Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.12 @ 03:29:14 Player: Artackni Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (150) 750 Value Destroyed (2833) 2833 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (5550) 5550 TOTAL SCORE: 17653 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 111 Follower Combat Kills 254 Entered DSFs 1000 Aligned with FarCom 300 Win 3000 Friendly Fire -115 Cogmind --------- Core Integrity 1600/1600 Matter 267/300 Energy 412/430 System Corruption 1% Temperature Cool (45) Movement Flying (8) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (12) -- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Surge Thruster Field Propulsion Drive Impulse Thruster Cooled Field Propulsion Drive Q-thruster Experimental Q-thruster > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (3) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Heavy Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Surge Thruster Improved Surge Thruster Field Propulsion Drive Impulse Thruster Cooled Field Propulsion Drive Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Field Lobotomy Kit Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Heavy Missile Launcher Scythe [Rating: 137] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 2 . 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 10 | . . . 1 . . . 2 1 . 1 . 1 . 1 1 . 2 Utility 6 | . . . . . . . . 1 . 1 2 . . 1 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 97 | 7 18 1 18 5 4 . 7 4 3 3 3 1 2 9 4 3 5 Power 13 | 1 2 . 2 . . . . 1 1 1 . . 1 1 . 1 2 Engine 9 | 1 2 . 2 . . . . 1 . 1 . . 1 . . 1 . Core 1 | . . . . . . . . . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . . 2 Propulsion 31 | 2 6 1 6 1 1 . 4 1 . . 1 1 . 3 2 1 1 Treads 5 | . 3 . 1 . 1 . . . . . . . . . . . . Leg 2 | . . 1 1 . . . . . . . . . . . . . . Wheel 8 | 2 2 . 3 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 16 | . 1 . 1 . . . 4 1 . . 1 1 . 3 2 1 1 Utility 32 | 2 4 . 5 4 1 . 2 2 2 1 2 . . 4 1 . 2 Device 11 | 1 1 . 1 3 . . . . . . 1 . . 3 . . 1 Storage 5 | 1 3 . . 1 . . . . . . . . . . . . . Processor 3 | . . . . . . . . . . . 1 . . 1 . . 1 Hackware 6 | . . . . . . . 1 1 2 1 . . . . 1 . . Protection 7 | . . . 4 . 1 . 1 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 21 | 2 6 . 5 . 2 . 1 . . 1 . . 1 1 1 1 . Energy Gun 8 | 1 4 . 3 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . 2 . 2 . 1 . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . Launcher 3 | . 1 . . . . . . . . . . . 1 . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 1 . . . . . . . . . . 1 2 . Parts Lost 18 | . 6 . 3 1 . . 2 . 1 . . . . 1 . 2 2 Power 5 | . 2 . 1 . . . . . . . . . . . . 1 1 Propulsion 7 | . 2 . 2 1 . . . . . . . . . 1 . . 1 Utility 3 | . . . . . . . 1 . 1 . . . . . . 1 . Weapon 3 | . 2 . . . . . 1 . . . . . . . . . . Highest Loss Streak 2 | . 2 . 1 1 . . 1 . 1 . . . . 1 . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 17 | 4 16 19 19 21 24 24 8 4 5 4 5 4 4 4 4 5 2 Power . | . . . . 1 3 4 . . . . 1 1 . . . . . Propulsion 5 | 2 4 8 6 10 10 10 2 1 1 1 1 . . 1 . 1 . Utility 6 | . 6 7 6 4 6 6 2 2 2 . . . . 1 1 1 . Weapon 4 | . 4 4 5 5 3 3 1 . . 2 2 2 1 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 5 . 20 1 1 . 11 . 