Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.10 @ 11:35:12 Player: Ev Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (125) 625 Value Destroyed (4128) 4128 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 9066 Bonus ------- High Alert Combat Kills 293 Cogmind --------- Core Integrity 0/1000 Matter 249/300 Energy 62/100 System Corruption 13% Temperature Warm (119) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Advanced Targeting Computer > --- WEAPON (4) ------- Compact Ion Cannon > --- INVENTORY (5) ---- Thunder Leg Precision Energy Filter Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Precision Energy Filter Improved Weapon Cycler Improved Reaction Control System Force Field Hacking Suite System Shield > --- WEAPON ----------- Long-range Proton Cannon Heavy Plasma Cannon Compact Ion Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Carbon-fiber Leg Energy Well Improved Weapon Cycler Improved Power Shielding Improved Medium Armor Plating Improved Heavy Armor Plating Magnetic Acceleration Cannon [Rating: 82] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Aerolev Unit Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Slots Evolved 10 | . . . 4 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 7 | . . . 2 2 2 1 Weapon 2 | . . . 1 . . 1 Parts Attached 100 | 6 3 5 21 10 11 44 Power 11 | 1 . 1 4 . 1 4 Engine 7 | 1 . 1 3 . . 2 Core 4 | . . . 1 . 1 2 Reactor . | . . . . . . . Propulsion 21 | 2 . 1 6 . 3 9 Treads . | . . . . . . . Leg 17 | 2 . . 3 . 3 9 Wheel 3 | . . 1 2 . . . Hover 1 | . . . 1 . . . Flight . | . . . . . . . Utility 36 | 1 2 . 4 5 5 19 Device 22 | . 1 . 2 3 4 12 Storage 5 | 1 1 . . . 1 2 Processor 2 | . . . 1 . . 1 Hackware 2 | . . . 1 . . 1 Protection 5 | . . . . 2 . 3 Artifact . | . . . . . . . Weapon 32 | 2 1 3 7 5 2 12 Energy Gun 14 | 1 . 2 1 4 . 6 Energy Cannon 9 | . 1 . 4 1 2 1 Ballistic Gun 5 | 1 . 1 . . . 3 Ballistic Cannon 3 | . . . 1 . . 2 Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 2 . 1 5 Parts Lost 43 | . . 3 4 3 . 33 Power 2 | . . . . . . 2 Propulsion 9 | . . 1 2 . . 6 Utility 18 | . . . 1 1 . 16 Weapon 14 | . . 2 1 2 . 9 Highest Loss Streak 20 | . . 1 2 1 . 20 To Critical Strikes . | . . . . . . . Average Backups 5 | 2 4 7 4 6 5 6 Power . | . . . . 1 1 . Propulsion . | . . . . 1 1 . Utility 2 | . 1 2 1 4 1 3 Weapon 1 | 1 3 3 . . 2 1 Tool/Special . | . . . . . . . Unused Backups 7 | . . 1 3 . 1 2 Power . | . . . . . . . Propulsion 3 | . . . 1 . 1 1 Utility 1 | . . 1 . . . . Weapon 2 | . . . 2 . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 94 | . 96 89 91 99 99 94 Engine 5 | . 14 13 8 7 3 1 Core 2 | . . . . . 2 3 Leg 16 | . 28 12 11 23 20 16 Wheel 2 | . . 7 8 . . . Device 18 | . 9 14 10 14 32 21 Storage 10 | . 15 14 17 10 6 8 Processor 1 | . . . 7 3 . . Hackware 6 | . . . . 7 6 10 Protection 4 | . . . . 7 6 6 Energy Gun 5 | . 3 13 . 7 5 6 Energy Cannon 11 | . 10 7 24 14 14 5 Ballistic Gun 2 | . 14 6 . . . 3 Ballistic Cannon 2 | . . . . . . 5 Peak Build Rating 82 | 6 9 12 32 38 64 82 Average Rating 50 | 3 8 10 26 36 52 75 On Entrance 23 | . 6 9 12 32 38 64 Naked Turns . | . . . . . . . Heaviest Build 67 | 13 18 20 40 43 47 67 Greatest Support 76 | 20 20 20 42 42 60 76 Greatest Overweight (x) 4 | . . 1 2 1 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 5 7 8 8 8 8 8 Average Carried 6 | 2 4 7 4 6 5 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 1 7 7 7 7 8 3 Class Distribution -------------------- 34% | Scavenger-Tank 18% | Hacker-Tank 17% | Skirmisher 13% | Tank 11% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -8 -7 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Matter Collected 2856 | 211 87 107 250 140 130 1931 Remotely . | . . . . . . . Salvage Created 5627 | . 87 230 1150 367 287 3506 Parts 258 | . 8 15 74 15 11 135 Haulers Intercepted 9 | . . . 3 . 1 5 Recyclers Shooed 6 | . . . . . . 6 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Combat Hostiles Destroyed 72 | . 4 6 19 8 2 33 Guns 24 | . . 5 . . . 19 Cannons 40 | . 3 1 18 6 1 11 AOE 2 | . . . . . . 2 Classes Destroyed 13 | . 2 1 8 1 . 1 Worker 11 | . . . 