Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.12 @ 18:06:55 Player: Dosh Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (731) 3655 Value Destroyed (41762) 41762 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (33375) 33375 TOTAL SCORE: 89412 Bonus ------- Triggered High Security 500 High Alert Combat Kills 18694 Follower Combat Kills 5087 Entered Garrisons 1600 Used RIF Installer 5000 Aligned with FarCom 300 Scanned by Researcher 500 Win 3000 Friendly Fire -1306 Cogmind --------- Core Integrity 1301/1600 Matter 300/300 Energy 569/850 System Corruption 16% Temperature Cool (-186) Movement Treading (233) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads (fused) > --- UTILITY (14) ----- Advanced Cryofiber Web (fused) Advanced Heat Sink (fused) Advanced Heat Sink (fused) Advanced Heat Sink Experimental Heat Sink Cargo Storage Unit Quantum Capacitor Advanced Phase Shifter (fused) Layered Heavy Armor Plating Advanced Powered Armor Advanced Force Field > --- WEAPON (2) ------- Firepult > --- INVENTORY (30) --- Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Weapon Mount Quantum Capacitor Advanced Transmission Jammer Advanced Phase Shifter Advanced Cloaking Device Advanced Force Field Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Cargo Storage Unit Enhanced Optical Array Quantum Capacitor Advanced Phase Shifter Advanced Powered Armor Advanced Powered Armor Advanced Force Field > --- WEAPON ----------- Firepult > --- INVENTORY -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Weapon Mount Quantum Capacitor Advanced Transmission Jammer Advanced Phase Shifter Advanced Cloaking Device Layered Heavy Armor Plating Advanced Force Field Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher Advanced Remote Datajack Advanced Remote Datajack [Rating: 208] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Biometal Heavy Treads Treads Biometal Heavy Treads Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Cargo Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [NC] Protection Advanced Powered Armor Weapon Enhanced Nova Cannon Energy Gun Improved EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . 2 . 2 . 2 . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . . Utility 12 | . . . 1 . . . 2 . . . 1 . . . 1 . 2 . 2 . . . 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 486 | 6 16 . 21 . 1 . 28 11 27 19 12 8 8 22 27 42 16 25 26 10 12 16 30 29 59 15 Power 51 | 1 6 . 5 . . . 2 . 2 3 1 . . 1 2 5 . 2 3 2 1 1 4 1 4 5 Engine 18 | 1 3 . 4 . . . 2 . 1 2 1 . . . . 4 . . . . . . . . . . Core 6 | . 3 . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Reactor 27 | . . . . . . . . . . . . . . 1 2 1 . 2 3 2 1 1 4 1 4 5 Propulsion 72 | 2 6 . 7 . . . 9 5 5 4 2 2 . 3 2 4 2 3 1 1 1 2 4 . 6 1 Treads 71 | 2 5 . 7 . . . 9 5 5 4 2 2 . 3 2 4 2 3 1 1 1 2 4 . 6 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 234 | 1 1 . 5 . 1 . 8 1 6 6 4 4 4 11 11 27 12 17 20 5 3 10 15 22 34 6 Device 125 | . . . 1 . . . 2 . 2 3 2 2 2 6 6 15 4 12 15 2 2 6 8 12 20 3 Storage 7 | 1 1 . . . 1 . . . . . . . . 1 . 2 . . . . . 1 . . . . Processor 7 | . . . 1 . . . . . . . 1 . . 2 . . 1 . . . . . . 1 1 . Hackware 55 | . . . . . . . . 1 1 . 1 . 1 . 3 6 4 3 4 3 1 3 6 7 11 . Protection 40 | . . . 3 . . . 6 . 3 3 . 2 1 2 2 4 3 2 1 . . . 1 2 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 129 | 2 3 . 4 . . . 9 5 14 6 5 2 4 7 12 6 2 3 2 2 7 3 7 6 15 3 Energy Gun 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 73 | . . . 1 . . . 4 3 11 3 2 2 2 3 4 4 1 2 2 1 4 2 3 4 12 3 Ballistic Gun 13 | 2 3 . . . . . . . . . 1 . . 4 3 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . 3 2 1 3 . . . . 1 . . . . . 1 . . . . . Special Weapon 27 | . . . . . . . . . 2 . 2 . 2 . 4 2 1 1 . 1 2 1 4 2 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . . . 1 . 1 . . 1 . . . . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Parts Lost 55 | . 3 . 4 . . . 5 2 4 4 1 . . . 3 6 5 3 4 . 1 1 . 4 3 2 Power 13 | . 1 . 1 . . . . . . 1 . . . . 1 4 . . 2 . . . . 1 . 2 Propulsion 10 | . 1 . 1 . . . 1 1 1 1 1 . . . . . 1 . . . . 1 . . 1 . Utility 23 | . . . 1 . . . 3 1 2 2 . . . . 2 1 3 2 2 . 1 . . 1 2 . Weapon 9 | . 1 . 1 . . . 1 . 1 . . . . . . 1 1 1 . . . . . 2 . . Highest Loss Streak 5 | . 1 . 2 . . . 5 1 1 2 1 . . . 1 2 1 1 3 . 1 1 . 3 2 1 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 83 85 97 100 100 100 98 99 92 99 94 72 69 67 71 74 75 75 77 77 75 71 76 77 77 74 Engine 2 | . 9 . 8 11 11 11 9 9 2 3 5 7 7 . . 5 5 . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . 6 11 7 5 10 9 10 8 9 12 12 11 12 Treads 17 | . 24 28 33 33 33 33 26 26 27 27 30 20 15 15 12 13 11 11 10 10 14 14 13 13 12 12 Device 19 | . . . 1 . . . 14 11 8 9 15 8 10 15 14 13 16 20 26 30 28 26 24 24 31 32 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 6 6 5 5 5 5 4 4 4 4 4 4 Processor 3 | . . . 9 11 11 11 9 9 . . 3 . . . . . 3 5 4 . . . . 1 4 2 Hackware 5 | . . . . . . . . 6 11 9 10 4 5 5 5 10 6 4 9 10 9 10 13 11 4 . Protection 5 | . . . 9 11 11 11 11 9 10 17 7 6 7 6 8 3 5 3 . . . . . . 3 7 Energy Gun 1 | . . . 18 11 11 11 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . 1 11 11 11 15 16 16 17 4 13 13 . 4 6 5 5 5 5 4 4 4 4 3 4 Ballistic Gun 1 | . 27 28 1 . . . . . . . 3 . . 6 2 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . 1 . 2 5 4 5 5 5 3 . 2 3 2 . Peak Build Rating 208 | 6 9 9 19 18 23 23 33 32 44 48 59 80 80 85 97 97 112 130 146 139 152 157 180 187 207 208 Average Rating 119 | 4 7 9 16 18 20 23 29 31 40 42 54 70 74 79 90 91 105 127 137 137 151 152 173 180 201 204 On Entrance 78 | . 6 9 9 18 18 23 23 31 30 41 48 50 80 71 85 90 96 104 129 136 139 152 156 180 187 196 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 294 | 10 30 27 40 40 100 100 114 110 119 128 130 152 152 212 239 232 220 232 214 212 215 219 256 256 284 294 Greatest Support 230 | 40 40 40 60 60 60 60 62 60 62 62 82 140 140 150 150 150 150 155 155 155 230 230 230 230 230 230 Greatest Overweight (x) 8 | . 8 . . . 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 . 1 1 Largest Inventory Capacity 30 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 27 | 6 14 15 15 15 19 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 Most Carried 30 | 1 14 14 15 15 20 20 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Carried 25 | . 