Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.17 @ 01:29:45 Player: GiggleBox Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (610) 3050 Value Destroyed (30275) 30275 Prototype IDs (365) 7300 Alien Tech Used (3) 600 Bonus (39551) 39551 TOTAL SCORE: 91276 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 11547 Follower Combat Kills 1202 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Friendly Fire -1298 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (31) Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Flying Thunder-Myomer Exoskeleton > --- UTILITY (12) ----- High-capacity Storage Unit Advanced Visual Processing Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (5) ------- Vibroblade > --- INVENTORY (20) --- Improved Thunder Leg Experimental Myomer Leg Nuclear Pulse Array Impulse Thruster Experimental Cooling System Experimental Coolant Injector Experimental Matter Compressor (28) Experimental Core Analyzer Advanced Particle Charger Experimental Cloaking Device Graphene Brace Advanced Point Defense System Heavy Tesla Rifle Heavy Tesla Rifle Cooled Phase Cannon Gamma Bomb Array Ragnarok Missile Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ VC-ZP Reactor > --- PROPULSION ------- Flying Thunder-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Visual Processing Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Particle Charger Advanced Kinecellerator Advanced Weapon Cycler Experimental Powered Armor Experimental Powered Armor > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon Hpw. KE Hardcell Construct/C > --- INVENTORY -------- Improved Thunder Leg Experimental Myomer Leg Nuclear Pulse Array Impulse Thruster Experimental Cooling System Experimental Coolant Injector Matter Compressor Experimental Targeting Computer Experimental Cloaking Device Graphene Brace Advanced Point Defense System Long-range Tractor Beam Transdimensional Reconstructor Helical Railgun Compact Mass Driver Gamma Bomb Array Ragnarok Missile Launcher Advanced Remote Datajack Vibroblade [Rating: 222] Favorites ----------- Power Constructs Engine Heavy Ion Engine Reactor Constructs Propulsion Constructs Treads Armored Treads Leg Aluminum Leg Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Experimental Powered Armor Weapon Constructs Energy Gun EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Ragnarok Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Mace Slashing Weapon Vibroblade Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Ac0 Slots Evolved 18 | . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Utility 10 | . . 1 . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 . 1 2 . . Weapon 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Parts Attached 105 | 3 3 24 3 1 10 . 1 . . 2 . . . 1 1 2 . 1 . 3 . 1 . . 7 2 5 6 23 6 Power 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Engine 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | 2 . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10 | 2 . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 65 | 1 2 5 . 1 8 . 1 . . 2 . . . 1 1 2 . 1 . 3 . . . . 7 1 4 5 16 4 Device 38 | 1 . . . 1 7 . . . . 1 . . . . 1 2 . . . 1 . . . . 4 1 3 3 10 3 Storage 4 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Processor 13 | . . 1 . . 1 . 1 . . . . . . 1 . . . . . 2 . . . . 1 . 1 2 3 . Hackware 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Protection 8 | . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 27 | . 1 10 1 . 2 . . . . . . . . . . . . . . . . 1 . . . 1 1 1 7 2 Energy Gun 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Ballistic Gun 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 8 | . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Launcher 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Special Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Impact Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 . 1 . . . . . . . . . . . . . 2 . . . . . . . 2 1 . 5 . Parts Lost 40 | . 1 4 . 1 . 1 . . . . . . . . 1 . 1 . . 1 . . . . . . 