Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.26 @ 18:14:30 Player: youngster Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (565) 565 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2975 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 550/550 Matter 280/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (210) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Armored Wheel > --- UTILITY (3) ------ Huge Storage Unit Bomb Drone Bay (1/16) > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads High-capacity Matter Pod (200) Advanced Visual Processing Unit Seismic Detector Weapon Shielding Heavy EM Pulse Gun Heavy Assault Rifle Flak Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Bomb Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads High-capacity Matter Pod Advanced Visual Processing Unit Seismic Detector Weapon Shielding Heavy EM Pulse Gun Heavy Assault Rifle Flak Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Targeting Computer Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 28 | 6 13 3 2 2 2 Power 3 | 1 2 . . . . Engine 2 | 1 1 . . . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 5 | 2 2 . . 1 . Treads 4 | 2 2 . . . . Leg . | . . . . . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 3 . . 1 1 Device 2 | . 1 . . . 1 Storage 3 | 1 1 . . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 6 3 2 . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 4 2 1 . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 2 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 97 100 100 100 72 Engine 11 | . 6 14 14 14 9 Core 2 | . 7 . . . . Treads 24 | . 27 28 28 17 9 Wheel 3 | . . . . 10 9 Device 1 | . 4 . . . 4 Storage 13 | . 14 14 14 14 9 Processor 11 | . 7 14 14 14 4 Ballistic Gun 26 | . 27 28 14 28 27 Special Melee Weapon 1 | . . . 13 . . Naked Turns . | . . . . . . Heaviest Build 104 | 13 53 53 53 93 104 Greatest Support 40 | 40 40 40 40 40 12 Greatest Overweight (x) 8 | . 1 1 1 7 8 Average Overweight (x) 2 | . . 1 1 5 7 Largest Inventory Capacity 25 | 8 20 20 20 25 25 Average Capacity 20 | 7 17 20 20 23 25 Most Carried 21 | 3 20 20 20 20 21 Average Carried 17 | 2 13 19 20 20 19 Final Capacity 25 | 8 20 20 20 25 25 Final Carried 20 | 3 20 20 20 20 19 Class Distribution -------------------- 67% | Mutant 30% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1118 | 191 509 294 . 124 . Remotely . | . . . . . . Salvage Created 911 | . 597 241 . 73 . Parts 63 | . 38 17 . 8 . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 3 | . 1 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 16 | . 12 3 . 1 . Guns 15 | . 12 2 . 1 . AOE 1 | . . 1 . . . Classes Destroyed 8 | . 5 2 . 1 . Worker 3 | . . 2 . 1 . Builder 1 | . . 1 . . . Tunneler 1 | . . . . 1 . Hauler 2 | . 2 . . . . Recycler 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 13 | . 9 3 . 1 . Best Kill Streak 5 | . 5 3 . 1 . Combat Bots Only 5 | . 5 3 . 1 . Max Kills in Single Turn 1 | . 1 1 . 1 . Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 635 | . 275 261 . 99 . Core 33 | . 22 11 . . . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 145 | . 145 . . . . Core Remaining (%) 93 | 100 . . . 86 . Volleys Fired 79 | . 47 18 . 14 . Largest 2 | . 2 2 . 2 . Hottest 46 | . 46 46 . 46 . Shots Fired 156 | . 93 35 . 28 . Gun 154 | . 92 34 . 28 . Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special . | . . . . . . Kinetic 154 | . 92 34 . 28 . Thermal . | . . . . . . Explosive 2 | . 1 1 . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 8 15 . 7 . Robot Miss Streak 3 | . 2 2 . 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 111 | . 63 29 2 17 . Core Hits 42 | . 25 13 . 4 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 2 | . . . 2 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1656 | . 880 538 . 238 . Guns 1579 | . 880 462 . 237 . Cannons . | . . . . . . Explosions 60 | . . 60 . . . Melee . | . . . . . . Ramming 17 | . . 16 . 1 . Kinetic 1579 | . 880 462 . 237 . Thermal . | . . . . . . Explosive 60 | . . 60 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . 2 . . . Targets Rammed 3 | . . 2 . 1 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 27 | . 27 9 . 2 . Average Temperature 7 | . 14 4 . 2 . Received Heat Transfer 279 | . 111 150 . 18 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 200 | . 200 118 . 26 9 Initial 9 | . . 6 . . 9 Average 39 | . 83 25 . 4 6 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 99 | 100 99 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 31 | . 24 4 . 3 . Peak Tracking Total 5 | . 5 3 . 2 . Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 9 1 1 . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 27 1 1 . . Successful 19 | . 17 1 1 . . Failed 9 | . 9 . . . . Catastrophic 3 | . 