Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 13:32:32 Player: f3-rnm Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (264) 1320 Value Destroyed (13756) 13756 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (13909) 13909 TOTAL SCORE: 38325 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6440 Follower Combat Kills 5508 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -639 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads > --- UTILITY (9) ------ Experimental Targeting Computer Advanced Target Analyzer Improved Hacking Suite > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Advanced Energy Well (500) Gamma Rifle Enhanced Hardcell Cannon Fusion Bomb Launcher Power Maul Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Targeting Computer Weapon Mount Advanced Target Analyzer Improved Kinecellerator Advanced Transmission Jammer Gun Armor Improved Hardlight Generator > --- WEAPON ----------- KE Penetrator KE Penetrator Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Mass Driver Hypervelocity Mass Driver > --- INVENTORY -------- Myomer Leg Myomer Leg Biometal Leg Enhanced Biometal Leg Wheel Advanced Energy Well Large Matter Pod Matter Compressor Experimental Core Analyzer Heavy Servo Lattice Quantum Capacitor Long-range Tractor Beam Vortex Shotgun Long-range Phase Cannon KE Penetrator Hellfire Missile Launcher Hellfire Missile Launcher Makeshift Laser Shovel CPS Tube Multitool Molecular Scythe Botcube Botcube [Rating: 200] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Overtuned Huge Scrapsphere Utility Huge Storage Unit Device Advanced Transmission Jammer Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Makeshift Kinetic Plating Weapon 1B-0RG's Assimilator Energy Gun Cooled Phase Gun Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Light Cannon Launcher Fusion Bomb Launcher Special Weapon Makeshift Laser Shovel Impact Weapon Power Maul Slashing Weapon Molecular Scythe Piercing Weapon Plasma Lance Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Slots Evolved 17 | . . . . 10 . . . . 2 . . . . . . 2 2 1 Power 2 | . . . . . . . . . 1 . . . . . . . . 1 Propulsion 4 | . . . . 2 . . . . . . . . . . . . 2 . Utility 7 | . . . . 4 . . . . 1 . . . . . . 2 . . Weapon 4 | . . . . 4 . . . . . . . . . . . . . . Parts Attached 178 | 6 9 7 1 8 5 6 3 6 8 . 10 1 . 7 1 40 27 33 Power 34 | 1 1 . . . 2 1 . 1 2 . 5 . . 1 . 10 4 6 Engine 6 | 1 . . . . 1 . . . . . . . . . . 4 . . Core 5 | . 1 . . . . . . . 1 . 3 . . . . . . . Reactor 23 | . . . . . 1 1 . 1 1 . 2 . . 1 . 6 4 6 Propulsion 34 | 2 2 1 . 1 2 1 . 1 . . . . . . . 9 5 10 Treads 15 | 2 2 1 . . 2 . . . . . . . . . . . . 8 Leg 14 | . . . . . . . . . . . . . . . . 7 5 2 Wheel 5 | . . . . 1 . 1 . 1 . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 57 | 1 2 1 . 5 1 1 2 3 6 . 5 1 . 4 1 9 7 8 Device 35 | . . . . 4 1 1 . 2 3 . 4 1 . 3 . 7 4 5 Storage 5 | 1 1 . . . . . 1 . . . . . . 1 1 . . . Processor 8 | . . . . 1 . . . . 1 . 1 . . . . 1 2 2 Hackware 3 | . . . . . . . . . 1 . . . . . . 1 . 1 Protection 6 | . 1 1 . . . . 1 1 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 4 5 1 2 . 3 1 1 . . . . . 2 . 12 11 9 Energy Gun 6 | . . . . . . . . . . . . . . 1 . 5 . . Energy Cannon 2 | . . . . 1 . . . . . . . . . . . 1 . . Ballistic Gun 17 | 2 1 1 . . . 1 . . . . . . . . . 3 9 . Ballistic Cannon 9 | . 3 3 . . . . . . . . . . . . . . 2 1 Launcher 9 | . . 1 . . . . . 1 . . . . . . . 2 . 5 Special Weapon 6 | . . . 1 . . 2 1 . . . . . . . . . . 2 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 1 . 1 3 . . . . . . 6 . 7 1 1 Corrupted Parts 2 | . . . . . . . . . . . . . . 1 . 1 . . System Corruption 16 | . . . . . . . . . . . . . . 6 . 10 . . Parts Lost 80 | . . 3 . 1 1 1 . 1 2 . 1 . 1 2 1 20 1 45 Power 16 | . . . . . . 1 . . 1 . . . . . . 8 . 6 Propulsion 12 | . . 1 . 1 . . . . . . . . . . . 1 . 9 Utility 24 | . . 1 . . 1 . . 1 . . 1 . . 2 1 5 . 12 Weapon 28 | . . 1 . . . . . . 1 . . . 1 . . 6 1 18 Highest Loss Streak 8 | . . 1 . 1 1 1 . 1 2 . 1 . 1 1 1 8 1 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 2 . . Average Backups 19 | . 8 20 15 20 23 23 22 21 21 22 22 22 21 21 20 20 21 16 Power 1 | . 1 1 1 1 1 . . . . 1 1 2 2 1 1 . . . Propulsion 3 | . 3 4 2 2 2 1 2 2 3 3 2 1 1 2 3 3 4 4 Utility 7 | . 2 6 3 7 9 12 13 12 11 12 12 13 13 12 9 9 8 5 Weapon 4 | . 1 7 5 6 8 4 2 2 1 1 1 1 . 2 3 3 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 67 | . . 6 15 . 2 8 2 1 1 . 9 . . 9 . 2 3 9 Power 7 | . . . 3 . 1 . . . . . 1 . . 1 . . 1 . Propulsion 19 | . . 1 3 . 1 . . . 1 . 3 . . 1 . 2 1 6 Utility 24 | . . 3 6 . . 4 1 1 . . 5 . . 4 . . . . Weapon 16 | . . 2 3 . . 4 1 . . . . . . 3 . . 1 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 73 | . 92 99 71 62 66 59 52 57 60 57 62 63 58 55 55 73 97 64 Core 7 | . 4 14 14 5 2 . . . 4 5 5 5 5 1 . . . . Reactor 2 | . . . . . 1 4 5 5 4 . 4 5 5 5 5 5 7 8 Treads 14 | . 28 28 28 9 7 1 . . . . . . . . . . . 7 Leg 2 | . . . . . . . . . . . . . . . . 15 23 6 Wheel 3 | . . . . 5 5 10 11 11 10 10 10 10 10 10 10 1 . . Device 8 | . . . . 12 18 17 16 15 13 15 17 21 21 21 19 18 22 13 Storage 9 | . 14 14 14 5 5 5 5 5 5 5 5 5 5 5 10 9 4 3 Processor 2 | . . . . 3 5 5 5 5 5 5 2 . . . . . 5 8 Protection 7 | . 7 13 14 5 3 . . 1 3 . . . . . . . 3 . Ballistic Gun 3 | . 9 4 . . . 3 . 4 3 . . . . . . 3 23 5 Ballistic Cannon 5 | . 18 23 . . . . . . . . . . . . . . 5 3 Special Melee Weapon 1 | . . . . 