3 . . . . . . . . Power 5 | . . . . . . . 4 . 1 . . . . . . . . Propulsion 16 | . 2 . 8 1 . . 5 . . . . . . . . . . Utility 16 | . 1 . 11 . 1 . 1 . 2 . . . . . . . . Weapon 4 | . 2 . 1 . . . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 93 100 95 98 98 100 88 90 100 91 89 88 89 88 85 87 88 Engine 13 | . 13 14 9 11 11 11 8 7 1 2 5 5 5 5 4 1 . Treads 12 | . 16 . 2 9 10 11 2 . . . . . . . . . . Wheel 7 | . . 28 28 22 22 22 4 . . . . . . . . . . Flight 4 | . 4 . . . . . 34 41 46 40 37 41 42 40 41 43 45 Device 1 | . 1 . 10 11 6 . . . . . . . . 7 8 8 10 Storage 25 | . 26 27 11 11 11 11 2 . . . . . . . . . . Energy Gun 26 | . 27 28 22 22 2 . . . . . . . . . . . . Peak Build Rating 137 | 7 13 13 24 28 27 27 37 44 46 52 66 65 68 89 106 109 137 Average Rating 11 | 5 10 11 20 24 26 27 31 39 44 50 59 64 66 81 94 97 121 On Entrance 44 | . 7 13 11 24 24 27 27 36 44 46 52 63 65 68 88 101 96 Avg Prop Armor Cover (%) 9 | . 15 13 8 9 7 6 6 4 4 4 4 7 8 3 3 4 4 Naked Turns 1 | . . . . . . . 1 . . . . . . . . . . Heaviest Build 104 | 14 91 91 91 98 104 104 104 24 24 24 24 24 31 43 38 38 52 Greatest Support 72 | 26 40 20 32 22 22 22 25 25 25 25 33 33 33 45 44 43 72 Greatest Overweight (x) 30 | . 30 30 4 4 4 4 4 . . . . . . . . . . Average Overweight (x) 9 | . 16 24 1 2 4 4 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 5 5 5 5 5 5 5 5 5 5 Average Capacity 19 | 7 19 20 19 21 25 25 8 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 7 20 20 20 25 25 24 24 5 5 5 5 5 5 5 5 5 5 Average Carried 17 | 4 16 19 19 21 24 24 7 4 4 4 5 4 4 4 4 4 2 Final Capacity 25 | 8 20 20 20 25 25 25 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 7 19 20 20 25 24 24 5 5 5 5 5 4 5 4 5 5 2 Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Matter Collected 4072 | 318 1760 322 517 211 . 88 59 17 5 326 . . 15 223 . 17 194 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4601 | 190 1675 271 1419 158 . 139 91 17 . 278 . . 32 228 . 17 86 Parts 264 | 15 81 15 87 18 . 3 6 3 . 12 . . 6 15 . 2 1 Haulers Intercepted 8 | . 2 . 4 . . . . . . 2 . . . . . . . Recyclers Shooed 4 | . 4 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Combat Hostiles Destroyed 69 | . 23 9 25 6 . 1 3 . . . . . 2 . . . . Guns 54 | . 10 9 25 6 . 1 3 . . . . . . . . . . AOE 15 | . 13 . . . . . . . . . . . 2 . . . . Classes Destroyed 15 | 2 8 . 2 1 . 1 1 . . . . . . . . . . Worker 24 | . 15 . 2 2 . . . . . 4 . . . . . 1 . Builder 10 | . 8 . 1 . . . . . . . . . . 1 . . . Tunneler 11 | 5 2 1 . 3 . . . . . . . . . . . . . Hauler 8 | . 2 . 4 . . . . . . 2 . . . . . . . Recycler 16 | 1 9 . 4 . . 1 . . . . . . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . Operator 5 | . 2 . 1 . . . . 1 . . . . . 1 . . . Watcher 4 | . 3 . 1 . . . . . . . . . . . . . . Swarmer 16 | . 3 6 4 3 . . . . . . . . . . . . . Cutter 4 | . . . . . . . 2 . . . . . 2 . . . . Grunt 37 | . 20 3 12 2 . . . . . . . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . . . Sentry 10 | . . . 7 . . . 1 . . . . . . 1 . . 1 Hunter 1 | . . . . . . 1 . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . Best Kill Streak 7 | 5 5 3 7 3 . 2 2 1 . 5 . . 2 4 . 1 . Combat Bots Only 7 | . 4 3 7 3 . 1 2 . . . . . 2 . . . . Max Kills in Single Turn 2 | 1 2 2 2 2 . 1 1 1 . 1 . . 2 2 . 1 1 Gunslinging 1 | . . 1 1 1 . