Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.13 @ 13:40:13 Player: L1l7 Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (30) 150 Value Destroyed (548) 548 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2500) 2500 TOTAL SCORE: 9618 Bonus ------- Scanned by Researcher 500 Acquired SGEMP 2000 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Medium Storage Unit Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Advanced Signal Interpreter Enhanced Quantum Rifle SGEMP Prototype Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced Visual Processing Unit Experimental Signal Interpreter Advanced Actuator Array System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Force Lance > --- INVENTORY -------- Impulse Thruster Array Experimental Coolant Injector Medium Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Micro-nuke Launcher [Rating: 110] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Flight Unit Leg Centrium Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Enhanced Quantum Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Tes Slots Evolved 16 | . . 2 2 2 2 . 2 2 2 2 . Power 2 | . . . . . 1 . . . . 1 . Propulsion 5 | . . 1 . 1 1 . . . 2 . . Utility 9 | . . 1 2 1 . . 2 2 . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 96 | 7 4 8 3 14 . . 15 5 19 9 12 Power 13 | 1 1 . . 1 . . 5 . 3 1 1 Engine 4 | 1 1 . . 1 . . 1 . . . . Core 6 | . . . . . . . 4 . 2 . . Reactor 3 | . . . . . . . . . 1 1 1 Propulsion 34 | 2 3 4 1 3 . . 6 1 7 1 6 Treads . | . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . 5 Wheel 3 | 2 1 . . . . . . . . . . Hover 3 | . 2 1 . . . . . . . . . Flight 23 | . . 3 1 3 . . 6 1 7 1 1 Utility 26 | 2 . 3 1 5 . . 2 3 3 4 3 Device 12 | 1 . 1 1 3 . . . . 2 2 2 Storage 3 | 1 . 1 . . . . . . . . 1 Processor 6 | . . 1 . 1 . . 1 1 1 1 . Hackware 4 | . . . . 1 . . 1 1 . 1 . Protection 1 | . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 . 1 1 5 . . 2 1 6 3 2 Energy Gun 2 | . . . . . . . . . . 1 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 9 | 2 . 1 1 2 . . . . 3 . . Ballistic Cannon 1 | . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 4 | . . . . 2 . . 2 . . . . Piercing Weapon 7 | . . . . 1 . . . 1 2 2 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 1 . . 2 . 1 1 2 Parts Lost 41 | . 1 . . 1 . 2 4 . 20 2 11 Power 10 | . 1 . . . . 1 1 . 5 . 2 Propulsion 17 | . . . . 1 . . 3 . 8 1 4 Utility 10 | . . . . . . . . . 5 1 4 Weapon 4 | . . . . . . 1 . . 2 . 1 Highest Loss Streak 12 | . 1 . . 1 . 2 4 . 12 2 11 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 79 | . 99 99 88 88 82 73 84 83 70 50 54 Engine 4 | . 14 11 9 7 6 6 . 5 . . . Core 2 | . . . . . . . 8 5 3 . . Reactor 1 | . . . . . . . . . 2 3 6 Leg 1 | . . . . . . . . . . . 17 Wheel 1 | . 13 . . . . . . . . . . Hover 2 | . 14 15 . . . . . . . . . Flight 18 | . . 17 26 26 24 20 25 21 19 12 . Device 10 | . 14 11 17 15 13 13 11 10 7 5 2 Storage 6 | . 14 11 9 7 6 6 5 5 4 4 4 Processor 12 | . . 11 9 11 13 13 15 15 14 13 12 Hackware 6 | . . . . 6 6 6 9 14 9 7 3 Ballistic Gun 6 | . 28 22 18 8 6 6 . . 1 . . Slashing Weapon 1 | . . . . 1 4 . 5 . . . . Piercing Weapon 1 | . . . . 1 . . . 4 3 . 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 12 12 16 18 25 25 22 36 36 39 37 71 Greatest Support 152 | 26 32 18 19 27 27 22 37 40 53 37 152 Greatest Overweight (x) 3 | . 1 2 . 1 1 . 1 . 3 . