Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 17:20:58 Player: Lazz Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (241) 1205 Value Destroyed (11994) 11994 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (38345) 38345 TOTAL SCORE: 61084 Bonus ------- High Alert Combat Kills 1630 Follower Combat Kills 1860 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1000 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -845 Cogmind --------- Core Integrity 1085/1600 Matter 105/300 Energy 690/690 System Corruption 38% Temperature Cool (-200) Movement Treading (392) Ox3 Location Free Derelict Territories Parts ------- > --- POWER (3) -------- Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Medium Treads Advanced Medium Treads > --- UTILITY (13) ----- Advanced Cryofiber Web (fused) Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Huge Storage Unit Spectral Analyzer Core Analyzer Advanced Kinecellerator Graphene Brace Experimental Thermal Shield Advanced Force Field > --- WEAPON (3) ------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon > --- INVENTORY (25) --- Quantum Reactor Light Quantum Reactor Zero-point Reactor Cooled Linear Gravjet Advanced Sensor Array Railgun Hypervelocity Railgun Helical Railgun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Graviton Cannon Advanced Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Medium Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Experimental Coolant Injector Huge Storage Unit Spectral Analyzer Long-range Terrain Scanner Experimental Targeting Computer Core Analyzer Advanced Phase Shifter Graphene Brace Experimental Focal Shield Experimental Thermal Shield Ghost Barrier > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Reinforced Quantum Reactor Medium Treads Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array Advanced Kinecellerator Experimental Shock Absorption System Advanced Force Field Improved Point Defense System Enhanced Nova Cannon Enhanced Nova Cannon Railgun Hypervelocity Railgun Helical Railgun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Long-range Missile Launcher Advanced Remote Datajack Improved Plasma Cutter [Rating: 210] Favorites ----------- Power Reinforced Quantum Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Reinforced Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility Core Analyzer Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Ghost Barrier Protection Centrium Medium Armor Plating Weapon Enhanced Nova Cannon Energy Gun Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . 2 . . . . 2 . . . . 2 2 2 2 . Power 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . . . 2 . . . . . . . . . . . . 2 . Utility 11 | . . 2 . . . 2 . . . . . . . 2 . . . . 2 1 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 193 | 7 6 3 4 2 1 2 . 10 17 16 6 6 18 9 4 1 14 1 9 2 20 20 15 Power 32 | 1 . . 2 . . . . 1 3 3 2 1 4 1 . . 2 . . 2 7 2 1 Engine 10 | 1 . . 2 . . . . . 2 3 1 . 1 . . . . . . . . . . Core 7 | . . . . . . . . 1 1 . . . 2 1 . . 2 . . . . . . Reactor 15 | . . . . . . . . . . . 1 1 1 . . . . . . 2 7 2 1 Propulsion 35 | 2 2 . . . . . . 4 5 2 . 1 6 . . . 1 . 1 . 3 4 4 Treads 30 | 2 . . . . . . . 4 4 2 . 1 4 . . . 1 . 1 . 3 4 4 Leg 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Wheel 3 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 83 | 2 2 1 1 2 . 2 . 1 6 5 3 2 5 7 3 1 8 . 6 . 7 12 7 Device 51 | 1 . . 1 1 . 1 . . 4 2 3 . 4 5 3 1 2 . 4 . 5 8 6 Storage 8 | 1 . . . 1 . . . 1 . 1 . . . . . . 2 . . . 1 1 . Processor 12 | . . . . . . 1 . . 1 2 . 1 . 1 . . 2 . 1 . 1 1 1 Hackware 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . 2 . Protection 8 | . 2 1 . . . . . . . . . 1 1 1 . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 2 2 1 . 1 . . 4 3 6 1 2 3 1 1 . 3 1 2 . 3 2 3 Energy Gun 11 | 2 . . . . . . . . 3 4 . . . . . . 1 . 1 . . . . Energy Cannon 9 | . . . . . . . . . . 1 . . 1 1 . . . 1 . . 3 1 1 Ballistic Gun 6 | . . . . . . . . . . . 1 2 2 . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 12 | . 2 1 1 . 1 . . 4 . 1 . . . . 1 . . . 1 . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . . . . 1 1 2 1 2 1 . . 6 . 3 . 2 . . Corrupted Parts 5 | . . . . . . . . 1 . . . . 2 . . . . . . . 2 . . System Corruption 33 | . . . . . . . . 5 . . . . 12 . . . . . . . 16 . . Parts Lost 59 | . 4 . . . . 1 . 5 7 4 3 . 10 1 . . 3 . 1 . . 2 18 Power 12 | . 1 . . . . 1 . 1 1 2 1 . 3 . . . 1 . . . . . 1 Propulsion 15 | . 1 . . . . . . . 3 1 1 . 2 . . . . . . . . 1 6 Utility 16 | . . . . . . . . 3 1 . 1 . 2 . . . . . 1 . . 1 7 Weapon 16 | . 2 . . . . . . 1 2 1 . . 3 1 . . 2 . . . . . 4 Highest Loss Streak 17 | . 4 . . . . 1 . 3 5 1 2 . 4 1 . . 2 . 1 . . 2 17 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 13 | 1 4 4 5 5 5 8 10 13 12 13 12 11 10 11 12 13 13 14 13 13 16 21 21 Power . | . . . . . . . . . . . . . . 1 2 2 1 . . . 1 1 2 Propulsion 1 | . . . . . . . 1 4 2 . . 2 3 1 1 1 1 2 1 1 1 1 2 Utility 5 | . 3 2 2 2 2 2 2 1 2 6 8 7 4 4 5 5 6 9 7 6 6 9 5 Weapon 4 | . 1 1 3 3 3 6 7 7 7 5 3 1 2 2 3 3 2 2 3 4 5 7 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 2 3 . . . . . 4 1 2 . . 1 2 . . 1 1 . 1 9 1 9 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 7 | . . . . . . . . 4 . 1 . . 1 . . . . . . . . . 1 Utility 7 | . 1 2 . . . . . . . 1 . . . 1 . . . . . . 2 . . Weapon 20 | . 