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Hostile Shots Fired 287 | . 74 24 55 25 . 6 43 . 2 . 5 . 7 24 2 19 1 Missed 96 | . 12 9 13 8 . 2 20 . 1 . 1 . 4 12 1 13 . Hits 191 | . 62 15 42 17 . 4 23 . 1 . 4 . 3 12 1 6 1 Melee 9 | . . . . . . . 7 . . . . . 2 . . . . Projectile 182 | . 62 15 42 17 . 4 16 . 1 . 4 . 1 12 1 6 1 AOE 3 | . . . . . . . 2 . . . . . 1 . . . . Critical Strikes 11 | . 1 1 . 1 . . 5 . 1 . . . 2 . . . . Damage Taken 3146 | . 944 153 531 148 . 70 383 . 45 . 79 . 111 335 103 153 91 Core 338 | . 105 49 40 17 . . 29 . . . . . . 24 74 . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 91 | 100 . 38 . . . 85 94 . 100 100 100 . 100 98 . 94 100 Volleys Fired 403 | 16 246 17 64 34 . 4 11 1 . . . . 1 5 . . 4 Largest 3 | 2 2 2 3 3 . 3 3 3 . . . . 1 1 . . 1 Hottest 186 | 60 121 121 186 155 . 73 73 73 . . . . 39 39 . . 39 Shots Fired 704 | 32 331 37 178 68 . 12 33 3 . . . . 1 5 . . 4 Gun 606 | 32 243 37 178 68 . 12 33 3 . . . . . . . . . Cannon 8 | . 8 . . . . . . . . . . . . . . . . Launcher 85 | . 80 . . . . . . . . . . . 1 3 . . 1 Special 5 | . . . . . . . . . . . . . . 2 . . 3 Kinetic 189 | 16 33 . 58 34 . 12 33 3 . . . . . . . . . Thermal 425 | 16 218 37 120 34 . . . . . . . . . . . . . Explosive 85 | . 80 . . . . . . . . . . . 1 3 . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 4 15 12 9 6 . 5 7 2 . . . . . 4 . . 4 Robot Miss Streak 10 | 4 10 7 8 9 . 1 4 4 . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . . 3 4 1 . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . . . . . . . . . . Shots Hit Robots 427 | 16 151 24 138 32 . 7 16 2 . 11 3 . . 8 . 2 17 Core Hits 403 | 7 153 25 152 33 . 4 8 1 . 5 . . 3 6 . 1 5 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . . . Critical Strikes 8 | 1 3 . 2 . . . . . . 1 . . . 1 . . . Burn 4 | . 3 . 1 . . . . . . . . . . . . . . Destroy 2 | 1 . . 1 . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . 1 . . . 1 . . . Melee Attacks 49 | . . . . . . . . . . 12 4 . . 8 . 4 21 Impact . | . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . 12 4 . . 8 . 4 . Piercing 21 | . . . . . . . . . . . . . . . . . 21 Sneak Attacks 22 | . . . . . . . . . . 6 2 . . 4 . 2 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 9124 | 199 3216 307 1780 449 . 85 325 35 . 615 190 . 155 540 . 147 1081 Guns 5051 | 199 1871 307 1780 449 . 85 325 35 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 1805 | . 1343 . . . . . . . . . . . 155 231 . . 76 Melee 2266 | . . . . . . . . . . 615 190 . . 309 . 147 1005 Ramming 2 | . 2 . . . . . . . . . . . . . . . . Kinetic 1315 | 134 178 . 441 117 . 85 325 35 . . . . . . . . . Thermal 3736 | 65 1693 307 1339 332 . . . . . . . . . . . . . Explosive 1805 | . 1343 . . . . . . . . . . . 155 231 . . 76 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1261 | . . . . . . . . . . 615 190 . . 309 . 147 . Piercing 1005 | . . . . . . . . . . . . . . . . . 1005 Highest Corruption 1 | . 1 1 . . . . . . . . . . . . . . 1 Average Corruption 1 | . 1 1 . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 409 | . 300 108 . . . . . . . . . . . . . . 1 Message Errors 122 | . 93 29 . . . . . . . . . . . . . . . Matter Fused 93 | . 58 34 . . . . . . . . . . . . . . 1 Heat Flow Errors 52 | . 36 16 . . . . . . . . . . . . . . . Energy Discharges 44 | . 