired (Parts) 890 | . 80 . . . . . . . . . . . . . . . . . 572 . . . . . . . 227 . 11 . . . . . Core Remaining (%) 82 | 100 . 32 . 87 . 86 . . . . . . 77 . . . . 88 . . . . 68 . . . . 91 . 96 . 99 . . Volleys Fired 1036 | 2 65 23 31 . 44 82 11 52 25 2 . . 49 2 17 21 . . 62 43 12 12 3 25 21 10 13 4 56 66 35 40 108 100 Largest 5 | 2 2 2 3 . 2 2 2 3 3 2 . . 3 4 4 4 . . 5 5 5 5 5 5 5 5 5 1 5 5 5 5 5 5 Hottest 289 | 60 55 40 82 . 85 85 85 88 78 50 . . 90 114 114 114 . . 204 207 165 165 165 175 175 175 230 55 180 180 175 270 183 289 Shots Fired 2669 | 4 128 46 93 . 86 117 22 125 77 4 . . 95 8 62 60 . . 160 157 62 58 16 124 61 32 65 4 99 171 68 71 289 305 Gun 2078 | 4 87 46 62 . 44 40 11 103 77 4 . . 69 8 60 52 . . 122 140 62 58 16 124 52 28 64 . 53 132 41 32 228 259 Cannon 570 | . 41 . 31 . 42 68 11 16 . . . . 26 . 2 8 . . 38 16 . . . . 9 4 1 . 46 39 27 39 60 46 Launcher 21 | . . . . . . 9 . 6 . . . . . . . . . . . 1 . . . . . . . 4 . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2285 | 2 128 46 93 . 86 108 22 119 77 4 . . 69 8 60 52 . . 122 140 62 58 16 124 52 28 64 . 53 132 41 32 228 259 Thermal 363 | 2 . . . . . . . . . . . . 26 . 2 8 . . 38 16 . . . . 9 4 1 . 46 39 27 39 60 46 Explosive 21 | . . . . . . 9 . 6 . . . . . . . . . . . 1 . . . . . . . 4 . . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 44 | 3 11 6 15 . 10 11 4 12 23 1 . . 11 4 15 14 . . 31 25 18 12 7 26 22 15 6 . 17 16 23 12 29 44 Robot Miss Streak 10 | . 4 3 4 . 3 2 2 8 10 1 . . 4 1 2 4 . . 2 3 4 3 . 4 2 1 4 . 2 3 2 3 3 6 Penetration Max 2 | . . . . . 1 . . . . . . . . . . 1 . . . 1 2 1 1 1 1 . 1 . 2 2 1 1 1 1 Secondary Targets 51 | . 1 1 . . . . . 6 3 . . . 3 . 2 1 . . 4 5 1 . . 2 2 1 1 . 2 3 1 . 2 10 Max Gunslinging Chain 2 | . 1 1 . . . . . 1 1 . . . 1 . 1 1 . . 1 2 1 . . 1 1 1 1 . 1 1 1 . 1 2 Capacitor 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Shots Hit Robots 1650 | 3 69 31 64 . 52 77 13 109 58 2 . . 43 8 42 36 . . 93 102 49 28 2 80 33 23 36 . 43 94 32 26 166 236 Core Hits 794 | 1 27 12 27 . 22 51 6 100 17 2 . . 20 3 17 12 . . 43 51 15 15 3 31 14 9 19 4 21 40 15 10 66 121 Critical Kills 69 | . . . . . 1 . . 1 . . . . 1 . 1 1 . . . 8 1 3 1 1 . 1 3 . 4 5 2 4 15 16 Critical Parts Destroyed 78 | . 1 1 . . . . . . 1 . . . . . . . . . 1 6 5 2 . . 1 3 1 . 6 11 4 6 20 9 Critical Strikes 174 | . 3 1 . . 5 7 . 3 2 . . . 1 . 1 2 . . 1 14 6 7 1 1 1 4 5 . 10 16 6 10 39 28 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 157 | . 1 1 . . 1 . . 1 1 . . . 1 . 1 2 . . 1 14 6 7 1 1 1 4 5 . 10 16 6 10 38 28 Blast 12 | . 2 . . . 4 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 117 | . . 6 10 . . 24 2 43 20 . . . 3 9 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 117 | . . 6 10 . . 24 2 43 20 . . . 3 9 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . 3 . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50350 | 39 993 462 1394 36 2065 4049 348 4402 1094 60 . . 887 289 870 724 . . 2358 2451 1073 776 190 2394 959 605 1086 480 1174 2228 1543 1254 5284 8783 Guns 31912 | 38 626 268 594 . 452 519 135 1223 926 60 . . 887 140 864 724 . . 1953 1887 1073 776 190 2362 939 605 1086 . 1057 2090 747 590 4136 4965 Cannons 10346 | . 344 . 364 . 1603 1258 152 383 . . . . . . . . . . 69 33 . . . . . . . . 117 122 796 644 663 3798 Explosions 3700 | . . . . . . 1187 . 771 . . . . . . . . . . 292 503 . . . . . . . 480 . . . . 467 . Melee 4079 | . . 194 416 . . 1085 61 2025 149 . . . . 149 . . . . . . . . . . . . . . . . . . . . Ramming 313 | 1 23 . 20 36 10 . . . 19 . . . . . 6 . . . 44 28 . . . 32 20 . . . . 16 . 20 18 20 Kinetic 36005 | 27 970 268 958 . 2055 1777 287 1606 926 60 . . 887 140 864 724 . . 1953 1887 1073 776 190 2362 939 605 1086 . 1057 2090 747 590 4136 4965 Thermal 6417 | 11 . . . . . . . . . . . . . . . . . . 233 33 . . . . . . . . 117 122 796 644 663 3798 Explosive 3536 | . . . . . . 1187 . 771 . . . . . . . . . . 128 503 . . . . . . . 480 . . . . 467 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4079 | . . 194 416 . . 1085 61 2025 149 . . . . 149 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . . . . . 2 2 2 2 . . . . . . 4 8 20 20 20 4 5 5 27 . 4 4 1 1 8 20 Average Corruption 5 | . . . . . . . . . 1 2 2 2 . . . . . . 3 7 12 20 20 3 4 5 10 . 2 2 1 1 4 10 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 303 | . . . . . . . . . 12 9 4 1 . . . . . . 22 47 26 10 14 5 17 14 2 . 18 11 2 7 40 42 Message Errors 65 | . . . . . . . . . 1 1 1 . . . . . . . 3 15 5 2 5 1 5 1 1 . 2 3 . . 12 7 Matter Fused 70 | . . . . . . . . . 3 2 1 . . . . . . . 4 11 4 3 4 2 3 4 . . . . 1 3 14 11 Heat Flow Errors 31 | . . . . . . . . . 4 2 1 . . . . . . . 2 5 4 1 2 . 1 3 . . 1 1 . . 2 2 Energy Discharges 38 | . . . . . . . . . . 2 1 . . . . . . . 5 2 4 . 1 . 2 1 . . 6 3 . 1 4 6 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Data Loss (minor) 38 | . . . . . . . . . 1 2 . 1 . . . . . . 3 7 4 . . 1 2 3 . . 