1 1 . . . . . . 1 . . . . 1 . . . 1 . 1 7 1 6 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 89 | . 80 87 91 89 100 96 76 73 81 97 96 93 93 84 88 88 87 88 88 86 90 89 83 Engine 2 | . 6 . 9 11 11 9 . . . 10 11 2 2 . . . . . . . . . . Core 2 | . . . . . . . . 4 2 . . . 3 5 5 5 5 11 10 7 . . . Reactor 5 | . . . . . . . . . . . . 10 6 5 5 5 4 . . 3 12 12 12 Treads 12 | . 17 . . . . . . 10 23 24 23 23 19 11 11 11 11 11 9 9 8 13 13 Wheel 2 | . 7 22 22 22 22 18 15 4 . 1 . . . . . . . . . . . . . Device 20 | . 10 10 11 11 11 16 15 7 13 12 14 13 18 19 27 29 23 17 20 22 29 26 31 Storage 4 | . 9 . . 1 11 9 7 12 10 6 6 6 6 5 5 5 5 5 5 4 4 4 4 Processor 10 | . . . . . . 7 7 7 7 12 11 9 9 7 11 11 12 17 15 14 13 12 10 Hackware 2 | . . . . . . . . . 2 6 6 3 . . . . . . 4 4 4 6 2 Protection 5 | . 7 33 26 21 22 18 15 3 . . . 2 4 8 . . 2 5 5 4 4 2 . Energy Gun 2 | . 14 . . . . . . . 6 14 11 1 . . . . . 2 1 . . . . Energy Cannon 6 | . . . . . . . . . . 4 5 1 3 5 5 5 5 7 10 9 9 11 9 Ballistic Gun 2 | . . . . . . . . . . . 1 15 15 11 5 5 7 5 . . . . . Launcher 2 | . 6 18 11 11 11 9 7 14 4 . . . . . 5 5 . . 3 4 2 . . Impact Weapon 1 | . . 3 11 11 11 9 7 7 4 . . . . . . . . . . . . . . Peak Build Rating 210 | 7 10 14 27 27 18 25 23 30 55 63 75 83 99 111 103 105 128 122 132 143 190 208 210 Average Rating 110 | 5 6 13 21 26 17 23 23 27 43 55 63 74 82 104 101 103 109 115 125 134 167 203 182 On Entrance 72 | . 7 10 14 27 17 18 23 23 27 48 63 71 83 96 102 103 105 122 115 123 143 190 202 Avg Prop Armor Cover (%) 14 | . 32 . . . . . . . 17 7 . . 11 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 227 | 14 16 22 31 44 45 46 39 55 46 59 68 78 78 115 83 77 101 96 102 121 192 227 223 Greatest Support 230 | 40 40 24 24 24 24 24 24 56 112 88 88 91 160 160 160 160 160 150 150 140 155 230 197 Greatest Overweight (x) 3 | . . . 1 1 1 1 1 2 2 2 . . 1 . . . . . . . 1 1 3 Average Overweight (x) . | . . . . 1 1 1 1 . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 25 25 Average Capacity 15 | 7 6 5 5 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 23 25 Most Carried 25 | 4 5 5 5 7 6 11 11 15 15 15 15 15 15 15 15 15 15 15 15 15 20 25 25 Average Carried 14 | 1 4 4 5 5 6 9 11 14 13 14 13 14 12 12 14 15 14 14 14 13 17 21 20 Final Capacity 25 | 8 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 25 25 Final Carried 25 | 4 5 5 5 6 6 11 11 15 13 15 15 15 11 14 15 15 15 15 14 15 20 25 13 Class Distribution -------------------- 35% | Scavenger-Tank 25% | Hacker-Tank 17% | Mutant 5% | Gunner 5% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Skirmisher | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Hacker-Tank | -2/Research Hacker-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 4706 | 264 93 103 327 117 51 31 . 53 358 297 165 90 811 185 149 . 306 50 130 110 286 528 202 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11745 | 171 162 175 110 196 33 36 . 301 370 961 12 70 1280 520 256 . 333 . 485 586 1043 3916 729 Parts 528 | 14 11 5 11 4 2 7 . 10 2 30 1 5 72 19 7 . 8 . 21 13 31 223 32 Haulers Intercepted 9 | . . . . . . . . 1 . 2 . . 1 1 . . . . . . 3 1 . Recyclers Shooed 4 | . 1 2 . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 173 | . 6 4 4 . 1 3 . 9 2 18 1 1 17 7 5 . 6 . 11 8 8 53 9 Melee 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Guns 31 | . 2 . . . . . . . 1 5 . 1 13 4 4 . 1 . . . . . . Cannons 78 | . . . . . . . . . . 9 . . 4 3 1 . 5 . 4 2 6 41 3 AOE 48 | . 4 3 3 . 1 3 . 8 . 4 1 . . . . . . . 7 3 2 6 3 Classes Destroyed 22 | 2 4 2 . . . . . 4 2 2 . . 2 . . . 1 . . . 2 . 1 Worker 13 | . 2 . 2 . . 1 . . . 2 . . 3 . . . . . 1 . . 2 . Builder 13 | . . 1 1 . . . . . . . . . 4 . . . . . . 1 1 5 . Tunneler 7 | 4 . . 3 . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . . . . . . . 1 . 2 . . 1 1 . . . . . . 3 1 . Recycler 9 | 1 . 2 . . . . . . 2 . . . . . . . . . . 1 1 1 1 Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 4 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 1 Watcher 8 | . . . . . . . . . . 1 1 . 1 . . . . . 2 1 . 1 1 Swarmer 35 | . 3 . 4 . 1 3 . . . 4 . . . . 2 . . . 5 3 . 10 . Grunt 49 | . 3 . . . 1 . . 6 . 11 . . 8 . . . 2 . 3 4 1 7 3 Brawler 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Sentry 23 | . . 4 . . . . . . 1 2 . 1 3 3 1 . . . 1 1 . 5 1 Demolisher 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . Specialist 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . Hunter 14 | . . . . . . . . . 1 . . . 2 . 2 . 2 . . . 1 6 . Programmer 32 | . . . . . . . . 1 . . . . 1 4 . . . . 1 . 2 20 3 Heavy 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 12 | 5 4 3 5 . 1 4 . 7 2 4 2 1 5 2 3 . 2 . 10 5 4 12 3 Combat Bots Only 11 | . 3 2 4 . 1 3 . 7 1 4 1 1 4 2 3 . 2 . 9 4 4 11 3 Max Kills in Single Turn 6 | 1 3 1 2 . 2 4 . 2 1 2 1 1 2 1 1 . 1 . 6 5 2 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 1 2 . 1 3 . 2 . 2 1 . . . . . . . 5 3 1 3 2 Melee 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Hostile Shots Fired 1647 | . 83 41 13 . . 8 . 32 114 103 31 4 382 54 19 . 90 . 33 24 111 400 105 Missed 489 | . 31 8 3 . . 1 . 9 23 37 13 3 103 11 8 . 21 . 13 14 30 135 26 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Hits 1158 | . 52 33 10 . . 7 . 23 91 66 18 1 279 43 11 . 69 . 20 10 81 265 79 Melee 5 | . . . . . . . . . . . . . 3 . . . . . . . 2 . . Projectile 1153 | . 52 33 10 . . 