35 9 . . . . . . . . . . . . . . . Parts Fused 6 | . 6 . . . . . . . . . . . . . . . . Data Loss (minor) 43 | . 38 5 . . . . . . . . . . . . . . . Data Loss (major) 22 | . 17 5 . . . . . . . . . . . . . . . Misfires 11 | . 8 3 . . . . . . . . . . . . . . . Alerts 16 | . 9 7 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 300 | . 65 . . . . . . . . 67 39 . . 41 . 41 47 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 106 | . 65 . . . . . . . . . . . . 41 . . . Melee 194 | . . . . . . . . . . 67 39 . . . . 41 47 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 216 | . 216 . . . . . . . . . . . . . . . . Shots 7 | . 7 . . . . . . . . . . . . . . . . Rammed 2 | . 1 . . . . . . . . . . . . . . 1 . Targets Rammed 2 | . 1 . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 360 | 20 360 268 304 270 . 83 203 36 . . 9 . . 5 7 6 . Average Temperature 79 | 20 76 93 100 95 . 36 84 8 . . 9 . . 2 4 3 . Received Heat Transfer 766 | . 387 54 195 40 . . 18 . . . 9 . . 18 9 36 . Effects 5 | . 2 . 2 1 . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . Energy Bleed 3 | . 1 . 2 . . . . . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 3 . . 1 . . . . . . . . . . . . . Heat Transferred 6198 | 150 3233 597 1813 405 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Maximum Alert Level 5 | . 3 1 2 . . . . . . . . . . 1 1 5 4 Low Security (%) 28 | 100 2 95 42 100 . 100 100 100 100 100 100 100 100 74 84 1 . Level 1 2 | . . 4 52 . . . . . . . . . . 25 15 . . Level 2 68 | . 96 . 5 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . 35 Level 4 . | . . . . . . . . . . . . . . . . . 64 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . 98 . Peak Influence 1778 | 15 722 366 418 156 . 30 60 32 8 16 2 . 83 297 236 1778 1194 Initial 1100 | . . 281 . 151 . . . 27 8 . 2 . . 46 161 126 1100 Average 481 | 4 662 15 178 46 . 5 18 26 1 3 . . 52 137 159 1668 1119 Influence Increases 3879 | 30 1502 245 756 180 . 35 125 5 . 50 . . 83 341 135 188 204 Destroy 0b10 Robot/C 1460 | . 460 180 500 100 . 20 60 . . . . . 40 . . . 100 Destroy 0b10 Robot/NC 390 | 30 205 5 65 25 . 5 . 5 . 30 . . . 15 . 5 . Destroy Leader 344 | . 110 30 150 10 . 10 20 . . 4 . . . . . . 10 Allied During Kill 27 | . . . . . . . . . . . . . . . . . 27 Successful Hack 26 | . 10 . . . . . . . . . . . . . . . 16 Select Force Hacks 50 | . 50 . . . . . . . . . . . . . . . . Disable Machine 315 | . 240 15 . . . . . . . . . . 15 . . 15 30 Destroy Structure 502 | . 397 . 11 . . . . . . 1 . . 28 56 . 3 6 Partial Spotted 180 | . . . . . . . 15 . . 15 . . . 15 15 105 15 Lose Combat Pursuer 585 | . 30 15 30 45 . . 30 . . . . . . 255 120 60 . Influence Decreases 4209 | 30 780 967 368 551 17 35 65 53 12 44 6 . . 137 196 120 828 Entered New Map 1707 | . . 441 . 237 17 . . 33 4 . 4 . . 37 126 100 708 Time Decay 2304 | 30 720 526 358 284 . 35 45 20 . 44 2 . . 90 70 . 80 Lost Part 158 | . 60 . 10 10 . . 20 . 8 . . . . 10 . 20 20 Lost Ally 40 | . . . . 20 . . . . . . . . . . . . 20 Squads Dispatched 15 | . 4 . 2 . . . 1 . . . . . 1 2 1 1 3 Investigation 4 | . 3 . . . . . . . . . . . . . . . 1 Extermination 3 | . . . . . . . . . . . . . . 1 1 . 1 Reinforcement 8 | . 1 . 2 . . . 1 . . . . . 1 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Distress Signals 12 | . 