Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 16:15:41 Player: SnowyImp Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (70) 350 Value Destroyed (2817) 2817 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (916) 916 TOTAL SCORE: 6003 Bonus ------- Pacifist 200 High Alert Combat Kills 516 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Advanced Heat Sink Advanced Targeting Computer > --- WEAPON (2) ------- Improved Medium Laser > --- INVENTORY (5) ---- Relay Coupler [Grunt] (28) Relay Coupler [Duelist] (28) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Improved Ion Engine Advanced Beam Cannon [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 75 | 6 1 27 21 20 Power 8 | 1 . 3 2 2 Engine 7 | 1 . 3 1 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 28 | 2 . 13 4 9 Treads 1 | . . . . 1 Leg 23 | 2 . 9 4 8 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . 4 . . Utility 14 | 1 1 1 6 5 Device 9 | . . . 4 5 Storage 2 | 1 . . 1 . Processor 3 | . 1 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 2 . 10 9 4 Energy Gun 8 | . . 1 5 2 Energy Cannon 4 | . . 1 2 1 Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 10 | . . 8 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 2 . Parts Lost 35 | . . 7 9 19 Power 3 | . . 1 1 1 Propulsion 17 | . . 4 4 9 Utility 6 | . . . 1 5 Weapon 9 | . . 2 3 4 Highest Loss Streak 8 | . . 7 8 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 88 91 89 89 Engine 8 | . 14 11 4 8 Core 1 | . . . 3 . Leg 30 | . 28 32 30 28 Flight 1 | . . 4 . . Device 11 | . . . 13 19 Storage 1 | . 14 2 1 . Processor 16 | . 3 19 18 13 Energy Gun 7 | . . . 7 14 Ballistic Gun 1 | . 28 . . 2 Ballistic Cannon 7 | . . 19 8 . Naked Turns . | . . . . . Heaviest Build 22 | 14 14 20 22 17 Greatest Support 60 | 20 20 60 45 45 Greatest Overweight (x) 4 | 3 . 4 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 5 | 7 8 5 5 5 Most Carried 8 | 4 4 8 5 5 Average Carried 4 | 1 4 5 3 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 5 | 4 4 5 2 2 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1489 | 145 . 674 461 209 Remotely . | . . . . . Salvage Created 2441 | . . 551 872 1018 Parts 150 | . . 41 62 47 Haulers Intercepted 2 | . . 1 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 66 | . . 19 22 25 Guns 31 | . . . 7 24 Cannons 34 | . . 19 14 1 Classes Destroyed 9 | . . 6 2 1 Builder 1 | . . 1 . . Hauler 2 | . . 1 1 . Watcher 1 | . . . 1 . Swarmer 17 | . . 6 4 7 Grunt 28 | . . 7 10 11 Brawler 2 | . . . 2 . Duelist 2 | . . 1 1 . Sentry 16 | . . 5 5 6 Programmer 1 | . . . . 1 Best Kill Streak 12 | . . 12 5 5 Combat Bots Only 12 | . . 12 5 5 Max Kills in Single Turn 2 | . . 2 2 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 458 | . . 127 147 184 Missed 119 | . . 28 38 53 Damage Taken 4343 | . . 1059 1464 1820 Core 714 | . . 154 288 272 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 100 61 . . Volleys Fired 187 | . . 35 66 86 Largest 2 | . . 2 2 2 Hottest 136 | . . 88 136 125 Shots Fired 351 | . . 64 127 160 Gun 195 | . . . 49 146 Cannon 156 | . . 64 78 14 Launcher . | . . . . . Special . | . . . . . Kinetic 138 | . . 64 62 12 Thermal 213 | . . . 65 148 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 44 | . . 9 14 44 Robot Miss Streak 3 | . . 2 3 2 Penetration Max . | . . . . . Secondary Targets 5 | . . . . 5 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 247 | . . 38 88 121 Core Hits 110 | . . 21 38 51 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 18 | . . 3 4 11 Burn 13 | . . . 2 11 Meltdown 1 | . . . 1 . Blast 4 | . . 3 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5086 | . . 1056 1895 2135 Guns 2501 | . . . 598 1903 Cannons 2578 | . . 1056 1295 227 Explosions . | . . . . . Melee . | . . . . . Ramming 7 | . . . 2 5 Kinetic 2181 | . . 1056 1027 98 Thermal 2898 | . . . 866 2032 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . . 15 3 . Projectiles 18 | . . 15 3 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 20 | . . 11 9 . Impact . | . . . . . Kinetic 18 | . . 10 8 . Secondary 2 | . . 1 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 5 | . . . 1 4 Kicked 5 | . . . 1 4 Crushed . | . . . . . Highest Temperature 428 | . . 428 358 60 Average Temperature 94 | . . 133 95 25 Received Heat Transfer 1734 | . . 402 675 657 Effects 5 | . . 3 2 . Shutdowns 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Interference 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 13 | . . . 4 9 Heat Transferred 6130 | . . . 1924 4206 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 996 | . 15 480 657 996 Initial 427 | . . 5 137 427 Average 450 | . 2 245 393 746 Maximum Alert Level 3 | . . 2 2 3 Low Security (%) 19 | 100 100 32 15 . Level 1 24 | . . 48 34 . Level 2 33 | . . 19 49 34 Level 3 21 | . . . . 65 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 1 27 34 30 Peak Tracking Total 11 | . 1 11 7 5 Tactical Retreats 6 | . . . 