4 5 5 5 5 5 5 5 5 5 5 5 . . . Peak Build Rating 200 | 6 10 25 23 111 117 130 132 138 150 142 152 151 151 169 174 166 192 200 Average Rating 80 | 4 7 17 19 105 113 125 124 135 146 140 149 150 147 159 170 124 186 144 On Entrance 109 | . 6 10 25 20 111 117 130 132 137 141 140 151 151 147 162 166 148 191 Avg Prop Armor Cover (%) 14 | . . . . 11 9 13 . . 4 . . . . . . 8 . 38 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 218 | 13 94 102 93 158 159 160 158 164 190 163 179 187 187 198 194 187 216 218 Greatest Support 195 | 40 40 40 40 28 28 48 48 48 40 40 40 40 40 40 40 110 166 195 Greatest Overweight (x) 13 | . 2 2 2 5 5 5 3 4 8 4 4 4 4 4 4 13 1 2 Average Overweight (x) 2 | . . 2 2 5 5 3 3 3 4 4 4 4 4 4 4 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 11 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 1 13 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 8 23 20 20 24 24 24 24 24 24 24 25 24 24 24 23 24 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 13 25 23 24 24 25 25 25 23 25 25 25 25 25 24 25 25 5 Scrap Suit Usage (%) 4 | . . . . . . 36 . 1 1 . 16 100 31 . . . . . Parts Cannibalized 3 | . . . . . . . . 1 . . 1 . 1 . . . . . Class Distribution -------------------- 55% | Mutant 20% | Scavenger-Scrapper 7% | Commander-Mutant 6% | Scavenger-Executioner 4% | Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Commander-Mutant | -5/Factory Commander-Mutant | -5/Upper Caves Scrapper | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Waste Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Warlord Scavenger-Scrapper | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Executioner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Matter Collected 15881 | 171 481 896 59 636 538 646 . 689 766 794 911 289 264 1319 471 1211 1761 3979 Remotely 3701 | . . . . . . . . . . . 604 212 . 557 . 221 173 1934 Salvage Created 11014 | . 295 461 . 15 131 304 . 733 194 391 215 . 41 16 . 1338 1455 5425 Parts 529 | . 23 46 . 1 3 14 . 25 14 . 13 . 1 5 . 63 76 245 Haulers Intercepted 4 | . 1 . . . . . . . . . . . . . . 2 . 1 Recyclers Shooed 2 | . . . . . . . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . 18 . . 14 9 . 33 . . . 16 9 . 19 . . . Prevented 9 | . . . . . . . . . . . . . . . 9 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 203 | . 11 20 . . . 1 . 9 2 2 3 . 1 . . 13 17 124 Melee 3 | . . . . . . . . . . . . . . . . 2 . 1 Guns 56 | . 3 2 . . . 1 . 5 2 . . . . . . 10 13 20 Cannons 53 | . 8 18 . . . . . . . . 3 . . . . . 4 20 AOE 90 | . . . . . . . . 4 . 2 . . 1 . . 1 . 82 Classes Destroyed 27 | . 3 3 . 1 2 2 . 2 1 1 . . . 1 . 2 1 8 Worker 14 | . . . . 1 . . . . . . . . . . . 10 . 3 Builder 19 | . . . . . . . . . 3 . . . . . . 1 . 15 Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . Hauler 4 | . 1 . . . . . . . . . . . . . . 2 . 1 Recycler 5 | . . . . . . . . . 1 . . . . . . 1 1 2 Mechanic 3 | . . . . . . . . . . . . . . . . . . 3 Turret 2 | . . 2 . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . . . . . 1 . 2 Swarmer 40 | . 5 7 . . . . . . 2 . 3 . . . . . 5 18 Saboteur 4 | . . . . . . . . . . . . . . . . . . 4 Grunt 59 | . 6 2 . . . . . 5 . . . . 1 . . 1 4 40 Brawler 7 | . . . . . . . . 1 . . . . . . . . . 6 Duelist 4 | . . . . . . . . . . . . . . . . . . 4 Protector 7 | . . . . . . . . . . . . . . . . . . 7 Sentry 7 | . . 1 . . . 1 . 1 . . . . . . . 1 2 1 Specialist 2 | . . . . . . . . . . . . . . . . . . 2 Hunter 24 | . . . . . . . . 3 . . 1 . . . . 6 4 10 Programmer 29 | . . . . . . . . . . . . . . . . 5 2 22 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Compactor 2 | . . . . . . . . . . 2 . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . 3 Executioner 6 | . . . . . . . . . . . . . . . . . . 6 Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . Scrapoid 4 | . . . . . . 2 . 1 . . 1 . . . . . . . Botcube 1 | . . . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . 1 . . . . . . . . . . . . . Butcher 1 | . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 26 | . 3 6 . 1 . 1 . 5 4 2 1 . 1 . . 3 6 26 Combat Bots Only 20 | . 3 4 . . . 1 . 5 2 2 1 . 1 . . 3 5 20 Max Kills in Single Turn 6 | . 1 2 . 1 1 1 . 3 1 1 1 . 1 1 . 3 2 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 3 . 1 . . 1 . . 1 . 5 Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1630 | . 60 110 . 34 14 8 . 27 82 . 52 44 26 14 75 325 90 669 Missed 513 | . 21 36 . 9 3 1 . 12 20 . 17 17 7 5 27 103 27 208 Hits 1117 | . 39 74 . 25 11 7 . 15 62 . 35 27 19 9 48 222 63 461 Melee 22 | . . . . . . . . . . . . . . 1 . . . 21 Projectile 1095 | . 39 74 . 25 11 7 . 15 62 . 35 27 19 8 48 222 63 440 AOE 4 | . . . . . . . . . . . . . . . . . . 4 Critical Strikes 47 | . . 2 . 2 . . . 2 . . 2 2 . 1 4 12 3 17 Part Disruptions 6 | . . . . . . . . . 1 . . . . . . 4 . 1 Damage Taken 23192 | . 338 970 . 412 155 399 . 470 1232 32 976 533 381 505 617 4025 1193 10954 Core 3235 | . 12 121 . 78 27 74 . 58 193 32 201 54 56 29 71 569 54 1606 Absorbed by Shields 2856 | . . . . . . . . . 275 . 97 121 118 158 130 153 258 1546 Reduced by Siege Mode 86 | . . . . . . . . . . . . . . . . . . 86 Ignored by Resistances 838 | . . 55 . 43 57 . . . . . . . . . 246 437 . . Regen/Repaired (Parts) 1787 | . . . . 130 . 191 . 8 455 51 290 222 80 142 128 90 . . Core Remaining (%) 68 | 100 . . 46 . . . . 76 . . . . . . 44 51 96 . Volleys Fired 533 | . 37 56 2 3 15 43 1 22 25 18 40 8 9 3 . 43 35 173 Largest 8 | . 2 2 1 1 1 1 1 1 1 1 1 1 1 1 . 6 8 7 Hottest 335 | . 60 73 . 80 80 80 5 40 80 80 80 80 80 75 . 277 335 298 Shots Fired 1027 | . 74 109 2 3 15 43 1 24 26 19 41 9 9 3 . 