2 . 2 2 . . 1 . . . 1 1 . 2 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 181 | . 46 10 34 10 . 1 14 . 1 2 5 6 1 26 7 15 3 Peak Tracking Total 14 | . 6 3 6 4 . 1 9 . 1 1 4 8 3 14 7 11 2 Tactical Retreats 14 | . 2 1 2 1 . . 1 . . . . . . 4 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Traps Triggered 6 | . 2 . . . . . . . . 1 1 . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Machines Disabled 24 | . 19 1 . . . . . . . . . . 1 . . 1 2 Max in Single Turn 2 | . 2 1 . . . . . . . . . . 1 . . 1 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Machines Accessed 20 | . 7 . . 1 1 . 2 1 . . 1 1 . 4 . . 2 Terminals 14 | . 6 . . . . . 1 1 . . . 1 . 3 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Total Hacks 40 | . 13 . . 1 1 . 3 3 . . 6 2 . 7 . . 4 Successful 21 | . 8 . . 1 1 . 1 1 . . 5 1 . 2 . . 1 Failed 17 | . 5 . . . . . 2 2 . . . 1 . 4 . . 3 Catastrophic 2 | . . . . . . . 1 . . . . . . 1 . . . Database Lockouts 2 | . . . . . . . . . . . 1 . . 1 . . . Manual 21 | . 13 . . . 1 . 2 . . . . . . 4 . . 1 Terminals 25 | . 10 . . . . . 2 3 . . . 2 . 4 . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . 6 . . 3 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . Terminal Hacks 5 | . . . . 1 1 . . 1 . . . 1 . . . . 1 Open Door 1 | . . . . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . 5 . . 2 . . . Retrieve Study 7 | . . . . . . . . . . . 5 . . 2 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 8 | . 8 . . . . . . . . . . . . . . . . Terminals 8 | . 8 . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . Sabotage 1 | . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . 1 . . . Hacking Detections 11 | . 4 . . . . . 1 . . . . . . 4 . . 2 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . . . . . 5 . . 2 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Total Allies 6 | . 1 . . 1 . . . . . . . . . 1 . . 3 Largest Group 2 | . 1 . . 1 . . . . . . . . . 1 . . 2 Highest-Rated Group 402 | . 10 . . 31 . . . . . . . . . 64 . . 402 Highest-Rated Ally 219 | . 10 . . 31 . . . . . . . . . 64 . . 219 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . 11 . . . . . . . . . . . . 13 Total Damage 1766 | . . . . 146 . . . . . . . . . . . . 1620 Kills 5 | . . . . . . . . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . 1 . . 3 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Active Infowar (turns) 5722 | 53 5504 . . 2 . . . . . . 2 . . . . . 161 Optics 161 | . . . . . . . . . . . . . . . . . 161 Sensors 2 | . . . . . . . . . . . 2 . . . . . . Terrain 2 | . . . . 2 . . . . . . . . . . . . . Seismic 5557 | 53 5504 . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Turns Passed 71236 | 140 50245 17289 1101 870 326 176 165 40 34 121 98 44 19 189 145 63 171 Spaces Moved 11125 | 86 4567 1264 755 523 217 112 294 102 86 300 256 172 31 800 885 320 355 Core 2868 | 7 1803 1056 . . . . 2 . . . . . . . . . . Treads 1508 | . 1508 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 2229 | 79 317 208 755 523 217 112 18 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 4520 | . 939 . . . . . 