5 2 1 2 1 3 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . 1 . 1 . . . 2 1 Misfires 18 | . . . . . . . . . 2 . . . . . . . . . 3 2 3 . 1 . 1 . . . 2 . . . 2 2 Alerts 8 | . . . . . . . . . 1 . . . . . . . . . . 2 . 1 . . . . . . 1 2 . . . 1 Weapon Failures 19 | . . . . . . . . . . . . . . . . . . . 1 2 1 2 . 1 1 2 . . . . . 1 2 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1120 | . . 8 99 . 110 163 . 127 42 . . . . . . . . . 70 2 . . . . 8 . . 7 . 20 68 232 107 57 Projectiles 689 | . . . . . 110 82 . 3 . . . . . . . . . . 10 . . . . . . . . . . 20 68 232 107 57 Explosions 87 | . . . . . . 20 . . . . . . . . . . . . 60 . . . . . . . . 7 . . . . . . Melee 344 | . . 8 99 . . 61 . 124 42 . . . . . . . . . . 2 . . . . 8 . . . . . . . . . Knockbacks 23 | . 6 . 1 . 9 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . 5 . 1 . 9 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 354 | . . . . . . 40 . 37 . . . . . . . . . . 235 . . . . . . . . . . . 42 . . . Shots 7 | . . . . . . 1 . 2 . . . . . . . . . . 3 . . . . . . . . . . . 1 . . . Rammed 26 | . . . 2 5 2 . . . 1 . . . . . 1 . . . 3 2 . . . 2 2 . . . . 1 . 1 1 3 Targets Rammed 35 | 1 3 . 3 6 2 . . . 2 . . . . . 1 . . . 5 2 . . . 2 2 . . . . 1 . 1 1 3 Kicked 4 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 1 1 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Highest Temperature 345 | . 54 103 124 . 186 9 296 62 188 277 183 . 324 24 75 7 . . 345 192 248 246 132 48 339 221 78 . 66 168 146 . 154 243 Average Temperature 53 | . 16 37 43 . 85 3 141 24 62 133 93 . 68 16 34 3 . . 97 38 56 69 33 18 166 54 24 . 8 12 30 . 28 87 Received Heat Transfer 3926 | . 309 213 234 . 252 210 . 645 81 . . . 96 . 81 84 . . 369 200 16 4 . 61 116 117 60 . 9 128 204 . 86 351 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 64 | . . . . . . . . 1 4 . . . 3 . 2 2 . . 6 5 3 . . 3 1 2 . . 1 5 2 3 10 11 Total Turns 1083 | . . . . . . . . 5 58 . . . 37 . 51 27 . . 97 59 20 . . 55 7 21 . . 24 106 26 26 233 231 Longest Duration 76 | . . . . . . . . 5 24 . . . 19 . 28 21 . . 38 19 9 . . 21 7 15 . . 24 41 18 11 76 73 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . Heat Transferred 2216 | 25 . . . . . . . . . . . . . . . . . . 200 50 . . . . . . . . 111 111 400 300 350 669 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Peak Influence 1579 | 5 294 120 390 252 308 1487 947 1579 981 . . . . 46 . . . . 349 951 564 459 452 504 . . . . 148 230 241 348 589 912 Initial 828 | . 3 78 15 148 . 173 780 662 828 . . . . . . . . . . 170 518 164 160 221 . . . . 33 83 129 125 110 376 Average 358 | 2 169 46 87 60 133 962 811 1167 675 . . . . 8 . . . . 162 681 502 385 248 284 . . . . 30 94 147 181 298 664 Maximum Alert Level 4 | . 1 . 1 1 1 4 3 4 3 . . . . . . . . . 1 3 2 2 2 2 . . . . . 1 1 1 2 3 Low Security (%) 49 | 100 54 100 88 87 67 1 . . . . . . . 100 . . . . 52 6 . 9 25 . . . . . 100 95 84 76 41 . Level 1 15 | . 45 . 11 12 32 10 . . . . . . . . . . . . 47 1 12 25 65 86 . . . . . 4 15 23 21 6 Level 2 16 | . . . . . . 15 . 7 63 . . . . . . . . . . 36 87 65 9 13 . . . . . . . . 37 50 Level 3 12 | . . . . . . 29 100 37 36 . . . . . . . . . . 55 . . . . . . . . . . . . . 43 Level 4 6 | . . . . . . 42 . 55 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 7 1 2 . 4 . . . 4 . . . . 1 . . . . 8 3 . . 3 2 . . . . 6 5 1 5 6 1 Investigation 9 | . 4 . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Extermination 17 | . . . . . . . . . 2 . . . . 1 . . . . 3 . . . . 1 . . . . . 2 1 2 4 1 Reinforcement 25 | . 3 . 2 . . . . . 1 . . . . . . . . . 4 2 . . 2 1 . . . . 4 3 . 3 . . Assault 4 | . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . Garrison 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Distress Signals 27 | . 1 . 5 . 3 . . . . . . . . . . . . . 1 . 2 . 1 . . . 5 . 3 2 1 1 1 1 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Times Spotted 460 | . 24 12 30 . 20 28 4 32 10 3 . . 10 1 9 5 . . 19 36 11 6 9 12 9 4 55 . 7 15 8 11 28 42 Peak Tracking Total 15 | . 4 3 7 . 7 7 3 7 3 4 . . 3 2 3 3 . . 5 7 5 1 7 8 7 3 15 2 4 5 4 3 5 14 Tactical Retreats 33 | . 3 4 4 . 2 1 1 2 . . . . . 1 . . . . 1 5 . . . . . . 6 . . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Traps Triggered 23 | . 2 . . . . 9 . . 1 . . . . . . . . . . 1 . . . . . . . . 8 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 30 | . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . 27 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Disabled 46 | . . 1 1 . . 6 2 3 . . . . . . 1 . . . 5 1 . 4 . 1 1 . . . . 8 2 6 3 1 Max in Single Turn 4 | . . . 1 . . 1 1 1 . . . . . . 1 . . . 4 . . 1 . 1 1 . . . . 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . Garrison Relay 7 | . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Machines Accessed 79 | . 8 . 5 . 3 3 4 1 10 . 1 . . 1 2 . 3 . 7 3 . . 1 2 1 1 1 . 4 8 . 4 4 2 Terminals 52 | . 5 . 5 . 2 3 1 1 8 . . . . . 1 . . . 5 3 . . 1 . . . . . 1 6 . 