Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 21:12:40 Player: SlyFyer Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (706) 706 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3651 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 57/550 Matter 249/300 Energy 97/100 System Corruption 0% Temperature Critical (535) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Particle Cannon Particle Cannon > --- INVENTORY (15) --- High-capacity Matter Pod (200) Structural Scanner Experimental Sensor Array Utility Shielding Shield Generator Shield Generator Trap Reconfigurator Particle Cannon Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Small Storage Unit Structural Scanner Visual Processing Unit Utility Shielding Shield Generator Shield Generator Trap Reconfigurator Particle Cannon Particle Cannon Particle Cannon Particle Cannon Grenade Launcher Hammer [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 36 | 6 10 3 2 2 13 Power 7 | 1 2 1 . . 3 Engine 4 | 1 2 1 . . . Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 9 | 2 3 . 1 . 3 Treads . | . . . . . . Leg 9 | 2 3 . 1 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 . 1 2 2 Device 4 | . . . 1 2 1 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | 2 4 2 . . 5 Energy Gun 3 | 1 1 1 . . . Energy Cannon 4 | . . . . . 4 Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 3 | . 3 . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . Parts Lost 19 | . 3 3 . . 13 Power 5 | . 1 1 . . 3 Propulsion 6 | . 1 . . . 5 Utility 2 | . . . . . 2 Weapon 6 | . 1 2 . . 3 Highest Loss Streak 7 | . 2 1 . . 7 To Critical Strikes 1 | . 1 . . . . Average Slot Usage (%) 94 | . 89 99 100 100 61 Engine 13 | . 13 13 14 14 4 Leg 27 | . 27 28 28 28 16 Device 3 | . . . 1 14 9 Storage 21 | . 19 28 26 14 9 Energy Gun 7 | . 4 4 14 14 4 Ballistic Gun 13 | . 14 13 14 14 3 Ballistic Cannon 5 | . 9 9 . . . Naked Turns . | . . . . . . Heaviest Build 35 | 11 32 33 33 29 35 Greatest Support 30 | 20 20 20 20 20 30 Greatest Overweight (x) 10 | 1 2 1 1 1 10 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 Most Carried 15 | 5 15 15 15 15 14 Average Carried 12 | 1 7 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 1 15 15 15 15 10 Class Distribution -------------------- 71% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 718 | 200 283 150 40 20 25 Remotely . | . . . . . . Salvage Created 707 | . 422 147 . . 138 Parts 66 | . 30 24 . . 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . 12 12 . . 3 Guns 12 | . 6 6 . . . Cannons 15 | . 6 6 . . 3 Classes Destroyed 4 | . 3 . . . 1 Watcher 2 | . 2 . . . . Swarmer 14 | . 3 11 . . . Grunt 12 | . 9 1 . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 3 | . 3 3 . . 3 Combat Bots Only 3 | . 3 3 . . 3 Max Kills in Single Turn 2 | . 1 2 . . 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 209 | . 67 46 . . 96 Missed 43 | . 19 5 . . 19 Damage Taken 2412 | . 547 332 . . 1533 Core 586 | . 46 47 . . 493 Absorbed by Shields 26 | . . . . . 26 Core Remaining (%) 81 | 100 . . . 62 . Volleys Fired 104 | . 56 28 . . 20 Largest 2 | . 2 2 . . 2 Hottest 136 | . 60 85 . . 136 Shots Fired 207 | . 112 55 . . 40 Gun 129 | . 91 36 . . 2 Cannon 77 | . 21 19 . . 37 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 123 | . 77 46 . . . Thermal 48 | . . 9 . . 39 Explosive 1 | . . . . . 1 Electromagnetic 35 | . 35 . . . . Robot Hit Streak 9 | . 8 9 . . 7 Robot Miss Streak 8 | . 5 8 . . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 124 | . 70 26 . . 28 Core Hits 47 | . 25 15 . . 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 2 1 . . . Blast 2 | . 1 1 . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1875 | . 886 397 . . 592 Guns 786 | . 599 156 . . 31 Cannons 1089 | . 287 241 . . 561 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 922 | . 574 348 . . . Thermal 641 | . . 49 . . 592 Explosive . | . . . . . . Electromagnetic 312 | . 312 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 41 | . . . . . 41 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 526 | . 99 167 . . 526 Average Temperature 74 | . 33 47 . . 179 Received Heat Transfer 768 | . 264 18 . . 486 Effects 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1147 | . . 111 . . 1036 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 334 | . 334 188 . . 51 Initial 13 | . . 13 . . . Average 72 | . 139 66 . . 14 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 88 100 . 100 100 Level 1 3 | . 11 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 . . . 2 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . 5 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 21 14 . . 7 Peak Tracking Total 4 | . 4 3 . . 4 Tactical Retreats 4 | . 2 2 . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 3 | . 2 . 1 . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 5 . 1 . . Successful 3 | . 2 . 1 . . Failed 3 | . 3 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . 5 . 1 . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 12 | . . . . . 12 Total Damage 140 | . . . . . 