Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.26 @ 20:29:29 // Halloween2020/ForbiddenLore Player: FictionXVI Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (2177) 2177 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (329) 329 TOTAL SCORE: 5696 Bonus ------- High Alert Combat Kills 56 Aligned with FarCom 300 Friendly Fire -27 Cogmind --------- Core Integrity 530/700 Matter 37/300 Energy 1/100 System Corruption 2% Temperature Cool (0) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Advanced Sensor Array Field Recycling Unit > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (10) --- Carbon-fiber Leg Small Storage Unit Shock Absorption System Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array Improved Light Armor Plating > --- WEAPON ----------- EM Shotgun AWS/Thermal Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Improved Aluminum Leg Light Assault Rifle Rocket Launcher Rocket Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 1 1 Weapon 2 | . . . . . 2 . Parts Attached 50 | 6 7 5 2 3 21 6 Power 8 | 1 3 1 . . 2 1 Engine 3 | 1 . 1 . . 1 . Core 5 | . 3 . . . 1 1 Reactor . | . . . . . . . Propulsion 13 | 2 2 1 . 1 6 1 Treads . | . . . . . . . Leg 13 | 2 2 1 . 1 6 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 . . 2 3 3 Device 6 | . 1 . . 1 2 2 Storage 2 | 1 . . . . . 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 19 | 2 1 3 2 . 10 1 Energy Gun 7 | 1 1 2 1 . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . 1 . . 5 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . . 3 . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 2 1 1 1 Parts Lost 22 | . . 4 . 1 10 7 Power 5 | . . 1 . 1 1 2 Propulsion 5 | . . . . . 3 2 Utility 2 | . . . . . 2 . Weapon 10 | . . 3 . . 4 3 Highest Loss Streak 8 | . . 2 . 1 8 4 Average Slot Usage (%) 88 | . 97 90 95 80 82 84 Engine 5 | . 2 2 14 9 2 6 Core 5 | . 11 7 . . 5 4 Leg 25 | . 28 28 28 28 24 16 Device 11 | . 11 14 14 12 7 14 Storage 11 | . 14 14 14 14 9 6 Processor 1 | . . . . . 1 7 Protection 1 | . . . . 1 6 . Energy Gun 10 | . 14 13 13 14 11 . Ballistic Gun 11 | . 14 9 10 . 8 21 Launcher 2 | . . . . . 6 4 Naked Turns . | . . . . . . . Heaviest Build 55 | 13 15 15 18 21 35 55 Greatest Support 50 | 20 20 20 20 30 50 45 Greatest Overweight (x) 2 | 1 . . . 1 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 6 6 6 6 6 10 Average Capacity 6 | 5 6 6 6 6 6 9 Most Carried 6 | 6 6 6 6 6 6 4 Average Carried 4 | 3 5 5 4 6 3 3 Final Capacity 10 | 6 6 6 6 6 6 10 Final Carried 6 | 6 6 4 6 6 3 4 Class Distribution -------------------- 50% | Mutant 21% | Scavenger-Skirmisher 17% | Skirmisher 10% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1097 | 198 231 70 . 44 515 39 Remotely . | . . . . . . . Salvage Created 2287 | . 336 250 . 324 1007 370 Parts 103 | . 23 19 . 2 50 9 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 72 | . 10 10 . 19 23 10 Guns 56 | . 10 7 . 19 14 6 AOE 14 | . . 3 . . 7 4 Classes Destroyed 11 | . 3 1 . 2 5 . Worker 2 | . . 1 . . 1 . Builder 1 | . 1 . . . . . Recycler 2 | . . . . . 2 . Operator 1 | . . . . . 1 . Watcher 5 | . . . . . 4 1 Swarmer 17 | . 3 8 . . 3 3 Grunt 26 | . 7 2 . . 11 6 Sentry 8 | . . . . . 8 . Demolisher 2 | . . . . 2 . . Hunter 2 | . . . . . 1 1 Assembled 17 | . . . . 17 . . Best Kill Streak 16 | . 3 4 . 16 8 3 Combat Bots Only 16 | . 3 3 . 16 5 3 Max Kills in Single Turn 3 | . 1 3 . 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 3302 | . 295 299 . 470 1424 814 Core 554 | . 76 58 . 43 207 170 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 . . . 29 62 . Volleys Fired 141 | . 33 21 . . 72 15 Largest 4 | . 2 2 . . 3 4 Hottest 110 | . 85 85 . . 96 110 Shots Fired 327 | . 66 29 . 45 134 53 Gun 291 | . 66 29 . 45 106 45 Cannon . | . . . . . . . Launcher 36 | . . . . . 28 8 Special . | . . . . . . . Kinetic 136 | . 33 13 . . 45 45 Thermal 111 | . 33 1 . 