4 4 2 Fabricators 4 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations 7 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 2 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Total Hacks 179 | . 20 . 12 . 5 3 9 3 18 . 1 . . 1 6 . 26 . 23 6 . . 4 4 1 1 1 . 6 10 . 9 7 3 Successful 92 | . 7 . 6 . 2 2 6 . 8 . 1 . . 1 6 . 26 . 13 2 . . . 1 1 1 1 . 3 1 . 2 1 1 Failed 87 | . 13 . 6 . 3 1 3 3 10 . . . . . . . . . 10 4 . . 4 3 . . . . 3 9 . 7 6 2 Catastrophic 27 | . 3 . 1 . 1 . 2 . 5 . . . . . . . . . 3 1 . . 1 . . . . . 1 3 . 4 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 18 . 9 . . . 3 . 7 . . . . . . . . . 7 1 1 . . . . . 1 . . 1 . 2 4 . Terminals 110 | . 16 . 12 . 3 3 3 3 15 . . . . . 5 . . . 11 6 . . 4 . . . . . 2 8 . 9 7 3 Fabricators 7 | . . . . . . . 2 . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Repair Stations 19 | . 2 . . . . . . . . . . . . . . . . . 10 . . . . 2 . . . . 3 2 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . 2 . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Terminal Hacks 62 | . 2 . 5 . 1 2 1 . 4 . 1 . . . 6 . 26 . 4 2 . . . . 1 1 1 . . 1 . 2 1 1 Record 12 | . . . . . . . . . . . . . . . 5 . 6 . . . . . . . . . . . . . . 1 . . Part Schematic 14 | . . . 1 . . . . . . . . . . . . . 12 . 1 . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 2 . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . Open Door 7 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . 1 1 1 . . . . . . 1 Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Unreport Threat 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Network Status 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 2 . . . . . . . . . . . . . . . . . 7 . . . . . . . . . 2 . . . . . Scan Component 6 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . . Repair 5 | . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 9 | . 3 . 1 . . . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminals 6 | . 1 . 1 . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 6 . 5 . 3 1 4 1 9 . . . . 1 . . . . 7 3 . . 1 2 . . . . 3 8 . 4 4 2 Full Trace Events 3 | . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . . . . . . . . . . . 12 . 1 . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . 69 . . . . . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . Time 313 | . 26 . . . . . . . . . . . . . . . . . 179 . . . . . . . . . 108 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 35 | . . . . . . 13 . 12 . . . . . . . . . . 4 . . . . . . . . . . . 4 . 2 . Machine Destruction 27 | . . . . . . 13 . 12 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmers 8 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . 3 . . . . . . . . . . . . . 15 . . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total Allies 49 | . . 1 . 3 . 3 . . . . . 2 . . . . . . . 24 5 . . . . . 5 . . . . . . 6 Largest Group 12 | . . 1 . 3 3 3 . . . . . 2 2 . . . . . . 12 9 3 3 . . . 5 . . . . . . 3 Highest-Rated Group 721 | . . 31 . 40 40 90 . . . . . 39 39 . . . . . . 395 721 288 288 . . . 275 . . . . . . 38 Highest-Rated Ally 159 | . . 31 . 16 16 39 . . . . . 25 25 . . . . . . 159 159 96 96 . . . 65 . . . . . . 14 Total Orders 9 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . 1 . . 4 . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . RETURN 5 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . 1 . . . . . . . . . . Ally Attacks 334 | . . 3 . 13 22 32 . . . . . . . . . . . . . 107 71 17 16 . . . 48 . . . . . . 5 Total Damage 8101 | . . 42 . 97 219 533 . . . . . . . . . . . . . 1991 1925 598 707 . . . 1922 . . . . . . 67 Kills 64 | . . 1 . 4 5 8 . . . . . . . . . . . . . 20 8 2 5 . . . 10 . . . . . . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . 2 . . . . . 1 1 2 1 . . 3 . 1 . . . . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . 1 . . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Turns Passed 37143 | 64 944 1653 1124 1692 642 2073 351 1112 1433 778 363 1697 2032 620 1300 2791 119 1039 1810 1397 591 144 312 521 528 451 1324 722 1589 1196 579 955 2245 952 Spaces Moved 15860 | 42 470 458 250 510 176 719 181 440 730 481 226 1057 625 349 746 922 75 648 755 655 185 60 178 236 249 246 622 329 812 506 262 333 935 392 Core 62 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Treads 14754 | . . . 166 510 176 719 181 440 730 481 226 1057 625 349 746 922 75 648 755 655 185 60 178 236 249 246 622 329 812 506 262 333 935 340 Legs 1044 | 32 470 458 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 320 320 240 240 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 155 157 165 165 165 50 Average Speed 177 | 103 138 332 349 320 240 240 160 170 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 157 162 165 165 165 145 Slowest Speed 750 | 120 190 400 750 320 240 240 160 240 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 165 165 165 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 87 95 33 101 24 80 7 62 26 67 49 84 81 11 94 90 68 89 21 64 66 69 19 13 46 39 68 53 45 66 10 50 24 24 Regions Visited 34 Branch Regions 21 Pre-discovered Areas 9 | . 