Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.25 @ 11:03:38 Player: Derk Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (111) 555 Value Destroyed (2995) 2995 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (875) 875 TOTAL SCORE: 6745 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 67 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -27 Cogmind --------- Core Integrity 0/550 Matter 291/300 Energy 265/265 System Corruption 11% Temperature Cool (0) Movement Treading (233) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine (fused) > --- PROPULSION (3) --- Armored Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Cooling System (fused) High-capacity Storage Unit Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (20) --- Light Deuterium Engine Armored Treads Armored Treads Armored Treads Advanced Treads Coolant Injector Light Armor Plating Light Armor Plating Hacking Suite Relay Coupler [NC] (29) Relay Coupler [Hunter] (14) Relay Coupler [Behemoth] (9) Heavy EM Shotgun Heavy Particle Cannon Heavy Assault Cannon Shock Bomb Launcher Improved Datajack Plasma Cutter Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Improved Utility Shielding > --- WEAPON ----------- Heavy EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Advanced Treads Wheel Wheel Cooling System Light Armor Plating Tractor Beam Heavy EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Cannon Datajack Mining Laser Plasma Cutter Makeshift Spear [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 2 . . Weapon . | . . . . . . . Parts Attached 128 | 7 9 44 2 62 4 . Power 10 | 1 2 2 . 5 . . Engine 10 | 1 2 2 . 5 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 26 | 2 2 8 . 14 . . Treads 24 | 2 2 8 . 12 . . Leg . | . . . . . . . Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 35 | 2 3 12 1 16 1 . Device 11 | 1 1 2 . 7 . . Storage 6 | 1 2 2 . 1 . . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 17 | . . 8 1 7 1 . Artifact . | . . . . . . . Weapon 57 | 2 2 22 1 27 3 . Energy Gun 17 | . . 5 1 10 1 . Energy Cannon . | . . . . . . . Ballistic Gun 30 | 2 2 14 . 12 . . Ballistic Cannon 2 | . . . . 2 . . Launcher . | . . . . . . . Special Weapon 3 | . . 2 . . 1 . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 4 | . . . . 3 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 1 . 3 . . Corrupted Parts 3 | . . . . 3 . . System Corruption 11 | . . . . 11 . . Parts Lost 28 | . 1 7 . 20 . . Power 3 | . 1 . . 2 . . Propulsion 11 | . . 2 . 9 . . Utility 7 | . . 3 . 4 . . Weapon 7 | . . 2 . 5 . . Highest Loss Streak 15 | . 1 2 . 15 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 99 100 92 100 100 Engine 10 | . 14 11 11 8 9 9 Treads 29 | . 28 32 33 25 27 27 Device 8 | . 13 8 . 9 9 9 Storage 10 | . 14 11 11 9 9 9 Hackware 1 | . . . . 3 1 . Protection 13 | . . 13 22 18 25 27 Energy Gun 4 | . . 2 11 5 11 18 Ballistic Gun 15 | . 28 16 11 9 2 . Peak Build Rating 52 | 8 14 19 20 52 34 34 Average Rating 20 | 5 11 16 19 30 33 34 On Entrance 18 | . 7 14 17 20 34 34 Naked Turns . | . . . . . . . Heaviest Build 68 | 13 34 60 62 66 68 68 Greatest Support 66 | 40 46 66 63 64 64 64 Greatest Overweight (x) 16 | . . 1 . 16 1 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 18 | 7 13 19 20 20 20 20 Most Carried 20 | 8 15 20 20 20 20 20 Average Carried 16 | 5 11 17 19 18 19 20 Final Capacity 20 | 8 15 20 20 20 20 20 Final Carried 20 | 7 15 20 20 20 20 20 Class Distribution -------------------- 49% | Scavenger-Mutant 46% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 2786 | 294 453 729 99 1085 126 . Remotely 722 | . . 136 . 586 . . Salvage Created 3977 | 86 711 1068 344 1446 322 . Parts 275 | 7 31 91 28 98 20 . Haulers Intercepted 4 | . 1 2 . 1 . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 88 | . 13 27 12 27 9 . Melee 3 | . . . . 1 2 . Guns 76 | . 