Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.23 @ 00:02:12 Player: BOBIT Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (876) 876 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3866 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 89/100 System Corruption 1% Temperature Cool (9) Location -7/Lower Caves Parts ------- Power (2) Propulsion (3) VTOL Module Utility (3) Weapon (5) Makeshift Spear Makeshift Spear Inventory (4) Energy Filter Peak State ------------ Power Improved Deuterium Engine Improved Deuterium Engine Propulsion Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Utility Cooling System Disposable Heat Sink Core Analyzer Weapon Beam Rifle Gatling Laser Improved EM Pulse Cannon Gauss Cannon Inventory Improved Deuterium Engine Improved Titanium Leg Improved Signal Interpreter Recoil Stabilizer [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Core Analyzer Device Disposable Heat Sink Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Flail Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . 1 . . Weapon 3 | . . . 2 1 . . Parts Attached 59 | 5 4 . 5 15 22 8 Power 7 | 1 . . . . 5 1 Engine 6 | 1 . . . . 5 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 13 | 2 1 . 1 2 4 3 Treads . | . . . . . . . Leg 7 | 2 . . . . 4 1 Wheel 2 | . 1 . 1 . . . Hover . | . . . . . . . Flight 4 | . . . . 2 . 2 Utility 17 | . 1 . 2 4 8 2 Device 11 | . . . 2 1 6 2 Storage . | . . . . . . . Processor 4 | . 1 . . 1 2 . Hackware 1 | . . . . 1 . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 22 | 2 2 . 2 9 5 2 Energy Gun 5 | . . . 1 1 3 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . . 1 . . Special Weapon 3 | . 2 . 1 . . . Impact Weapon 6 | . . . . 6 . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 16 | . 1 1 1 1 3 9 Power 3 | . . . . . 1 2 Propulsion 4 | . . 1 . . 1 2 Utility 1 | . . . . . . 1 Weapon 8 | . 1 . 1 1 1 4 Highest Loss Streak 4 | . 1 1 1 1 2 4 Average Slot Usage (%) 58 | . 44 42 51 47 74 55 Engine 5 | . 4 . . . 12 5 Core 1 | . . . . . . 4 Leg 13 | . 9 . . . 22 16 Wheel 1 | . 7 . 9 . . . Flight 1 | . . . . 6 . . Device 8 | . . . 6 2 11 11 Processor 6 | . 7 14 10 2 9 5 Energy Gun 3 | . . . . 1 10 . Energy Cannon 2 | . . . . . 1 4 Ballistic Cannon 2 | . . . . . 2 4 Special Weapon 2 | . 6 28 24 . . . Impact Weapon 3 | . . . . 27 . . Naked Turns 216 | . 31 . 20 3 . 162 Heaviest Build 44 | 6 6 2 7 15 44 31 Greatest Support 58 | 10 20 3 12 12 58 58 Greatest Overweight (x) 4 | . . . . 4 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | . 2 2 4 4 4 4 Average Carried 3 | . . 2 3 4 3 3 Final Capacity 4 | . . . . . . 4 Final Carried 1 | . . . . . . 1 Class Distribution -------------------- 91% | Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Matter Collected 839 | 192 30 . . 138 359 120 Remotely . | . . . . . . . Salvage Created 1039 | . 65 . . 181 510 283 Parts 42 | . 4 . 2 5 21 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 20 | . 1 . 1 3 9 6 Melee 6 | . . . . 2 . 4 Guns 6 | . 1 . . . 5 . Cannons 4 | . . . 1 . 1 2 Classes Destroyed 10 | . 2 . 1 1 3 3 Builder 1 | . 1 . . . . . Recycler 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Watcher 1 | . . . . 1 . . Swarmer 6 | . . . 1 . 3 2 Grunt 10 | . 1 . . 3 3 3 Duelist 1 | . . . . . . 1 Sentry 3 | . . . . . 3 . Decomposer 1 | . . . . . . 1 Samaritan 1 | . . . . . . 1 Best Kill Streak 5 | . 1 . 1 3 5 4 Combat Bots Only 4 | . 1 . 1 3 4 4 Max Kills in Single Turn 1 | . 1 . 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Damage Taken 3397 | . 362 40 191 637 1133 1034 Core 1331 | . 110 13 128 372 268 440 Absorbed by Shields 117 | . . . . . 117 . Core Remaining (%) 62 | 100 . 50 68 32 . . Volleys Fired 73 | . 14 . 7 1 41 10 Largest 4 | . 2 . 2 1 4 4 Hottest 253 | . 100 . 200 50 253 253 Shots Fired 132 | . 20 . 9 1 73 29 Gun 83 | . 14 . . 1 59 9 Cannon 34 | . . . . . 14 20 Launcher . | . . . . . . . Special 15 | . 6 . 9 . . . Kinetic 31 | . 14 . . . 7 10 Thermal 46 | . 6 . 9 . 22 9 Explosive . | . . . . . . . Electromagnetic 55 | . . . . 1 44 10 Robot Hit Streak 15 | . 5 . 