Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 01:06:13 Player: Heclapar Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (165) 825 Value Destroyed (6561) 6561 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (1236) 1236 TOTAL SCORE: 15242 Bonus ------- High Alert Combat Kills 569 Follower Combat Kills 229 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -162 Cogmind --------- Core Integrity 0/1000 Matter 133/300 Energy 99/100 System Corruption 89% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Armored Wheel Large Storage Unit Force Field Advanced Hacking Suite Dynamic Insulation System Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Improved Salvage Targeting Computer Improved Targeting Computer Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Force Rifle Force Rifle AWS/Thermal > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Armored Medium Treads Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor Improved Heavy Armor Plating Improved Heavy Armor Plating Graphene Brace Force Field Flak Gun KE Penetrator Proton Missile Launcher Mini Grenade Launcher [Rating: 88] Favorites ----------- Power Reinforced Fission Core Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Minigun Energy Gun Force Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 2 2 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . 2 . . . . . . Utility 5 | . . . . . . . 2 . 1 2 . . . . Weapon 2 | . . . 2 . . . . . . . . . . . Parts Attached 154 | . 7 . 15 . 1 2 5 38 17 49 5 2 4 9 Power 13 | . . . 3 . . . 1 4 1 4 . . . . Engine 11 | . . . 3 . . . 1 4 1 2 . . . . Core 2 | . . . . . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 35 | . 2 . 2 . . . . 14 3 11 1 . 1 1 Treads 34 | . 2 . 2 . . . . 14 3 11 1 . . 1 Leg 1 | . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 35 | . 3 . 1 . 1 . 3 8 1 10 2 1 2 3 Device 16 | . . . 1 . . . 3 3 . 5 1 1 . 2 Storage 4 | . 2 . . . 1 . . . . . . . 1 . Processor 5 | . 1 . . . . . . 2 . 1 . . 1 . Hackware 1 | . . . . . . . . . 1 . . . . . Protection 9 | . . . . . . . . 3 . 4 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 71 | . 2 . 9 . . 2 1 12 12 24 2 1 1 5 Energy Gun 15 | . 1 . 1 . . . . 2 1 9 . . 1 . Energy Cannon 1 | . . . . . . . . . 1 . . . . . Ballistic Gun 44 | . 1 . 8 . . 1 1 10 5 11 2 1 . 4 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . Launcher 8 | . . . . . . 1 . . 2 4 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . 1 . 2 . . 2 1 Corrupted Parts 9 | . . . . . . . . . . 8 . . 1 . System Corruption 75 | . . . . . . . . . . 73 . . 2 . Parts Lost 51 | . 1 . . . . . . 7 3 19 5 2 . 14 Power 5 | . . . . . . . . 1 . 2 . . . 2 Propulsion 15 | . . . . . . . . 2 . 8 1 1 . 3 Utility 10 | . . . . . . . . . . 3 2 1 . 4 Weapon 21 | . 1 . . . . . . 4 3 6 2 . . 5 Highest Loss Streak 14 | . 1 . . . . . . 4 1 6 4 1 . 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 100 100 100 99 98 95 96 95 89 67 76 Engine 7 | . 14 14 11 11 11 11 9 6 13 8 . . . . Core 3 | . . . . . . . . . . 2 11 11 11 8 Treads 21 | . 15 28 22 22 22 22 18 29 26 21 22 18 17 12 Leg 1 | . 12 . . . . . . . . . . . . 3 Device 8 | . . . 6 11 11 11 26 8 6 12 6 5 1 3 Storage 7 | . 14 14 11 11 11 11 9 7 6 5 5 5 8 4 Processor 10 | . 13 14 4 . . . . 9 13 12 17 17 17 15 Hackware 1 | . . . . . . . . . 6 3 . . . . Protection 2 | . . . . . . . . 3 . 3 4 5 5 4 Energy Gun 3 | . 