3 . . . . Database Lockouts 1 | . 1 . . . . Manual 14 | . 14 . . . . Terminals 22 | . 22 . . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 9 1 1 . . Record 1 | . . . 1 . . Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Open Door 1 | . . 1 . . . Locate Traps 5 | . 5 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 3 | . 3 . . . . Assimilate 1 | . 1 . . . . Botnet 1 | . 1 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 6 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . 2 . . Non-combat 1 | . . . 1 . . Combat 1 | . . . 1 . . Robot Hacks Applied 2 | . . . 2 . . parse_system 2 | . . . 2 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 4 | . 1 3 . . . Largest Group 4 | . 1 4 4 4 . Highest-Rated Group 50 | . 10 50 50 50 . Highest-Rated Ally 16 | . 10 16 16 16 . Total Orders 3 | . . 2 . . 1 STAY 1 | . . 1 . . . FOLLOW 1 | . . 1 . . . EXPLORE 1 | . . . . . 1 Ally Attacks 27 | . . . . 15 12 Total Damage 144 | . . . . 144 . Kills 2 | . . . . 2 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches 16 | . . . . . 16 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5713 | 67 1882 1615 498 1554 97 Spaces Moved 2278 | 37 748 644 206 614 29 Core 3 | 3 . . . . . Treads 1797 | 34 748 644 206 165 . Legs . | . . . . . . Wheels 478 | . . . . 449 29 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 195 195 Average Speed 221 | 151 215 240 240 207 199 Slowest Speed 240 | 160 240 240 240 240 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 3 95 99 58 93 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . 1 . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug 13 | . 13 . . . . Terrain Destroyed 22 | . 13 9 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 22 | . 13 9 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2800 | 45 932 676 209 870 68 Wait 366 | . 91 6 . 235 34 Move 2273 | 36 747 643 205 613 29 Hop . | . . . . . . Pick Up 29 | 3 21 1 . 2 2 Fast Attach 12 | 6 6 . . . . Attach 2 | . . . . . 2 Detach 3 | . 2 . . . 1 Swap 14 | . 7 3 2 2 . Drop 16 | . 11 2 . 3 . Fire 79 | . 47 18 . 14 . Melee 2 | . . . 2 . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . 2 . 1 . Escape Stasis . | . . . . . . Rewire 1 | . . 1 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Central database locked down 319 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 10) 723 | -10/Materials | Discovered new exit (range 15) 1038 | -10/Materials | Discovered new exit (range 6) 1483 | -10/Materials | Discovered new exit (range 13) 1710 | -10/Materials | Repaired Lgt. Treads 1738 | -10/Materials | Repaired Lgt. Treads 1771 | -10/Materials | Discovered new exit (range 5) 1950 | -10/Materials | Entered Mines 1950 | -10/Mines | Accompanied by 1 ally 2184 | -10/Mines | Found the Drone Emporium 2193 | -10/Mines | Found Prototype Device 2609 | -10/Mines | Discovered new exit (range 5) 2987 | -10/Mines | Learned Materials stockpile data 3218 | -10/Mines | Discovered new exit (range 12) 3331 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3545 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3547 | -10/Mines | Discovered new exit (range 5) 3565 | -10/Mines | Entered Exiles 3565 | -10/Exiles | Accompanied by 4 allies 3627 | -10/Exiles | Met 8R-AWN 3629 | -10/Exiles | Build established: Commander-Mutant 3672 | -10/Exiles | Met EX-HEX 3769 | -10/Exiles | Met EX-DEC 3781 | -10/Exiles | Learned location of Zion (-7) 4031 | -10/Exiles | Discovered new exit (range 14) 4063 | -10/Exiles | Entered Mines 4063 | -9/Mines | Accompanied by 4 allies 4167 | -9/Mines | Learned Materials security intel 4635 | -9/Mines | Discovered new exit (range 6) 5062 | -9/Mines | Excavation squad dispatched 5062 | -9/Mines | A large section of the Mines collapsed 5360 | -9/Mines | Build established: Mutant 5617 | -9/Mines | Entered Materials 5617 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5662 | -8/Materials | Identified Bomb Drone Bay 5712 | -8/Materials | Discovered new exit (range 34) 5714 | -8/Materials | Self-destructed Last Messages --------------- 05693_ Bomb Drone detonates. 05693_ Bomb Drone destroyed. 05693_ Electrolysis Chamber disabled. 05693_ G-50 Soldier destroyed. 05693_ G-47 Trooper destroyed. 05693_ Bomb Drone detonates. 05693_ Bomb Drone destroyed. 05694_ The unstable cave ceiling collapses. 05694_ Bomb Drone detonates. 05694_ Bomb Drone destroyed. 05697_ The unstable cave ceiling collapses. 05701_ Particle Gun crushed. 05704_ Bomb Drone retrieved by Bomb Drone Bay. 05705_ The unstable cave ceiling collapses. 05712_ EXIT=FOUND 05713_ Bomb Drone detonates. 05713_ Bomb Drone destroyed. 05714_ Bomb Drone sneak attacks. 05714_ Bomb Drone detonates. 05714_ Bomb Drone destroyed. 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