95 218 336 Gun 522 | . 20 12 . . . 25 . 21 17 . . . . . . 93 174 160 Cannon 380 | . 54 94 . 3 15 16 . . 7 9 39 6 1 . . 2 44 90 Launcher 110 | . . 3 . . . . . 3 . 10 . 3 8 . . . . 83 Special 15 | . . . 2 . . 2 1 . 2 . 2 . . 3 . . . 3 Kinetic 731 | . 74 109 . . . 25 . 24 17 10 . 3 8 . . 30 218 213 Thermal 156 | . . . . 3 15 16 . . 7 9 41 6 1 3 . 48 . 7 Explosive 83 | . . . . . . . . . . . . . . . . . . 83 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Entropic 47 | . . . . . . . . . . . . . . . . 17 . 30 Robot Hit Streak 24 | . 6 10 1 2 6 11 12 6 5 10 4 4 1 . . 11 13 24 Robot Miss Streak 12 | . 4 2 1 . 1 2 . 3 2 1 8 2 1 2 . 12 7 5 Penetration Max 1 | . . . . . . 1 . 1 1 . . . . . . 1 1 1 Secondary Targets 6 | . . . . . . . . . . . . . . . . 3 1 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . 1 1 1 Capacitor 52 | . . . . . . . . . . . . . . . . 15 . 37 Shots Hit Robots 620 | . 35 60 1 1 11 19 1 11 14 14 16 4 1 18 . 99 99 216 Core Hits 585 | . 12 28 . 1 5 6 . 20 8 10 7 9 15 2 . 39 44 379 Critical Kills 53 | . . 1 . . . 1 . 4 . . . . . . . 1 14 32 Critical Parts Destroyed 70 | . . . . . . . . . . . . . . . . 5 24 41 Critical Strikes 143 | . 1 5 . . . 1 . 4 . . . . . 2 . 9 41 80 Burn 1 | . . . . . . . . . . . . . . . . 1 . . Destroy 118 | . . 1 . . . 1 . 4 . . . . . . . 3 41 68 Blast 9 | . 1 4 . . . . . . . . . . . . . . . 4 Smash 5 | . . . . . . . . . . . . . . . . . . 5 Sever 1 | . . . . . . . . . . . . . . . . 1 . . Impale 3 | . . . . . . . . . . . . . . 2 . 1 . . Detonate 6 | . . . . . . . . . . . . . . . . 3 . 3 Melee Attacks 86 | . . . . . . . . . . . . . . 18 . 48 . 20 Impact 17 | . . . . . . . . . . . . . . . . . . 17 Slashing 30 | . . . . . . . . . . . . . . . . 27 . 3 Piercing 39 | . . . . . . . . . . . . . . 18 . 21 . . Sneak Attacks 31 | . . . . . . . . . . . . . . 18 . 13 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . 4 . . Damage Inflicted 45970 | . 558 1423 . 25 359 504 . 713 538 1355 538 457 1121 1505 . 4653 1514 30707 Guns 7205 | . 110 90 . . . 310 . 320 339 . . . . . . 1939 1159 2938 Cannons 4966 | . 448 1040 . 25 359 194 . . 135 186 538 75 24 . . 35 355 1552 Explosions 29486 | . . 293 . . . . . 393 64 1169 . 382 1097 . . 369 . 25719 Melee 4278 | . . . . . . . . . . . . . . 1488 . 2310 . 480 Ramming 30 | . . . . . . . . . . . . . . 12 . . . 18 Kinetic 10771 | . 558 1423 . . . 310 . 713 339 1169 . 382 1097 . . 518 1514 2748 Thermal 3446 | . . . . 25 359 194 . . 199 186 538 75 24 5 . 1155 . 686 Explosive 25349 | . . . . . . . . . . . . . . . . . . 25349 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 379 | . . . . . . . . . . . . . . . . . . 379 Slashing 1628 | . . . . . . . . . . . . . . . . 1527 . 101 Piercing 2271 | . . . . . . . . . . . . . . 1488 . 783 . . Entropic 2096 | . . . . . . . . . . . . . . . . 670 . 1426 Highest Corruption 26 | . . . . . . 4 4 4 2 18 22 22 22 22 14 24 . 26 Average Corruption 12 | . . . . . . 4 4 4 1 10 19 22 22 8 11 13 . 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 319 | . . . . . . 26 4 22 1 5 56 16 25 11 13 50 . 90 Message Errors 78 | . . . . . . 5 1 6 . 1 15 4 7 3 3 13 . 20 Matter Fused 66 | . . . . . . 5 . 2 . 1 10 1 8 7 1 13 . 18 Heat Flow Errors 41 | . . . . . . 4 3 3 . . 6 2 . 1 3 5 . 14 Energy Discharges 40 | . . . . . . 4 . 3 . . 11 3 3 . 1 8 . 7 Parts Rejected 8 | . . . . . . . . 1 . . . 2 1 . 1 . . 3 Parts Fused 7 | . . . . . . 1 . . . . . . 4 . 1 . . 1 Data Loss (minor) 35 | . . . . . . 4 . 2 . 2 4 3 2 . 2 7 . 9 Data Loss (major) 11 | . . . . . . 1 . 1 . . 4 . . . . 2 . 3 Misfires 11 | . . . . . . . . 2 1 1 2 1 . . . . . 4 Alerts 6 | . . . . . . 2 . 2 . . . . . . . 1 . 1 Misdirections 6 | . . . . . . . . . . . 3 . . . 1 . . 2 Weapon Failures 10 | . . . . . . . . . . . 1 . . . . 1 . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1780 | . 15 46 . . 19 28 . . 34 10 10 . . 129 . 624 . 865 Projectiles 114 | . 15 . . . 19 28 . . . . 10 . . . . . . 42 Explosions 741 | . . 46 . . . . . . 34 10 . . . . . 38 . 613 Melee 925 | . . . . . . . . . . . . . . 129 . 586 . 210 Knockbacks 18 | . 3 7 . . . . . . . . . . . . . . 1 7 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 17 | . 3 7 . . . . . . . . . . . . . . 1 6 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 664 | . . . . . . . . 48 100 18 . . 41 6 . 136 . 315 Shots 11 | . . . . . . . . 1 1 1 . . 1 . . 2 . 5 Rammed 3 | . . . . . . . . . . . . . . 1 . . . 2 Targets Rammed 3 | . . . . . . . . . . . . . . 1 . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 264 | . 66 3 . 20 100 249 192 215 . 50 183 185 . 111 221 247 41 264 Average Temperature 59 | . 23 2 . 15 36 49 86 87 . 27 82 55 . 60 113 69 12 75 Received Heat Transfer 1417 | . 75 222 . 9 87 27 . 113 . . 28 111 80 45 87 192 68 273 Effects 4 | . . . . . . 2 . 2 . . . . . . . . . . Interference 4 | . . . . . . 2 . 2 . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . 4 Total Turns 288 | . . . . . . . . . . . . . . . . . . 288 Longest Duration 112 | . . . . . . . . . . . . . . . . . . 112 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . . . . . . . 2 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . 3 . . . . . . . 3 . . Heat Transferred 4578 | . . . . 50 674 311 . . 300 350 987 150 50 . . 1297 . 409 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . . . . 1 . . . . 3 1 3 . . . . 1 1 5 Low Security (%) 50 | 100 100 . . 93 . . . . . . 47 . . . . 76 93 5 Level 1 13 | . . . . 6 . . . . . 100 30 . . . . 23 6 9 Level 2 10 | . . . . . . . . . 32 . 17 . . . . . . 