1 1 15 11 Robot Miss Streak 5 | . 2 . 3 . 5 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 119 | . 10 . 1 12 62 34 Core Hits 52 | . 5 . 2 3 28 14 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 26 | . . . . 17 . 9 Impact 16 | . . . . 16 . . Slashing . | . . . . . . . Piercing 9 | . . . . . . 9 Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 8 | . . . . 6 . 2 Damage Inflicted 2202 | . 131 . 28 324 990 729 Guns 1047 | . 95 . . 14 794 144 Cannons 497 | . . . . . 158 339 Explosions 37 | . . . . . 37 . Melee 556 | . . . . 310 . 246 Ramming 17 | . 12 . 4 . 1 . Kinetic 366 | . 95 . . . 109 162 Thermal 599 | . 24 . 24 . 407 144 Explosive . | . . . . . . . Electromagnetic 664 | . . . . 14 473 177 Impact 310 | . . . . 310 . . Slashing . | . . . . . . . Piercing 246 | . . . . . . 246 Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Effects 11 | . . . . . 5 6 Message Errors 3 | . . . . . 1 2 Energy Discharges 5 | . . . . . 2 3 Targeting Errors 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 100 | . . . . 17 . 83 Projectiles 83 | . . . . . . 83 Explosions . | . . . . . . . Melee 17 | . . . . 17 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 52 | . 5 . 2 . 45 . Shots 1 | . . . . . 1 . Rammed 6 | . 3 . 2 . 1 . Targets Rammed 7 | . 3 . 2 . 2 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 231 | . 30 . . . 231 199 Average Temperature 88 | . 10 . . . 94 103 Received Heat Transfer 1032 | . 198 24 9 342 270 189 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 6 | . . . . 3 3 . Impact Corruptions 2 | . . . . 2 . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 4 | . . . . . 4 . Heat Transferred 1334 | . 50 . 50 . 898 336 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Peak Influence 210 | . 45 17 83 116 210 . Average Influence 63 | . 21 8 45 76 79 . Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 99 | . . . . . . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . . 2 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . . 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 9 2 9 17 18 18 Peak Tracking Total 9 | . 6 2 6 5 4 9 Tactical Retreats 12 | . 2 . . 4 1 5 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Machines Accessed 11 | . 1 . 3 5 1 1 Terminals 6 | . . . 2 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . . 2 . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 27 | . 2 . 10 11 3 1 Successful 20 | . 2 . 7 8 2 1 Failed 7 | . . . 3 3 1 . Catastrophic 2 | . . . 1 . 1 . Database Lockouts . | . . . . . . . Manual 5 | . . . 5 . . . Terminals 20 | . . . 8 9 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . . 2 . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . . . 5 6 2 1 Prototype ID Bank 3 | . . . 1 1 1 . Open Door 1 | . . . . . . 1 Branch Access Points 2 | . . . 1 . 1 . Emergency Access Points 2 | . . . 1 1 . . Alert Level 1 | . . . . 1 . . Security Status 1 | . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 3 | . . . 1 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 2 . . 2 . . Report Inventory 4 | . 2 . . 2 . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 3 2 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Turns Passed 2533 | 54 195 11 238 331 745 959 Spaces Moved 2218 | 44 164 22 305 358 468 857 Core 776 | 12 88 22 226 74 13 341 Treads . | . . . . . . . Legs 993 | 32 17 . . . 434 510 Wheels 138 | . 59 . 79 . . . Hover . | . . . . . . . Flight 311 | . . . . 284 21 6 Fastest Speed 32 | 50 50 50 50 32 32 40 Average Speed 91 | 100 68 50 60 73 119 99 Slowest Speed 250 | 120 120 50 90 250 150 126 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . 2 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 32 9 30 26 8 72 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 4 | . . . . . . 4 Spaces Dug 9 | . 5 . 4 . . . Terrain Destroyed 15 | . 5 . 6 . 2 2 Melee . | . . . . . . . Projectile 13 | . 5 . 6 . . 2 AOE 2 | . . . . . 2 . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Total 2530 | 51 214 21 330 398 583 933 Wait 123 | 3 28 . 4 8 37 43 Move 2208 | 43 163 21 304 353 467 857 Hop 2 | . . . . 