Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.28 @ 14:31:42 Player: Shadow Pussy wanter Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (253) 1265 Value Destroyed (11871) 11871 Prototype IDs (72) 1440 Alien Tech Used (2) 400 Bonus (4699) 4699 TOTAL SCORE: 29975 Bonus ------- High Alert Combat Kills 484 Follower Combat Kills 404 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 184 Friendly Fire -273 Cogmind --------- Core Integrity 0/1600 Matter 191/300 Energy 90/350 System Corruption 21% Temperature Cool (0) Movement Core (350) Ox6 Location -1/Access Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (2) --- Assembled Alloy Leg > --- UTILITY (18) ----- GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network 0b10 Alert Chip Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Nuclear Core Vortex Chain Reactor Advanced Myomer Leg Advanced Myomer Leg Xenon Bombardment Thruster Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Transmission Jammer Hacking Suite GOLEM Unit GOLEM Unit Enhanced Nova Cannon [Rating: 211] Favorites ----------- Power Assembled Flux Generator Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Assembled Nanovents Device Assembled Nanovents Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Lightning Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Proton Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . . . 3 2 . . . . . 2 . . . . 1 . . . . 2 . . . . 2 2 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 222 | 7 3 2 . 7 20 13 4 . 11 45 6 4 4 2 . 5 14 2 . 2 4 9 1 . 6 2 9 5 35 Power 23 | 1 1 . . 1 2 1 . . . 5 4 . 1 2 . 2 . . . . . . . . . . . . 3 Engine 12 | 1 1 . . 1 1 1 . . . 2 3 . . . . 2 . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . . . . . 1 2 . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . 3 Propulsion 23 | 2 . . . 1 6 1 1 . 1 3 . . . . . . . . . . . . . . . . . . 8 Treads 13 | 2 . . . 1 6 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Utility 139 | 2 2 . . 1 6 9 2 . 5 26 2 4 3 . . 3 14 2 . 2 4 9 1 . 6 2 9 5 20 Device 74 | 1 . . . . 2 3 2 . 2 11 2 1 3 . . 1 10 2 . 2 3 7 1 . 3 1 3 3 11 Storage 10 | 1 1 . . . . 1 . . . 2 . 1 . . . . . . . . . . . . 1 . 1 1 1 Processor 11 | . . . . . . 2 . . 1 . . . . . . . 2 . . . 1 . . . . . 3 1 1 Hackware 8 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . 4 Protection 36 | . 1 . . 1 4 2 . . 2 13 . 1 . . . 2 2 . . . . 1 . . 2 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 . 2 . 4 6 2 1 . 5 11 . . . . . . . . . . . . . . . . . . 4 Energy Gun 6 | . . . . . 1 . . . . 5 . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ballistic Gun 10 | 2 . 1 . 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 1 . 2 . . 1 . 4 5 . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 1 1 . . 3 12 . . . . . . . . . . . 1 . . 3 . 1 1 . Parts Lost 58 | . . . . 1 3 . . . . 13 4 . 2 . . 2 . 6 . 8 1 1 . 2 . 1 . 4 10 Power 5 | . . . . . . . . . . . 2 . 1 . . 1 . . . 1 . . . . . . . . . Propulsion 7 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 4 Utility 35 | . . . . . 1 . . . . 8 2 . 1 . . 1 . 5 . 3 1 1 . 2 . 1 . 4 5 Weapon 11 | . . . . 1 2 . . . . 3 . . . . . . . 1 . 3 . . . . . . . . 1 Highest Loss Streak 5 | . . . . 1 1 . . . . 5 2 . 1 . . 1 . 2 . 4 1 1 . 1 . 1 . 2 2 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 91 97 99 100 100 94 92 91 92 92 93 74 91 87 87 88 86 86 88 89 89 76 88 89 90 80 Engine 3 | . 14 14 14 14 5 6 7 7 7 4 6 6 1 . . 3 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 2 . . . . . . 4 4 5 5 5 5 5 5 5 5 4 4 3 Treads 4 | . 28 28 28 28 18 15 15 15 15 4 . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . 9 14 13 13 13 13 13 11 11 11 11 10 10 10 10 9 10 9 8 6 Device 23 | . 4 . . . 16 19 22 23 20 13 25 21 23 26 26 26 18 22 35 34 31 30 31 31 31 33 33 34 25 Storage 11 | . 14 14 14 14 9 8 15 15 14 12 15 13 13 13 13 13 11 11 11 11 10 10 10 10 10 10 9 8 10 Processor 2 | . . . . . . 5 . . 2 3 . . . . . . 5 7 . . 2 . . . . . 7 13 6 Hackware 3 | . . . . . . 6 7 7 6 . . 4 6 6 6 6 5 3 . . . 2 5 5 5 2 3 1 9 Protection 9 | . 10 14 14 14 18 10 7 7 7 17 4 12 9 6 6 6 9 3 5 5 5 12 10 9 8 9 4 5 7 Energy Cannon 10 | . . . . . . . . . . 4 23 20 19 20 1 18 17 17 17 15 15 15 15 15 4 14 14 13 10 Ballistic Gun 3 | . 28 26 28 5 17 22 19 15 4 . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . 14 . . 2 7 8 7 . . . . . . . . . . . . . . . . . . . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 136 | 12 29 31 29 35 56 61 61 59 67 86 87 93 91 86 83 88 125 118 118 123 121 131 125 125 126 127 126 127 136 Greatest Support 80 | 40 40 40 40 40 40 40 48 48 48 60 60 60 60 60 60 60 60 80 80 80 80 80 60 80 80 80 80 80 80 Greatest Overweight (x) 10 | 1 . . . . 1 1 1 1 1 2 1 1 1 1 1 1 2 1 1 2 2 2 2 2 3 2 1 2 10 Average Overweight (x) 1 | . . . . . . 