45 32 . Explosive 36 | . . . . . 28 8 Electromagnetic 44 | . . 15 . . 29 . Robot Hit Streak 38 | . 17 9 . 31 38 12 Robot Miss Streak 3 | . 2 3 . 1 2 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Autonomous 78 | . . . . 45 33 . Shots Hit Robots 243 | . 41 21 . 42 107 32 Core Hits 147 | . 20 17 . 20 70 20 Critical Hits 3 | . 1 . . . 1 1 Critical Kills 3 | . 1 . . . 1 1 Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6338 | . 515 491 . 1255 3226 851 Guns 4225 | . 497 286 . 1247 1785 410 Cannons . | . . . . . . . Explosions 2072 | . . 205 . . 1431 436 Melee . | . . . . . . . Ramming 41 | . 18 . . 8 10 5 Kinetic 1107 | . 202 73 . . 422 410 Thermal 2715 | . 295 205 . 1247 968 . Explosive 1764 | . . . . . 1328 436 Electromagnetic 711 | . . 213 . . 498 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 102 | . . . . . 96 6 Projectiles . | . . . . . . . Explosions 102 | . . . . . 96 6 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 181 | . 9 46 . . 42 84 Shots 6 | . . 2 . . 1 3 Rammed 6 | . 2 . . 1 2 1 Targets Rammed 10 | . 2 . . 2 5 1 Kicked 4 | . . . . 1 3 . Crushed . | . . . . . . . Highest Temperature 174 | . 78 8 . . 77 174 Average Temperature 44 | . 22 3 . . 21 77 Received Heat Transfer 930 | . 168 42 . . 639 81 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 7 | . . 1 . . 6 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 2 . . . 3 . Heat Transferred 3828 | . 814 250 . 1554 1210 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 581 | . 148 151 . 65 581 391 Initial 226 | . . 41 . . . 226 Average 170 | . 81 97 . 20 283 276 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 65 | 100 100 100 . 100 41 3 Level 1 21 | . . . . . 14 96 Level 2 12 | . . . . . 43 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . . 3 2 Investigation 3 | . 1 . . . 1 1 Extermination . | . . . . . . . Reinforcement 3 | . . . . . 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 5 | . . . . 1 2 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 96 | . 17 11 . 20 34 14 Peak Tracking Total 7 | . 4 3 . 6 7 4 Tactical Retreats 10 | . 3 . . 1 6 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 7 | . . . . . 4 3 Max in Single Turn 2 | . . . . . 1 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 10 | . 6 . 1 1 2 . Terminals 6 | . 5 . . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 21 . 9 1 5 . Successful 30 | . 16 . 9 1 4 . Failed 6 | . 5 . . . 1 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 7 | . 2 . 2 . 3 . Terminals 23 | . 19 . . . 4 . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 27 | . 14 . 9 1 3 . Record 18 | . 6 . 9 . 3 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . . . 1 . . Level Access Points 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 5 . . . 1 . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 38 | . 38 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 3 | . . . . 3 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 4435 | 78 947 532 562 463 1160 693 Spaces Moved 2741 | 57 524 374 465 316 650 355 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 2734 | 50 524 374 465 316 650 355 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 125 | 112 120 120 120 136 121 146 Slowest Speed 180 | 120 120 120 120 150 150 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 63 77 72 68 65 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 252 | . . 10 . 3 213 26 Melee . | . . . . . . . Projectile 5 | . . . . 3 2 . AOE 247 | . . 10 . . 211 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 3506 | 68 782 428 469 347 921 491 Wait 529 | . 200 28 . 24 165 112 Move 2735 | 56 523 373 464 315 649 355 Hop . | . . . . . . . Pick Up 17 | 6 6 1 . . 4 . Fast Attach 28 | 6 4 . 2 2 9 5 Attach 12 | . . 4 . . 7 1 Detach 4 | . . . 2 . . 2 Swap 10 | . 3 1 . 1 5 . Drop 20 | . 11 . 1 3 5 . Fire 141 | . 33 21 . . 