274 102 86 300 256 172 31 800 885 320 355 Fastest Speed 8 | 50 90 110 80 115 145 145 28 28 28 28 25 25 25 12 14 14 8 Average Speed 596 | 86 1037 1289 104 123 145 145 35 28 28 28 26 25 25 16 15 14 14 Slowest Speed 1820 | 90 1820 1550 140 145 145 145 145 28 28 28 28 25 25 25 16 17 16 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . 3 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . 5 . 1 . . . 1 15 6 6 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 99 35 67 94 60 39 36 3 88 14 10 8 41 36 20 42 12 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 4 | . 3 . . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 . . 1 1 . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . 1 . . . 1 . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . Spaces Dug 4 | . . . . . . . . . . 1 . . . 2 . 1 . Terrain Destroyed 532 | . 484 . . . . . 1 . . 1 . . 14 31 . 1 . Melee 4 | . . . . . . . . . . 1 . . . 2 . 1 . Projectile 1 | . . . . . . . 1 . . . . . . . . . . AOE 527 | . 484 . . . . . . . . . . . 14 29 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac DSF Res Res Tes Acc Total 15241 | 115 7087 2213 976 702 231 121 327 111 95 316 278 172 38 822 887 326 424 Wait 3360 | . 2219 929 47 130 . 6 . . . . . . . . . . 29 Move 11040 | 85 4566 1263 754 522 216 111 284 101 83 299 255 171 28 769 872 309 352 Hop 33 | . . . . . . . 4 . 1 . . . 1 15 6 5 1 Pick Up 103 | 7 22 . 45 4 5 . 6 2 4 1 . . 3 2 1 1 . Fast Attach 61 | 7 4 1 13 2 . . 14 1 . 1 3 . 2 4 4 3 2 Attach 37 | . 6 . 4 . 4 . 4 2 1 1 . 1 1 5 1 . 7 Detach 22 | . 4 1 4 1 1 . 1 . . . . . . 4 1 1 4 Swap 40 | . 9 2 8 6 . . . 2 2 2 . . 1 5 . . 3 Drop 77 | . 10 . 37 3 5 . 3 2 4 . 1 . 1 5 2 3 1 Fire 403 | 16 246 17 64 34 . 4 11 1 . . . . 1 5 . . 4 Melee 49 | . . . . . . . . . . 12 4 . . 8 . 4 21 Ram 1 | . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 7) 493 | -10/Materials | Discovered new exit (range 15) 898 | -10/Materials | Discovered new exit (range 6) 1002 | -10/Materials | Discovered new exit (range 12) 1089 | -10/Materials | Discovered new exit (range 8) 1193 | -10/Materials | Learned location of Mines (-10) 1239 | -10/Materials | Loaded intel: 4 trap records 1276 | -10/Materials | Learned 2 Storage zone layouts 1302 | -10/Materials | Learned location of Subcaves (-10) 1330 | -10/Materials | Learned Storage security intel 1352 | -10/Materials | Learned location of Recycling (-7) 1425 | -10/Materials | Learned 4 Recycling zone layouts 50386 | -10/Materials | Entered Mines 50391 | -10/Mines | Met a Derelict bent on vengeance 50502 | -10/Mines | Discovered new exit (range 7) 50664 | -10/Mines | Core integrity fell below 50% 67675 | -10/Mines | Entered Materials 67675 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 67943 | -9/Materials | Discovered new exit (range 14) 68050 | -9/Materials | Destroyed 7 combat bots 68144 | -9/Materials | Build established: Gunner 68297 | -9/Materials | Discovered new exit (range 16) 68642 | -9/Materials | Discovered new exit (range 7) 68776 | -9/Materials | Entered Mines 68799 | -9/Mines | Excavation squad dispatched 68799 | -9/Mines | A large section of the Mines collapsed 69014 | -9/Mines | Received a Mining Laser from a helpful Derelict 69277 | -9/Mines | Found the Drone Emporium 69286 | -9/Mines | Found Prototype Device 69291 | -9/Mines | Identified Splice Drone Bay 69386 | -9/Mines | Found a hidden stash of uninstalled traps 69497 | -9/Mines | Discovered