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 2 1 . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 7 12 13 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 5 8 12 13 14 14 14 15 15 14 14 14 13 14 15 15 14 14 14 15 14 14 13 14 15 14 15 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 12 13 14 14 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 14 1 Class Distribution -------------------- 47% | Golem 17% | Hacker-Golem 11% | Mutant 10% | Derelict-Mutant 4% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Golem | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Upper Caves Hacker-Golem | -4/Upper Caves Hacker-Golem | -4/Zhirov Hacker-Golem | -3/Proximity Caves Golem | -3/Research Golem | -2/Research Hacker-Golem | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 4667 | 276 87 181 . 202 990 262 153 . 107 897 65 40 170 39 . 85 149 71 10 21 30 85 25 27 . 163 90 30 412 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12537 | 98 87 134 . 125 1161 201 59 . . 617 686 49 339 408 . 553 1672 915 . 71 475 421 267 321 . 841 339 302 2396 Parts 661 | 6 7 12 . 6 69 14 1 . . 13 27 6 14 32 . 20 73 33 . 2 25 21 13 18 . 46 30 14 159 Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 4 . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 258 | . . . . . . . 8 3 . . 25 . 20 32 . 25 . 31 . . 26 . 18 24 . 46 . . . Prevented 8 | . . . . . . . . . . . . . 1 3 . . . . . . . . 1 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 284 | . 4 4 . 10 25 4 2 . . 44 17 1 6 9 . 10 27 17 . 2 10 9 6 10 . 19 5 6 37 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Guns 25 | . 4 3 . . 12 4 1 . . 1 . . . . . . . . . . . . . . . . . . . Cannons 202 | . . . . . 13 . . . . . 16 1 6 9 . 10 27 17 . 2 10 9 6 10 . 19 5 6 36 AOE 53 | . . 1 . 10 . . 1 . . 41 . . . . . . . . . . . . . . . . . . . Classes Destroyed 21 | 2 2 1 . 2 7 1 . . . 3 1 . . . . . . . . 2 . . . . . . . . . Worker 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Builder 4 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 4 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Drone 7 | . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 2 . . . Watcher 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Swarmer 77 | . 3 . . . 10 . 1 . . . 8 . 1 3 . 1 . 6 . . 5 5 4 9 . 11 . 4 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 66 | . 1 3 . 2 10 . . . . . 6 . 4 . . 4 12 7 . . 4 3 2 1 . 5 . . 2 Brawler 6 | . . . . 1 . . . . . . 1 . . . . 1 . 2 . . . 1 . . . . . . . Duelist 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 15 | . . . . . 3 1 . . . . . . . . . 1 5 1 . . . . . . . 1 1 . 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 7 | . . . . . 1 . . . . . . . . 4 . . . . . . . . . . . . . 2 . Programmer 50 | . . . . . . 3 1 . . . . 1 1 2 . . 10 1 . . . . . . . . 4 . 27 Z-Light 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 46 | . . 1 . 7 . . . . . 38 . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 37 | 1 3 4 . 5 14 2 1 . . 37 6 1 2 3 . 3 4 5 . 2 5 5 3 4 . 5 2 4 5 Combat Bots Only 35 | . 3 3 . 4 7 2 1 . . 35 6 1 2 3 . 3 4 5 . 2 5 5 3 4 . 5 2 4 5 Max Kills in Single Turn 22 | 1 1 2 . 3 3 1 1 . . 22 1 1 1 1 . 1 1 2 . 1 1 1 1 1 . 1 1 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 22 | . . 1 . 3 . . 1 . . 22 . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 22780 | . 100 185 . 232 1452 177 95 . . 2677 1637 24 1426 265 . 654 1417 1671 . 2136 826 563 244 750 . 1121 116 934 4078 Core 3815 | . 41 39 . 39 189 58 . . . 313 186 . 185 30 . 77 98 247 . 356 53 29 30 72 . 35 . 121 1617 Absorbed by Shields 286 | . . . . . . 66 35 . . 185 . . . . . . . . . . . . . . . . . . . Redirected to Shielding 355 | . 9 16 . 6 . . . . . 324 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 214 | . . . . . . 214 . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 52 65 . . . . . 20 . . . . 65 . . . . 24 . . . . 85 100 83 . Volleys Fired 704 | 8 14 14 . 12 97 12 4 . . 55 52 12 24 11 . 30 59 32 . 17 24 19 9 17 . 41 21 18 102 Largest 3 | 2 2 2 . 1 3 3 3 . . 3 3 3 3 3 . 3 3 3 . 3 3 3 3 3 . 3 3 3 3 Hottest 149 | 40 40 40 . 33 142 75 75 . . 149 75 75 75 75 . 75 75 75 . 75 75 75 75 75 . 75 75 75 120 Shots Fired 1449 | 16 28 22 . 12 284 37 11 . . 75 90 18 41 25 . 51 138 66 . 25 54 33 22 36 2 86 33 32 212 Gun 345 | 16 28 16 . . 201 37 10 . . 37 . . . . . . . . . . . . . . . . . . . Cannon 1051 | . . . . . 83 . . . . 4 90 18 41 25 . 51 138 66 . 25 54 33 22 36 2 86 33 32 212 Launcher 53 | . . 6 . 12 . . 1 . . 34 . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 377 | 16 28 16 . . 270 37 10 . . . . . . . . . . . . . . . . . . . . . . Thermal 982 | . . . . . 14 . . . . 4 90 18 41 25 . 51 138 66 . 