Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.19 @ 15:39:01 Player: AnotherZach Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (308) 1540 Value Destroyed (13448) 13448 Prototype IDs (73) 1460 Alien Tech Used (5) 1000 Bonus (11867) 11867 TOTAL SCORE: 40215 Bonus ------- High Alert Combat Kills 2874 Follower Combat Kills 4269 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 270 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -946 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Target Analyzer Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Dimensional Node Initializer Heavy Machine Gun Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Field Propulsion Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Coolant Injector Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Target Analyzer Experimental Target Analyzer Advanced Actuator Array ECM Suite Cloaking Device Hacking Suite > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Force Lance > --- INVENTORY -------- Quantum Reactor Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix [Rating: 180] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Heavy Treads Leg Myomer Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Field Propulsion Drive Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Target Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Thermic Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Katana Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 6 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Utility 9 | . . . 1 . . . 2 . . . . . . 1 . . . . . . 2 . . . . . . 1 . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 740 | 5 5 1 9 6 8 4 40 14 36 4 8 . 15 69 5 2 28 28 39 7 29 16 65 70 10 4 9 132 4 5 18 45 Power 102 | . 1 . . 1 . 1 6 5 4 1 . . 2 5 . . 4 3 3 1 5 1 8 8 . . 1 23 1 . 2 16 Engine 15 | . 1 . . 1 . 1 3 . 2 1 . . 1 . . . 1 . . . . . . . . . . 1 . . 1 2 Core 26 | . . . . . . . 3 3 1 . . . 1 3 . . 2 3 . . . . 2 2 . . . 6 . . . . Reactor 61 | . . . . . . . . 2 1 . . . . 2 . . 1 . 3 1 5 1 6 6 . . 1 16 1 . 1 14 Propulsion 219 | 2 2 . 4 1 3 . 9 4 8 . . . 5 26 1 . 9 5 8 4 10 4 18 23 2 2 3 46 . 2 7 11 Treads 20 | 2 . . . . . . . 4 1 . . . 2 10 . . . . . . . . . . . . . 1 . . . . Leg 91 | . . . . . . . . . 7 . . . 1 12 1 . 9 3 3 2 8 1 9 23 2 2 3 4 . . . 1 Wheel 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hover 61 | . 2 . 3 1 . . 7 . . . . . 2 4 . . . . 5 2 2 3 9 . . . . 18 . 1 . 2 Flight 45 | . . . 1 . 3 . 2 . . . . . . . . . . . . . . . . . . . . 23 . 1 7 8 Utility 273 | 1 2 . 4 3 2 1 16 2 16 1 4 . 4 22 3 . 14 13 18 1 9 8 31 27 5 1 2 44 1 2 6 10 Device 169 | 1 . . 3 3 2 1 9 1 6 1 4 . 4 12 2 . 11 8 11 1 5 6 21 13 5 . 2 28 . 1 3 5 Storage 19 | . 1 . 1 . . . 3 . . . . . . 3 . . . . 2 . . . 2 2 . 1 . 3 1 . . . Processor 29 | . 1 . . . . . 2 . 3 . . . . . . . . 1 3 . 2 . 4 . . . . 9 . 1 1 2 Hackware 13 | . . . . . . . 1 . 3 . . . . . . . . . . . . . 1 1 . . . 2 . . 2 3 Protection 43 | . . . . . . . 1 1 4 . . . . 7 1 . 3 4 2 . 2 2 3 11 . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 146 | 2 . 1 1 1 3 2 9 3 8 2 4 . 4 16 1 2 1 7 10 1 5 3 8 12 3 1 3 19 2 1 3 8 Energy Gun 26 | 1 . . . . . . . . . . . . . 3 . . . 3 4 1 2 . 1 2 1 . 1 3 . . . 4 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Gun 57 | 1 . 1 . 1 . . . . 7 1 1 . . 8 . 2 1 1 2 . . . 5 9 1 . . 9 2 . 2 3 Ballistic Cannon 14 | . . . . . . . 2 1 . . . . 2 2 . . . 2 3 . . . . 1 . . 1 . . . . . Launcher 18 | . . . 1 . . 1 3 1 1 1 2 . 2 1 . . . . 1 . . . 1 . . 1 . . . 1 . 1 Special Weapon 9 | . . . . . 1 . 1 . . . . . . 2 1 . . . . . 2 1 . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Piercing Weapon 13 | . . . . . 1 1 1 1 . . . . . . . . . . . . 1 1 . . . . 1 5 . . 1 . Special Melee Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . Unidentified Prototypes 53 | . . . 1 1 . . 2 1 . . . . . 12 . . . . 13 . . . 7 2 . . 1 3 2 1 2 5 Corrupted Parts 6 | . . . . . . . . . . . . . . 5 . . . . . 1 . . . . . . . . . . . . System Corruption 15 | . . . . . . . . . . . . . . 14 . . . . . 1 . . . . . . . . . . . . Parts Lost 196 | . . 2 1 . . . 7 . 3 . 3 . 5 10 . . 4 14 3 8 3 2 18 6 8 9 3 46 1 6 4 30 Power 32 | . . . . . . . . . 1 . 1 . 2 1 . . 3 3 . 2 1 . 4 1 . . . 7 . 1 1 4 Propulsion 69 | . . 1 1 . . . 3 . . . . . 3 4 . . . 5 1 2 . 1 3 . 2 4 . 19 . 3 3 14 Utility 62 | . . 1 . . . . 2 . 2 . . . . 3 . . 1 4 1 . 2 1 9 4 3 3 1 16 1 1 . 7 Weapon 33 | . . . . . . . 2 . . . 2 . . 2 . . . 2 1 4 . . 2 1 3 2 2 4 . 1 . 5 Highest Loss Streak 24 | . . 1 1 . . . 4 . 2 . 3 . 2 6 . . 2 6 2 8 3 1 8 3 6 8 2 24 1 6 4 21 To Critical Strikes 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . Average Slot Usage (%) 90 | . 68 85 95 100 99 100 83 79 93 93 89 80 87 92 94 100 94 90 92 95 80 91 88 98 89 84 82 86 81 67 67 78 Engine 2 | . 3 14 11 11 11 11 3 . 1 13 11 6 8 1 . . . . . . . . . . . . . . . . 2 . Core 3 | . . . . . . . 8 9 4 . . . . 2 5 5 4 9 7 . . . 1 2 5 5 5 2 3 . . . Reactor 4 | . . . . . . . . 3 5 . . . . 5 5 5 2 . 2 10 7 10 7 7 5 5 5 8 9 6 3 7 Treads 1 | . 16 . . . . . . 15 5 6 6 6 6 8 . . . . . . . . . . . . . . . . . . Leg 17 | . . . . . . . . . 27 26 26 26 25 11 35 35 35 25 25 15 19 21 6 31 27 28 26 7 . . . 1 Hover 5 | . 11 28 33 33 20 . 19 4 . . . . . 11 . . . . 1 16 3 7 20 . . . . 8 . . . 1 Flight 2 | . . . . . 12 33 6 . . . . . . . . . . . . . . . . . . . . 5 19 17 19 19 Device 13 | . 14 7 17 22 22 22 18 6 5 2 6 6 6 10 17 17 16 16 18 10 11 17 12 14 19 16 15 13 19 10 12 15 Storage 5 | . 4 14 11 11 11 11 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 . 4 5 5 5 10 4 1 4 4 . Processor 12 | . 3 . . . . . 5 13 16 20 20 20 20 8 5 5 1 3 7 17 19 21 18 13 10 8 5 16 14 15 19 18 Protection 2 | . . . . . . . . 6 2 3 . . . 6 5 5 6 4 1 . 3 2 2 6 5 5 5 2 . . . . Energy Gun 1 | . . . . . . . . . . . . . . 3 . . . 4 8 4 3 . . . 3 5 2 1 . . . . Ballistic Gun 6 | . 14 21 20 11 2 . . . 11 12 9 . . 9 5 17 17 2 . 10 . . 4 13 5 . . 2 3 2 . 4 Ballistic Cannon 1 | . . . . . . . . 6 . . . . 7 1 . . . 6 4 . . . . . . . 4 . . . . . Piercing Weapon 1 | . . . . . 4 10 5 4 . . . . . . . . . . . . 3 4 5 . . . 1 4 4 2 3 2 Peak Build Rating 180 | 4 6 7 12 22 24 29 78 83 83 77 77 67 82 96 100 94 94 87 144 141 142 160 156 135 135 121 119 149 128 140 148 180 Average Rating 95 | 3 4 6 10 12 17 27 65 78 75 73 73 67 72 82 99 93 85 72 90 130 124 149 123 126 115 108 100 126 118 128 118 147 On Entrance 78 | . 4 6 5 9 15 24 28 64 83 72 76 67 67 74 89 100 94 84 74 140 92 130 156 127 133 111 79 109 121 128 86 145 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 3 11 12 19 19 19 26 50 69 67 56 55 33 62 80 68 71 81 91 92 75 67 68 79 102 96 94 102 116 48 61 51 74 Greatest Support 210 | 3 12 12 24 24 27 26 60 210 210 64 64 64 76 138 120 120 120 115 130 90 150 150 150 150 145 140 135 145 51 51 58 67 Greatest Overweight (x) 5 | . . . . . . . 1 1 1 . . . 1 2 . . 1 1 2 1 1 . 5 . . 1 . 3 . 