Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 19:00:45 Player: beans Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (1996) 1996 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 4945 Bonus ------- Friendly Fire -6 Cogmind --------- Core Integrity 0/700 Matter 37/300 Energy 76/100 System Corruption 0% Temperature Critical (536) Movement Core (400) Ox7 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (4) ------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (5) ---- Cooling System Improved Field Recycling Unit (0) Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit > --- UTILITY ---------- Compact Matter Pod Compact Matter Pod Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON ----------- Minigun Minigun Flak Gun Assault Cannon > --- INVENTORY -------- Cooling System Improved Field Recycling Unit Improved EM Pulse Cannon Improved Datajack [Rating: 37] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Compact Matter Pod Device Cooling System Storage Compact Matter Pod Processor Advanced Visual Processing Unit Weapon Assault Cannon Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . 2 . . Weapon 2 | . . . 2 . . Parts Attached 51 | 4 1 4 32 2 8 Power 4 | 1 . 1 2 . . Engine 3 | 1 . . 2 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 13 | 2 . . 8 1 2 Treads 5 | 2 . . 1 . 2 Leg 1 | . . . . 1 . Wheel . | . . . . . . Hover 4 | . . . 4 . . Flight 3 | . . . 3 . . Utility 8 | . . . 7 . 1 Device 2 | . . . 1 . 1 Storage 2 | . . . 2 . . Processor 4 | . . . 4 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 26 | 1 1 3 15 1 5 Energy Gun . | . . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 12 | 1 . . 10 1 . Ballistic Cannon 8 | . . 1 3 . 4 Launcher 1 | . 1 . . . . Special Weapon 3 | . . 2 . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 33 | . . 3 14 11 5 Power 4 | . . 1 2 1 . Propulsion 9 | . . . 4 3 2 Utility 4 | . . . . 2 2 Weapon 16 | . . 2 8 5 1 Highest Loss Streak 9 | . . 3 3 9 3 To Critical Strikes . | . . . . . . Average Backups 2 | . . 1 3 4 3 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . 2 2 Weapon 1 | . . 1 1 1 . Tool/Special . | . . . . . . Unused Backups 2 | . . . 1 . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 60 | . 69 68 58 76 24 Engine 7 | . 14 9 7 6 . Core 1 | . . 4 . . . Treads 8 | . 28 28 3 . 4 Hover 4 | . . . 6 8 . Device 2 | . . . 4 . 1 Storage 4 | . . . 3 14 . Processor 7 | . . . 7 15 13 Ballistic Gun 12 | . 14 5 14 22 . Ballistic Cannon 7 | . . 4 9 6 3 Launcher 2 | . 12 9 . . . Special Weapon 1 | . . 5 . . 1 Peak Build Rating 37 | 4 5 8 32 37 22 Average Rating 17 | 2 4 6 19 32 11 On Entrance 9 | . 4 5 8 30 7 Naked Turns . | . . . . . . Heaviest Build 26 | 5 8 11 26 22 12 Greatest Support 40 | 40 40 40 40 16 40 Greatest Overweight (x) 7 | . . . 7 7 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 1 4 5 5 5 Average Carried 2 | . . 1 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . . 1 4 5 3 Class Distribution -------------------- 53% | Mutant 35% | Skirmisher 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Sto Matter Collected 2702 | 180 4 232 1686 600 . Remotely . | . . . . . . Salvage Created 2280 | . 4 118 1430 492 236 Parts 138 | . 3 7 84 25 19 Haulers Intercepted 5 | . . . 4 1 . Recyclers Shooed 2 | . . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . 4 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Combat Hostiles Destroyed 41 | . . 4 27 4 6 Guns 17 | . . . 13 4 . Cannons 21 | . . 1 14 . 6 AOE 3 | . . 3 . . . Classes Destroyed 14 | . 2 3 7 1 1 Worker 7 | . . . 6 1 . Builder 7 | . 1 . 5 1 . Tunneler 1 | . . . . 1 . Hauler 5 | . . . 4 1 . Recycler 5 | . . . 2 2 1 Mechanic 1 | . . . 1 . . Operator 3 | . . . 1 2 . Watcher 5 | . 1 . 3 1 . Swarmer 8 | . . . 8 . . Grunt 21 | . . 2 12 3 4 Sentry 9 | . . 1 6 1 1 Hunter 1 | . . . . . 1 Heavy 1 | . . . 1 . . Subdweller 1 | . . 1 . . . Best Kill Streak 7 | . 2 2 4 3 7 Combat Bots Only 6 | . . 2 4 1 6 Max Kills in Single Turn 3 | . 2 1 3 1 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Hostile Shots Fired 529 | . . 21 203 119 186 Missed 154 | . . 5 60 33 56 Hits 375 | . . 16 143 86 130 Projectile 375 | . . 16 143 86 130 Critical Strikes 14 | . . 2 5 . 7 Part Disruptions 1 | . . . 1 . . Damage Taken 5246 | . 27 283 2278 952 1706 Core 1143 | . . 47 368 270 458 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . 81 33 . . Volleys Fired 193 | . 3 13 131 35 11 Largest 4 | . 2 2 4 4 4 Hottest 180 | . 50 180 116 115 160 Shots Fired 480 | . 6 24 295 119 36 Gun 281 | . 3 4 182 92 . Cannon 170 | . . 2 107 27 34 Launcher 15 | . 3 6 6 . . Special 14 | . . 12 . . 2 Kinetic 446 | . 3 6 285 118 34 Thermal 12 | . . 12 . . . Explosive 15 | . 3 6 6 . . Electromagnetic 5 | . . . 4 1 . Robot Hit Streak 11 | . 1 8 11 8 7 Robot Miss Streak 6 | . 1 2 6 6 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 269 | . 1 16 173 63 16 Core Hits 165 | . 3 8 103 41 10 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 8 | . . . 4 2 2 Destroy 3 | . . . 1 2 . Blast 5 | . . . 3 . 2 Melee Attacks 3 | . . . 3 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . 3 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5769 | . 119 394 3562 1248 446 Guns 2997 | . 10 39 1931 1017 . Cannons 2085 | . . 53 1376 220 436 Explosions 611 | . 109 247 255 . . Melee . | . . . . . . Ramming 21 | . . . . 11 10 Kinetic 4991 | . 10 92 3247 1206 436 Thermal 55 | . . 55 . . . Explosive 611 | . 109 247 255 . . Electromagnetic 91 | . . . 60 31 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . 8 2 2 Average Corruption 5 | . . . 5 1 1 Corruption Purged 2 | . . . . . 2 Corruption Blocked . | . . . . . . Effects 37 | . . . 37 . . Message Errors 8 | . . . 8 . . Matter Fused 8 | . . . 8 . . Heat Flow Errors 6 | . . . 6 . . Energy Discharges 5 | . . . 5 . . Data Loss (minor) 4 | . . . 4 . . Data Loss (major) 3 | . . . 3 . . Misfires 2 | . . . 2 . . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 28 | . . . 26 2 . Projectiles 18 | . . . 16 2 . Explosions 10 | . . . 10 . . Melee . | . . . . . . Knockbacks 11 | . . 1 6 1 3 Impact . | . . . . . . Kinetic 10 | . . 1 6 1 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 60 | . 29 22 . 5 4 Shots 2 | . 1 1 . . . Rammed 7 | . . . . 3 4 Targets Rammed 7 | . . . . 3 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 536 | . . 49 228 233 536 Average Temperature 68 | . . 20 34 59 225 Received Heat Transfer 1932 | . . 117 828 264 723 Effects 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 400 | . . 400 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Maximum Alert Level 1 | . . . 1 . . Low Security (%) 94 | 100 100 . 91 100 100 Level 1 5 | . . . 8 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 275 | . 40 . 275 121 168 Initial 121 | . . . . 121 . Average 71 | . 11 . 94 44 25 Influence Increases 1439 | . 50 70 909 152 258 Destroy 0b10 Robot/C 800 | . . 60 540 80 120 Destroy 0b10 Robot/NC 170 | . 10 . 110 45 5 Destroy Leader 200 | . 2 10 134 24 30 Disable Machine 90 | . 15 . 75 . . Destroy Structure 74 | . 23 . 35 3 13 Lose Combat Pursuer 105 | . . . 15 . 90 Influence Decreases 1271 | . 50 70 640 421 90 Entered New Map 148 | . . . . 148 . Time Decay 896 | . 50 68 501 217 60 Lost Part 227 | . . 2 139 56 30 Squads Dispatched 12 | . . . 2 7 3 Investigation 1 | . . . . 1 . Extermination 1 | . . . . 1 . Reinforcement 7 | . . . 2 2 3 Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Distress Signals 5 | . . . 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 2 4 41 19 13 Peak Tracking Total 6 | . 1 2 5 6 6 Tactical Retreats 4 | . . . 1 . 3 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Traps Triggered 6 | . . 1 3 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Sto Machines Disabled 6 | . 1 . 5 . . Max in Single Turn 1 | . 1 . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 2 | . . . 2 . . Successful 2 | . . . 2 . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 1 . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 3 | . . . 3 . . parse_system 1 | . . . 1 . . no_distress 2 | . . . 2 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Sto Active Infowar (turns) 1591 | . . . 956 529 106 Optics 1591 | . . . 956 529 106 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Sto Turns Passed 3530 | 70 185 648 1843 529 255 Spaces Moved 1719 | 48 48 364 859 289 111 Core 178 | 12 . . 73 16 77 Treads 685 | 36 48 364 203 . 34 Legs 26 | . . . . 26 . Wheels . | . . . . . . Hover 822 | . . . 575 247 . Flight 8 | . . . 8 . . Fastest Speed 46 | 50 160 160 46 46 50 Average Speed 151 | 132 160 160 159 139 95 Slowest Speed 440 | 160 160 160 440 400 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 4 14 20 70 10 40 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 5 | . . 