25 54 33 22 36 2 86 33 32 212 Explosive 42 | . . 6 . 12 . . 1 . . 23 . . . . . . . . . . . . . . . . . . . Electromagnetic 33 | . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . Phasic 15 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | 7 8 10 . 11 7 8 5 . . 11 11 1 9 6 . 11 28 11 . 9 14 23 24 9 . 17 14 3 18 Robot Miss Streak 6 | 1 4 1 . 2 6 3 1 . . 4 4 . 1 2 . 2 3 4 . 2 2 1 2 2 . 3 . 3 2 Penetration Max 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 804 | 12 15 13 . 5 174 23 6 . . 33 37 1 24 14 . 38 96 38 . 17 33 28 11 19 . 39 13 12 103 Core Hits 484 | 5 8 13 . 16 76 9 2 . . 114 19 1 7 9 . 14 36 20 . 8 11 12 8 10 . 22 7 8 49 Critical Kills 14 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 32 | . . . . . 30 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Intensify 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 7 | . . . . . . . . . 3 4 . . . . . . . . . . . . . . . . . . . Impact 7 | . . . . . . . . . 3 4 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35626 | 122 158 241 . 601 2639 483 166 . . 5028 1675 60 1234 684 . 1681 4795 1822 . 1022 1526 1243 581 880 . 1948 707 527 5803 Guns 2564 | 122 154 155 . . 1174 465 110 . . 384 . . . . . . . . . . . . . . . . . . . Cannons 27549 | . . . . . 1453 . . . . . 1660 60 1215 684 . 1681 4780 1822 . 990 1526 1243 581 880 . 1948 707 527 5792 Explosions 5375 | . . 74 . 601 . . 56 . . 4644 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 138 | . 4 12 . . 12 18 . . . . 15 . 19 . . . 15 . . 32 . . . . . . . . 11 Kinetic 3500 | 122 154 155 . . 2494 465 110 . . . . . . . . . . . . . . . . . . . . . . Thermal 26306 | . . . . . 133 . . . . 77 1660 60 1215 684 . 1681 4780 1822 . 990 1526 1243 581 880 . 1948 707 527 5792 Explosive 4707 | . . 74 . 601 . . 56 . . 3976 . . . . . . . . . . . . . . . . . . . Electromagnetic 810 | . . . . . . . . . . 810 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 165 | . . . . . . . . . . 165 . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 1 1 1 8 . . . . 1 1 5 3 7 7 7 . 3 3 3 3 3 . . 21 Average Corruption 4 | . . . . . . 1 1 1 4 . . . . 1 1 3 2 4 7 7 . 3 3 3 3 3 . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 48 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 46 . Effects 339 | . . . . . . 2 12 2 5 . . . . 1 1 26 27 43 9 1 . 7 14 18 21 33 . . 117 Message Errors 88 | . . . . . . . 1 1 2 . . . . . . 4 8 13 1 1 . 2 7 5 8 6 . . 29 Matter Fused 70 | . . . . . . . 4 1 1 . . . . 1 1 5 4 8 2 . . 1 . 3 4 7 . . 28 Heat Flow Errors 45 | . . . . . . . . . . . . . . . . 2 5 8 1 . . 1 . 4 2 6 . . 16 Energy Discharges 28 | . . . . . . . 2 . 2 . . . . . . 3 2 5 2 . . 1 1 . 1 2 . . 7 Parts Rejected 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 5 Data Loss (minor) 42 | . . . . . . 1 1 . . . . . . . . 5 3 3 2 . . . 2 2 3 4 . . 16 Data Loss (major) 18 | . . . . . . . 1 . . . . . . . . 1 1 4 1 . . 2 1 1 1 2 . . 3 Misfires 23 | . . . . . . 1 1 . . . . . . . . 2 3 1 . . . . 2 2 2 3 . . 6 Alerts 9 | . . . . . . . 2 . . . . . . . . 2 1 1 . . . . 1 . . 2 . . . Misdirections 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2054 | . . . . . 18 . . . . 188 102 . 82 36 . 57 430 58 . 60 114 31 40 43 . 187 74 . 534 Projectiles 1863 | . . . . . 18 . . . . . 102 . 79 36 . 57 430 58 . 60 114 31 40 43 . 187 74 . 534 Explosions 188 | . . . . . . . . . . 188 . . . . . . . . . . . . . . . . . . . Melee 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Knockbacks 13 | . . 1 . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 528 | . . 90 . 170 . . 52 . . 216 . . . . . . . . . . . . . . . . . . . Shots 16 | . . 4 . 6 . . 1 . . 5 . . . . . . . . . . . . . . . . . . . Rammed 12 | . 2 3 . 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 26 | . 2 3 . 1 3 3 . . . . 4 . 2 . . . 2 . . 5 . . . . . . . . 1 Kicked 14 | . . . . . . . . . . . 4 . 2 . . . 2 . . 5 . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 401 | . 6 12 . 18 401 8 . . . 329 . . . . . 105 245 190 101 . 41 218 . 153 187 220 . . 170 Average Temperature 77 | . 6 6 . 16 65 8 . . . 137 . . . . . 75 84 74 70 . 25 123 . 62 102 103 . . 73 Received Heat Transfer 4620 | . 18 48 . 26 459 8 . . . 291 612 . 576 . . 366 504 678 . 411 250 78 67 63 . 75 . . 90 Effects 4 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 17 | . . . . 1 . 1 4 . . . 1 . . . . 1 3 . . . . . . . . . 2 . 4 Heat Transferred 14029 | . . . . . 296 . . . . 100 950 25 625 375 . 950 2425 1025 . 473 825 700 325 500 . 1075 325 300 2735 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 1071 | 15 108 139 . 155 616 250 . . . . . 450 . . . . 622 . . . . 240 . . . . 94 88 1071 Initial 450 | . 9 42 . . . 250 . . . . . 450 . . . . 196 . . . . 40 . . . . 13 31 52 Average 188 | 6 44 67 . 115 333 106 . . . . . 299 . . . . 