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 15 15 15 15 15 10 10 10 10 Average Capacity 12 | 5 6 8 9 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 6 9 12 15 15 15 12 6 10 10 5 Most Carried 15 | 5 8 8 10 10 10 10 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 10 15 15 10 7 15 10 10 10 6 Average Carried 12 | 2 5 8 8 9 9 9 11 14 14 14 14 14 14 14 14 14 14 14 14 14 13 6 9 12 12 7 5 10 6 9 8 4 Final Capacity 15 | 5 8 8 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 15 15 15 15 5 10 10 10 5 Final Carried 15 | 5 8 8 10 10 10 10 13 15 15 15 14 14 15 15 15 15 15 15 15 14 15 5 10 15 10 5 7 5 10 10 6 2 Class Distribution -------------------- 29% | Scavenger-Mutant 13% | Scavenger-Tank 13% | Scavenger-Gunner 12% | Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Assassin | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Messiah-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Extension Scavenger-Mutant | -4/Cetus Scavenger-Gunner | -4/Archives Scavenger-Mutant | -4/Hub_04(d) Scavenger-Mutant | -3/Research Scavenger-Sprinter | -3/Quarantine Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Testing Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Acc Matter Collected 15738 | 241 18 20 209 112 105 32 524 140 886 245 369 . 462 1683 322 . 969 929 825 147 301 310 1045 2617 200 92 107 1802 197 64 124 641 Remotely 1227 | . . . 158 . . . . . . . . . . 343 27 . 245 62 191 . . . 60 . . . . 141 . . . . Salvage Created 19313 | 110 18 44 187 104 . 15 445 230 345 104 75 . 311 1390 876 . 908 492 180 584 678 1115 1029 5452 102 100 258 3091 197 64 157 652 Parts 765 | 15 2 3 16 8 . 1 25 5 27 . 7 . 9 54 1 . 33 16 7 26 26 . 35 198 . . 4 199 9 5 17 17 Haulers Intercepted 8 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . 1 1 . . . 2 Recyclers Shooed 10 | 1 1 . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . . . 3 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . 6 . . . . 7 . 7 . . . 36 9 . 25 . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Acc Combat Hostiles Destroyed 210 | . . 3 2 3 . 1 6 . 5 2 2 . 8 12 4 . 18 10 3 16 6 6 9 48 4 2 3 34 . . 1 2 Melee 51 | . . . . . . . 3 . 2 . . . . . . . . . . . 6 . 8 . . . . 30 . . 1 1 Guns 111 | . . 3 . . . . . . 3 2 1 . . 11 . . 18 1 . 16 . . 1 47 3 1 . 3 . . . 1 Cannons 18 | . . . . . . . . . . . . . 4 . . . . 9 1 . . . . 1 . . 2 1 . . . . AOE 17 | . . . 2 3 . 1 3 . . . 1 . 4 . . . . . 2 . . . . . . 1 . . . . . . Classes Destroyed 26 | 2 1 1 3 . . . 3 . 1 1 2 . 1 3 1 . . 1 1 . . . 1 2 . . . 1 1 . . . Worker 16 | . . . 1 . . . 3 . . . . . . 6 . . . . . . . . . 1 . . . 4 . . 1 . Builder 9 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 4 . . . 2 . 1 . . Tunneler 12 | 4 . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . 3 . . . 2 Hauler 8 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 . . 1 1 . . . 2 Recycler 26 | 1 . . 1 1 . . . . . . . . . 2 . . . . . . 1 . 2 10 . . . 5 1 . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 7 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 3 . . . 1 . . . . Operator 7 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 1 1 . 1 . . . . 1 . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Watcher 14 | . 1 . 2 . . . . . . . . . . 2 . . . . . . . . 1 3 . . . 3 . 1 1 . Swarmer 41 | . . 3 . 3 . 1 . . 1 . . . 4 . . . 7 4 . 10 . . . 2 . . . 5 . . . 1 Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Grunt 64 | . . . 2 . . . 3 . . 1 . . . 3 . . 6 4 2 2 6 . . 29 . . 3 3 . . . . Brawler 9 | . . . . . . . . . . . . . . 3 . . 2 . . 2 . . . 1 . . . 1 . . . . Duelist 5 | . . . . . . . . . . . . . . 2 . . 2 . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 20 | . . . . . . . 3 . 1 1 . . . 3 . . 1 . . 1 . . . 6 . 2 . 2 . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 18 | . . . . . . . . . 3 . . . . . . . . 2 . . . . 7 4 . . . 2 . . . . Programmer 23 | . . . . . . . . . . . 1 . 1 1 . . . . 1 . . . 1 . . . . 17 . . 1 . Behemoth 5 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . . . . . . . 1 Compactor 10 | . . . . . . . . . . . . . . . 4 . . . . . . 6 . . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | 5 1 2 4 3 . 1 3 . 2 2 1 . 4 10 1 . 9 4 3 6 4 2 5 8 4 2 2 6 2 2 2 3 Combat Bots Only 9 | . . 2 2 3 . 1 3 . 1 2 1 . 4 3 1 . 9 4 3 6 4 2 2 7 4 1 2 5 . . 1 1 Max Kills in Single Turn 3 | 1 1 1 1 3 . 1 1 . 1 2 1 . 2 2 1 . 2 1 2 2 1 1 1 2 1 1 1 1 1 1 1 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . Exploded 3 | . . . 1 3 . 1 1 . . . 1 . 2 . . . . . 2 . . . . . . 1 . . . . . . Melee 1 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Acc Hostile Shots Fired 3413 | . 5 25 16 1 . 9 313 . 147 69 53 . 39 122 1 . 158 157 81 109 152 2 409 318 78 53 65 561 21 45 90 314 Missed 1360 | . 2 10 6 . . 4 137 . 36 32 19 . 12 23 . . 63 43 34 36 65 . 238 97 21 18 23 210 10 19 45 157 Damage Taken 37266 | . 35 166 131 28 . 112 1769 . 1845 437 758 . 974 1944 35 . 1805 2082 770 1475 1002 104 3008 3407 1323 726 703 6409 197 634 1032 4355 Core 5531 | . . 33 35 . . 49 375 . 105 11 63 . 205 131 . . 88 196 89 116 182 . 422 208 97 56 91 1141 48 94 186 1510 Absorbed by Shields 2799 | . . . . . . . . . . . . . . 237 . . . . 180 . . . 61 850 44 190 95 1142 . . . . Reduced by Siege Mode 35 | . . . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 585 | . . . . . . . . . . . . . . 57 . . . 98 . . . . . 324 . . . 106 . . . . Ignored by Resistances 2105 | . . . . . . . . . . . . . . . . . . . 238 . 773 . . 552 158 . . 384 . . . . Regen/Repaired (Parts) 2032 | . . . . . 16 . . . 23 . . . . . . . . . 278 . 178 432 115 209 142 31 28 454 . . . 126 Core Remaining (%) 50 | 100 . 86 . . . 79 . . . . . . 10 . . . . . . 38 . . . . . . 8 . 8 . 75 . Volleys Fired 739 | 9 2 11 14 7 1 2 12 . 45 10 27 . 37 91 18 . 65 39 12 20 . 32 13 159 29 23 14 34 . . 2 11 Largest 3 | 2 1 1 2 2 1 1 1 . 2 2 2 . 2 3 2 . 3 3 3 3 . 1 2 3 3 1 2 2 . . 1 2 Hottest 197 | 60 20 20 50 50 24 30 39 . 61 72 76 . 110 150 33 . 96 197 185 158 . . 79 143 129 81 136 169 . . 40 135 Shots Fired 1504 | 18 2 11 28 8 1 2 12 . 85 20 41 . 42 196 30 . 179 84 26 43 . 32 19 467 47 22 20 49 1 . 2 17 Gun 1220 | 18 2 11 26 7 1 . . . 84 17 28 . . 190 18 . 179 14 3 43 . . 14 464 38 10 6 29 1 . 2 15 Cannon 162 | . . . . . . . . . . . . . 38 2 . . . 70 12 . . . . 3 3 . 14 20 . . . . Launcher 64 | . . . 2 1 . 2 11 . 1 3 13 . 4 1 . . . . 11 . . . 1 . . 12 . . . . . 2 Special 58 | . . . . . . . 1 . . . . . . 3 12 . . . . . . 32 4 . 6 . . . . . . . Kinetic 1209 | 9 2 11 26 7 1 . . . 84 17 28 . 38 128 18 . 179 76 12 30 . . 14 445 23 . 14 40 1 . 2 4 Thermal 116 | 9 . . . . . . . . . . . . . 30 . . . 8 3 . . . . 22 18 10 6 8 . . . 2 Explosive 52 | . . . 2 1 . 2 11 . 1 3 13 . 4 1 . . . . . . . . . . . 12 . . . . . 2 Electromagnetic 56 | . . . . . . . . . . . . . . 34 . . . . 11 . . . 1 . . . . 1 . . . 9 Entropic 13 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . Robot Hit Streak 58 | 8 1 3 8 12 . 1 3 . 8 8 30 . 12 11 6 . 9 6 7 12 . 