7 . 23 91 66 18 1 276 43 11 . 69 . 20 10 79 265 79 AOE 15 | . . . . . . . . . . . . . 1 . . . . . . . 4 . 10 Critical Strikes 49 | . . 3 . . . 1 . 3 . . 3 . 5 2 . . 3 . 1 1 2 16 9 Actively Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . 11 9 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Damage Taken 17016 | 23 551 477 116 . . 171 . 625 1103 1016 436 27 2492 708 127 . 932 . 332 165 1332 3610 2773 Core 1458 | . 116 41 13 . . 28 . 25 130 55 55 . 182 60 . . 101 . 32 . 105 237 278 Absorbed by Shields 4833 | . . . . . . . . . . . 105 . 987 132 49 . 564 . 29 49 577 1877 464 Reduced by Siege Mode 61 | . . . . . . . . . . . . . . 5 . . . . . . 14 42 . Ignored by Resistances 3436 | . . . . . . . . . . . . . 692 187 6 . 135 . 22 45 620 1228 501 Regen/Repaired (Parts) 504 | . . . . . . . . . . . . . . . . . 80 . . . 424 . . Core Remaining (%) 83 | 100 53 . . . 86 94 . 96 . . . . 50 . . . . 83 97 100 92 . 67 Volleys Fired 585 | 13 27 13 4 . 1 1 . 14 5 44 14 3 67 39 22 4 21 1 45 32 47 116 52 Largest 3 | 1 2 2 1 . 1 1 . 2 1 3 3 3 3 3 3 1 3 1 3 3 3 3 3 Hottest 360 | 40 80 60 30 . 33 33 . 78 63 228 229 195 158 159 159 98 217 98 284 239 360 360 360 Shots Fired 1180 | 13 38 23 4 . 1 1 . 27 5 97 34 9 175 75 31 5 38 1 60 56 106 264 117 Gun 357 | 13 30 . . . . . . . 5 64 17 6 152 36 7 . 25 . 2 . . . . Cannon 728 | . . . . . . . . . . 29 11 3 23 39 22 5 13 1 56 52 101 260 113 Launcher 94 | . 8 23 4 . 1 1 . 27 . 4 6 . . . 2 . . . 2 4 5 4 3 Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 223 | . . . . . . . . . . . . 3 152 36 7 . 19 . 1 . . . 5 Thermal 826 | . 7 . . . . . . . 5 93 28 6 23 39 22 5 19 1 57 52 101 260 108 Explosive 94 | . 8 23 4 . 1 1 . 27 . 4 6 . . . 2 . . . 2 4 5 4 3 Electromagnetic 36 | 13 23 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 7 6 6 7 . . 8 . 7 6 21 10 6 11 13 10 . 13 . 19 10 20 14 17 Robot Miss Streak 5 | 2 5 1 . . . . . 4 . 3 1 1 4 4 1 . 2 . 2 1 3 4 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . 1 . . . . . . Secondary Targets 4 | . 1 . . . . . . . . . . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . Shots Hit Robots 741 | 9 17 18 7 16 . 1 . 17 22 72 25 6 103 38 12 . 27 . 23 34 58 152 84 Core Hits 469 | 5 16 17 5 4 2 3 . 30 5 59 21 3 57 17 10 . 15 . 22 21 28 87 42 Critical Kills 18 | . . . . 1 . . . . . . . . 4 . 1 . . . . 2 1 6 3 Critical Parts Destroyed 11 | . . 2 2 1 . . . 1 1 . . . 3 . . . 1 . . . . . . Critical Strikes 32 | . 1 2 2 2 . . . 1 1 1 . . 8 . 1 . 1 . . 2 1 6 3 Burn 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Meltdown 12 | . . . . . . . . . . . . . . . . . . . . 2 1 6 3 Destroy 10 | . . . . . . . . . . . . . 8 . 1 . 1 . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 8 | . . 2 2 2 . . . 1 1 . . . . . . . . . . . . . . Melee Attacks 84 | . . 10 9 24 . 8 . 3 30 . . . . . . . . . . . . . . Impact 84 | . . 10 9 24 . 8 . 3 30 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . 2 5 1 . . . 1 2 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34106 | 178 549 771 655 1124 107 161 . 1673 842 2289 1128 191 3104 1261 354 . 1052 . 1658 1891 2888 8339 3891 Guns 5914 | 150 247 . . . . . . . 86 1113 297 126 2555 516 108 . 689 . 27 . . . . Cannons 17050 | . . . . . . . . . . 620 299 61 527 684 197 . 363 . 722 1051 2130 7203 3193 Explosions 8365 | 28 302 480 175 . 107 161 . 1573 . 556 532 . . 61 49 . . . 909 840 758 1136 698 Melee 2751 | . . 291 480 1124 . . . 100 756 . . . . . . . . . . . . . . Ramming 26 | . . . . . . . . . . . . 4 22 . . . . . . . . . . Kinetic 4053 | . . . . . . . . . . . . 84 2555 516 108 . 548 . . . . . 242 Thermal 18698 | 28 124 . . . . . . . 86 1733 596 103 527 716 197 . 504 . 749 1051 2130 7203 2951 Explosive 8208 | . 234 480 175 . 107 161 . 1573 . 556 532 . . . 49 . . . 909 840 758 1136 698 Electromagnetic 370 | 150 191 . . . . . . . . . . . . 29 . . . . . . . . . Impact 2751 | . . 291 480 1124 . . . 100 756 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . . . 6 . . . . 14 2 2 2 2 . . . 18 22 38 Average Corruption 8 | . . . . . . . . 5 . . . . 9 2 2 2 2 . . . 2 14 28 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 202 | . . . . . . . . 7 . . . . 10 2 7 6 4 . . . 35 81 50 Message Errors 38 | . . . . . . . . 1 . . . . . 1 1 2 1 . . . 8 13 11 Matter Fused 44 | . . . . . . . . 3 . . . . 2 1 1 2 2 . . . 3 22 8 Heat Flow Errors 24 | . . . . . . . . 1 . . . . 1 . 2 . . . . . 7 8 5 Energy Discharges 19 | . . . . . . . . 1 . . . . 2 . 1 1 1 . . . 5 5 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . Data Loss (minor) 27 | . . . . . . . . 1 . . . . 2 . 1 . . . . . 3 14 6 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . 2 2 4 Misfires 15 | . . . . . . . . . . . . . 1 . . 1 . . . . 3 7 3 Alerts 7 | . . . . . . . . . . . . . . . 1 . . . . . 2 3 1 Misdirections 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Weapon Failures 13 | . . . . . . . . . . . . . 1 . . . . . . . . 4 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1343 | . . 108 322 155 . 8 . 25 125 5 . . 10 . . . . . 102 20 62 236 165 Projectiles 468 | . . . . 10 . . . . . 4 . . 10 . . . . . 35 6 47 191 165 Explosions 155 | . . . 5 . . 8 . . . 1 . . . . . . . . 67 14 15 45 . Melee 720 | . . 108 317 145 . . . 25 125 . . . . . . . . . . . . . . Knockbacks 13 | . . 1 2 7 . . . . 1 . . . . . . . . . . . . . 2 Impact 10 | . . 1 2 6 . . . . 1 . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 261 | 23 21 . 40 . . . . 46 . . . . . 58 . . . . . . . 39 34 Shots 9 | 1 1 . 1 . . . . 2 . . . . . 2 . . . . . . . 1 1 Rammed 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | 12 180 138 18 . 8 2 . 55 . 275 180 18 307 225 201 56 200 62 423 12 175 345 199 Average Temperature 90 | 12 61 45 8 . 6 1 . 28 . 93 65 12 117 55 59 28 107 36 172 12 86 99 98 Received Heat Transfer 2206 | . 198 180 . . . 9 . 54 102 327 9 . 648 72 6 . 140 . 48 30 . 266 117 Effects 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . 2 1 . . . . . 1 1 . Total Turns 53 | . . . . . . . . . . . . . . 23 2 . . . . . 20 8 . Longest Duration 20 | . . . . . . . . . . . . . . 12 2 . . . . . 20 8 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 1 3 2 . . . 1 2 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . Parts Fried 15 | . . 1 8 1 . . . . 1 . . . . . . . . . . . 3 1 . Impact Corruptions 30 | . . 5 10 8 . . . 1 6 . . . . . . . . . . . . . . Robots Melted 14 | . . . . . . . . . . . . . . . . . . . . 3 1 6 4 Combat Hostiles 12 | . . . . . . . . . . . . . . . . . . . . 3 . 6 3 Parts Melted 47 | . . . . . . . . . 2 7 . . . 2 . . . . 3 9 8 14 2 Heat Transferred 19012 | 50 225 . . . . . . . 185 3287 925 148 . 150 300 . 772 . 1087 1600 2576 5901 1806 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 1 . . . . . . . . . . . . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Maximum Alert Level 4 | . . . . . . . . 1 . 1 1 . 2 1 . . . . 1 1 . 4 3 Low Security (%) 75 | 100 100 100 100 . 100 100 100 70 100 87 75 100 10 71 . . . . 51 86 100 60 . Level 1 12 | . . . . . . . . 29 . 12 24 . 40 28 . . . . 48 13 . 4 . Level 2 4 | . . . . . . . . . . . . . 49 . . . . . . . . 16 . Level 3 6 | . . . . . . . . . . . . . . . . . . . . . . 9 100 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . 9 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Peak Influence 1422 | 10 155 192 98 . 85 105 16 292 153 360 251 159 604 279 . . . . 276 248 194 1422 1056 Initial 908 | . . 61 64 . . 5 16 14 153 . 189 51 9 275 . . . . . 1 119 88 908 Average 188 | 1 47 133 18 . 41 32 16 126 67 95 163 90 374 160 . . . . 134 60 63 391 905 Influence Increases 8657 | 25 302 226 175 5 85 125 5 328 140 1065 323 168 1031 317 110 . 336 . 551 367 511 2046 416 Destroy 0b10 Robot/C 4240 | . 120 80 100 . 60 60 . 180 40 540 160 80 480 140 100 . 260 . 280 160 160 1060 180 Destroy 0b10 Robot/NC 370 | 25 15 15 30 5 . 5 . 25 15 40 10 . 45 5 . . . . 25 15 30 50 15 Destroy Leader 848 | . 30 40 20 . 10 10 . 30 20 64 . . 144 52 10 . . . 64 32 36 264 22 Allied During Kill 618 | . . . 7 . 6 3 . . . 242 119 70 95 . . . 46 . 30 . . . . Successful Hack 170 | . . . . . . . 5 . 17 58 . . . 14 . . . . 16 27 . 33 . Disable Machine 435 | . 15 30 . . . 30 . . 45 15 . 15 45 60 . . . . 15 15 15 90 45 Anti-Garrison Action 300 | . . . . . . . . . . . . . 150 . . . . . . . 150 . . Destroy Structure 1421 | . 62 61 18 . 9 17 . 93 3 46 34 3 42 46 . . . . 106 118 105 504 154 Lose Combat Pursuer 255 | . 60 . . . . . . . . 60 . . 30 . . . 30 . 15 . 15 45 . Influence Decreases 7875 | 25 157 204 308 39 70 104 20 57 430 728 534 267 496 773 218 . 234 102 548 158 576 773 1054 Entered New Map 1744 | . . 84 103 34 . 10 20 7 139 2 150 77 20 289 41 . . 102 . 2 93 59 512 Time Decay 4644 | 25 117 120 134 5 70 64 . . 273 489 294 150 316 474 177 . 64 . 271 156 463 620 362 Lost Part 528 | . 40 . . . . 10 . 50 18 40 30 . 100 10 . . 30 . . . . 20 180 Lost Ally 572 | . . . . . . 20 . . . 192 60 40 60 . . . 140 . 40 . 20 . . Purge Threat 387 | . . . 71 . . . . . . 5 . . . . . . . . 237 . . 74 . Squads Dispatched 63 | . 3 1 1 . . 1 . 2 1 3 . . 10 2 . . . . 5 6 3 17 8 Investigation 9 | . 1 . . . . . . . . 1 . . . . . . . . . 5 . 1 1 Extermination 11 | . . . . . . . . . . . . . 1 2 . . . . 2 . . 4 2 Reinforcement 26 | . 2 1 1 . . 1 . 2 1 2 . . 5 . . . . . . 1 3 5 2 Assault 6 | . . . . . . . . . . . . . 2 . . . . . . . . 1 3 Garrison 11 | . . . . . . . . . . . . . 2 . . . . . 3 . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . 1 1 . . . . . . . . . 1 . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 27 | . 1 . . . . . . . . 1 2 1 2 . . . 1 . 1 2 2 6 8 Communications Jammed 13 | . . . . . . . . . . . . . 10 3 . . . . . . . . . Distress Signals 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . Times Spotted 344 | . 11 7 4 . 2 7 . 9 2 34 9 8 37 7 5 . 29 . 21 20 18 80 34 Peak Tracking Total 14 | . 4 4 4 . 3 4 . 4 1 5 5 1 9 2 2 . 14 . 9 5 4 11 11 Tactical Retreats 13 | . 2 . . . . . . . . 2 . . 2 . . . 2 . 1 . 1 3 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 8 | . . . . . . . . . 1 1 . . 1 . . . . . . . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 34 | . 1 2 . 1 . 2 . . 3 2 . 1 4 4 . . 1 . 1 1 2 6 3 Max in Single Turn 2 | . 1 1 . 1 . 1 . . 1 1 . . 2 1 . . 1 . . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 56 | . 1 1 2 1 . 1 1 . 4 11 1 . 4 5 . . 4 . 8 2 . 8 2 Terminals 38 | . 1 . 1 . . 1 1 . 1 10 1 . 4 3 . . . . 4 2 . 7 2 Fabricators 5 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . Repair Stations 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 142 | . 2 2 3 9 . 2 1 . 14 28 1 . 7 10 . . 11 . 27 4 . 18 3 Successful 71 | . . 1 3 9 . . 1 . 10 13 1 . . 2 . . 11 . 11 1 . 7 1 Failed 70 | . 2 . . . . 2 . . 4 15 . . 7 8 . . . . 16 3 . 11 2 Catastrophic 18 | . . . . . . . . . . 