2 . . 9 Builder 11 | . . . 3 2 . 6 Hauler 9 | . . . 3 . 1 5 Recycler 9 | . . . 2 . . 7 Operator 3 | . . . 1 . . 2 Watcher 10 | . . . 4 . 2 4 Swarmer 17 | . 3 . 11 3 . . Grunt 22 | . 1 . 2 4 . 15 Brawler 1 | . . . . . . 1 Sentry 7 | . . . 5 . . 2 Hunter 9 | . . . 1 . 2 6 Programmer 10 | . . . . 1 . 9 Subdweller 6 | . . 6 . . . . Best Kill Streak 12 | . 3 2 12 3 2 9 Combat Bots Only 8 | . 3 2 8 2 1 4 Max Kills in Single Turn 9 | . 1 1 2 2 1 9 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Hostile Shots Fired 574 | . 15 38 110 31 15 365 Missed 156 | . 2 9 19 8 2 116 Hits 418 | . 13 29 91 23 13 249 Projectile 418 | . 13 29 91 23 13 249 AOE 2 | . . . . . . 2 Critical Strikes 18 | . . 2 1 . . 15 Part Disruptions 2 | . . . . . . 2 Damage Taken 7708 | . 96 611 948 374 250 5429 Core 1431 | . 31 209 91 17 . 1083 Absorbed by Shields 110 | . . . . . . 110 Redirected to Shielding 103 | . . . . . . 103 Regen/Repaired (Parts) 155 | . . . . . . 155 Core Remaining (%) 76 | 100 . 4 83 97 100 . Volleys Fired 297 | . 12 30 60 25 14 156 Largest 4 | . 2 2 3 3 3 4 Hottest 333 | . 80 120 240 223 233 333 Shots Fired 838 | . 24 52 163 74 38 487 Gun 331 | . 12 30 . 39 10 240 Cannon 507 | . 12 22 163 35 28 247 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 313 | . 12 15 . . . 286 Thermal 483 | . 12 37 163 55 38 178 Explosive . | . . . . . . . Electromagnetic 42 | . . . . 19 . 23 Robot Hit Streak 19 | . 3 15 12 11 11 19 Robot Miss Streak 7 | . 4 3 6 2 3 7 Penetration Max 2 | . . . . . . 2 Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 494 | . 12 44 81 55 22 280 Core Hits 193 | . 3 11 35 13 6 125 Critical Kills 15 | . 1 1 2 . 1 10 Critical Parts Destroyed 16 | . . . . . . 16 Critical Strikes 45 | . 1 2 2 3 1 36 Burn 2 | . . . . 1 . 1 Meltdown 4 | . 1 . 2 . 1 . Destroy 28 | . . 2 . . . 26 Blast 9 | . . . . . . 9 Corrupt 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13493 | . 194 673 2429 1201 575 8421 Guns 3364 | . 53 391 . 441 87 2392 Cannons 8811 | . 141 282 2429 760 488 4711 Explosions 1318 | . . . . . . 1318 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3750 | . 53 124 . . . 3573 Thermal 8837 | . 141 549 2429 983 575 4160 Explosive 240 | . . . . . . 240 Electromagnetic 666 | . . . . 218 . 448 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . 2 . 13 Average Corruption 5 | . . . . 1 . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 54 | . . . . 8 . 46 Message Errors 10 | . . . . 1 . 9 Matter Fused 12 | . . . . . . 12 Heat Flow Errors 6 | . . . . 1 . 5 Energy Discharges 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 10 | . . . . 4 . 6 Data Loss (major) 2 | . . . . 1 . 1 Misfires 1 | . . . . . . 1 Alerts 3 | . . . . . . 3 Weapon Failures 5 | . . . . 1 . 4 Overload Shots . | . . . . . . . Overflow Damage 627 | . . . 107 37 13 470 Projectiles 235 | . . . 107 37 13 78 Explosions 392 | . . . . . . 392 Melee . | . . . . . . . Knockbacks 17 | . . . . . . 17 Impact . | . . . . . . . Kinetic 16 | . . . . . . 16 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 75 | . . . . . . 75 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 501 | . . . 501 206 200 436 Average Temperature 126 | . . . 143 47 77 134 Received Heat Transfer 1109 | . . 90 162 108 . 749 Effects 14 | . . . 8 . . 6 Shutdowns 1 | . . . . . . 1 Energy Bleed 4 | . . . 1 . . 3 Interference 6 | . . . 6 . . . Short Circuit 1 | . . . . . . 1 Damage (minor) 2 | . . . 1 . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . 1 . 1 Combat Hostiles 1 | . . . . 1 . . Parts Fried 5 | . . . . . . 5 Impact Corruptions . | . . . . . . . Robots Melted 7 | . 1 . 2 1 2 1 Combat Hostiles 5 | . 1 . 1 1 1 1 Parts Melted 31 | . 1 . 7 6 7 10 Heat Transferred 14351 | . 296 917 4750 2042 1035 5311 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Maximum Alert Level 3 | . . . 1 . . 3 Low Security (%) 83 | 100 100 . 79 100 100 75 Level 1 4 | . . . 20 . . . Level 2 8 | . . . . . . 18 Level 3 2 | . . . . . . 5 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 948 | . 85 . 299 123 31 948 Initial 123 | . . . . 123 13 . Average 122 | . 28 . 