227 . . . . 82 . . . . 18 43 262 Maximum Alert Level 3 | . . . . . 2 1 . . . . . 2 . . . . 2 . . . . 1 . . . . . . 3 Low Security (%) 70 | 100 100 100 . 100 23 74 . . . . . 43 . . . . 66 . . . . 84 . . . . 100 100 62 Level 1 12 | . . . . . 29 25 . . . . . 7 . . . . 7 . . . . 15 . . . . . . 14 Level 2 13 | . . . . . 46 . . . . . . 49 . . . . 25 . . . . . . . . . . . 10 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . . . . 3 3 . . . . . 2 . . . 1 5 . . . . 1 . . . . 6 . 15 Investigation 6 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . 2 Extermination 19 | . . . . . . 1 . . . . . . . . . . 4 . . . . 1 . . . . 3 . 10 Reinforcement 8 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . 2 . 2 Assault 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 23 | . . 1 . . 4 . . . . . 1 . . . . 2 2 . . 2 . . . . . . . 7 4 Communications Jammed 104 | . . . . . 52 . . . . . . . . . . . . . . . . . . . . 1 . . 51 Distress Signals 103 | . . . . . 52 . . . . . . . . . . . . . . . . . . . . . . . 51 Times Spotted 501 | . 4 5 . 10 41 12 5 . . 56 21 2 13 8 . 15 41 17 . 81 12 10 8 13 . 19 8 6 94 Peak Tracking Total 37 | . 3 3 . 4 8 3 4 . . 37 8 1 8 3 . 8 7 7 . 24 5 5 3 4 . 5 2 4 15 Tactical Retreats 41 | . . . . . 7 1 1 . . 2 2 . 4 . . 3 3 . . 2 2 . . . . 1 . . 13 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 9 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . 1 . . . . . . . . . 3 . . . . . 16 1 . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 8 | . . . . . 1 . . . . 2 . . . . . 1 . . . 1 . . . . . . . . 3 Max in Single Turn 1 | . . . . . 1 . . . . 1 . . . . . 1 . . . 1 . . . . . . . . 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 54 | . 2 . 1 . 3 8 1 1 . . . 4 1 . 3 . 5 . . 2 . 1 . . 8 . 4 2 8 Terminals 32 | . 2 . . . 3 4 . 1 . . . 4 . . . . 4 . . . . 1 . . . . 3 2 8 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . 1 . . Total Hacks 131 | . 7 . 1 . 7 19 1 1 . . . 8 1 . 22 . 11 . . 2 . 2 . . 22 . 11 5 11 Successful 75 | . 2 . 1 . 3 6 1 1 . . . 1 1 . 22 . 4 . . 2 . 1 . . 22 . 5 1 2 Failed 56 | . 5 . . . 4 13 . . . . . 7 . . . . 7 . . . . 1 . . . . 6 4 9 Catastrophic 11 | . 2 . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . 2 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 7 . 1 . 7 5 . . 1 . . 4 . . . . 9 . . 1 . 1 . . . . 10 5 6 Terminals 72 | . 7 . . . 7 12 . 1 . . . 8 . . . . 9 . . . . 2 . . . . 10 5 11 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . 1 . . Terminal Hacks 59 | . . . 1 . 1 1 1 1 . . . . 1 . 22 . 1 . . 2 . 1 . . 22 . 3 1 1 Record 17 | . . . . . . . . 1 . . . . . . 6 . . . . . . . . . 10 . . . . Part Schematic 14 | . . . . . . . . . . . . . . . 10 . . . . . . . . . 4 . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . Open Door 4 | . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 11 | . 2 . . . 2 1 . . . . . 1 . . . . 3 . . . . . . . . . 1 . 1 Terminals 11 | . 2 . . . 2 1 . . . . . 1 . . . . 3 . . . . . . . . . 1 . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 10 | . 2 . . . 2 1 . . . . . 1 . . . . 3 . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 2 . . . 3 5 . . . . . 4 . . . . 5 . . . . 1 . . . . 2 2 8 Full Trace Events 5 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 4 . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . . . . . 14 . . . . . 10 . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 22 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 12 | . . 2 . . . 3 . . 2 . . . . . . 2 . 2 . . . . . . . . . . 1 Largest Group 3 | . . 2 1 . . 3 1 . 2 2 . . . . . 1 . 2 2 2 . . . . . . . . 1 Highest-Rated Group 192 | . . 43 31 . . 93 31 . 192 192 . . . . . 96 . 58 58 58 . . . . . . . . 26 Highest-Rated Ally 96 | . . 31 31 . . 31 31 . 96 96 . . . . . 96 . 29 29 29 . . . . . . . . 26 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 157 | . . 10 . . . 11 10 . . 63 . . . . . 30 . . . 33 . . . . . . . . . Total Damage 2941 | . . 186 . . . 186 185 . . 1461 . . . . . 404 . . . 519 . . . . . . . . . Kills 19 | . . 1 . . . 3 3 . . 10 . . . . . 1 . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 14 | . . . . . . . . . 1 . 1 . 1 2 . 1 . 3 1 . 1 . 2 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 43452 | 174 346 392 337 482 1066 1540 1333 564 4481 5728 1841 713 1706 697 128 1098 2725 1726 326 1313 2776 682 1063 1235 904 2102 1160 609 4205 Spaces Moved 17452 | 90 184 219 211 277 291 546 549 236 1827 2393 424 362 552 368 84 455 859 454 182 636 680 270 486 406 176 599 488 291 2857 Core 94 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 Treads 5052 | 76 184 219 211 277 291 546 549 236 1827 636 . . . . . . . . . . . . . . . . . . . Legs 11220 | . . . . . . . . . . 