3 . . 3 1 . . . . 6 2 . 3 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 2 . 1 . . . . . 5 6 1 . 5 6 . . . . 20 2 . 2 3 Terminals 82 | . 2 . 2 . . 2 1 . 1 26 1 . 7 6 . . . . 12 4 . 15 3 Fabricators 21 | . . . . . . . . . 6 . . . . 2 . . . . 13 . . . . Repair Stations 4 | . . . . . . . . . . 2 . . . . . . . . 2 . . . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Scanalyzers 11 | . . 2 . . . . . . 4 . . . . 2 . . . . . . . 3 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 48 | . . . 3 9 . . 1 . 1 11 1 . . . . . 11 . 4 1 . 5 1 Record 19 | . . . . 9 . . . . . . . . . . . . 10 . . . . . . Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Open Door 13 | . . . 1 . . . . . 1 5 1 . . . . . 1 . . . . 3 1 Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 7 | . . . 1 . . . . . . 2 . . . . . . . . 3 . . 1 . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Network Status 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . 1 . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 5 | . . 1 . . . . . . 2 . . . . . . . . . . . . 2 . Retrieve Study 5 | . . 1 . . . . . . 2 . . . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . . . . . . 4 1 . . . 1 . . . . 4 . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . 4 . . . . 1 . . . . 4 . . . . Report 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . Liberate 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . Fabnet 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . Haulers 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 1 1 1 . . 1 . . 3 9 . . 4 5 . . . . 7 2 . 6 2 Full Trace Events 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . 53 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . 12 . . . . . . . . . Part Studies Acquired 5 | . . 1 . . . . . . 2 . . . . . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time 108 | . . . . . . . . . . . . . . . . . . . 108 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieved Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . 3 . . 2 2 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . 3 . . 2 2 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 5 | . . . . . . . . . . . . . 2 . . . . . . . 3 . . Machine Destruction 5 | . . . . . . . . . . . . . 2 . . . . . . . 3 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 1 1 3 1 . . Autooverrided 7 | . . . . . . . . . . . . . . . . . 3 . . 2 2 . . Robots Rewired 13 | . . . . 2 . . . . . 6 . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies 38 | . . . 2 2 . . . . . 14 5 . . . . . 8 . 3 2 2 . . Largest Group 10 | . . . 2 2 2 1 . . . 10 9 8 3 . . . 5 . 3 1 1 . . Highest-Rated Group 704 | . . . 45 15 15 8 . . . 305 704 608 288 . . . 288 . 141 30 82 . . Highest-Rated Ally 159 | . . . 31 8 8 8 . . . 159 159 159 96 . . . 116 . 47 30 82 . . Initial Warlord ECA Mod 9 | . . . . . . . . . 9 9 9 9 9 8 8 8 8 7 7 6 5 4 4 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 280 | . . . 4 . 4 3 . . . 115 30 29 26 . . . 38 . 27 2 2 . . Total Damage 7205 | . . . 41 . 35 22 . . . 1546 1411 1201 887 . . . 1367 . 584 40 71 . . Kills 46 | . . . 1 . 2 . . . . 12 8 5 7 . . . 7 . 4 . . . . Allies Corrupted 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Active Infowar (turns) 15528 | 49 226 248 365 51 158 187 2 309 505 1530 126 308 473 1210 574 392 1115 562 1119 641 3057 1559 762 Optics 751 | . . . . . . . . . . . . . . . . . . . . . . . 751 Sensors 11274 | . . . . . . 157 2 5 356 452 126 308 312 526 574 392 1115 562 1119 641 3057 1559 11 Terrain 294 | . . . . . . . . . . . . . . . . . . . . . . . 294 Seismic 1744 | 49 226 248 365 51 158 187 2 309 149 . . . . . . . . . . . . . . Jamming 5834 | . . . . . . . . . 37 1081 . 155 344 1210 574 392 1115 560 366 . . . . Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . . . . . 2 . . 1 . . . . . Drone Launches 16 | . . . . . . . . . . 12 . . . . . . 4 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 19203 | 131 304 249 830 548 158 187 2 309 604 2154 646 308 739 1210 574 392 1396 580 1119 641 3057 2202 863 Spaces Moved 9286 | 60 200 179 738 463 135 147 3 114 250 1051 207 151 230 532 304 237 735 358 510 241 1351 820 270 Core 47 | 4 43 . . . . . . . . . . . . . . . . . . . . . . Treads 7345 | 56 86 . . . . . . 79 203 998 207 151 207 532 304 237 735 358 510 241 1351 820 270 Legs 23 | . . . . . . . . . . . . . 23 . . . . . . . . . . Wheels 1871 | . 71 179 738 463 135 147 3 35 47 53 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 80 80 95 95 95 95 95 120 120 166 165 160 160 160 160 160 160 160 160 160 155 157 Average Speed 158 | 152 111 88 92 95 95 95 95 147 155 164 166 165 172 160 160 160 160 160 160 160 202 186 237 Slowest Speed 392 | 160 160 90 95 95 95 95 95 225 240 170 167 166 219 160 160 160 160 160 160 160 250 241 392 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . . . 2 . . 2 . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 37 22 99 72 53 22 . 94 5 88 74 74 26 20 47 40 81 53 19 11 46 30 19 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 16 | . . . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . 2 . . . . . . . . . . . 3 1 . 5 . . . . . Spaces Dug 112 | . . . . 3 . 7 . . 3 . . . 3 14 14 4 . . 27 10 3 23 1 Terrain Destroyed 965 | 4 59 81 24 3 10 16 . 127 3 65 53 2 35 25 23 5 6 . 54 59 99 170 42 Melee 13 | . . . . 3 . 7 . . 3 . . . . . . . . . . . . . . Projectile 249 | . . . . . . . . . . 