88 49 3 199 Influence Increases 2861 | . 105 . 746 206 88 1716 Destroy 0b10 Robot/C 1320 | . 80 . 380 160 40 660 Destroy 0b10 Robot/NC 265 | . . . 75 10 15 165 Destroy Leader 338 | . 10 . 114 20 26 168 Successful Hack 45 | . . . 8 . . 37 Select Force Hacks 30 | . . . . . . 30 Disable Machine 510 | . 15 . 75 . . 420 Destroy Structure 263 | . . . 49 1 7 206 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 75 | . . . 45 15 . 15 Influence Decreases 1986 | . 50 55 474 450 116 841 Entered New Map 191 | . . 27 . 149 15 . Time Decay 1231 | . 50 28 286 271 101 495 Lost Part 351 | . . . 38 30 . 283 Purge Threat 213 | . . . 150 . . 63 Squads Dispatched 15 | . . . 1 1 2 11 Investigation 1 | . . . . . . 1 Extermination 6 | . . . . 1 1 4 Reinforcement 7 | . . . 1 . 1 5 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . . 3 Haulers Reinforced 2 | . . . . . 1 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Distress Signals 6 | . 1 . 4 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . 5 6 32 11 4 49 Peak Tracking Total 9 | . 3 2 9 3 2 5 Tactical Retreats 4 | . . . 2 1 . 1 Traps | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Traps Triggered 3 | . . . 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . . . . . . 5 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Machines Disabled 34 | . 1 . 5 . . 28 Max in Single Turn 20 | . 1 . 1 . . 20 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Machines Accessed 22 | . 1 . 7 1 1 12 Terminals 14 | . 1 . 5 1 . 7 Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 . . 2 Recycling Units 3 | . . . 1 . . 2 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 69 | . 3 . 19 1 1 45 Successful 46 | . 2 . 11 1 1 31 Failed 23 | . 1 . 8 . . 14 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 31 | . 2 . 9 . . 20 Terminals 45 | . 3 . 13 1 . 28 Fabricators . | . . . . . . . Repair Stations 12 | . . . 2 . . 10 Recycling Units 9 | . . . 4 . . 5 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 1 2 Terminal Hacks 15 | . 1 . 4 1 . 9 Part Schematic 1 | . . . . . . 1 Prototype ID Bank 4 | . 1 . 1 . . 2 Emergency Access Points 1 | . . . 1 . . . Alert Level 4 | . . . 1 1 . 2 Unreport Threat 2 | . . . 1 . . 1 Locate Traps 2 | . . . . . . 2 Disarm Traps 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . . . . 5 Scan Component 3 | . . . . . . 3 Repair 2 | . . . . . . 2 Recycling Unit Hacks 5 | . . . 1 . . 4 Process 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Retrieve Matter 2 | . . . . . . 2 Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 19 | . 1 . 6 . . 12 Terminals 18 | . 1 . 6 . . 11 Track 6 | . . . 2 . . 4 Botnet 8 | . . . 3 . . 5 Operators 4 | . 1 . 1 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Tunnel 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 15 | . 1 . 7 1 . 6 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . . 2 Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter 156 | . . . . . . 156 Retrieved Matter 156 | . . . . . . 156 Retrieved Components 7 | . . . 7 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Active Infowar (turns) 1477 | . . . 1178 297 . 2 Optics 1475 | . . . 1178 297 . . Sensors 2 | . . . . . . 2 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Turns Passed 6130 | 48 226 476 1213 605 823 2739 Spaces Moved 3144 | 37 144 310 602 294 438 1319 Core 14 | 12 . . . . . 2 Treads . | . . . . . . . Legs 2628 | 25 144 119 291 294 438 1317 Wheels 502 | . . 191 311 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 110 93 123 120 100 Average Speed 138 | 97 120 116 135 144 150 142 Slowest Speed 260 | 120 120 190 195 193 193 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 24 15 56 8 10 31 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . . . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 161 | . . . 53 . 5 103 Melee . | . . . . . . . Projectile 96 | . . . 53 . 5 38 AOE 63 | . . . . . . 63 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Total 4413 | 49 172 376 874 416 577 1949 Wait 671 | . 7 18 135 73 93 345 Move 3138 | 36 143 309 601 293 437 1319 Hop . | . . . . . . . Pick Up 117 | 7 7 8 29 10 11 45 Fast Attach 4 | . . . 