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 10 10 10 10 9 Most Carried 10 | 3 8 9 10 10 10 10 10 10 10 10 10 Average Carried 8 | 1 6 6 7 9 8 10 9 9 8 9 6 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 6 9 10 8 10 10 9 10 9 10 4 Class Distribution -------------------- 31% | Scavenger-Scout 17% | Scavenger-Sprinter 14% | Mutant 10% | Scavenger-Mutant 10% | Hacker-Mutant 9% | Hacker-Scout 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Extension Scavenger-Scout | -5/Factory Hacker-Scout | -4/Factory Scavenger-Sprinter | -3/Research Hacker-Mutant | -2/Research Generator-Mutant | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Tes Matter Collected 1245 | 306 111 86 . 221 . . 126 37 220 17 121 Remotely . | . . . . . . . . . . . . Salvage Created 945 | 137 174 84 . 130 . . 138 37 113 17 115 Parts 68 | 11 18 7 . 9 . . 6 3 6 2 6 Haulers Intercepted 3 | . 1 . . 1 . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Tes Combat Hostiles Destroyed 16 | . 4 6 . 1 . . 2 . 3 . . Melee 4 | . . . . 1 . . 2 . 1 . . Guns 12 | . 4 6 . . . . . . 2 . . Classes Destroyed 7 | 2 4 . . 1 . . . . . . . Tunneler 5 | 3 . . . . . . . . 1 1 . Hauler 3 | . 1 . . 1 . . 1 . . . . Recycler 2 | 1 . . . . . . . . . . 1 Watcher 4 | . 2 . . 1 . . . 1 . . . Swarmer 14 | . 3 6 . . . . 2 . 3 . . Grunt 1 | . 1 . . . . . . . . . . Programmer 1 | . . . . 1 . . . . . . . Best Kill Streak 4 | 4 3 4 . 1 . . 2 1 3 1 1 Combat Bots Only 4 | . 3 4 . 1 . . 2 . 3 . . Max Kills in Single Turn 1 | 1 1 1 . 1 . . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . 1 . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Tes Damage Taken 7274 | . 191 385 39 84 63 234 324 182 1859 246 3667 Core 2419 | . 46 142 . 11 . 125 84 38 494 138 1341 Absorbed by Shields 5 | . . . . . . . 5 . . . . Redirected to Shielding 53 | . . . . . . . . . 53 . . Regen/Repaired (Parts) 10 | . . . . 10 . . . . . . . Core Remaining (%) 86 | 100 81 64 100 98 . 85 91 96 62 . . Volleys Fired 87 | 9 19 22 2 10 . . . . 25 . . Largest 2 | 2 2 2 2 1 . . . . 2 . . Hottest 50 | 40 40 40 45 20 . . . . 50 . . Shots Fired 143 | 18 38 44 4 10 . . . . 29 . . Gun 143 | 18 38 44 4 10 . . . . 29 . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 143 | 18 38 44 4 10 . . . . 29 . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | 6 10 4 2 6 . . . . 12 . . Robot Miss Streak 5 | 3 2 5 2 2 . . . . 3 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 101 | 10 25 21 2 10 . . 4 3 21 1 4 Core Hits 52 | 8 11 9 1 4 . . 3 2 12 . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . Melee Attacks 33 | . . . . 8 . . 6 5 6 1 7 Impact . | . . . . . . . . . . . . Slashing 15 | . . . . 6 . . 6 3 . . . Piercing 18 | . . . . 2 . . . 2 6 1 7 Sneak Attacks 5 | . . . . 1 . . 1 . 1 1 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2029 | 131 285 201 27 245 . . 182 146 557 69 186 Guns 1075 | 131 285 201 27 45 . . . . 386 . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 941 | . . . . 200 . . 182 146 171 69 173 Ramming 13 | . . . . . . . . . . . 13 Kinetic 1075 | 131 285 201 27 45 . . . . 386 . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 474 | . . . . 200 . . 182 92 . . . Piercing 467 | . . . . . . . . 54 171 69 173 Highest Corruption 4 | . . . . . . . . . 1 . 4 Average Corruption 2 | . . . . . . . . . 1 . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 152 | . . . . 42 . . 5 . 76 29 . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 152 | . . . . 42 . . 5 . 76 29 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 266 | . 6 6 2 5 . . 68 3 22 . 266 Average Temperature 17 | . 4 4 1 2 . . 19 2 3 . 132 Received Heat Transfer 312 | . 48 60 9 . . 24 24 63 48 36 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Tes Peak Influence 407 | 20 173 407 260 250 87 95 194 328 188 90 53 Initial 171 | . 