17 Level 3 6 | . . . . . . . . . 67 . 4 . . . . . . 2 Level 4 3 | . . . . . . . . . . . . . . . . . . 12 Level 5 3 | . . . . . . . . . . . . . . . . . . 14 High Security 10 | . . . . . . . . . . . . . . . . . . 38 Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . 1 Peak Influence 4210 | . 89 . . 269 . . . . 967 346 713 . . . . 265 329 4210 Initial 576 | . . . . . . . . . 576 328 228 . . . . 141 69 195 Average 649 | . 29 . . 114 . . . . 736 317 283 . . . . 158 99 1745 Influence Increases 12019 | . 323 340 . 561 216 130 . 570 1175 98 1047 310 328 183 351 766 606 5015 Destroy 0b10 Robot/C 6140 | . 220 240 . 140 100 80 . 360 260 . 520 200 200 100 200 380 340 2800 Destroy 0b10 Robot/NC 430 | . 5 . . 10 . . . 10 25 . 55 . . . 10 110 10 195 Destroy Leader 954 | . 52 10 . 40 10 . . 20 40 . 74 20 20 . 30 130 70 438 Allied During Kill 1863 | . . . . 169 106 50 . 180 161 . 206 90 108 83 111 61 . 538 Successful Hack 23 | . . . . 8 . . . . . . 15 . . . . . . . Disable Machine 330 | . . . . 60 . . . . 135 . 75 . . . . . . 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . 150 . Destroy Structure 1304 | . 1 . . 134 . . . . 104 98 102 . . . . 70 21 774 Advance Influence 450 | . . . . . . . . . 450 . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 360 | . 45 90 . . . . . . . . . . . . . . 15 210 Influence Decreases 7809 | . 296 367 . 336 321 250 . 370 436 711 688 414 360 643 229 854 403 1131 Entered New Map 2163 | . . 14 . . 84 23 . . 74 611 98 254 112 549 89 70 54 131 Time Decay 4436 | . 296 343 . 306 237 227 . 300 302 80 440 160 238 64 130 464 339 510 Lost Part 750 | . . 10 . 10 . . . 10 20 . 10 . 10 10 10 200 10 450 Lost Ally 460 | . . . . 20 . . . 60 40 20 140 . . 20 . 120 . 40 Squads Dispatched 65 | . 4 . . 2 . . . . 2 . 8 . . . . 4 5 40 Investigation 3 | . . . . 1 . . . . 1 . 1 . . . . . . . Extermination 11 | . . . . 1 . . . . 1 . 2 . . . . 2 1 4 Reinforcement 15 | . 4 . . . . . . . . . 2 . . . . 1 1 7 Assault 31 | . . . . . . . . . . . 3 . . . . . 2 26 Garrison 5 | . . . . . . . . . . . . . . . . 1 1 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . . . 5 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Distress Signals 15 | . 3 . . . . . . 2 . . 1 . . 1 . 1 . 7 Communications Jammed 353 | . . . . . . . . 2 25 . 11 . . 130 . 11 3 171 Distress Signals 337 | . . . . . . . . . 25 . 7 . . 130 . 10 3 162 Times Spotted 443 | . 24 24 . 10 5 4 . 14 22 6 42 7 11 32 13 27 19 183 Peak Tracking Total 15 | . 5 6 . 3 4 3 . 5 4 3 5 4 4 11 5 6 4 15 Tactical Retreats 17 | . 2 3 . . . . . . . . . . . . . . 1 11 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Traps Triggered 8 | . . 2 . . . . . . 1 . 2 . . 1 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Disabled 31 | . . 5 . 4 . . . 2 9 . 5 . . 1 . . 1 4 Max in Single Turn 3 | . . 3 . 1 . . . 2 1 . 1 . . 1 . . 1 1 Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Machines Accessed 24 | . . 2 . 2 . 3 4 . 3 . 4 . . 3 . 1 1 1 Terminals 7 | . . . . 1 . 1 . . 3 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . 1 1 1 Total Hacks 54 | . . 5 . 2 . 5 17 . 6 . 6 . . 7 . 4 1 1 Successful 41 | . . 5 . 2 . 5 17 . . . 4 . . 7 . 1 . . Failed 13 | . . . . . . . . . 6 . 2 . . . . 3 1 1 Catastrophic 2 | . . . . . . . . . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 11 | . . . . 2 . . . . 5 . 4 . . . . . . . Terminals 10 | . . . . 1 . 1 . . 6 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . 2 . . . . 4 1 1 Terminal Hacks 37 | . . 5 . 1 . 5 17 . . . 2 . . 7 . . . . Record 18 | . . 4 . . . 4 5 . . . . . . 5 . . . . Part Schematic 4 | . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 4 . . . . . . . . . . . Open Door 3 | . . . . . . 1 . . . . . . . 2 . . . . Branch Access Points 2 | . . . . 1 . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 2 | . . . . 1 . . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . 1 . . . . . . . Scrapoids 2 | . . . . 1 . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . . . . 3 . . . . . . 1 1 1 Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 . . . . . . . . 2 Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . . . 1 . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . . . . 1 find_chute 1 | . . . . . . . . . 1 . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 3 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 . Programmers 3 | . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 2 . . . . . 4 . . . . Allies Hacked 6 | . . . . . . . . . 3 . 2 . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total Allies 22 | . . . 1 5 . . . 2 . . 5 . . 4 . 3 . 2 Largest Group 6 | . . . 1 6 6 5 2 3 3 1 6 1 1 4 2 3 . 2 Highest-Rated Group 438 | . . . 88 326 320 264 135 183 183 88 323 84 84 232 102 224 . 438 Highest-Rated Ally 219 | . . . 88 88 88 88 88 88 88 88 88 84 84 84 56 90 . 219 Initial UFD Resources 44 | . . . . 39 36 36 36 39 39 39 39 36 36 36 40 40 42 44 Total Orders 21 | . . . . 4 . 6 1 1 . . 4 . . 5 . . . . STAY 10 | . . . . 3 . 2 1 . . . 2 . . 2 . . . . ROAM 2 | . . . . . . 2 . . . . . . . . . . . . FOLLOW 8 | . . . . 1 . 2 . . . . 2 . . 3 . . . . GUARD 1 | . . . . . . . . 1 . . . . . . . . . . Ally Attacks 714 | . . . . 37 22 12 . 81 79 44 128 34 31 35 54 72 . 85 Total Damage 27581 | . . . . 792 718 313 . 2023 2558 2269 4793 1483 1415 1160 1739 3183 . 5135 Kills 160 | . . . . 8 6 4 . 12 13 4 36 10 9 5 13 13 . 27 Allies Corrupted 3 | . . . . . . . . . 1 . 1 . . 1 . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . Borg Created 26 | . . . . 5 . 2 . . 5 . 8 . 