4 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 4 | . . 1 . 3 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 10 | . 2 1 5 2 Terminals 7 | . 1 1 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 23 | . 6 2 11 4 Successful 8 | . . 1 6 1 Failed 15 | . 6 1 5 3 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 2 2 7 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 4 . 1 . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 6 | . . 1 4 1 Record 2 | . . . 2 . Prototype ID Bank 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 1 4 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . . . 4 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 8 | . . . . 8 Machine Destruction 8 | . . . . 8 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2215 | 55 79 556 787 738 Spaces Moved 1193 | 34 65 376 389 329 Core 18 | 7 . 3 8 . Treads . | . . . . . Legs 1095 | 27 65 293 381 329 Wheels . | . . . . . Hover . | . . . . . Flight 80 | . . 80 . . Fastest Speed 31 | 50 120 31 100 120 Average Speed 115 | 124 120 104 121 121 Slowest Speed 280 | 200 120 280 200 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 17 31 39 50 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . 11 9 . Melee . | . . . . . Projectile 20 | . . 11 9 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1662 | 43 65 480 573 501 Wait 137 | . . 1 85 51 Move 1187 | 33 64 375 388 327 Hop . | . . . . . Pick Up 25 | 4 . 13 4 4 Fast Attach 51 | 6 1 18 13 13 Attach 10 | . . 4 3 3 Detach 3 | . . 3 . . Swap 14 | . . 5 5 4 Drop 38 | . . 26 8 4 Fire 187 | . . 35 66 86 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . . 1 4 Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 9) 135 | -10/Materials | Entered another Materials area 135 | -9/Materials | Evolved 2 slots: Propulsion x2 316 | -9/Materials | Build established: Mutant 465 | -9/Materials | Destroyed 12 combat bots 473 | -9/Materials | Lost 7 parts (1p4n2w) 622 | -9/Materials | Discovered new exit (range 12) 675 | -9/Materials | Discovered new exit (range 14) 691 | -9/Materials | Entered another Materials area 691 | -8/Materials | Evolved 2 slots: Utility x2 1125 | -8/Materials | Lost 8 parts (1p3n1u3w) 1231 | -8/Materials | Core integrity fell below 50% 1391 | -8/Materials | Build established: Scavenger-Mutant 1477 | -8/Materials | Identified exit to Garrison 1478 | -8/Materials | Entered Garrison 1570 | -8/Garrison | Triggered checkpoint 1658 | -8/Garrison | Garrison Relay disabled 1712 | -8/Garrison | Triggered checkpoint 1790 | -8/Garrison | Discovered new exit (range 10) 1810 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1885 | -8/Garrison | Lost 7 parts (4n2u1w) 1901 | -8/Garrison | Garrison Relay disabled 1918 | -8/Garrison | Core integrity fell below 20% 2008 | -8/Garrison | Triggered checkpoint 2090 | -8/Garrison | Triggered checkpoint 2168 | -8/Garrison | Lost 6 parts (1p1n2u2w) 2216 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02133_ G-50 Soldier destroyed. 02137_ Imp. Heat Sink destroyed. 02141_ G-47 Trooper destroyed. 02160_ Acquired 25 matter. 02166_ Acquired Aluminum Leg. 02167_ Acquired 10 matter. 02169_ Acquired Aluminum Leg. 02171_ Acquired 10 matter. 02173_ Acquired Adv. Heat Sink. 02176_ Acquired Imp. Heat Sink. 02178_ Acquired 20 matter. 02185_ P-60 Hacker springs to life. 02192_ Aluminum Leg destroyed. 02201_ Adv. Beam Cannon destroyed. 02204_ P-60 Hacker destroyed. 02212_ Kicked P-60 Hacker. 02213_ Kicked P-60 Hacker out of the way. 02213_ Aluminum Leg destroyed. 02214_ Kicked P-60 Hacker out of the way. 02215_ Kicked P-60 Hacker. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#;#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#p#??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#p#??????????????????????? | | ??????????????????????###%#??????????????????????? | | ????????????????#######%* #??????????????????????? | | ????????????????# *[%"=%%#??????????????????????? | | ?????????############## #??????????????????????? | | ?????????? #???###%#??????????????????????? | | ????????????? #?????#[######?????????????????? | | ???????????????# ####### ##"T"#?????????????????? | | ???????????????# "#?????????????????? | | ???????????????# ##############?????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ????#####??????# #??????????????????????????????? | | ????#"T"######## #??????????????????????????????? | | ????#" #??????????????????? #????????? | | ????############ #??????######""""## #????????? | | ???????????????# ######## #????????? | | ???????????????# ^^ #????????? | | ???????????????# #????????? | | ???????????????########### ## #? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 14 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerSpectralEdition Manual? 0 Play Time 00:36:42 Cumulative 6.0 hours Start 2024.04.01 @ 15:37:45 End 2024.04.01 @ 16:15:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efa304b3-2610-49ff-a98c-6a100d409149