14 14 6 . . . . . 3 10 . . 2 . Ballistic Gun 22 | . 14 14 37 44 44 42 36 28 10 8 22 23 . 19 Peak Build Rating 88 | . 8 8 19 20 21 21 30 55 68 88 82 80 70 81 Average Rating 46 | . 7 8 14 19 20 20 28 36 60 75 80 75 62 66 On Entrance 37 | 6 6 8 8 18 20 21 21 30 55 68 82 80 74 58 Naked Turns 27 | . . . . . . . . . . . . . . 27 Heaviest Build 124 | 13 27 27 40 40 60 60 66 70 95 108 118 118 106 124 Greatest Support 104 | 20 40 40 40 40 40 40 40 80 100 104 104 104 77 77 Greatest Overweight (x) 1 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 . . . 1 1 1 . Largest Inventory Capacity 20 | . 20 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 12 15 15 15 17 20 20 20 20 20 20 20 20 18 Most Carried 20 | . 11 11 15 15 17 17 20 20 20 20 17 13 20 20 Average Carried 15 | . 8 11 13 14 16 17 18 19 18 18 13 12 18 13 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 11 11 15 15 17 17 20 19 19 17 12 12 20 5 Class Distribution -------------------- 53% | Scavenger-Gunner 20% | Scavenger-Skirmisher 9% | Mutant 6% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 5126 | 190 118 . 472 10 . . 500 1265 477 900 346 263 411 174 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8689 | . 408 . 663 . . 29 585 1579 1915 2542 224 211 411 122 Parts 440 | . 29 . 37 . . 2 30 111 70 112 19 3 21 6 Haulers Intercepted 9 | . 1 . 5 . . . . 1 2 . . . . . Recyclers Shooed 9 | . . . . . . . . . 6 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . 19 2 16 5 Prevented 2 | . . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 137 | . 13 . 9 . . 3 10 23 23 42 6 3 . 5 Guns 106 | . 13 . 9 . . 1 10 23 15 25 6 3 . 1 AOE 26 | . . . . . . 2 . . 6 14 . . . 4 Classes Destroyed 17 | . 3 . 2 . . . . 7 4 1 . . . . Worker 5 | . . . 1 . . 1 1 . 1 1 . . . . Builder 4 | . . . . . . . . . 3 1 . . . . Hauler 9 | . 1 . 5 . . . . 1 2 . . . . . Recycler 6 | . . . . . . . . 2 4 . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . Operator 1 | . . . . . . . . . 1 . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . Swarmer 30 | . 8 . 2 . . 3 . . 3 5 5 . . 4 Grunt 55 | . 5 . 2 . . . 7 8 12 19 . 2 . . Brawler 3 | . . . . . . . . 1 1 1 . . . . Duelist 3 | . . . . . . . . 1 . 1 . . . 1 Sentry 21 | . . . 5 . . . 4 4 4 3 . 1 . . Specialist 7 | . . . . . . . . 2 . 5 . . . . Hunter 4 | . . . . . . . . 1 . 3 . . . . Programmer 8 | . . . . . . . . 3 2 3 . . . . Heavy 5 | . . . . . . . . 3 . 2 . . . . Behemoth 2 | . . . . . . . . . 1 . 1 . . . Best Kill Streak 14 | . 6 . 6 . . 4 2 6 14 12 5 1 . 5 Combat Bots Only 12 | . 6 . 6 . . 3 2 6 9 12 5 1 . 5 Max Kills in Single Turn 4 | . 1 . 2 . . 2 1 1 3 4 1 1 . 2 Gunslinging 1 | . . . 1 . . . . . . 1 . . . . Exploded 4 | . . . . . . 2 . . 2 4 . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Hostile Shots Fired 924 | . 62 . 35 . . 4 22 169 158 230 88 10 . 146 Missed 278 | . 12 . 12 . . 1 5 53 63 73 28 4 . 27 Damage Taken 12216 | . 508 . 266 . . 25 283 1775 1059 4568 1134 182 . 2416 Core 1534 | . 64 . 31 . . 8 30 262 159 390 69 . . 521 Absorbed by Shields 169 | . . . . . . . . . . . . . . 169 Ignored by Resistances 42 | . . . . . . . . . . 42 . . . . Core Remaining (%) 83 | 100 . 74 . . . 90 94 62 81 . . . . . Volleys Fired 424 | . 42 . 31 . . 3 31 62 55 86 26 8 57 23 Largest 4 | . 2 . 4 . . 3 4 4 4 4 4 4 1 4 Hottest 320 | . 60 . 128 . . 71 96 98 138 320 120 120 80 120 Shots Fired 1205 | . 