1 2 3 . . . Largest Collective 6 | . . . . 5 . 5 . . 5 . 4 . 4 5 6 . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 11025 | . . . . 600 1109 1326 270 882 678 171 1093 332 511 1516 271 745 439 1082 Sensors 7068 | . . . . 521 1109 1326 270 270 287 171 1093 332 511 1178 . . . . IFF 33 | . . . . 33 . . . . . . . . . . . . . . Jamming 9030 | . . . . 135 . 920 255 882 678 171 1093 332 511 1516 271 745 439 1082 Robot Analysis Total 4 | . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 3 . 2 2 . 2 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Turns Passed 25570 | 64 1019 4643 6690 761 1109 1326 270 882 678 171 1093 332 511 1516 271 1168 796 2270 Spaces Moved 11511 | 36 497 1387 2076 346 611 867 208 546 462 106 805 274 390 1013 204 431 326 926 Core 208 | 2 . . . . . . . . . . . . . . . . . 206 Treads 4450 | 34 497 1387 2076 . . . . . . . . . . . . . . 456 Legs 916 | . . . . . . . . . . . . . . . . 326 326 264 Wheels 5937 | . . . . 346 611 867 208 546 462 106 805 274 390 1013 204 105 . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 175 175 121 121 100 100 110 110 110 110 110 110 90 180 50 Average Speed 191 | 153 177 320 320 175 175 126 121 114 114 110 110 110 110 110 110 196 180 146 Slowest Speed 470 | 160 320 320 320 175 175 175 121 121 150 110 110 110 110 110 110 470 183 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 . . . . Potential Cave-ins 24 | . . . . . . 14 . . . . 3 . . 7 . . . . Cave-ins Triggered 2 | . . . . . . 1 . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 3 82 74 74 10 86 80 60 70 11 76 28 42 66 90 37 8 6 22 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 5 | . . 1 . . . . 3 . . . . . 1 . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 . . 1 . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . . . 1 . 1 1 1 1 . Scrap Searched 35 | . . 18 3 . 5 3 . 2 . . . 1 1 . 2 . . . Spaces Dug 70 | . . 2 . . . 20 . . 2 . 20 . . 18 . 5 . 3 Terrain Destroyed 785 | . . 41 . . . 35 . 47 20 88 11 41 72 7 . 32 8 383 Melee 8 | . . . . . . . . . . . . . . . . 5 . 3 Projectile 78 | . . 11 . . . 34 . 15 8 . . . . . . 3 3 4 AOE 669 | . . 30 . . . . . 32 12 88 . 41 72 . . 23 . 371 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Res Acc Total 14149 | 42 564 1489 2134 488 638 1069 227 789 583 142 957 293 461 1377 243 627 435 1591 Wait 1241 | . . 12 12 112 . 106 . 156 65 16 57 6 56 248 32 29 9 325 Move 11491 | 35 496 1386 2075 345 610 865 207 545 462 105 804 273 389 1010 203 430 325 926 Hop 1 | . . . . . . . . . . . . . . 1 . . . . Pick Up 179 | 1 14 18 20 11 3 20 3 2 7 2 11 . . 16 1 18 8 24 Fast Attach 100 | 6 3 1 1 5 1 2 6 3 2 . 4 2 1 8 1 24 15 15 Attach 93 | . . 3 . 3 1 2 1 1 3 . 1 . 2 5 2 18 6 45 Detach 35 | . . 1 . 1 . . 1 . . . . . 2 2 . 7 3 18 Swap 70 | . 6 3 . . 3 5 . 4 6 1 10 4 . 4 1 4 10 9 Drop 190 | . 8 9 24 3 5 23 8 3 7 . 17 . . 22 . 12 24 25 Fire 533 | . 37 56 2 3 15 43 1 22 25 18 40 8 9 3 . 43 35 173 Melee 80 | . . . . . . . . . . . . . . 18 . 42 . 20 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . 2 Escape Stasis 10 | . . . . . . 1 . . . . . . . 1 . . . 8 Rewire 96 | . . . . . . . . 53 . . 5 . 1 37 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 28 | . . . . 5 . 2 . . 6 . 8 . 1 2 3 . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 5 exits: [*Mat x2] / [*Rec] / [*Scr x2]) -7/Scraptown -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Ext / Arm) -4/Waste -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 3) 331 | -10/Materials | Discovered new exit (range 15) 517 | -10/Materials | Discovered new exit (range 13) 657 | -10/Materials | Discovered new exit (range 8) 697 | -10/Materials | Discovered new exit (range 12) 1084 | -10/Materials | Entered Subcaves 1085 | -10/Subcaves | Continued accompanying wandering Federalists (6) 1085 | -10/Subcaves | Approached by a straggling Scientist 1089 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1091 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1736 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1990 | -10/Subcaves | Discovered new exit (range 15) 2039 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2466 | -10/Subcaves | Discovered new exit (range 13) 2732 | -10/Subcaves | Learned location of Mines (-9) 2843 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2914 | -10/Subcaves | Discovered new exit (range 8) 3336 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3579 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4114 | -10/Subcaves | A Subdweller sparked back to life 4114 | -10/Subcaves | A Subdweller sparked back to life 4175 | -10/Subcaves | Found Prototype Protection 4206 | -10/Subcaves | Core integrity fell below 50% 4562 | -10/Subcaves | Visited Clippyterm 4572 | -10/Subcaves | Learned Factory trap positions 4572 | -10/Subcaves | Learned Factory garrison access intel 4722 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 5160 | -10/Subcaves | Visited 4L-MR0's lab 5175 | -10/Subcaves | Identified Gun Armor 5190 | -10/Subcaves | Found Prototype Special Melee Weapon 5203 | -10/Subcaves | Found Powered Cannon 5727 | -10/Subcaves | Entered Scraptown 6052 | -7/Scraptown | Visited UFD Registry 6052 | -7/Scraptown | Registered with UFD as "Boltsink" 6151 | -7/Scraptown | Visited Junk Cannon Lab 6202 | -7/Scraptown | Visited Supply Room 6260 | -7/Scraptown | Visited Scrapoid Research Area 6317 | -7/Scraptown | Visited Curators Association 6372 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6420 | -7/Scraptown | Visited Scrap Suit Storage 6452 | -7/Scraptown | Visited Botcube Research 6503 | -7/Scraptown | Visited Science Testing Area 6564 | -7/Scraptown | Visited Junk Repository 6634 | -7/Scraptown | Visited Supply Room 7060 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 7069 | -7/Scraptown | Learned 8 Factory zone layouts 7076 | -7/Scraptown | Learned Research garrison access intel 7085 | -7/Scraptown | Learned Research stockpile data 7853 | -7/Scraptown | Found DCF Scrap (29 items) 8234 | -7/Scraptown | Found Botcube 9469 | -7/Scraptown | Found Scrap Suit 11451 | -7/Scraptown | Botcube activated 11475 | -7/Scraptown | Botcube completed mutation into wheeled form, armed with 3 cannons. 