Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 07:27:41 Player: SuperSwiss Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (171) 855 Value Destroyed (5504) 5504 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (505) 505 TOTAL SCORE: 11944 Bonus ------- High Alert Combat Kills 616 Friendly Fire -111 Cogmind --------- Core Integrity 450/1150 Matter 250/300 Energy 24/100 System Corruption 34% Temperature Cool (0) Movement Walking (120) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Makeshift Terrain Scanner > --- WEAPON (5) ------- Improved Proton Missile Launcher > --- INVENTORY (5) ---- Improved Heat Sink Mass Driver Improved Remote Datajack Improved Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads Improved Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Experimental Cooling System Large Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Autogun Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Armored Treads Medium Treads Medium Treads Centrium Wheel Matter Compressor Recoil Stabilizer Recoil Stabilizer High-powered Tractor Beam Recalibrator Grenade Launcher Grenade Launcher Power Maul [Rating: 82] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Makeshift Terrain Scan Processor Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . 1 . . 1 . 1 1 . . Utility 4 | . . . . 2 . 1 . 1 . . Weapon 3 | . . 1 . . 1 . 1 . . . Parts Attached 159 | 6 14 39 6 26 3 6 5 29 20 5 Power 10 | 1 2 2 . 3 . 1 . 1 . . Engine 7 | 1 2 2 . 2 . . . . . . Core 2 | . . . . 1 . 1 . . . . Reactor 1 | . . . . . . . . 1 . . Propulsion 36 | 2 4 8 . 5 2 1 3 6 2 3 Treads 22 | . . 6 . 5 2 1 2 5 1 . Leg 5 | . . 1 . . . . . . 1 3 Wheel 9 | 2 4 1 . . . . 1 1 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 37 | 1 3 7 . 7 . 3 . 10 5 1 Device 11 | . . 1 . 3 . . . 3 3 1 Storage 8 | 1 1 1 . 1 . . . 3 1 . Processor 2 | . . 1 . . . . . . 1 . Hackware . | . . . . . . . . . . . Protection 16 | . 2 4 . 3 . 3 . 4 . . Artifact . | . . . . . . . . . . . Weapon 76 | 2 5 22 6 11 1 1 2 12 13 1 Energy Gun 5 | 2 1 . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 44 | . 4 13 2 10 1 1 2 5 6 . Ballistic Cannon 7 | . . 6 . . . . . . 1 . Launcher 15 | . . 2 3 . . . . 7 2 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 5 | . . 1 1 1 . . . . 2 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 . . . 1 . . Corrupted Parts 3 | . . . . . . . . . 3 . System Corruption 22 | . . . . . . . . . 22 . Parts Lost 40 | . 2 3 . . . . . 14 16 5 Power 3 | . . . . . . . . 2 1 . Propulsion 10 | . 1 1 . . . . . 3 4 1 Utility 12 | . . 1 . . . . . 6 3 2 Weapon 15 | . 1 1 . . . . . 3 8 2 Highest Loss Streak 15 | . 2 3 . . . . . 5 15 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 98 100 98 100 98 93 87 62 19 Engine 5 | . 13 11 11 3 . . . . . . Core 3 | . . . . 5 7 13 11 7 2 . Treads 21 | . . 28 33 26 30 26 17 17 12 . Wheel 4 | . 26 3 . . . . 5 4 5 . Device 7 | . . . . 17 15 13 11 13 14 5 Storage 8 | . 14 10 11 9 7 6 5 5 5 2 Protection 8 | . 11 9 11 8 7 12 11 9 . . Energy Gun 1 | . 15 . . . . . . . 2 1 Ballistic Gun 18 | . 11 12 30 26 30 24 28 23 13 1 Ballistic Cannon 5 | . . 20 . . . . . . . . Peak Build Rating 82 | 6 10 28 23 38 46 54 60 82 71 61 Average Rating 37 | 2 8 24 22 33 44 52 59 71 53 18 On Entrance 33 | . 6 10 23 23 38 46 50 58 56 61 Naked Turns . | . . . . . . . . . . . Heaviest Build 95 | 12 32 49 41 44 47 59 62 95 38 35 Greatest Support 115 | 26 26 66 66 66 88 76 28 115 28 55 Greatest Overweight (x) 6 | . 