13 72 171 118 18 42 46 94 171 33 . Average 97 | 9 114 169 208 101 48 51 69 199 119 57 17 Maximum Alert Level 2 | . . 2 1 1 . . . 1 . . . Low Security (%) 88 | 100 100 69 48 84 100 100 100 32 100 100 100 Level 1 11 | . . 26 51 15 . . . 67 . . . Level 2 . | . . 3 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 2 2 1 4 1 . 2 3 2 2 3 Investigation 10 | . 1 1 . 2 1 . 2 2 . . 1 Extermination 3 | . . . . 1 . . . . 1 1 . Reinforcement 8 | . 1 1 . 1 . . . 1 1 1 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Tes Distress Signals 6 | . 1 1 . . . 1 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 136 | . 11 34 2 6 1 7 22 10 23 11 9 Peak Tracking Total 19 | . 5 19 2 2 1 7 10 6 13 7 6 Tactical Retreats 17 | . 1 2 . 2 . 1 3 4 2 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Tes Traps Triggered 6 | . . . . . 1 1 2 . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Tes Machines Disabled 1 | . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Tes Machines Accessed 43 | . 4 1 2 14 3 4 4 4 2 4 1 Terminals 30 | . 3 1 1 9 1 4 4 2 2 2 1 Fabricators 5 | . . . . 3 . . . 2 . . . Repair Stations 2 | . . . . 1 1 . . . . . . Recycling Units 3 | . 1 . . 1 . . . . . 1 . Scanalyzers 3 | . . . 1 . 1 . . . . 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 96 | . 9 2 3 31 9 7 9 10 5 8 3 Successful 48 | . 6 . 3 10 6 4 5 8 3 3 . Failed 48 | . 3 2 . 21 3 3 4 2 2 5 3 Catastrophic 4 | . . . . 1 . 1 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 69 | . 8 2 1 22 3 7 9 5 5 4 3 Fabricators 10 | . . . . 5 . . . 5 . . . Repair Stations 6 | . . . . 2 4 . . . . . . Recycling Units 6 | . 1 . . 2 . . . . . 3 . Scanalyzers 5 | . . . 2 . 2 . . . . 1 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 29 | . 5 . 1 4 2 4 5 3 3 2 . Record 8 | . 2 . . . . . . 3 2 1 . Part Schematic 1 | . . . . . . . 1 . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . Open Door 1 | . . . . . . 1 . . . . . Level Access Points 3 | . . . . . . 1 1 . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . Alert Level 2 | . . . . . . 1 1 . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . 1 . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks 8 | . . . . 3 . . . 5 . . . Load Schematic 4 | . . . . 1 . . . 3 . . . Build 4 | . . . . 2 . . . 2 . . . Repair Station Hacks 4 | . . . . 2 2 . . . . . . Scan Component 2 | . . . . 1 1 . . . . . . Repair 1 | . . . . 1 . . . . . . . Refit 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 . . . . . 1 . Report Inventory 3 | . 1 . . 1 . . . . . 1 . Scanalyzer 4 | . . . 2 . 2 . . . . . . Insert Component 2 | . . . 1 . 1 . . . . . . Analyze 2 | . . . 1 . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 37 | . 4 1 1 14 2 3 3 4 2 2 1 Full Trace Events 9 | . 1 1 . 2 1 . 1 2 . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 1 . 1 . . . . Parts Built 6 | . . . . 2 . . . 4 . . . Authchips . | . . . . . . . . . . . . Time 263 | . . . . 51 . . . 212 . . . Total Part Build Rating 26 | . . . . 2 . . . 24 . . . Parts Repaired 1 | . . . . 1 . . . . . . . Time 26 | . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Tes Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Tes Robot Analysis Total 2 | . 1 . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Tes Turns Passed 4043 | 131 291 326 84 635 297 162 570 320 565 405 257 Spaces Moved 6362 | 100 323 403 195 1348 401 401 1032 488 753 732 186 Core 17 | 9 . . . . . . 6 . 2 . . Treads . | . . . . . . . . . . . . Legs 149 | . . . . . . . . . . . 