Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 21:03:53 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (261) 1305 Value Destroyed (7141) 7141 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2193) 2193 TOTAL SCORE: 14419 Bonus ------- High Alert Combat Kills 1309 Follower Combat Kills 484 Entered Garrisons 400 Cogmind --------- Core Integrity 597/700 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Treading (238) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY (6) ------ Huge Storage Unit Improved Signal Interpreter Transmission Jammer Layered Heavy Armor Plating Shield Generator > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (25) --- Nuclear Core Light Treads Light Treads Advanced Cooling System High-capacity Matter Pod (200) Improved Sensor Array Advanced Salvage Targeting Computer Transmission Jammer Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite High-powered Tractor Beam Tesla Rifle Advanced Beam Rifle Rocket Array Rocket Array Rocket Array Rocket Array Heavy Flail Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Advanced Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads High-capacity Matter Pod Improved Sensor Array Advanced Salvage Targeting Computer Transmission Jammer Transmission Jammer Improved Light Armor Plating Layered Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite High-powered Tractor Beam Tesla Rifle Enhanced Autogun Rocket Array Rocket Array Rocket Array Rocket Array Scythe [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Advanced Beam Rifle Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Slots Evolved 6 | . . . 2 . 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 4 | . . . 1 . 1 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 226 | 4 24 5 32 4 50 25 31 15 26 10 Power 10 | . 2 1 2 . 3 1 . 1 . . Engine 6 | . 2 1 2 . . . . 1 . . Core 4 | . . . . . 3 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 66 | 2 5 1 17 . 16 5 9 4 7 . Treads 63 | 2 5 1 17 . 14 4 9 4 7 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . Flight 2 | . . . . . 1 1 . . . . Utility 66 | 1 3 2 5 . 9 4 13 10 15 4 Device 47 | 1 . 2 1 . 6 3 12 9 10 3 Storage 4 | . 2 . 1 . . . . . 1 . Processor 2 | . 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 13 | . . . 3 . 2 1 1 1 4 1 Artifact . | . . . . . . . . . . . Weapon 84 | 1 14 1 8 4 22 15 9 . 4 6 Energy Gun 16 | 1 1 . . . 4 2 3 . 2 3 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 37 | . 6 . 6 2 11 8 4 . . . Ballistic Cannon 6 | . 5 1 . . . . . . . . Launcher 9 | . . . . 2 4 1 1 . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 1 3 Slashing Weapon 8 | . . . . . 3 4 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . 2 . 2 . . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 . . . . . Parts Lost 28 | . 6 4 2 . 4 2 2 4 2 2 Power 7 | . 2 1 . . 2 . . 1 . 1 Propulsion 6 | . 1 1 1 . 1 . 1 1 . . Utility 8 | . 1 1 . . 1 1 . 2 2 . Weapon 7 | . 2 1 1 . . 1 1 . . 1 Highest Loss Streak 3 | . 2 3 1 . 3 1 1 2 1 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 93 99 98 100 99 94 89 90 99 91 Engine 8 | . 14 13 10 11 1 . . 8 9 7 Core 2 | . . . . . 7 9 9 . . . Treads 31 | . 27 27 31 33 35 30 26 29 36 30 Device 9 | . . 12 11 11 10 9 9 10 10 15 Storage 10 | . 14 14 11 11 9 9 9 9 9 7 Processor 5 | . 7 1 . . 6 9 9 9 9 7 Protection 6 | . . . 