83 . 124 . . 5 124 248 151 246 91 31 50 52 Gun 1125 | . 83 . 124 . . 3 124 248 99 224 91 31 50 48 Cannon 45 | . . . . . . . . . 41 4 . . . . Launcher 35 | . . . . . . 2 . . 11 18 . . . 4 Special . | . . . . . . . . . . . . . . . Kinetic 794 | . 42 . 103 . . 3 124 227 42 83 91 31 . 48 Thermal 361 | . 26 . 21 . . . . 21 98 145 . . 50 . Explosive 25 | . . . . . . 2 . . 11 8 . . . 4 Electromagnetic 25 | . 15 . . . . . . . . 10 . . . . Robot Hit Streak 36 | . 14 . 16 . . 1 15 30 36 27 9 8 10 7 Robot Miss Streak 6 | . 4 . 4 . . 1 2 3 4 4 3 3 2 6 Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 11 | . 1 . 1 . . . 1 2 . 6 . . . . Max Gunslinging Chain 2 | . 1 . 1 . . . 1 1 . 2 . . . . Autonomous 103 | . . . . . . . . 21 57 25 . . . . Shots Hit Robots 817 | . 52 . 73 . . 1 68 182 117 194 45 21 38 26 Core Hits 424 | . 25 . 30 . . 4 26 64 85 148 10 5 8 19 Critical Kills 7 | . . . . . . . . . 3 3 . . 1 . Critical Parts Destroyed 11 | . . . . . . . . 1 . 8 . . 2 . Critical Strikes 20 | . . . . . . . . 1 3 11 1 . 4 . Meltdown 3 | . . . . . . . . . 3 . . . . . Destroy 17 | . . . . . . . . 1 . 11 1 . 4 . Melee Attacks 3 | . . . . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . 3 . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20614 | . 504 . 966 . . 212 1120 3194 4428 6498 1087 465 1010 1130 Guns 16055 | . 504 . 966 . . 17 1120 3194 2208 4828 1087 465 1010 656 Cannons 1052 | . . . . . . . . . 945 107 . . . . Explosions 3487 | . . . . . . 195 . . 1275 1543 . . . 474 Melee . | . . . . . . . . . . . . . . . Ramming 20 | . . . . . . . . . . 20 . . . . Kinetic 9228 | . 221 . 788 . . 17 1120 2671 556 1647 1087 465 . 656 Thermal 7844 | . 199 . 178 . . . . 523 2597 3337 . . 1010 . Explosive 2881 | . . . . . . 195 . . 1275 937 . . . 474 Electromagnetic 641 | . 84 . . . . . . . . 557 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 89 | . . . . . . . . 1 1 87 87 87 89 89 Average Corruption 67 | . . . . . . . . 1 1 10 87 87 87 89 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . 5 . Effects 248 | . . . . . . . . 1 . 18 91 52 57 29 Message Errors 49 | . . . . . . . . . . 5 20 16 8 . Matter Fused 51 | . . . . . . . . . . 3 19 10 13 6 Heat Flow Errors 26 | . . . . . . . . . . 2 9 5 6 4 Energy Discharges 26 | . . . . . . . . . . 3 9 6 5 3 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . . . 1 . . . 1 Data Loss (minor) 32 | . . . . . . . . 1 . 2 9 8 10 2 Data Loss (major) 7 | . . . . . . . . . . . 3 2 1 1 Misfires 10 | . . . . . . . . . . 1 5 1 3 . Alerts 5 | . . . . . . . . . . . 3 1 1 . Misdirections 3 | . . . . . . . . . . . . . . 3 Weapon Failures 36 | . . . . . . . . . . 1 14 2 10 9 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 116 | . . . . . . 37 . . 8 33 . . . 38 Projectiles . | . . . . . . . . . . . . . . . Explosions 116 | . . . . . . 37 . . 8 33 . . . 38 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 179 | . . . . . . . . . 35 105 . . . 39 Shots 8 | . . . . . . . . . 2 5 . . . 1 Rammed 2 | . . . . . . . . . . 2 . . . . Targets Rammed 2 | . . . . . . . . . . 2 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 515 | . 115 . 333 . . . 21 415 256 403 515 236 458 405 Average Temperature 109 | . 28 . 102 . . . 5 74 86 100 132 85 141 162 Received Heat Transfer 2418 | . 168 . 84 . . . 144 291 264 639 474 36 . 318 Effects 26 | . . . . . . . . . 3 2 3 . 