7 . 2 35 22 15 5 6 . 32 14 19 78 14 AOE 703 | 4 59 81 24 . 10 9 . 127 . 58 53 . . 3 8 . . . 22 45 80 92 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Res Res Acc Com Total 12568 | 83 243 229 866 523 163 176 2 231 399 1396 480 206 422 824 364 246 918 364 755 442 1592 1257 387 Wait 1946 | . 1 11 106 10 27 14 . 69 85 213 235 31 86 226 29 4 57 . 183 157 130 251 21 Move 9263 | 59 199 178 737 462 134 146 2 113 249 1050 206 150 229 531 303 236 734 357 509 240 1350 819 270 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 129 | 4 5 6 1 . . 5 . 12 7 9 6 6 3 9 2 . 11 1 4 4 14 14 6 Fast Attach 88 | 7 4 1 2 2 . 2 . 4 9 7 1 3 6 4 1 . 11 1 2 1 15 3 2 Attach 81 | . 2 2 . 1 . . . 3 7 7 4 4 9 2 1 . 5 . 5 2 . 7 20 Detach 24 | . . 1 . 1 . . . . . 6 . . 3 1 1 . 4 . 2 1 1 1 2 Swap 87 | . . 1 2 . 1 . . 3 1 8 6 . 10 3 2 1 6 2 3 2 6 22 8 Drop 151 | . 5 6 5 1 . . . 10 6 14 8 8 6 9 3 1 19 2 2 3 29 8 6 Fire 585 | 13 27 13 4 . 1 1 . 14 5 44 14 3 67 39 22 4 21 1 45 32 47 116 52 Melee 84 | . . 10 9 24 . 8 . 3 30 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 102 | . . . . 22 . . . . . 38 . . . . . . 42 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 24 | . . . . . . . . . . . . . . . . . 8 . . . . 16 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res x3 / Arm) -2/Research -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 336 | -10/Materials | Lost 4 parts (1p1n2w) 422 | -10/Materials | Discovered new exit (range 9) 436 | -10/Materials | Entered another Materials area 436 | -9/Materials | Evolved 2 slots: Utility x2 671 | -9/Materials | Central database locked down 681 | -9/Materials | Discovered new exit (range 6) 685 | -9/Materials | Entered Mines 826 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 910 | -9/Mines | Discovered new exit (range 6) 911 | -9/Mines | Found DCF Scrap (11 items) 937 | -9/Mines | Discovered new exit (range 8) 955 | -9/Mines | Found the Drone Emporium 1050 | -9/Mines | Found Prototype Device 1050 | -9/Mines | Identified Bomb Drone Bay 1511 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1511 | -9/Mines | Discovered new exit (range 5) 1515 | -9/Mines | Entered Exiles 1515 | -9/Exiles | Found Exiles lab destroyed 2040 | -9/Exiles | Discovered new exit (range 14) 2063 | -9/Exiles | Entered Mines 2063 | -8/Mines | Accompanied by 2 allies 2212 | -8/Mines | Discovered new exit (range 7) 2221 | -8/Mines | Entered Materials 2221 | -8/Materials | Accompanied by 1 ally 2221 | -8/Materials | Evolved 2 slots: Utility x2 2222 | -8/Materials | Identified exit to Factory 2406 | -8/Materials | Discovered exit to Factory (range 4) 2408 | -8/Materials | Entered Factory 2408 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2410 | -7/Factory | Identified exit to DSF 2410 | -7/Factory | Entered DSF 2440 | -7/DSF | Additional patrols routed to DSF 2505 | -7/DSF | Lost 3 parts (2u1w) 2644 | -7/DSF | Sterilization system engaged 2664 | -7/DSF | Ambient heat levels rising (+10) 2667 | -7/DSF | Destroyed 7 combat bots 2675 | -7/DSF | Discovered new exit (range 14) 2679 | -7/DSF | Ambient heat levels rising (+10) 2694 | -7/DSF | Ambient heat levels rising (+10) 2694 | -7/DSF | Identified exit to Factory 2709 | -7/DSF | Ambient heat levels rising (+10) 2719 | -7/DSF | Entered Factory 2719 | -6/Factory | Evolved 2 slots: Propulsion x2 2876 | -6/Factory | Discovered new exit (range 16) 2904 | -6/Factory | Identified exit to Factory 3242 | -6/Factory | Lost 5 parts (1p3n1w) 3318 | -6/Factory | Discovered new exit (range 5) 3322 | -6/Factory | Identified exit to Extension 3323 | -6/Factory | Entered Extension 3577 | -6/Extension | Build established: Skirmisher 3975 | -6/Extension | Rescued a captive Derelict 4076 | -6/Extension | Build established: Gunner 4877 | -6/Extension | Spotted B-75 Beast 4889 | -6/Extension | Spotted B-75 Beast 4903 | -6/Extension | Destroyed B-75 Beast 4930 | -6/Extension | Lost 13 allies 5147 | -6/Extension | Rescued a captive Derelict 5159 | -6/Extension | Rescued a captive Derelict 5211 | -6/Extension | Rescued a captive Derelict 5214 | -6/Extension | Rescued a captive Derelict 5215 | -6/Extension | Build established: Scavenger-Gunner 5310 | -6/Extension | Rescued a captive Derelict 5311 | -6/Extension | Rescued a captive Derelict 5358 | -6/Extension | Lost 6 allies 5381 | -6/Extension | Rescued A7 5429 | -6/Extension | Discovered exit to Factory (range 10) 5431 | -6/Extension | Discovered new exit (range 6) 5444 | -6/Extension | Identified exit to Cetus 5477 | -6/Extension | Entered Cetus 5477 | -6/Cetus | Accompanied by 6 allies (A7) 5482 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 5498 | -6/Cetus | Spotted Cetus Guard 5499 | -6/Cetus | Spotted Cetus Guard 5508 | -6/Cetus | Spotted Cetus Guard 5509 | -6/Cetus | Spotted Cetus Guard 5515 | -6/Cetus | Allies destroyed Cetus Guard 5522 | -6/Cetus | Destroyed Cetus Guard 5526 | -6/Cetus | Allies destroyed Cetus Guard 5533 | -6/Cetus | Allies destroyed Cetus Guard 5691 | -6/Cetus | Escorted A7 to Cetus Mainframe 5705 | -6/Cetus | Started Cetus Manufacturing Module 5730 | -6/Cetus | Manufactured an Enhanced Grunt 5755 | -6/Cetus | Manufactured an Enhanced Grunt 5780 | -6/Cetus | Manufactured an Enhanced Grunt 5805 | -6/Cetus | Manufactured an Enhanced Grunt 5830 | -6/Cetus | Manufactured an Enhanced Grunt 