10 11 9 9 9 5 7 7 Energy Gun 4 | . 4 . . . 2 . 5 18 17 14 Ballistic Gun 13 | . 19 . 20 20 15 15 12 . . . Ballistic Cannon 3 | . 3 27 . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 117 | 15 94 92 99 99 109 109 110 102 102 117 Greatest Support 112 | 40 40 40 60 60 112 112 112 110 82 82 Greatest Overweight (x) 2 | . 2 2 2 1 1 1 . 1 1 1 Average Overweight (x) . | . 1 2 1 1 . . . . 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 24 25 25 25 25 25 25 25 23 Average Carried 22 | 6 16 22 24 24 24 23 24 23 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 24 21 25 25 25 25 25 22 25 23 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Matter Collected 6955 | 279 805 186 1257 97 1730 728 1267 130 383 93 Remotely 623 | . . . . . 199 . 424 . . . Salvage Created 9844 | 144 879 42 1683 124 2632 537 1776 639 1171 217 Parts 580 | 13 65 . 107 11 146 26 97 35 68 12 Haulers Intercepted 19 | . 2 . 6 . 5 . 3 . 3 . Recyclers Shooed 13 | . 5 . 3 . 5 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Combat Hostiles Destroyed 176 | . 18 4 21 3 39 16 25 20 23 7 Melee 2 | . . . . . . . . . . 2 Guns 135 | . 9 . 21 1 28 11 22 20 18 5 Cannons 12 | . 8 4 . . . . . . . . AOE 22 | . . . . 2 10 4 2 . 4 . Classes Destroyed 17 | 2 8 1 3 . 1 . . 1 . 1 Worker 13 | . 1 . 1 1 4 . 2 . 4 . Builder 7 | . 1 . . . 5 . . . 1 . Tunneler 6 | 4 . . 1 . 1 . . . . . Hauler 19 | . 2 . 6 . 5 . 3 . 3 . Recycler 14 | 1 . . 3 1 6 . 3 . . . Mechanic 4 | . 1 . . . 1 . 1 . 1 . Operator 9 | . 3 . 1 . 3 . 1 . 1 . Watcher 21 | . 3 . 5 . 5 1 3 . 4 . Swarmer 40 | . 3 . . . 7 7 . 11 10 2 Grunt 92 | . 15 . 11 3 26 6 17 4 7 3 Brawler 5 | . . . 1 . 1 . 1 1 1 . Duelist 5 | . . . 1 . . . 1 2 1 . Sentry 23 | . . . 8 . 3 2 5 1 4 . Specialist 1 | . . . . . . . . 1 . . Hunter 4 | . . . . . 2 1 1 . . . Programmer 2 | . . . . . . . . . . 2 Assembled 3 | . . 3 . . . . . . . . Best Kill Streak 15 | 3 5 1 4 4 9 7 13 4 15 2 Combat Bots Only 7 | . 5 1 3 3 5 7 7 4 5 2 Max Kills in Single Turn 5 | 2 1 1 1 2 5 4 4 1 5 2 Gunslinging 1 | . . . . . . . 1 . . 1 Exploded 4 | . . . . 1 3 4 2 . 4 . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Hostile Shots Fired 821 | . 106 23 82 5 153 90 121 77 84 80 Missed 224 | . 39 8 27 3 38 20 30 16 20 23 Damage Taken 8283 | . 732 515 775 52 1471 928 1514 677 799 820 Core 815 | . 85 114 44 10 145 59 152 42 61 103 Absorbed by Shields 477 | . . . . . 279 . 4 78 29 87 Reduced by Siege Mode 89 | . . . . . . . 56 33 . . Ignored by Resistances 69 | . . . . . 36 33 . . . . Regen/Repaired (Parts) 204 | . . . 185 . . . . . 19 . Core Remaining (%) 55 | 100 . 20 . 86 . . . . 16 . Volleys Fired 718 | 13 89 14 119 4 176 45 108 52 77 21 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 Hottest 122 | 60 80 70 46 66 100 100 122 122 122 122 Shots Fired 1381 | 18 164 29 238 6 344 80 214 94 152 42 Gun 1302 | 18 129 . 238 2 337 79 213 94 150 42 Cannon 64 | . 35 29 . . . . . . . . Launcher 15 | . . . . 4 7 1 1 . 2 . Special . | . . . . . . . . . . . Kinetic 966 | 13 129 29 238 2 296 67 192 . . . Thermal 306 | . . . . . . . 20 94 150 42 Explosive 15 | . . . . 4 7 1 1 . 2 . Electromagnetic 94 | 5 35 . . . 41 12 1 . . . Robot Hit Streak 22 | 7 10 7 22 2 15 10 22 10 13 13 Robot Miss Streak 5 | 2 5 2 4 1 5 3 4 4 5 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 11 | . . . 