5 . . . Spaces Dug 9 | . 9 . . . . Terrain Destroyed 99 | . 23 27 33 1 15 Melee . | . . . . . . Projectile 28 | . . . 12 1 15 AOE 71 | . 23 27 21 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Sto Total 2279 | 55 150 394 1098 346 236 Wait 236 | . 98 6 24 12 96 Move 1714 | 47 47 363 858 288 111 Hop . | . . . . . . Pick Up 54 | 4 1 5 34 4 6 Fast Attach 1 | . . . . 1 . Attach 48 | 4 1 4 28 3 8 Detach 1 | . . 1 . . . Swap 9 | . . 1 8 . . Drop 13 | . . 1 12 . . Fire 193 | . 3 13 131 35 11 Melee 3 | . . . 3 . . Ram 5 | . . . . 3 2 Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 9) 256 | -10/Materials | Entered Subcaves 310 | -10/Subcaves | Build established: Mutant 395 | -10/Subcaves | Disturbed a concealed Subdweller 616 | -10/Subcaves | Discovered new exit (range 4) 702 | -10/Subcaves | Lost 3 parts (1p2w) 782 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 904 | -10/Subcaves | Entered Materials 904 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1232 | -8/Materials | Lost 3 parts (1n2w) 1384 | -8/Materials | Discovered new exit (range 9) 1570 | -8/Materials | Discovered new exit (range 16) 1938 | -8/Materials | Core integrity fell below 50% 2278 | -8/Materials | Build established: Skirmisher 2543 | -8/Materials | Discovered new exit (range 19) 2747 | -8/Materials | Identified exit to Factory 2747 | -8/Materials | Entered Factory 2747 | -7/Factory | Evolved 2 slots: Propulsion x2 2797 | -7/Factory | Allied Derelicts emerged from ambush trap array 2962 | -7/Factory | Garrison activated, responded to threat 3131 | -7/Factory | Discovered new exit (range 3) 3149 | -7/Factory | Identified exit to Storage 3276 | -7/Factory | Entered Storage 3298 | -7/Storage | Lost 9 parts (1p1n2u5w) 3389 | -7/Storage | Core integrity fell below 50% 3518 | -7/Storage | Core integrity fell below 20% 3532 | -7/Storage | Core destroyed Last Messages --------------- K-01 Serf collects debris. G-47 Trooper knocked back. Penetrated by Slug. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger destroyed. H-55 Commando Carbon-fiber Leg blasted off. K-01 Serf collects debris. H-55 Commando suffers critical hit (Blast). H-55 Commando destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. W-25 Informer sends out distress signal. K-01 Serf collects debris. Critical hit (Burn: +37). G-47 Trooper destroyed. U-05 Engineer builds a Wall. K-01 Serf collects debris. Overheating: Matter decay (-9). U-05 Engineer builds a Wall. Overheating: Core damaged (-119). Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????? ?????????????? | | ????????????????????# ?????????????? | | ????????????????????# ?????????????? | | ????????????????????# ?????????????? | | ???????????????????## ????????????? | | ???????????##?###### ????????????? | | ???????????? ????????????? | | ???????????? ????????????? | | ???????????? ? ????????????? | | ???????????? #?? ????????????? | | ??????????? u##?#%#???????????? | | ???????????? #;;#Y;########???? | | ??????????????#; %;!%%=!*% #???? | | ???????????????# w#k*%*]]]% #???? | | ???????????????# =%[!%]%@u% #???? | | ???????????????# #%*=[=! % == ;#??? | | ???????????????# +%=![%[! !!%%!#??? | | ??????????????#" ####;##########??? | | ??????????????## ## #*#????? | | ??????????????# # ## #???? | | ??????????????# T" # #?##???? | | ??????????????# " + #??????? | | ??????????????# # #??????? | | ????#/########## ## #??????? | | ?# # #?? ????????? | | ?# / #?? ???????? | | ?????" """ """ # #?? ????????? | | ?????????" ""??# ####+##?#????????? | | ?????????" ????# #####???????? | | ???????????????# ##==#???????? | | ???????????????###### ##= #???????? | | ???????############## ##= #???????? | | #??????# """"" # ## "##??????? | | ?????# """"" # # T#??????? | | ###### """"" # + ##??????? | | + / + #####???????? | | # #### # #???????????? | | # #??##"T"######### #???????????? | | ?# #???#####???????# T#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 160 Matter Stores 559 Matter Capacity 600 Sight Range 20 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperdenseClaymoresSpoofer Manual? 0 Play Time 00:25:52 Cumulative 84.4 hours Start 2025.08.08 @ 15:00:44 End 2025.08.08 @ 19:00:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 331 Rogue 331 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 689690ad-9b74-4a02-9a19-d3659002ff71