9 9 Shutdowns 10 | . . . . . . . . . . 1 2 . 4 3 Energy Bleed 4 | . . . . . . . . . . . 1 . 2 1 Interference 11 | . . . . . . . . . 3 . . . 3 5 Short Circuit 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . 2 . . . . Parts Fried 4 | . . . . . . . . . . 4 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . 3 1 . . . . Combat Hostiles 3 | . . . . . . . . . 2 1 . . . . Parts Melted 42 | . 2 . . . . . . . 13 27 . . . . Heat Transferred 11232 | . 450 . 409 . . . . 666 3293 4860 . . 1554 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 4 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Peak Influence 947 | . 280 33 197 16 . 100 225 467 597 947 . . . . Initial 291 | . . 33 12 16 . . 39 49 228 291 . . . . Average 155 | . 117 33 66 9 . 69 110 108 186 383 . . . . Maximum Alert Level 3 | . 1 . . . . . 1 2 2 3 . . . . Low Security (%) 67 | . 76 100 100 100 . 100 89 85 48 . . . . . Level 1 24 | . 23 . . . . . 10 8 35 76 . . . . Level 2 5 | . . . . . . . . 6 16 6 . . . . Level 3 2 | . . . . . . . . . . 16 . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . 1 . . . 3 8 10 10 . . . . Investigation 4 | . 2 . . . . . 1 . 1 . . . . . Extermination 9 | . . . . . . . . 3 3 3 . . . . Reinforcement 16 | . 1 . 1 . . . 2 4 2 6 . . . . Assault 1 | . . . . . . . . . 1 . . . . . Garrison 5 | . . . . . . . . 1 3 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 10 | . 1 . 1 . . . 3 2 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 199 | . 24 . 15 . . 1 21 30 28 53 8 4 . 15 Peak Tracking Total 8 | . 5 . 7 . . 1 3 4 8 6 5 1 . 7 Tactical Retreats 11 | . 3 . . . . . 1 1 2 1 1 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 12 | . 2 . . . . . . 6 . 3 . 1 . . Indirectly 1 | . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 6 | . . . . . . . . . . 5 . . 1 . Max in Single Turn 2 | . . . . . . . . . . 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 27 | . 3 . 4 . 1 . 3 5 3 2 1 . 5 . Terminals 13 | . 3 . 4 . . . 3 2 1 . . . . . Fabricators 5 | . . . . . . . . 2 1 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 68 | . 8 . 16 . 1 . 5 6 8 4 1 . 19 . Successful 38 | . 2 . 5 . 1 . 1 3 2 4 1 . 19 . Failed 30 | . 6 . 11 . . . 4 3 6 . . . . . Catastrophic 7 | . 1 . 2 . . . 1 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . 3 . 16 . 1 . 2 . . . . . . . Terminals 34 | . 8 . 16 . . . 5 2 3 . . . . . Fabricators 10 | . . . . . . . . 3 3 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Terminal Hacks 28 | . 2 . 2 . 1 . 1 2 . . 1 . 19 . Record 7 | . . . . . . . . . . . . . 7 . Part Schematic 4 | . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . 2 . . . . . . 1 . . . . 4 . Open Door 1 | . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 1 4 . . . . Network Status 4 | . . . . . . . . 1 1 2 . . . . Build 2 | . . . . . . . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . . . . . . . . . Terminals 3 | . . . 3 . . . . . . . . . . . Botnet 3 | . . . 3 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 3 . 3 . . . 2 4 3 . . . . . Full Trace Events 5 | . 2 . 1 . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 162 | . . . . . . . . . . 162 . . . . Total Robot Build Rating 2 | . . . . . . . . . . 2 . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies 7 | . . 3 . 2 . . . . . 2 . . . . Largest Group 5 | . . 3 3 5 4 3 3 . . 2 . . . . Highest-Rated Group 97 | . . 