Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.07 @ 20:43:00 Player: Luigi Panache Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (136) 680 Value Destroyed (4583) 4583 Prototype IDs (55) 1100 Alien Tech Used (4) 800 Bonus (4350) 4350 TOTAL SCORE: 20113 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 900 Follower Combat Kills 158 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -8 Cogmind --------- Core Integrity 0/1450 Matter 281/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Advanced Energy Well (226) Experimental Energy Well (0) Experimental Energy Well (0) Vortex Rail (14) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Cesium-ion Thruster Field Propulsion Drive Field Propulsion Array Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Inertial Stasis Machine Experimental Optical Array Advanced Terrain Scan Processor Experimental Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Layered Medium Armor Plating Experimental Thermal Shield Improved System Shield > --- WEAPON ----------- Force Lance Force Lance > --- INVENTORY -------- Micro Nuclear Core Advanced ECM Suite Layered Medium Armor Plating Experimental Hardlight Generator Transdimensional Reconstructor Vortex Rail Vortex Rail HERF Cannon [Rating: 139] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Cooled Cesium-ion Thruster Leg Myomer Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Cooled Cesium-ion Thruster Utility Advanced Terrain Scan Processor Device Inertial Stasis Machine Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Core Cannon Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Slots Evolved 16 | . . . . . 4 2 . . 2 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 . . 1 . . . . . . . . . . 2 . . . Utility 11 | . . . . . 4 1 . . . 2 . . . . 2 . . . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 175 | . 6 4 1 1 28 44 7 . 7 2 . 1 3 1 13 1 2 4 2 8 13 17 10 Power 17 | . . 1 . . 3 5 . . 2 . . . . . 2 1 . . . 1 . 2 . Engine 8 | . . 1 . . 2 2 . . 2 . . . . . 1 . . . . . . . . Core 7 | . . . . . 1 3 . . . . . . . . 1 1 . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 33 | . 3 2 . 1 4 7 . . . . . . . . 4 . . . . 5 2 4 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 Wheel 14 | . 3 2 . 1 4 4 . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Flight 13 | . . . . . . 3 . . . . . . . . 4 . . . . 5 1 . . Utility 85 | . 2 1 1 . 11 23 6 . 4 2 . 1 3 1 7 . 2 1 . 2 7 6 5 Device 30 | . . 1 . . 3 8 3 . 2 . . . 3 . 5 . . . . . 4 1 . Storage 10 | . 1 . 1 . . 3 . . . . . . . . . . . . . . 1 3 1 Processor 16 | . . . . . 1 1 3 . 1 1 . 1 . . 1 . 1 . . 2 1 2 1 Hackware 4 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . . 1 Protection 25 | . 1 . . . 7 10 . . . 1 . . . 1 . . 1 1 . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | . 1 . . . 10 9 1 . 1 . . . . . . . . 3 2 . 4 5 4 Energy Gun 12 | . . . . . 4 3 . . . . . . . . . . . 2 . . . 2 1 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 Ballistic Gun 7 | . 1 . . . 3 2 . . . . . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 3 2 . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . 1 . . . . . . . . 1 2 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 3 6 . . . . . . 2 . . . . 2 . . 9 2 3 Parts Lost 64 | . 1 3 . . 8 16 3 . . . . . . . 2 4 . . . 7 7 5 8 Power 8 | . . 1 . . 1 3 . . . . . . . . . 1 . . . 1 . 1 . Propulsion 17 | . 1 1 . . . 2 . . . . . . . . . . . . . 4 5 1 3 Utility 29 | . . 1 . . 4 7 3 . . . . . . . 2 3 . . . 2 2 3 2 Weapon 10 | . . . . . 3 4 . . . . . . . . . . . . . . . . 3 Highest Loss Streak 7 | . 1 3 . . 2 6 2 . . . . . . . 2 2 . . . 6 7 3 3 Average Slot Usage (%) 83 | . 89 91 87 85 83 75 88 92 92 86 94 94 94 94 92 91 87 91 94 89 76 38 52 Engine 6 | . 14 13 14 14 8 5 . . 6 5 5 5 5 5 4 2 . . . . . . . Core 2 | . . . . . . 1 7 7 6 5 5 5 5 5 5 6 10 10 10 8 3 . . Wheel 10 | . 17 24 28 28 18 12 . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . 2 23 23 20 17 17 17 17 17 14 15 15 15 15 18 16 . . Device 8 | . . 6 3 . 8 7 19 7 9 11 11 11 11 10 15 19 10 10 10 9 9 2 3 Storage 8 | . 20 14 13 14 9 6 7 7 6 5 5 5 5 5 5 5 5 5 5 4 5 6 14 Processor 10 | . . . . . 