2 2 4 22 Power 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Propulsion 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 22 | . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . 2 2 3 12 Weapon 11 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Highest Loss Streak 9 | . 1 1 . 1 . 1 . . . . . . . . 1 . 1 . . 1 . . . . . . 1 1 3 9 To Critical Strikes 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Backups 17 | 6 12 15 19 13 18 18 19 19 19 19 20 20 20 18 19 17 18 19 19 17 18 18 19 19 18 16 17 17 18 18 Power . | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | 4 4 4 6 2 . 3 3 3 3 3 3 4 4 4 1 1 1 3 1 . 1 1 1 1 1 . 1 2 3 4 Utility 9 | . 2 3 5 6 11 10 10 11 10 9 11 11 11 10 12 12 13 12 12 12 13 13 13 13 11 11 12 9 7 8 Weapon 4 | 1 3 6 7 4 4 4 5 4 4 4 4 4 4 3 3 3 3 3 3 2 2 2 3 3 3 2 3 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 153 | 4 2 14 6 15 23 2 . 1 2 2 1 . . 1 24 1 2 . 2 5 4 1 . 1 11 3 3 3 7 13 Power 11 | 1 . 2 . 1 2 . . . . . . . . . 1 . . . . . . . . . . . . . 4 . Propulsion 55 | . 1 5 2 7 8 . . . . 1 . . . . 11 1 2 . 2 3 . . . . 4 2 . 2 . 4 Utility 31 | 1 . 3 1 . 6 1 . . 1 . . . . . 5 . . . . . 2 1 . 1 2 . 1 1 . 5 Weapon 55 | 2 1 4 3 7 6 1 . 1 1 1 1 . . 1 7 . . . . 2 2 . . . 5 1 2 . 3 4 Tool/Special 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 60 | . 99 99 100 64 45 46 46 46 46 46 46 46 46 46 46 47 46 44 47 51 52 52 52 52 51 53 55 61 61 55 Engine 3 | . 14 11 11 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 6 7 7 7 1 . . . . . 3 5 1 . . . 2 . . . . . . . . . Reactor 2 | . . . . . . . . . 5 6 6 6 6 6 1 . 3 5 5 5 2 5 5 5 4 4 4 4 4 3 Treads 6 | . 28 33 33 10 . . . . . . . . . . 3 5 3 . . . . . . . . . . . . . Leg 1 | . . . . 4 3 . . . . . . . . . . . . . 2 3 5 5 5 5 1 2 . . . . Flight 2 | . . . . 1 1 7 7 7 7 6 6 6 6 6 1 . 1 5 2 1 . . . . 2 1 4 4 4 3 Device 12 | . 10 10 . 8 14 15 7 7 7 8 6 6 6 6 10 11 10 8 11 14 15 15 15 15 17 19 21 22 15 8 Storage 6 | . 14 11 11 11 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 8 | . . . 11 2 . . 7 7 7 6 6 6 6 12 11 11 11 11 11 15 15 15 15 15 11 14 13 17 16 19 Protection 2 | . 3 10 11 2 . . . . . . . . . . . . . . . . . . . . . . . . 6 7 Energy Cannon 1 | . . . . 1 4 5 7 7 . . . . . . . . . . . 1 . 4 5 5 1 . 1 . 1 2 Ballistic Gun 1 | . 14 3 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . 16 21 8 2 1 . . 6 6 6 6 6 6 4 5 5 5 5 3 5 . . . 2 4 2 5 6 4 Peak Build Rating 222 | 7 8 23 24 41 64 63 65 65 67 71 71 71 71 71 100 86 87 88 93 122 122 123 122 122 146 158 182 194 222 217 Average Rating 89 | 6 7 16 23 34 57 60 63 64 66 70 71 71 71 70 88 84 84 86 90 112 119 121 122 122 136 150 170 186 202 183 On Entrance 86 | 6 7 8 23 24 36 63 59 65 64 67 71 71 71 71 70 86 80 82 88 93 122 118 122 122 122 146 158 173 192 215 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 13 30 62 61 61 69 67 65 65 65 69 65 65 65 65 96 75 88 88 88 89 89 81 80 80 100 119 134 136 149 145 Greatest Support 198 | 40 40 63 63 63 73 76 76 76 76 76 76 76 76 76 186 128 128 128 142 142 117 117 117 117 140 198 198 198 178 158 Greatest Overweight (x) 3 | . . . . 3 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 14 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 19 20 20 20 20 20 20 20 Average Carried 17 | 6 12 15 19 13 18 18 19 19 19 19 19 20 20 18 19 17 18 19 19 18 19 18 19 19 19 17 18 18 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 7 14 20 20 12 19 20 20 19 20 20 20 20 20 18 18 18 20 20 19 20 18 19 19 20 19 19 19 18 18 19 Scrap Engine Consumption 270 | . . . . 49 55 1 2 2 3 8 2 . . 2 45 2 5 1 4 11 10 4 . . 18 8 9 8 21 . Constructs Created 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Constructs Modified 115 | . . . . 19 22 2 1 . 2 3 1 . . 1 18 1 2 . 2 5 3 2 . . 9 3 4 3 12 . Class Distribution -------------------- 58% | Construct 18% | Mutant 12% | Commander-Construct 8% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Extension Commander-Construct | -4/Cetus Commander-Construct | -4/Archives Commander-Construct | -4/Hub_04(d) Construct | -3/Research Construct | -3/Testing Construct | -2/Research Construct | -1/Access Scavenger-Construct | -1/Command Scavenger-Construct | -1/Access_0 Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Ac0 Matter Collected 10002 | 296 228 856 239 521 876 306 221 36 315 78 20 8 . 