72 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick 10 | . 2 . . 2 5 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Repaired Lgt. Nuclear Core 327 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Identified exit to Materials 848 | -10/Materials | Build established: Scavenger-Mutant 1003 | -10/Materials | Discovered new exit (range 14) 1026 | -10/Materials | Entered Mines 1130 | -10/Mines | Discovered exit to Materials (range 8) 1156 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1158 | -10/Mines | Found Prototype Device 1220 | -10/Mines | Learned Materials terminal intel 1335 | -10/Mines | Build established: Mutant 1515 | -10/Mines | Core integrity fell below 50% 1552 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1553 | -10/Mines | Discovered new exit (range 5) 1558 | -10/Mines | Entered Exiles 1591 | -10/Exiles | Met 8R-AWN 1611 | -10/Exiles | Met EX-HEX 1688 | -10/Exiles | Met EX-DEC 1726 | -10/Exiles | Learned location of Zion (-7) 1803 | -10/Exiles | Discovered new exit (range 11) 1881 | -10/Exiles | Met EX-BIN 1905 | -10/Exiles | Aligned with FarCom system 1906 | -10/Exiles | Given EX-Vault access code 1965 | -10/Exiles | Opened EX-Vault 1982 | -10/Exiles | Found Prototype Special Weapon 1982 | -10/Exiles | Identified Field Lobotomy Kit 2002 | -10/Exiles | Found Prototype Energy Gun 2002 | -10/Exiles | Identified AWS/Thermal 2029 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2120 | -10/Exiles | Left Exiles lab with AWS/Thermal 2120 | -10/Exiles | Entered Mines 2140 | -9/Mines | Discovered new exit (range 8) 2148 | -9/Mines | Found the Drone Emporium 2163 | -9/Mines | Found Prototype Device 2163 | -9/Mines | Identified Thief Drone Bay 2320 | -9/Mines | Assembled infested the area 2325 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2453 | -9/Mines | Destroyed 16 combat bots 2494 | -9/Mines | Identified exit to Materials 2583 | -9/Mines | Entered Materials 2583 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2583 | -8/Materials | Identified Exp. Sensor Array 2584 | -8/Materials | Loaded intel: 12 terminal locations 2892 | -8/Materials | Build established: Skirmisher 3452 | -8/Materials | Lost 8 parts (1p2n2u3w) 3716 | -8/Materials | Discovered new exit (range 18) 3743 | -8/Materials | Entered Factory 3743 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3756 | -7/Factory | Build established: Scavenger-Skirmisher 4436 | -7/Factory | Lost 4 parts (1p1n2w) 4436 | -7/Factory | Self-destructed Last Messages --------------- 04319_ K-01 Serf collects debris. 04351_ Imp. Ion Engine destroyed. 04373_ K-01 Serf cleans the Power Conduit. 04376_ Slammed into R-06 Scavenger. 04376_ R-06 Scavenger knocked back. 04379_ P-60 Hacker resets R-06 Scavenger, system corruption cleaned. 04388_ Carbon-fiber Leg destroyed. 04398_ Hvy. Assault Rifle destroyed. 04405_ Critical hit. 04405_ Imp. Assault Rifle destroyed. 04405_ Lgt. Nuclear Core destroyed. 04418_ K-01 Serf cleans the Matter Pump. 04420_ K-01 Serf cleans the Power Conduit. 04422_ K-01 Serf cleans the Matter Pump. 04424_ K-01 Serf cleans the Power Conduit. 04426_ K-01 Serf cleans the Matter Pump. 04429_ Matter Pump disabled. 04430_ K-01 Serf cleans the Matter Pump. 04432_ K-01 Serf collects debris. 04435_ Matter Pump disabled. 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[#????? | | ????????????#""" # ##############????? | | ????????????# # ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Exterminator I Survived The Infestation Librarian Novice Programmer Part-time Mechanic Power Corrupts Tourist Challenges ------------ None Game ------ Seed LobotomyHugeChainsword Manual? 0 Play Time 00:58:51 Cumulative 80.1 hours Start 2020.11.25 @ 12:20:38 End 2020.11.26 @ 20:29:29 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 43 Rogue 40 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b7f6a0c-047b-40e1-8581-221caa819766