1 . 1 1 5 1 1 1 Max Gunslinging Chain 1 | . . . 1 . 1 1 1 1 1 1 Shots Hit Robots 901 | 14 103 16 170 2 227 55 143 50 88 33 Core Hits 465 | 6 43 8 60 6 129 32 84 29 56 12 Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 26 | . 1 . 2 . . . . 6 12 5 Burn 23 | . . . . . . . . 6 12 5 Destroy 2 | . . . 2 . . . . . . . Corrupt 1 | . 1 . . . . . . . . . Melee Attacks 26 | . 2 . . . 3 12 1 . 3 5 Impact 8 | . . . . . . . . . 3 5 Slashing 16 | . . . . . 3 12 1 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . 2 . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 19359 | 258 1520 289 2673 261 5208 1332 3309 1054 2658 797 Guns 14946 | 182 1038 . 2648 15 3823 922 2640 1054 1884 740 Cannons 671 | . 393 278 . . . . . . . . Explosions 3402 | 76 67 . . 214 1357 386 656 . 646 . Melee 118 | . . . . . . . . . 118 . Ramming 222 | . 22 11 25 32 28 24 13 . 10 57 Kinetic 10121 | 116 1035 278 2648 15 3055 714 2260 . . . Thermal 4517 | 76 67 . . . 316 . 380 1054 1884 740 Explosive 2850 | . . . . 214 1041 386 563 . 646 . Electromagnetic 1531 | 66 396 . . . 768 208 93 . . . Impact 118 | . . . . . . . . . 118 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . 4 . . . . . . 1 2 Average Corruption 2 | . . 4 . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . 27 . . . . . . 10 2 Message Errors 12 | . . 10 . . . . . . 1 1 Matter Fused 9 | . . 4 . . . . . . 5 . Heat Flow Errors 4 | . . 4 . . . . . . . . Energy Discharges 4 | . . 3 . . . . . . 1 . Data Loss (minor) 3 | . . 1 . . . . . . 2 . Data Loss (major) 3 | . . 2 . . . . . . . 1 Misfires 3 | . . 3 . . . . . . . . Alerts 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 198 | . . . . . 67 . . . 131 . Projectiles . | . . . . . . . . . . . Explosions 100 | . . . . . 67 . . . 33 . Melee 98 | . . . . . . . . . 98 . Knockbacks 8 | . 2 4 . . 1 . . . . 1 Impact 3 | . 1 . . . 1 . . . . 1 Kinetic 5 | . 1 4 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 201 | . . . . 30 55 48 50 . 18 . Shots 9 | . . . . 1 2 2 3 . 1 . Rammed 34 | . 3 3 6 4 . 3 4 . 3 8 Targets Rammed 42 | . 4 3 6 5 4 3 4 . 3 10 Kicked . | . . . . . . . . . . . Crushed 8 | . 1 . . 1 4 . . . . 2 Highest Temperature 333 | . 180 245 62 9 291 291 193 153 319 333 Average Temperature 53 | . 65 60 16 6 34 100 59 50 94 115 Received Heat Transfer 3104 | . 333 . 306 12 565 369 726 181 307 305 Effects 4 | . . . . . 3 . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Interference 3 | . . . . . 3 . . . . . Siege Activations 8 | . . . . . . . 3 5 . . Total Turns 144 | . . . . . . . 82 62 . . Longest Duration 40 | . . . . . . . 40 31 . . Robots Corrupted 3 | . 1 . . . 1 1 . . . . Combat Hostiles 3 | . 1 . . . 1 1 . . . . Parts Fried 10 | . 3 . . . 2 3 . . 2 . Impact Corruptions 4 | . . . . . . . . . 4 . Robots Melted 2 | . . . . . . . 1 . 1 . Combat Hostiles 2 | . . . . . . . 1 . 1 . Parts Melted 18 | . . . 1 . . . . 1 12 4 Heat Transferred 9330 | 50 100 . . . 300 . 703 2331 4255 1591 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | 1 1 . . . 4 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Peak Influence 1329 | 25 185 81 372 134 641 1085 1046 1329 851 443 Initial 647 | . 16 14 6 134 . 407 528 607 647 365 Average 333 | 15 86 3 227 48 303 708 761 1045 662 374 Maximum Alert Level 4 | . . . 1 . 2 3 3 4 3 2 Low Security (%) 46 | 100 100 100 37 100 37 . . . . . Level 1 18 | . . . 