7 14 14 14 17 20 22 24 22 23 24 24 23 25 27 28 27 29 28 29 29 29 28 28 27 27 Final Capacity 30 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 1 14 14 14 15 20 20 25 25 22 25 24 25 24 30 27 30 26 30 27 30 29 30 28 30 29 24 Class Distribution -------------------- 54% | Botlord-Mutant 14% | Bothacker-Mutant 10% | Hauler-Mutant 10% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Hauler-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Matter Collected 8965 | 251 242 . 284 . . 5 361 218 424 436 163 121 194 310 366 559 257 435 277 244 185 143 525 768 1555 642 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 50960 | 33 654 . 1823 206 . 34 829 657 1551 1090 505 1484 450 1719 974 1203 1627 1648 607 483 777 1523 1024 1219 11565 17275 Parts 1486 | 3 43 . 117 24 . 5 58 38 79 46 31 22 18 76 51 33 49 56 21 27 33 54 48 50 291 213 Haulers Intercepted 8 | . 2 . 3 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . Recyclers Shooed 6 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Combat Hostiles Destroyed 685 | . 15 . 34 11 . . 16 23 30 36 14 5 9 21 16 14 23 22 7 9 12 20 13 20 120 195 Melee 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Guns 86 | . 15 . 28 8 . . . . . . 11 . . 21 3 . . . . . . . . . . . Cannons 244 | . . . 2 3 . . 6 18 24 19 3 4 8 . 9 10 20 18 7 9 5 18 12 17 29 3 AOE 78 | . . . 4 . . . 9 4 3 17 . . 1 . 4 . . . . . 2 . . . 11 23 Classes Destroyed 28 | 1 4 . 5 1 . . 1 2 2 . . 1 1 1 . 2 1 1 . . . . . . 2 3 Worker 19 | . . . 1 . . 1 1 . . . . . 1 . . . 2 . . . . . . . 7 6 Builder 33 | . . . 2 1 . 1 3 . 1 . . . . . 1 . . . 1 . . . . . 23 . Tunneler 5 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 3 . Hauler 8 | . 2 . 3 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . Recycler 23 | 1 . . 1 . . . 2 . 1 . . . . . . . 4 . 1 . . . . . 8 5 Carrier 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Mechanic 15 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 12 Operator 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . 1 . Watcher 26 | . 1 . 2 . . . 5 . 5 . . . . . 3 . . 1 . . 1 . 1 . 4 3 Swarmer 112 | . 3 . 7 11 . . 7 8 5 11 8 . 1 10 3 1 4 . . 3 4 7 . 7 12 . Cutter 4 | . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . Saboteur 14 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 11 Grunt 254 | . 12 . 16 . . . 4 7 13 22 . . 6 6 5 6 9 15 . 1 1 4 1 3 41 82 Brawler 36 | . . . . . . . . . . . . . 2 1 . . 1 . . . . . . 2 8 22 Duelist 27 | . . . 2 . . . 1 . . . . . . . . 2 1 . . . . . . . 3 18 Protector 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 13 Sentry 46 | . . . 9 . . . 4 2 7 . 2 . . 3 4 . . . . 2 . 5 2 . 3 3 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 7 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . 4 . . Hunter 50 | . . . . . . . . . 3 . 2 . . . 3 . 2 3 2 . 4 3 2 1 19 6 Programmer 84 | . . . . . . . . 3 1 3 2 . . . 2 1 4 1 4 3 . 1 8 3 27 21 Heavy 3 | . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . Behemoth 11 | . . . . . . . . . . . . . . . . 2 1 2 1 . . . . . 2 3 Compactor 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 36 | 1 4 . 6 4 . 1 9 3 3 11 4 1 4 12 5 4 8 5 3 2 4 4 3 5 14 36 Combat Bots Only 33 | . 4 . 4 4 . . 5 3 3 11 4 1 4 12 4 4 7 5 2 2 4 4 3 5 13 33 Max Kills in Single Turn 7 | 1 1 . 3 2 . 1 4 1 3 4 1 1 1 1 4 1 1 1 1 1 2 1 1 1 4 7 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . 2 1 3 4 . . 1 . 3 . . . . . 2 . . . 2 3 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Hostile Shots Fired 2635 | . 81 . 84 25 . . 73 114 159 138 65 . 73 124 222 151 145 151 84 20 66 71 83 138 311 257 Missed 841 | . 18 . 23 6 . . 20 39 40 36 28 . 20 42 72 54 40 25 24 3 30 20 19 25 134 123 Damage Taken 24381 | . 785 . 787 156 . . 940 907 1849 933 311 . 811 512 1492 1581 2030 1584 1301 318 453 635 852 2357 2096 1691 Core 1952 | . 165 . 60 9 . . 132 71 122 58 18 . 27 27 157 66 170 137 106 20 53 31 89 135 201 98 Absorbed by Shields 9181 | . . . . . . . 36 120 . 483 45 . 96 423 441 395 120 870 315 166 142 481 837 1376 1828 1007 Reduced by Siege Mode 1024 | . . . . . . . . . . . . . 26 . . 99 110 179 227 . . 56 9 101 110 107 Ignored by Resistances 904 | . . . . . . . . . . 11 124 . . . 299 138 225 107 . . . . . . . . Regen/Repaired (Parts) 1192 | . . . 223 . . . 113 . 172 . . . . . 405 . 206 . . . . . 41 . 32 . Core Remaining (%) 74 | 100 . 34 . . . 82 . . . 30 . . . 89 . 73 . 69 . 89 . 93 . 84 . 81 Volleys Fired 2291 | . 80 . 80 12 . . 46 64 108 76 17 67 38 58 72 163 143 173 55 26 47 111 83 160 375 237 Largest 2 | . 2 . 2 2 . . 2 2 2 2 2 2 2 1 2 2 1 1 1 1 1 1 1 1 1 1 Hottest 250 | . 40 . 120 120 . . 150 150 180 69 60 60 90 90 135 135 105 120 120 120 120 120 120 120 250 250 Shots Fired 2960 | . 159 . 158 24 . . 77 121 201 151 63 113 59 115 121 168 143 172 56 26 47 111 85 160 388 242 Gun 469 | . 159 . 148 12 . . 14 . . . 41 . . 59 36 . . . . . . . . . . . Cannon 2221 | . . . 10 12 . . 54 115 196 139 12 106 50 56 70 148 122 160 40 22 38 108 67 115 339 242 Launcher 31 | . . . . . . . 9 6 1 12 . . . . 2 . . . . . 1 . . . . . Special 239 | . . . . . . . . . 4 . 10 7 9 . 13 20 21 12 16 4 8 3 18 45 49 . Kinetic 341 | . 159 . 46 . . . . . . . 41 . . 59 36 . . . . . . . . . . . Thermal 2193 | . . . 10 12 . . 54 115 196 139 12 106 50 56 70 148 122 160 40 22 27 100 62 115 335 242 Explosive 31 | . . . . . . . 9 6 1 12 . . . . 2 . . . . . 1 . . . . . Electromagnetic 156 | . . . 102 12 . . 14 . . . . . . . . . . . . . 11 8 5 . 4 . Robot Hit Streak 75 | . 10 . 21 4 . . 15 11 16 15 18 8 8 40 11 36 30 34 35 7 15 22 25 29 32 75 Robot Miss Streak 5 | . 5 . 5 2 . . 3 4 3 5 4 4 3 3 3 1 4 3 4 2 1 2 2 3 4 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Capacitor 1414 | . . . . . . . . . . . . . . 55 . 119 122 149 38 22 38 108 67 115 339 242 Autonomous 138 | . . . . . . . . . . . 41 . . 59 38 . . . . . . . . . . . Shots Hit Robots 2108 | . 107 . 121 16 . . 55 55 119 85 47 82 31 99 93 139 113 148 43 18 39 88 72 137 210 191 Core Hits 1541 | 1 46 . 86 12 . 1 37 34 50 51 18 14 10 51 36 35 47 39 11 8 15 40 16 26 271 586 Critical Kills 24 | . 2 . . . . . 1 1 1 . . 1 . 1 . 4 4 3 . . 1 . 1 2 2 . Critical Parts Destroyed 4 | . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . Critical Strikes 28 | . 4 . . . . . 1 1 1 . 2 1 . 1 . 4 4 3 . . 1 . 1 2 2 . Meltdown 21 | . . . . . . . 1 1 1 . . 1 . . . 4 4 3 . . 1 . 1 2 2 . Destroy 7 | . 4 . . . . . . . . . 2 . . 1 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 88388 | 7 894 12 2252 323 . 73 2343 1886 3550 3938 1168 2345 744 2840 3003 3906 3642 6001 1792 693 1670 3670 2672 4287 13825 20852 Guns 6030 | . 857 . 1616 123 . . 208 . . . 983 . . 1472 771 . . . . . . . . . . . Cannons 51516 | . . . 125 175 . . 1025 1379 3389 2353 185 2345 723 1350 1729 3840 3457 5969 1484 693 1368 3604 2672 4287 6128 3236 Explosions 29795 | . . . 