1757 424 362 552 368 84 455 859 454 182 636 680 270 486 406 176 599 488 291 1691 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Flight 1066 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1066 Fastest Speed 37 | 50 160 160 160 160 160 240 240 240 160 180 180 180 180 180 150 150 180 180 180 150 180 180 210 180 150 180 180 180 37 Average Speed 187 | 143 160 160 160 160 228 240 240 240 243 210 180 180 180 180 152 179 203 180 180 183 184 187 210 208 160 206 180 181 111 Slowest Speed 550 | 160 160 160 160 160 240 240 240 240 250 320 180 180 180 180 180 180 210 180 180 210 210 210 210 210 240 210 180 210 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 7 32 40 60 73 28 16 71 47 84 79 49 11 65 54 71 53 18 51 34 81 72 4 64 45 62 63 9 9 60 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 10 | . . . . . . . . . 2 . . . . 1 1 1 . . . . 1 . 1 . 3 . . . . Known Exits Taken 8 | . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 1 . . . 1 1 1 . Unknown Exits Taken 21 | 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . . . Scrap Searched 29 | . . . . 1 . . 2 2 4 . 2 . 2 2 . 3 . 1 1 . 4 . 2 2 . 1 . . . Spaces Dug 110 | . . . . . . . . . 2 3 16 11 1 . . . 3 3 . . 4 . . . . 6 12 2 47 Terrain Destroyed 620 | . . 17 . 96 47 . 6 . 2 81 52 17 16 9 . 11 36 20 . . 20 5 9 14 2 43 18 17 82 Melee 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Projectile 421 | . . . . . 47 . . . . 3 52 17 16 9 . 11 36 20 . . 20 5 9 14 2 43 18 17 82 AOE 197 | . . 17 . 96 . . 6 . . 78 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 27048 | 117 209 238 211 303 512 762 562 235 1866 3006 1426 407 1228 385 86 694 1720 1310 181 753 2165 415 511 766 804 1399 741 346 3690 Wait 8290 | 6 1 . . 1 80 175 . . . 446 927 25 637 1 . 187 769 796 . 86 1436 113 15 340 601 747 214 24 663 Move 17382 | 89 183 218 210 276 290 545 548 235 1826 2392 423 361 551 367 83 454 858 453 181 635 679 269 485 405 175 598 487 290 2816 Hop 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Pick Up 98 | 7 4 1 1 2 9 6 1 . 9 14 3 3 1 . . 2 3 2 . 2 2 1 1 . 5 . 4 2 13 Fast Attach 80 | 7 1 . . 1 6 3 . . 6 22 . . 1 . . 2 2 1 . . 2 3 . . 5 2 2 . 14 Attach 51 | . . . . 1 6 3 . . 1 12 3 2 1 . . 1 . 1 . . . 1 . . 2 . 2 4 11 Detach 17 | . . . . . 1 1 . . . 6 . . . . . . . . . . . 1 . . . . . . 8 Swap 93 | . 2 2 . 5 8 7 4 . 4 11 3 2 2 2 . 2 12 . . 2 2 5 1 . . . 5 2 10 Drop 237 | . 2 . . 4 12 7 3 . 17 38 11 2 9 4 3 4 15 12 . 6 20 3 . 4 16 11 6 6 22 Fire 704 | 8 14 14 . 12 97 12 4 . . 55 52 12 24 11 . 30 59 32 . 17 24 19 9 17 . 41 21 18 102 Melee 7 | . . . . . . . . . 3 4 . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . . . . . . . . . . . 4 . 2 . . . 2 . . 5 . . . . . . . . 1 Crush 12 | . 2 3 . 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Rewire 33 | . . . . . . . 2 . . 6 . . . . . 12 . 13 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 1 exit: [Com]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 14) 175 | -11/Junkyard | Entered Materials 332 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 6) 521 | -10/Materials | Entered Mines 528 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 772 | -10/Mines | Excavation squad dispatched 772 | -10/Mines | A large section of the Mines collapsed 883 | -10/Mines | Discovered new exit (range 3) 907 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 907 | -10/Mines | Discovered new exit (range 5) 913 | -10/Mines | Entered Exiles 913 | -10/Exiles | Accompanied by 1 ally 943 | -10/Exiles | Led the pair of lost Derelicts to a safe place 952 | -10/Exiles | Met 8R-AWN 979 | -10/Exiles | Met EX-HEX 1024 | -10/Exiles | Met EX-BIN 1041 | -10/Exiles | Aligned with FarCom system 1043 | -10/Exiles | Given EX-Vault access code 1081 | -10/Exiles | Opened EX-Vault 1093 | -10/Exiles | Found 0b10 Alert Chip 1124 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1147 | -10/Exiles | Exiles lab attacked by MAIN.C 1236 | -10/Exiles | Discovered new exit (range 10) 1250 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1250 | -10/Exiles | Entered Mines 1251 | -9/Mines | Assembled infested the area 1389 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1707 | -9/Mines | Discovered new exit (range 12) 1732 | -9/Mines | Entered Materials 1732 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2062 | -8/Materials | Build established: Scavenger-Tank 2154 | -8/Materials | Destroyed 7 combat bots 2210 | -8/Materials | Identified exit to Storage 2753 | -8/Materials | Discovered new exit (range 3) 2798 | -8/Materials | Entered Factory 2798 | -7/Factory | Evolved 2 slots: Utility x2 2961 | -7/Factory | Repaired Imp. Medium Armor Plating 3096 | -7/Factory | Build established: Scavenger-Skirmisher 3838 | -7/Factory | Discovered new exit (range 13) 3845 | -7/Factory | Identified exit to Lower Caves 3979 | -7/Factory | Allied Derelicts emerged from ambush trap array 3987 | -7/Factory | Build established: Scavenger-Tank 4014 | -7/Factory | Discovered new exit (range 15) 4290 | -7/Factory | Build established: Tank 4338 | -7/Factory | Entered Lower Caves 4338 | -7/Lower Caves | Accompanied by 1 ally 4737 | -7/Lower Caves | Build established: Scavenger-Tank 5430 | -7/Lower Caves | Build established: Scavenger-Mutant 5571 | -7/Lower Caves | Discovered new exit (range 10) 5613 | -7/Lower Caves | Encountered a Warlord checkpoint 5671 | -7/Lower Caves | Entered another Lower Caves area 5935 | -7/Lower Caves | Build established: Mutant 6211 | -7/Lower Caves | Discovered new exit (range 11) 6235 | -7/Lower Caves | Entered Zion 6303 | -7/Zion | System corruption cleaned by Quarantine Array 6485 | -7/Zion | Given A8's code to call for help 6502 | -7/Zion | Discovered new exit (range 13) 6924 | -7/Zion | Learned Factory repair station intel 7202 | -7/Zion | Given the Hacking Drone Bay 7572 | -7/Zion | Learned location of Quarantine (-3) 7721 | -7/Zion | Build established: Derelict-Mutant 7907 | -7/Zion | Received a visual enhancement algorithm 7907 | -7/Zion | Learned Factory stockpile data 8251 | -7/Zion | Learned location of Warlord (-5) 8471 | -7/Zion | Found Prototype Launcher 8471 | -7/Zion | Identified Rocket Array 8502 | -7/Zion | Found Prototype Launcher 8502 | -7/Zion | Identified Gui. Missile Launcher 8560 | -7/Zion | System corruption cleaned by Quarantine Array 9327 | -7/Zion | Found Gui. Missile Launcher 10245 | -7/Zion | Found Prototype Device 10245 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 10682 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10682 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10693 | -7/Zion | Discovered new exit (range 7) 10703 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10716 | -7/Zion | Entered Deep Caves 10716 | -7/Deep Caves | Accompanied by 2 allies 11080 | -7/Deep Caves | Attacked by Z-Imprinter 11090 | -7/Deep Caves | Destroyed Z-Imprinter 11528 | -7/Deep Caves | Found Prototype Protection 11528 | -7/Deep Caves | Identified Zio. Weapon Casing 11560 | -7/Deep Caves | Found Zio. Weapon Casing 12296 | -7/Deep Caves | Discovered new exit (range 7) 12423 | -7/Deep Caves | Spotted as-00035 12448 | -7/Deep Caves | Destroyed as-00035 12476 | -7/Deep Caves | Lost 4 parts (2n2u) 12742 | -7/Deep Caves | Build established: Mutant 12854 | -7/Deep Caves | Found Prototype Protection 13356 | -7/Deep Caves | Build established: Tank 13403 | -7/Deep Caves | Spotted as-09306 13439 | -7/Deep Caves | Identified Zio. Heavy Carapace 13463 | -7/Deep Caves | Destroyed as-09306 13560 | -7/Deep Caves | Found Prototype Device 13560 | -7/Deep Caves | Identified Exp. Thermal Shield 13776 | -7/Deep Caves | Build established: Mutant 13855 | -7/Deep Caves | Found Zio. Heavy Carapace 14127 | -7/Deep Caves | Build established: Tank 14311 | -7/Deep Caves | Triggered Deep Caves wall 14311 | -7/Deep Caves | Spotted AS-07759 14311 | -7/Deep Caves | Spotted AS-88285 14324 | -7/Deep Caves | Destroyed AS-07759 14330 | -7/Deep Caves | Destroyed AS-88285 14347 | -7/Deep Caves | Destroyed 35 combat bots 14364 | -7/Deep Caves | Core integrity fell below 50% 14380 | -7/Deep Caves | Lost 5 parts (3u2w) 14567 | -7/Deep Caves | Exposed GOLEM chamber 14571 | -7/Deep Caves | Found GOLEM Unit 14577 | -7/Deep Caves | Found GOLEM Unit 14582 | -7/Deep Caves | Found GOLEM Unit 14587 | -7/Deep Caves | Found GOLEM Unit 14858 | -7/Deep Caves | Build established: Golem 16232 | -7/Deep Caves | Found GOLEM Unit 16289 | -7/Deep Caves | Found Cloak of Protection 16444 | -7/Deep Caves | Entered Proximity Caves 16448 | -6/Proximity Caves | Spotter reported a threat 16452 | -6/Proximity Caves | Spotter reported a threat 16676 | -6/Proximity Caves | Spotter reported a threat 16980 | -6/Proximity Caves | Identified exit to Factory 18285 | -6/Proximity Caves | Entered Factory 18285 | -6/Factory | Evolved 2 slots: Utility x2 18287 | -6/Factory | Loaded intel: 6 repair station locations 18635 | -6/Factory | Search patrols dispatched 18831 | -6/Factory | Discovered new exit (range 16) 18998 | -6/Factory | Entered Lower Caves 19208 | -6/Lower Caves | Encountered a Warlord checkpoint 19232 | -6/Lower Caves | Learned Factory trap positions 19323 | -6/Lower Caves | P-60 Hacker assimilated allied UE-ABP(r) 20602 | -6/Lower Caves | Discovered new exit (range 4) 20704 | -6/Lower Caves | Entered another Lower Caves area 20935 | -6/Lower Caves | Ambushed by research squad 21172 | -6/Lower Caves | Learned Factory security intel 21386 | -6/Lower Caves | Discovered new exit (range 8) 21401 | -6/Lower Caves | Entered Data Miner 21401 | -6/Data Miner | Discovered new