12247 | -7/Scraptown | Discovered new exit (range 5) 12348 | -7/Scraptown | Attached CPS modules to *deadly unicycle. 12417 | -7/Scraptown | Entered Factory 12417 | -5/Factory | Accompanied by 1 ally 12417 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x4, Weapon x4 12418 | -5/Factory | Identified 1B-0RG's Assimilator 12419 | -5/Factory | Loaded intel: 89 trap records 12420 | -5/Factory | Loaded intel: 4 garrison access locations 12467 | -5/Factory | Scrapoid reinforcements arrived 12500 | -5/Factory | Assimilating Slayer 6a into Collective. 12504 | -5/Factory | Assimilating Slayer 6b into Collective. 12700 | -5/Factory | Identified exit to Upper Caves 12754 | -5/Factory | Build established: Commander-Mutant 12923 | -5/Factory | Assimilating Sentinel 6a into Collective. 12972 | -5/Factory | Assimilating Conveyor 6a into Collective. 13030 | -5/Factory | Assimilating Sage 6a into Collective. 13178 | -5/Factory | Entered Upper Caves 13178 | -5/Upper Caves | Accompanied by 10 allies 13179 | -5/Upper Caves | Encountered a Warlord checkpoint 13194 | -5/Upper Caves | Learned Factory garrison access intel 14247 | -5/Upper Caves | Discovered new exit (range 9) 14268 | -5/Upper Caves | Identified exit to Upper Caves 14287 | -5/Upper Caves | Entered another Upper Caves area 14287 | -5/Upper Caves | Accompanied by 9 allies 14358 | -5/Upper Caves | Discovered new exit (range 5) 14364 | -5/Upper Caves | Identified exit to Factory 14458 | -5/Upper Caves | Found Scrap Suit 14559 | -5/Upper Caves | Crushed by falling debris 14572 | -5/Upper Caves | Found Prototype Special Weapon 14639 | -5/Upper Caves | Identified Mak. Laser Shovel 14769 | -5/Upper Caves | Assimilating 05F04-D into Collective. 14968 | -5/Upper Caves | Entered an active Warlord outpost 14975 | -5/Upper Caves | Assimilating NB-0YP(g) into Collective. 14993 | -5/Upper Caves | Learned location of 1 exit from Factory 14993 | -5/Upper Caves | Learned Research trap positions 14994 | -5/Upper Caves | Build established: Scrapper 15003 | -5/Upper Caves | Attached CPS modules to Borg NB-0YP(g). 15104 | -5/Upper Caves | Identified exit to Zhirov 15452 | -5/Upper Caves | Learned 4 Factory zone layouts 15472 | -5/Upper Caves | Attached CPS modules to JM-MYL. 15488 | -5/Upper Caves | Found Botcube 15613 | -5/Upper Caves | Entered Zhirov 15613 | -5/Zhirov | Accompanied by 7 allies 15614 | -5/Zhirov | Discovered new exit (range 4) 15636 | -5/Zhirov | Met Zhirov 15737 | -5/Zhirov | Found Alien Artifact 15737 | -5/Zhirov | Identified Integrated Dissipator 15737 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15755 | -5/Zhirov | Found Alien Artifact 15831 | -5/Zhirov | Learned location of Quarantine (-3) 15831 | -5/Zhirov | Learned location of Testing (-2) 15831 | -5/Zhirov | Learned location of Command (-1) 15838 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15869 | -5/Zhirov | Identified exit to Proximity Caves 15883 | -5/Zhirov | Entered Proximity Caves 15883 | -4/Proximity Caves | Accompanied by 7 allies 16026 | -4/Proximity Caves | Learned Research emergency access door positions 16049 | -4/Proximity Caves | Spotter reported a threat 16055 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16056 | -4/Proximity Caves | Spotter reported a threat 16110 | -4/Proximity Caves | Spotter reported a threat 16188 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16208 | -4/Proximity Caves | Found Scrap Suit 16222 | -4/Proximity Caves | Lost 4 allies 16367 | -4/Proximity Caves | Build established: Scavenger-Scrapper 16519 | -4/Proximity Caves | Learned Research terminal intel 16608 | -4/Proximity Caves | Discovered exit to Factory (range 12) 16731 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16765 | -4/Proximity Caves | Entered Factory 16765 | -4/Factory | Accompanied by 3 allies 16765 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16766 | -4/Factory | Identified exit to Armory 16767 | -4/Factory | Identified exit to Extension 16769 | -4/Factory | Loaded intel: 3 garrison access locations 16904 | -4/Factory | Assimilating Processor 7a into Collective. 17021 | -4/Factory | Assimilating Assassin 7a into Collective. 17066 | -4/Factory | Assimilating Assassin 7b into Collective. 17282 | -4/Factory | Assimilating Assassin 7c into Collective. 17292 | -4/Factory | Assimilating Assassin 7d into Collective. 