Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.29 @ 20:19:56 Player: TheDishwasher Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (143) 715 Value Destroyed (5140) 5140 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 10372 Bonus ------- High Alert Combat Kills 157 Follower Combat Kills 80 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 43/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Flexi-carbon Leg Medium Storage Unit Peak State ------------ > --- POWER ------------ Fusion Reactor Fusion Reactor Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Medium Storage Unit Advanced Weight Redist. System Improved Medium Armor Plating > --- WEAPON ----------- Plasma Rifle Wave Gun Cooled Particle Cannon Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Advanced Sensor Array Advanced Targeting Computer Advanced ECM Suite Drone Bay Gatling Laser EM Pulse Cannon [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Slots Evolved 10 | . . . 2 2 2 2 . 2 Power 2 | . . . 1 . . . . 1 Propulsion 2 | . . . . 1 . 1 . . Utility 3 | . . . 1 . 1 . . 1 Weapon 3 | . . . . 1 1 1 . . Parts Attached 102 | 7 . 3 19 10 10 4 16 33 Power 24 | 1 . . 5 2 2 . 3 11 Engine 8 | 1 . . 3 . . . 2 2 Core 12 | . . . 2 2 2 . 1 5 Reactor 4 | . . . . . . . . 4 Propulsion 28 | 2 . 2 6 2 1 2 6 7 Treads . | . . . . . . . . . Leg 26 | . . 2 6 2 1 2 6 7 Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 2 . . 4 3 3 . 2 4 Device 12 | 1 . . 4 2 2 . 2 1 Storage 2 | 1 . . . 1 . . . . Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 3 | . . . . . 1 . . 2 Artifact . | . . . . . . . . . Weapon 32 | 2 . 1 4 3 4 2 5 11 Energy Gun 8 | . . . 2 . . 1 . 5 Energy Cannon 4 | . . . . . . . . 4 Ballistic Gun 11 | 2 . 1 2 2 . . 2 2 Ballistic Cannon 6 | . . . . . 4 1 1 . Launcher 3 | . . . . 1 . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . . . 3 Parts Lost 39 | . . 1 1 . 4 1 9 23 Power 9 | . . . 1 . 2 . 2 4 Propulsion 11 | . . 1 . . 1 1 2 6 Utility 6 | . . . . . 1 . 1 4 Weapon 13 | . . . . . . . 4 9 Highest Loss Streak 14 | . . 1 1 . 2 1 3 14 To Critical Strikes 1 | . . . 1 . . . . . Average Backups 8 | 5 8 7 7 7 9 9 9 8 Power . | . 1 1 . . . . . . Propulsion 1 | 2 3 2 2 1 1 . . 2 Utility 3 | 1 2 2 2 3 3 3 4 4 Weapon 3 | . 1 2 3 2 3 4 4 1 Tool/Special . | . . . . . . . . . Unused Backups 24 | 4 2 . 4 . 1 4 1 8 Power . | . . . . . . . . . Propulsion 7 | 3 . . . . . . . 4 Utility 11 | 1 2 . . . 1 2 1 4 Weapon 5 | . . . 4 . . 1 . . Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 92 | . 100 98 99 98 92 99 95 77 Engine 4 | . 14 14 5 4 . . 3 5 Core 9 | . . . 15 13 13 13 8 2 Leg 22 | . . 18 22 26 22 25 25 18 Device 16 | . 14 14 21 17 17 13 15 14 Storage 7 | . 14 14 11 9 7 6 6 4 Protection 1 | . . . . . . 6 3 2 Energy Gun 4 | . . . 1 5 . 5 6 8 Ballistic Gun 11 | . 28 28 20 17 9 . 5 7 Ballistic Cannon 6 | . . . . . 11 19 14 1 Launcher 2 | . . . . 3 7 6 3 1 Peak Build Rating 85 | 8 8 8 18 28 38 45 60 85 Average Rating 37 | 5 7 7 16 23 32 43 50 58 On Entrance 21 | . 8 8 8 18 28 37 44 42 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 134 | . . . . . . . . 134 Heaviest Build 84 | 14 14 14 27 34 53 58 61 84 Greatest Support 75 | 20 20 20 23 33 45 55 67 75 Greatest Overweight (x) 3 | . . 1 1 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 10 10 10 9 Most Carried 10 | 8 8 8 8 10 10 10 10 10 Average Carried 8 | 5 7 7 7 7 9 9 9 8 Final Capacity 10 | 8 8 8 8 10 10 10 10 5 Final Carried 10 | 8 8 8 8 10 10 9 10 3 Class Distribution -------------------- 22% | Mutant 19% | Scavenger-Skirmisher 18% | Scavenger-Tank 14% | Scientist-Tank 12% | Scavenger-Gunner 6% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scientist-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Matter Collected 3920 | 330 . 