13 24 10 25 4 . AOE 8 | . . 3 2 1 2 . Classes Destroyed 11 | 2 3 3 . 3 . . Builder 1 | . . 1 . . . . Tunneler 4 | 1 . . 2 1 . . Hauler 4 | . 1 2 . 1 . . Recycler 2 | 1 . . . 1 . . Operator 2 | . . . . 2 . . Watcher 10 | . 3 4 . 3 . . Swarmer 38 | . . 14 10 10 4 . Grunt 29 | . 13 5 2 7 2 . Sentry 19 | . . 8 . 8 3 . Hunter 1 | . . . . 1 . . Heavy 1 | . . . . 1 . . Best Kill Streak 9 | 2 2 9 4 5 4 . Combat Bots Only 7 | . 2 7 4 4 4 . Max Kills in Single Turn 3 | 1 1 3 2 1 1 . Gunslinging 1 | . . 1 1 . . . Exploded 3 | . . 3 2 1 1 . Melee 1 | . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 571 | . 77 140 33 270 50 1 Missed 165 | . 14 46 14 75 16 . Damage Taken 5774 | . 757 1153 157 3317 367 23 Core 931 | . 163 188 8 528 21 23 Absorbed by Shields . | . . . . . . . Redirected to Shielding 122 | . . 52 . 70 . . Regen/Repaired (Parts) 120 | . 12 108 . . . . Core Remaining (%) 61 | 100 34 . 51 . . . Volleys Fired 315 | 4 62 86 23 125 15 . Largest 2 | 2 2 2 2 2 2 . Hottest 100 | 40 46 100 73 100 100 . Shots Fired 580 | 8 124 162 46 212 28 . Gun 569 | 8 124 158 46 205 28 . Cannon 7 | . . . . 7 . . Launcher . | . . . . . . . Special 4 | . . 4 . . . . Kinetic 436 | 8 124 127 23 147 7 . Thermal 4 | . . 4 . . . . Explosive . | . . . . . . . Electromagnetic 140 | . . 31 23 65 21 . Robot Hit Streak 11 | 3 11 10 8 9 5 . Robot Miss Streak 5 | 1 5 5 4 5 2 . Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 4 2 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 393 | 5 79 106 24 150 29 . Core Hits 164 | 3 29 49 16 57 10 . Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 3 | . 1 . . 2 . . Destroy 2 | . 1 . . 1 . . Blast 1 | . . . . 1 . . Melee Attacks 46 | . . 4 . 25 17 . Impact 4 | . . 4 . . . . Slashing . | . . . . . . . Piercing 42 | . . . . 25 17 . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6861 | 64 1092 1614 445 3046 600 . Guns 5771 | 64 1090 1509 381 2402 325 . Cannons 346 | . . . . 346 . . Explosions 458 | . . 105 64 144 145 . Melee 284 | . . . . 154 130 . Ramming 2 | . 2 . . . . . Kinetic 4143 | 64 1090 1028 114 1767 80 . Thermal 458 | . . 105 64 144 145 . Explosive . | . . . . . . . Electromagnetic 1974 | . . 481 267 981 245 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 284 | . . . . 154 130 . Highest Corruption 11 | . . . . 11 11 11 Average Corruption 10 | . . . . 9 11 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 76 | . . . . 55 20 1 Message Errors 13 | . . . . 11 2 . Matter Fused 22 | . . . . 15 7 . Heat Flow Errors 8 | . . . . 7 1 . Energy Discharges 16 | . . . . 9 6 1 Parts Fused 2 | . . . . 2 . . Data Loss (minor) 7 | . . . . 5 2 . Data Loss (major) 3 | . . . . 3 . . Misfires 2 | . . . . 1 1 . Alerts 2 | . . . . 1 1 . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 83 | . . . 11 42 30 . Projectiles 32 | . . . . 32 . . Explosions 27 | . . . 11 . 16 . Melee 24 | . . . . 10 14 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 264 | . 12 83 144 264 156 . Average Temperature 35 | . 4 23 42 55 35 . Received Heat Transfer 1863 | . 417 348 27 981 90 . Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 9 | . . 1 . 5 3 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 350 | . . 50 50 100 150 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . 1 1 2 2 . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Peak Influence 645 | 10 285 614 390 454 645 313 Initial 313 | . 6 86 206 83 286 313 Average 243 | 5 95 404 225 212 440 313 Maximum Alert Level 2 | . 1 2 1 2 2 1 Low Security (%) 41 | 100 78 10 20 55 . . Level 1 39 | . 21 32 79 37 50 100 Level 2 18 | . . 56 . 7 49 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 3 3 1 4 . . Investigation 4 | . 2 1 . 1 . . Extermination . | . . . . . . . Reinforcement 7 | . 1 2 1 3 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 8 | . 1 3 1 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 133 | . 