457 . . . 1107 498 126 1585 . . . . 391 . . . 294 . 302 . . . 7452 17583 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 1047 | 7 37 12 54 25 . 73 3 9 35 . . . 21 18 112 66 185 32 14 . . 66 . . 245 33 Kinetic 4360 | . 857 . 277 . . . . . . . 983 . . 1472 771 . . . . . . . . . . . Thermal 76263 | . . . 582 175 . . 1025 1379 3389 2353 185 2345 723 1350 1729 3840 3457 5969 1778 693 896 3353 2458 4287 13478 20819 Explosive 3974 | . . . . . . . 1038 498 126 1585 . . . . 391 . . . . . 302 . . . 34 . Electromagnetic 2744 | . . . 1339 123 . . 277 . . . . . . . . . . . . . 472 251 214 . 68 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . . . 1 4 5 8 2 26 26 26 1 1 2 3 3 3 . 1 6 7 13 16 Average Corruption 7 | . . . . . . . 1 3 4 5 1 21 26 26 1 1 1 2 1 3 . 1 2 4 9 14 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 995 | . . . . . . . 4 24 73 43 9 33 36 65 . 17 11 38 10 19 . 7 9 34 335 228 Message Errors 253 | . . . . . . . 1 3 11 13 2 5 10 16 . 3 4 10 3 5 . 1 1 10 98 57 Matter Fused 227 | . . . . . . . 1 6 19 11 2 5 5 14 . 5 2 5 3 3 . 2 . 6 76 62 Heat Flow Errors 127 | . . . . . . . 1 7 9 3 2 5 7 5 . 2 3 4 1 3 . 1 1 4 40 29 Energy Discharges 105 | . . . . . . . . 3 7 3 1 2 3 8 . . . 5 2 . . 1 4 7 36 23 Parts Rejected 10 | . . . . . . . . . 1 . . 2 . . . . . 1 . . . . . . 3 3 Parts Fused 12 | . . . . . . . . . 1 1 . . 1 1 . . . . . . . . . . 4 4 Data Loss (minor) 138 | . . . . . . . . 4 13 6 1 5 4 12 . 6 1 7 . 5 . 2 . 5 39 28 Data Loss (major) 39 | . . . . . . . 1 . 4 3 . 2 1 2 . . . 2 . 2 . . 1 1 15 5 Misfires 37 | . . . . . . . . 1 3 1 1 . 2 1 . . . 1 1 . . . 2 . 16 8 Alerts 20 | . . . . . . . . . 1 . . 1 . 3 . . 1 1 . 1 . . . 1 5 6 Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 26 | . . . . . . . . . 4 2 . 5 3 3 . 1 . 2 . . . . . . 3 3 Overload Shots 18 | . . . . . . . . . 8 . . . 3 6 . 1 . . . . . . . . . . Overflow Damage 1530 | . . . 13 5 . 7 29 17 23 164 . . 24 13 90 45 38 198 135 19 7 32 227 126 279 39 Projectiles 1176 | . . . . 5 . . 14 17 23 87 . . 24 13 44 45 35 198 45 19 7 32 227 126 215 . Explosions 265 | . . . 13 . . . 15 . . 77 . . . . 10 . . . 90 . . . . . 21 39 Melee 89 | . . . . . . 7 . . . . . . . . 36 . 3 . . . . . . . 43 . Knockbacks 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 1 Impact 6 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 421 | . 4 . 38 . . . 19 71 . . . . . 18 . . . . . . . . . . 167 104 Shots 33 | . . . 2 . . . 1 3 . . . . . . . . . . . . . . . . 9 18 Rammed 72 | 1 6 1 11 2 . 4 1 2 3 . . . 2 . 3 2 16 3 1 . . 4 . . 10 . Targets Rammed 80 | 2 6 1 11 3 . 6 1 2 4 . . . 2 . 3 3 16 3 1 . . 4 . . 11 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 8 | 1 . . . 1 . 2 . . 1 . . . . . . 1 . . . . . . . . 1 1 Highest Temperature 555 | . 34 . 396 359 . . 165 240 555 228 235 225 219 230 183 336 334 396 452 73 196 256 484 295 457 419 Average Temperature 100 | . 8 . 71 134 . . 32 54 171 82 123 80 86 116 46 114 114 136 130 30 94 92 227 119 91 148 Received Heat Transfer 5495 | . 402 . 330 . . . 291 250 792 422 24 . 309 138 335 257 387 509 368 69 53 49 57 351 61 41 Effects 21 | . . . 1 . . . . . 3 . . . . . . 2 1 8 3 . . . 2 1 . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . 1 . . . . . 2 . . . . . . . 1 1 . . . . 1 . . . Interference 13 | . . . . . . . . . . . . . . . . 2 . 6 3 . . . 1 1 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 64 | . . . . . . . . . . . . . 1 . . 5 9 8 3 . 3 5 4 3 11 12 Total Turns 6826 | . . . . . . . . . . . . . 18 . . 147 119 140 43 . 18 96 94 56 2600 3495 Longest Duration 1097 | . . . . . . . . . . . . . 18 . . 49 26 34 34 . 11 60 67 36 1097 928 Robots Corrupted 11 | . . . . . . 1 . . . . . . . . 1 . 1 . . . 4 2 1 . 1 . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . 4 2 1 . . . Parts Fried 28 | . . . 7 . . 2 3 . . . . . . . 1 . 1 . . . 7 5 1 . 1 . Impact Corruptions 8 | . . . . . . 1 . . . . . . . . 2 . 2 . . . . . . . 3 . Robots Melted 312 | . . . . . . . 1 1 3 . . 1 . . . 6 4 4 . . 1 . 1 3 99 188 Combat Hostiles 268 | . . . . . . . 1 1 3 . . 1 . . . 3 3 4 . . 1 . . 3 80 168 Parts Melted 1083 | . . . 1 . . . 6 9 15 2 . 1 1 2 2 7 19 8 2 2 3 4 6 6 320 667 Heat Transferred 190831 | . . . 685 259 . . 1517 1961 4481 3070 222 3219 999 1826 2035 4625 4827 4958 1384 555 777 2696 1887 3552 48249 97047 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Peak Influence 3155 | 5 216 40 631 434 . 5 244 858 461 1234 713 5 266 860 452 990 619 995 539 864 512 860 617 728 1804 3155 Initial 1154 | . 3 40 15 246 . . 1 . 413 50 647 . . 86 451 103 519 85 511 102 486 338 483 22 436 1154 Average 540 | 1 109 40 369 308 . 1 92 472 254 675 370 . 82 544 135 388 262 440 224 424 460 629 343 313 629 1851 Maximum Alert Level 5 | . 1 . 2 2 . . 1 3 2 4 3 . 1 3 2 3 2 3 2 3 2 3 2 3 5 5 Low Security (%) 33 | 100 89 100 24 . . 100 85 11 26 20 22 100 95 17 90 20 44 27 53 7 . . 22 22 37 . Level 1 21 | . 10 . 21 94 . . 14 28 71 2 29 . 4 1 3 28 41 21 25 45 8 6 28 52 12 . Level 2 21 | . . . 53 5 . . . 42 1 37 36 . . 48 5 39 13 34 20 30 91 59 48 24 16 . Level 3 7 | . . . . . . . . 18 . 23 11 . . 31 . 10 . 16 . 16 . 33 . . 7 5 Level 4 7 | . . . . . . . . . . 16 . . . . . . . . . . . . . . 9 47 Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 9 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 138 | . 4 . 6 . . 1 . . 5 . 4 . 2 . 6 . 10 . 7 . 4 . 6 . 40 43 Investigation 13 | . 3 . 2 . . . . . 1 . 2 . . . 1 . 1 . . . . . 1 . 1 1 Extermination 30 | . . . . . . . . . . . 2 . . . 2 . 2 . 4 . . . 3 . 11 6 Reinforcement 42 | . 1 . 4 . . 1 . . 4 . . . 2 . 3 . 4 . 3 . 4 . 1 . 15 . Assault 48 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 36 Garrison 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 17 | . . . 1 . . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 9 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 40 | . . . . . . . . . . . . . . . . . . . . 2 . 7 6 16 9 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Distress Signals 27 | . . . 4 . . . . . 2 . . . . . 2 . 5 1 2 . 2 . 1 4 3 1 Communications Jammed 60 | . . . . . . . . . . . . . . . 7 . . . . . 21 . . 9 23 . Distress Signals 60 | . . . . . . . . . . . . . . . 7 . . . . . 21 . . 9 23 . Times Spotted 1036 | . 25 . 43 11 . . 24 31 41 29 19 6 20 29 30 46 58 33 29 17 20 24 29 61 181 230 Peak Tracking Total 14 | . 4 . 5 4 . . 6 4 4 4 5 3 6 7 6 7 11 4 4 4 5 3 6 8 9 14 Tactical Retreats 38 | . 1 . 2 . . . . 2 2 1 2 . . . . 3 6 2 . . 1 2 1 1 6 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Traps Triggered 66 | . 5 . 1 . . . . 5 . 4 1 . 