9 3 9 30 23 17 23 23 23 23 21 20 19 21 21 21 23 16 18 Hackware 2 | . . . . . . 3 . . 2 5 5 5 5 5 8 5 5 5 5 4 4 2 3 Protection 7 | . 6 3 . . 12 14 13 7 3 3 5 5 5 5 5 5 9 12 15 11 3 . 1 Energy Gun 2 | . . . . . 9 5 . . . . . . . . . . . . . . . 2 . Ballistic Gun 8 | . 27 28 28 28 7 5 . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 7 12 11 11 11 11 11 10 10 10 9 10 9 1 . . Naked Turns 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Heaviest Build 241 | 10 90 88 205 205 231 241 27 22 29 34 34 34 34 34 30 30 36 44 44 51 47 29 37 Greatest Support 75 | 20 26 26 26 26 26 44 28 28 34 34 34 34 34 34 44 44 44 44 44 57 50 75 75 Greatest Overweight (x) 11 | . 5 8 7 10 11 8 . . . . . . . . . . . . . . 4 4 6 Average Overweight (x) 1 | . 3 3 5 9 10 2 . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 35 | . 25 25 35 35 35 35 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 21 | . 23 25 31 35 35 30 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 6 5 Most Carried 35 | . 20 24 30 34 35 35 8 8 10 10 10 10 10 10 10 10 9 10 10 10 10 10 5 Average Carried 19 | . 14 21 24 32 33 29 6 8 9 9 10 10 9 10 9 9 9 9 10 9 9 6 4 Final Capacity 35 | 8 25 25 35 35 35 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 35 | 6 20 24 30 34 35 7 8 8 10 10 10 10 10 10 10 9 9 10 10 8 10 5 5 Class Distribution -------------------- 36% | Hauler-Mutant 31% | Mutant 16% | Scout 9% | Sprinter 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -6/Factory Scout | -5/Factory Sprinter | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Scavenger-Sprinter | -3/Research Sprinter | -3/Testing Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Matter Collected 2848 | 200 149 136 . 38 667 777 61 . 80 20 . 20 . . 99 22 47 . 53 92 136 132 119 Remotely 26 | . . 26 . . . . . . . . . . . . . . . . . . . . . Salvage Created 4967 | . 473 318 . 100 1776 1249 . . 87 . . . . . 99 117 . . . 168 . 335 245 Parts 270 | . 30 25 . 8 107 49 . . 2 . . . . . 8 12 . . . 13 . 10 6 Haulers Intercepted 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . . 1 . Recyclers Shooed 8 | . 4 . . 1 3 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . . . 12 . 3 . . . . . Prevented 15 | . . . . . . . . . . . . . . . . . 2 13 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Combat Hostiles Destroyed 87 | . 4 5 . . 29 29 . . . . . . . . 1 5 . . . 4 . 5 5 Melee 12 | . . . . . . . . . . . . . . . 1 5 . . . 4 . 1 1 Guns 44 | . 4 5 . . 17 17 . . . . . . . . . . . . . . . 1 . Cannons 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 AOE 27 | . . . . . 12 12 . . . . . . . . . . . . . . . 3 . Classes Destroyed 18 | . 6 . . . 5 4 . . . . . . . . . . . . . . . . 3 Worker 12 | . 2 3 . . 6 . . . . . . . . . . . . . . . . 1 . Builder 7 | . 2 . . . 4 1 . . . . . . . . . . . . . . . . . Tunneler 7 | . 2 2 . 2 1 . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . . 1 . Recycler 8 | . 3 1 . 1 3 . . . . . . . . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Watcher 7 | . . . . . 3 2 . . . . . . . . 1 . . . . . . 1 . Swarmer 25 | . 2 3 . . 3 9 . . . . . . . . . 5 . . . 3 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 27 | . 2 2 . . 15 4 . . . . . . . . . . . . . . . 4 . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Protector 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Sentry 13 | . . . . . 8 4 . . . . . . . . . . . . . . . 1 . Specialist 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 Hunter 9 | . . . . . 3 6 . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . Best Kill Streak 15 | . 5 4 . 2 10 15 . . 1 . . . . . 1 5 . . . 3 . 5 3 Combat Bots Only 12 | . 2 3 . . 9 12 . . . . . . . . 1 5 . . . 3 . 4 2 Max Kills in Single Turn 3 | . 1 1 . 1 3 3 . . 1 . . . . . 1 1 . . . 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 3 . . . . . . . . . . . . . . . 2 . Melee 1 | . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Damage Taken 11878 | . 280 320 . . 1855 3704 339 . . 76 . . . 115 231 319 39 39 . 1049 1077 552 1883 Core 2581 | . 79 55 . . 144 497 25 . . 20 . . . 39 63 57 18 . . 137 522 216 709 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 71 | 100 . . . 