Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 23:29:28 Player: Red Box Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1013) 1013 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2218 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/250 Matter 263/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg (fused) > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Spread Laser Bore Cannon > --- INVENTORY (15) --- Improved Aluminum Leg Improved Aluminum Leg Subdweller Monowheel Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod (52) Makeshift Light Armor Plating Makeshift Thermal Plating Scrap Shield Subdweller Beam Cannon Barrage Gun Barrage Gun EMP Blaster Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Particle Gun Bore Cannon > --- INVENTORY -------- Light Treads Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink High-capacity Storage Unit Large Matter Pod Makeshift Light Armor Plating Makeshift Thermal Plating Particle Gun Subdweller Beam Cannon Heavy Assault Rifle Barrage Gun Barrage Gun Light Cannon Rocket Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 54 | 8 25 6 11 4 Power 8 | 1 4 1 2 . Engine 8 | 1 4 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 11 2 3 . Treads 2 | . 1 1 . . Leg 14 | 2 9 . 3 . Wheel 2 | . 1 1 . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 2 . 1 . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 23 | 3 8 3 5 4 Energy Gun 5 | . 2 . 1 2 Energy Cannon 3 | . . . 2 1 Ballistic Gun 8 | 3 2 2 1 . Ballistic Cannon 2 | . 1 . 1 . Launcher 3 | . 1 1 . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 2 4 4 . Power 1 | . . 1 . . Propulsion 4 | . 1 1 2 . Utility . | . . . . . Weapon 5 | . 1 2 2 . Highest Loss Streak 3 | . 1 1 3 . To Critical Strikes . | . . . . . Average Backups 12 | 3 10 14 14 13 Power . | . . . . . Propulsion 4 | 2 4 5 3 2 Utility 3 | . 2 3 4 5 Weapon 4 | . 3 5 6 5 Tool/Special . | . . . . . Unused Backups 18 | . . 1 4 13 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 8 | . . 1 1 6 Weapon 7 | . . . 3 4 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 99 99 93 93 Engine 11 | . 14 13 8 8 Treads 5 | . 1 26 2 . Leg 20 | . 24 . 23 28 Wheel 1 | . 1 1 2 . Device 2 | . 5 . . . Storage 14 | . 14 14 14 14 Protection 11 | . 8 14 14 14 Energy Gun 9 | . 10 . 15 5 Energy Cannon 4 | . . . 6 21 Ballistic Gun 12 | . 14 27 4 . Peak Build Rating 21 | 9 11 11 21 21 Average Rating 12 | 5 9 10 15 17 On Entrance 10 | . 9 11 11 21 Avg Prop Armor Cover (%) 11 | . 12 12 11 . Naked Turns . | . . . . . Heaviest Build 46 | 13 32 32 46 46 Greatest Support 40 | 20 20 40 26 26 Greatest Overweight (x) 3 | 1 3 2 2 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 12 15 15 15 Most Carried 15 | 7 15 15 15 15 Average Carried 12 | 3 10 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 7 15 15 15 15 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 2172 | 286 851 485 300 250 Remotely . | . . . . . Salvage Created 1295 | 71 854 167 203 . Parts 102 | 6 74 6 16 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . . 7 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 44 | . 22 14 8 . Guns 30 | . 18 11 1 . Cannons 2 | . 1 . 1 . AOE 12 | . 3 3 6 . Classes Destroyed 10 | 2 5 1 2 . Builder 3 | . 2 1 . . Tunneler 1 | 1 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Turret 1 | . . . 1 . Watcher 3 | . 3 . . . Swarmer 13 | . 6 3 4 . Grunt 17 | . 16 . 1 . Subdweller 4 | . . . 4 . Assembled 11 | . . 11 . . Best Kill Streak 5 | 1 4 5 4 . Combat Bots Only 5 | . 3 5 4 . Max Kills in Single Turn 4 | 1 2 2 4 . Gunslinging 1 | . . 1 . . Exploded 4 | . 1 2 4 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 243 | . 102 50 89 2 Missed 83 | . 29 13 41 . Hits 160 | . 73 37 48 2 Melee 5 | . . 5 . . Projectile 155 | . 73 32 48 2 Critical Strikes 3 | . 2 . 1 . Damage Taken 2168 | . 825 548 763 32 Core 250 | . 99 25 110 16 Absorbed by Shields . | . . . . . Redirected to Shielding 16 | . 3 4 9 . Regen/Repaired (Parts) 76 | . 76 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 203 | 3 88 39 69 4 Largest 2 | 2 2 2 2 1 Hottest 160 | 40 100 46 160 80 Shots Fired 325 | 6 165 66 83 5 Gun 244 | 6 153 58 27 . Cannon 60 | . 6 . 49 5 Launcher 19 | . 4 8 7 . Special 2 | . 2 . . . Kinetic 244 | 6 153 58 26 1 Thermal 62 | . 8 . 50 4 Explosive 19 | . 