Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.10 @ 21:12:15 Player: Pixel Pirate Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (67) 335 Value Destroyed (2153) 2153 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 4421 Bonus ------- High Alert Combat Kills 113 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 286/290 System Corruption 12% Temperature Cool (20) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Large Storage Unit Trap Scanner Visual Processing Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Light Treads Hardlight Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter High-powered Tractor Beam > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Angular Momentum Engine Aluminum Leg Aluminum Leg Aluminum Leg Trap Scanner Visual Processing Unit Propulsion Shielding Beam Rifle Advanced Beam Cannon Ion Cannon Ion Cannon Assault Rifle Grenade Launcher [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Katana Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 85 | 7 9 7 18 44 Power 14 | 1 . 2 3 8 Engine 10 | 1 . 2 1 6 Core 4 | . . . 2 2 Reactor . | . . . . . Propulsion 22 | 3 4 1 3 11 Treads 2 | . . . . 2 Leg 18 | 1 4 1 3 9 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 2 . 3 5 Device 3 | . . . 1 2 Storage 3 | 1 2 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 38 | 2 3 4 9 20 Energy Gun 5 | 1 1 . 2 1 Energy Cannon 8 | . . 1 2 5 Ballistic Gun 8 | 1 2 1 3 1 Ballistic Cannon 2 | . . . . 2 Launcher 8 | . . 2 2 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 7 | . . . . 7 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 27 | . . . 1 26 Power 7 | . . . 1 6 Propulsion 9 | . . . . 9 Utility 4 | . . . . 4 Weapon 7 | . . . . 7 Highest Loss Streak 13 | . . . 1 13 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 88 | . 76 93 98 85 Engine 10 | . 7 22 10 5 Core 6 | . . . 7 9 Treads 1 | . . . . 1 Leg 27 | . 4 28 35 27 Wheel 1 | . 14 . . . Device 3 | . . . 5 4 Storage 13 | . 26 22 11 9 Processor 3 | . . . 1 6 Protection 3 | . . . 9 3 Energy Gun 3 | . 9 8 2 . Energy Cannon 2 | . . . 2 3 Ballistic Gun 4 | . 12 9 4 1 Launcher 2 | . . 2 7 . Slashing Weapon 5 | . . . . 10 Peak Build Rating 30 | 6 7 11 24 30 Average Rating 17 | 3 5 9 16 22 On Entrance 9 | . 6 6 11 23 Naked Turns . | . . . . . Heaviest Build 47 | 13 33 41 47 47 Greatest Support 50 | 32 32 30 45 50 Greatest Overweight (x) 8 | . 8 1 1 6 Average Overweight (x) . | . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 Most Carried 15 | 7 11 14 15 15 Average Carried 10 | 5 7 8 13 11 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 7 12 15 2 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1467 | 230 100 98 434 605 Remotely 275 | . . . . 275 Salvage Created 2288 | . 117 236 369 1566 Parts 155 | . 13 24 33 85 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 54 | . 5 9 7 33 Melee 12 | . . . . 12 Guns 22 | . 5 9 4 4 Cannons 9 | . . . 2 7 AOE 11 | . . . 1 10 Classes Destroyed 8 | . 2 1 3 2 Worker 3 | . . . . 3 Builder 4 | . . . 3 1 Recycler 2 | . . . . 2 Watcher 4 | . 1 1 1 1 Swarmer 15 | . 5 6 . 4 Grunt 27 | . . 3 3 21 Sentry 9 | . . . 2 7 Hunter 3 | . . . 2 1 Best Kill Streak 10 | . 4 6 4 10 Combat Bots Only 6 | . 3 6 2 6 Max Kills in Single Turn 5 | . 1 2 1 5 Gunslinging 1 | . . 1 . . Exploded 5 | . . . 1 5 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 405 | . 19 56 56 274 Missed 124 | . 7 12 21 84 Damage Taken 3394 | . 77 292 408 2617 Core 601 | . 7 40 41 513 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . . 50 Ignored by Resistances 894 | . 24 99 118 653 Regen/Repaired (Parts) 112 | . . . . 112 Core Remaining (%) 95 | 100 97 90 . . Volleys Fired 124 | . 12 20 33 59 Largest 2 | . 2 2 2 2 Hottest 137 | . 60 60 116 137 Shots Fired 217 | . 24 40 62 91 Gun 119 | . 24 38 38 19 Cannon 60 | . . . 13 47 Launcher 38 | . . 2 11 25 Special . | . . . . . Kinetic 76 | . 13 19 28 16 Thermal 92 | . . 19 23 50 Explosive 22 | . . 2 11 9 Electromagnetic 27 | . 11 . . 16 Robot Hit Streak 15 | . 8 11 12 15 Robot Miss Streak 3 | . 2 3 3 1 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 185 | . 13 27 45 100 Core Hits 112 | . 9 14 25 64 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . . 4 Burn 1 | . . . . 1 Sever 3 | . . . . 3 Melee Attacks 32 | . . . . 32 Impact . | . . . . . Slashing 32 | . . . . 32 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 4796 | . 158 310 981 3347 Guns 1089 | . 158 273 405 253 Cannons 1038 | . . . 195 843 Explosions 1737 | . . 37 381 1319 Melee 932 | . . . . 932 Ramming . | . . . . . Kinetic 693 | . 54 117 319 203 Thermal 1347 | . . 156 281 910 Explosive 1167 | . . 37 381 749 Electromagnetic 657 | . 104 . . 553 Impact . | . . . . . Slashing 932 | . . . . 932 Piercing . | . . . . . Highest Corruption 12 | . . . . 12 Average Corruption 10 | . . . . 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . . . 22 Message Errors 5 | . . . . 5 Matter Fused 5 | . . . . 5 Heat Flow Errors 3 | . . . . 3 Energy Discharges 3 | . . . . 3 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 2 | . . . . 2 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 30 | . . . 6 24 Projectiles 17 | . . . . 17 Explosions 13 | . . . 6 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 167 | . . . 71 96 Shots 13 | . . . 4 9 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 467 | . 40 132 360 467 Average Temperature 115 | . 18 48 121 137 Received Heat Transfer 1647 | . . 108 144 1395 Effects 9 | . . . 2 7 Shutdowns 3 | . . . . 3 Energy Bleed 3 | . . . 2 1 Interference 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 2 1 Heat Transferred 2596 | . . 350 555 1691 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 539 | . 132 292 326 539 Initial 75 | . . 47 52 75 Average 218 | . 84 173 186 280 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 48 | 100 100 51 54 34 Level 1 40 | . . 48 45 44 Level 2 10 | . . . . 20 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . . . 3 8 Investigation 4 | . . . 1 3 Extermination . | . . . . . Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . . 1 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 7 17 16 48 Peak Tracking Total 8 | . 4 8 3 8 Tactical Retreats 6 | . . 1 . 5 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 6 | . 3 1 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 8 | . . 1 2 5 Max in Single Turn 2 | . . 1 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 7 | . . . . 7 Terminals 4 | . . . . 4 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 23 | . . . . 23 Successful 14 | . . . . 14 Failed 9 | . . . . 9 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . . . . 11 Fabricators . | . . . . . Repair Stations 11 | . . . . 11 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 6 | . . . . 6 Security Status 1 | . . . . 1 Surveillance Status 1 | . . . . 1 Patrol Status 1 | . . . . 1 Transport Status 1 | . . . . 1 Recall Investigation 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . . 7 Scan Component 3 | . . . . 3 Repair 3 | . . . . 3 Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . . . 6 Full Trace Events 3 | . . . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . . 3 Time 114 | . . . . 114 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2744 | 60 245 576 447 1416 Spaces Moved 1300 | 48 129 264 221 638 Core 24 | 11 11 . . 2 Treads 64 | . . . . 64 Legs 1084 | 3 24 264 221 572 Wheels 128 | 34 94 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 190 120 120 Average Speed 153 | 89 150 190 141 148 Slowest Speed 450 | 120 450 190 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 30 | 4 25 20 23 78 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 95 | . . 7 60 28 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 94 | . . 7 60 27 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1796 | 61 159 305 297 974 Wait 173 | . . . . 173 Move 1296 | 47 128 263 220 638 Hop . | . . . . . Pick Up 63 | 7 9 11 14 22 Fast Attach 10 | 5 1 . 1 3 Attach 54 | 1 8 7 9 29 Detach 4 | . . 1 2 1 Swap 21 | 1 . . 8 12 Drop 24 | . 1 3 10 10 Fire 124 | . 12 20 33 59 Melee 27 | . . . . 27 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 4) 302 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 725 | -9/Materials | Discovered new exit (range 11) 882 | -9/Materials | Entered another Materials area 882 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1118 | -8/Materials | Met 7R-MNS 1321 | -8/Materials | Discovered new exit (range 5) 1326 | -8/Materials | Identified exit to Storage 1329 | -8/Materials | Entered Storage 1406 | -8/Storage | Build established: Scavenger-Mutant 1416 | -8/Storage | Repaired Carbon-fiber Leg 1449 | -8/Storage | Learned location of Armory (-4) 1631 | -8/Storage | Repaired Katana 1903 | -8/Storage | Repaired Lgt. Nuclear Core 2198 | -8/Storage | Garrison activated, responded to threat 2248 | -8/Storage | Crushed by falling debris 2248 | -8/Storage | Core integrity fell below 50% 2275 | -8/Storage | System corruption reached 10% 2279 | -8/Storage | Core integrity fell below 20% 2303 | -8/Storage | Lost 13 parts (2p4n2u5w) 2529 | -8/Storage | Garrison activated, responded to threat 2608 | -8/Storage | Lost 4 parts (2p1n1u) 2745 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02651_ K-01 Serf collects debris. 02653_ Acquired 8 matter. 02655_ K-01 Serf collects debris. 02667_ System corrupted: Energy discharge (-72). 02674_ K-01 Serf collects debris. 02685_ 4O40R%NB7OZ%F8C34VAHDN5>>A74UEXMRO4 02702_ H 02727_ K-01 Serf collects debris. 02737_ Ion Cannon destroyed. 02737_ K-01 Serf collects debris. 02741_ NW%H>%Y/8ZNJZ=RC,D R 02744_ Acquired Corrupted Lgt. Treads. 02745_ K-01 Serf collects debris. 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