46 73 . . 25 100 . . . . 94 . . . . 88 . 43 . . Volleys Fired 351 | . 47 56 . 6 111 98 . . . . . . . . . . . . . . . 15 18 Largest 2 | . 2 2 . 2 2 2 . . . . . . . . . . . . . . . 2 2 Hottest 300 | . 40 40 . 40 122 188 . . . . . . . . . . . . . . . 90 300 Shots Fired 646 | . 94 112 . 12 202 181 . . . . . . . . . . . . . . . 20 25 Gun 582 | . 94 112 . 12 176 166 . . . . . . . . . . . . . . . 20 2 Cannon 23 | . . . . . . . . . . . . . . . . . . . . . . . 23 Launcher 41 | . . . . . 26 15 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 373 | . 94 112 . 12 75 80 . . . . . . . . . . . . . . . . . Thermal 197 | . . . . . 101 86 . . . . . . . . . . . . . . . . 10 Explosive 29 | . . . . . 17 12 . . . . . . . . . . . . . . . . . Electromagnetic 25 | . . . . . 9 3 . . . . . . . . . . . . . . . . 13 Entropic 22 | . . . . . . . . . . . . . . . . . . . . . . 20 2 Robot Hit Streak 18 | . 7 8 . 3 18 15 . . . . . . . . . . . . . . . 7 8 Robot Miss Streak 5 | . 5 5 . 1 5 3 . . . . . . . . . . . . . . . 1 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Secondary Targets 4 | . . . . . 2 1 . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . Shots Hit Robots 458 | . 52 61 . 9 121 130 . . 7 . . . . . 12 9 1 . . 20 . 19 17 Core Hits 273 | . 28 26 . 5 90 89 . . 2 . . . . . 2 5 . . . 7 . 13 6 Critical Kills 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 4 Critical Parts Destroyed 11 | . . 1 . . . . . . . . . . . . . . . . . . . 2 8 Critical Strikes 31 | . . 1 . . 4 4 . . . . . . . . 1 . 1 . . 4 . 2 14 Burn 7 | . . . . . 3 4 . . . . . . . . . . . . . . . . . Destroy 16 | . . 1 . . 1 . . . . . . . . . . . . . . . . . 14 Sever 6 | . . . . . . . . . . . . . . . 1 . 1 . . 4 . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 117 | . . . . . . 6 . . 17 5 . 6 . 2 23 17 1 . . 31 1 5 3 Impact 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . Slashing 103 | . . . . . . . . . 17 5 . 6 . 2 23 17 1 . . 31 1 . . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . 5 3 Sneak Attacks 4 | . . . . . . . . . 1 . . . . . 1 1 . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 14 | . . . . . . . . . 2 . . . . . 4 3 . . . 5 . . . Damage Inflicted 15828 | . 430 478 . 72 3670 4335 . . 359 . . . . . 594 452 49 . . 853 . 1421 3115 Guns 5749 | . 424 478 . 72 1870 2156 . . . . . . . . . . . . . . . 704 45 Cannons 3070 | . . . . . . . . . . . . . . . . . . . . . . . 3070 Explosions 4430 | . . . . . 1790 2179 . . . . . . . . . . . . . . . 461 . Melee 2563 | . . . . . . . . . 359 . . . . . 594 452 49 . . 853 . 256 . Ramming 16 | . 6 . . . 10 . . . . . . . . . . . . . . . . . . Kinetic 2519 | . 424 478 . 72 720 825 . . . . . . . . . . . . . . . . . Thermal 5964 | . . . . . 1172 1331 . . . . . . . . . . . . . . . 461 3000 Explosive 3035 | . . . . . 1411 1624 . . . . . . . . . . . . . . . . . Electromagnetic 982 | . . . . . 357 555 . . . . . . . . . . . . . . . . 70 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2307 | . . . . . . . . . 359 . . . . . 594 452 49 . . 853 . . . Piercing 256 | . . . . . . . . . . . . . . . . . . . . . . 256 . Entropic 749 | . . . . . . . . . . . . . . . . . . . . . . 704 45 Highest Corruption 4 | . . . . . 1 . . . 2 . . . . . 1 1 1 1 . 4 4 . 4 Average Corruption 1 | . . . . . 1 . . . 2 . . . . . 1 1 1 1 . 2 4 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 19 | . . . . . 3 . . . 1 . . . . . . 1 1 . . 3 3 . 7 Message Errors 8 | . . . . . 3 . . . . . . . . . . . . . . 1 2 . 2 Matter Fused 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Energy Discharges 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 652 | . . . . . 65 5 . . 6 . . . . . 24 55 . . . 67 . . 430 Projectiles 430 | . . . . . . . . . . . . . . . . . . . . . . . 430 Explosions 70 | . . . . . 65 5 . . . . . . . . . . . . . . . . . Melee 152 | . . . . . . . . . 6 . . . . . 24 55 . . . 67 . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 306 | . 3 . . . 145 158 . . . . . . . . . . . . . . . . . Shots 11 | . . . . . 7 4 . . . . . . . . . . . . . . . . . Rammed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 428 | . 36 42 . . 90 428 3 . . 12 . . . 