52 34 20 . . 50 30 10 10 . 250 190 105 499 710 1383 2659 Remotely 1468 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 419 1049 Salvage Created 35777 | 286 342 1053 550 458 1014 . 393 60 869 207 17 126 . 253 3248 148 831 . 287 946 2688 487 339 609 3477 519 3437 5636 5547 1950 Parts 1664 | 27 20 77 36 25 65 . 12 1 27 15 1 9 . 5 156 7 38 . 18 49 80 27 13 23 150 24 165 284 195 115 Haulers Intercepted 34 | . 1 4 4 . 1 . . . . . . . . . 4 . . . . 1 3 . . 1 4 . 4 7 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . 1 10 . 24 . 1 12 . 4 . 6 25 . 17 . . . . . . . . . . . Prevented 4 | . . . . . . . 1 . . . . 1 . . . 2 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Ac0 Combat Hostiles Destroyed 452 | . 9 30 7 14 24 . 8 1 16 5 . 5 . 5 41 5 17 . 9 9 22 7 4 7 41 6 43 61 35 21 Guns 13 | . 8 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 421 | . . 14 7 14 24 . 8 1 16 5 . 5 . 5 40 5 17 . 9 9 21 7 4 7 41 6 41 59 35 21 AOE 14 | . 1 11 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Classes Destroyed 25 | 3 4 3 1 5 1 . . . . . . . . 2 1 1 1 . . . 1 . . . . . . 1 1 . Worker 29 | 1 . 3 . . 4 . . . . . . . . . 7 . . . . 1 . . . . . 3 3 3 4 . Builder 19 | . . 1 . 1 1 . . . . . . . . . 10 . . . . 2 1 . . . . . . 3 . . Tunneler 13 | 8 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . Hauler 34 | . 1 4 4 . 1 . . . . . . . . . 4 . . . . 1 3 . . 1 4 . 4 7 . . Recycler 22 | 1 . 2 2 . 3 . . . . . . . . . 3 . . . . 2 3 . . . . . . 3 3 . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 14 | . . 1 . . . . . . . . . . . . 1 . . . . 1 1 . . . 2 2 1 4 1 . Drone 4 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . . Watcher 23 | . 1 3 . . 1 . . . . . . . . . 3 . . . . . 2 1 . . 1 1 . 7 3 . Swarmer 88 | . 5 13 . 2 3 . . . 3 3 . 4 . . 4 5 4 . 4 . . . . . 6 . 16 16 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 150 | . 4 10 1 1 7 . 6 . 8 . . . . 3 24 . 6 . 2 2 8 . . 4 24 4 12 15 9 . Brawler 5 | . . . 1 . . . . . 1 . . . . 1 1 . . . . . . . . . 1 . . . . . Duelist 12 | . . . . 1 . . 2 . 2 . . 1 . . . . . . . . 1 . . . 1 . . 1 3 . Protector 5 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 64 | . . 7 5 3 4 . . . 2 2 . . . . 7 . 2 . 1 . 6 . 4 2 6 . 5 6 2 . Hunter 29 | . . . . . 2 . . . . . . . . . 3 . . . . 2 2 . . 1 2 2 2 7 6 . Programmer 47 | . . . . 3 7 . . . . . . . . . 2 . 2 . . 5 1 . . . . . 7 14 6 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . 1 . . . Cetus Guard 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Scientist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Butcher 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 20 | 4 3 7 3 3 6 . 3 1 5 4 . 4 . 3 13 5 5 . 4 4 12 5 4 4 10 8 11 18 20 5 Combat Bots Only 17 | . 3 6 3 3 4 . 3 1 5 4 . 4 . 3 8 5 5 . 4 4 6 4 4 3 9 6 5 12 17 5 Max Kills in Single Turn 5 | 1 1 5 1 1 2 . 1 1 1 1 . 1 . 1 4 1 2 . 1 2 2 2 1 1 2 2 3 4 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Ac0 Hostile Shots Fired 1912 | . 65 104 9 86 170 4 6 8 25 21 13 22 . 13 88 23 25 . 13 43 30 13 1 25 89 15 144 172 142 543 Missed 827 | . 19 35 2 22 66 1 3 5 12 5 9 14 . 8 29 10 4 . 4 19 11 5 . 18 39 11 65 99 71 241 Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hits 1085 | . 46 69 7 64 104 3 3 3 13 16 4 8 . 5 59 13 21 . 9 24 19 8 1 7 50 4 79 73 71 302 Melee 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 5 Projectile 1078 | . 46 69 7 62 104 3 3 3 13 16 4 8 . 5 59 13 21 . 9 24 19 8 1 7 50 4 79 73 71 297 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 60 | . . 2 . 4 1 . . . 1 1 1 1 . . 2 . . . . 3 3 1 . . 1 . 3 2 7 27 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 Damage Taken 21122 | . 454 814 136 1064 1197 45 48 . 241 316 97 136 . 121 1401 190 410 . 196 537 317 160 15 113 978 63 891 1143 1765 8274 Core 2847 | . 90 38 . 198 119 . . . 42 57 . 20 . . 229 15 57 . 12 25 47 21 15 . 263 . 