2 3 . 5 . 7 5 1 1 2 2 7 5 10 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Most Traps Carried 1 | . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Machines Disabled 98 | . . . 1 . . . 4 5 1 10 3 . 4 2 4 8 3 8 11 4 2 7 2 9 8 2 Max in Single Turn 2 | . . . 1 . . . 2 1 1 2 1 . 2 1 1 1 1 1 2 1 1 1 . 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Garrison Relay 30 | . . . . . . . . 1 . 3 . . . 2 . 6 . 5 . 4 . 4 . 5 . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Machines Accessed 96 | . 7 . 9 . 2 . 8 4 9 2 4 . 3 3 6 2 4 2 5 3 1 1 4 3 14 . Terminals 67 | . 6 . 6 . . . 6 4 7 2 4 . . 3 2 2 2 2 3 3 . 1 2 3 9 . Fabricators 8 | . . . . . . . . . . . . . 2 . 2 . 1 . 1 . . . 1 . 1 . Repair Stations 6 | . . . 2 . . . 1 . 1 . . . . . 1 . . . . . . . . . 1 . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 3 . Total Hacks 242 | . 20 . 31 . 2 . 21 6 42 5 13 . 4 6 16 6 8 5 9 5 2 3 12 6 20 . Successful 114 | . 10 . 18 . 2 . 12 1 21 1 6 . 3 1 11 . 5 2 3 3 2 . 9 1 3 . Failed 127 | . 9 . 13 . . . 9 5 21 4 7 . 1 5 5 6 3 3 6 2 . 3 3 5 17 . Catastrophic 32 | . 2 . 2 . . . 2 2 5 1 2 . 1 2 2 . 1 . 2 . . 2 1 . 5 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 16 . 18 . 1 . 17 2 27 . 5 . 1 . 1 . 3 . 3 . . . 3 . 4 . Terminals 183 | . 19 . 21 . . . 18 6 36 5 13 . . 6 4 6 4 5 6 5 . 3 6 6 14 . Fabricators 15 | . . . . . . . . . . . . . 2 . 6 . 1 . 2 . . . 3 . 1 . Repair Stations 17 | . . . 7 . . . 2 . 2 . . . . . 4 . . . . . . . . . 2 . Recycling Units 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 21 | . . . . . . . 1 . 4 . . . 2 . 2 . 3 . 1 . 2 . 3 . 3 . Terminal Hacks 37 | . 3 . 4 . 2 . 1 1 5 1 5 . . 1 2 . 1 2 2 3 . . 3 1 . . Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 11 | . . . . . . . 1 . 3 . 4 . . . . . 1 . 1 . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . . . 1 . 1 . . . . . . . . . . . 1 . . . Garrison Registry 4 | . . . . . . . . 1 . 1 . . . 1 . . . . . 1 . . . . . . Patrol Navigation 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . 2 . 3 . 1 . . . . . 2 . . . Network Status 3 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Repair Station Hacks 14 | . . . 6 . . . 2 . 2 . . . . . 4 . . . . . . . . . . . Scan Component 7 | . . . 3 . . . 1 . 1 . . . . . 2 . . . . . . . . . . . Repair 7 | . . . 3 . . . 1 . 1 . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 15 | . . . . . . . 1 . 2 . . . 1 . 1 . 2 . 1 . 2 . 2 . 3 . Unlock Access 8 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Coupler Status 4 | . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 1 . . . Unauthorized Hacks 40 | . 7 . 8 . . . 8 . 12 . 1 . . . 1 . 1 . . . . . 2 . . . Terminals 33 | . 6 . 7 . . . 8 . 11 . 1 . . . . . . . . . . . . . . . Track 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Botnet 5 | . 1 . 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Skim 21 | . 5 . 5 . . . 5 . 6 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . . 1 . . . Restock 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Eject 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 5 . 7 . . . 7 3 8 2 4 . 3 3 4 2 3 1 3 3 1 1 3 2 11 . Full Trace Events 8 | . . . . . . . . . 1 1 2 . . . 1 2 . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 101 | . . . . . . . . . . . . . . . 81 . . . . . . . 20 . . . Total Robot Build Rating 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 3 . . . 1 . 1 . . . . . 2 . . . . . . . . . . . Time 335 | . . . 103 . . . 38 . 70 . . . . . 124 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Used RIF Installer 10 | . . . . . . . . 2 . 1 . . . 1 . 1 . 1 . 2 . 1 . 1 . . Command Fork 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Threat Obfuscator 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 132 | . . . . . . . . . 2 . 4 6 5 . 5 12 14 3 8 4 4 2 11 16 36 . Non-combat 28 | . . . . . . . . . 2 . 4 . . . 1 . 7 . 2 . . . 4 . 8 . Combat 104 | . . . . . . . . . . . . 6 5 . 4 12 7 3 6 4 4 2 7 16 28 . Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Hacks Applied 154 | . . . . . . . . . 4 . 5 6 5 . 8 13 17 3 11 4 5 2 15 18 38 . parse_system 7 | . . . . . . . . . . . . . . . . 2 4 . . . 1 . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . drop_inventory 4 | . . . . . . . . . . . 1 . . . . . 2 . . . . . 1 . . . purge_threat 14 | . . . . . . . . . 2 . 1 . . . 2 . 3 . 2 . . . 2 . 2 . find_terminals 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . block_reporting 5 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 2 . map_route 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . mark_security 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . ignore_targets 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . find_garrison 3 | . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . mark_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . disrupt_area 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . amplify_resonance 26 | . . . . . . . . . . . . . 3 . 1 2 3 . 1 . 1 . 1 3 11 . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . overwrite_iff 29 | . . . . . . . . . . . . . 1 . 4 3 . . . . . 1 4 5 11 . formatsys_low 9 | . . . . . . . . . 2 . . . . . 1 . 3 . . . . . 1 . 2 . formatsys_high 36 | . . . . . . . . . . . . . . . . 6 2 3 5 4 2 1 4 6 3 . Relay Couplers Released 140 | . . . . . . . . 4 3 11 . . . 9 4 27 4 21 . 17 . 15 3 18 4 . Ejected 7 | . . . . . . . . . . . . . . . . . 4 . . . . . 3 . . . Machine Destruction 126 | . . . . . . . . 4 . 11 . . . 9 . 27 . 21 . 17 . 15 . 18 4 . Programmers 7 | . . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . Attached 52 | . . . . . . . . . 1 . 1 . 1 . 3 6 4 3 4 3 1 3 5 7 10 . Crosswired 12 | . . . . . . . . . . . . . . . . . . . . . . 6 . 6 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . 2 . 5 . . . 1 . 10 . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 2 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Total Allies 120 | . . . . . . . 2 . 3 . . 1 1 2 5 13 5 10 5 8 2 5 9 26 23 . Largest Group 9 | . . . . . . . 1 1 1 . . 1 1 2 3 5 2 7 4 7 3 1 3 9 6 . Highest-Rated Group 454 | . . . . . . . 26 10 14 . . 31 16 142 152 412 133 452 228 398 182 119 299 454 414 . Highest-Rated Ally 178 | . . . . . . . 26 10 14 . . 31 16 80 80 119 119 148 148 95 82 119 132 95 178 . Total Orders 24 | . . . . . . . 6 4 2 . . . . . 1 2 2 . . . . . 4 2 1 . STAY 10 | . . . . . . . 3 2 1 . . . . . . 1 . . . . . . 2 1 . . FOLLOW 8 | . . . . . . . 3 2 . . . . . . . 1 . . . . . . 1 1 . . AID 6 | . . . . . . . . . 1 . . . . . 1 . 2 . . . . . 1 . 1 . Ally Attacks 758 | . . . . . . . . . . . . 