new exit (range 15) 69498 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 69546 | -9/Mines | Learned location of Storage (-7) 69562 | -9/Mines | Discovered new exit (range 6) 69639 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 69641 | -9/Mines | Discovered new exit (range 5) 69646 | -9/Mines | Entered Exiles 69688 | -9/Exiles | Met 8R-AWN 69721 | -9/Exiles | Met EX-HEX 69758 | -9/Exiles | Met EX-BIN 69779 | -9/Exiles | Aligned with FarCom system 69780 | -9/Exiles | Given EX-Vault access code 69813 | -9/Exiles | Opened EX-Vault 69827 | -9/Exiles | Found Field Lobotomy Kit 69830 | -9/Exiles | Found 0b10 Alert Chip 69860 | -9/Exiles | Warned to stay clear of 0b10 Research branches 69876 | -9/Exiles | Exiles lab attacked by MAIN.C 69957 | -9/Exiles | Discovered new exit (range 11) 69972 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 69972 | -9/Exiles | Entered Mines 70141 | -8/Mines | Discovered new exit (range 5) 70148 | -8/Mines | Entered Materials 70148 | -8/Materials | Evolved 2 slots: Propulsion x2 70175 | -8/Materials | Released all parts (9) 70309 | -8/Materials | Discovered new exit (range 13) 70313 | -8/Materials | Entered Factory 70313 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 70353 | -7/Factory | Identified exit to DSF 70353 | -7/Factory | Entered DSF 70375 | -7/DSF | Additional patrols routed to DSF 70381 | -7/DSF | Discovered new exit (range 14) 70387 | -7/DSF | Entered Factory 70387 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 70507 | -6/Factory | Discovered new exit (range 2) 70508 | -6/Factory | Entered another Factory area 70508 | -5/Factory | Evolved 2 slots: Utility x2 70557 | -5/Factory | Build established: Hacker-Sprinter 70604 | -5/Factory | Central database locked down 70605 | -5/Factory | Discovered new exit (range 4) 70606 | -5/Factory | Identified exit to Factory 70606 | -5/Factory | Entered another Factory area 70606 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 70650 | -4/Factory | Identified exit to DSF 70650 | -4/Factory | Entered DSF 70660 | -4/DSF | Discovered new exit (range 11) 70669 | -4/DSF | Identified exit to Research 70669 | -4/DSF | Entered Research 70669 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 70690 | -3/Research | Assimilated Y-72 Warden with FLK Orb 70799 | -3/Research | Spotted B-86 Titan 70817 | -3/Research | Spotted B-86 Titan 70822 | -3/Research | Central database locked down 70857 | -3/Research | Discovered new exit (range 8) 70858 | -3/Research | Entered another Research area 70858 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 70879 | -2/Research | Discovered new exit (range 5) 70879 | -2/Research | Identified exit to Testing 70944 | -2/Research | Spotted B-90 Cyclops 71003 | -2/Research | Entered Testing 71004 | -2/Testing | Maximum security lockdown engaged 71044 | -2/Testing | Found Prototype Launcher 71044 | -2/Testing | Identified Z-bomb Delivery System 71064 | -2/Testing | Discovered new exit (range 11) 71066 | -2/Testing | Entered Access 71066 | -1/Access | Evolved 2 slots: Propulsion x2 71082 | -1/Access | Identified exit to Surface 71090 | -1/Access | Assimilated Y-72 Warden with FLK Orb 71132 | -1/Access | Assimilated H-81 Overseer with FLK Orb 71154 | -1/Access | Spotted B-99 Colossus 71154 | -1/Access | Spotted B-99 Colossus 71155 | -1/Access | Assimilated B-99 Colossus with FLK Orb 71179 | -1/Access | Allies destroyed B-99 Colossus 71237 | *** | Escaped! Last Messages --------------- 71176_ U-05 Engineer lays Concrete. 