71 100 69 1359 Absorbed by Shields 3284 | . . . . 5 127 . . . . 19 . . . . . . . . . . 157 56 6 42 132 . 925 1087 728 . Regen/Repaired (Parts) 6147 | . . . 70 85 736 147 47 . 30 138 26 . . 131 891 86 120 22 53 543 378 219 . 16 452 63 205 655 882 152 Core Remaining (%) 78 | 100 64 . . 41 . . . . 77 . . . . 90 . . . . 68 . . . . 90 . 79 95 . . . Volleys Fired 1401 | 22 31 84 26 67 81 8 23 4 35 11 3 16 . 34 95 15 29 1 11 37 56 19 6 23 124 19 87 128 164 142 Largest 3 | 2 2 2 2 2 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 3 2 Hottest 166 | 60 60 101 66 136 114 81 81 81 52 57 57 57 . 57 50 50 50 50 50 50 96 96 96 96 96 96 96 132 166 123 Shots Fired 1594 | 44 62 161 51 96 81 8 23 4 35 11 3 16 . 34 94 15 29 1 11 37 56 19 6 23 124 19 87 128 168 148 Gun 181 | 44 62 56 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cannon 1394 | . . 100 51 81 81 8 23 4 35 11 3 16 . 34 94 15 29 1 11 37 56 19 6 23 124 19 87 128 154 144 Launcher 18 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 1391 | 22 31 144 51 90 81 8 23 4 35 11 3 16 . 34 93 15 29 1 11 31 56 19 . . 72 19 72 128 148 144 Thermal 102 | . . 3 . 6 . . . . . . . . . . 1 . . . . 6 . . 6 23 52 . . . 5 . Explosive 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 95 | 22 31 9 . . . . . . . . . . . . . . . . . . . . . . . . 15 . 14 4 Robot Hit Streak 44 | 6 8 16 7 15 12 1 4 1 8 10 1 7 . 7 12 14 13 7 8 7 26 14 5 8 17 7 11 14 44 15 Robot Miss Streak 8 | 3 6 3 2 2 4 4 1 1 3 3 1 1 . 4 4 3 3 1 4 5 3 3 1 1 6 5 6 8 5 3 Penetration Max 2 | . . . . . 1 . . . 1 . . . . . 1 . . . . 1 1 1 . . . 2 2 1 1 . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1165 | 27 36 100 26 77 56 1 15 2 32 7 1 11 . 18 80 11 26 1 9 27 52 15 5 15 89 15 81 109 116 105 Core Hits 815 | 10 16 56 15 29 33 . 7 1 21 4 . 5 . 7 79 7 21 . 6 17 30 13 4 8 46 20 84 114 120 42 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Critical Strikes 38 | . . 5 1 3 . . . . 1 . . . . 2 . . . . . 4 6 5 . . 1 . . . 2 8 Destroy 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Blast 33 | . . 3 1 3 . . . . 1 . . . . 2 . . . . . 4 6 5 . . . . . . . 8 Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 52 | . . 6 9 . . . . . . . . . . . . . . . . . . . . . . 3 11 11 7 5 Impact 15 | . . 6 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 11 11 7 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 115642 | 420 463 2757 559 1589 3808 79 1606 219 2270 639 85 781 . 1474 8400 739 2316 108 571 2818 6082 2516 614 1980 11407 1778 9196 13731 17781 18856 Guns 1374 | 395 427 421 . 112 . . . . . . . . . . . . . . . . . . . . . . . . . 19 Cannons 111736 | . . 1336 539 1422 3658 79 1606 219 2270 639 85 781 . 1474 7756 739 2316 108 571 2818 6078 2516 614 1980 11407 1571 9099 13445 17775 18835 Explosions 2156 | 25 30 951 . . 92 . . . . . . . . . 559 . . . . . . . . . . 207 . 286 6 . Melee 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . . . Ramming 279 | . 6 49 20 55 58 . . . . . . . . . 85 . . . . . 4 . . . . . . . . 2 Kinetic 103778 | 214 212 1615 539 1464 3658 79 1606 219 2270 639 85 781 . 1474 7636 739 2316 108 571 2400 6078 2516 . . 6617 1571 8316 13445 17775 18835 Thermal 8209 | 25 30 41 . 70 . . . . . . . . . . 241 . . . . 418 . . 614 1980 4790 . . . . . Explosive 1929 | . . 951 . . 92 . . . . . . . . . 393 . . . . . . . . . . 207 . 286 . . Electromagnetic 1350 | 181 215 101 . . . . . . . . . . . . 45 . . . . . . . . . . . 783 . 6 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 3 3 5 . . . . . . . . . 4 2 . . . 1 1 1 1 1 . . 6 6 6 2 Average Corruption 2 | . . . 2 3 3 . . . . . . . . . 1 1 . . . 1 1 1 1 1 . . 3 4 3 1 Corruption Purged 28 | . . . . . 5 . . . . . . . . . 2 2 . . . . . . . . . . 7 . 12 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 158 | . . . 11 45 40 . . . . . . . . . 13 . . . . 1 5 . . 1 . . 6 12 17 7 Message Errors 44 | . . . 4 8 13 . . . . . . . . . 5 . . . . . 2 . . . . . 2 3 5 2 Matter Fused 32 | . . . . 11 10 . . . . . . . . . 2 . . . . . . . . . . . 1 3 5 . Heat Flow Errors 19 | . . . 1 9 2 . . . . . . . . . 1 . . . . . 1 . . 1 . . 1 2 1 . Energy Discharges 23 | . . . 