6 . . . . . 188 378 . 350 Average Temperature 81 | . 10 13 . . 26 162 3 . . 12 . . . 6 . . . . . 99 159 . 135 Received Heat Transfer 2268 | . 144 87 . . 675 741 63 . . 63 . . . 33 18 . 9 . . 39 213 81 102 Effects 4 | . . . . . . 3 . . . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . 4 6 . . . . . . . . . . . . . . . . . Heat Transferred 5709 | . . . . . 2690 2719 . . . . . . . . . . . . . . . 300 . Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . . . 2 . 7 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Peak Influence 2024 | . 94 141 . 15 603 1071 . . 390 522 . . . . 135 . . . . 102 1835 1330 2024 Initial 1100 | . . 36 . . 5 273 . . 333 191 . . . . . . . . . . 5 1100 747 Average 351 | . 42 41 . 12 279 266 . . 350 306 . . . . 64 . . . . 56 1660 1189 1756 Maximum Alert Level 5 | . . . . . 2 3 . . 1 2 . . . . . . . . . . 5 4 5 Low Security (%) 58 | . 100 100 . 100 45 58 . . . 16 . . . . 100 . . . . 100 . . . Level 1 15 | . . . . . 14 21 . . 100 59 . . . . . . . . . . . . . Level 2 9 | . . . . . 40 1 . . . 24 . . . . . . . . . . . . . Level 3 4 | . . . . . . 17 . . . . . . . . . . . . . . . 2 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . 97 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 7 | . . . . . . . . . . . . . . . . . . . . . 99 . 99 Squads Dispatched 55 | . . 1 . . 7 10 . . 3 3 . . . . 3 . . . . 1 12 2 13 Investigation 9 | . . . . . . 3 . . 2 2 . . . . 2 . . . . . . . . Extermination 4 | . . . . . . 2 . . . . . . . . 1 . . . . 1 . . . Reinforcement 14 | . . . . . 6 4 . . 1 1 . . . . . . . . . . . 2 . Assault 26 | . . 1 . . . . . . . . . . . . . . . . . . 12 . 13 Garrison 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Distress Signals 19 | . . . . . 5 3 . . . 2 . . . . . . . . . . 1 8 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 322 | . 10 5 . . 47 59 13 . 2 10 3 1 . 6 13 8 4 3 . 14 53 6 65 Peak Tracking Total 31 | . 3 3 . . 7 12 9 . 1 6 3 1 . 7 6 6 4 3 . 10 31 5 24 Tactical Retreats 21 | . . . . . . 5 6 . . 2 . . . . 3 1 . . . 1 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Traps Triggered 7 | . . . . . 1 3 . . 1 . . . . . 1 . . . . . . . 1 Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Machines Disabled 12 | . . . . . . 6 . . . . . . . . . . . . . . 1 . 5 Max in Single Turn 6 | . . . . . . 6 . . . . . . . . . . . . . . 1 . 2 Garrison Access 5 | . . . . . . 1 . . 1 2 . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Machines Accessed 42 | . 2 . 2 . 3 7 1 . 5 9 . . 4 . 6 . . 1 . 2 . . . Terminals 18 | . 1 . . . 1 3 . . 2 6 . . . . 4 . . . . 1 . . . Fabricators 5 | . . . . . . 1 . . 1 1 . . . . 1 . . . . 1 . . . Repair Stations 6 | . 1 . . . 1 2 . . 1 . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . 1 2 . . . . . . . . . . . . . Total Hacks 122 | . 6 . 2 . 10 15 1 . 16 34 . . 17 . 17 . . 1 . 3 . . . Successful 61 | . 5 . 2 . 3 7 1 . 4 13 . . 17 . 8 . . 1 . . . . . Failed 61 | . 1 . . . 7 8 . . 12 21 . . . . 9 . . . . 3 . . . Catastrophic 20 | . . . . . 2 3 . . 3 5 . . . . 5 . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 36 | . 4 . 1 . 3 2 . . 4 12 . . . . 10 . . . . . . . . Terminals 65 | . 4 . . . 3 8 . . 10 27 . . . . 11 . . . . 2 . . . Fabricators 14 | . . . . . . 3 . . 4 3 . . . . 3 . . . . 1 . . . Repair Stations 12 | . 2 . . . 4 2 . . 1 . . . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 3 2 . . 1 4 . . . . . . . . . . . . . Terminal Hacks 36 | . 2 . 2 . 1 3 1 . . 8 . . 17 . 1 . . 1 . . . . . Record 6 | . . . 1 . . . . . . . . . 5 . . . . . . . . . . Part Schematic 9 | . 2 . . . . 1 . . . 2 . . 4 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Unreport Threat 4 | . . . . . . 1 . . . 3 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . . 2 1 . . . . 2 . . . . . . . . Load Schematic 3 | . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . Build 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . Repair Station Hacks 7 | . 2 . . . 2 1 . . . . . . . . 2 . . . . . . . . Scan Component 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . Repair 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . 1 1 . . . . . . . . . . . . . Seal Access 3 | . . . . . . 