24 39 17 43 9 1 Peak Tracking Total 8 | . 3 8 4 7 4 1 Tactical Retreats 12 | . 2 5 1 4 . . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 7 | . 1 2 . . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 4 | . 2 . . 1 1 . Max in Single Turn 1 | . 1 . . 1 1 . Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 28 | . 8 10 . 8 2 . Terminals 22 | . 6 7 . 7 2 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 2 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 69 | . 20 27 . 18 4 . Successful 39 | . 11 18 . 9 1 . Failed 30 | . 9 9 . 9 3 . Catastrophic 5 | . 1 1 . 2 1 . Database Lockouts . | . . . . . . . Manual 41 | . 15 14 . 12 . . Terminals 58 | . 17 20 . 17 4 . Fabricators . | . . . . . . . Repair Stations 7 | . 2 5 . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 11 | . 2 6 . 2 1 . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 2 | . . 1 . 1 . . Emergency Access Points 3 | . . 2 . . 1 . Locate Traps 3 | . 1 1 . 1 . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 2 3 . . . . Scan Component 3 | . 1 2 . . . . Repair 2 | . 1 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . 1 . . . . Insert Component 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 21 | . 7 8 . 6 . . Terminals 20 | . 6 8 . 6 . . Botnet 5 | . 2 2 . 1 . . Skim 15 | . 4 6 . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 22 | . 6 8 . 6 2 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 1 . . . . Time 45 | . 13 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 1 . . Highest-Rated Group 40 | . . . 40 8 . . Highest-Rated Ally 16 | . . . 16 8 . . Total Orders . | . . . . . . . Ally Attacks 24 | . . . 16 8 . . Total Damage 160 | . . . 116 44 . . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 7602 | 126 1804 1745 1178 2186 543 20 Spaces Moved 3427 | 63 869 729 680 872 205 9 Core 6 | 5 . . . 1 . . Treads 3367 | 58 869 729 680 817 205 9 Legs . | . . . . . . . Wheels 54 | . . . . 54 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 153 153 233 Average Speed 170 | 151 160 160 160 189 214 233 Slowest Speed 850 | 160 160 240 160 850 233 233 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 4 92 55 99 77 44 3 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 7 | . 1 2 1 3 . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 19 | . . 6 . 13 . . Terrain Destroyed 47 | . . 13 4 23 7 . Melee 16 | . . 3 . 13 . . Projectile 5 | . . 4 . 1 . . AOE 26 | . . 6 4 9 7 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 4551 | 86 1164 1136 726 1171 259 9 Wait 469 | . 198 233 16 20 2 . Move 3422 | 62 868 728 679 872 204 9 Hop . | . . . . . . . Pick Up 81 | 10 14 20 3 30 4 . Fast Attach 23 | 7 1 6 . 9 . . Attach 40 | . 1 10 1 27 1 . Detach 12 | . . 1 . 11 . . Swap 65 | . 7 28 1 26 3 . Drop 68 | 3 12 20 3 26 4 . Fire 315 | 4 62 86 23 125 15 . Melee 46 | . . 4 . 25 17 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis 6 | . . . . . 6 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 3 | . . . . . 3 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 4) 608 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Discovered new exit (range 16) 1290 | -10/Materials | Core integrity fell below 50% 1330 | -10/Materials | Discovered new exit (range 15) 1473 | -10/Materials | Repaired Seismic Detector 1754 | -10/Materials | Discovered new exit (range 6) 1931 | -10/Materials | Entered another Materials area 1931 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2159 | -9/Materials | Destroyed 7 combat bots 2186 | -9/Materials | Identified exit to Mines 2263 | -9/Materials | Discovered new exit (range 15) 2530 | -9/Materials | Build established: Scavenger-Mutant 3059 | -9/Materials | Repaired Imp. Treads? 