140 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3342 | 44 968 1050 470 611 199 Spaces Moved 1662 | 34 512 503 245 316 52 Core 15 | 14 . . . . 1 Treads . | . . . . . . Legs 1647 | 20 512 503 245 316 51 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 190 Average Speed 175 | 95 146 190 190 190 206 Slowest Speed 550 | 190 260 190 190 190 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 3 72 88 61 74 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . . . 14 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 11 | . . . . . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1903 | 45 631 546 250 328 103 Wait 51 | . 26 9 . 5 11 Move 1657 | 33 511 502 244 315 52 Hop . | . . . . . . Pick Up 43 | 6 23 3 2 3 6 Fast Attach 3 | 1 1 1 . . . Attach 24 | 5 6 2 . . 11 Detach . | . . . . . . Swap 9 | . 3 . 2 2 2 Drop 12 | . 5 1 2 3 1 Fire 104 | . 56 28 . . 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 6) 212 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 818 | -10/Materials | Discovered new exit (range 12) 1013 | -10/Materials | Entered Mines 1017 | -10/Mines | Learned location of Zion (-7) 1179 | -10/Mines | Discovered new exit (range 5) 1382 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1382 | -10/Mines | Discovered new exit (range 5) 1781 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1785 | -10/Mines | Found Prototype Device 2063 | -10/Mines | Entered Exiles 2109 | -10/Exiles | Met 8R-AWN 2147 | -10/Exiles | Met EX-HEX 2198 | -10/Exiles | Met EX-BIN 2221 | -10/Exiles | Aligned with FarCom system 2223 | -10/Exiles | Given EX-Vault access code 2267 | -10/Exiles | Opened EX-Vault 2282 | -10/Exiles | Found Trap Reconfigurator 2321 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2376 | -10/Exiles | Met EX-DEC 2481 | -10/Exiles | Identified Exp. Sensor Array 2510 | -10/Exiles | Discovered new exit (range 14) 2533 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 2533 | -10/Exiles | Entered Mines 2576 | -9/Mines | Met a Derelict bent on vengeance 2786 | -9/Mines | Learned Materials trap positions 2799 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2869 | -9/Mines | Build established: Scavenger-Mutant 2924 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3080 | -9/Mines | Discovered new exit (range 8) 3122 | -9/Mines | Discovered new exit (range 15) 3144 | -9/Mines | Entered Materials 3144 | -8/Materials | Accompanied by 3 allies 3144 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3145 | -8/Materials | Loaded intel: 14 trap records 3267 | -8/Materials | Lost 3 allies 3298 | -8/Materials | Lost 7 parts (2p3n1u1w) 3329 | -8/Materials | Core integrity fell below 50% 3338 | -8/Materials | Core integrity fell below 20% 3343 | -8/Materials | Self-destructed Last Messages --------------- 03323_ Penetrated by Slug. 03323_ Particle Cannon destroyed. 03324_ Acquired Lgt. Nuclear Core. 03325_ Penetrated by Slug. 03326_ Aluminum Leg destroyed. 03328_ Penetrated by Slug. 03328_ Ion Cannon destroyed. 03328_ U-05 Engineer builds a Door. 03331_ Overheating: Energy bleed (-7). 03333_ U-05 Engineer builds a Wall. 03334_ Penetrated by Slug. 03338_ U-05 Engineer lays Concrete. 03340_ Overheating: Energy bleed (-15). 03340_ Penetrated by Slug. 03340_ X-62 Marksman destroyed. 03340_ U-05 Engineer lays Concrete. 03342_ U-05 Engineer builds a Wall. 03343_ Lgt. Nuclear Core broken. 03343_ Overheating: Short circuit. 03343_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????^???????????????????????????????????????????? | | ?????^???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????#########??? | | ??????????????????????????????????????# #??? | | ?????????????????????##########???????# #??? | | ?????????????????????# #???????# #??? | | ?????????????????????# """ #???????# """#??? | | ?????????????????????# """ ##??????# """#??? | | ?????????????????????# """ "#??????# """#??? | | ?????????????????????# #???????# #??? | | ?????????????????????# #???????# """#??? | | ?????????????????g???# "T" #???????# """#??? | | ?????????????????????# " " #???????# """#??? | | ????????????????#????# !######??#% #??? | | ???????????????# ###x### ;;##########+#### | | ???????????????# ag=%@u== # | | ???????????????# gt !%=%! % % # | | ???????????????# =!%!!!![ = [ # | | ???????????? ###;; #####+########### | | ??????????? ######??## # % # ????????? | | ????????????????????????# # # #??????? | | ????????????????????????### # #??????? | | ??????????????????????????# # #??????? | | ??????????????????????????# # #??????? | | ??????????????????????????# # #??????? | | ??????????????????????????# ########??????? | | ??????????????????????????# #?????????????? | | ??????????????????????????+ #?????????????? | | ??????????????????????????##########?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantTerrainCore Manual? 0 Play Time 00:24:22 Cumulative 79.7 hours Start 2024.05.01 @ 16:08:45 End 2024.05.01 @ 21:12:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 8 Adventurer 30 Explorer 0 Win Type - Total 3 Types 2/1/0/0/0/0/0/0/0 Lore% 49 Gallery% 65 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f40badd-a82d-4454-adbe-6b035647fb32