14 3 58 13 17 26 8 . . . 5 Robot Miss Streak 11 | 1 . 3 7 6 . 7 1 . 8 3 1 . 2 3 4 . 11 9 2 4 . 3 3 5 2 1 3 5 . . . 2 Penetration Max 2 | . . . . . . . . . 1 1 . . . 1 . . 1 . . . . . . 2 1 . . 1 . . . . Secondary Targets 33 | . . . . . . . . . . . . . . 3 . . 9 . . 8 . . . 12 1 . . . . . . . Max Gunslinging Chain 2 | . . . . . . . . . . . . . . 1 . . 1 . . 2 . . . 1 1 . . . . . . . Shots Hit Robots 1188 | 12 1 6 15 6 . 1 26 6 56 13 30 . 32 127 19 . 65 53 11 31 18 17 43 355 26 18 12 154 3 4 9 19 Core Hits 625 | 6 1 4 13 5 . 2 25 1 20 8 11 . 16 54 2 . 34 22 19 31 10 . 16 191 9 22 9 76 2 2 4 10 Critical Kills 33 | . . . . . . . . . 1 1 . . . 2 . . 2 . . 1 . . . 22 1 . . 3 . . . . Critical Parts Destroyed 50 | . . . . . . . . . 2 2 1 . . 1 . . 2 . . 4 . . 2 35 . . . 1 . . . . Critical Strikes 163 | . . . . . . . 1 1 4 3 2 . 3 4 1 . 4 7 2 5 4 . 12 60 3 1 8 29 . . 3 6 Burn 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 2 . . . . . Destroy 84 | . . . . . . . . . 3 3 2 . . 3 1 . 4 . . 2 . . 2 59 1 . . 4 . . . . Blast 22 | . . . . . . . . . . . . . 3 . . . . 7 2 . . . . . 1 . 6 3 . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Impale 44 | . . . . . . . 1 1 1 . . . . . . . . . . . 4 . 8 . . . . 22 . . 3 4 Detonate 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Melee Attacks 433 | . . . . . 1 1 58 6 13 . . . 7 . . . . 14 . . 23 2 56 1 . . 2 179 24 5 12 29 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . 1 . 1 . . . . . 7 . . . . 14 . . . . 18 . . . . . . . . . Piercing 390 | . . . . . . 1 57 6 13 . . . . . . . . . . . 23 2 38 1 . . 2 177 24 5 12 29 Sneak Attacks 45 | . . . . . . . 6 . . . . . . . . . . . . . 3 . 5 1 . . . 19 2 3 2 4 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Damage Inflicted 41129 | 140 24 94 286 207 . 137 1503 399 1086 436 687 . 1826 2883 320 . 1931 2219 1365 1426 937 27 2092 10226 783 876 418 6466 185 342 628 1180 Guns 19434 | 140 24 82 127 93 . . . . 854 127 251 . . 2847 320 . 1931 93 . 1259 . . 159 9773 706 207 65 313 . . . 63 Cannons 3533 | . . . . . . . . . . . . . 891 34 . . . 1227 312 . . . . 77 77 . 335 580 . . . . Explosions 4244 | . . . 159 114 . 137 415 . . 309 436 . 432 . . . . . 1053 167 . . 41 159 . 664 . . . . . 158 Melee 13718 | . . . . . . . 1088 399 227 . . . 503 . . . . 899 . . 937 27 1892 88 . . . 5559 185 342 628 944 Ramming 200 | . . 12 . . . . . . 5 . . . . 2 . . . . . . . . . 129 . 5 18 14 . . . 15 Kinetic 20160 | 52 24 82 127 93 . . . . 854 127 251 . 891 2026 320 . 1931 1227 312 584 . . 159 9368 691 . 335 706 . . . . Thermal 2258 | 88 . . . . . . . . . . . . . 396 . . . 93 315 167 . . . 641 92 207 65 163 . . . 31 Explosive 2824 | . . . 159 114 . 137 415 . . 309 436 . 432 . . . . . . . . . . . . 664 . . . . . 158 Electromagnetic 1294 | . . . . . . . . . . . . . . 459 . . . . 738 . . . 41 . . . . 24 . . . 32 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1970 | . . . . . . . . . . . . . 503 . . . . 899 . . . . 568 . . . . . . . . . Piercing 11748 | . . . . . . . 1088 399 227 . . . . . . . . . . . 937 27 1324 88 . . . 5559 185 342 628 944 Entropic 675 | . . . . . . . . . . . . . . . . . . . . 675 . . . . . . . . . . . . Highest Corruption 63 | . . . . . . . . . . . 4 4 10 28 58 58 63 63 63 7 . . 5 6 6 6 6 41 42 . 3 2 Average Corruption 21 | . . . . . . . . . . . 3 4 6 25 43 58 61 63 14 6 . . 3 5 6 6 6 25 41 . 2 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 520 | . . . . . . . . . . . 17 3 29 42 29 2 75 77 9 10 . . 15 78 9 4 3 101 14 . 2 1 Message Errors 119 | . . . . . . . . . . . 6 2 7 8 4 . 15 21 1 1 . . 5 18 1 2 . 24 3 . 1 . Matter Fused 116 | . . . . . . . . . . . 5 . 9 7 7 1 13 17 2 6 . . 5 17 6 . . 19 2 . . . Heat Flow Errors 59 | . . . . . . . . . . . 3 . 3 6 6 . 6 7 1 . . . 2 11 2 . 1 10 1 . . . Energy Discharges 48 | . . . . . . . . . . . 1 . 1 9 2 . 4 4 2 . . . 1 10 . . . 13 1 . . . Parts Rejected 9 | . . . . . . . . . . . . . 1 1 1 . 3 . 1 . . . . 1 . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Data Loss (minor) 49 | . . . . . . . . . . . . 1 3 4 2 1 8 9 . 1 . . 2 8 . 1 1 7 1 . . . Data Loss (major) 21 | . . . . . . . . . . . 1 . 2 . 2 . 3 3 1 1 . . . 1 . . . 6 1 . . . Misfires 17 | . . . . . . . . . . . 1 . 2 . 1 . 2 3 . 1 . . . 4 . . . 2 1 . . . Alerts 12 | . . . . . . . . . . . . . . . 1 . 2 1 1 . . . . 2 . . 1 3 . . . 1 Misdirections 22 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . 15 4 . . . Weapon Failures 46 | . . . . . . . . . . . . . 1 7 1 . 18 11 . . . . . 5 . 1 . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2731 | . . . . 10 . . 110 137 . 78 . . 213 23 . . . 472 15 33 6 . 309 117 . 17 . 647 . 108 12 424 Projectiles 125 | . . . . . . . . . . . . . 33 23 . . . 59 . . . . . . . . . 10 . . . . Explosions 321 | . . . . 10 . . . . . 78 . . 55 . . . . . 15 33 . . . 111 . 17 . . . . . 2 Melee 2285 | . . . . . . . 110 137 . . . . 125 . . . . 413 . . 6 . 309 6 . . . 637 . 108 12 422 Knockbacks 23 | . . . . . . . . . . . . . 1 . . . . 14 1 . . . . 3 . . 4 . . . . . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . 1 . . . . 13 1 . . . . 1 . . 4 . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 300 | . . 5 . 18 . 17 24 . 1 . . . 57 . . . . . 9 46 . . 26 . . . . 7 . . . 90 Shots 9 | . . . . 1 . 1 1 . 1 . . . 1 . . . . . 1 1 . . 1 . . . . . . . . 1 Rammed 4 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 20 | . . 3 . . . . . . 1 . . . . 1 . . . . . . . . . 10 . 1 2 1 . . . 1 Kicked 15 | . . . . . . . . . 1 . . . . . . . . . . . . . . 10 . 1 2 . . . . 1 Crushed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 366 | 15 . 1 3 . . . 16 . 18 110 328 . 271 366 264 . 238 300 344 84 50 . 155 336 167 . 132 248 112 25 160 199 Average Temperature 80 | 10 . 1 2 . . . 7 . 9 55 88 . 78 119 92 . 105 81 63 50 21 . 33 91 98 . 68 69 65 10 46 76 Received Heat Transfer 5604 | . 21 48 51 . . 9 487 . 50 156 438 . 60 304 . . 423 201 162 375 565 . 34 595 112 86 198 725 . 18 144 342 Effects 4 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Total Turns 35 | . . . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . . . . Longest Duration 35 | . . . . . . . . . . . 35 . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . 2 . 1 1 . . . . . Heat Transferred 3649 | 200 . . . . . . . . . . . . . 740 . . . 200 175 200 . . . 933 222 407 350 185 . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . 5 . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Acc Peak Influence 1839 | 25 100 135 148 153 . . 692 143 1072 . . . . 223 53 15 . . . . 277 98 1208 1839 1031 586 466 780 594 373 282 511 Initial 1029 | . 16 . 48 53 . . 454 143 . . . . . 44 38 . . . . . 170 96 . 549 1029 398 188 225 432 333 186 155 Average 464 | 9 30 83 69 121 . . 407 117 409 . . . . 100 39 . . . . . 203 36 781 1085 1010 506 293 353 537 350 237 235 Maximum Alert Level 5 | . . . . . . . 2 . 3 . . . . 1 . . . . . . 1 . 4 5 3 2 2 3 2 1 1 2 Low Security (%) 34 | 100 100 100 100 100 . . . 