71177_ Slug penetrates Colossus 10a. 71178_ U-05 Engineer lays Concrete. 71179_ B-99 Colossus destroyed. 71179_ Slug penetrates Reinforced Barrier. 71180_ U-05 Engineer lays Concrete. 71182_ Acquired 4 matter. 71182_ U-05 Engineer lays Concrete. 71188_ Acquired 16 matter. 71188_ U-05 Engineer lays Concrete. 71189_ Sealed Heavy Doors breached. 71190_ P-80 Master suffers critical hit (Blast). 71190_ Destroyed Unknown Hover Unit. 71190_ P-80 Master knocked back. 71190_ Slug penetrates Wall. 71190_ U-05 Engineer lays Concrete. 71196_ System corrupted: Matter fused (-9). 71197_ Slug penetrates Wall. 71200_ U-05 Engineer lays Concrete. 71205_ Main Access Shell breached. Map ----- +----------------------------------------------------+ | ???# " #?????????# # """ #???????????? | | ???# # #?????????# " " #???????????? | | ???# ## ##?????????# # ######??????? | | ???# ??# #??????????# # + #??????? | | ???# #??# #??????????# "############ #??????? | | ???# #??# #??????????# #???????????# #??????? | | ???+ #??# #??????????# #???????????+ #??????? | | ???# #??# #??????????# #???????????# #??????? | | ???# ####+#######????# #???????????# #??????? | | ???# # #?#### ####????????+ ##?????? | | ???# # #?# #????????# +?????? | | ???# # = #?# #????????# ##?????? | | ???# # #?#% #????????# #??????? | | ???# # #?#% % #????????# #??????? | | ???# # #?#% %#????????# #??????? | | ???#% # #?#% #????????# ######## | | ???# + #?#% % % #????????# | | ???# # #?#""""" """"#????????# | | ???# # #????"" ""???????Y????##### #### | | ???# # #???"" ""?????????????????# #??? | | ???# # #?#"" """""""#????????????# #??? | | ???# # #?# #?#######????# #??? | | ???# # #?# """""" #?# ????# #??? | | ???# # #?# " "????# = ???# #??? | | ???# ############?# " "" "????#" "???# #??? | | ???# #????# #?# "@ "????#"" """??# #??? | | ??## ##???# #?# " "????#"" """ ??# #??? | | ### #???# #?# """"""????#"" " ?# #??? | | #???# #?# ?????????#"" ?# #??? | | #???# #?# ?????????#"T # #### | | ### #???# #?""""""""""""?#"" " # | | ??## ##???# #?#"" #?#"" """ + | | ???# #????# ]#?#"" #?#"" """ # ! | | ???# #????? ??#"" #?#"" " # | | #### #????? ! ??#T #?#" ?# | | #?????? ???#"" h #?# ?# | | #?????? ???#"" #?# [ ??# | | ########+#####"" ############## | | | | h w | | #######+####################################+##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 67 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Field Propulsion Drive | -5/Factory | Hacked Surge Thruster | -5/Factory | Hacked Scythe | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Lgt. Ion Engine | -5/Factory | Hacked Q-thruster | -3/Research | Hacked Imp. Surge Thruster | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorProcessingTether Manual? 0 Play Time 01:23:51 Cumulative 272.8 hours Start 2026.07.12 @ 02:03:41 End 2026.07.12 @ 03:29:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type 0 Total 17 Types 13/1/1/1/0/0/0/0/0/1 Lore% 76 Gallery% 73 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cedef2b0-ad32-4f92-a5c7-a5c0c1d1fead