6 1 . . . . 2 3 2 4 Average Overweight (x) . | . . . . . . . 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 5 5 Average Capacity 13 | 6 14 14 15 15 15 15 15 15 5 5 Most Carried 15 | 5 15 15 15 15 15 15 15 14 5 5 Average Carried 11 | 2 7 13 15 14 13 14 12 11 3 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 11 15 15 15 15 15 12 5 . 5 Class Distribution -------------------- 67% | Tank 18% | Mutant 8% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Matter Collected 6273 | 204 186 1721 227 366 284 328 184 2220 493 60 Remotely 970 | . . . . . . . . 788 182 . Salvage Created 5859 | . 627 1452 281 468 . 71 151 2267 432 110 Parts 342 | . 47 95 28 28 . 4 12 99 24 5 Haulers Intercepted 10 | . 2 5 . 3 . . . . . . Recyclers Shooed 11 | . . 1 . . . . . 10 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 18 4 Prevented 4 | . . . . . . . . . 4 . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Combat Hostiles Destroyed 135 | . 14 44 15 6 . 2 2 35 14 3 Melee 1 | . . . . . . . . . 1 . Guns 78 | . 13 13 10 6 . 2 2 22 7 3 Cannons 25 | . . 25 . . . . . . . . AOE 29 | . 1 6 5 . . . . 13 4 . Classes Destroyed 16 | . 7 6 . 1 . 1 . 1 . . Worker 8 | . . 1 1 2 . . 1 3 . . Builder 6 | . 1 . . . . . . 5 . . Hauler 10 | . 2 5 . 3 . . . . . . Recycler 7 | . 2 2 . . . . . 3 . . Mechanic 2 | . . 2 . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 49 | . 9 14 10 . . 1 . 4 9 2 Saboteur 1 | . . . . . . . . 1 . . Grunt 56 | . 5 19 4 5 . . 1 19 3 . Brawler 2 | . . 1 1 . . . . . . . Duelist 3 | . . 2 . . . . . 1 . . Protector 1 | . . 1 . . . . . . . . Sentry 10 | . . 7 . . . . . 1 2 . Hunter 6 | . . . . 1 . . 1 4 . . Programmer 6 | . . . . . . 1 . 4 . 1 Best Kill Streak 12 | . 6 8 5 5 . 1 2 12 5 2 Combat Bots Only 9 | . 3 7 5 3 . 1 1 9 5 2 Max Kills in Single Turn 6 | . 3 4 3 2 . 1 1 6 2 2 Gunslinging 1 | . 1 . 1 . . . . 1 . 1 Exploded 3 | . 1 3 2 . . . . 3 2 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . 7R-MNS (-4/Factory) Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Hostile Shots Fired 679 | . 44 118 30 16 45 2 2 283 113 26 Missed 181 | . 10 31 9 3 18 . 1 72 35 2 Damage Taken 8873 | . 486 1191 198 212 206 30 33 4272 1676 569 Core 945 | . 127 100 . 18 . . . 182 310 208 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 145 | . . . . . . . . 145 . . Regen/Repaired (Parts) 406 | . . 406 . . . . . . . . Core Remaining (%) 88 | 100 49 . 75 96 100 100 100 . . . Volleys Fired 290 | . 32 86 12 25 4 4 5 99 17 6 Largest 5 | . 2 3 3 3 4 4 5 5 5 4 Hottest 230 | . 80 132 76 71 100 100 123 140 145 230 Shots Fired 996 | . 64 211 35 75 13 16 25 474 68 15 Gun 838 | . 64 99 30 75 13 16 25 449 55 12 Cannon 109 | . . 106 . . . . . . . 3 Launcher 49 | . . 6 5 . . . . 25 13 . Special . | . . . . . . . . . . . Kinetic 898 | . 24 205 30 75 13 16 25 449 52 9 Thermal 9 | . . . . . . . . . 3 6 Explosive 49 | . . 6 5 . . . . 25 13 . Electromagnetic 40 | . 40 . . . . . . . . . Robot Hit Streak 63 | . 8 13 7 8 3 3 4 63 10 3 Robot Miss Streak 19 | . 8 19 3 4 2 4 4 5 5 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 13 | . 2 . 1 1 . . 1 7 . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . 1 Shots Hit Robots 643 | . 40 159 15 44 7 6 12 318 35 7 Core Hits 429 | . 27 132 21 23 1 5 9 176 31 4 Critical Kills 3 | . . 2 . . . . 1 . . . Critical Parts Destroyed 4 | . . . 1 . . . . 2 1 . Critical Strikes 9 | . . 2 1 . . . 