100 45 . . . . 94 100 100 . . . . 60 100 4 . . . 35 . . . 14 51 Level 1 22 | . . . . . . . 45 . 4 . . . . 5 . . . . . . 39 . 19 . . 7 44 71 . 100 85 35 Level 2 17 | . . . . . . . 54 . 24 . . . . . . . . . . . . . 7 14 . 92 19 25 100 . . 13 Level 3 18 | . . . . . . . . . 25 . . . . . . . . . . . . . 48 53 100 . . 2 . . . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . 21 22 . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 2 . . . . . 3 . 8 . . . . 7 . . . . . 1 1 . 16 13 . . 6 13 1 2 4 8 Investigation 17 | . 1 . . . . . 1 . 1 . . . . . . . . . . . 1 . 5 . . . 1 2 . . 2 3 Extermination 12 | . . . . . . . 1 . 2 . . . . 1 . . . . . . . . 1 . . . . 6 . . . 1 Reinforcement 30 | . 1 . . . . . 1 . 4 . . . . 3 . . . . . . . . 5 3 . . 4 4 1 2 2 . Assault 14 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 2 10 . . . . . . . . Garrison 12 | . . . . . . . . . . . . . . 3 . . . . . . . . 3 . . . 1 1 . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Data Miner Redirects 13 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . 1 2 . . 1 1 Construction Impeded 7 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 2 . . 1 . . 1 . . Haulers Reinforced 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . 1 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Acc Distress Signals 35 | . . . 2 . . . 1 . 2 . . . . . . 1 . . . . . . 9 5 2 1 1 3 2 . 2 4 Communications Jammed 23 | . . . . . . . 20 . 3 . . . . . . . . . . . . . . . . . . . . . . . Distress Signals 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 730 | . 8 9 9 3 . 9 39 1 31 3 4 . 8 26 4 . 24 14 61 20 10 6 54 90 9 10 22 88 22 8 25 113 Peak Tracking Total 16 | . 4 5 6 3 . 3 11 1 4 3 1 . 4 4 2 2 10 5 11 7 5 2 14 11 5 2 10 10 9 8 12 16 Tactical Retreats 92 | . 1 3 . . . 1 10 . 2 . 2 . . 4 1 . 2 4 2 . . . 4 10 . . 2 20 4 1 2 17 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Acc Traps Triggered 15 | . 1 . . . . . 1 . . . . . . 1 . . . 1 2 . 1 . 1 4 . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . . . . . . . . . 14 . . . 1 . . . . 1 . . . . Most Traps Carried 5 | . . . . . . . . . . . . . . . . . . 5 3 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Acc Machines Disabled 26 | . . . . 1 . . . . 2 . . . 1 3 . . . . 2 1 . . 5 3 . 4 . 1 3 . . . Max in Single Turn 2 | . . . . 1 . . . . . . . . 1 1 . . . . 1 1 . . . 2 . 1 . 1 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Acc Machines Accessed 44 | . 3 . 3 . . . 3 . 3 . 1 4 . 1 . . 2 1 8 . 1 . 5 . 1 . . 2 . 1 3 2 Terminals 9 | . 3 . 2 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 1 Fabricators 9 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 3 . . . . 1 . 1 2 . Repair Stations 7 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . 2 . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 128 | . 12 . 9 . . . 4 . 13 . 1 26 . 1 . . 5 1 19 . 4 . 13 . 1 . . 3 . 4 7 5 Successful 104 | . 7 . 7 . . . 3 . 10 . 1 26 . . . . 5 1 19 . 1 . 9 . 1 . . 3 . 2 7 2 Failed 24 | . 5 . 2 . . . 1 . 3 . . . . 1 . . . . . . 3 . 4 . . . . . . 2 . 3 Catastrophic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 165 | . 11 . 6 . . . 22 . 17 . . . 1 14 . . . . 1 . 6 . 18 3 . . 4 17 8 4 12 21 Terminals 24 | . 12 . 6 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 3 Fabricators 28 | . . . . . . . 2 . 5 . . . . . . . . . . . . . 9 . . . . 2 . 4 6 . Repair Stations 14 | . . . . . . . 1 . 2 . . . . . . . . . . . 4 . 4 . . . . 1 . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 3 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Hacks 58 | . 3 . . . . . . . . . 1 26 . . . . 5 1 19 . . . . . 1 . . . . . 1 1 Record 30 | . . . . . . . . . . . 1 11 . . . . 4 . 13 . . . . . 1 . . . . . . . Part Schematic 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . 1 1 Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . 2 . 4 . . . . . . . . . . . . . 4 . . . . 1 . 2 4 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 9 | . . . . . . . 1 . 2 . . . . . . . . . . . . . 2 . . . . 1 . 1 2 . Build 7 | . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . 1 2 . Repair Station Hacks 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 3 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 4 . 4 . . . . . . . . . . . . . . . . . 1 . 4 . . . . 2 . . 2 1 Terminals 8 | . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . 1 Patch 5 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . 3 . . . 1 . 2 . . . . 1 . . . . . . 1 . 3 . 1 . . 1 . . 3 2 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . 1 . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robots Built 8 | . . . . . . . 2 . 4 . . . . . . . . . . . . . 2 . . . . . . . . . Authchips 5 | . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . Time 629 | . . . . . . . 74 . 148 . . . . . . . . . . . . . 74 . . . . . . 111 222 . Total Robot Build Rating 72 | . . . . . . . 18 . 36 . . . . . . . . . . . . . 18 . . . . . . . . . Part Schematics Acquired 52 | . . . 1 . 14 . 24 . 2 . . 9 . . . . . . . . . . . . . . . . 2 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . . . . . . . . . . . . 5 . . . . 19 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Acc Total Allies 124 | . . . 1 . 9 . 3 1 7 . . . 1 5 . . . . 5 . 1 19 12 22 . . 6 5 . . . 27 Largest Group 19 | . . . 1 . 9 9 6 1 7 2 . . 1 3 . . . . 5 . 1 19 19 8 2 . 6 3 . . . 10 Highest-Rated Group 703 | . . . 10 . 294 294 215 38 360 138 . . 96 210 . . . . 268 . 29 702 703 418 75 . 362 117 . . . 601 Highest-Rated Ally 269 | . . . 10 . 40 40 69 38 69 69 . . 96 85 . . . . 65 . 29 50 96 96 46 . 103 39 . . . 269 Zionite Dispatches 22 | . . . . . . . 1 . 2 . . . . 2 . . . . . . 1 . 4 1 . . 2 3 . . . 6 Heavy 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 Light 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 1 . . . . . . . 1 Recon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fire 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Offense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Hover Resupply 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Total Orders 23 | . . . . . . . 1 . 4 . 3 . . . . . . 3 7 . . . 2 . . . . 3 . . . . STAY 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . ROAM 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . FOLLOW 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . GUARD 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . DROP 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . COLLECT 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 8 | . . . . . . . . . 2 . 3 . . . . . . 3 . . . . . . . . . . . . . . Ally Attacks 782 | . . . . . . 22 31 10 98 5 . . 12 17 . . . . 25 . . . 239 123 7 . 33 . . . . 160 Total Damage 25617 | . . . . . . 386 1118 301 3747 250 . . 463 696 . . . . 584 . . . 7155 3964 192 . 1822 . . . . 4939 Kills 131 | . . . . . . 6 6 1 30 1 . . . 2 . . . . 6 . . . 36 15 . . 9 . . . . 