1 . . 1 1 . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . . 1 . . 1 3 . . . . 3 . . . . . . . . Terminals 7 | . 1 . . . . 1 . . 1 2 . . . . 2 . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 6 | . 1 . . . . 1 . . 1 1 . . . . 2 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 . . . 3 6 . . 4 8 . . . . 6 . . . . 2 . . . Full Trace Events 8 | . . . . . 1 2 . . 2 1 . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Matter 252 | . . . . . . . . . . 252 . . . . . . . . . . . . . Time 44 | . . . . . . . . . . 44 . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . Part Schematics Acquired 9 | . 2 . . . . 1 . . . 2 . . 4 . . . . . . . . . . Parts Built 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . Matter 563 | . . . . . . . . . 212 . . . . . 351 . . . . . . . . Time 146 | . . . . . . . . . 53 . . . . . 93 . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . 6 . . . . . 7 . . . . . . . . Parts Repaired 3 | . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . Time 104 | . 26 . . . 38 . . . . . . . . . 40 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Total Allies 8 | . . 4 . . . . . . . 3 . . . . . . . . . . 1 . . Largest Group 4 | . . 4 . . . . . . . 3 . . . . . . . . . . 1 . . Highest-Rated Group 160 | . . 71 . . . . . . . 90 . . . . . . . . . . 160 . . Highest-Rated Ally 160 | . . 31 . . . . . . . 30 . . . . . . . . . . 160 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 44 | . . 18 . . . . . . . 22 . . . . . . . . . . 4 . . Total Damage 1213 | . . 215 . . . . . . . 664 . . . . . . . . . . 334 . . Kills 6 | . . 4 . . . . . . . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . 1 . . . 2 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Turns Passed 10091 | . 552 954 635 223 1473 1816 434 8 322 316 271 478 66 290 441 138 82 186 90 405 247 339 325 Spaces Moved 8784 | 1 244 535 362 90 438 1187 524 25 568 689 235 295 185 267 561 287 191 502 247 453 545 144 209 Core 94 | . . . . . . 1 . . . . . . . . . . . . . . 2 36 55 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 243 | 1 38 . . . . . . . . . . . . . . . . . . . . 50 154 Wheels 2243 | . 206 535 362 90 438 612 . . . . . . . . . . . . . . . . . Hover 72 | . . . . . . . . . . . . . . . . . . . . . 14 58 . Flight 6132 | . . . . . . 574 524 25 568 689 235 295 185 267 561 287 191 502 247 453 529 . . Fastest Speed 28 | 120 120 135 90 195 210 29 32 32 29 29 29 29 29 29 29 35 35 35 35 28 31 40 50 Average Speed 74 | 120 154 147 168 227 234 105 32 32 29 29 29 29 29 29 31 35 35 35 35 31 35 158 118 Slowest Speed 350 | 120 175 200 195 230 245 220 32 32 32 29 29 29 29 29 35 35 35 35 35 35 250 250 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 66 | . . . . . . 15 4 . 5 11 . . . 2 12 2 3 . . 8 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 Exploration Rate (%) 42 | 2 38 78 69 19 48 37 70 9 24 26 44 60 63 44 20 61 45 71 57 18 72 5 29 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 5 | . . . 1 . . . . . . . . . 3 . . 1 . . . . . . . Known Exits Taken 6 | . . 1 . . . . 1 1 . 1 1 . . . . . . . 1 . . . . Unknown Exits Taken 17 | 1 1 . 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 11 | . . 1 . . . . 2 . . . 1 2 . 1 . . 2 . 2 . . . . Spaces Dug 30 | . . . . . . 2 . . 6 5 . 4 . 1 6 . . . . 6 . . . Terrain Destroyed 393 | . . . . . 119 108 . . 6 5 . 4 . 1 6 . . . . 6 . 56 82 Melee 30 | . . . . . . 2 . . 6 5 . 4 . 1 6 . . . . 6 . . . Projectile 102 | . . . . . . . . . . . . . . . . . . . . . . 20 82 AOE 261 | . . . . . 119 106 . . . . . . . . . . . . . . . 36 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Total 11556 | . 341 609 387 99 696 1569 783 24 693 785 437 680 197 474 787 302 199 512 250 665 594 218 255 Wait 1967 | . 30 8 . . 61 176 254 . 104 97 203 380 . 208 196 5 9 . . 185 16 35 . Move 8643 | . 243 534 361 89 437 1161 515 24 557 667 234 294 184 262 539 282 186 501 246 438 537 143 209 Hop 52 | . . . . . . 10 4 . 5 10 . . . 2 9 2 1 . . 6 3 . . Pick Up 128 | . 13 5 23 3 29 26 2 . 3 2 . . 3 . 6 . . 2 . 1 5 . 5 Fast Attach 99 | . 4 3 1 . 8 19 4 . 3 2 . 1 4 . 6 . 2 4 1 5 11 15 6 Attach 53 | . . . . . 12 21 1 . 