62 . 25 . . . . 83 Level 2 19 | . . . . . 37 52 47 5 53 16 Level 3 13 | . . . . . . 47 52 42 46 . Level 4 2 | . . . . . . . . 52 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 6 . 3 . 7 . 3 . 7 3 Investigation 8 | . 3 . 2 . . . 1 . 2 . Extermination 1 | . . . . . . . . . . 1 Reinforcement 15 | . 3 . 1 . 7 . 1 . 1 2 Assault 2 | . . . . . . . 1 . 1 . Garrison 3 | . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Distress Signals 16 | . 2 . 1 . 4 . 3 . 6 . Communications Jammed 35 | . . . . . . 33 . . . 2 Distress Signals 35 | . . . . . . 33 . . . 2 Times Spotted 282 | . 30 7 35 2 64 17 41 30 41 15 Peak Tracking Total 10 | . 7 1 4 2 10 7 6 4 7 4 Tactical Retreats 14 | . 3 . 1 . 2 2 1 3 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Traps Triggered 8 | . 2 . . . . 1 1 1 2 1 Indirectly 1 | . . . . . . . 1 . . . Trap Hack Attempts 17 | . 8 . 9 . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . 1 . 1 . . . . . . . Reprogrammed 2 | . 1 . 1 . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Machines Disabled 16 | . 2 . . . 5 . 6 . 3 . Max in Single Turn 2 | . 1 . . . 1 . 2 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Machines Accessed 60 | . 8 . 15 . 8 3 9 2 12 3 Terminals 37 | . 5 . 10 . 4 3 5 2 8 . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . . . 2 1 Recycling Units 9 | . 2 . 2 . 2 . 1 . 1 1 Scanalyzers 5 | . . . 1 . 1 . 2 . 1 . Garrison Access 3 | . . . . . 1 . 1 . . 1 Total Hacks 177 | . 20 . 53 . 26 5 30 6 32 5 Successful 84 | . 8 . 31 . 12 1 15 . 15 2 Failed 93 | . 12 . 22 . 14 4 15 6 17 3 Catastrophic 14 | . 1 . 1 . 2 3 1 1 3 2 Database Lockouts . | . . . . . . . . . . . Manual 70 | . 13 . 18 . 16 1 12 . 8 2 Terminals 113 | . 12 . 35 . 15 5 18 6 22 . Fabricators . | . . . . . . . . . . . Repair Stations 18 | . 4 . 8 . . . . . 4 2 Recycling Units 19 | . 4 . 4 . 6 . 2 . 1 2 Scanalyzers 23 | . . . 6 . 3 . 9 . 5 . Garrison Access 4 | . . . . . 2 . 1 . . 1 Terminal Hacks 36 | . 5 . 15 . 4 1 4 . 7 . Robot Analysis 4 | . 1 . 2 . . . . . 1 . Prototype ID Bank 8 | . 2 . 5 . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . Alert Level 5 | . . . . . 2 . 2 . 1 . Unreport Threat 2 | . . . . . 1 . . . 1 . Locate Traps 6 | . 2 . 3 . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . Zone Layout 7 | . . . 3 . . . 1 . 3 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . 1 . 6 . . . . . 2 1 Scan Component 6 | . 1 . 3 . . . . . 1 1 Repair 4 | . . . 3 . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 21 | . . . 5 . 3 . 8 . 5 . Insert Component 9 | . . . 2 . 2 . 3 . 2 . Analyze 12 | . . . 3 . 1 . 5 . 3 . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . 1 . 1 . . . Unauthorized Hacks 15 | . 2 . 5 . 4 . 2 . 1 1 Terminals 4 | . . . 2 . 1 . 1 . . . Assimilate 1 | . . . . . 1 . . . . . Botnet 1 | . . . 1 . . . . . . . Disrupt 1 | . . . . . . . 1 . . . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 11 | . 2 . 3 . 3 . 1 . 1 1 Reject 8 | . 2 . 2 . 2 . 1 . 1 . Recyclers 1 | . . . . . . . . . . 1 Mask 1 | . . . . . 1 . . . . . Tunnel 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 53 | . 7 . 12 . 7 3 8 2 11 3 Full Trace Events 7 | . 2 . 1 . . 1 . 2 1 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . 1 . 3 . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 4 | . . . 