19 Allies Corrupted 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 2 Allies Melted 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 1 . . . . . 2 . 1 . . . 2 2 . . . . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . 3 . 3 . . . . . . 5 . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . Zionite Intel Received 17 | . . . . . . . 5 . 2 . . . . 2 . . . . . . . . 1 . . . . 2 2 . 2 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Guard Positions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Trap Installations 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Acc Turns Passed 22415 | 73 116 127 200 258 607 348 1209 485 1451 457 915 99 728 1205 451 35 1013 1179 1758 311 272 919 1007 2845 310 137 146 2442 168 74 162 908 Spaces Moved 18933 | 53 188 177 224 425 919 276 1737 290 797 348 539 83 500 558 282 25 530 662 1029 222 152 588 993 1646 156 65 75 2780 260 152 266 1936 Core 234 | 53 133 . . . . . . . . . . . . . . . . . . . . . 6 . . . . 1 . . . 41 Treads 585 | . . . . . . . . 257 49 . . . 7 272 . . . . . . . . . . . . . . . . . . Legs 8316 | . . . . . . . . . 748 348 539 83 493 151 282 25 530 662 968 206 146 588 201 1646 156 65 75 382 . . . 22 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5049 | . 55 177 224 425 652 . 1325 33 . . . . . 135 . . . . 61 16 6 . 786 . . . . 1129 . . . 25 Flight 4749 | . . . . . 267 276 412 . . . . . . . . . . . . . . . . . . . . 1268 260 152 266 1848 Fastest Speed 15 | 50 50 56 52 52 37 37 28 48 120 120 120 120 120 43 130 130 126 125 54 100 100 100 48 114 120 120 120 15 29 21 18 19 Average Speed 81 | 50 51 56 52 52 47 37 43 148 129 120 120 120 121 129 130 130 129 128 126 109 103 104 66 118 120 130 120 54 29 29 31 31 Slowest Speed 330 | 50 60 56 56 52 52 37 110 160 190 120 120 120 240 285 130 130 197 200 245 170 132 110 300 120 120 190 120 330 29 105 200 120 Overloaded Moves 376 | . . . . . . . 151 . . . . . . . . . . . . . . . . . . . . 53 . 37 81 54 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Robots Hopped 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 49 | 3 42 45 24 83 87 51 28 85 27 51 74 73 68 13 97 1 57 82 90 46 5 91 22 81 63 67 10 56 44 7 31 37 Regions Visited 32 Branch Regions 18 Pre-discovered Areas 17 | . . . . . 1 . . . 6 . 1 1 . . . . . 2 . . . . 4 . . . . . . . 2 . Known Exits Taken 13 | . . . . . . . . . 1 1 1 1 1 . . 1 . . . 1 . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . . . . . . . . . . 1 1 1 . . . . 1 1 1 . . . . . . Scrap Searched 24 | . . . . 1 3 2 . . . 7 1 . 2 . . . 3 3 . 2 . . . . . . . . . . . . Spaces Dug 194 | . . . . . . . 65 . 10 . 30 . 3 . . . 16 . 1 . 1 1 12 . . . 4 25 8 1 3 14 Terrain Destroyed 761 | . . . 8 5 . 17 94 . 10 27 118 . 81 27 1 . 46 40 9 50 1 1 13 67 2 60 7 29 8 1 3 36 Melee 87 | . . . . . . . 22 . . . . . . . . . . . . . 1 1 12 . . . 2 23 8 1 3 14 Projectile 210 | . . . . . . . . . . . . . 10 9 1 . 45 40 4 26 . . 1 61 2 . 5 6 . . . . AOE 463 | . . . 8 5 . 17 72 . 10 27 118 . 71 18 . . . . 5 24 . . . 6 . 60 . . . . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Ext Cet Arc Hub Res Qua Res Tes Acc Total 23858 | 78 204 193 280 455 1085 518 2070 335 1104 367 764 82 566 874 323 28 712 887 1460 251 229 823 1231 2197 227 92 102 3385 306 170 307 2153 Wait 1987 | 6 . 2 22 3 140 227 167 . 169 . 185 . . 80 15 . 69 111 283 . 5 163 44 88 30 . . 70 . 7 7 94 Move 18885 | 52 187 177 223 424 918 275 1737 289 796 347 538 82 499 558 281 24 529 661 1028 221 152 587 992 1645 155 64 74 2771 259 151 263 1926 Hop 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 5 Pick Up 273 | 5 6 . 8 7 6 4 24 3 17 3 3 . 5 21 2 1 9 14 13 . 4 10 18 25 . . . 47 10 . 3 5 Fast Attach 375 | 5 3 1 1 3 3 . 18 10 14 . . . 6 42 1 . 7 19 23 2 10 7 40 20 4 . 8 77 1 3 12 35 Attach 161 | . 2 . 4 2 2 . 13 . 5 . 2 . 3 10 1 2 3 6 7 2 11 2 9 9 5 4 . 38 3 2 5 9 Detach 55 | . . . . . . . 5 1 . . . . . 3 . . . 1 5 2 8 . 5 1 1 . . 15 2 2 . 4 Swap 210 | . . . 4 1 3 4 9 4 17 4 6 . 6 17 3 . 18 3 9 3 8 7 16 41 1 . 2 17 1 . 2 4 Drop 468 | 1 4 . 4 8 10 5 27 14 27 3 3 . 3 51 2 1 12 18 32 1 8 13 41 60 2 . . 82 6 . . 30 Fire 739 | 9 2 11 14 7 1 2 12 . 45 10 27 . 37 91 18 . 65 39 12 20 . 32 13 159 29 23 14 34 . . 2 11 Melee 425 | . . . . . 1 1 58 6 13 . . . 7 . . . . 14 . . 23 2 53 1 . . 2 174 24 5 12 29 Ram 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . . . . . . . . . 1 . . . . . . . . . . . . . . 10 . 1 2 . . . . 1 Crush 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 192 | . . . . . . . . 8 . . . . . . . . . 1 45 . . . . 138 . . . . . . . . Trap 59 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 56 . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus -4/Archives -4/Hub_04(d) -3/Research -3/Quarantine -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 8) 188 | -10/Materials | Discovered new exit (range 4) 190 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 310 | -10/Mines | Discovered new exit (range 10) 317 | -10/Mines | Entered Materials 317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 511 | -9/Materials | Discovered new exit (range 5) 517 | -9/Materials | Entered Mines 565 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 610 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 658 | -9/Mines | Identified exit to Materials 719 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 721 | -9/Mines | Found Prototype Device 721 | -9/Mines | Identified Exp. Sensor Array 735 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 741 | -9/Mines | Discovered exit to Materials (range 10) 775 | -9/Mines | Entered Zion 904 | -7/Zion | Learned Factory emergency access door positions 919 | -7/Zion | Learned Factory stockpile data 945 | -7/Zion | Received a visual enhancement algorithm 991 | -7/Zion | Met Imprinter 1001 | -7/Zion | Imprinted 1003 | -7/Zion | Declared Zion's savior 1153 | -7/Zion | Found CR-A16's Pointy Stick 1162 | -7/Zion | Gained Derelict followers 1189 | -7/Zion | Learned location of Armory (-3) 1251 | -7/Zion | Discovered new exit (range 10) 1382 | -7/Zion | Entered Proximity Caves 1382 | -6/Proximity Caves | Accompanied by 9 allies 1625 | -6/Proximity Caves | Discovered new exit (range 7) 1630 | -6/Proximity Caves | Spotter reported a threat 1683 | -6/Proximity Caves | Spotter reported a threat 1730 | -6/Proximity Caves | Build established: Derelict-Mutant 1730 | -6/Proximity Caves | Entered Factory 1730 | -6/Factory | Accompanied by 6 allies 1730 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 1916 | -6/Factory | Lost 5 allies 1976 | -6/Factory | Retrieved Zion intel report: Trap Installations 1977 | -6/Factory | Zion Hover Resupply teleported in 2080 | -6/Factory | Search patrols dispatched 2082 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 2084 | -6/Factory | Found Launcher Loader 2140 | -6/Factory | Retrieved Zion intel report: Guard Positions 2152 | -6/Factory | Discovered new exit (range 3) 2278 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 2292 | -6/Factory | Build established: Mutant 2363 | -6/Factory | Retrieved Zion intel report: Component Schematics 2430 | -6/Factory | Search patrols dispatched 2790 | -6/Factory | Lost 4 parts (1n2u1w) 2847 | -6/Factory | Fabricated H-88 Terminator? 