92 446 424 389 92 1259 888 Remotely . | . . . . . . . . . Salvage Created 5129 | 138 . 131 756 714 613 85 1036 1656 Parts 300 | 11 . 7 44 49 40 6 50 93 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 4 | . . 1 . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Combat Hostiles Destroyed 104 | . . 5 19 14 16 4 25 21 Guns 53 | . . 5 19 10 2 . 6 11 Cannons 32 | . . . . . 10 4 8 10 AOE 19 | . . . . 4 4 . 11 . Classes Destroyed 17 | 3 . 2 1 4 3 . 1 3 Worker 8 | 1 . . . 1 . . 2 4 Builder 8 | . . . . 1 2 . 2 3 Tunneler 5 | 3 . . . . 1 . 1 . Hauler 1 | . . . . . . . . 1 Recycler 5 | 1 . . . . 2 . 1 1 Carrier 1 | . . . . . . . . 1 Operator 3 | . . . . 1 1 . 1 . Watcher 8 | . . . . 1 . . 3 4 Swarmer 27 | . . 3 4 4 7 3 4 2 Grunt 42 | . . 2 11 7 3 . 13 6 Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . 1 . . . . Sentry 15 | . . . 4 2 2 1 4 2 Specialist 2 | . . . . . . . . 2 Hunter 7 | . . . . . 2 . 2 3 Programmer 7 | . . . . . 1 . . 6 Behemoth 2 | . . . . . . . 2 . Best Kill Streak 9 | 2 . 3 6 6 6 4 9 8 Combat Bots Only 7 | . . 3 6 6 6 4 7 3 Max Kills in Single Turn 5 | 1 . 1 2 4 5 1 3 4 Gunslinging 1 | . . . 1 . . . 1 . Exploded 3 | . . . . 3 2 . 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Hostile Shots Fired 862 | . . 42 91 35 83 27 274 310 Missed 296 | . . 6 27 14 37 12 108 92 Hits 566 | . . 36 64 21 46 15 166 218 Projectile 566 | . . 36 64 21 46 15 166 218 AOE 4 | . . . . . . . . 4 Critical Strikes 19 | . . 2 3 1 1 . 3 9 Damage Taken 7648 | . . 278 596 248 599 138 1799 3990 Core 1498 | . . 55 92 47 45 . 258 1001 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 2179 | . . 90 179 75 178 40 525 1092 Regen/Repaired (Parts) 58 | . . . . 58 . . . . Core Remaining (%) 84 | 100 . 78 77 91 93 . 69 . Volleys Fired 263 | 15 2 19 48 27 26 6 62 58 Largest 5 | 2 2 2 2 3 4 4 5 5 Hottest 249 | 40 40 40 79 104 153 179 227 249 Shots Fired 825 | 30 4 38 96 79 82 22 240 234 Gun 594 | 30 4 38 96 64 33 6 138 185 Cannon 190 | . . . . . 43 16 82 49 Launcher 41 | . . . . 15 6 . 20 . Special . | . . . . . . . . . Kinetic 572 | 30 4 38 93 54 76 16 162 99 Thermal 210 | . . . 3 10 . 6 58 133 Explosive 20 | . . . . . . . 20 . Electromagnetic 23 | . . . . 15 6 . . 2 Robot Hit Streak 36 | 6 1 15 36 19 14 6 19 19 Robot Miss Streak 7 | 1 2 1 2 3 7 2 7 3 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 8 | . . 1 6 . . . 1 . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . Shots Hit Robots 534 | 20 1 32 81 52 52 10 155 131 Core Hits 307 | 8 . 8 28 32 53 7 103 68 Critical Kills 6 | . . . 1 . . . 4 1 Critical Parts Destroyed 7 | . 1 . 1 . 1 . 4 . Critical Strikes 26 | . 1 . 2 2 1 1 14 5 Burn 10 | . . . . 2 . 1 4 3 Destroy 15 | . 1 . 2 . 1 . 10 1 Corrupt 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14299 | 210 13 338 1116 1187 1609 286 5768 3772 Guns 7053 | 210 13 338 1116 736 302 75 1897 2366 Cannons 3368 | . . . . . 818 211 1411 928 Explosions 3875 | . . . . 451 489 . 2457 478 Melee . | . . . . . . . . . Ramming 3 | . . . . . . . 3 . Kinetic 7337 | 210 13 338 1071 590 1120 211 2503 1281 Thermal 3717 | . . . 45 193 358 75 805 2241 Explosive 2698 | . . . . . . . 2457 241 Electromagnetic 544 | . . . . 404 131 . . 9 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . . . . 13 Average Corruption 5 | . . . . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . . . . . . . . 13 Message Errors 4 | . . . . . . . . 4 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 279 | . . . . . 116 . 137 26 Projectiles 34 | . . . . . 3 . 7 24 Explosions 245 | . . . . . 113 . 130 2 Melee . | . . . . . . . . . Knockbacks 31 | . . . . . 11 . 20 . Impact . | . . . . . . . . . Kinetic 28 | . . . . . 9 . 