149 Wheels 190 | 91 99 . . . . . . . . . . Hover 287 | . 224 63 . . . . . . . . . Flight 5719 | . . 340 195 1348 401 401 1026 488 751 732 37 Fastest Speed 25 | 50 56 34 34 29 29 34 25 29 29 35 39 Average Speed 37 | 86 68 37 34 32 36 34 27 29 30 35 103 Slowest Speed 200 | 90 125 200 34 110 110 34 112 32 200 39 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 47 | . . 11 1 9 . . 11 1 10 4 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 3 48 37 24 42 12 35 18 14 16 19 27 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 7 | . . . . 3 . . 1 1 1 . 1 Terrain Destroyed 7 | . . . . 3 . . 1 1 1 . 1 Melee 7 | . . . . 3 . . 1 1 1 . 1 Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Tes Total 7849 | 129 361 534 210 1528 550 425 1301 658 1045 873 235 Wait 1060 | . 4 83 . 122 147 7 213 144 225 115 . Move 6263 | 99 322 381 192 1330 400 400 1011 485 733 724 186 Hop 41 | . . 10 1 8 . . 9 1 9 3 . Pick Up 132 | 12 8 19 7 19 . . 19 10 18 12 8 Fast Attach . | . . . . . . . . . . . . Attach 95 | 7 4 8 3 13 . . 15 5 19 9 12 Detach 10 | . . . . 1 2 . 1 . 2 3 1 Swap 1 | . . . . 1 . . . . . . . Drop 76 | 2 4 11 5 16 1 . 10 8 8 6 5 Fire 87 | 9 19 22 2 10 . . . . 25 . . Melee 33 | . . . . 8 . . 6 5 6 1 7 Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . Escape Stasis 49 | . . . . . . 18 17 . . . 14 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 15) 392 | -10/Materials | Discovered new exit (range 12) 423 | -10/Materials | Entered another Materials area 423 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 680 | -9/Materials | Discovered new exit (range 10) 728 | -9/Materials | Build established: Scavenger-Mutant 744 | -9/Materials | Discovered new exit (range 15) 749 | -9/Materials | Entered another Materials area 749 | -8/Materials | Evolved 2 slots: Utility x2 808 | -8/Materials | Garrison activated, responded to threat 832 | -8/Materials | Discovered new exit (range 4) 833 | -8/Materials | Entered Factory 833 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1177 | -7/Factory | Repaired Flight Unit 1291 | -7/Factory | Fabricated Flight Unit? 1463 | -7/Factory | Discovered new exit (range 18) 1468 | -7/Factory | Identified exit to Factory 1468 | -7/Factory | Entered another Factory area 1468 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1495 | -6/Factory | Build established: Scavenger-Scout 1739 | -6/Factory | Discovered new exit (range 14) 1745 | -6/Factory | Identified exit to Lower Caves 1758 | -6/Factory | Discovered new exit (range 13) 1764 | -6/Factory | Identified exit to Extension 1765 | -6/Factory | Entered Extension 1794 | -6/Extension | Spotted B-75 Beast 1858 | -6/Extension | Identified exit to Factory 1922 | -6/Extension | Spotted B-75 Beast 1927 | -6/Extension | Entered Factory 1927 | -5/Factory | Evolved 2 slots: Utility x2 1970 | -5/Factory | Spotted B-75 Beast 2021 | -5/Factory | Lost 4 parts (1p3n) 2112 | -5/Factory | Identified exit to Factory 2432 | -5/Factory | Discovered new exit (range 9) 2497 | -5/Factory | Entered another Factory area 2497 | -4/Factory | Evolved 2 slots: Utility x2 2608 | -4/Factory | Fabricated Field Propulsion Drive? 