1 . . . . . 3 1 . . . 3 3 1 7 Detach 22 | . 1 . . . 3 10 . . . . . . . . 1 . . 1 . . 2 . 4 Swap 29 | . 2 1 . 1 8 4 2 . 3 . . . . 1 4 . . . 1 . . 1 1 Drop 96 | . . 2 2 . 26 20 1 . 3 2 . 1 6 . 6 . . 4 2 1 15 3 2 Fire 351 | . 47 56 . 6 111 98 . . . . . . . . . . . . . . . 15 18 Melee 95 | . . . . . . 6 . . 14 5 . 4 . 1 17 12 1 . . 26 1 5 3 Ram 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 14) 269 | -10/Materials | Repaired Lgt. Assault Rifle 329 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 9) 553 | -10/Materials | Entered Mines 557 | -10/Mines | Discovered new exit (range 5) 671 | -10/Mines | Identified exit to Exiles 688 | -10/Mines | Found a hidden stash of uninstalled traps 842 | -10/Mines | Core integrity fell below 50% 868 | -10/Mines | Lost 3 parts (1p1n1u) 1226 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1354 | -10/Mines | Met a Derelict testing a Signal Generator 1355 | -10/Mines | Discovered new exit (range 6) 1500 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1507 | -10/Mines | Entered Exiles 1541 | -10/Exiles | Met 8R-AWN 1560 | -10/Exiles | Met EX-HEX 1628 | -10/Exiles | Met EX-DEC 1849 | -10/Exiles | Met EX-BIN 1876 | -10/Exiles | Aligned with FarCom system 1878 | -10/Exiles | Given EX-Vault access code 1923 | -10/Exiles | Opened EX-Vault 1936 | -10/Exiles | Found Field Lobotomy Kit 1980 | -10/Exiles | Build established: Hauler-Mutant 1982 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2050 | -10/Exiles | Learned location of Zion (-7) 2127 | -10/Exiles | Discovered new exit (range 10) 2142 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2142 | -10/Exiles | Entered Mines 2275 | -9/Mines | Discovered new exit (range 7) 2285 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2325 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2329 | -9/Mines | Found Prototype Device 2365 | -9/Mines | Entered Materials 2365 | -8/Materials | Evolved 4 slots: Utility x4 2366 | -8/Materials | Identified Exp. Sensor Array 2996 | -8/Materials | Garrison activated, responded to threat 3093 | -8/Materials | Destroyed 9 combat bots 3435 | -8/Materials | Repaired Hvy. Armor Plating 3685 | -8/Materials | Discovered new exit (range 7) 3838 | -8/Materials | Entered Factory 3838 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4299 | -7/Factory | Garrison activated, responded to threat 4694 | -7/Factory | Identified exit to Factory 4767 | -7/Factory | Found Powered Armor 5296 | -7/Factory | Cargo convoy interrupted 5354 | -7/Factory | Lost 6 parts (1p2u3w) 5358 | -7/Factory | Destroyed 12 combat bots 5374 | -7/Factory | Released all parts (8) 5375 | -7/Factory | Core integrity fell below 50% 5399 | -7/Factory | Lost 4 parts (1p1n2u) 5637 | -7/Factory | Discovered new exit (range 16) 5654 | -7/Factory | Entered Lower Caves 5906 | -7/Lower Caves | Build established: Scout 5940 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6056 | -7/Lower Caves | Identified exit to Lower Caves 6088 | -7/Lower Caves | Entered another Lower Caves area 6094 | -7/Lower Caves | Discovered exit to Factory (range 9) 6096 | -7/Lower Caves | Entered Factory 6096 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6188 | -6/Factory | Fabricated Lrn. Proton Cannon (x1) 6413 | -6/Factory | Discovered new exit (range 15) 6418 | -6/Factory | Entered another Factory area 6418 | -5/Factory | Evolved 2 slots: Utility x2 6489 | -5/Factory | Fabricated L-41 Fighter (x3) 6575 | -5/Factory | Spotted B-75 Beast 6709 | -5/Factory | Identified exit to Upper Caves 6734 | -5/Factory | Entered Upper Caves 6770 | -5/Upper Caves | Learned 4 Factory zone layouts 6785 | -5/Upper Caves | Identified exit to Upper Caves 7005 | -5/Upper Caves | Entered another Upper Caves area 7033 | -5/Upper Caves | Build established: Sprinter 7068 | -5/Upper Caves | Discovered new exit (range 17) 7122 | -5/Upper Caves | Encountered a Warlord checkpoint 7421 | -5/Upper Caves | Build established: Scout 7470 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7478 | -5/Upper Caves | Discovered new exit (range 21) 7483 | -5/Upper Caves | Entered Zhirov 7483 | -5/Zhirov | Discovered