1 2 3 . Burn 1 | . . . . . . . . . 1 . Destroy 7 | . . 2 1 . . . 1 2 1 . Smash 1 | . . . . . . . . . 1 . Melee Attacks 17 | . . 4 2 2 . . . . 9 . Impact 17 | . . 4 2 2 . . . . 9 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14343 | . 935 3196 665 648 117 118 211 6958 1348 147 Guns 8256 | . 545 1037 183 648 117 116 211 4727 525 147 Cannons 1329 | . . 1329 . . . . . . . . Explosions 4443 | . 390 819 482 . . . . 2209 543 . Melee 280 | . . . . . . . . . 280 . Ramming 35 | . . 11 . . . 2 . 22 . . Kinetic 9159 | . 239 2366 183 648 117 116 211 4727 479 73 Thermal 953 | . 390 271 . . . . . 172 46 74 Explosive 3610 | . . 548 482 . . . . 2037 543 . Electromagnetic 306 | . 306 . . . . . . . . . Impact 280 | . . . . . . . . . 280 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 34 | . . 2 2 . . . . 1 23 34 Average Corruption 2 | . . 2 2 . . . . 1 1 31 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 66 | . . 28 11 . . . . . 12 15 Message Errors 16 | . . 5 4 . . . . . 3 4 Matter Fused 14 | . . 7 1 . . . . . 5 1 Heat Flow Errors 5 | . . 1 2 . . . . . . 2 Energy Discharges 9 | . . 5 2 . . . . . 2 . Parts Rejected 3 | . . 1 . . . . . . 1 1 Data Loss (minor) 7 | . . 3 1 . . . . . . 3 Data Loss (major) 2 | . . 1 . . . . . . . 1 Misfires 2 | . . 2 . . . . . . . . Alerts 3 | . . 2 1 . . . . . . . Misdirections 1 | . . . . . . . . . . 1 Weapon Failures 4 | . . 1 . . . . . . 1 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 346 | . 172 5 6 . . . . 41 122 . Projectiles 5 | . . 5 . . . . . . . . Explosions 271 | . 172 . 6 . . . . 41 52 . Melee 70 | . . . . . . . . . 70 . Knockbacks 32 | . . 30 . . . . . . 2 . Impact 2 | . . . . . . . . . 2 . Kinetic 27 | . . 27 . . . . . . . . Secondary 3 | . . 3 . . . . . . . . Self-Inflicted Damage 664 | . 178 158 . . . . . 61 267 . Shots 17 | . 3 3 . . . . . 3 8 . Rammed 6 | . . 1 . . . 2 . 3 . . Targets Rammed 7 | . . 1 . . . 2 . 4 . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . Highest Temperature 369 | . 162 301 132 2 71 77 123 369 48 214 Average Temperature 76 | . 64 86 52 2 42 43 63 111 25 85 Received Heat Transfer 1648 | . 81 306 51 72 60 . 9 799 234 36 Effects 1 | . . 1 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . Siege Activations 8 | . . . . . . . . 8 . . Total Turns 211 | . . . . . . . . 211 . . Longest Duration 92 | . . . . . . . . 92 . . Robots Corrupted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions 2 | . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . Heat Transferred 1050 | . 300 250 . . . . . 150 200 150 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Peak Influence 1000 | . 386 1000 608 386 60 80 45 866 . . Initial 390 | . . 99 390 179 . . . 21 . . Average 299 | . 275 458 446 173 39 14 5 235 . . Maximum Alert Level 3 | . 1 3 2 1 . . . 3 . . Low Security (%) 43 | 100 26 19 . 62 100 100 100 68 . . Level 1 23 | . 73 25 14 37 . . . 7 . . Level 2 22 | . . 27 85 . . . . 13 . . Level 3 10 | . . 26 . . . . . 10 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 1 9 . 3 4 2 2 8 . . Investigation 3 | . 1 1 . . . . . 1 . . Extermination 3 | . . . . . . 1 . 2 . . Reinforcement 13 | . . 5 . 1 1 1 2 3 . . Assault 5 | . . 3 . 1 . . . 1 . . Garrison 5 | . . . . 1 3 . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . 2 . . Haulers Reinforced 2 | . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Distress Signals 11 | . 1 4 . 3 . 1 . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 232 | . 