40 40 97 71 40 40 . . 20 . . . . Highest-Rated Ally 31 | . . 16 16 31 31 16 16 . . 10 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 91 | . . . 24 . . . 67 . . . . . . . Total Damage 896 | . . . 247 . . . 649 . . . . . . . Kills 10 | . . . 4 . . . 6 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 12751 | . 1112 55 960 658 489 258 1327 1534 1518 1501 1368 832 849 290 Spaces Moved 5179 | 1 550 24 502 400 245 81 423 693 537 639 500 296 161 127 Core 54 | . . . . . . . . . . . . . . 54 Treads 4873 | . 299 24 502 400 245 81 423 693 537 639 500 296 161 73 Legs 252 | 1 251 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 240 240 160 158 156 246 246 246 50 Average Speed 191 | 120 151 160 160 160 193 240 240 163 201 178 246 246 246 162 Slowest Speed 250 | 120 240 160 160 160 240 240 240 250 250 250 247 247 246 246 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 2 86 8 49 70 61 23 37 26 14 20 62 44 62 24 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . 3 1 Known Exits Taken 1 | . . . . . . . 1 . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . . . . 1 . . 1 Spaces Dug 4 | . . . . . . . . . 4 . . . . . Terrain Destroyed 201 | . . . . . . 27 . 3 72 59 2 1 . 37 Melee 3 | . . . . . . . . . 3 . . . . . Projectile 15 | . . . . . . . . 3 4 5 2 1 . . AOE 183 | . . . . . . 27 . . 65 54 . . . 37 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Total 7355 | . 756 41 599 420 260 140 670 996 910 860 587 384 559 173 Wait 1452 | . 150 18 21 16 10 55 207 166 282 55 56 78 326 12 Move 5165 | . 549 23 501 399 244 80 422 692 536 638 499 295 160 127 Hop . | . . . . . . . . . . . . . . . Pick Up 71 | . 5 . 14 2 3 . 3 15 9 14 . 1 5 . Fast Attach 49 | . 3 . 5 . . . 1 23 . 13 . 1 2 1 Attach 59 | . 1 . 6 . . . 1 7 8 19 5 1 2 9 Detach 15 | . . . 1 . . . . 2 2 3 1 . 5 1 Swap 48 | . 3 . 4 . 1 2 3 8 9 17 . . 1 . Drop 67 | . 3 . 16 3 2 . 2 21 6 13 . . 1 . Fire 424 | . 42 . 31 . . 3 31 62 55 86 26 8 57 23 Melee 3 | . . . . . . . . . 3 . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 8) 200 | -10/Materials | Discovered new exit (range 15) 223 | -10/Materials | Discovered new exit (range 16) 329 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 15) 624 | -10/Materials | Discovered new exit (range 10) 995 | -10/Materials | Discovered new exit (range 8) 1113 | -10/Materials | Entered Mines 1123 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1133 | -10/Mines | Learned location of Zion (-7) 1151 | -10/Mines | Discovered new exit (range 5) 1168 | -10/Mines | Entered Materials 1168 | -9/Materials | Accompanied by 3 allies 1168 | -9/Materials | Evolved 2 slots: Weapon x2 1452 | -9/Materials | Discovered new exit (range 13) 1462 | -9/Materials | Build established: Gunner 1535 | -9/Materials | Discovered new exit (range 15) 1613 | -9/Materials | Discovered new exit (range 12) 1936 | -9/Materials | Discovered new exit (range 8) 2128 | -9/Materials | Entered Mines 2128 | -9/Mines | Accompanied by 3 allies 2313 | -9/Mines | Build established: Scavenger-Gunner 2388 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2411 | -9/Mines | Found Prototype Device 2453 | -9/Mines | Discovered new exit (range 8) 2537 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2546 | -9/Mines | Learned location of 1 exit from Materials 2762 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2764 | -9/Mines | Discovered new exit (range 5) 2786 | -9/Mines | Entered Exiles 2786 | -9/Exiles | Accompanied by 4 allies 2816 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2826 | -9/Exiles | Met 8R-AWN 2852 | -9/Exiles | Met EX-HEX 2903 | -9/Exiles | Met EX-BIN 2922 | -9/Exiles | Aligned with FarCom system 2924 | -9/Exiles | Given EX-Vault access code 2966 | -9/Exiles | Opened EX-Vault 2979 | -9/Exiles | Found AWS/Thermal 3070 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3138 | -9/Exiles | Met EX-DEC 3234 | -9/Exiles | Discovered new exit (range 14) 3275 | -9/Exiles | Left Exiles lab with AWS/Thermal 3275 | -9/Exiles | Entered Mines 3275 | -8/Mines | Accompanied by 3 allies 3483 | -8/Mines | Discovered new exit (range 11) 3533 | -8/Mines | Entered Materials 3533 | -8/Materials | Accompanied by 3 allies 3533 | -8/Materials | Evolved 2 slots: Utility x2 3534 | -8/Materials | Identified exit to Factory 3573 | -8/Materials | Build established: Scavenger-Skirmisher 4795 | -8/Materials | Discovered exit to Factory (range 14) 4860 | -8/Materials | Entered Factory 4860 | -7/Factory | Evolved 2 slots: Propulsion x2 5753 | -7/Factory | Garrison activated, responded to threat 5814 | -7/Factory | Cargo convoy interrupted 5947 | -7/Factory | Discovered new exit (range 13) 6061 | -7/Factory | Lost 4 parts (1p1n2w) 6219 | -7/Factory | Build established: Skirmisher 6296 | -7/Factory | Lost 3 parts (1n2w) 6394 | -7/Factory | Entered another Factory area 6394 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6625 | -6/Factory | Build established: Scavenger-Gunner 7129 | -6/Factory | Spotted B-75 Beast 7133 | -6/Factory | Destroyed B-75 Beast 7433 | -6/Factory | Garrison activated, responded to threat 7575 | -6/Factory | Destroyed 9 combat bots 7794 | -6/Factory | First assault squad dispatched 7844 | -6/Factory | Discovered new exit (range 15) 7912 | -6/Factory | Entered another Factory area 7912 | -5/Factory | Evolved 2 slots: Utility x2 8447 | -5/Factory | Fabricated T-07 Excavator? 8663 | -5/Factory | Cargo convoy interrupted 9078 | -5/Factory | Lost 6 parts (1p2n1u2w) 9082 | -5/Factory | AWS/Thermal suddenly broke down 9140 | -5/Factory | Destroyed 12 combat bots 9162 | -5/Factory | Crushed by falling debris 9194 | -5/Factory | System corruption reached 10% 9198 | -5/Factory | Garrison activated, responded to threat 9228 | -5/Factory | Destroyed 10 combat bots 9342 | -5/Factory | System corruption reached 30% 9353 | -5/Factory | Lost 3 parts (3w) 9386 | -5/Factory | Discovered new exit (range 11) 9413 | -5/Factory | Entered Upper Caves 9840 | -5/Upper Caves | Spotted B-75 Beast 9910 | -5/Upper Caves | Lost 4 parts (1n2u1w) 9924 | -5/Upper Caves | Destroyed B-75 Beast 10744 | -5/Upper Caves | Discovered new exit (range 9) 10781 | -5/Upper Caves | Entered another Upper Caves area 11437 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11576 | -5/Upper Caves | Discovered new exit (range 15) 11613 | -5/Upper Caves | Entered Zhirov 11615 | -5/Zhirov | Discovered new exit (range 3) 11660 | -5/Zhirov | Met Zhirov 11709 | -5/Zhirov | Learned location of Quarantine (-2) 11709 | -5/Zhirov | Learned location of Testing (-3) 11709 | -5/Zhirov | Learned location of Command (-1) 11756 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11793 | -5/Zhirov | Found Alien Artifact 11793 | -5/Zhirov | Identified Integrated Reactor 11793 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11832 | -5/Zhirov | Found Alien Artifact 11914 | -5/Zhirov | Build established: Scavenger-Mutant 12462 | -5/Zhirov | Entered Proximity Caves 12672 | -4/Proximity Caves | Identified Transdimensional Reconstructor 12672 | -4/Proximity Caves | Warped through subspace 12673 | -4/Proximity Caves | Core integrity fell below 50% 12711 | -4/Proximity Caves | Core integrity fell below 20% 12725 | -4/Proximity Caves | Released all parts (4) 12752 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12717_ C-30 ARC bursts open, deploying its payload. 12717_ S-27 Virus unfolds itself. 12717_ S-27 Virus destroyed. 12717_ Destroyed VTOL Module. 12717_ S-27 Virus destroyed. 12720_ Imp. Salvage Targeting Computer destroyed. 12723_ Mni. Grenade Launcher destroyed. 12723_ Destroyed Mni. Grenade Launcher. 12725_ Released Adv. Targeting Computer. 12725_ Released Hcp. Storage Unit. 12725_ Released Imp. Targeting Computer. 12725_ Released Arm. Medium Treads. 12725_ Extracted 143 matter. 12726_ G-67 Veteran suffers critical hit (Burn). 12726_ G-67 Veteran destroyed. 12732_ System corrupted: Matter fused (-9). 12747_ System corrupted: Matter fused (-8). 12749_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????? ???? #?????????????????????????????????? | | ???? #???? ??????????????????????????????? | | ???? ###?? ????????????????????????????? | | ???? ??? ????????????????????????????? | | ???? ???? ?????????????????????????????? | | ???? ##??? ??????????????????????????????? | | ???? ##?# #??????????????????????????????? | | #### #?# #??????????????????????????????? | | #??? ####???????????????????????????? | | ####? ????????????????????????????? | | # ## ### ??????????????????????????????? | | # ## ## ????????????????????????????????? | | # ## ## ??????????????????????????????????? | | # ## #???????????????????????????????????? | | # #### #??????????????????? ???????????????? | | ###?## ####?????????????????? #???????????????? | | ????# ##???????????????????? ????????????????? | | ????## ##????????????????????? #????????????????? | | ??#### #????????????????????? #????????????????? | | ??# #?????????????###????# #????????????????? | | ??# #????????????## ##??# ##???????????????? | | ??# ####???????????## ### #???????????????? | | ??# #?????????????## ?????????????????? | | ??# #?????????????# ???????????????????? | | ??# #?????????????# #????????????????????? | | ### ###############??# @ #?????????????????????? | | ## #### ####??????????????????? | | ## #??????????????????? | | ########## #?????????????????? | | #????????# h #???????????????? | | ## #???????# ## h #???????????????? | | #####??????# ##?# ###???????????????? | | #??????????# ### #???###?????????????????? | | #??????????## ##?## ##???????????????????????? | | ###???????????####???####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 43 Energy Capacity 520 Matter Stores 378 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LightningCombatClaws Manual? 0 Play Time 01:20:20 Cumulative 84.2 hours Start 2024.08.09 @ 23:45:57 End 2024.08.10 @ 01:06:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 100 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 54 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aebe9ee2-3f6b-48ef-9631-19d55bd6c8a9