new exit (range 3) 7497 | -5/Zhirov | Learned location of Quarantine (-2) 7497 | -5/Zhirov | Learned location of Testing (-3) 7497 | -5/Zhirov | Learned location of Command (-1) 7504 | -5/Zhirov | Found Alien Artifact 7504 | -5/Zhirov | Identified Integrated Reactor 7504 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7537 | -5/Zhirov | Found Alien Artifact 7549 | -5/Zhirov | Entered Proximity Caves 7771 | -4/Proximity Caves | Discovered new exit (range 17) 7839 | -4/Proximity Caves | Entered Factory 7839 | -4/Factory | Evolved 2 slots: Utility x2 7840 | -4/Factory | Identified exit to Research 7917 | -4/Factory | Fabricated Exp. Optical Array (x1) 7937 | -4/Factory | Discovered exit to Research (range 17) 8075 | -4/Factory | Repaired Cld. Cesium-ion Thruster 8134 | -4/Factory | Build established: Hacker-Ninja 8232 | -4/Factory | Discovered exit to Research (range 16) 8272 | -4/Factory | Discovered new exit (range 8) 8280 | -4/Factory | Entered Upper Caves 8334 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8411 | -4/Upper Caves | Discovered new exit (range 22) 8418 | -4/Upper Caves | Encountered a Warlord checkpoint 8418 | -4/Upper Caves | Entered another Upper Caves area 8498 | -4/Upper Caves | Discovered new exit (range 5) 8500 | -4/Upper Caves | Entered Warlord 8509 | -4/Warlord | Discovered new exit (range 14) 8528 | -4/Warlord | System corruption cleaned by Quarantine Array 8531 | -4/Warlord | Build established: Mutant 8613 | -4/Warlord | Met Warlord 8637 | -4/Warlord | Visited the Vortex Lab 8638 | -4/Warlord | Warlord's base attacked by MAIN.C 8639 | -4/Warlord | Found Prototype Energy Gun 8639 | -4/Warlord | Identified Vortex Rifle 8642 | -4/Warlord | Found Prototype Energy Gun 8642 | -4/Warlord | Identified Vortex Rail 8649 | -4/Warlord | Found Vortex Rail 8686 | -4/Warlord | Entered Proximity Caves 8770 | -3/Proximity Caves | Discovered exit to Research (range 17) 8776 | -3/Proximity Caves | Entered Research 8776 | -3/Research | Evolved 2 slots: Propulsion x2 9175 | -3/Research | Discovered new exit (range 8) 9181 | -3/Research | Entered Testing 9182 | -3/Testing | Maximum security lockdown engaged 9188 | -3/Testing | Found Prototype Device 9188 | -3/Testing | Identified Exp. Hardlight Generator 9195 | -3/Testing | Found Exp. Terrain Scan Processor 9203 | -3/Testing | Found Prototype Device 9203 | -3/Testing | Identified Exp. Thermal Shield 9211 | -3/Testing | Lost 6 parts (1p4n1u) 9246 | -3/Testing | Found Prototype Launcher 9246 | -3/Testing | Identified Hellfire Missile Launcher 9263 | -3/Testing | Found Prototype Hackware 9268 | -3/Testing | Spotted PX-EZZ196733Q 9270 | -3/Testing | Rewired PX-EZZ196733Q 9356 | -3/Testing | Spotted Striker 9356 | -3/Testing | Spotted Executioner 9395 | -3/Testing | Identified Transdimensional Reconstructor 9395 | -3/Testing | Warped through subspace 9418 | -3/Testing | Discovered new exit (range 8) 9428 | -3/Testing | Core integrity fell below 50% 9428 | -3/Testing | Entered Research 9428 | -2/Research | Warlord forces began assault on 0b10 9428 | -2/Research | Evolved 2 slots: Utility x2 9455 | -2/Research | Lost 7 parts (5n2u) 9538 | -2/Research | Research machine network offline 9557 | -2/Research | Discovered new exit (range 4) 9665 | -2/Research | Lost 3 parts (1p1n1u) 9767 | -2/Research | Entered Quarantine 9768 | -2/Quarantine | Maximum security lockdown engaged 9814 | -2/Quarantine | Found Alien Artifact 9819 | -2/Quarantine | Found Alien Artifact 9820 | -2/Quarantine | Identified Exp. Hacking Suite 9822 | -2/Quarantine | Found Transdimensional Reconstructor 9825 | -2/Quarantine | Found Alien Artifact 9899 | -2/Quarantine | Found Alien Energy Cannon 9899 | -2/Quarantine | Identified Core Cannon 9901 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x3) 9901 | -2/Quarantine | Warped through subspace 9917 | -2/Quarantine | Warped through subspace 9981 | -2/Quarantine | Warped through subspace 9988 | -2/Quarantine | Warped through subspace 10005 | -2/Quarantine | Core integrity fell below 50% 10057 | -2/Quarantine | Lost 3 parts (2n1u) 10086 | -2/Quarantine | Core integrity fell below 20% 10092 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 10075_ Knocked back. 10075_ Exp. Energy Well destroyed. 