21 82 15 14 13 7 11 46 17 6 Peak Tracking Total 9 | . 4 9 5 3 4 2 5 6 7 5 Tactical Retreats 14 | . 3 5 . 1 1 1 . 1 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Traps Triggered 13 | . 6 3 . 2 . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . 1 . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Most Traps Carried 2 | . . . . . . . . . 2 2 Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Machines Disabled 14 | . 4 3 . . . 1 . 6 . . Max in Single Turn 4 | . 4 2 . . . 1 . 3 . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Machines Accessed 32 | . 10 15 . 6 . . . 1 . . Terminals 21 | . 8 9 . 4 . . . . . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 2 | . . 2 . . . . . . . . Recycling Units 5 | . 2 2 . 1 . . . . . . Scanalyzers 3 | . . 2 . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 76 | . 20 38 . 15 . . . 3 . . Successful 50 | . 12 25 . 12 . . . 1 . . Failed 26 | . 8 13 . 3 . . . 2 . . Catastrophic 2 | . . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 12 15 . 6 . . . . . . Terminals 49 | . 18 21 . 10 . . . . . . Fabricators 3 | . . . . . . . . 3 . . Repair Stations 6 | . . 6 . . . . . . . . Recycling Units 8 | . 2 5 . 1 . . . . . . Scanalyzers 10 | . . 6 . 4 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 9 | . 2 3 . 4 . . . . . . Record 1 | . . . . 1 . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . Zone Layout 4 | . 1 2 . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . 1 . . Repair Station Hacks 6 | . . 6 . . . . . . . . Scan Component 3 | . . 3 . . . . . . . . Repair 3 | . . 3 . . . . . . . . Recycling Unit Hacks 6 | . 2 3 . 1 . . . . . . Report Inventory 5 | . 2 2 . 1 . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . Scanalyzer 8 | . . 5 . 3 . . . . . . Insert Component 3 | . . 2 . 1 . . . . . . Analyze 5 | . . 3 . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 20 | . 8 8 . 4 . . . . . . Terminals 20 | . 8 8 . 4 . . . . . . Botnet 20 | . 8 8 . 4 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 6 11 . 5 . . . 1 . . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . 3 . . . . . . . . Time 115 | . . 115 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 133 | . . 133 . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . 1 . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Total Allies 1 | . . . 1 . . . . . . . Largest Group 1 | . . . 1 . . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 2 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Turns Passed 9263 | 45 826 2617 954 808 430 493 321 1222 1328 219 Spaces Moved 5602 | 49 621 1433 621 426 236 268 174 476 1015 283 Core 266 | 29 3 . . . . . . . . 234 Treads 2843 | . . 1249 621 426 236 268 . 41 2 . Legs 31 | . . . . . . . . . 1 30 Wheels 2462 | 20 618 184 . . . . 174 435 1012 19 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 93 145 145 165 163 115 110 90 50 Average Speed 131 | 66 105 141 145 158 169 163 129 129 119 65 Slowest Speed 350 | 90 350 240 145 170 170 166 130 167 240 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 3 92 96 99 41 8 7 6 11 96 60 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . 1 . . . . . 3 2 Spaces Dug 10 | . . 3 2 2 . . . . 3 . Terrain Destroyed 318 | . 37 65 28 2 . . . 95 87 4 Melee 10 | . . 3 2 2 . . . . 3 . Projectile 14 | . . . . . . . . 1 9 4 AOE 294 | . 37 62 26 . . . . 94 75 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Total 6994 | 60 729 1847 649 530 263 317 264 957 1073 305 Wait 744 | . 