2939 | -6/Factory | Manually triggered Chute Trap 2939 | -6/Factory | Sucked down chute 2939 | -6/Factory | Entered Waste 2939 | -6/Waste | The area was eerily silent 2939 | -6/Waste | Met up with 1 ally sucked down the chute earlier 3009 | -6/Waste | A Compactor rumbled back to life 3010 | -6/Waste | Spotted C-40 Crusher 3042 | -6/Waste | Allies destroyed C-40 Crusher 3118 | -6/Waste | Discovered new exit (range 22) 3281 | -6/Waste | Build established: Scavenger-Mutant 3424 | -6/Waste | Entered Factory 3424 | -6/Factory | Accompanied by 1 ally 3684 | -6/Factory | Core integrity fell below 50% 3809 | -6/Factory | Fabricated H-88 Terminator (x2) 3866 | -6/Factory | Retrieved Zion intel report: Emergency Access 3867 | -6/Factory | Zion Fire squad teleported in 3897 | -6/Factory | Fabricated H-88 Terminator? 3943 | -6/Factory | Zion Recon squad teleported in 4553 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 4722 | -6/Factory | Terminal network hard line cut 4782 | -6/Factory | Repaired Broken Enh. Force Lance 4824 | -6/Factory | First assault squad dispatched 4868 | -6/Factory | Discovered new exit (range 6) 4874 | -6/Factory | Identified exit to Lower Caves 4875 | -6/Factory | Entered Lower Caves 4875 | -6/Lower Caves | Accompanied by 2 allies 4893 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5145 | -6/Lower Caves | Discovered new exit (range 5) 5151 | -6/Lower Caves | Identified exit to Lower Caves 5332 | -6/Lower Caves | Entered another Lower Caves area 5452 | -6/Lower Caves | Build established: Scavenger-Skirmisher 5539 | -6/Lower Caves | Encountered a Warlord checkpoint 5772 | -6/Lower Caves | Spotted B-75 Beast 6043 | -6/Lower Caves | Destroyed B-75 Beast 6069 | -6/Lower Caves | Lost 3 parts (1p2w) 6140 | -6/Lower Caves | Discovered new exit (range 9) 6245 | -6/Lower Caves | Identified exit to Data Miner 6247 | -6/Lower Caves | Entered Data Miner 6247 | -6/Data Miner | Discovered new exit (range 6) 6263 | -6/Data Miner | Met Data Miner 6291 | -6/Data Miner | Learned location of Section 7 (-2) 6291 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6312 | -6/Data Miner | Received God Mode back door access code from Data Miner 6341 | -6/Data Miner | Identified exit to Proximity Caves 6346 | -6/Data Miner | Entered Proximity Caves 6346 | -5/Proximity Caves | Learned location of 1 exit from Factory 6528 | -5/Proximity Caves | Escorted by Enhanced Grunt 6607 | -5/Proximity Caves | Spotted B-75 Beast 6658 | -5/Proximity Caves | Destroyed B-75 Beast 6972 | -5/Proximity Caves | Crushed by falling debris 6972 | -5/Proximity Caves | Core integrity fell below 20% 6972 | -5/Proximity Caves | System corruption reached 10% 7013 | -5/Proximity Caves | Discovered new exit (range 16) 7029 | -5/Proximity Caves | Identified exit to Factory 7045 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 7055 | -5/Proximity Caves | Found Prototype Special Weapon 7074 | -5/Proximity Caves | Entered Factory 7074 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7075 | -5/Factory | Identified exit to Upper Caves 7076 | -5/Factory | Identified exit to Factory 7304 | -5/Factory | Retrieved Zion intel report: Trap Installations 7325 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 7326 | -5/Factory | Zion Light squad teleported in 7400 | -5/Factory | Zion Heavy squad teleported in 7418 | -5/Factory | Lost 3 allies 7461 | -5/Factory | Garrison activated, responded to threat 7657 | -5/Factory | System corruption reached 10% 7703 | -5/Factory | Identified Molecular Deconstructor 7713 | -5/Factory | Lost 6 parts (1n3u2w) 7777 | -5/Factory | Lost 3 parts (1p2n) 7847 | -5/Factory | Found Prototype Protection 7847 | -5/Factory | Identified Zio. Weapon Casing 8080 | -5/Factory | Build established: Messiah-Tank 8279 | -5/Factory | Manually triggered Chute Trap 8279 | -5/Factory | Sucked down chute 8279 | -5/Factory | Entered Waste 8287 | -5/Waste | Found Adv. Powered Armor 8294 | -5/Waste | EMP discharged 8294 | -5/Waste | System corruption reached 30% 8394 | -5/Waste | EMP discharged 8405 | -5/Waste | Spotted C-40 Crusher 8409 | -5/Waste | Spotted C-40 Crusher 8424 | -5/Waste | Destroyed C-40 Crusher 8444 | -5/Waste | Build established: Scavenger-Tank 8468 | -5/Waste | Destroyed C-40 Crusher 8482 | -5/Waste | Spotted C-40 Crusher 8494 | -5/Waste | EMP discharged 8594 | -5/Waste | Destroyed C-40 Crusher 8594 | -5/Waste | EMP discharged 8609 | -5/Waste | Spotted C-40 Crusher 8649 | -5/Waste | Destroyed C-40 Crusher 8694 | -5/Waste | EMP discharged 8713 | -5/Waste | Discovered new exit (range 12) 8730 | -5/Waste | Entered Factory 8734 | -5/Factory | Discovered exit to Upper Caves (range 21) 8738 | -5/Factory | Discovered exit to Factory (range 19) 8765 | -5/Factory | Entered Upper Caves 8811 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8967 | -5/Upper Caves | Learned 4 Factory zone layouts 9112 | -5/Upper Caves | Destroyed 9 combat bots 9138 | -5/Upper Caves | Learned Factory interactive machine intel 9485 | -5/Upper Caves | Discovered new exit (range 12) 9778 | -5/Upper Caves | Entered another Upper Caves area 9892 | -5/Upper Caves | Discovered exit to Factory (range 15) 10107 | -5/Upper Caves | Lost 6 parts (1p2n2u1w) 10202 | -5/Upper Caves | Lost 5 parts (2p2n1u) 10725 | -5/Upper Caves | Discovered new exit (range 56) 10957 | -5/Upper Caves | Entered Warlord 11002 | -5/Warlord | System corruption cleaned by Quarantine Array 11042 | -5/Warlord | Discovered new exit (range 14) 11363 | -5/Warlord | Found Prototype Device 11364 | -5/Warlord | Identified Minesniffer Drone Bay 11368 | -5/Warlord | Found Minesniffer Drone Bay 11421 | -5/Warlord | Visited the Vortex Lab 11423 | -5/Warlord | Warlord's base attacked by MAIN.C 11429 | -5/Warlord | Found Prototype Energy Gun 11432 | -5/Warlord | Found Prototype Energy Gun 11773 | -5/Warlord | Warlord forces counterattacked 12048 | -5/Warlord | Rebuked by Warlord 12066 | -5/Warlord | Opened Warlord's prototype stash 12072 | -5/Warlord | Found Prototype Reactor 12072 | -5/Warlord | Identified Vortex Chain Reactor 12084 | -5/Warlord | Found Prototype Processor 12084 | -5/Warlord | Identified Exp. Target Analyzer 12087 | -5/Warlord | Found Prototype Device 12087 | -5/Warlord | Identified Thermal Barrier 12098 | -5/Warlord | Warlord base infiltrated, sounded retreat 12098 | -5/Warlord | Identified Vortex Shotgun (x2) 12099 | -5/Warlord | Found Prototype Device 12438 | -5/Warlord | Lost 3 allies 12461 | -5/Warlord | Spotted Striker 12472 | -5/Warlord | Allies destroyed Striker 12479 | -5/Warlord | Core integrity fell below 50% 12479 | -5/Warlord | Spotted Executioner 12491 | -5/Warlord | Identified Exp. Phase Shifter 12492 | -5/Warlord | Spotted Striker 12532 | -5/Warlord | Lost 6 allies 12572 | -5/Warlord | Spotted Executioner 12581 | -5/Warlord | Found Prototype Device 12581 | -5/Warlord | Identified Exp. Shock Absorption System 12622 | -5/Warlord | Lost 14 allies 12640 | -5/Warlord | Spotted Striker 12640 | -5/Warlord | Spotted Striker 12686 | -5/Warlord | Lost 8 allies 12715 | -5/Warlord | Entered Proximity Caves 12856 | -4/Proximity Caves | Build established: Scavenger-Gunner 12976 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13018 | -4/Proximity Caves | Discovered exit to Factory (range 11) 13026 | -4/Proximity Caves | Entered Factory 13026 | -4/Factory | Evolved 2 slots: Utility x2 13027 | -4/Factory | Identified exit to Research 13028 | -4/Factory | Loaded intel: 54 interactive machine locations 13051 | -4/Factory | Lost 8 parts (2p2n4w) 13091 | -4/Factory | Zion Offense Resupply teleported in 13255 | -4/Factory | Lost 3 parts (1p2u) 13298 | -4/Factory | Sucked down chute 13298 | -4/Factory | Entered Waste 13320 | -4/Waste | Build established: Scavenger-Mutant 13324 | -4/Waste | Spotted C-40 Crusher 13412 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13414 | -4/Waste | Spotted C-40 Crusher 13416 | -4/Waste | Destroyed C-40 Crusher 13452 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13455 | -4/Waste | Destroyed C-40 Crusher 13475 | -4/Waste | Spotted C-40 Crusher 13490 | -4/Waste | Destroyed C-40 Crusher 13503 | -4/Waste | Spotted C-40 Crusher 13512 | -4/Waste | Spotted C-40 Crusher 13516 | -4/Waste | Spotted C-40 Crusher 13528 | -4/Waste | Destroyed C-40 Crusher 13547 | -4/Waste | Destroyed C-40 Crusher 13598 | -4/Waste | Destroyed C-40 Crusher 13608 | -4/Waste | Warlord forces began an assault 14038 | -4/Waste | Discovered new exit (range 23) 14217 | -4/Waste | Entered Factory 14217 | -4/Factory | Accompanied by 19 allies 14246 | -4/Factory | Zion Hover Resupply teleported in 14357 | -4/Factory | Found Prototype Launcher 14357 | -4/Factory | Identified Tesla Bomb Launcher 14497 | -4/Factory | Spotted B-86 Titan 14531 | -4/Factory | Incoming investigation squad redirected 14549 | -4/Factory | Lost 4 allies 14560 | -4/Factory | Garrison activated, responded to threat 14607 | -4/Factory | Fabricated H-88 Terminator? 14661 | -4/Factory | Incoming investigation squad redirected 14685 | -4/Factory | Lost 10 allies 14720 | -4/Factory | Lost 7 parts (1p1n4u1w) 14746 | -4/Factory | First assault squad dispatched 14767 | -4/Factory | Incoming assault squad redirected 14787 | -4/Factory | Zion Light squad teleported in 14857 | -4/Factory | Lost 3 allies 14884 | -4/Factory | Lost 3 parts (1p2u) 14961 | -4/Factory | Discovered new exit (range 8) 14971 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 14972 | -4/Factory | Zion Light squad teleported in 15005 | -4/Factory | Lost 8 parts (2p2n3u1w) 15046 | -4/Factory | Lost 3 allies 15054 | -4/Factory | Core integrity fell below 50% 15093 | -4/Factory | Zion Light squad teleported in 15110 | -4/Factory | Found Zio. Weapon Casing 15155 | -4/Factory | Identified exit to Extension 15224 | -4/Factory | Entered Extension 15224 | -4/Extension | Accompanied by 2 allies 15353 | -4/Extension | Build established: Messiah-Mutant 15421 | -4/Extension | Found Zio. Weapon Casing 15474 | -4/Extension | First assault squad dispatched 15716 | -4/Extension | Energy Cycler disabled 15716 | -4/Extension | Rescued a captive Derelict 15716 | -4/Extension | Rescued a captive Derelict 15718 | -4/Extension | Rescued a captive Derelict 15719 | -4/Extension | Rescued a captive Derelict 15719 | -4/Extension | Rescued a captive Derelict 15721 | -4/Extension | Rescued a captive Derelict 15724 | -4/Extension | Disrupted transfer network 15743 | -4/Extension | Rescued a captive Derelict 15884 | -4/Extension | Destroyed 7 combat bots 15889 | -4/Extension | Zion Light squad teleported in 15893 | -4/Extension | Build established: Scavenger-Gunner 16020 | -4/Extension | Lost 3 allies 16141 | -4/Extension | Lost 6 allies 16241 | -4/Extension | Incoming assault squad redirected 16253 | -4/Extension | Incoming assault squad redirected 16699 | -4/Extension | Terminal network hard line cut 16771 | -4/Extension | Spotted B-86 Titan 16779 | -4/Extension | Destroyed B-86 Titan 16791 | -4/Extension | Spotted B-86 Titan 16827 | -4/Extension | Destroyed B-86 Titan 16831 | -4/Extension | Discovered exit to Research (range 15) 16834 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 16848 | -4/Extension | Lost 3 parts (1p1u1w) 16852 | -4/Extension | Found Hvy. Reflective Plating 17123 | -4/Extension | Found Prototype Protection 17123 | -4/Extension | Identified Med. Regenerative Plating 17619 | -4/Extension | Lost 8 allies 17754 | -4/Extension | Incoming assault squad redirected 17807 | -4/Extension | Incoming assault squad redirected 17998 | -4/Extension | Incoming assault squad redirected 18059 | -4/Extension | Discovered exit to Research (range 10) 18060 | -4/Extension | Discovered new exit (range 6) 18069 | -4/Extension | Entered Cetus 18069 | -4/Cetus | Accompanied by 2 allies 18089 | -4/Cetus | Spotted Cetus Guard 18089 | -4/Cetus | Spotted Cetus Guard 18091 | -4/Cetus | Spotted Cetus Guard 18091 | -4/Cetus | Spotted Cetus Guard 18124 | -4/Cetus | Destroyed Cetus Guard 18130 | -4/Cetus | Destroyed Cetus Guard 18147 | -4/Cetus | Destroyed Cetus Guard 18156 | -4/Cetus | Destroyed Cetus Guard 18181 | -4/Cetus | Lost 6 parts (2n2u2w) 18281 | -4/Cetus | Discovered new exit (range 15) 18367 | -4/Cetus | Spotted Cetus Guard 18369 | -4/Cetus | Spotted Cetus Guard 18370 | -4/Cetus | Spotted Cetus Guard 18373 | -4/Cetus | Spotted Cetus Guard 18379 | -4/Cetus | Entered Archives 18387 | -4/Archives | Build established: Scavenger-Mutant 18476 | -4/Archives | Discovered new exit (range 14) 18506 | -4/Archives | Core integrity fell below 20% 18516 | -4/Archives | Entered Hub_04(d) 18532 | -4/Hub_04(d) | Zion Heavy squad teleported in 18542 | -4/Hub_04(d) | Lost 8 parts (4n2u2w) 18555 | -4/Hub_04(d) | Incoming investigation squad redirected 18609 | -4/Hub_04(d) | Garrison activated, responded to threat 18622 | -4/Hub_04(d) | Zion Fire squad teleported in 18651 | -4/Hub_04(d) | Discovered exit to Research (range 10) 18662 | -4/Hub_04(d) | Entered Research 18662 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18680 | -3/Research | Lost 6 allies 18709 | -3/Research | Zion Offense Resupply teleported in 19356 | -3/Research | System corruption reached 10% 19392 | -3/Research | Lost 4 parts (2p2n) 19540 | -3/Research | Lost 10 parts (6n3u1w) 19600 | -3/Research | Zion Hover Resupply teleported in 19891 | -3/Research | Retrieved Zion intel report: Trap Installations 19995 | -3/Research | Retrieved Zion intel report: Unaware Analyses 19996 | -3/Research | Zion Fire squad teleported in 20007 | -3/Research | Terminal