19 . Secondary 3 | . . . . . 2 . 1 . Self-Inflicted Damage 246 | . . . . 19 182 . 45 . Shots 8 | . . . . 2 5 . 1 . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . Kicked 1 | . . . . . . . 1 . Crushed . | . . . . . . . . . Highest Temperature 469 | . . 36 201 297 88 72 360 469 Average Temperature 86 | . . 17 21 72 24 32 106 119 Received Heat Transfer 1764 | . . 123 309 144 174 24 657 333 Effects 4 | . . . . . . . 2 2 Shutdowns 3 | . . . . . . . 1 2 Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . . . . 2 . . . 9 Heat Transferred 6636 | . . . 111 568 300 222 1813 3622 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Maximum Alert Level 2 | . . . 1 1 2 . 1 2 Low Security (%) 76 | 100 100 100 92 77 38 100 95 51 Level 1 15 | . . . 7 22 44 . 4 22 Level 2 8 | . . . . . 17 . . 25 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 526 | 10 3 70 227 286 422 166 255 526 Initial 166 | . . . 13 67 107 166 40 98 Average 132 | 1 . 32 87 106 239 100 72 229 Influence Increases 3617 | 25 15 120 496 496 588 110 811 956 Destroy 0b10 Robot/C 2180 | . . 100 380 280 320 80 580 440 Destroy 0b10 Robot/NC 190 | 25 . . . 20 30 . 50 65 Destroy Leader 458 | . . 20 80 62 70 20 86 120 Allied During Kill 5 | . . . . . . . 5 . Successful Hack 118 | . 15 . 18 24 2 . 6 53 Disable Machine 189 | . . . . 63 72 9 . 45 Destroy Structure 252 | . . . 3 2 34 1 84 128 Lose Combat Pursuer 225 | . . . 15 45 60 . . 105 Influence Decreases 3326 | 25 15 80 349 407 469 409 672 900 Entered New Map 738 | . . . 27 120 169 229 56 137 Time Decay 2095 | 25 15 70 312 287 260 170 423 533 Lost Part 390 | . . 10 10 . 40 10 90 230 Lost Ally 40 | . . . . . . . 40 . Purge Threat 63 | . . . . . . . 63 . Squads Dispatched 17 | . . . 2 1 2 . 4 8 Investigation 6 | . . . 2 . 1 . 1 2 Extermination 3 | . . . . . 1 . . 2 Reinforcement 7 | . . . . 1 . . 3 3 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Distress Signals 6 | . . . . 1 . . 2 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 137 | . 3 5 19 18 19 4 28 41 Peak Tracking Total 7 | . 2 3 6 6 5 3 6 7 Tactical Retreats 12 | . . . 1 2 3 . . 6 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Traps Triggered 7 | . . . 2 . 1 . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Machines Disabled 23 | . . . . 7 8 1 2 5 Max in Single Turn 8 | . . . . 3 8 1 1 5 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Machines Accessed 31 | . 4 . 3 6 2 2 7 7 Terminals 21 | . 4 . 2 4 1 . 7 3 Fabricators 3 | . . . . . . 1 . 2 Repair Stations 2 | . . . . 1 . . . 1 Recycling Units 1 | . . . . 1 . . . . Scanalyzers 3 | . . . 1 . 1 1 . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 106 | . 15 . 9 22 20 11 17 12 Successful 80 | . 11 . 5 18 19 10 9 8 Failed 26 | . 4 . 4 4 1 1 8 4 Catastrophic 6 | . 1 . 1 1 . . 3 . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . 1 . 1 . . Terminals 62 | . 15 . 7 14 3 . 17 6 Fabricators 5 | . . . . . . 2 . 3 Repair Stations 8 | . . . . 7 . . . 1 Recycling Units 1 | . . . . 1 . . . . Scanalyzers 28 | . . . 2 . 17 9 . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 41 | . 11 . 4 10 2 . 9 5 Record 17 | . 7 . . 2 . . 5 3 Part Schematic 2 | . . . . . 1 . 1 . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 2 | . . . 1 1 . . . . Open Door 2 | . . . . . . . 2 . Open DSF 1 | . . . . . . . . 1 Level Access Points 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . Emergency Access Points 3 | . 1 . 1 1 . . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . Investigation Status 1 | . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . 1 Hauler Manifests 1 | . . . . 1 . . . . Zone Layout 4 | . . . 1 2 1 . . . Fabricator Hacks 2 | . . . . . . 1 . 1 Network Status 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . 