Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 21:13:32 Player: Some Pennies Result: Destroyed by YG-I7J(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (45) 225 Value Destroyed (931) 931 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 1798 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/250 Matter 213/300 Energy 200/200 System Corruption 4% Temperature Cool (9) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source (fused) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (20) --- Arachnoskeleton Heat Sink Medium Storage Unit Experimental Sensor Array Improved Terrain Scanner ECM Suite Makeshift Light Armor Plating Hacking Suite System Shield Improved Trap Extractor (5/6 Dirty Bomb) Subdweller Laser Subdweller Laser Assault Rifle Battle Rifle Datajack Plasma Cutter Multitool Scythe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Subdweller Laser Subdweller Laser > --- INVENTORY -------- Arachnoskeleton Heat Sink Medium Storage Unit Experimental Sensor Array Improved Terrain Scanner Seismic Detector ECM Suite Hacking Suite System Shield Improved Trap Extractor Assault Rifle Battle Rifle Grenade Launcher Grenade Launcher Datajack Plasma Cutter Multitool Scythe [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Makeshift Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 56 | 8 15 9 24 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 4 1 3 Treads 10 | 2 4 1 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 19 | 3 4 3 9 Device 15 | 2 2 3 8 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 23 | 2 6 5 10 Energy Gun 12 | . 3 3 6 Energy Cannon . | . . . . Ballistic Gun 6 | 2 3 . 1 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon 2 | . . 1 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 1 4 Power 1 | . . . 1 Propulsion 4 | . . 1 3 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 99 97 96 Engine 13 | . 14 14 13 Treads 26 | . 28 25 25 Device 13 | . 14 14 12 Storage 14 | . 14 14 14 Energy Gun 14 | . 7 11 27 Ballistic Gun 11 | . 20 8 . Launcher 1 | . . 7 . Peak Build Rating 18 | 9 10 15 18 Average Rating 10 | 6 9 11 14 On Entrance 7 | . 7 10 13 Naked Turns . | . . . . Heaviest Build 57 | 15 52 54 57 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | 1 2 2 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 16 20 20 Most Carried 20 | 5 20 20 20 Average Carried 16 | 2 14 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 3 20 20 20 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1149 | 370 438 58 283 Remotely . | . . . . Salvage Created 1259 | 248 585 . 426 Parts 99 | 19 53 . 27 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . . 12 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 25 | . 12 . 13 Guns 25 | . 12 . 13 Classes Destroyed 10 | 3 6 . 1 Worker 4 | 2 2 . . Builder 3 | . 3 . . Tunneler 5 | 5 . . . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 6 | . 6 . . Grunt 6 | . 6 . . Subdweller 13 | . . . 13 Best Kill Streak 5 | 5 3 . 3 Combat Bots Only 3 | . 3 . 3 Max Kills in Single Turn 1 | 1 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 97 | . 34 . 63 Missed 29 | . 9 . 20 Damage Taken 1359 | . 237 112 1010 Core 254 | . 35 . 219 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 132 | 15 58 1 58 Largest 2 | 2 2 1 2 Hottest 130 | 40 130 100 130 Shots Fired 259 | 30 117 1 111 Gun 254 | 30 117 . 107 Cannon . | . . . . Launcher 4 | . . . 4 Special 1 | . . 1 . Kinetic 111 | 30 79 . 2 Thermal 144 | . 38 1 105 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 18 | 3 8 . 18 Robot Miss Streak 8 | 2 8 . 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 176 | 14 77 . 85 Core Hits 114 | 8 58 . 48 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 2 . 2 Destroy 4 | . 2 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2923 | 174 910 . 1839 Guns 2792 | 174 910 . 1708 Cannons . | . . . . Explosions 131 | . . . 131 Melee . | . . . . Ramming . | . . . . Kinetic 756 | 174 557 . 25 Thermal 2036 | . 353 . 1683 Explosive 131 | . . . 131 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 4 4 4 Average Corruption 3 | . 2 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 57 | . 24 7 26 Message Errors 14 | . 9 2 3 Matter Fused 13 | . 6 1 6 Heat Flow Errors 6 | . 1 1 4 Energy Discharges 6 | . 1 2 3 Parts Rejected 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (minor) 9 | . 4 1 4 Data Loss (major) 3 | . 1 . 2 Misfires 1 | . 1 . . Alerts 3 | . 1 . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 240 | . 240 200 239 Average Temperature 73 | . 71 98 72 Received Heat Transfer 255 | . 66 . 189 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . . 5 Heat Transferred 2480 | . 445 . 2035 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 433 | 40 433 7 . Initial 26 | . 