2 . . 1 . . . . . 1 . 2 . . . 2 1 . . . . . . . . . . . . . . . . . Known Exits Taken 28 | . . . . 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 1 . . . . . 3 5 3 3 . 2 2 . 2 . . . . . . 1 3 . 1 . . . . . . Spaces Dug 232 | . . . 1 . . 16 1 10 17 . . . 24 7 1 5 . . 19 3 . 2 . 2 11 3 . . 31 18 12 17 32 . Terrain Destroyed 761 | . . . 3 . 25 49 5 44 17 . . . 29 7 2 9 . . 97 50 3 11 2 31 28 14 20 100 45 35 23 27 76 9 Melee 38 | . . . 1 . . . 1 9 17 . . . 3 7 . . . . . . . . . . . . . . . . . . . . Projectile 453 | . . . 2 . 25 27 4 9 . . . . 26 . 2 9 . . 36 21 3 11 2 29 28 14 20 . 45 32 22 27 53 6 AOE 255 | . . . . . . 22 . 26 . . . . . . . . . . 61 28 . . . . . . . 100 . . . . 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Acc Com Total 22770 | 55 636 538 411 563 300 887 216 641 909 485 228 1062 1576 391 807 2194 74 650 1241 913 448 74 195 307 336 282 915 519 1038 753 352 680 1429 665 Wait 4526 | . 68 34 71 36 45 19 . 50 80 . . . 881 10 27 1233 . . 334 70 204 . 10 10 58 16 162 174 116 101 34 276 286 121 Move 15824 | 41 469 457 249 509 176 717 181 438 729 480 225 1054 624 348 745 921 74 647 754 653 184 59 177 235 249 245 621 328 811 505 261 332 934 392 Hop 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Pick Up 168 | 4 12 4 23 6 10 3 5 11 10 . 1 1 . 5 . 4 . 1 13 8 11 1 . 3 . 2 10 1 4 3 . 3 6 3 Fast Attach 132 | 7 1 1 2 . 1 . . 5 1 . . 2 1 . 1 1 . . 8 2 5 . . 6 1 2 14 1 23 21 1 7 12 6 Attach 94 | . 3 1 5 1 3 3 4 8 . . . . 1 2 1 1 . . 10 5 5 . . 1 1 . 4 2 3 2 4 2 6 16 Detach 26 | . . . . . . . 1 . . . . . . . . . . . 3 1 . . . . . . . 2 2 3 2 1 7 4 Swap 371 | . 6 10 7 . 5 14 5 14 30 3 1 1 16 10 14 11 . 1 36 8 10 2 5 14 5 4 11 5 8 29 15 10 51 10 Drop 256 | . 9 2 10 5 14 5 7 20 12 . 1 3 1 5 1 2 . 1 16 12 17 . . 11 . 3 24 2 15 22 . 8 18 10 Fire 1036 | 2 65 23 31 . 44 82 11 52 25 2 . . 49 2 17 21 . . 62 43 12 12 3 25 21 10 13 4 56 66 35 40 108 100 Melee 117 | . . 6 10 . . 24 2 43 20 . . . 3 9 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . . . 3 6 2 . . . 2 . . . . . 1 . . . 5 2 . . . 2 1 . . . . 1 . 1 1 3 Escape Stasis 14 | . . . . . . 13 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Rewire 171 | . . . . . . 7 . . . . . . . . . . . . . 108 . . . . . . 56 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 3 exits: Mat / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 3) 545 | -10/Materials | Discovered new exit (range 10) 589 | -10/Materials | Repaired Assault Rifle 724 | -10/Materials | Build established: Scavenger-Mutant 732 | -10/Materials | Discovered new exit (range 10) 962 | -10/Materials | Discovered new exit (range 16) 1009 | -10/Materials | Entered Mines 1093 | -10/Mines | Learned Materials stockpile data 1130 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1146 | -10/Mines | Discovered new exit (range 10) 1152 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1536 | -10/Mines | Core integrity fell below 50% 1612 | -10/Mines | Learned location of 1 exit from Materials 1896 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1900 | -10/Mines | Discovered new exit (range 12) 1904 | -10/Mines | Found Prototype Device 2041 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2041 | -10/Mines | Discovered new exit (range 5) 2157 | -10/Mines | Discovered new exit (range 6) 2414 | -10/Mines | Met a Derelict testing a Signal Generator 2662 | -10/Mines | Entered Materials 2662 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2663 | -9/Materials | Identified exit to Materials 3244 | -9/Materials | Discovered new exit (range 10) 3385 | -9/Materials | Build established: Tank 3679 | -9/Materials | Discovered new exit (range 11) 3786 | -9/Materials | Entered Mines 3792 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3861 | -9/Mines | Learned location of Zion (-7) 3861 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3998 | -9/Mines | Discovered exit to Materials (range 8) 4002 | -9/Mines | Found DCF Scrap (13 items) 4092 | -9/Mines | Build established: Scavenger-Tank 4685 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5061 | -9/Mines | Discovered exit to Materials (range 8) 5225 | -9/Mines | Learned 4 Materials zone layouts 5478 | -9/Mines | Entered Materials 5478 | -8/Materials | Accompanied by 3 allies 5478 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5479 | -8/Materials | Identified exit to Storage 5811 | -8/Materials | Garrison activated, responded to threat 5822 | -8/Materials | Build established: Gunner 6120 | -8/Materials | Identified exit to Garrison 6120 | -8/Materials | Entered Garrison 6250 | -8/Garrison | Triggered checkpoint 6290 | -8/Garrison | Garrison Relay disabled 6337 | -8/Garrison | Build established: Scavenger-Gunner 6376 | -8/Garrison | Triggered checkpoint 6488 | -8/Garrison | Triggered checkpoint 6677 | -8/Garrison | Discovered new exit (range 11) 6678 | -8/Garrison | Triggered checkpoint 6744 | -8/Garrison | Garrison Relay disabled 6944 | -8/Garrison | Triggered checkpoint 6978 | -8/Garrison | Destroyed 7 combat bots 7073 | -8/Garrison | Learned Factory security intel 7080 | -8/Garrison | Triggered checkpoint 7107 | -8/Garrison | Garrison Relay disabled 7157 | -8/Garrison | Discovered new exit (range 10) 7398 | -8/Garrison | Triggered checkpoint 7553 | -8/Garrison | Discovered new exit (range 12) 7632 | -8/Garrison | Triggered checkpoint 7640 | -8/Garrison | Garrison Relay disabled 7873 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8193 | -8/Garrison | Entered Factory 8193 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8195 | -7/Factory | Identified Exp. Sensor Array 8307 | -7/Factory | Build established: Scavenger-Mutant 8541 | -7/Factory | Identified exit to Garrison 8544 | -7/Factory | Entered Garrison 8610 | -7/Garrison | Triggered checkpoint 8724 | -7/Garrison | Triggered checkpoint 8803 | -7/Garrison | Lost 5 parts (1p2n1u1w) 8891 | -7/Garrison | Triggered checkpoint 8927 | -7/Garrison | Garrison Relay disabled 8957 | -7/Garrison | Discovered new exit (range 10) 8970 | -7/Garrison | Identified exit to Factory 8973 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9071 | -7/Garrison | Build established: Scavenger-Tank 9134 | -7/Garrison | Triggered checkpoint 9175 | -7/Garrison | Destroyed 7 combat bots 9254 | -7/Garrison | Triggered checkpoint 9270 | -7/Garrison | Garrison Relay disabled 9642 | -7/Garrison | Discovered exit to Factory (range 10) 9656 | -7/Garrison | Entered Factory 9992 | -7/Factory | Discovered new exit (range 7) 10174 | -7/Factory | Identified exit to Lower Caves 10312 | -7/Factory | Discovered new exit (range 15) 10742 | -7/Factory | Build established: Scavenger-Assassin 11089 | -7/Factory | Entered Lower Caves 11099 | -7/Lower Caves | Met a Warlord Commander 11100 | -7/Lower Caves | Learned location of Warlord (-4) 11100 | -7/Lower Caves | Encountered a Warlord checkpoint 11101 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11146 | -7/Lower Caves | Learned Factory emergency access door positions 11773 | -7/Lower Caves | Discovered new exit (range 14) 11810 | -7/Lower Caves | Identified exit to Lower Caves 11867 | -7/Lower Caves | Entered another Lower Caves area 12064 | -7/Lower Caves | Learned Factory garrison access intel 12184 | -7/Lower Caves | Discovered new exit (range 11) 12199 | -7/Lower Caves | Identified exit to Zion 12230 | -7/Lower Caves | Entered Zion 12313 | -7/Zion | System corruption cleaned by Quarantine Array 12434 | -7/Zion | Discovered new exit (range 16) 12586 | -7/Zion | Received a visual enhancement algorithm 12745 | -7/Zion | Visited the Megawrench Repair Shop 12911 | -7/Zion | Gained Derelict followers 12942 | -7/Zion | Learned Factory emergency access door positions 13014 | -7/Zion | Met Imprinter 13100 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13150 | -7/Zion | Given A8's code to call for help 13206 | -7/Zion | Learned Factory stockpile data 13494 | -7/Zion | Learned location of Data Miner (-6) 13580 | -7/Zion | Given the Hacking Drone Bay 13661 | -7/Zion | Found Prototype Device 13924 | -7/Zion | Identified exit to Proximity Caves 13927 | -7/Zion | Entered Proximity Caves 13927 | -6/Proximity Caves | Accompanied by 2 allies 14136 | -6/Proximity Caves | Learned location of 1 exit from Factory 14321 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 15217 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15898 | -6/Proximity Caves | Discovered new exit (range 5) 15906 | -6/Proximity Caves | Identified exit to Factory 15959 | -6/Proximity Caves | Entered Factory 15959 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15960 | -6/Factory | Identified exit to Lower Caves 15963 | -6/Factory | Loaded intel: 4 garrison access locations 16077 | -6/Factory | Identified Hacking Drone Bay 16144 | -6/Factory | Identified exit to Factory 16261 | -6/Factory | Build established: Scavenger-Assassin 16261 | -6/Factory | Discovered exit to Lower Caves (range 14) 16579 | -6/Factory | Entered Lower Caves 16807 | -6/Lower Caves | Encountered a Warlord checkpoint 16846 | -6/Lower Caves | Build established: Scavenger-Skirmisher 17025 | -6/Lower Caves | Learned Research terminal intel 17072 | -6/Lower Caves | Attracted the attention of an 0b10 base 17818 | -6/Lower Caves | Discovered new exit (range 8) 17828 | -6/Lower Caves | Identified exit to Lower Caves 17879 | -6/Lower Caves | Entered another Lower Caves area 17895 | -6/Lower Caves | Discovered exit to Factory (range 15) 19280 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19325 | -6/Lower Caves | Spotted B-75 Beast 19933 | -6/Lower Caves | Destroyed B-75 Beast 20242 | -6/Lower Caves | Learned 4 Factory zone layouts 20538 | -6/Lower Caves | Discovered new exit (range 8) 20669 | -6/Lower Caves | Identified exit to Data Miner 20670 | -6/Lower Caves | Entered Data Miner 20670 | -6/Data Miner | Discovered new exit (range 6) 20701 | -6/Data Miner | Met Data Miner 20731 | -6/Data Miner | Learned location of Section 7 (-2) 20731 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20752 | -6/Data Miner | Received God Mode back door access code from Data Miner 20787 | -6/Data Miner | Identified exit to Proximity Caves 20789 | -6/Data Miner | Entered Proximity Caves 20908 | -5/Proximity Caves | Learned 4 Factory zone layouts 21807 | -5/Proximity Caves | Discovered exit to Factory (range 12) 21828 | -5/Proximity Caves | Entered Factory 21828 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 21829 | -5/Factory | Identified exit to Upper Caves 21830 | -5/Factory | Identified exit to Factory 22011 | -5/Factory | Repaired Imp. Heavy Treads 22072 | -5/Factory | Repaired Neutrino Core 22134 | -5/Factory | Repaired Broken Gauss Rifle 22520 | -5/Factory | Build established: Hacker-Skirmisher 22647 | -5/Factory | Fabricated Quantum Reactor? 23018 | -5/Factory | Identified exit to Extension 23083 | -5/Factory | Cargo convoy interrupted 23227 | -5/Factory | Found Prototype Launcher 23227 | -5/Factory | Identified Gui. Micro-nuke Launcher 23232 | -5/Factory | Lost 7 allies 23237 | -5/Factory | Found Prototype Device 23237 | -5/Factory | Identified Exp. Force Field 23525 | -5/Factory | Build established: Scavenger-Tank 23638 | -5/Factory | Entered Extension 23735 | -5/Extension | Rescued a captive Derelict 23736 | -5/Extension | Rescued a captive Derelict 23856 | -5/Extension | Rescued a captive Derelict 23938 | -5/Extension | First assault squad dispatched 23964 | -5/Extension | Incoming assault squad redirected 24005 | -5/Extension | Rescued a captive Derelict 24006 | -5/Extension | Rescued a captive Derelict 24082 | -5/Extension | Lost 7 allies 24105 | -5/Extension | Rescued a captive Derelict 24179 | -5/Extension | Crushed by falling debris 24342 | -5/Extension | Rescued a captive Derelict 24425 | -5/Extension | Rescued a captive Derelict 24790 | -5/Extension | Rescued A7 24974 | -5/Extension | Discovered exit to Factory (range 10) 24976 | -5/Extension | Discovered new exit (range 6) 24999 | -5/Extension | Identified exit to Cetus 25035 | -5/Extension | Entered Cetus 25035 | -5/Cetus | Accompanied by 9 allies (A7) 25040 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 25057 | -5/Cetus | Spotted Cetus Guard 25057 | -5/Cetus | Spotted Cetus Guard 25059 | -5/Cetus | Spotted Cetus Guard 25060 | -5/Cetus | Spotted Cetus Guard 25069 | -5/Cetus | Allies destroyed Cetus Guard 25078 | -5/Cetus | Allies destroyed Cetus Guard 25085 | -5/Cetus | Allies destroyed Cetus Guard 25088 | -5/Cetus | Allies destroyed Cetus Guard 25106 | -5/Cetus | Lost 5 allies 25157 | -5/Cetus | System corruption reached 10% 25243 | -5/Cetus | Escorted A7 to Cetus Mainframe 25261 | -5/Cetus | Started Cetus Manufacturing Module 25286 | -5/Cetus | Manufactured an Enhanced Grunt 25311 | -5/Cetus | Manufactured an Enhanced Grunt 25336 | -5/Cetus | Manufactured an Enhanced Grunt 25361 | -5/Cetus | Manufactured an Enhanced Grunt 25386 | -5/Cetus | Manufactured an Enhanced Grunt 25452 | -5/Cetus | Discovered new exit (range 16) 25480 | -5/Cetus | Spotted Cetus Guard 25480 | -5/Cetus | Spotted Cetus Guard 25483 | -5/Cetus | Spotted Cetus Guard 25487 | -5/Cetus | Allies destroyed Cetus Guard 25487 | -5/Cetus | Spotted Cetus Guard 25498 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 25500 | -5/Cetus | Destroyed Cetus Guard 25501 | -5/Cetus | Allies destroyed Cetus Guard 25503 | -5/Cetus | Destroyed Cetus Guard 25519 | -5/Cetus | Found Prototype Device 25519 | -5/Cetus | Identified Exp. Thermal Shield 25531 | -5/Cetus | Lost 6 allies 25540 | -5/Cetus | Discovered exit to Factory (range 16) 25549 | -5/Cetus | Met Revision 17 25621 | -5/Cetus | Identified exit to Archives 25626 | -5/Cetus | Entered Archives 25626 | -5/Archives | Accompanied by 3 allies 25686 | -5/Archives | Discovered exit to Factory (range 14) 25741 | -5/Archives | Discovered new exit (range 15) 25763 | -5/Archives | Identified exit to Hub_04(d) 25770 | -5/Archives | Entered Hub_04(d) 25770 | -5/Hub_04(d) | Accompanied by 3 allies 26015 | -5/Hub_04(d) | Discovered exit to Factory (range 20) 26057 | -5/Hub_04(d) | Build established: Scavenger-Skirmisher 26070 | -5/Hub_04(d) | First assault squad dispatched 26082 | -5/Hub_04(d) | Entered Factory 26082 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26410 | -4/Factory | Identified exit to Upper Caves 26410 | -4/Factory | Identified exit to Armory 26459 | -4/Factory | Spotted B-86 Titan 26475 | -4/Factory | Destroyed B-86 Titan 26603 | -4/Factory | Entered Upper Caves 26874 | -4/Upper Caves | Attacked by a faux Warlord 27060 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 27073 | -4/Upper Caves | Discovered new exit (range 15) 27129 | -4/Upper