1 . . Repair Station Hacks 8 | . . . . 7 . . . 1 Scan Component 4 | . . . . 4 . . . . Repair 3 | . . . . 3 . . . . Refit 1 | . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 27 | . . . 1 . 17 9 . . Insert Component 8 | . . . . . 4 4 . . Analyze 7 | . . . . . 4 3 . . Retrieve Study 12 | . . . 1 . 9 2 . . Garrison Access Hacks 1 | . . . . . . . . 1 Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 24 | . 4 . 3 3 2 2 5 5 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . . . 5 3 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 12 | . . . 1 . 9 2 . . Parts Repaired 3 | . . . . 3 . . . . Time 96 | . . . . 96 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . Parts Scanalyzed 7 | . . . . . 4 3 . . Part Schematics Acquired 7 | . . . . . 4 3 . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Total Allies 2 | . . . . . . . 2 . Largest Group 2 | . . . . . . . 2 . Highest-Rated Group 78 | . . . . . . . 78 . Highest-Rated Ally 39 | . . . . . . . 39 . Total Orders . | . . . . . . . . . Ally Attacks 26 | . . . . . . . 26 . Total Damage 220 | . . . . . . . 220 . Kills 4 | . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Active Infowar (turns) 2009 | 60 98 173 712 590 376 . . . Terrain 991 | . . . 25 590 376 . . . Seismic 1018 | 60 98 173 687 . . . . . Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Turns Passed 4588 | 146 98 173 713 590 523 349 900 1096 Spaces Moved 2601 | 93 104 100 293 321 260 172 446 812 Core 276 | 4 . . . . . . . 272 Treads . | . . . . . . . . . Legs 2107 | . . 75 293 321 260 172 446 540 Wheels 218 | 89 104 25 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 120 120 120 105 105 50 Average Speed 129 | 78 80 111 183 126 160 171 137 102 Slowest Speed 200 | 80 80 190 190 190 190 175 180 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 5 27 25 26 33 9 4 50 26 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 270 | . . . . 1 33 1 156 79 Melee . | . . . . . . . . . Projectile 36 | . . . . . 3 1 21 11 AOE 234 | . . . . 1 30 . 135 68 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Fac Total 3307 | 141 115 127 405 458 315 213 574 959 Wait 169 | 4 6 2 16 77 6 20 32 6 Move 2593 | 92 103 99 292 320 259 171 445 812 Hop . | . . . . . . . . . Pick Up 67 | 19 2 1 11 8 7 6 3 10 Fast Attach 30 | . . 2 3 4 3 1 6 11 Attach 38 | 7 . . 7 2 5 3 2 12 Detach 2 | . . . . . . . . 2 Swap 48 | . . 1 10 9 3 1 8 16 Drop 91 | 4 2 3 18 11 6 5 10 32 Fire 263 | 15 2 19 48 27 26 6 62 58 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . . 1 . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Extension -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 245 | -10/Materials | Entered Mines 283 | -10/Mines | Learned 8 Materials zone layouts 316 | -10/Mines | Build established: Mutant 354 | -10/Mines | Met a Derelict bent on vengeance 398 | -10/Mines | Discovered new exit (range 9) 418 | -10/Mines | Entered Materials 418 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 419 | -9/Materials | Identified exit to Materials 419 | -9/Materials | Identified exit to Mines 1121 | -9/Materials | Discovered exit to Materials (range 4) 1131 | -9/Materials | Entered another Materials area 1131 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1287 | -8/Materials | Identified exit to Factory 1364 | -8/Materials | Repaired Heat Sink 1402 | -8/Materials | Repaired Lgt. Nuclear Core 1436 | -8/Materials | Repaired Imp. Aluminum Leg 1457 | -8/Materials | Build established: Scavenger-Skirmisher 1721 | -8/Materials | Entered Factory 1721 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2162 | -7/Factory | Discovered new exit (range 6) 2244 | -7/Factory | Entered another Factory area 2244 