2 6 7 . . . . . . . . . 2 . . . . . 1 . . . . . 1 2 1 1 Parts Fused 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 21 | . . . 3 7 5 . . . . . . . . . . . . . . 1 . . . . . . 1 . 3 1 Data Loss (major) 5 | . . . . 2 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Misfires 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Alerts 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Weapon Failures 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 10236 | . . 15 . 40 529 . 237 . 213 45 41 56 . 56 371 109 110 . 97 197 829 39 . 285 1648 37 609 875 937 2861 Projectiles 10131 | . . . . 40 462 . 237 . 213 45 41 56 . 56 351 109 110 . 97 197 829 39 . 285 1648 34 609 875 937 2861 Explosions 105 | . . 15 . . 67 . . . . . . . . . 20 . . . . . . . . . . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 373 | . . 4 1 10 12 1 7 1 15 1 . 9 . 7 32 6 3 . 1 14 16 1 . . 12 8 56 56 42 58 Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 348 | . . 4 1 7 10 1 6 1 15 1 . 7 . 6 26 5 3 . 1 14 15 1 . . 11 7 52 54 42 58 Secondary 24 | . . . . 2 2 . 1 . . . . 2 . 1 6 1 . . . . 1 . . . 1 1 4 2 . . Self-Inflicted Damage 508 | . . . . . 118 . . . . . . . . . 136 . . . . 68 . . . . . . . 134 51 1 Shots 12 | . . . . . 2 . . . . . . . . . 3 . . . . 1 . . . . . . . 1 5 . Rammed 19 | . 1 5 4 2 3 . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Targets Rammed 29 | . 1 5 6 5 5 . . . . . . . . . 5 . . . . . 1 . . . . . . . . 1 Kicked 6 | . . . . 3 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Crushed 4 | . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Highest Temperature 444 | 20 125 162 92 444 291 111 260 198 119 46 314 134 . 173 267 32 69 11 8 11 197 178 93 197 119 26 50 240 226 21 Average Temperature 57 | 19 49 25 15 97 94 40 122 108 49 20 124 45 . 82 28 17 23 11 4 7 69 81 50 73 22 17 18 34 41 12 Received Heat Transfer 3065 | . 174 240 45 452 165 9 27 . 72 57 332 54 . 39 286 . 63 . 30 12 79 . . 27 116 18 89 36 247 396 Effects 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Longest Duration 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Parts Fried 18 | 1 . . . . . . 1 . . . . . . . 3 . . . . . 4 . . . . . 7 2 . . Impact Corruptions 6 | . . . . . . . 1 . . . . . . . 2 . . . . . 1 . . . 1 . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . Heat Transferred 2851 | 50 50 74 . 187 . . . . . . . . . . 187 . . . . 296 . . 185 555 1267 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Ac0 Maximum Alert Level 5 | . . 1 3 1 2 . . . . . . . . . 4 . . . . 1 2 2 1 3 3 3 5 5 5 . Low Security (%) 39 | 100 100 43 13 83 80 . . . . 100 . . . . 7 . . . . 33 5 . 11 11 . . . . . . Level 1 21 | . . 56 1 16 17 . . . . . . . . . 26 . . . . 66 80 94 88 16 5 . . . . . Level 2 10 | . . . 75 . 2 . . . . . . . . . 9 . . . . . 14 5 . 34 30 26 18 . . . Level 3 10 | . . . 8 . . . . . . . . . . . 28 . . . . . . . . 36 64 73 40 . . . Level 4 3 | . . . . . . . . . . . . . . . 27 . . . . . . . . . . . 14 16 . . Level 5 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 62 97 . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 20 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 4654 | 15 90 310 809 305 437 . . . . 172 . . . . 1495 . . . . 379 470 405 294 823 1076 968 2364 4654 3978 . Initial 2978 | . . 24 119 245 165 . . . . 77 . . . . 321 . . . . 196 182 208 138 92 333 578 521 1418 2978 . Average 570 | 2 25 170 490 69 131 . . . . 94 . . . . 761 . . . . 244 316 326 259 531 781 794 1186 2913 3324 . Influence Increases 20817 | 50 298 940 1379 362 1124 30 255 . 356 295 65 210 . 95 2176 115 357 . 175 638 902 377 166 815 1285 587 2141 3590 1557 477 Destroy 0b10 Robot/C 8880 | . 180 600 560 220 460 . 160 . 320 100 . 100 . 80 820 100 300 . 140 180 440 160 80 260 820 120 860 1200 620 . Destroy 0b10 Robot/NC 880 | 50 10 70 55 20 55 . . . 5 . 5 . . 5 145 5 . . 10 35 50 10 . 10 35 25 60 140 80 . Destroy Leader 1758 | . 44 164 182 . 164 . 20 . 30 30 . 20 . 10 194 10 20 . 10 42 54 . . 54 170 22 178 246 94 . Allied During Kill 1234 | . . . 277 2 6 . . . 1 2 . . . . . . 37 . . . 