Caves | Identified exit to Upper Caves 27131 | -4/Upper Caves | Entered another Upper Caves area 27133 | -4/Upper Caves | Discovered new exit (range 14) 27198 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27397 | -4/Upper Caves | Found Alien Artifact 27397 | -4/Upper Caves | Identified Core Expander 27397 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 27506 | -4/Upper Caves | Discovered new exit (range 7) 27520 | -4/Upper Caves | Identified exit to Warlord 27582 | -4/Upper Caves | Entered Warlord 27583 | -4/Warlord | Identified exit to Proximity Caves 27631 | -4/Warlord | System corruption reached 10% 27648 | -4/Warlord | System corruption cleaned by Quarantine Array 28019 | -4/Warlord | Visited the Vortex Lab 28020 | -4/Warlord | Warlord's base attacked by MAIN.C 28167 | -4/Warlord | Met Warlord 28188 | -4/Warlord | Opened Warlord's prototype stash 28193 | -4/Warlord | Found Prototype Device 28193 | -4/Warlord | Identified Thermal Barrier 28210 | -4/Warlord | Found Prototype Device 28210 | -4/Warlord | Identified Exp. Cloaking Device 28225 | -4/Warlord | Found Prototype Processor 28225 | -4/Warlord | Identified Exp. Core Analyzer 28255 | -4/Warlord | Found Prototype Reactor 28370 | -4/Warlord | Warlord forces counterattacked 28401 | -4/Warlord | Spotted Executioner 28477 | -4/Warlord | Spotted Striker 28499 | -4/Warlord | Build established: Scavenger-Gunner 28526 | -4/Warlord | Lost 38 allies 28695 | -4/Warlord | Warlord base infiltrated, sounded retreat 28696 | -4/Warlord | Enhanced Grunt warped into view 28696 | -4/Warlord | Enhanced Grunt warped into view 28696 | -4/Warlord | Enhanced Grunt warped into view 28696 | -4/Warlord | Enhanced Demolisher warped into view 28696 | -4/Warlord | Enhanced Demolisher warped into view 28696 | -4/Warlord | Enhanced Demolisher warped into view 28800 | -4/Warlord | Lost 3 allies 28847 | -4/Warlord | Spotted Executioner 28872 | -4/Warlord | Spotted Executioner 28874 | -4/Warlord | Spotted Executioner 28906 | -4/Warlord | Entered Proximity Caves 28924 | -3/Proximity Caves | Lost 17 allies 29195 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 29436 | -3/Proximity Caves | Discovered new exit (range 20) 29626 | -3/Proximity Caves | Identified exit to Research 29628 | -3/Proximity Caves | Entered Research 29628 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 29629 | -3/Research | Loaded intel: 21 terminal locations 29828 | -3/Research | Revision forces began assault on 0b10 30046 | -3/Research | Found Prototype Processor 30046 | -3/Research | Identified Spectral Analyzer 30048 | -3/Research | Met up with Revision 17++ 30102 | -3/Research | Discovered new exit (range 17) 30134 | -3/Research | Identified exit to Research 30228 | -3/Research | Lost 3 allies 30328 | -3/Research | Research terminal network offline 30811 | -3/Research | Repaired Exp. Sensor Array 30832 | -3/Research | Discovered exit to Research (range 12) 31087 | -3/Research | Discovered new exit (range 16) 31150 | -3/Research | Spotted Striker 31159 | -3/Research | Destroyed Striker 31179 | -3/Research | Lost 4 allies 31216 | -3/Research | Identified exit to Testing 31217 | -3/Research | Entered Testing 31261 | -3/Testing | Found Prototype Device 31261 | -3/Testing | Identified Exp. Hardlight Generator 31304 | -3/Testing | Found Unknown Device 31304 | -3/Testing | Identified Quantum Capacitor 31526 | -3/Testing | Found Prototype Energy Cannon 31526 | -3/Testing | Identified Imp. Potential Cannon 31645 | -3/Testing | Found Prototype Device 31645 | -3/Testing | Identified Exp. EM Disruption Field 31923 | -3/Testing | Build established: Scavenger-Gunner 32062 | -3/Testing | Destroyed 7 combat bots 32125 | -3/Testing | Spotted PX-9QMOV9B8OH 32193 | -3/Testing | Found Prototype Energy Gun 32193 | -3/Testing | Identified Hyp. EM Gauss Rifle 32246 | -3/Testing | Found Prototype Energy Cannon 32246 | -3/Testing | Identified Null Cannon 32296 | -3/Testing | Discovered exit to Research (range 15) 32331 | -3/Testing | Found Prototype Device 32331 | -3/Testing | Identified 2N-1CE's Frost Array 32413 | -3/Testing | Entered Research 32413 | -2/Research | Evolved 2 slots: Utility x2 32505 | -2/Research | Discovered new exit (range 18) 32702 | -2/Research | Build established: Scavenger-Skirmisher 32920 | -2/Research | Discovered new exit (range 11) 32972 | -2/Research | Spotted B-90 Cyclops 32989 | -2/Research | Identified exit to Quarantine 32992 | -2/Research | Entered Quarantine 33273 | -2/Quarantine | Found Alien Artifact 33273 | -2/Quarantine | Identified Phase Redirector 33398 | -2/Quarantine | Found Alien Artifact 33398 | -2/Quarantine | Identified Phase Armor 33423 | -2/Quarantine | Found Alien Artifact 33875 | -2/Quarantine | Discovered new exit (range 16) 33890 | -2/Quarantine | Identified Core Reset Matrix 33890 | -2/Quarantine | Used Core Reset Matrix 33894 | -2/Quarantine | Detected hypermatrix surge 