26 7 . Average 118 | 22 169 . . Maximum Alert Level 2 | . 2 . . Low Security (%) 74 | 100 62 100 . Level 1 24 | . 35 . . Level 2 1 | . 2 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 5 | . 5 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 27 . 16 Peak Tracking Total 5 | . 5 . 2 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 8 | . 7 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted 5 | . . 5 . Installed . | . . . . Triggered . | . . . . Most Traps Carried 5 | . . 5 5 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 8 1 . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 19 1 . Successful 14 | . 13 1 . Failed 6 | . 6 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 17 | . 17 . . Terminals 17 | . 17 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 5 1 . Part Schematic 2 | . 2 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 7 . . Terminals 6 | . 6 . . Skim 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . 2 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 1 | . 1 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3579 | 198 1716 575 1090 Spaces Moved 1340 | 98 688 219 335 Core 30 | 30 . . . Treads 1310 | 68 688 219 335 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 223 | 138 213 251 249 Slowest Speed 320 | 160 320 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 5 95 61 34 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 4 | . 3 . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 10 | . . 2 8 Spaces Dug . | . . . . Terrain Destroyed 25 | . . . 25 Melee . | . . . . Projectile . | . . . . AOE 25 | . . . 25 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1661 | 129 818 241 473 Wait 64 | . 26 . 38 Move 1337 | 97 687 218 335 Hop . | . . . . Pick Up 47 | 9 23 7 8 Fast Attach 11 | 1 7 . 3 Attach 10 | 6 . 1 3 Detach . | . . . . Swap 35 | 1 8 8 18 Drop 25 | . 9 6 10 Fire 132 | 15 58 1 58 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / Sub) -10/Mines (discovered 2 exits: Exi / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 16) 572 | -10/Materials | Discovered new exit (range 14) 770 | -10/Materials | Discovered new exit (range 15) 1458 | -10/Materials | Discovered new exit (range 16) 1545 | -10/Materials | Learned location of 2 exits from Subcaves 1596 | -10/Materials | Learned location of Recycling (-7) 1635 | -10/Materials | Learned location of 2 exits from Mines 1665 | -10/Materials | Learned location of 1 exit from Storage 1668 | -10/Materials | Discovered new exit (range 7) 1686 | -10/Materials | Identified exit to Subcaves 1686 | -10/Materials | Learned location of 2 exits from Materials 1791 | -10/Materials | Learned location of 2 exits from Materials 1915 | -10/Materials | Entered Mines 1916 | -10/Mines | Identified exit to Exiles 1924 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2017 | -10/Mines | Learned Materials emergency access door positions 2036 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2043 | -10/Mines | Found Prototype Device 2164 | -10/Mines | Learned location of 1 exit from Materials 2490 | -10/Mines | Entered Subcaves 2491 | -10/Subcaves | Identified exit to Recycling 2491 | -10/Subcaves | Identified exit to Materials 2617 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2954 | -10/Subcaves | Learned location of Storage (-7) 2958 | -10/Subcaves | A Subdweller sparked back to life 2958 | -10/Subcaves | A Subdweller sparked back to life 3013 | -10/Subcaves | Found Prototype Leg 3077 | -10/Subcaves | Core integrity fell below 50% 3396 | -10/Subcaves | Ambushed by Subdweller buried in earth 3417 | -10/Subcaves | Core integrity fell below 20% 3580 | -10/Subcaves | Destroyed by YG-I7J(R) with Subdweller Beam Cannon Last Messages --------------- 03408_ Switching to secondary target: PN-CQT(R). 03415_ Acquired Sub. Power Source. 03415_ PN-CQT(R) affixes Scrap Shield Fragment to Scrap Shield. 03417_ PN-CQT(R) suffers critical hit (Destroy). 03422_ System corrupted: Substantial component data lost. 03435_ Destroyed Scrap Shield. 03438_ PN-CQT(R) destroyed. 03444_ Acquired 15 matter. 03446_ System corrupted: Heat flow error (+274). 03451_ Dropped Sub. Laser. 03457_ Subatomizers dissect the Disposable Heat Sink. 03461_ System corrupted: Component data lost. 03484_ D9U7=Y,F2AZXAHCATIO, 03513_ System corrupted: Sub. Power Source fused. 03542_ System corrupted: Matter fused (-7). 03577_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????####???????????????????????????????????????? | | ?????# ####????????????????????????????????????? | | ????? ?????????????????????????????????????? | | ????? ??????????????????????????????????????? | | ####? " ???????????????????????????????????????? | | ## #? 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