network hard line cut 20088 | -3/Research | Lost 3 allies 20463 | -3/Research | System corruption reached 30% 20473 | -3/Research | Core integrity fell below 50% 20559 | -3/Research | Lost 24 parts (3p8n11u2w) 20808 | -3/Research | Build established: Scavenger-Sprinter 20820 | -3/Research | Garrison activated, responded to threat 20923 | -3/Research | Spotted B-86 Titan 20925 | -3/Research | Core integrity fell below 20% 20941 | -3/Research | Spotted B-86 Titan 20942 | -3/Research | Search patrols dispatched 20942 | -3/Research | Lost 3 parts (1p1n1w) 20987 | -3/Research | Incoming investigation squad redirected 21008 | -3/Research | Incoming investigation squad redirected 21029 | -3/Research | Found Gamma Bomb Array 21041 | -3/Research | Found Launcher Loader 21061 | -3/Research | Discovered new exit (range 19) 21104 | -3/Research | Identified exit to Quarantine 21104 | -3/Research | Entered Quarantine 21168 | -3/Quarantine | Retrieved Zion intel report: Main Access 21168 | -3/Quarantine | Identified exit to Research 21171 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 21192 | -3/Quarantine | Scanned by Researcher 21202 | -3/Quarantine | Found Alien Artifact 21203 | -3/Quarantine | Found Alien Artifact 21213 | -3/Quarantine | Found Alien Artifact 21223 | -3/Quarantine | Found Alien Artifact 21226 | -3/Quarantine | Identified Dimensional Node Initializer 21226 | -3/Quarantine | Initialized slip node 21232 | -3/Quarantine | Found Dimensional Node Initializer 21241 | -3/Quarantine | Found Alien Artifact 21259 | -3/Quarantine | Found Alien Reactor 21259 | -3/Quarantine | Identified Matter Drive 21269 | -3/Quarantine | Found Alien Artifact 21272 | -3/Quarantine | Entered Research 21272 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21342 | -2/Research | Discovered new exit (range 10) 21346 | -2/Research | Identified exit to Testing 21346 | -2/Research | Entered Testing 21376 | -2/Testing | Lost 6 parts (1p3n1u1w) 21421 | -2/Testing | Identified Transdimensional Reconstructor (x2) 21421 | -2/Testing | Warped through subspace 21424 | -2/Testing | Found Exp. Target Analyzer 21429 | -2/Testing | Fabricated Field Propulsion Array? 21482 | -2/Testing | Retrieved Zion intel report: Active Terminals 21496 | -2/Testing | Incoming investigation squad redirected 21505 | -2/Testing | Lost 4 parts (1p3n) 21505 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 21507 | -2/Testing | Discovered new exit (range 4) 21508 | -2/Testing | Identified exit to Access 21508 | -2/Testing | Entered Access 21508 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21577 | -1/Access | Zion Experimental squad teleported in 21598 | -1/Access | Zion Heavy squad teleported in 21650 | -1/Access | Found Prototype Reactor 21650 | -1/Access | Identified Singularity Reactor 21718 | -1/Access | Spotted B-99 Colossus 21743 | -1/Access | Retrieved Zion intel report: Branch Access 21743 | -1/Access | Identified exit to Command 21744 | -1/Access | Zion Demo squad teleported in 21827 | -1/Access | Destroyed B-99 Colossus 21861 | -1/Access | Incoming investigation squad redirected 22038 | -1/Access | Zion Light squad teleported in 22068 | -1/Access | Lost 6 parts (2n2u2w) 22071 | -1/Access | Garrison activated, responded to threat 22091 | -1/Access | Zion Hacker squad teleported in 22095 | -1/Access | Zion Hacker squad teleported in 22258 | -1/Access | Search patrols dispatched 22300 | -1/Access | Lost 4 allies 22309 | -1/Access | Warped through subspace 22309 | -1/Access | Spotted B-99 Colossus 22310 | -1/Access | Core integrity fell below 50% 22310 | -1/Access | Identified Hpw. Transdimensional Reconstructor 22310 | -1/Access | Warped through subspace 22325 | -1/Access | Identified Core Reset Matrix 22325 | -1/Access | Used Core Reset Matrix 22342 | -1/Access | Emitted hypermatrix ping 22347 | -1/Access | Assembled emerged from beneath the floor 22377 | -1/Access | Assembled emerged from beneath the floor 22379 | -1/Access | Garrison activated, responded to threat 22388 | -1/Access | Core integrity fell below 20% 22412 | -1/Access | Lost 5 allies 22416 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 22379_ ALERT: Activating Garrison Access A004. 22379_ Slug penetrates L-61 Swordsman. 22379_ Imp. Melee Analysis Suite destroyed. 22380_ L-61 Swordsman Unknown Leg severed. 22381_ Penetrated by Slug. 22381_ Lgt. Antimatter Reactor destroyed. 22381_ Slug penetrates Wall. 22381_ Penetrated by Slug. 22381_ Slug penetrates Wall. 22382_ Xenon Bombardment Thruster destroyed. 22383_ Detected hypermatrix ping. 22383_ Xenon Bombardment Thruster destroyed. 22383_ Acquired 3 matter. 22387_ Penetrated by Slug. 22397_ Xenon Bombardment Thruster destroyed. 22403_ Triggered Alarm Trap. 22403_ An alarm sounds. 22403_ ALERT: Alarm triggered, dispatching investigation squad. 22404_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????? ????????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# #???????????????? | | ???????????????????????????????# ################# | | ???????????????????????????????# | | ?????????????????????????????### | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# l #############+# | | ?????????????????????????????# #??????????? | | ??????????????????#########??# #??????????? | | ??????????????????# ####gg #?????????? | | ??????????????????# g #?????????? " | | ??????????????????# #????????? """ | | ??????????????????# #????????? """ | | ??????????????????# #???????? " | | ??????????????????# @ #???????? | | ??????????????????# ##########???????# ?? | | ??????????????????### ###????????????????###???# | | ????????????????????# ?????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????+ ???????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 100 Energy Generation 59 Energy Capacity 1300 Matter Stores 465 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 25 Resistance: TH 50 Resistance: EX 75 Resistance: EM 25 Core Shielding 30 Weapon Shielding 100 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 26 Melee Accuracy 20 Launcher Accuracy 30 Target Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 28 Defensive Hacking 14 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-88 Terminator | x2 | -6/Factory | Authchip H-88 Terminator | x2 | -6/Factory | Authchip H-88 Terminator | x2 | -6/Factory | Authchip H-88 Terminator | x2 | -4/Factory | Authchip Field Propulsion Array | x1 | -2/Testing Alien Tech Used ----------------- Dimensional Node Initializer Matter Drive Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicPointGreatsword Manual? 0 Play Time 05:20:54 Cumulative 734.7 hours Start 2024.09.19 @ 10:18:57 End 2024.09.19 @ 15:39:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 22 Adventurer 138 Explorer 0 Win Type - Total 12 Types 8/0/1/2/0/0/0/0/1 Lore% 78 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 988f4b60-e3c9-44a3-b6a8-c79a0445614d