40 6 20 17 59 4 82 79 88 24 32 54 138 115 . Total Damage 26571 | . . . . . . . . . . . . 564 57 1044 430 1887 102 2586 2739 3055 634 1497 2337 4946 4693 . Kills 153 | . . . . . . . . . . . . . 1 8 2 13 2 17 23 15 1 8 12 28 23 . Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Turns Passed 51002 | 90 1256 16 1797 772 533 1428 1769 1646 3496 1743 1293 636 599 1167 1988 2433 1417 2161 1739 1305 779 1285 1703 2409 10383 5159 Spaces Moved 17149 | 51 606 10 829 455 277 590 648 579 1129 589 498 176 243 555 667 836 446 739 674 523 399 645 608 888 2875 614 Core 4 | 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 17034 | 48 494 10 829 455 277 590 648 579 1129 589 498 176 243 555 667 836 446 739 674 523 399 645 608 888 2875 614 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 111 | . 111 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 160 160 160 160 240 235 240 240 241 241 240 160 160 240 240 240 237 237 237 155 155 233 150 230 233 Average Speed 220 | 153 155 160 160 160 191 240 236 240 246 244 243 242 191 168 240 240 240 237 237 237 155 155 233 232 233 233 Slowest Speed 450 | 160 450 160 160 160 240 240 240 240 250 321 245 246 240 240 240 240 240 245 237 237 155 155 238 233 246 233 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 94 5 83 92 65 100 56 79 76 81 16 86 9 95 21 92 18 95 26 86 13 92 17 98 72 24 Regions Visited 26 Branch Regions 5 Pre-discovered Areas 11 | . 2 . 3 1 1 . 2 . 2 . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 1 . 1 1 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 70 | . . . . . . . . . 11 . . . 3 5 . 1 2 . . . 3 4 . . 41 . Terrain Destroyed 526 | . . . 33 5 . . 44 27 77 27 10 5 6 17 26 3 14 14 22 2 14 11 10 9 149 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 294 | . . . 5 5 . . 7 1 65 . 10 5 6 17 18 3 14 14 4 2 5 11 10 9 83 . AOE 232 | . . . 28 . . . 37 26 12 27 . . . . 8 . . . 18 . 9 . . . 66 1 Terrain Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Com Total 29204 | 59 781 10 1157 475 280 595 798 716 1644 746 566 280 318 789 974 1236 762 1135 801 600 553 933 887 1240 6528 4341 Wait 8521 | . 60 . 173 3 . . 60 36 350 33 24 1 23 102 182 129 127 138 31 8 88 119 142 94 3154 3444 Move 17128 | 50 605 9 828 454 276 589 648 578 1128 588 498 175 243 554 666 835 445 738 674 522 399 644 608 887 2874 613 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 254 | 1 10 . 19 2 3 . 10 6 8 15 6 8 1 16 11 26 10 17 5 15 4 11 6 26 18 . Fast Attach 122 | 6 11 . 5 . . . 1 1 3 1 3 4 1 13 3 10 2 10 8 2 1 7 7 2 15 6 Attach 149 | . 1 . 6 . . . 9 1 10 4 5 2 2 8 16 19 7 3 7 1 4 2 8 9 19 6 Detach 80 | . 2 . 3 . . . . . 5 1 3 6 . 11 5 9 . 2 2 1 1 2 4 3 16 4 Swap 215 | . 4 . 10 . 1 . 18 9 14 14 4 2 5 1 8 13 7 12 11 7 7 7 15 18 25 3 Drop 244 | . 2 . 22 1 . . 5 9 13 10 6 15 1 21 7 24 4 20 3 15 1 16 8 19 19 3 Fire 2291 | . 80 . 80 12 . . 46 64 108 76 17 67 38 58 72 163 143 173 55 26 47 111 83 160 375 237 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 79 | 2 5 1 11 3 . 6 1 2 4 . . . 2 . 3 3 16 3 1 . . 4 . . 11 1 Escape Stasis 77 | . . . . . . . . 10 . 4 . . 2 4 . 1 . 10 4 2 . . 4 12 . 24 Rewire 42 | . . . . . . . . . 1 . . . . . 1 4 1 9 . 1 1 10 2 10 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / Sto / Low x2) -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 6 exits: *Res x4 / [*Upp] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: *Res / [*Tes] / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc / Qua x2 / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: [*Sur] / [*Com]) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 5) 310 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 8) 607 | -10/Materials | Central database locked down 786 | -10/Materials | Discovered new exit (range 6) 1001 | -10/Materials | Identified exit to Materials 1034 | -10/Materials | Learned Storage stockpile data 1055 | -10/Materials | Learned Storage security intel 1067 | -10/Materials | Learned Storage emergency access door positions 1070 | -10/Materials | Learned location of Mines (-9) 1143 | -10/Materials | Core integrity fell below 50% 1347 | -10/Materials | Entered Mines 1349 | -10/Mines | Discovered exit to Materials (range 9) 1363 | -10/Mines | Entered Materials 1363 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1364 | -9/Materials | Identified exit to Mines 1748 | -9/Materials | Build established: Scavenger-Mutant 2170 | -9/Materials | Discovered new exit (range 10) 2421 | -9/Materials | Learned Storage stockpile data 2498 | -9/Materials | Learned Storage emergency access door positions 2529 | -9/Materials | Discovered new exit (range 5) 2563 | -9/Materials | Loaded intel: 2 repair station locations 2667 | -9/Materials | Learned Storage trap positions 2698 | -9/Materials | Repaired Lgt. Treads 2703 | -9/Materials | Learned Materials stockpile data 2725 | -9/Materials | Repaired Lgt. Treads 2730 | -9/Materials | Learned location of Zion (-6) 2818 | -9/Materials | Learned Storage emergency access door positions 2866 | -9/Materials | Repaired Imp. EM Shotgun 2877 | -9/Materials | Identified exit to Materials 2945 | -9/Materials | Learned Recycling recycling unit intel 3160 | -9/Materials | Entered Mines 3272 | -9/Mines | Found a hidden stash of uninstalled traps 3627 | -9/Mines | Learned 2 Materials zone layouts 3780 | -9/Mines | Discovered exit to Materials (range 3) 3835 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3924 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3926 | -9/Mines | Discovered new exit (range 5) 3932 | -9/Mines | Entered Exiles 3933 | -9/Exiles | Identified exit to Mines 3972 | -9/Exiles | Met 8R-AWN 3998 | -9/Exiles | Met EX-HEX 4094 | -9/Exiles | Met EX-BIN 4113 | -9/Exiles | Aligned with FarCom system 4115 | -9/Exiles | Given EX-Vault access code 4195 | -9/Exiles | Opened EX-Vault 4205 | -9/Exiles | Found 0b10 Alert Chip 4211 | -9/Exiles | Found AWS/Gauss 4214 | -9/Exiles | Found Firepult 4263 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4335 | -9/Exiles | Met EX-DEC 4436 | -9/Exiles | Discovered exit to Mines (range 14) 4465 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Firepult, AWS/Gauss 4465 | -9/Exiles | Entered Mines 4528 | -8/Mines | Discovered exit to Materials (range 11) 4873 | -8/Mines | Discovered exit to Materials (range 7) 5893 | -8/Mines | Entered Materials 5893 | -8/Materials | Evolved 2 slots: Utility x2 6337 | -8/Materials | Build established: Mutant 6414 | -8/Materials | Lost 5 parts (1n3u1w) 6677 | -8/Materials | Discovered new exit (range 15) 7174 | -8/Materials | Learned Factory emergency access door positions 7212 | -8/Materials | Repaired Adv. Treads? 