17317 | -4/Factory | P-70 Sage assimilated allied Swordsman 7a 17443 | -4/Factory | Sucked down chute 17443 | -4/Factory | Entered Waste 17458 | -4/Waste | EMP discharged 17472 | -4/Waste | Spotted C-40 Crusher 17486 | -4/Waste | Allies destroyed C-40 Crusher 17488 | -4/Waste | Spotted C-40 Crusher 17493 | -4/Waste | 3 allies followed down the chute 17503 | -4/Waste | 1 allies followed down the chute 17506 | -4/Waste | Allies destroyed C-40 Crusher 17518 | -4/Waste | Spotted C-40 Crusher 17521 | -4/Waste | Spotted C-40 Crusher 17523 | -4/Waste | Spotted C-40 Crusher 17531 | -4/Waste | Destroyed C-40 Crusher 17535 | -4/Waste | Destroyed C-40 Crusher 17536 | -4/Waste | Allies destroyed C-40 Crusher 17558 | -4/Waste | EMP discharged 17558 | -4/Waste | System corruption reached 10% 17558 | -4/Waste | Spotted C-40 Crusher 17568 | -4/Waste | Allies destroyed C-40 Crusher 17592 | -4/Waste | Discovered new exit (range 16) 17607 | -4/Waste | Identified exit to Factory 17614 | -4/Waste | Entered Factory 17614 | -4/Factory | Accompanied by 3 allies 17690 | -4/Factory | Identified exit to Upper Caves 17933 | -4/Factory | Assimilating Sage 7a into Collective. 17938 | -4/Factory | Assimilating Sage 7b into Collective. 18145 | -4/Factory | Discovered new exit (range 17) 18186 | -4/Factory | Found Quantum Capacitor 18416 | -4/Factory | Assimilating Conveyor 7a into Collective. 18471 | -4/Factory | Assimilating Sentinel 7a into Collective. 18482 | -4/Factory | Scrapoid reinforcements arrived 18501 | -4/Factory | Assimilating Assassin 7e into Collective. 18510 | -4/Factory | Assimilating Assassin 7f into Collective. 18527 | -4/Factory | Found Scrap Suit 18537 | -4/Factory | Lost 7 allies 18614 | -4/Factory | First assault squad dispatched 18663 | -4/Factory | Assimilating Sentinel 7b into Collective. 18692 | -4/Factory | Assimilating Conveyor 7b into Collective. 18707 | -4/Factory | Cargo convoy interrupted 18707 | -4/Factory | Spotted Executioner 18707 | -4/Factory | Entered Upper Caves 18707 | -4/Upper Caves | Accompanied by 4 allies 19007 | -4/Upper Caves | Discovered new exit (range 15) 19039 | -4/Upper Caves | Entered another Upper Caves area 19039 | -4/Upper Caves | Accompanied by 4 allies 19040 | -4/Upper Caves | Identified exit to Warlord 19119 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19135 | -4/Upper Caves | Assimilating Sentinel 7c into Collective. 19550 | -4/Upper Caves | Entered Warlord 19550 | -4/Warlord | Accompanied by 5 allies 19589 | -4/Warlord | System corruption cleaned by Quarantine Array 19662 | -4/Warlord | Assimilating Archangel 7a into Collective. 19846 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19865 | -4/Warlord | Found Prototype Reactor 19865 | -4/Warlord | Identified Vortex Chain Reactor 19879 | -4/Warlord | Found Prototype Device 19879 | -4/Warlord | Identified Thermal Barrier 19975 | -4/Warlord | Found Prototype Processor 19981 | -4/Warlord | Found Prototype Processor 20165 | -4/Warlord | Warlord's base attacked by MAIN.C 20231 | -4/Warlord | Found Prototype Energy Gun 20231 | -4/Warlord | Identified Vortex Shotgun 20243 | -4/Warlord | Found Vortex Shotgun 20408 | -4/Warlord | Warlord forces counterattacked 20586 | -4/Warlord | Opened side exit 20726 | -4/Warlord | Spotted Striker 20731 | -4/Warlord | Allies destroyed Striker 20840 | -4/Warlord | Warlord base infiltrated, sounded retreat 20872 | -4/Warlord | Murdered *deadly unicycle 20872 | -4/Warlord | Destroyed *deadly unicycle 20878 | -4/Warlord | Found Botcube 21024 | -4/Warlord | Crushed by falling debris 21025 | -4/Warlord | Discovered new exit (range 5) 21042 | -4/Warlord | Assimilating Veteran 7b into Collective. 21046 | -4/Warlord | Rebuked by Warlord 21063 | -4/Warlord | Lost 6 allies 21065 | -4/Warlord | Spotted Striker 21066 | -4/Warlord | Entered Proximity Caves 21066 | -3/Proximity Caves | Accompanied by 5 allies 21106 | -3/Proximity Caves | Assimilating Assassin 7g into Collective. 21239 | -3/Proximity Caves | Core integrity fell below 50% 21291 | -3/Proximity Caves | Discovered new exit (range 7) 21299 | -3/Proximity Caves | Ambushed by research squad 21303 | -3/Proximity Caves | Assimilating Master 8a into Collective. 21307 | -3/Proximity Caves | Assimilating Assassin 8a into Collective. 21337 | -3/Proximity Caves | Entered Research 21337 | -3/Research | Accompanied by 6 allies 21337 | -3/Research | Evolved 2 slots: Utility x2 21338 | -3/Research | Loaded intel: 91 trap records 21341 | -3/Research | Loaded intel: 25 terminal locations 21342 | -3/Research | Loaded intel: 3 garrison access locations 21355 | -3/Research | Spotted B-86 Titan 21398 | -3/Research | System corruption reached 10% 21404 | -3/Research | Lost 3 allies 21415 | -3/Research | Allies destroyed B-86 Titan 21435 | -3/Research | Lost 3 parts (1p1n1w) 21642 | -3/Research | Build established: Scavenger-Mutant 21793 | -3/Research | Discovered new exit (range 13) 21837 | -3/Research | Identified Transdimensional Reconstructor 21837 | -3/Research | Warped through subspace 21952 | -3/Research | Found Prototype Launcher 21952 | -3/Research | Identified Hellfire Missile Launcher 21957 | -3/Research | Found Hellfire Missile Launcher 21960 | -3/Research | Found Hellfire Missile Launcher 22159 | -3/Research | Lost 8 parts (3p2u3w) 22289 | -3/Research | Found Heavy Servo Lattice 22292 | -3/Research | Found Heavy Servo Lattice 22297 | -3/Research | Found Heavy Servo Lattice 22448 | -3/Research | Lost 3 parts (1p1u1w) 22505 | -3/Research | Entered another Research area 22505 | -2/Research | Evolved 2 slots: Propulsion x2 22551 | -2/Research | Attached Gun Armor, gained temporary slots: Weapon x2 22839 | -2/Research | Build established: Scavenger-Executioner 22861 | -2/Research | Identified Exp. Targeting Computer 23115 | -2/Research | Discovered new exit (range 14) 23301 | -2/Research | Entered Access 23301 | -1/Access | Evolved 1 slot: Power x1 23571 | -1/Access | Destroyed 