42 227 6 11 19 32 79 326 2 . Move 5592 | 48 620 1432 620 425 235 267 173 475 1014 283 Hop . | . . . . . . . . . . . Pick Up 114 | 6 20 38 1 16 2 4 1 12 10 4 Fast Attach 23 | 2 1 5 . 7 . 2 . . 2 4 Attach 67 | 4 10 8 . 3 2 3 3 19 14 1 Detach 8 | . . . . 1 . . . 5 . 2 Swap 69 | . 3 26 6 16 1 1 2 10 4 . Drop 63 | . 1 20 2 24 . 2 1 7 1 5 Fire 290 | . 32 86 12 25 4 4 5 99 17 6 Melee 17 | . . 4 2 2 . . . . 9 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . . 1 . . . 2 . 4 . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 10) 469 | -10/Materials | Discovered new exit (range 12) 531 | -10/Materials | Core integrity fell below 50% 752 | -10/Materials | Discovered new exit (range 16) 828 | -10/Materials | Discovered new exit (range 9) 872 | -10/Materials | Entered another Materials area 872 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 968 | -9/Materials | Lost 3 parts (1n1u1w) 1514 | -9/Materials | Build established: Tank 1571 | -9/Materials | Discovered new exit (range 16) 1753 | -9/Materials | Discovered new exit (range 10) 1822 | -9/Materials | Repaired Lrg. Storage Unit 2401 | -9/Materials | Discovered new exit (range 7) 2472 | -9/Materials | First assault squad dispatched 2703 | -9/Materials | Discovered new exit (range 9) 2968 | -9/Materials | Discovered new exit (range 16) 3028 | -9/Materials | Repaired Adv. Treads? 3103 | -9/Materials | Repaired Cld. Ion Engine 3375 | -9/Materials | Destroyed 7 combat bots 3489 | -9/Materials | Entered Mines 3590 | -9/Mines | Learned Materials stockpile data 3622 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3719 | -9/Mines | Discovered new exit (range 8) 4002 | -9/Mines | Discovered new exit (range 11) 4108 | -9/Mines | Received a Mining Laser from a helpful Derelict 4443 | -9/Mines | Entered Materials 4443 | -8/Materials | Evolved 2 slots: Utility x2 4844 | -8/Materials | Garrison activated, responded to threat 4961 | -8/Materials | Discovered new exit (range 16) 5159 | -8/Materials | Met 7R-MNS 5251 | -8/Materials | Entered Factory 5251 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5252 | -7/Factory | Caught up to 7R-MNS 5324 | -7/Factory | Garrison activated, responded to threat 5557 | -7/Factory | Discovered new exit (range 10) 5681 | -7/Factory | Entered another Factory area 5681 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5682 | -6/Factory | Caught up to 7R-MNS 6130 | -6/Factory | Discovered new exit (range 9) 6174 | -6/Factory | Entered another Factory area 6174 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6175 | -5/Factory | Caught up to 7R-MNS 6381 | -5/Factory | Discovered new exit (range 14) 6403 | -5/Factory | Discovered new exit (range 12) 6495 | -5/Factory | Entered another Factory area 6495 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6496 | -4/Factory | Caught up to 7R-MNS 6511 | -4/Factory | Discovered new exit (range 9) 6986 | -4/Factory | Attacked by 7R-MNS 7032 | -4/Factory | 7R-MNS lamented failing the tripod run 7032 | -4/Factory | Destroyed 7R-MNS 7432 | -4/Factory | Lost 5 parts (1p1n2u1w) 7495 | -4/Factory | First assault squad dispatched 7557 | -4/Factory | Garrison activated, responded to threat 7627 | -4/Factory | Destroyed 9 combat bots 7633 | -4/Factory | Lost 4 parts (2n2u) 7717 | -4/Factory | Entered Upper Caves 7960 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7987 | -4/Upper Caves | Learned location