7249 | -8/Materials | Learned location of 1 exit from Extension 7404 | -8/Materials | Learned location of 2 exits from Factory 7436 | -8/Materials | Learned 2 Storage zone layouts 7478 | -8/Materials | Learned location of 1 exit from Recycling 7660 | -8/Materials | Identified exit to Garrison 7662 | -8/Materials | Entered Garrison 7662 | -8/Garrison | Accompanied by 1 ally 7837 | -8/Garrison | Triggered checkpoint 8303 | -8/Garrison | Triggered checkpoint 8350 | -8/Garrison | Triggered checkpoint 8527 | -8/Garrison | Discovered new exit (range 5) 8563 | -8/Garrison | Discovered new exit (range 41) 8563 | -8/Garrison | Discovered new exit (range 83) 8563 | -8/Garrison | Discovered new exit (range 12) 8563 | -8/Garrison | Discovered new exit (range 56) 8802 | -8/Garrison | Installed Relay Interface Framework 8952 | -8/Garrison | Triggered checkpoint 9004 | -8/Garrison | Expanded RIF knowledge: Structural Interface 9089 | -8/Garrison | Garrison Relay disabled 9098 | -8/Garrison | Triggered checkpoint 9266 | -8/Garrison | Triggered checkpoint 9308 | -8/Garrison | Entered Materials 9417 | -8/Materials | Build established: Bothacker-Mutant 11159 | -8/Materials | Core integrity fell below 50% 11175 | -8/Materials | Discovered new exit (range 9) 11968 | -8/Materials | Discovered new exit (range 7) 12113 | -8/Materials | Repaired Cld. Particle Cannon? 12153 | -8/Materials | Build established: Mutant 12525 | -8/Materials | Identified exit to Factory 12563 | -8/Materials | Learned Factory emergency access door positions 12756 | -8/Materials | Identified exit to Garrison 12804 | -8/Materials | Entered Garrison 12890 | -8/Garrison | Triggered checkpoint 13089 | -8/Garrison | Build established: Bothacker-Mutant 13160 | -8/Garrison | Triggered checkpoint 13186 | -8/Garrison | Triggered checkpoint 13202 | -8/Garrison | Triggered checkpoint 13227 | -8/Garrison | Triggered checkpoint 13259 | -8/Garrison | Destroyed 11 combat bots 13371 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 13442 | -8/Garrison | Triggered checkpoint 13470 | -8/Garrison | Discovered exit to Factory (range 15) 13586 | -8/Garrison | Triggered checkpoint 13603 | -8/Garrison | Garrison Relay disabled 13974 | -8/Garrison | Triggered checkpoint 14079 | -8/Garrison | Garrison Relay disabled 14099 | -8/Garrison | Discovered exit to Factory (range 70) 14099 | -8/Garrison | Discovered exit to Factory (range 41) 14099 | -8/Garrison | Discovered exit to Factory (range 7) 14517 | -8/Garrison | Triggered checkpoint 14547 | -8/Garrison | Entered Factory 14547 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14548 | -7/Factory | Identified exit to Storage 14548 | -7/Factory | Identified exit to Lower Caves 14549 | -7/Factory | Identified exit to Factory 14549 | -7/Factory | FarCom data flow suspended 14625 | -7/Factory | Discovered exit to Factory (range 17) 15840 | -7/Factory | Sucked down chute 15840 | -7/Factory | Entered Waste 15841 | -7/Waste | Met a frightened Derelict 15854 | -7/Waste | Spotted C-40 Crusher 15855 | -7/Waste | EMP discharged 15855 | -7/Waste | System corruption reached 10% 15861 | -7/Waste | Spotted C-40 Crusher 15870 | -7/Waste | Spotted C-40 Crusher 15892 | -7/Waste | Spotted C-40 Crusher 15895 | -7/Waste | Spotted C-40 Crusher 15914 | -7/Waste | Spotted C-40 Crusher 15931 | -7/Waste | Destroyed C-40 Crusher 15955 | -7/Waste | EMP discharged 15970 | -7/Waste | Destroyed C-40 Crusher 15998 | -7/Waste | Found Damper Plating 16055 | -7/Waste | EMP discharged 16081 | -7/Waste | Destroyed C-40 Crusher 16147 | -7/Waste | Destroyed C-40 Crusher 16155 | -7/Waste | EMP discharged 16255 | -7/Waste | EMP discharged 16296 | -7/Waste | Destroyed C-40 Crusher 16355 | -7/Waste | EMP discharged 16435 | -7/Waste | Discovered new exit (range 11) 16455 | -7/Waste | EMP discharged 16476 | -7/Waste | Entered Factory 17075 | -7/Factory | Identified exit to Garrison 17075 | -7/Factory | Entered Garrison 17135 | -7/Garrison | Triggered checkpoint 17178 | -7/Garrison | Garrison Relay disabled 17307 | -7/Garrison | Triggered checkpoint 17321 | -7/Garrison | Destroyed 12 combat bots 17397 | -7/Garrison | Triggered checkpoint 17442 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 17466 | -7/Garrison | Discovered exit to Factory (range 13) 17665 | -7/Garrison | Found Quantum Capacitor 17701 | -7/Garrison | Discovered exit to Factory (range 12) 17742 | -7/Garrison | Build established: Botlord-Mutant 17765 | -7/Garrison | Triggered checkpoint 17772 | -7/Garrison | Found embedded Infiltrators 17797 | -7/Garrison | Discovered exit to Factory (range 34) 17797 | -7/Garrison | Discovered exit to Factory (range 22) 17797 | -7/Garrison | Discovered exit to Factory (range 76) 17835 | -7/Garrison | Triggered checkpoint 17861 | -7/Garrison | Triggered checkpoint 18119 | -7/Garrison | Triggered checkpoint 18127 | -7/Garrison | Garrison Relay disabled 18242 | -7/Garrison | Entered Factory 18242 | -6/Factory | Accompanied by 2 allies 18242 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19040 | -6/Factory | AWS/Gauss suddenly broke down 19200 | -6/Factory | Repaired Imp. Heavy Treads 19263 | -6/Factory | Repaired Imp. Heavy Treads 19955 | -6/Factory | Fabricated M-13 Machinist (x1) 20122 | -6/Factory | Identified exit to Garrison 20129 | -6/Factory | AWS/Gauss suddenly broke down 20230 | -6/Factory | Entered Garrison 20295 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 20330 | -6/Garrison | Triggered checkpoint 20395 | -6/Garrison | Garrison Relay disabled 20673 | -6/Garrison | Spotted B-75 Beast 20722 | -6/Garrison | Destroyed B-75 Beast 20820 | -6/Garrison | Triggered checkpoint 20830 | -6/Garrison | Triggered checkpoint 20873 | -6/Garrison | Lost 3 allies 20977 | -6/Garrison | Discovered new exit (range 5) 21020 | -6/Garrison | Triggered checkpoint 21054 | -6/Garrison | Garrison Relay disabled 21071 | -6/Garrison | Spotted Striker 21110 | -6/Garrison | Destroyed Striker 21130 | -6/Garrison | Rewired Executioner 21134 | -6/Garrison | Rewired Executioner 21298 | -6/Garrison | Triggered checkpoint 21393 | -6/Garrison | Garrison Relay disabled 21427 | -6/Garrison | Garrison Relay disabled 21471 | -6/Garrison | Found embedded Infiltrators 21511 | -6/Garrison | Discovered new exit (range 2) 21557 | -6/Garrison | Spotted B-75 Beast 21557 | -6/Garrison | Spotted B-75 Beast 21613 | -6/Garrison | Lost 3 allies 21617 | -6/Garrison | Destroyed B-75 Beast 21756 | -6/Garrison | Triggered checkpoint 21869 | -6/Garrison | Allies destroyed B-75 Beast 22311 | -6/Garrison | Phase Generator disabled 22326 | -6/Garrison | Discovered new exit (range 9) 22450 | -6/Garrison | Garrison Relay disabled 22510 | -6/Garrison | Triggered checkpoint 22515 | -6/Garrison | Garrison Relay disabled 22663 | -6/Garrison | Entered Factory 22663 | -5/Factory | Accompanied by 1 ally 22663 | -5/Factory | Evolved 2 slots: Utility x2 22852 | -5/Factory | Found Exp. Targeting Computer 22856 | -5/Factory | Found Exp. Core Analyzer 22884 | -5/Factory | Spotted B-75 Beast 22898 | -5/Factory | Destroyed B-75 Beast 23843 | -5/Factory | Garrison activated, responded to threat 23907 | -5/Factory | Destroyed 7 combat bots 24076 | -5/Factory | Identified exit to Garrison 24080 | -5/Factory | Entered Garrison 24225 | -5/Garrison | Garrison Relay disabled 24352 | -5/Garrison | Triggered checkpoint 24578 | -5/Garrison | Spotted B-75 Beast 24611 | -5/Garrison | Destroyed B-75 Beast 24776 | -5/Garrison | Triggered checkpoint 24845 | -5/Garrison | Garrison Relay disabled 24916 | -5/Garrison | Discovered new exit (range 14) 24957 | -5/Garrison | Expanded RIF knowledge: Command Fork 25086 | -5/Garrison | Triggered checkpoint 25135 | -5/Garrison | Heavy support dispatched to Factory 25182 | -5/Garrison | Discovered new exit (range 10) 25279 | -5/Garrison | H-XX Assembler disabled 25380 | -5/Garrison | Triggered checkpoint 25381 | -5/Garrison | Garrison Relay disabled 25524 | -5/Garrison | Triggered checkpoint 25534 | -5/Garrison | Garrison Relay disabled 25656 | -5/Garrison | Triggered checkpoint 25758 | -5/Garrison | Spotted B-90 Cyclops 25795 | -5/Garrison | Destroyed B-90 Cyclops 25816 | -5/Garrison | Spotted B-75 Beast 25839 | -5/Garrison | Allies destroyed B-75 Beast 25866 | -5/Garrison | Rewired B-90 Cyclops 25987 | -5/Garrison | Discovered new exit (range 12) 25997 | -5/Garrison | Found embedded Infiltrators 26048 | -5/Garrison | Triggered checkpoint 26093 | -5/Garrison | Garrison Relay disabled 26120 | -5/Garrison | Triggered checkpoint 26241 | -5/Garrison | Entered Factory 26241 | -4/Factory | Accompanied by 2 allies 26241 | -4/Factory | Evolved 2 slots: Utility x2 27145 | -4/Factory | Found Quantum Capacitor 27357 | -4/Factory | Discovered new exit (range 7) 27461 | -4/Factory | Identified exit to Research 27631 | -4/Factory | Spotted B-86 Titan 27689 | -4/Factory | Lost 3 allies 27705 | -4/Factory | Destroyed B-86 Titan 27721 | -4/Factory | Lost 3 parts (1p2u) 27980 | -4/Factory | Identified exit to Garrison 27980 | -4/Factory | Entered Garrison 27980 | -4/Garrison | Accompanied by 1 ally 27999 | -4/Garrison | Warlord forces raided the area 28032 | -4/Garrison | Expanded RIF knowledge: Program Shield 28036 | -4/Garrison | Triggered checkpoint 28064 | -4/Garrison | Triggered checkpoint 28085 | -4/Garrison | Found embedded Infiltrators 28108 | -4/Garrison | Triggered checkpoint 28114 | -4/Garrison | Garrison Relay disabled 28294 | -4/Garrison | Discovered exit to Research (range 10) 28306 | -4/Garrison | Triggered checkpoint 28336 | -4/Garrison | Triggered checkpoint 28369 | -4/Garrison | Garrison Relay disabled 28417 | -4/Garrison | Discovered exit to Research (range 36) 28417 | -4/Garrison | Discovered exit to Research (range 72) 28417 | -4/Garrison | Discovered exit to Research (range 75) 28478 | -4/Garrison | Rescued a captive Derelict 28487 | -4/Garrison | Rescued a captive Derelict 28663 | -4/Garrison | Garrison Relay disabled 28761 | -4/Garrison | Spotted B-86 Titan 28778 | -4/Garrison | Allies destroyed B-86 Titan 28980 | -4/Garrison | Triggered checkpoint 28996 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 29048 | -4/Garrison | Garrison Relay disabled 29071 | -4/Garrison | Learned Research security intel 29285 | -4/Garrison | Entered Research 29285 | -3/Research | Accompanied by 3 allies 29285 | -3/Research | Evolved 2 slots: Propulsion x2 29687 | -3/Research | Discovered new exit (range 9) 29931 | -3/Research | Discovered new exit (range 2) 30053 | -3/Research | Spotted B-86 Titan 30064 | -3/Research | Identified exit to Garrison 30064 | -3/Research | Entered Garrison 30138 | -3/Garrison | Triggered checkpoint 30151 | -3/Garrison | Garrison Relay disabled 30336 | -3/Garrison | Found Unknown Device 30336 | -3/Garrison | Identified Adv. Force Booster 30416 | -3/Garrison | Spotted B-86 Titan 30421 | -3/Garrison | Assimilated Titan 8a with formatsys_high 30422 | -3/Garrison | Triggered checkpoint 30454 | -3/Garrison | Triggered checkpoint 30466 | -3/Garrison | Triggered checkpoint 30474 | -3/Garrison | Triggered checkpoint 30578 | -3/Garrison | Discovered new exit (range 12) 30642 | -3/Garrison | Triggered checkpoint 30667 | -3/Garrison | Found embedded Infiltrators 30672 | -3/Garrison | Garrison Relay disabled 30956 | -3/Garrison | Discovered new exit (range 15) 30972 | -3/Garrison | Expanded RIF knowledge: Crosswire 31037 | -3/Garrison | Garrison Relay disabled 31119 | -3/Garrison | Garrison Relay disabled 31250 | -3/Garrison | Rewired Executioner 31279 | -3/Garrison | Discovered new exit (range 12) 31349 | -3/Garrison | Entered Research 31349 | -2/Research | Accompanied by 1 ally 31349 | -2/Research | Evolved 2 slots: Power x1, Utility x1 31652 | -2/Research | Discovered new exit (range 5) 31849 | -2/Research | First assault squad dispatched 31868 | -2/Research | Spotted B-90 Cyclops 31873 | -2/Research | Assimilated Cyclops 9a with formatsys_high 32607 | -2/Research | Found Prototype Device 32723 | -2/Research | Identified exit to Quarantine 32815 | -2/Research | Fabricated M-13 Machinist (x1) 33052 | -2/Research | Identified exit to Garrison 33052 | -2/Research | Entered Garrison 33052 | -2/Garrison | Accompanied by 1 ally 33180 | -2/Garrison | Triggered checkpoint 33234 | -2/Garrison | Triggered checkpoint 33277 | -2/Garrison | Garrison Relay disabled 33297 | -2/Garrison | Identified Exp. Shock Absorption System 33406 | -2/Garrison | Garrison Relay disabled 33579 | -2/Garrison | Spotted B-90 Cyclops 33590 | -2/Garrison | Triggered checkpoint 33629 | -2/Garrison | Lost 3 allies 33658 | -2/Garrison | Allies destroyed B-90 Cyclops 33808 | -2/Garrison | Triggered checkpoint 33822 | -2/Garrison | Triggered checkpoint 33836 | -2/Garrison | Triggered checkpoint 33931 | -2/Garrison | Discovered new exit (range 8) 33949 | -2/Garrison | H-XX Assembler disabled 34099 | -2/Garrison | Garrison Relay disabled 34215 | -2/Garrison | Found Unknown Hackware 34219 | -2/Garrison | Found Unknown