1 . . 3 Attach 71 | 6 1 4 22 5 3 30 Detach 3 | . . . 2 . . 1 Swap 52 | . 2 1 8 6 11 24 Drop 60 | . . 6 16 4 8 26 Fire 297 | . 12 30 60 25 14 156 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 221 | -10/Materials | Discovered new exit (range 7) 275 | -10/Materials | Entered Subcaves 276 | -10/Subcaves | Approached by a straggling Scientist 293 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 302 | -10/Subcaves | Build established: Mutant 369 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 528 | -10/Subcaves | Core integrity fell below 50% 550 | -10/Subcaves | Core integrity fell below 20% 743 | -10/Subcaves | Discovered new exit (range 7) 751 | -10/Subcaves | Entered Materials 751 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1109 | -8/Materials | Build established: Skirmisher 1368 | -8/Materials | Discovered new exit (range 10) 1671 | -8/Materials | Discovered new exit (range 17) 1780 | -8/Materials | Destroyed 8 combat bots 1964 | -8/Materials | Entered Factory 1964 | -7/Factory | Evolved 2 slots: Utility x2 2463 | -7/Factory | Discovered new exit (range 10) 2569 | -7/Factory | Entered another Factory area 2569 | -6/Factory | Evolved 2 slots: Utility x2 2686 | -6/Factory | Build established: Tank 2882 | -6/Factory | Discovered new exit (range 7) 3263 | -6/Factory | Build established: Scavenger-Tank 3392 | -6/Factory | Entered another Factory area 3392 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3943 | -5/Factory | Lost 5 parts (1n4u) 4186 | -5/Factory | Lost 3 parts (1u2w) 4922 | -5/Factory | Lost 4 parts (2n1u1w) 5035 | -5/Factory | Build established: Hacker-Tank 5533 | -5/Factory | Repaired Adv. Heat Sink 5549 | -5/Factory | Repaired Sml. Storage Unit 5804 | -5/Factory | System corruption reached 10% 6068 | -5/Factory | Core integrity fell below 50% 6092 | -5/Factory | First assault squad dispatched 6115 | -5/Factory | Core integrity fell below 20% 6131 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06123_ U-05 Engineer lays Concrete. 06123_ K-01 Serf collects debris. 06123_ U-05 Engineer lays Concrete. 06124_ U-05 Engineer builds a Wall. 06124_ U-05 Engineer lays Concrete. 06125_ R-10 Processor collects Welding Torch. 06126_ Penetrated by Slug. 06126_ Imp. Power Shielding destroyed. 06126_ Lgt. Angular Momentum Engine destroyed. 06127_ K-01 Serf collects debris. 06127_ Knocked back. 06128_ Acquired 9 matter. 06128_ U-05 Engineer builds a Wall. 06128_ K-01 Serf collects debris. 06129_ H-66 Slayer destroyed. 06129_ R-10 Processor collects Wheel. 06130_ U-05 Engineer builds a Wall. 06130_ U-05 Engineer lays Concrete. 06131_ K-01 Serf destroyed. 06131_ U-05 Engineer lays Concrete. 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" ????????? | | ???????#! ! ##%####% ## ?????????? | | ???????#!!! ## =%+ # ?????????? | | ???????# #######% ! # #????????????? | | ???????# ######; % %R # #?? #????????? | | ???????# # ; % ### #????????? | | ???????# #?????# %% u # #????????? | | ???????#########?????# = % # #????????? | | ????????#????????????#| @%!H # # ??????????? | | ?????????????????????# g%u u# #????????????? | | ?????????????????????#####*#;## ### #??????? | | ??????????????????????? k%% #??????? | | ??????????????????????? #??????? | | ?????????????????????? +??????? | | ???????????????????? ???????? | | ?????????????????? ! ???????? | | ?????????????????###########+#+#### ???????? | | ???????????????????????????????????#######???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 25 Energy Capacity 510 Matter Stores 390 Matter Capacity 450 Sight Range 21 Terrain Scan Density 10 Armor Coverage 825 Power Shielding 66 Weapon Cycling 30 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Cooling System | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Heat Sink | 26% | -5/Factory Sml. Storage Unit | 21% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingSlugLoader Manual? 0 Play Time 01:08:24 Cumulative 53.2 hours Start 2025.06.10 @ 10:30:37 End 2025.06.10 @ 11:35:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 342fe00e-bdb7-4a3f-aa9d-6ee6471af1c7