5858 | -6/Cetus | Discovered new exit (range 16) 5887 | -6/Cetus | Spotted Cetus Guard 5887 | -6/Cetus | Spotted Cetus Guard 5890 | -6/Cetus | Spotted Cetus Guard 5891 | -6/Cetus | Spotted Cetus Guard 5896 | -6/Cetus | Allies destroyed Cetus Guard 5896 | -6/Cetus | Allies destroyed Cetus Guard 5904 | -6/Cetus | Allies destroyed Cetus Guard 5913 | -6/Cetus | Allies destroyed Cetus Guard 5919 | -6/Cetus | Discovered exit to Factory (range 15) 5928 | -6/Cetus | Met Revision 17 6041 | -6/Cetus | Found Prototype Device 6041 | -6/Cetus | Identified Exp. Thermal Shield 6085 | -6/Cetus | Identified exit to Archives 6123 | -6/Cetus | Entered Archives 6123 | -6/Archives | Accompanied by 8 allies (A7) 6128 | -6/Archives | Received a hacking code to weaken MAIN.C 6171 | -6/Archives | Found Exp. Thermal Shield 6195 | -6/Archives | Lost 4 allies 6200 | -6/Archives | Discovered new exit (range 15) 6241 | -6/Archives | Discovered exit to Factory (range 14) 6297 | -6/Archives | Build established: Scavenger-Skirmisher 6397 | -6/Archives | Discovered new exit (range 13) 6422 | -6/Archives | Identified exit to Hub_04(d) 6431 | -6/Archives | Entered Hub_04(d) 6431 | -6/Hub_04(d) | Accompanied by 3 allies 6518 | -6/Hub_04(d) | Garrison activated, responded to threat 6523 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 6793 | -6/Hub_04(d) | Lost 4 parts (1p1n1u1w) 6857 | -6/Hub_04(d) | Lost 3 parts (1p1n1w) 7008 | -6/Hub_04(d) | System corruption reached 10% 7017 | -6/Hub_04(d) | Found Hvy. Reactive Plating 7155 | -6/Hub_04(d) | Discovered exit to Factory (range 8) 7170 | -6/Hub_04(d) | Entered Factory 7170 | -5/Factory | Evolved 2 slots: Utility x2 7259 | -5/Factory | Fabricated Neutrino Core (x2) 7282 | -5/Factory | Build established: Scavenger-Tank 8251 | -5/Factory | Discovered new exit (range 6) 8257 | -5/Factory | Identified exit to Factory 8361 | -5/Factory | Discovered new exit (range 11) 8378 | -5/Factory | Identified exit to Upper Caves 8380 | -5/Factory | Entered Upper Caves 8404 | -5/Upper Caves | Met a Warlord Commander 8405 | -5/Upper Caves | Learned location of Warlord (-5) 8406 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8414 | -5/Upper Caves | Found Encrypted Comm Array 8653 | -5/Upper Caves | Learned location of 1 exit from Factory 8772 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8875 | -5/Upper Caves | Learned 8 Factory zone layouts 8924 | -5/Upper Caves | Found DCF Scrap (11 items) 8943 | -5/Upper Caves | Discovered new exit (range 5) 8951 | -5/Upper Caves | Identified exit to Upper Caves 8954 | -5/Upper Caves | Entered another Upper Caves area 9212 | -5/Upper Caves | Found DCF Scrap (12 items) 9330 | -5/Upper Caves | Discovered new exit (range 7) 9340 | -5/Upper Caves | Identified exit to Warlord 9346 | -5/Upper Caves | Entered Warlord 9396 | -5/Warlord | Discovered new exit (range 8) 9554 | -5/Warlord | System corruption cleaned by Quarantine Array 9899 | -5/Warlord | Met Warlord 9924 | -5/Warlord | Warlord's base attacked by MAIN.C 10270 | -5/Warlord | Found Prototype Hackware 10274 | -5/Warlord | Warlord forces counterattacked 10283 | -5/Warlord | Found Prototype Device 10283 | -5/Warlord | Identified Exp. Focal Shield 10295 | -5/Warlord | Found Prototype Processor 10295 | -5/Warlord | Identified Exp. Target Analyzer 10307 | -5/Warlord | Found Prototype Processor 10307 | -5/Warlord | Identified Exp. Targeting Computer 10475 | -5/Warlord | Spotted Executioner 10481 | -5/Warlord | Destroyed Executioner 10522 | -5/Warlord | Lost 7 allies 10599 | -5/Warlord | Warlord base infiltrated, sounded retreat 10651 | -5/Warlord | Lost 4 allies 10658 | -5/Warlord | Found Prototype Device 10663 | -5/Warlord | Spotted Executioner 10675 | -5/Warlord | Found Prototype Device 10676 | -5/Warlord | Spotted Executioner 10691 | -5/Warlord | Destroyed Executioner 10701 | -5/Warlord | Lost 3 allies 10740 | -5/Warlord | Identified exit to Proximity Caves 10742 | -5/Warlord | Entered Proximity Caves 11242 | -4/Proximity Caves | Discovered exit to Factory (range 9) 11322 | -4/Proximity Caves | Entered Factory 11322 | -4/Factory | Evolved 2 slots: Utility x2 11322 | -4/Factory | Identified Adv. Kinecellerator 11323 | -4/Factory | Identified exit to Research 11323 | -4/Factory | Identified Exp. Shock Absorption System 11348 | -4/Factory | Identified Ghost Barrier 11694 | -4/Factory | Garrison activated, responded to threat 11722 | -4/Factory | Destroyed 9 combat bots 11754 | -4/Factory | Build established: Hacker-Tank 12311 | -4/Factory | Build established: Scavenger-Tank 12441 | -4/Factory | Entered Research 12441 | -3/Research | Evolved 2 slots: Power x1, Utility x1 12442 | -3/Research | Identified exit to Armory 12641 | -3/Research | Revision forces began assault on 0b10 12676 | -3/Research | Met up with Revision 17++ 12750 | -3/Research | Identified exit to Research 13082 | -3/Research | Entered another Research area 13082 | -2/Research | Warlord forces began assault on 0b10 13082 | -2/Research | Evolved 2 slots: Utility x2 13107 | -2/Research | Distinguished unit "Metalheads" dispatched to help 13192 | -2/Research | Research machine network offline 13257 | -2/Research | Lost 4 allies 13288 | -2/Research | Met up with Warlord 13732 | -2/Research | Found Prototype Processor 13732 | -2/Research | Identified Spectral Analyzer 13742 | -2/Research | Found Spectral Analyzer 13843 | -2/Research | Borebot progress halted 13890 | -2/Research | Build established: Hacker-Tank 14094 | -2/Research | Spotted Executioner 14094 | -2/Research | Spotted Striker 14122 | -2/Research | Destroyed Striker 14131 | -2/Research | Destroyed Executioner 14256 | -2/Research | Warlord invited to help at Command 14256 | -2/Research | Given Cave Seal Controls access code 14275 | -2/Research | Lost 5 allies 14382 | -2/Research | Lost 5 allies 14399 | -2/Research | Met DD-05H 15456 | -2/Research | Spotted Executioner 15480 | -2/Research | Spotted Executioner 15508 | -2/Research | Borebot progress halted 15993 | -2/Research | Borebot progress halted 15994 | -2/Research | Lost 6 allies 16014 | -2/Research | Build established: Scavenger-Tank 16050 | -2/Research | Discovered new exit (range 8) 16065 | -2/Research | Identified exit to Access 16067 | -2/Research | Spotted Striker 16070 | -2/Research | Spotted Striker 16115 | -2/Research | System corruption reached 10% 16139 | -2/Research | Entered Access 16139 | -1/Access | Evolved 2 slots: Propulsion x2 16160 | -1/Access | P-80 Master assimilated allied VR-IEI(l) 16191 | -1/Access | Lost 3 allies 16213 | -1/Access | Garrison activated, responded to threat 16215 | -1/Access | Garrison activated, responded to threat 16307 | -1/Access | Lost 9 allies 16426 | -1/Access | Build established: Hacker-Tank 16590 | -1/Access | System corruption reached 10% 16991 | -1/Access | Identified exit to Command 17055 | -1/Access | Spotted B-99 Colossus 17637 | -1/Access | Destroyed 11 combat bots 17889 | -1/Access | First assault squad dispatched 18074 | -1/Access | Destroyed 8 combat bots 18341 | -1/Access | Entered Command 18525 | -1/Command | Disengaged cave seal 18525 | -1/Command | Derelicts emerged from the dark tunnel 18526 | -1/Command | Welcomed Warlord to Command 18591 | -1/Command | First assault squad dispatched 18682 | -1/Command | Spotted AY-7JD(g) 18886 | -1/Command | Spotted Combat Programmer 18887 | -1/Command | Spotted Combat Programmer 18888 | -1/Command | Spotted M Guard 18889 | -1/Command | Spotted M Guard 18893 | -1/Command | Warlord commented on Warlord statues 18906 | -1/Command | Combat Programmer assimilated allied W0-1JG(g) 18908 | -1/Command | System corruption reached 30% 18918 | -1/Command | Destroyed Combat Programmer 18939 | -1/Command | Destroyed M Guard 18940 | -1/Command | Lost 5 allies 18947 | -1/Command | All MAIN.C guards destroyed 18982 | -1/Command | Lost 17 parts (1p6n6u4w) 19019 | -1/Command | Found Prototype Reactor 19149 | -1/Command | Met MAIN.C 19149 | -1/Command | Hacked MAIN.C using A7's code 19165 | -1/Command | 0b10 Conduit disabled 19165 | -1/Command | MAIN.C activated Command garrisons 19204 | *** | Establishing Free Derelict Territories! Last Messages --------------- 19197_ MAIN.C reaction time slowed by virus. 19198_ Blast Slug penetrates MAIN.C. 19199_ MAIN.C reaction time slowed by virus. 19201_ System corrupted: Enh. Nova Cannon+ failed to cycle. 19201_ MAIN.C reaction time slowed by virus. 19201_ Blast Slug penetrates MAIN.C. 19201_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" [Achievement: void main()] 19201_ MAIN.C destroyed. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: 50k Club] [Achievement: Warlord Forever!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#################??????????????????????? | | ?????????""" """" #??????????????????????? | | ???????? "" #??????????????????????? | | ?????????" "" #######################? | | ?????????""""""" / #? | | ???????? " """ / #? | | ??????????""""" W/ #? | | ??????????""""" @################### #? | | ??????????""""" #?????????????????# #? | | ??????" = #?????????????????# ## | | ????? " ! "#?????????????????# T# | | ????# """"#?????????????????#//+## | | ????#" """"""#?????????????????# | | ????# """""""#?????????????????# | | ????# % " " #?????????????????# | | ????? " " " " #?????????????????# | | ????? "% " """" " #?????????????????# | | ?????? "" " " """" #?????????????????# # | | ?????? ? ?"?? " #?????????????????###### | | ?????? ""?" ?????? ?" #??????????????????????# | | ??????????" ????????????""???????????????????????? | | ????????? ????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 120 Energy Generation 69 Energy Capacity 925 Matter Stores 300 Matter Capacity 450 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 825 Resistance: KI 40 Resistance: TH 30 Resistance: EX 75 Point Defense Rating 160 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 50 Particle Charging 20 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Neutrino Core | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Com. Wheel | -6/Factory | Hacked Arm. Treads | -6/Factory | Hacked Enh. Nova Cannon | -1/Access | Hacked Rnf. Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- 50k Club Doshington Poison In The Code Warlord Forever! void main() Challenges ------------ None Game ------ Seed DataConceptRouter Manual? 0 Play Time 02:58:04 Cumulative 312.7 hours Start 2026.09.07 @ 22:43:29 End 2026.09.09 @ 17:20:58 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 384 Rogue 384 Adventurer 0 Explorer 0 Win Type 7 Total 9 Types 7/0/0/1/0/0/0/1/0/0 Lore% 82 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6c2a8a5-c182-4a11-96e7-f874fbd011db