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2464 | -6/Factory | Build established: Scientist-Tank 2547 | -6/Factory | Discovered new exit (range 16) 2593 | -6/Factory | Entered Extension 2678 | -6/Extension | Rescued a captive Derelict 2678 | -6/Extension | Rescued a captive Derelict 3211 | -6/Extension | Spotted B-75 Beast 3218 | -6/Extension | Disrupted transfer network 3284 | -6/Extension | Destroyed B-75 Beast 3292 | -6/Extension | Spotted B-75 Beast 3308 | -6/Extension | Destroyed B-75 Beast 3361 | -6/Extension | Lost 3 parts (1p1n1w) 3406 | -6/Extension | Discovered new exit (range 3) 3475 | -6/Extension | Lost 3 parts (1n2w) 3476 | -6/Extension | Destroyed 7 combat bots 3493 | -6/Extension | Entered Factory 3493 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4060 | -5/Factory | Build established: Scavenger-Tank 4080 | -5/Factory | Garrison activated, responded to threat 4331 | -5/Factory | Cargo convoy interrupted 4376 | -5/Factory | Lost 5 parts (1n2u2w) 4414 | -5/Factory | Core integrity fell below 50% 4448 | -5/Factory | Lost 14 parts (3p4n2u5w) 4567 | -5/Factory | Core integrity fell below 20% 4571 | -5/Factory | System corruption reached 10% 4589 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- System corrupted: Hvy. Phase Cannon failed to cycle. U-05 Engineer builds a Wall. Destroyed Tesla Rifle. P-70 Sage resets P-70 Sage, system corruption cleaned. Discarded Proton Cannon. P-70 Sage resets P-70 Sage, system corruption cleaned. Slug penetrates Wall. Z=LB|H EASJQYNASDS&QCK Slug penetrates Wall. Hvy. Phase Cannon destroyed. Acquired Tesla Rifle. Slug penetrates Wall. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. P-70 Sage resets P-70 Sage, system corruption cleaned. Tesla Rifle destroyed. 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""" ????????????????? | | # ##????? ? ??????"" """ ???????????????? | | # #?????![! ??????"" """?????????????????? | | # #??????!! ?????? ??????????????????? | | # #?????!! ?????? ????????????????????? | | # #?# #?####"#######???????????????? | | # ######?# #?# ###????"????????? | | # #??????# ### # # #??"""????????? | | # #??????# #% % % # # """ ????? | | # #?????## # %### ????? | | # #?????# # # """????????? | | ? ???##### " "" #! % # """????????? | | ???????# # S"" #!! # ! """????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 59 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Gauss Cannon | -7/Factory | Hacked Gatling Laser | -7/Factory | Scanalyzed Med. Armor Plating | -7/Factory | Scanalyzed Aluminum Leg | -7/Factory | Scanalyzed Datajack | -7/Factory | Scanalyzed EM Pulse Cannon | -6/Factory | Scanalyzed Hvy. Ion Cannon | -6/Factory | Scanalyzed Sensor Array | -6/Factory | Scanalyzed Hyp. Coil Gun | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 66% | -8/Materials Imp. Aluminum Leg | 59% | -8/Materials Studied --------- Nuclear Core | -9/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked EM Pulse Cannon | -7/Factory | Hacked Datajack | -7/Factory | Hacked Imp. Aluminum Leg | -7/Factory | Hacked Flak Cannon | -7/Factory | Hacked Aluminum Leg | -7/Factory | Hacked Shock Bomb Launcher | -7/Factory | Hacked Hvy. Ion Cannon | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% Deductive Reasoning Fitting Room For Emergencies Only Heavy Suspicion Item+ Jackpot Organ Harvest Overwhelming Preemptive Strike There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed ThiefHoverSubcomponent Manual? 0 Play Time 01:58:13 Cumulative 73.4 hours Start 2025.10.29 @ 18:19:15 End 2025.10.29 @ 20:19:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 25x17 Zoom Use 89% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f903a419-0c37-41fb-b909-f3f66c632072