3 . . . . . 1 . Time 116 | . . . 84 . . . . . 32 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . 1 . 3 . 2 . Part Schematics Acquired 7 | . . . 2 . 1 . 3 . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . . . . no_distress 1 | . 1 . . . . . . . . . check_alert 1 | . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Total Allies 8 | . . 3 . . . . . 5 . . Largest Group 4 | . . 3 3 . . . . 4 3 . Highest-Rated Group 159 | . . 40 40 . . . . 159 120 . Highest-Rated Ally 40 | . . 16 16 . . . . 40 40 . Total Orders . | . . . . . . . . . . . Ally Attacks 103 | . . 6 41 . . . . 36 20 . Total Damage 1613 | . . 38 537 . . . . 479 559 . Kills 21 | . . 3 4 . . . . 7 7 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Robot Analysis Total 4 | . 1 . 2 . . . . . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Turns Passed 22652 | 123 3620 2056 4262 1703 4074 1371 1237 1050 2577 579 Spaces Moved 7953 | 29 1074 599 1443 651 1419 700 480 456 911 191 Core . | . . . . . . . . . . . Treads 7953 | 29 1074 599 1443 651 1419 700 480 456 911 191 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 155 | 160 160 320 240 240 160 160 155 160 236 238 Average Speed 237 | 160 294 320 248 240 228 161 157 177 239 238 Slowest Speed 320 | 160 320 320 320 240 243 240 163 240 240 238 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 68 | 4 97 98 99 91 77 84 58 63 76 8 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . Spaces Dug 10 | . . . . . 3 . 1 . 2 4 Terrain Destroyed 233 | 5 6 . . 24 100 4 13 . 77 4 Melee 10 | . . . . . 3 . 1 . 2 4 Projectile . | . . . . . . . . . . . AOE 223 | 5 6 . . 24 97 4 12 . 75 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Mat Fac Total 10522 | 86 1347 707 1935 780 2000 862 813 600 1145 247 Wait 1285 | 39 118 86 254 113 282 52 167 58 106 10 Move 7941 | 28 1073 598 1442 650 1418 697 479 455 910 191 Hop . | . . . . . . . . . . . Pick Up 114 | 2 25 . 30 2 25 11 9 2 8 . Fast Attach 29 | . 3 2 7 . 8 5 3 . 1 . Attach 33 | 1 7 3 1 . 6 2 5 6 1 1 Detach 2 | . . . . . 1 . . 1 . . Swap 165 | 3 14 . 25 4 36 18 23 9 24 9 Drop 134 | . 4 1 42 2 41 16 14 2 12 . Fire 718 | 13 89 14 119 4 176 45 108 52 77 21 Melee 26 | . 2 . . . 3 12 1 . 3 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 42 | . 4 3 6 5 4 3 4 . 3 10 Escape Stasis . | . . . . . . . . . . . Rewire 16 | . . . . . . 1 . 15 . . Trap 17 | . 8 . 9 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 2) 124 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 11) 1144 | -10/Materials | Discovered new exit (range 13) 1762 | -10/Materials | Discovered new exit (range 14) 2368 | -10/Materials | Discovered new exit (range 15) 3744 | -10/Materials | Entered Mines 3787 | -10/Mines | Learned Materials terminal intel 4004 | -10/Mines | Assembled infested the area 4009 | -10/Mines | Assisted by a Guerilla fighting off Assembled 4435 | -10/Mines | Discovered new exit (range 6) 4440 | -10/Mines | Learned location of Storage (-7) 4838 | -10/Mines | Core integrity fell below 50% 4852 | -10/Mines | Destroyed YI-UF0 4879 | -10/Mines | Lost 3 parts (1p1n1w) 4969 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4969 | -10/Mines | Discovered new exit (range 5) 5648 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 5732 | -10/Mines | Discovered new exit (range 7) 5800 | -10/Mines | Entered Materials 5800 | -9/Materials | Accompanied by 3 allies 5800 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5801 | -9/Materials | Loaded intel: 12 terminal locations 6349 | -9/Materials | Repaired Lgt. Treads 6445 | -9/Materials | Discovered new exit (range 9) 7001 | -9/Materials | Build established: Scavenger-Mutant 7616 | -9/Materials | Identified exit to Mines 7616 | -9/Materials | Discovered new exit (range 10) 9487 | -9/Materials | Discovered new exit (range 15) 9916 | -9/Materials | Repaired Imp. Ion Engine 9944 | -9/Materials | Repaired Lgt. Armor Plating 10062 | -9/Materials | Entered Mines 10246 | -9/Mines | Learned Materials emergency access door positions 10756 | -9/Mines | Learned 2 Materials zone layouts 10778 | -9/Mines | Discovered new exit (range 15) 10869 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 11134 | -9/Mines | Discovered new exit (range 9) 11765 | -9/Mines | Entered Materials 11765 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11766 | -8/Materials | Identified exit to Factory 12511 | -8/Materials | Lost 3 parts (1p1n1u) 13753 | -8/Materials | Found Prototype Launcher 13753 | -8/Materials | Identified Rocket Array 13765 | -8/Materials | Found Rocket Array 13769 | -8/Materials | Found Rocket Array 13773 | -8/Materials | Found Rocket Array 14738 | -8/Materials | Discovered exit to Factory (range 15) 15122 | -8/Materials | Discovered exit to Factory (range 15) 15676 | -8/Materials | Build established: Mutant 15837 | -8/Materials | Identified exit to Garrison 15839 | -8/Materials | Entered Garrison 15897 | -8/Garrison | Triggered checkpoint 16023 | -8/Garrison | Triggered checkpoint 16043 | -8/Garrison | Triggered checkpoint 16167 | -8/Garrison | Discovered new exit (range 10) 16237 | -8/Garrison | Triggered checkpoint 16623 | -8/Garrison | Destroyed 7 combat bots 16706 | -8/Garrison | Discovered new exit (range 10) 16722 | -8/Garrison | Identified exit to Materials 16780 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16909 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17031 | -8/Garrison | Triggered checkpoint 17172 | -8/Garrison | Discovered exit to Materials (range 14) 17175 | -8/Garrison | Triggered checkpoint 17210 | -8/Garrison | Entered Materials 17860 | -8/Materials | Core integrity fell below 50% 18010 | -8/Materials | First assault squad dispatched 18083 | -8/Materials | Destroyed 7 combat bots 18425 | -8/Materials | Discovered exit to Factory (range 15) 18443 | -8/Materials | Identified exit to Garrison 18447 | -8/Materials | Entered Garrison 18491 | -8/Garrison | Triggered checkpoint 18825 | -8/Garrison | Triggered checkpoint 18929 | -8/Garrison | Rescued a captive Derelict 18939 | -8/Garrison | Discovered new exit (range 12) 18941 | -8/Garrison | Rescued a captive Derelict 18963 | -8/Garrison | Triggered checkpoint 19191 | -8/Garrison | Triggered checkpoint 19276 | -8/Garrison | Build established: Scavenger-Mutant 19367 | -8/Garrison | Discovered new exit (range 8) 19405 | -8/Garrison | Triggered checkpoint 19460 | -8/Garrison | Discovered new exit (range 5) 19470 | -8/Garrison | Identified exit to Materials 19497 | -8/Garrison | Entered Materials 19497 | -8/Materials | Accompanied by 3 allies 19717 | -8/Materials | Repaired Shield Generator 20697 | -8/Materials | First assault squad dispatched 21163 | -8/Materials | Core integrity fell below 20% 21224 | -8/Materials | Garrison activated, responded to threat 21998 | -8/Materials | Build established: Mutant 22033 | -8/Materials | Discovered exit to Factory (range 5) 22074 | -8/Materials | Entered Factory 22074 | -7/Factory | Evolved 2 slots: Utility x2 22653 | -7/Factory | Self-destructed Last Messages --------------- 22605_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 22606_ O-24 Administrator distress signal jammed. 22610_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 22617_ Slammed into S-27 Virus. 22623_ Critical hit (Burn: +37). 22628_ S-27 Virus suffers critical hit (Burn). 22634_ Crushed G-47 Trooper. 22634_ G-47 Trooper knocked back. 22634_ G-47 Trooper destroyed. 22635_ K-01 Serf collects debris. 22637_ U-05 Engineer builds a Wall. 22639_ Slammed into G-47 Trooper. 22639_ K-01 Serf collects debris. 22641_ Slammed into G-47 Trooper. 22643_ Adv. Beam Rifle destroyed. 22643_ Slammed into G-47 Trooper. 22650_ M-28 Smith repairs Autogun. 22650_ K-01 Serf collects debris. 22651_ Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##############??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# """ #??? | | ?????????????????????????????????# ""R" % #??? | | ??????????????????############???# "" " #??? | | ??????????????????# #???# #??? | | ??????????????????# #???# """"""""" #??? | | ??????????????????# ! #???#%= #??? | | ??????????????????# % #####!""""""""" #??? | | ??????????????????# + [+%= #??? | | ??????????????????# %g#####=""""""""" #??? | | ??????????????????# #??## #? " | | ??????????????????# #??#" # | | ??????????????????# ####"######+###### | | ??????????????????# # | | ??????????????????# # | | ??????????????????# ! # """ """ """ """ | | ??????????????????# # """ """ """ """ | | ??????????????????# # """ """ """ """ | | ??????????????????# @%% # " | | ?????????????????#########s### "" """ """ """ | | ?????????? *%m G """ """ """ | | ?????????? = "" """ """ """ | | ?????????? " | | ??????????? | | ??????????? | | ???????????? ######+##########r #" ""##### | | ????????????????? ??????????# #"R""#???# | | ???????????????? ???????????# #""" #???# | | ??????????????? ???????????## ^ ^######???# | | ?????????????# ????????????##r^^ #????????# | | ?????????????? ?????????????## #????????# | | ????????????????????########?# ########## | | ???????????????????? ?# # # | | ????????????????????? # # + | | ??????????????????????"" """ # # # | | ??????????????????????"" """ + + # | | ??????????????????????"" """ # # # | | ????????????????????? # # # "" | | ???????????????????? ?# # # """ | | ???????????????????# ! ?# # # "" | | ???????????????????########??# # # ""F | | ???????????????????????????? ##+####+## """ | | ??????????????????????????? ??? "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Rocket Array | -8/Materials | Scanalyzed Hvy. Treads | -8/Materials | Scanalyzed Lyr. Heavy Armor Plating | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Adv. Salvage Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeBoreTendrils Manual? 0 Play Time 02:57:41 Cumulative 100.6 hours Start 2024.05.31 @ 11:09:33 End 2024.06.01 @ 21:03:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84626c9f-2cde-46a9-b6d7-4834fc675a79