33894 | -2/Quarantine | Sensed 5 artifacts in vicinity 33899 | -2/Quarantine | Found Terrabomb 33908 | -2/Quarantine | Discovered new exit (range 11) 33945 | -2/Quarantine | Identified exit to Access 33947 | -2/Quarantine | Entered Access 33947 | -1/Access | Evolved 2 slots: Power x1, Utility x1 34109 | -1/Access | Discovered new exit (range 20) 34386 | -1/Access | Build established: Scavenger-Gunner 34666 | -1/Access | Spotted B-99 Colossus 34699 | -1/Access | Destroyed B-99 Colossus 34705 | -1/Access | Garrison activated, responded to threat 34749 | -1/Access | Found Prototype Ballistic Gun 34749 | -1/Access | Identified Multirail 35803 | -1/Access | Found Unknown Device 35803 | -1/Access | Identified Quantum Capacitor 36139 | -1/Access | Discovered new exit (range 16) 36187 | -1/Access | Identified exit to Command 36192 | -1/Access | Entered Command 36611 | -1/Command | Destroyed 7 combat bots 36738 | -1/Command | System corruption reached 10% 36791 | -1/Command | Spotted M Guard 36793 | -1/Command | Spotted Combat Programmer 36793 | -1/Command | Spotted M Guard 36793 | -1/Command | Spotted Combat Programmer 36798 | -1/Command | Destroyed Combat Programmer 36806 | -1/Command | Destroyed Combat Programmer 36830 | -1/Command | Destroyed M Guard 36832 | -1/Command | Destroyed M Guard 36832 | -1/Command | All MAIN.C guards destroyed 36863 | -1/Command | Lost 5 parts (2u3w) 37031 | -1/Command | Met MAIN.C 37034 | -1/Command | 0b10 Conduit disabled 37073 | -1/Command | Destroyed MAIN.C Shell 37074 | -1/Command | MAIN.C activated Command garrisons 37116 | -1/Command | Released all parts (9) 37124 | -1/Command | Core integrity fell below 50% 37127 | -1/Command | Used Terrabomb 37132 | -1/Command | Emitted hypermatrix ping 37133 | -1/Command | Core integrity fell below 20% 37137 | -1/Command | Assembled emerged from beneath the floor 37144 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 37124_ System corrupted: Component data lost. 37124_ Knocked back. 37127_ Terrabomb activated. 37131_ Knocked back. 37132_ Emitted hypermatrix ping. Heavy Barrier opened. 37134_ Knocked back. 37137_ Assembled emerge from beneath the floor. 37137_ as-37746 destroyed. 37138_ as-66350 destroyed. 37138_ as-18863 destroyed. 37138_ S-43 Plague destroyed. 37139_ K-01 Serf collects debris. 37140_ as-56232 destroyed. 37141_ System corrupted: Energy discharge (-20). 37141_ K-01 Serf collects debris. 37141_ as-03499 destroyed. 37141_ as-05328 destroyed. 37142_ K-01 Serf destroyed. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ?????? | | ?????????????????????????????????????????? #???? | | ?????????????????????????????????????????? #???? | | ????????????????????????????????????????? ##### | | ?????????????????????????????????????????#/#"" | | ???????????????????????????????????????### " | | ?????????????????????????###?????????### " " | | ?????????????????????????# ??########"""" " | | ?????????????????????????# ?+ " """ | | ?????????????????????????# [?# " " | | ?????????????????????????# # "" " " | | ?????????????????????????# # " " " | | ?????????????????????????# " % " " " | | ?????????????????????????# # " " " | | ?????????????????????????# # " " " | | ?????????????????????????# ?##""""""""" %%" " " | | ?????????????????????????####?# " % " " " | | ??????????????????????????????# "%% " " " | | ??????????????????????????????# =% " " " | | ??????????????????????????????# "= " " " | | ???????????????# R ##########;;;;;;;s;; " " " | | ???????????????# @ s " " " | | ???????????????# kk s s " " " | | ???????????????# =%= " " " | | ???????????????# ##########;;;; " " " | | ???????????????###+#??????????# ; """""" | | ??????????????????????????????# " | | ??????????????????????????????# " | | ??????????????????????????????# " | | ??????????????????????????????? " """""""" | | ???????????????????????????????# " " "?" | | ???????????????????????????????? " " "?" | | ????????????????????????????????# " " "?" | | ????????????????????????????????? " " "? | | ?????????????????????????????????#"""+??"+"" ??" | | ??????????????????????????????????"????????? ??? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 183 Energy Generation 65 Energy Capacity 850 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 50 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Salvage Targeting 3 Offensive Hacking 22 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Core Expander Phase Redirector Phase Armor Core Reset Matrix Terrabomb Achievements -------------- Punisher Challenges ------------ None Game ------ Seed EfficiencyParticleBarrier Manual? 0 Play Time 05:00:18 Cumulative 154.8 hours Start 2025.03.27 @ 16:33:10 End 2025.03.28 @ 20:52:03 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 111 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0 Lore% 71 Gallery% 67 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61757172-8f58-4035-b1c7-868e3fd57460