7 combat bots 23761 | -1/Access | Lost 3 parts (1u2w) 23794 | -1/Access | Identified Exp. Core Analyzer 23955 | -1/Access | Lost 5 parts (2n1u2w) 24051 | -1/Access | First assault squad dispatched 24058 | -1/Access | Garrison activated, responded to threat 24065 | -1/Access | System corruption reached 10% 24084 | -1/Access | Destroyed 8 combat bots 24112 | -1/Access | Lost 5 parts (2p1u2w) 24157 | -1/Access | Destroyed 8 combat bots 24184 | -1/Access | Lost 4 parts (1p3w) 24314 | -1/Access | Found Fusion Bomb Launcher 24317 | -1/Access | Found Fusion Bomb Launcher 24320 | -1/Access | Found Fusion Bomb Launcher 24323 | -1/Access | Found Fusion Bomb Launcher 24397 | -1/Access | Spotted B-99 Colossus 24407 | -1/Access | Destroyed 10 combat bots 24454 | -1/Access | Lost 4 parts (2n2u) 24459 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 24508 | -1/Access | Spotted B-99 Colossus 24517 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 24694 | -1/Access | High security lockdown imminent 24774 | -1/Access | High security lockdown engaged 24815 | -1/Access | Build established: Mutant 25078 | -1/Access | Spotted Executioner 25080 | -1/Access | Spotted Executioner 25083 | -1/Access | Core integrity fell below 50% 25093 | -1/Access | Allies destroyed Executioner 25096 | -1/Access | Destroyed Executioner 25121 | -1/Access | Destroyed 18 combat bots 25162 | -1/Access | Spotted Investigator 25162 | -1/Access | Scanned by Researcher 25168 | -1/Access | Destroyed Investigator 25199 | -1/Access | Spotted Striker 25200 | -1/Access | Spotted Executioner 25203 | -1/Access | Destroyed Executioner 25203 | -1/Access | Destroyed Striker 25211 | -1/Access | Spotted Striker 25211 | -1/Access | Spotted Executioner 25211 | -1/Access | Spotted Executioner 25214 | -1/Access | Destroyed Striker 25218 | -1/Access | Destroyed Executioner 25219 | -1/Access | Spotted Executioner 25225 | -1/Access | Destroyed Executioner 25231 | -1/Access | Destroyed Executioner 25233 | -1/Access | Spotted Striker 25235 | -1/Access | Spotted Executioner 25240 | -1/Access | Destroyed Executioner 25258 | -1/Access | Lost 4 parts (2p1u1w) 25261 | -1/Access | Destroyed 20 combat bots 25263 | -1/Access | Allies destroyed Striker 25334 | -1/Access | Spotted Striker 25334 | -1/Access | Spotted Investigator 25335 | -1/Access | Sterilization system engaged 25342 | -1/Access | Destroyed Investigator 25362 | -1/Access | Allies destroyed Striker 25370 | -1/Access | Destroyed 11 combat bots 25383 | -1/Access | Lost 8 parts (2n3u3w) 25394 | -1/Access | Spotted Striker 25437 | -1/Access | Core integrity fell below 20% 25473 | -1/Access | Found Fusion Bomb Launcher 25501 | -1/Access | Destroyed Striker 25527 | -1/Access | Lost 4 parts (3n1u) 25571 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 25536_ K-01 Serf collects debris. 25538_ System corrupted: Matter fused (-10). 25539_ K-01 Serf collects debris. 25541_ Slammed into M-36 Artificer. 25542_ Acquired Unknown Energy Gun. 25542_ K-01 Serf collects debris. 25544_ Ended siege mode. 25546_ U-05 Engineer lays Concrete. 25546_ K-01 Serf collects debris. 25547_ U-05 Engineer lays Concrete. 25549_ K-01 Serf collects debris. 25550_ U-05 Engineer lays Concrete. 25552_ Acquired 41 matter. 25554_ W-44 Eye sends out distress signal. 25555_ System corrupted: Matter fused (-5). 25556_ Acquired 77 matter. 25561_ Acquired 19 matter. 25564_ Acquired Enh. Hardcell Cannon. 25569_ W-44 Eye sends out distress signal. 25571_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? #????????????????????????????? | | ##########????????? #????????????????????????????? | | """""" #???????## ##???????????????????????????? | | ""S""" #???????? #???????????????????????????? | | """ #???????? ????????????????????????????? | | = #???????? ????????????????????????????? | | = #????????# #????????????????????????????? | | #????????# #????????????????????????????? | | ########## #############????????????????? | | ##+####### # ! #????????????????? | | ##?# # #????????????????? | | ####%% + #????????????????? | | #### # #????????????????? | | %+ % # @ ##???????????????? | | #### ## ?????????? | | ! #"########## k k A ????????? | | # + "" ?????????? | | # # "" ?????????? | | % # ; """""" ??????????? | | # # """"" ??????????? | | %% # # "" #######??????????? | | % # + " ## #####????????? | | % % ## ###### # #????????? | | ###### ##??## # #????????? | | ##### + #????????? | | % # # # #????????? | | ##### # #????????? | | ##### % % # + ????? | | #####+##+#####+############ # #????????? | | ## # #????### #????????? | | ## = !" =#????# # # !#????????? | | ## # #????## # ###??????? | | ## ## # #????? # ###????? | | ##+############ #????# * #????? | | |!##??# #????# #? ??? | | & #???########????### # # = == #? ??? | | !#?????????????????### = #? ??? | | #????????????????????# == = ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 83 Energy Capacity 720 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Armor Coverage 450 Resistance: KI 10 Resistance: TH 50 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 32 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicRegenerativeSuit Manual? 0 Play Time 02:22:39 Cumulative 435.1 hours Start 2026.02.15 @ 10:20:07 End 2026.02.15 @ 13:32:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 390 Rogue 354 Adventurer 36 Explorer 0 Win Type - Total 18 Types 9/0/9/0/0/0/0/0/0/0 Lore% 72 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 245e52f4-8537-4ffc-890c-538b8f0cb13c