Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.05 @ 23:22:18 Player: gallo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (109) 545 Value Destroyed (2324) 2324 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 4580 Bonus ------- High Alert Combat Kills 71 Cogmind --------- Core Integrity 182/550 Matter 242/300 Energy 100/100 System Corruption 0% Temperature Hot (245) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Improved Ion Engine Improved Carbon-fiber Leg Structural Scanner Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Kinecellerator > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Carbon-fiber Leg Structural Scanner Improved Terrain Scanner Energy Filter Particle Gun Datajack [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 58 | 7 9 25 17 Power 11 | 1 2 4 4 Engine 11 | 1 2 4 4 Core . | . . . . Reactor . | . . . . Propulsion 17 | 2 4 6 5 Treads . | . . . . Leg 15 | 2 2 6 5 Wheel . | . . . . Hover . | . . . . Flight 2 | . 2 . . Utility 10 | 2 . 5 3 Device 7 | 1 . 3 3 Storage 1 | 1 . . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 3 10 5 Energy Gun 5 | . . 2 3 Energy Cannon 1 | . . 1 . Ballistic Gun 12 | 2 3 5 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 23 | . . 3 20 Power 4 | . . . 4 Propulsion 8 | . . 1 7 Utility 3 | . . 1 2 Weapon 8 | . . 1 7 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Backups 6 | 1 6 7 5 Power . | . . . . Propulsion . | . 2 . . Utility 1 | . 1 2 1 Weapon 2 | . 2 2 2 Tool/Special . | . . . . Unused Backups 4 | . 1 2 1 Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . 1 1 . Tool/Special 1 | . . . 1 Average Slot Usage (%) 96 | . 100 99 89 Engine 11 | . 14 11 11 Leg 23 | . 27 22 24 Device 13 | . 14 14 8 Storage 11 | . 14 11 9 Processor 6 | . . 7 9 Energy Gun 6 | . . 5 14 Energy Cannon 1 | . . 2 . Ballistic Gun 19 | . 28 20 11 Launcher 1 | . . 3 . Peak Build Rating 32 | 9 13 18 32 Average Rating 15 | 6 10 16 19 On Entrance 9 | . 9 12 15 Naked Turns . | . . . . Heaviest Build 33 | 12 15 23 33 Greatest Support 48 | 20 20 20 48 Greatest Overweight (x) 6 | . 4 2 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 3 8 8 8 Average Carried 6 | 1 6 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 3 8 7 5 Class Distribution -------------------- 61% | Scavenger-Skirmisher 26% | Mutant 6% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2146 | 334 410 970 432 Remotely . | . . . . Salvage Created 4029 | 162 493 2501 873 Parts 260 | 12 35 170 43 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 5 | . . 5 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 54 | . 8 31 15 Guns 46 | . 8 23 15 Cannons 6 | . . 6 . AOE 2 | . . 2 . Classes Destroyed 14 | 3 5 2 4 Worker 16 | 2 3 11 . Builder 18 | . 1 15 2 Tunneler 3 | 3 . . . Hauler 3 | . 1 1 1 Recycler 8 | 1 . 7 . Operator 1 | . 1 . . Watcher 6 | . 2 3 1 Swarmer 7 | . . 7 . Grunt 33 | . 8 17 8 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 9 | . . 7 2 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 13 | 2 3 13 5 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 3 | 1 1 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 261 | . 43 121 97 Missed 71 | . 9 39 23 Hits 190 | . 34 82 74 Melee 4 | . . . 4 Projectile 186 | . 34 82 70 Critical Strikes 12 | . . 5 7 Damage Taken 3270 | . 379 1147 1744 Core 628 | . 66 194 368 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 73 51 . Volleys Fired 223 | 16 45 98 64 Largest 3 | 2 2 3 3 Hottest 144 | 40 46 124 144 Shots Fired 547 | 32 90 260 165 Gun 511 | 32 90 224 165 Cannon 35 | . . 35 . Launcher 1 | . . 1 . Special . | . . . . Kinetic 381 | 32 90 175 84 Thermal 66 | . . . 66 Explosive 1 | . . 1 . Electromagnetic 99 | . . 84 15 Robot Hit Streak 16 | 6 10 12 16 Robot Miss Streak 4 | 2 3 4 4 Penetration Max . | . . . . Secondary Targets 7 | . 2 3 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 353 | 20 57 168 108 Core Hits 170 | 10 23 92 45 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 5 | . 2 . 3 Burn 3 | . . . 3 Destroy 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6103 | 233 778 3360 1732 Guns 5257 | 233 761 2546 1717 Cannons 522 | . . 522 . Explosions 265 | . . 265 . Melee . | . . . . Ramming 59 | . 17 27 15 Kinetic 3586 | 233 761 1703 889 Thermal 906 | . . 265 641 Explosive . | . . . . Electromagnetic 1552 | . . 1365 187 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . 10 . Message Errors 6 | . . 6 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 58 | . . 58 . Projectiles 31 | . . 31 . Explosions 27 | . . 27 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 84 | . . 84 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed 17 | . 4 9 4 Kicked 17 | . 