10077_ Knocked back. 10084_ C-30 ARC bursts open, deploying its payload. 10084_ G-73 Enforcer unfolds itself. 10084_ B-74 Champion unfolds itself. 10084_ G-73 Enforcer unfolds itself. 10084_ I-47 Archangel unfolds itself. 10084_ G-73 Enforcer misfires. 10085_ G-73 Enforcer destroyed. 10087_ C-30 ARC bursts open, deploying its payload. 10087_ G-73 Enforcer unfolds itself. 10087_ L-61 Swordsman unfolds itself. 10087_ E-15 Imp unfolds itself. 10088_ Adv. Terrain Scan Processor blown off. 10088_ Exp. Optical Array blown off. 10088_ Adv. Terrain Scan Processor blown off. 10088_ Exp. Hacking Suite blown off. 10088_ E-15 Imp destroyed. 10092_ Acquired 110 matter. Map ----- +----------------------------------------------------+ | ###??????# ####""##" T#?????# """ #?????? | | ?????????# " #?????# """ #?????? | | ?????????# !%! [ " #?????# #?????? | | ?????????# % [% """##+######### """ #?????? | | ?????????# | + """ #?????? | | ?????????######## [= # """ #?????? | | ????????????????# !! """ + #?????? | | ??# ############# !![ "" # """ #?????? | | ??# ###! !!![""" # """ #?????? | | ??+ #?#w =%=! # """ #?????? | | ??# #?# |!* + #?????? | | ??# #?# ######## """ #?????? | | ??# ############?# #??????# """ #?????? | | ??# ?????????????# #??????# """ #?????? | | ??+ ??????????????+ #??????# #?????? | | ??######???????????????# #??????#####+###?????? | | ???????????????????????# #??????????# #???????? | | ???????????????????????# #??????????# #???????? | | ??"????????????????????# #??????????# ##??????? | | ##"#####???????????????# #??????????#["#??????? | | #???????????????# #??????????#=!#??????? | | "" #???????????????+ +?????######/%###????? | | " T"" #???????????????# #?????# !!=!!#????? | | " "" #???????????????# #?????# g""=% *%#????? | | #???????????????# #?????# ""!/ !# " # | | #???????????????#g@ #?????# " "= %+%%" # | | #+"#####???????????????# g #?????# """ %# " # | | #??????????????????# gl#?????# "" % " # | | #?????????########## #?????# % # # | | #?????????# """"" # #?????# #? # | | #?????????# ""T"" # #?????###########?? # | | #?????????# /# ! #??????????????????? # | | "####??????# # /%=#????????????????????# | | ! "####???# # = #????????????????????? | | % " #???# """ # mb#????????????????????? | | ] " # ## """ /gg #????????????????????? | | #""" ## " """ # #????????????????????? | | ### ## # #????????????#?????? # | | #??#""""# "####""### [ g############ #### # | | # " # ####??# %* ggbg gb # | | + "# ## #???# = gC g # | | # # ## ???# bgg " + | | #?? ## # ###???# "%" # | | #???? #?# # #???## ######+######+#######? | | #??????#??# ####???## ## # #?? | | ###+########""####### # # """ #?? | | ^ "" # # """ #?? | | T # # """ #?? | | # # ## | | ##################### # """ " "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 46 Energy Capacity 2400 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1410 ECM Strength 2 Jamming Range 8 Additional Mass Support 16 Armor Coverage 600 Resistance: TH 30 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Reclamation Efficiency 25 Weapon Cycling 15 Evasion (%) 73 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 8 Salvage Targeting 8 Offensive Hacking 16 Defensive Hacking 12 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Lrn. Proton Cannon | -7/Factory | Hacked Imp. Heavy Treads | -5/Factory | Hacked Arm. Heavy Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Lrn. Proton Cannon | x1 | -6/Factory L-41 Fighter | x3 | -5/Factory | Preloaded Exp. Optical Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Cannon High-powered Transdimensional Reconstructor Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed SegregatorLaserPit Manual? 0 Play Time 02:16:07 Cumulative 391.7 hours Start 2021.07.05 @ 20:52:54 End 2021.07.07 @ 20:43:00 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 371 Rogue 156 Adventurer 112 Explorer 103 Win Type - Total 27 Types 19/0/5/2/0/0/0/1/0 Lore% 85 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17775b0a-cea2-4379-8d82-19ab7111d8d8