4 8 7 . Electromagnetic . | . . . . . Robot Hit Streak 15 | 1 15 5 7 3 Robot Miss Streak 6 | 2 3 6 3 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 169 | 3 100 31 33 2 Core Hits 88 | 3 44 23 18 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . 2 . 2 1 Burn 1 | . 1 . . . Destroy 3 | . . . 2 1 Blast 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3421 | 28 1510 652 1159 72 Guns 2162 | 28 1287 537 310 . Cannons 431 | . 69 . 290 72 Explosions 828 | . 154 115 559 . Melee . | . . . . . Ramming . | . . . . . Kinetic 2209 | 28 1306 537 318 20 Thermal 384 | . 50 . 282 52 Explosive 828 | . 154 115 559 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . . 9 13 8 Message Errors 6 | . . 1 3 2 Matter Fused 7 | . . 2 3 2 Heat Flow Errors 3 | . . 2 . 1 Energy Discharges 3 | . . 1 2 . Parts Fused 1 | . . . . 1 Data Loss (minor) 5 | . . 1 3 1 Data Loss (major) 1 | . . . 1 . Misfires 2 | . . . 1 1 Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 10 | . 10 . . . Projectiles . | . . . . . Explosions 10 | . 10 . . . Melee . | . . . . . Knockbacks 3 | . 1 . 2 . Impact . | . . . . . Kinetic 3 | . 1 . 2 . Secondary . | . . . . . Self-Inflicted Damage 112 | . 16 32 64 . Shots 4 | . 1 1 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 246 | . 72 246 39 119 Average Temperature 33 | . 14 105 15 43 Received Heat Transfer 659 | . 390 20 249 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 740 | . 222 . 444 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 196 | 5 196 62 . 30 Initial 48 | . 3 48 . 16 Average 62 | 1 98 8 . 1 Influence Increases 1155 | 10 767 112 210 56 Destroy 0b10 Robot/C 600 | . 440 60 100 . Destroy 0b10 Robot/NC 55 | 10 35 10 . . Destroy Leader 90 | . 80 10 . . Allied During Kill 5 | . . . 5 . Successful Hack 62 | . 53 . . 9 Select Force Hacks 90 | . 60 . . 30 Disable Machine 45 | . 30 . . 15 Destroy Structure 58 | . 24 32 . 2 Lose Combat Pursuer 150 | . 45 . 105 . Influence Decreases 1154 | 5 646 238 176 89 Entered New Map 98 | . 2 78 . 18 Time Decay 988 | 5 614 152 146 71 Lost Part 38 | . 20 8 10 . Lost Ally 30 | . 10 . 20 . Squads Dispatched 2 | . 2 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 30 23 18 2 Peak Tracking Total 17 | . 4 17 6 2 Tactical Retreats 8 | . 2 2 4 . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts 75 | . 75 . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed 7 | . 7 . . . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed 1 | . . . 1 . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 4 | . 2 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 14 | . 11 . . 3 Terminals 10 | . 8 . . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 52 | . 38 . . 14 Successful 27 | . 21 . . 6 Failed 24 | . 16 . . 8 Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 26 | . 20 . . 6 Terminals 38 | . 27 . . 11 Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units 10 | . 7 . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 9 . . 2 Robot Schematic 1 | . . . . 1 Robot Analysis 6 | . 6 . . . Prototype ID Bank 4 | . 3 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . 2 . . 1 Retrieve Components 3 | . 2 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 8 . . 3 Terminals 8 | . 6 . . 2 Assimilate 1 | . 1 . . . Botnet 5 | . 3 . . 2 Disrupt 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . . 1 Tunnel 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 9 . . 2 Full Trace Events 4 | . 2 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 32 | . 32 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 15 | . 12 . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies 4 | . 1 3 . . Largest Group 3 | . 1 3 3 . Highest-Rated Group 40 | . 10 40 40 . Highest-Rated Ally 16 | . 10 16 16 . Total Orders 7 | . . . 7 . STAY 4 | . . . 4 . FOLLOW 3 | . . . 3 . Ally Attacks 32 | . . 5 27 . Total Damage 344 | . . 51 293 . Kills 3 | . . 1 2 . Allies Corrupted . | . . . . . Allies Melted 1 | . . . 1 . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 1452 | 9 1443 . . . Terrain 1452 | 9 1443 . . . Robot Analysis Total 6 | . 6 . . . Derelict Logs Recovered 3 | . . 1 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 7475 | 79 3469 1252 1784 891 Spaces Moved 3812 | 45 1736 676 913 442 Core 3 | 3 . . . . Treads 626 | . . 620 6 . Legs 2540 | 42 1364 . 692 442 Wheels 643 | . 372 56 215 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 115 110 110 190 Average Speed 159 | 118 147 156 171 190 Slowest Speed 330 | 190 330 160 240 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 10 | . . . 