4 9 4 Crushed . | . . . . Highest Temperature 519 | . 48 327 519 Average Temperature 131 | . 12 92 191 Received Heat Transfer 1107 | . 207 468 432 Effects 15 | . . 1 14 Shutdowns 3 | . . . 3 Energy Bleed 4 | . . 1 3 Interference 6 | . . . 6 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 2089 | . . 350 1739 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . . 6 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 1 Low Security (%) 58 | 100 100 65 . Level 1 31 | . . 14 100 Level 2 10 | . . 19 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 674 | 10 80 674 332 Initial 282 | . 3 10 282 Average 178 | 2 29 201 283 Influence Increases 1790 | 30 226 1106 428 Destroy 0b10 Robot/C 1080 | . 160 620 300 Destroy 0b10 Robot/NC 275 | 30 40 185 20 Destroy Leader 278 | . 26 178 74 Successful Hack 8 | . . 8 . Disable Machine 30 | . . 30 . Destroy Structure 44 | . . 40 4 Lose Combat Pursuer 75 | . . 45 30 Influence Decreases 1590 | 25 205 462 898 Entered New Map 406 | . 2 16 388 Time Decay 954 | 25 203 416 310 Lost Part 230 | . . 30 200 Squads Dispatched 14 | . 2 7 5 Investigation 8 | . 1 5 2 Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 3 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 89 | . 17 44 28 Peak Tracking Total 6 | . 6 5 5 Tactical Retreats 5 | . . 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 4 . Indirectly 1 | . . 1 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 5 2 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 7 14 5 Successful 8 | . 2 5 1 Failed 18 | . 5 9 4 Catastrophic 4 | . . 2 2 Database Lockouts . | . . . . Manual 14 | . 5 7 2 Terminals 15 | . 6 7 2 Fabricators . | . . . . Repair Stations 4 | . 1 . 3 Recycling Units 7 | . . 7 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Branch Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Disarm Traps 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 1 . 1 Scan Component 1 | . . . 1 Refit 1 | . 1 . . Recycling Unit Hacks 2 | . . 2 . Retrieve Components 2 | . . 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 10 | . 3 5 2 Full Trace Events 8 | . 2 4 2 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2787 | 98 518 1522 649 Optics 1594 | . . 945 649 Terrain 1193 | 98 518 577 . Structural 777 | . . 240 537 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2896 | 172 518 1522 684 Spaces Moved 1379 | 97 288 683 311 Core 8 | 6 1 . 1 Treads . | . . . . Legs 1371 | 91 287 683 310 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 138 | 115 120 156 123 Slowest Speed 350 | 120 250 260 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 27 | 5 41 43 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 31 | . . 30 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 30 | . . 30 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1918 | 124 386 934 474 Wait 165 | 2 13 89 61 Move 1376 | 96 287 682 311 Hop . | . . . . Pick Up 27 | 3 12 7 5 Fast Attach 22 | 7 2 5 8 Attach 15 | . 2 5 8 Detach 5 | . 2 2 1 Swap 38 | . 7 23 8 Drop 30 | . 12 14 4 Fire 223 | 16 45 98 64 Melee . | . . . . Ram . | . . . . Kick 17 | . 4 9 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / Min / *Sto x2) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 14) 602 | -10/Materials | Discovered new exit (range 9) 691 | -10/Materials | Entered another Materials area 691 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 994 | -9/Materials | Build established: Scavenger-Skirmisher 1760 | -9/Materials | Identified exit to Mines 1760 | -9/Materials | Identified exit to Storage 2188 | -9/Materials | Discovered new exit (range 17) 2213 | -9/Materials | Entered another Materials area 2213 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2408 | -8/Materials | Lost 3 parts (1p2n) 2443 | -8/Materials | Lost 3 parts (1n2w) 2877 | -8/Materials | Crushed by falling debris 2890 | -8/Materials | Core integrity fell below 50% 2897 | -8/Materials | Self-destructed Last Messages --------------- 02877_ Acquired 2 matter. 02877_ The unstable cave ceiling collapses. 02877_ Crushed by falling debris. 02878_ U-05 Engineer builds a Wall. 02878_ Hvy. Particle Gun blasted off. 02881_ Hvy. Assault Rifle destroyed. 02884_ U-05 Engineer builds a Wall. 02887_ Acquired 3 matter. 02888_ Imp. Carbon-fiber Leg destroyed. 02890_ Kinecellerator destroyed. 02893_ Overheating: System interference. 02893_ Visual Processing Unit temporarily disabled. 02893_ Acquired Hvy. Particle Gun. 02895_ Particle Gun destroyed. 02895_ Hvy. Particle Gun destroyed. 02895_ Sml. Storage Unit destroyed. 02895_ Imp. Ion Engine destroyed. 02895_ Critical hit (Blast). 02896_ U-05 Engineer builds a Wall. 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