288 170 80 324 . . . . 47 . Successful Hack 401 | . 14 22 27 23 18 . . . . 19 . . . . 37 . . . . 13 12 . . 5 80 63 14 . 54 . Select Force Hacks 170 | . 30 . . 90 . . . . . . . . . . . . . . . . . . . 50 . . . . . . Disable Machine 1380 | . . 15 105 . 45 . . . . 15 . . . . 255 . . . . 15 . 15 . 30 30 150 195 255 135 120 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 3984 | . 5 54 8 7 106 . . . . 9 . . . . 350 . . . . 128 58 22 6 82 90 192 654 1329 527 357 Advance Influence 600 | . . . . . 150 . . . . . . . . . 300 . . . . 150 . . . . . . . . . . Partial Spotted 75 | . . . . . . . . . . 15 . . . . 15 . . . . . . . . . . . 15 30 . . Lose Combat Pursuer 1305 | . 15 15 165 . 120 30 75 . . 105 60 90 . . 60 . . . 15 75 . . . . 60 15 165 240 . . Influence Decreases 20560 | 50 239 715 1033 955 724 363 211 148 233 246 144 109 194 60 751 819 570 543 100 341 902 402 249 442 894 688 704 1300 2006 4425 Entered New Map 11255 | . . 35 165 385 22 163 21 148 . 46 64 19 194 . 14 541 144 543 . 29 190 164 209 172 304 450 406 946 1676 4205 Time Decay 7355 | 50 229 490 498 510 662 190 190 . 233 180 80 90 . 60 577 278 356 . 100 302 392 198 40 90 440 238 278 334 270 . Lost Part 400 | . 10 40 . 10 . 10 . . . . . . . . 10 . 10 . . 10 . . . . . . 20 20 40 220 Lost Ally 650 | . . . 220 50 40 . . . . 20 . . . . . . 60 . . . 20 40 . 180 . . . . 20 . Purge Threat 900 | . . 150 150 . . . . . . . . . . . 150 . . . . . 300 . . . 150 . . . . . Squads Dispatched 78 | . 3 2 3 . 10 . . . . 6 . . . . 8 . . . . 1 1 . . 5 8 3 11 12 5 . Investigation 14 | . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . 2 6 1 . . . . Extermination 21 | . . . . . 7 . . . . 2 . . . . 1 . . . . 1 . . . . . 1 3 4 2 . Reinforcement 20 | . 2 2 . . 2 . . . . 2 . . . . 3 . . . . . 1 . . 1 2 . 3 2 . . Assault 22 | . . . 2 . . . . . . . . . . . 3 . . . . . . . . 2 . 1 5 6 3 . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Haulers Reinforced 6 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Ac0 Distress Signals 37 | . . 3 1 . 1 . . . . . . . . . 2 . . . . . 1 3 . 1 6 1 2 2 14 . Communications Jammed 26 | . . . . . . . . . . . . . . . 11 . . . . 5 . . . . . . . 10 . . Distress Signals 22 | . . . . . . . . . . . . . . . 11 . . . . 5 . . . . . . . 6 . . Times Spotted 684 | . 13 45 35 15 41 6 11 4 16 15 4 11 . 6 53 5 15 . 9 20 24 10 4 25 50 15 72 81 34 45 Peak Tracking Total 15 | . 3 5 10 4 6 3 4 4 5 7 4 4 . 5 5 4 5 . 3 5 6 5 2 15 6 4 10 8 5 7 Tactical Retreats 50 | . 1 1 3 . 5 1 3 1 . 4 1 2 . . 3 . . . 1 2 . . . . 4 1 6 10 . 1 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Ac0 Traps Triggered 28 | . . . 2 . 6 . . . . 1 . . . . 4 . . . . . 3 . . . 5 1 . 2 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Ac0 Machines Disabled 101 | . . 2 7 . 3 . . . 1 1 . . . . 17 . 1 1 . 1 1 1 . 2 2 11 13 18 9 10 Max in Single Turn 4 | . . 1 1 . 2 . . . 1 1 . . . . 3 . 1 1 . 1 1 1 . . 1 2 2 4 1 1 Garrison Access 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Ac0 Machines Accessed 128 | . 4 9 12 10 10 1 . . . 10 1 . 4 . 12 1 1 4 . 7 6 1 . 2 10 9 5 5 4 . Terminals 89 | . 3 9 10 6 5 . . . . 5 . . . . 9 . 1 . . 6 6 1 . 2 7 7 3 5 4 . Fabricators 10 | . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . 2 1 1 . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . 3 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access 6 | . . . 1 . 2 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Total Hacks 313 | . 12 20 25 25 17 1 . . . 23 1 . 30 . 26 1 4 17 . 16 11 1 . 3 28 20 14 10 8 . Successful 151 | . 6 8 11 13 5 1 . . . 10 1 . 30 . 9 1 4 17 . 4 6 . . 3 12 6 2 . 2 . Failed 161 | . 6 12 14 11 12 . . . . 13 . . . . 17 . . . . 12 5 1 . . 16 14 12 10 6 . Catastrophic 43 | . . 5 . 1 5 . . . . 3 . . . . 6 . . . . 2 2 . . . 5 4 4 3 3 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 8 8 10 22 8 . . . . 9 . . . . 4 . . . . 2 8 1 . 3 8 8 8 5 5 . Terminals 203 | . 11 20 21 18 10 . . . . 9 . . . . 20 . 4 . . 14 11 1 . 3 18 13 12 10 8 . Fabricators 24 | . . . . . 4 . . . . 2 . . . . 3 . . . . 2 . . . . 7 5 1 . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . . 5 1 . . . . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . . . 8 . . . . . . . . . . . . . . 3 . 1 . . . Garrison Access 10 | . . . 2 . 2 . . . . 4 . . . . . . . . . . . . . . . 2 . . . . Terminal Hacks 98 | . 1 6 6 8 . 1 . . . . 1 . 30 . 6 1 4 17 . 3 5 . . . 6 2 . . 1 . Record 20 | . . . . . . . . . . . . . 11 . . . 4 5 . . . . . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . . 10 . . . . 4 . . 1 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 19 | . . 1 1 4 . . . . . . . . 3 . 1 . . 4 . . 1 . . . 2 1 . . 1 . Open Door 6 | . . . 2 . . 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Branch Access Points 5 | . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 7 | . . 1 . 1 . . . . . . . . . . 2 . . . . 1 1 . . . 1 . . . . . Unreport Threat 6 | . . 1 1 . . . . . . . . . . . 1 . . . . . 2 . . . 1 . . . . . Locate Traps 4 | . . 2 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . 3 2 . . . . Network Status 4 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Build 5 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . 6 . . . . . . . . . . . . . . 1 . 1 . . . Insert Component 5 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . 1 . . . Analyze 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 5 2 2 4 2 . . . . 2 . . . . . . . . . . 1 . . 3 2 2 1 . 1 . Terminals 23 | . 4 2 2 1 2 . . . . 2 . . . . . . . . . . 1 . . 3 2 2 1 . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 17 | . 1 2 2 1 2 . . . . 2 . . . . . . . . . . 1 . . 1 2 1 1 . 1 . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 10 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . 2 1 1 3 . . Used 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . Hacking Detections 105 | . 3 9 9 6 10 . . . . 10 . . . . 10 . 1 . . 6 6 2 . 1 10 9 5 5 3 . Full Trace Events 5 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . 2 . . 10 . . . . 4 . . 1 . . . . . . . . . Parts Built 7 | . . . . . . . . . . . . . . . 4 . . . . 1 . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 685 | . . . . . . . . . . . . . . . 234 . . . . 187 . . . . 42 222 . . . . Total Part Build Rating 43 | . . . . . . . . . . . . . . . 28 . . . . 7 . . . . 8 . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . 10 10 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . 9 . . . . 1 . . . . . . . 4 . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Ac0 Total Allies 46 | . . . 12 9 . . . . 1 . . . . . . . 4 . . . 13 5 . . . 1 . . 1 . Largest Group 15 | . . . 12 7 6 . . . 1 1 . . . . . . 4 . . . 11 15 14 13 . 1 . . 1 . Highest-Rated Group 999 | . . . 150 138 121 . . . 20 20 . . . . . . 116 . . . 557 999 955 796 . 26 . . 219 . Highest-Rated Ally 219 | . . . 31 27 27 . . . 20 20 . . . . . . 29 . . . 159 159 153 96 . 26 . . 219 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Ally Attacks 302 | . . . 139 4 . . . . . . . . . . . . 13 . . . 39 22 13 49 . . . . 23 . Total Damage 8381 | . . . 1788 141 . . . . . . . . . . . . 119 . . . 1164 653 677 1939 . . . . 1900 . Kills 42 | . . . 27 1 . . . . . . . . . . . . 3 . . . . 2 . 7 . . . . 2 . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Ac0 Active Infowar (turns) 11667 | 15 540 1865 . . 1052 280 . . . . . . . . 1684 502 740 . . 661 294 . . . . . . 946 2242 846 Optics 3563 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 475 2242 846 Sensors 1909 | . . . . . . . . . . . . . . . . 502 740 . . . . . . . . . . 667 . . Seismic 3749 | 15 540 1865 . . 1049 280 . . . . . . . . . . . . . . . . . . . . . . . . Jamming 3726 | . . . . . 3 . . . . . . . . . 1684 . . . . 661 294 . . . . . . 854 230 . Robot Analysis Total 6 | . 1 . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 2 . . 2 . 2 2 . 1 . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Ac0 Turns Passed 25251 | 281 715 1873 1333 3060 3352 397 380 96 511 369 164 192 30 189 1769 604 818 114 317 672 925 404 96 183 1099 502 772 946 2242 846 Spaces Moved 26104 | 46 370 905 690 1220 2045 932 929 164 482 886 341 436 85 311 1738 454 784 148 341 770 711 177 50 217 1298 673 1743 2097 3527 1534 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4429 | 46 370 905 690 562 75 . . . . . . . . . 