Hackware 34223 | -2/Garrison | Found Unknown Hackware 34354 | -2/Garrison | Found embedded Infiltrators 34486 | -2/Garrison | Lost 7 allies 34497 | -2/Garrison | Found Quantum Capacitor 34498 | -2/Garrison | Lost 3 parts (1p1u1w) 34586 | -2/Garrison | Discovered new exit (range 5) 34632 | -2/Garrison | Triggered checkpoint 34701 | -2/Garrison | Garrison Relay disabled 34926 | -2/Garrison | Lost 3 allies 35246 | -2/Garrison | Garrison Relay disabled 35313 | -2/Garrison | Expanded RIF knowledge: Autooverride 35345 | -2/Garrison | Discovered new exit (range 2) 35461 | -2/Garrison | Entered Access 35461 | -1/Access | Accompanied by 4 allies 35461 | -1/Access | Evolved 2 slots: Utility x2 36235 | -1/Access | Spotted B-99 Colossus 36243 | -1/Access | Destroyed B-99 Colossus 36250 | -1/Access | Lost 10 allies 37222 | -1/Access | Lost 5 allies 38253 | -1/Access | Spotted B-99 Colossus 38461 | -1/Access | Spotted B-99 Colossus 39938 | -1/Access | System corruption reached 10% 40528 | -1/Access | Energy Cycler disabled 40862 | -1/Access | Discovered new exit (range 5) 40951 | -1/Access | Found Adv. Powered Armor 40954 | -1/Access | Found Adv. Powered Armor 42461 | -1/Access | First assault squad dispatched 44031 | -1/Access | Sterilization system engaged 44053 | -1/Access | Destroyed 13 combat bots 44331 | -1/Access | Ambient heat levels rising (+10) 44481 | -1/Access | Ambient heat levels rising (+10) 44631 | -1/Access | Ambient heat levels rising (+10) 44685 | -1/Access | Found Quantum Capacitor 44781 | -1/Access | Ambient heat levels rising (+10) 44931 | -1/Access | Ambient heat levels rising (+10) 45081 | -1/Access | Ambient heat levels rising (+10) 45231 | -1/Access | Ambient heat levels rising (+10) 45381 | -1/Access | Ambient heat levels rising (+10) 45456 | -1/Access | Spotted B-99 Colossus 45456 | -1/Access | Spotted B-99 Colossus 45531 | -1/Access | Ambient heat levels rising (+10) 45608 | -1/Access | Destroyed B-99 Colossus 45681 | -1/Access | Ambient heat levels rising (+10) 45727 | -1/Access | Build established: Hauler-Mutant 45831 | -1/Access | Ambient heat levels rising (+10) 45835 | -1/Access | Discovered new exit (range 5) 45844 | -1/Access | Entered Command 46344 | -1/Command | First assault squad dispatched 46687 | -1/Command | Spotted B-99 Colossus 46703 | -1/Command | Destroyed B-99 Colossus 47002 | -1/Command | Destroyed 9 combat bots 47246 | -1/Command | Destroyed 8 combat bots 47743 | -1/Command | Destroyed 8 combat bots 48490 | -1/Command | Destroyed 7 combat bots 48750 | -1/Command | Destroyed 9 combat bots 49063 | -1/Command | High security lockdown imminent 49143 | -1/Command | High security lockdown engaged 49285 | -1/Command | Destroyed 12 combat bots 49387 | -1/Command | Scanned by Researcher 49390 | -1/Command | Destroyed Investigator 49417 | -1/Command | Destroyed Striker 49418 | -1/Command | Destroyed Executioner 49454 | -1/Command | Destroyed 12 combat bots 49539 | -1/Command | Destroyed Executioner 49544 | -1/Command | Spotted Striker 49545 | -1/Command | Destroyed Striker 49546 | -1/Command | Spotted Executioner 49548 | -1/Command | Destroyed Executioner 49606 | -1/Command | Destroyed 26 combat bots 49743 | -1/Command | Destroyed Executioner 49743 | -1/Command | Spotted Striker 49745 | -1/Command | Destroyed Striker 49750 | -1/Command | Spotted Striker 49754 | -1/Command | Destroyed Striker 49796 | -1/Command | Destroyed 33 combat bots 50739 | -1/Command | Spotted Alpha 7 50741 | -1/Command | Destroyed Alpha 7 50741 | -1/Command | Destroyed Striker 50742 | -1/Command | Destroyed Alpha 7 50744 | -1/Command | Spotted Striker 50746 | -1/Command | Destroyed Striker 50747 | -1/Command | Spotted Executioner 50747 | -1/Command | Spotted Executioner 50748 | -1/Command | Destroyed Executioner 50748 | -1/Command | Destroyed Executioner 50749 | -1/Command | Spotted Executioner 50750 | -1/Command | Destroyed Executioner 50771 | -1/Command | Destroyed 11 combat bots 50784 | -1/Command | Spotted Executioner 50793 | -1/Command | Spotted B-99 Colossus 50795 | -1/Command | Destroyed Executioner 50875 | -1/Command | Destroyed B-99 Colossus 50921 | -1/Command | Spotted B-99 Colossus 50945 | -1/Command | Destroyed B-99 Colossus 50983 | -1/Command | Discovered new exit (range 8) 51003 | *** | Escaped! Last Messages --------------- 50978_ A bubble of rippling energy engulfs the area. 50978_ Field strength at 70. 50981_ Field strength at 40. 50982_ Field strength at 10. 50983_ Stasis field depleted. 50983_ The Access Shell folds into the floor. 50983_ Triggered Stasis Trap. 50983_ EXIT=FOUND 50983_ A bubble of rippling energy engulfs the area. 50983_ Field strength at 70. 50985_ Field strength at 40. 50986_ Field strength at 10. 50987_ Stasis field depleted. 50992_ Triggered Stasis Trap. 50992_ A bubble of rippling energy engulfs the area. 50992_ Field strength at 70. 50994_ Field strength at 40. 50995_ Field strength at 10. 50996_ Stasis field depleted. 51002_ System corrupted: Energy discharge (-297). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????+ " | | ???????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ???????????????????##############?????????????# | | ???????????????????# #?????????????# " | | ???????????????????# ##########????# "" | | ???????????????????# ^ ^ ^^ # # # # "##???# | | ???????????????????# % =##### | | ???????????????????# ^^^^ ^ ^^=% /%!% | | ???????????????????# "" ^ ^^ ^^^%% | | ???????????????????# @" ^ ^ ^^ [% | | ???????????????????# ^ ^^ ^^]*^" % % | | ???????????????????# ^*= ^ ^^ ^^^ ###"#"## | | ???????????????????# ^^%! # # #%###?#####? | | ???????????????????# ]! ########????????? | | ???????????????????# ##???????????????? | | ???????????????????##############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 218 Energy Generation 65 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 3200 Resistance: KI 30 Resistance: TH 15 Resistance: EM 90 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 10 Relay Coupler Types 7 Relay Coupler Value 107 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ M-13 Machinist | x1 | -6/Factory M-13 Machinist | x1 | -2/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightImprinterBeamcaster Manual? 0 Play Time 04:20:19 Cumulative 572.0 hours Start 2025.01.12 @ 07:38:41 End 2025.01.12 @ 18:06:55 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type 0 Total 45 Types 30/4/5/1/1/0/2/1/1 Lore% 88 Gallery% 86 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7981d82-fda4-4b9b-aae0-812aa3668931