exit (range 7) 21433 | -6/Data Miner | Met Data Miner 21468 | -6/Data Miner | Learned location of Section 7 (-2) 21468 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21490 | -6/Data Miner | Received God Mode back door access code from Data Miner 21529 | -6/Data Miner | Entered Proximity Caves 21764 | -5/Proximity Caves | Learned location of Armory (-3) 21843 | -5/Proximity Caves | Escorted by Enhanced Grunt 21844 | -5/Proximity Caves | Spotter reported a threat 21973 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22247 | -5/Proximity Caves | Found Exp. Thermal Shield 22608 | -5/Proximity Caves | Discovered new exit (range 12) 22615 | -5/Proximity Caves | Spotted B-75 Beast 22627 | -5/Proximity Caves | Entered Factory 22627 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22628 | -5/Factory | Loaded intel: 90 trap records 23984 | -5/Factory | Discovered new exit (range 15) 24459 | -5/Factory | Discovered new exit (range 11) 24814 | -5/Factory | Identified exit to Factory 24994 | -5/Factory | Identified exit to Upper Caves 24994 | -5/Factory | Identified exit to Extension 25327 | -5/Factory | First assault squad dispatched 25352 | -5/Factory | Entered Upper Caves 26059 | -5/Upper Caves | Spotted B-75 Beast 26219 | -5/Upper Caves | Learned Factory stockpile data 26228 | -5/Upper Caves | Learned 12 Factory zone layouts 26294 | -5/Upper Caves | Learned Factory terminal intel 26351 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27058 | -5/Upper Caves | Discovered new exit (range 10) 27078 | -5/Upper Caves | Entered another Upper Caves area 27078 | -5/Upper Caves | Accompanied by 2 allies 27219 | -5/Upper Caves | Learned 8 Factory zone layouts 27390 | -5/Upper Caves | Discovered new exit (range 7) 27404 | -5/Upper Caves | Entered Warlord 27404 | -5/Warlord | Accompanied by 2 allies 27461 | -5/Warlord | System corruption cleaned by Quarantine Array 27844 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 27993 | -5/Warlord | Warlord's base attacked by MAIN.C 28146 | -5/Warlord | Met Warlord 28171 | -5/Warlord | Opened Warlord's prototype stash 28181 | -5/Warlord | Found Prototype Reactor 28190 | -5/Warlord | Found Prototype Hackware 28343 | -5/Warlord | Warlord forces counterattacked 28350 | -5/Warlord | Spotted Striker 28400 | -5/Warlord | Spotted Executioner 28407 | -5/Warlord | Spotted Executioner 28414 | -5/Warlord | Spotted Executioner 28421 | -5/Warlord | Spotted Striker 28493 | -5/Warlord | Spotted Striker 28496 | -5/Warlord | Spotted Executioner 28499 | -5/Warlord | Spotted Executioner 28538 | -5/Warlord | Core integrity fell below 50% 28561 | -5/Warlord | Lost 3 parts (2u1w) 28652 | -5/Warlord | Opened side exit 28652 | -5/Warlord | Spotted Striker 28668 | -5/Warlord | Warlord base infiltrated, sounded retreat 28699 | -5/Warlord | Spotted Executioner 28704 | -5/Warlord | Discovered new exit (range 9) 28708 | -5/Warlord | Spotted Executioner 28717 | -5/Warlord | Entered Proximity Caves 28739 | -4/Proximity Caves | Lost 4 parts (1p1u2w) 30614 | -4/Proximity Caves | Discovered exit to Factory (range 8) 31493 | -4/Proximity Caves | Entered Factory 31493 | -4/Factory | Evolved 2 slots: Utility x2 31496 | -4/Factory | Loaded intel: 26 terminal locations 31863 | -4/Factory | Identified System Mapper 31884 | -4/Factory | Identified exit to Upper Caves 32131 | -4/Factory | Build established: Hacker-Golem 32175 | -4/Factory | Entered Upper Caves 32498 | -4/Upper Caves | Learned location of Testing (-2) 32688 | -4/Upper Caves | Learned Research non-interactive machine intel 32828 | -4/Upper Caves | Encountered a Warlord checkpoint 33184 | -4/Upper Caves | Discovered new exit (range 13) 33217 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 33238 | -4/Upper Caves | Entered another Upper Caves area 33929 | -4/Upper Caves | Encountered a Warlord checkpoint 33995 | -4/Upper Caves | Identified exit to Research 34457 | -4/Upper Caves | Discovered new exit (range 10) 34473 | -4/Upper Caves | Entered Zhirov 34475 | -4/Zhirov | Discovered new exit (range 3) 34502 | -4/Zhirov | Met Zhirov 34529 | -4/Zhirov | Learned location of Command (-1) 34557 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34588 | -4/Zhirov | Found Alien Artifact 34588 | -4/Zhirov | Identified Integrated Reactor 34588 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 34617 | -4/Zhirov | Found Alien Artifact 35377 | -4/Zhirov | Entered Proximity Caves 35398 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36906 | -3/Proximity Caves | Build established: Golem 37450 | -3/Proximity Caves | Discovered exit to Research (range 14) 37479 | -3/Proximity Caves | Entered Research 37479 | -3/Research | Evolved 2 slots: Utility x2 37480 | -3/Research | Loaded