of 1 exit from Research 8006 | -4/Upper Caves | Learned location of Armory (-3) 8024 | -4/Upper Caves | Build established: Scavenger-Gunner 8143 | -4/Upper Caves | Discovered new exit (range 12) 8474 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8543 | -4/Upper Caves | Lost 15 parts (4n3u8w) 8782 | -4/Upper Caves | Build established: Mutant 9042 | -4/Upper Caves | System corruption reached 10% 9045 | -4/Upper Caves | Entered another Upper Caves area 9080 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9106 | -4/Upper Caves | System corruption reached 30% 9107 | -4/Upper Caves | Core integrity fell below 50% 9137 | -4/Upper Caves | Lost 4 parts (1n2u1w) 9264 | -4/Upper Caves | Self-destructed Last Messages --------------- 09149_ Acquired derelict log, extracted data. Data stored: Testing entrances (x1). 09165_ System corrupted: Heat flow error (+257). 09184_ System corrupted: Heat flow error (+184). 09193_ Searching scrap... 09193_ Found Imp. Remote Datajack. 09193_ Found Mak. Terrain Scanner. 09193_ Found 46 Matter. 09194_ Acquired 6 matter. 09194_ Acquired Mak. Terrain Scanner. 09196_ Acquired Imp. Remote Datajack. 09200_ I F5FHCCCHFFAU&ZMLCP,9>TERS 0RAGV6OJXWS 09216_ U4%=Y=D 6DN=E 09227_ Acquired Unknown Leg. 09227_ Identified Flexi-carbon Leg. 09233_ System corrupted: Component data lost. 09240_ Acquired Flexi-carbon Leg. 09248_ System corrupted: Substantial component data lost. 09252_ Acquired Carbon-fiber Leg. 09263_ Acquired Imp. Proton Missile Launcher. Map ----- +----------------------------------------------------+ | ??#?# ##?????????????????????????????????????????? | | ?????##??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##?????#???#?????????????????????????????????????? | | #???###??????????????##?????????????????????????? | | ##?## ####?????##### ##????#######?????????????? | | #?# ##????# #????# #?????????????? | | ##??? #???## ###### ######????????? | | ##?????# #?### ?????????? | | ####????# #### ? ??????????? | | # ##?#?# ### ++## ###?????????? | | ##### #""" "" ""#?????????? | | # " " # #??????? | | # #??????? | | ##### # #?#????? | | ##???## # ####++#### #???? ?? | | ##?????# ### # #" g"# #??????? | | ##??????#####?## + #"g " #??????? | | # #???????????#??# + #" " + #??????? | | #???#?????????# # [ # #??? ??? | | #???????#??# ### """" ####? ?????? | | ###????????## [# """" " "? ? ????? | | #?#????????# ##### #@ """" ""#?? ???? | | #????????? ????# # " T "#??? ??? | | ??????? ?????# # " ""#???? ??? | | ???????# ??????# ##### ### #####????? ???? | | ###???????## ???????# ??? ?? ????????????? | | ???????????# ??????? ??? ? ?? ???????? | | ???????????? ?????#?? ???########?#?#?????????? | | ????????????????????? ??????????????#?????????? | | ??????????????????#?? ???????????????????????? | | ?????????????????????# ????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 30 Energy Capacity 300 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 135 Base Temperature (-) 100 Armor Coverage 1350 Evasion (%) 55 Recoil Reduction 8 Trap Extractor Capacity 8 Item Schematics ----------------- Flak Cannon | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed GatlingCombatPropulsion Manual? 0 Play Time 02:03:18 Cumulative 38.7 hours Start 2025.01.16 @ 07:50:59 End 2025.01.17 @ 07:27:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 46 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85eb8943-d018-447a-91c3-56789ff5d291