2739 | -4/Factory | Fabricated Field Propulsion Drive (x2) 2805 | -4/Factory | Discovered new exit (range 10) 2807 | -4/Factory | Build established: Hacker-Scout 2808 | -4/Factory | Identified exit to Research 2816 | -4/Factory | Found Prototype Processor 2817 | -4/Factory | Entered Research 2817 | -3/Research | Evolved 2 slots: Propulsion x2 2908 | -3/Research | Identified Exp. Targeting Computer 2937 | -3/Research | Lost 12 parts (2p5n3u2w) 3035 | -3/Research | Identified exit to Research 3194 | -3/Research | Build established: Scavenger-Sprinter 3382 | -3/Research | Entered another Research area 3382 | -2/Research | Evolved 2 slots: Power x1, Utility x1 3384 | -2/Research | Lost 8 parts (3p3n2u) 3426 | -2/Research | Found Prototype Processor 3427 | -2/Research | Identified Exp. Signal Interpreter 3654 | -2/Research | Found Enh. Force Lance 3724 | -2/Research | Build established: Hacker-Mutant 3782 | -2/Research | Discovered new exit (range 10) 3786 | -2/Research | Identified exit to Testing 3787 | -2/Research | Entered Testing 3949 | -2/Testing | Spotted PL-3BJFMNV8OF 4001 | -2/Testing | Spotted Striker 4001 | -2/Testing | Spotted Striker 4007 | -2/Testing | Spotted Alpha 7 4014 | -2/Testing | Scanned by Researcher 4026 | -2/Testing | Stole the SGEMP Prototype 4030 | -2/Testing | Core integrity fell below 50% 4042 | -2/Testing | Core integrity fell below 20% 4044 | -2/Testing | Destroyed by Striker with Plasma Lance Last Messages --------------- Held in stasis. C-65 Expert is analyzing... Centrium Leg destroyed. Held in stasis. PL-3BJFMNV8OF follow-up attacks with Prototype Slashing Weapon. Adv. Actuator Array severed. Penetrated by Slug. Held in stasis. C-65 Expert is analyzing... Held in stasis. C-65 Expert is analyzing... PL-3BJFMNV8OF follow-up attacks with Prototype Slashing Weapon. Centrium Leg destroyed. Impulse Thruster Array destroyed. Adv. Visual Processing Unit destroyed. Critical hit (Impale). Penetrated by Slug. Held in stasis. C-65 Expert is analyzing... [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????##########????????????????????? | | ??????????#""""""""#????????????????????? | | ??????????#" """""#????????????????????? | | ??????????#" clKK"#????????????????????? | | ?????????## !@""#????????????????????? | | ?????????# 7c"""#????????????????????? | | ?????????# """#????????????????????? | | ?????????####//#####????????????????????? | | ???????????## R##???????????????????????? | | ???????????# #???????????????????????? | | ???????????## ]"#???????????????????????? | | ????????????#%!"#???????????????????????? | | ????????????# !"#???????????????????????? | | ????????????#%%##???????????????????????? | | ????????????#% #????????????????????????? | | ????????????#% #?????######?????????????? | | ????????????# ####### #?????????????? | | ????????????# "" #?????????????? | | ????????????# "T #?????????????? | | ????????????#+######## #?????????????? | | ????????????????####### ##?????????????? | | ????????????????# # #??????????????? | | ????????????????# "" # #??????????????? | | ??????????""????# "" + +??????????"""?? | | ?????????"""????#! F" # #??????????"""?? | | ?????????"T?????# "" # #??????????"""?? | | ?????????"""????# ?# #??????????????? | | ??????????""????# """?# #??????????"""?? | | ????????????????# """?# #??????????"""?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 45 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Propulsion Shielding 33 Evasion (%) 72 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Imp. VTOL Module | -6/Factory | Scanalyzed Field Propulsion Drive | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -7/Factory Field Propulsion Drive | x2 | -4/Factory Field Propulsion Drive | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed ConcussiveGravitonRay Manual? 0 Play Time 01:51:40 Cumulative 34.0 hours Start 2022.12.13 @ 10:13:55 End 2022.12.13 @ 13:40:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 103b57a8-46eb-4014-8961-40d7c88d2262