2 . . Pick Up 11 | . 2 . 5 1 1 2 Fast Attach 53 | 5 4 . 4 15 17 8 Attach 5 | . . . 1 . 4 . Detach 5 | . . . . . 4 1 Swap 1 | . . . . . 1 . Drop 25 | . . . 3 8 9 5 Fire 73 | . 14 . 7 1 41 10 Melee 17 | . . . . 10 . 7 Ram 5 | . 3 . 2 . . . Kick 2 | . . . . . 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Released all parts (4) 235 | -10/Materials | Discovered new exit (range 16) 250 | -10/Materials | Entered Mines 255 | -10/Mines | Discovered new exit (range 14) 261 | -10/Mines | Entered Materials 261 | -9/Materials | Evolved 2 slots: Weapon x2 270 | -9/Materials | Identified exit to Mines 308 | -9/Materials | Build established: Mutant 479 | -9/Materials | Released all parts (6) 497 | -9/Materials | Discovered new exit (range 3) 499 | -9/Materials | Entered another Materials area 499 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 664 | -8/Materials | Core integrity fell below 50% 817 | -8/Materials | Discovered new exit (range 10) 830 | -8/Materials | Entered Factory 830 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 940 | -7/Factory | Identified exit to Storage 940 | -7/Factory | Identified exit to Lower Caves 1575 | -7/Factory | Entered Lower Caves 1617 | -7/Lower Caves | Spotted B-75 Beast 1622 | -7/Lower Caves | Lost 3 parts (1p2w) 1666 | -7/Lower Caves | Encountered a Warlord checkpoint 2261 | -7/Lower Caves | Released all parts (6) 2274 | -7/Lower Caves | Core integrity fell below 50% 2287 | -7/Lower Caves | Lost 4 parts (1p1n2w) 2495 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2495 | -7/Lower Caves | Core integrity fell below 20% 2534 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Sealed Heavy Doors opened. 02506_ Acquired Mak. Spear. 02510_ S-27 Virus destroyed. 02512_ Mak. Spear follow-up attack on S-27 Virus. 02512_ S-27 Virus destroyed. 02514_ Acquired 20 matter. 02516_ Acquired VTOL Module. 02518_ Acquired 5 matter. 02519_ Acquired VTOL Module. 02520_ Acquired 15 matter. 02520_ Dropped Imp. Carbon-fiber Leg. 02521_ Dropped Imp. Signal Interpreter. 02521_ Dropped Recoil Stabilizer. 02522_ Autogun fries itself beyond repair. 02522_ Dropped Recalibrator. 02523_ Acquired Energy Filter. 02526_ G-47 Trooper destroyed. 02532_ VTOL Module destroyed. 02533_ L-41 Fighter destroyed. 02533_ Mak. Spear follow-up attack on G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ???????????????????????#!!![[#???????????????????? | | ???????????????????????#!!g! #???????????????????? | | ???????????????????????#!@g!=#???????????????????? | | ???????????????????????####!##???????????????????? | | ?????????????????????????#X%#????????????????????? | | ???????????????????????### #????????????????????? | | ???????????????????????# ###???###?????????????? | | ???????????????????????# ### #### ##????????????? | | ???????????????????????# #????????????? | | ???????????????????????#### #????????????? | | ??????????????????????????### ##????????????? | | ???????????????????????###### ##?????????????? | | ??????????????????????## ## ##?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????? ??????? | | ??????????????????????# ## ##????## ?????? | | ??????????????????????### ###? #????? ??????? | | ????????????????????????# #??? #???? ??????? | | ????????????????????????# #???# ??? ??????? | | ????????????????????????# ##???## ???????? | | ??????????????????????### ###???# ???????? | | ?????????????????????## ##???# ???????? | | ?????????????????????# ##???# ????????? | | ?????????????????????# ###??# ????????? | | ???????????????? ### ##??# #????????? | | ??????????????? #??# #??? #????????? | | ??????????????? ??## #### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Heat Shielding 100 Armor Coverage 150 Thermal Conversion 30 Evasion (%) 63 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Mining Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed MetafieldDeepPlating Manual? 0 Play Time 00:33:39 Cumulative 23.0 hours Start 2019.10.22 @ 23:28:54 End 2019.10.23 @ 00:02:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6118413d-ebea-43b0-86ef-ee421aa6a69d