intel: 69 non-interactive machine locations 37508 | -3/Research | Found Prototype Device 37508 | -3/Research | Identified Adv. EM Disruption Field 37920 | -3/Research | Identified exit to Research 38639 | -3/Research | Entered another Research area 38639 | -2/Research | Warlord forces began assault on 0b10 38639 | -2/Research | Evolved 2 slots: Utility x2 38749 | -2/Research | Research machine network offline 38970 | -2/Research | Identified Transdimensional Reconstructor 38970 | -2/Research | Warped through subspace 39121 | -2/Research | Borebot progress halted 39206 | -2/Research | Warlord destroyed during the assault 39215 | -2/Research | Discovered new exit (range 19) 39247 | -2/Research | Identified exit to Access 39248 | -2/Research | Entered Access 39248 | -1/Access | Evolved 2 slots: Utility x2 39975 | -1/Access | Discovered new exit (range 19) 40180 | -1/Access | Build established: Hacker-Golem 42545 | -1/Access | System corruption reached 10% 42784 | -1/Access | First assault squad dispatched 42876 | -1/Access | Released all parts (22) 42902 | -1/Access | Incoming assault squad redirected 43182 | -1/Access | Build established: Mutant 43203 | -1/Access | Incoming investigation squad redirected 43409 | -1/Access | Core integrity fell below 50% 43422 | -1/Access | Spotted B-99 Colossus 43423 | -1/Access | Spotted B-99 Colossus 43428 | -1/Access | Core integrity fell below 20% 43453 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 43339_ 43423_ Penetrated by Slug. 43426_ Slug penetrates Wall. 43446_ Adv. Transmission Jammer destroyed. 43450_ Enh. Nova Cannon destroyed. 43452_ System corrupted: Matter fused (-5). 43453_ GOLEM Unit beginning Asb. Alloy Leg integration. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????### | | ????????????????????????????????????????????? ??? | | ????????????????????????????????????????????? ? | | ?????????????????????????????????????????????"?S?? | | ?????????????????????????????????????????????"???? | | ?????????????????????????????????????????????? ??? | | ???????????????????????????????????????????? ? ??? | | ??????????????????????????????????????????? ? ? | | ???????????????????????????????????????????????? ? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????"""? | | ???????????????????????????????????????????????"? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????##?## | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????h?????????????? | | ??????????????????????????????h????????????????? | | ??????????????????????????????????????????????#?#? | | ?????????????????????????????????????????????#???? | | ????????????????????????????????????????????????## | | ??????????????????????????????????????????#?###??# | | ????????????????????????????????????????????#?#?#? | | ???????????????????????????????????????????#?#???? | | ??????????????????????????????????????????# ? | | ????????????????????????####????????????### | | ????????????????????????#@ #????????????#?# ? ? | | ????????????????????????#s##??????????????? ? | | ?????????????????????####s#########??????## ? | | ?????????????????????# psp #?????### ? ? | | ?????????????????????# #???#?### | | ????????#""""""""""#?# s w #???#?### | | ????????# BB#?#g " #????########### | | ????????# BB#?# """ ##?############# | | ????????# BB #?# g""" #???############ | | ????????# BB #?# " #???#######?#### | | ????????# #?# ####?##########? | | ????????? ??# ##?##?########## | | ?????????? ???# ################ | | ?########### #????# ##?#?######?#### | | ?# # #????# ################ | | ?# # ##########/#########?#?#######?### | | ?# " %/ Y #?##?############### | | ?# """ # # ??? ####### | | ?# """ # + ? ? ####### | | ?# " " # """""####### | | ?# ####""##+###### # """""####### | | ?# ##### # # """""####### | | ?####/######?### # # """""####### | | ????# #????##### " # + """""#####?# | | ????# #???###?## """ # # =%"!""#####?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 55 Energy Capacity 2100 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 20 Armor Coverage 2225 Resistance: KI 15 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 33 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 16 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- System Restoration Module | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Focal Shield | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Full Golem Challenges ------------ None Game ------ Seed PlatingRestorationAutogun Manual? 0 Play Time 03:44:26 Cumulative 118.9 hours Start 2023.05.22 @ 20:17:03 End 2023.05.28 @ 14:31:42 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 64 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f81600d8-eded-4574-b4c9-14d83e429347