3411 | -9/Materials | Learned Storage trap positions 3463 | -9/Materials | Identified exit to Materials 3504 | -9/Materials | Learned location of Mines (-9) 3537 | -9/Materials | Learned 2 Storage zone layouts 3635 | -9/Materials | Learned 4 Recycling zone layouts 3676 | -9/Materials | Entered Mines 3739 | -9/Mines | Discovered exit to Materials (range 5) 3885 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3922 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4364 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4366 | -9/Mines | Learned Materials terminal intel 4452 | -9/Mines | Discovered exit to Materials (range 7) 4683 | -9/Mines | Learned location of Zion (-7) 4854 | -9/Mines | Entered Materials 4854 | -8/Materials | Accompanied by 1 ally 4854 | -8/Materials | Evolved 2 slots: Utility x2 4855 | -8/Materials | Loaded intel: 12 terminal locations 5326 | -8/Materials | Core integrity fell below 50% 5368 | -8/Materials | Core integrity fell below 20% 5410 | -8/Materials | Lost 15 parts (2p4n4u5w) 5410 | -8/Materials | Found Corrupted Prototype Device 5410 | -8/Materials | Identified Active Sensor Suite 5696 | -8/Materials | Build established: Scavenger-Skirmisher 6004 | -8/Materials | Build established: Scavenger-Mutant 6005 | -8/Materials | Discovered new exit (range 3) 6237 | -8/Materials | System corruption reached 10% 6599 | -8/Materials | Learned Storage stockpile data 6631 | -8/Materials | Learned 2 Storage zone layouts 6652 | -8/Materials | Identified exit to Factory 6662 | -8/Materials | Learned location of Extension (-4) 6947 | -8/Materials | Build established: Mutant 7040 | -8/Materials | Identified exit to Garrison 7040 | -8/Materials | Entered Garrison 7108 | -8/Garrison | Installed Relay Interface Framework 7177 | -8/Garrison | Garrison Relay disabled 7344 | -8/Garrison | Triggered checkpoint 7562 | -8/Garrison | Discovered new exit (range 10) 7583 | -8/Garrison | Entered Materials 7603 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 07482_ System corrupted: Energy discharge (-53). 07488_ Acquired 28 matter. 07498_ RWOOPLMKLEE3/B#ZRP49E>ZKGUBSQH:MO 07500_ Connecting with Garrison Terminal... 07500_ ALERT: Suspicious activity at Terminal G002. Transmitting hostile system tracking data. 07518_ System corrupted: IFF burst signal emitted. 07535_ Critical hit (Burn: +37). 07537_ System corrupted: Matter fused (-8). 07540_ Y-45 Defender destroyed. 07553_ System corrupted: Matter fused (-7). 07559_ Acquired 26 matter. 07562_ EXIT=FOUND 07574_ System corrupted: Matter fused (-9). 07583_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE Loading 3 Factory entrances... 07589_ System corrupted: Energy discharge (-76). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ???????????????????????# ########## ?????????? | | ?????????????????????### ?????????? | | ?????????????????????? ????????? | | ???????????????????????# h ????????????? | | ???????????????????????# @ #???????????????????? | | ???????????????????????### ###???????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?#####???????????????? | | ??????????????????????####+### #???????????????? | | ??????????????????????# # #???????????????? | | ??????????????????????# # #???????????????? | | ??????????????????????# "" + #???????????????? | | ??????????????????????# """ # #???????????????? | | ??????????????????????# S" # #???????????????? | | ??????????????????????# # #???????????????? | | ??????????????????????######## #???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ????????????????????????????? #???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricVoltaicCasing Manual? 0 Play Time 01:05:36 Cumulative 489.3 hours Start 2025.02.25 @ 09:35:17 End 2025.02.25 @ 11:03:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 15 Types 13/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 84 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86b60465-2717-46ae-a76d-fd55bdccd11f