10 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 67 | 3 99 98 56 80 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 6 | . 2 . 3 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 9 | . . 1 8 . Spaces Dug 21 | . 2 . 17 2 Terrain Destroyed 159 | . 22 64 71 2 Melee . | . . . . . Projectile 23 | . 2 . 19 2 AOE 136 | . 20 64 52 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 4872 | 62 2470 802 1049 489 Wait 596 | . 494 68 15 19 Move 3808 | 44 1735 675 912 442 Hop . | . . . . . Pick Up 48 | 6 17 7 15 3 Fast Attach 22 | 8 8 1 1 4 Attach 14 | . 5 3 5 1 Detach 1 | 1 . . . . Swap 54 | . 28 5 17 4 Drop 46 | . 20 4 14 8 Fire 203 | 3 88 39 69 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 4 | . . . . 4 Trap 76 | . 75 . 1 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat] / *Rec / [*Scr]) -9/Recycling History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 918 | -10/Materials | Discovered new exit (range 13) 1164 | -10/Materials | Repaired Hvy. Assault Rifle 1227 | -10/Materials | Discovered new exit (range 7) 1536 | -10/Materials | Discovered new exit (range 7) 1662 | -10/Materials | Discovered new exit (range 5) 2154 | -10/Materials | Build established: Scavenger-Mutant 2237 | -10/Materials | Discovered new exit (range 11) 2389 | -10/Materials | Central database locked down 3172 | -10/Materials | Build established: Mutant 3549 | -10/Materials | Entered Mines 3560 | -10/Mines | Assembled infested the area 3565 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3585 | -10/Mines | Met a Derelict bent on vengeance 3746 | -10/Mines | Learned Materials stockpile data 3883 | -10/Mines | Found a hidden stash of uninstalled traps 3905 | -10/Mines | Discovered new exit (range 11) 4214 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4232 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4539 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4557 | -10/Mines | Discovered new exit (range 10) 4626 | -10/Mines | Discovered new exit (range 11) 4801 | -10/Mines | Entered Subcaves 4801 | -10/Subcaves | Accompanied by 3 allies 4802 | -10/Subcaves | Approached by a straggling Scientist 4807 | -10/Subcaves | Learned location of Zion (-6) 4807 | -10/Subcaves | Met a Zionite searching for "candidates" 4870 | -10/Subcaves | Learned location of Storage (-9) 5064 | -10/Subcaves | Core integrity fell below 50% 5109 | -10/Subcaves | Lost 3 parts (2n1w) 5178 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5398 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 5414 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5545 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 5874 | -10/Subcaves | Discovered new exit (range 14) 6048 | -10/Subcaves | Discovered new exit (range 15) 6218 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 6220 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 6533 | -10/Subcaves | Ambushed by Subdweller buried in earth 6544 | -10/Subcaves | Core integrity fell below 20% 6585 | -10/Subcaves | Entered Recycling 7476 | -9/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Source. 07110_ Acquired Imp. Aluminum Leg. 07139_ System corrupted: Matter fused (-7). 07155_ System corrupted: Imp. Aluminum Leg fused. 07200_ JJ5#UV4AEYZBK>DO LGLUJH3< 07273_ Acquired 57 matter. 07277_ Acquired 66 matter. 07288_ Acquired 61 matter. 07307_ Dropped Spread Laser. 07308_ Acquired Unknown Energy Gun. 07308_ Identified Beam Rifle. 07309_ Dropped Beam Rifle. 07311_ Acquired Spread Laser. 07323_ R-06 Scavenger collects Beam Rifle. 07423_ System corrupted: Heat flow error (+137). 07466_ HV Slug penetrates Wall. 07466_ I-25 Savior suffers critical hit (Destroy). 07466_ Destroyed Remote Shield. 07470_ Attempting to rewire I-25 Savior. 07474_ P-60 Hacker springs to life. 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Assault Rifle | 33% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- My Bad Challenges ------------ None Game ------ Seed TitaniumAssaultSteel Manual? 0 Play Time 00:44:07 Cumulative 679.6 hours Start 2025.11.09 @ 22:28:17 End 2025.11.09 @ 23:29:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 475 Rogue 475 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 66 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2c7a3e4-a70b-47a8-bca9-61b87eeceea7