973 454 354 . . . . . . . . . . . . . Legs 4081 | . . . . 606 729 . . . . . . . . . 92 . . . 106 588 711 177 50 217 406 399 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 471 | . . . . . 471 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17123 | . . . . 52 770 932 929 164 482 886 341 436 85 311 673 . 430 148 235 182 . . . . 892 274 1743 2097 3527 1534 Fastest Speed 31 | 160 160 160 166 99 35 35 35 35 35 35 35 35 35 35 35 119 70 70 66 66 66 66 66 66 36 31 31 31 31 31 Average Speed 67 | 160 160 162 166 165 141 35 35 35 35 35 35 35 35 35 72 119 92 70 86 66 66 66 66 66 48 33 31 31 31 31 Slowest Speed 310 | 160 160 166 166 310 306 35 35 35 35 35 35 35 35 35 183 119 119 70 125 66 66 66 66 66 66 36 31 31 31 31 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 95 | . . . . . 21 . . . . 3 2 2 . 1 1 . . . . . . . . . 15 10 8 12 16 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 59 | 3 51 79 95 99 40 94 93 12 57 27 51 71 72 45 42 61 84 62 65 15 87 61 68 26 42 81 51 68 73 70 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 10 | . 1 . . 3 . . . . 1 . . 1 1 . . . . 3 . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 . 1 . . . . 1 . . . . 1 . . . 1 1 . . . . 1 . . 1 . . Unknown Exits Taken 21 | 1 1 . . 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 . 1 . Scrap Searched 21 | . . . . . . 4 4 1 1 . 2 2 . 1 . 1 3 . 2 . . . . . . . . . . . Spaces Dug 264 | . . 29 7 . 7 2 1 . . 3 1 . . 4 26 12 9 . . 10 3 . . 3 8 5 27 60 41 6 Terrain Destroyed 2062 | 4 4 53 8 6 107 10 10 2 32 9 2 4 . 15 194 34 56 . 21 69 25 11 1 8 46 117 299 591 234 90 Melee 38 | . . 3 7 . . . . . . . . . . . . . . . . . . . . . . 2 7 9 7 3 Projectile 1602 | . . 3 1 6 69 10 10 2 32 9 2 4 . 15 94 34 56 . 21 38 25 11 1 8 46 47 243 501 227 87 AOE 422 | 4 4 47 . . 38 . . . . . . . . . 100 . . . . 31 . . . . . 68 49 81 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Tes Res Acc Com Ac0 Total 32356 | 208 430 1146 816 2181 2415 996 963 199 795 932 380 459 84 360 2181 504 856 157 357 918 1142 439 109 246 1701 921 1898 2287 4543 1733 Wait 3959 | 137 14 62 57 640 193 51 10 29 273 32 37 10 . 15 291 30 9 . 3 97 316 230 54 4 257 226 45 46 772 19 Move 25895 | 45 369 904 689 1219 2005 931 928 163 481 879 336 431 84 308 1735 453 783 147 340 769 710 176 49 216 1269 652 1728 2073 3497 1526 Hop 84 | . . . . . 18 . . . . 3 2 2 . 1 1 . . . . . . . . . 13 10 6 11 13 4 Pick Up 209 | 1 9 25 10 10 39 3 1 1 3 3 1 . . . 26 2 4 1 1 7 2 3 . 2 11 4 7 8 16 9 Fast Attach 29 | 1 . . . 1 2 . . . . . . . . . . . . 3 . 1 . . . . 4 1 1 . 8 7 Attach 39 | . 1 6 . 2 2 . 1 . . 1 . . . . 1 . . 2 . 2 . 1 . . 2 . 4 5 5 4 Detach 18 | . . . . 7 2 . . . . . . . . . . . . 1 . . . 1 . . 2 . 2 . 3 . Swap 113 | 2 3 30 7 . 10 1 . . . 1 . . . 1 1 2 . . . . 1 . . . 4 2 3 2 31 12 Drop 194 | . 2 24 12 23 32 2 . 2 2 2 1 . . 1 25 1 2 2 2 5 4 1 . 1 15 4 4 3 18 4 Fire 1401 | 22 31 84 26 67 81 8 23 4 35 11 3 16 . 34 95 15 29 1 11 37 56 19 6 23 124 19 87 128 164 142 Melee 52 | . . 6 9 . . . . . . . . . . . . . . . . . . . . . . 3 11 11 7 5 Ram 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 6 | . . . . 3 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Crush 19 | . 1 5 6 2 . . . . . . . . . . 5 . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . 26 . . . . . . . . . 1 . . . . . 6 . . . . . . . 9 . Rewire 284 | . . . . 207 . . . . 1 . . . . . . 1 29 . . . 46 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 2) 282 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 8) 887 | -10/Materials | Discovered new exit (range 7) 997 | -10/Materials | Entered another Materials area 997 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1340 | -9/Materials | Discovered new exit (range 4) 1419 | -9/Materials | Discovered new exit (range 15) 1626 | -9/Materials | Discovered new exit (range 4) 2037 | -9/Materials | Discovered new exit (range 16) 2574 | -9/Materials | Identified exit to Mines 2574 | -9/Materials | Identified exit to Storage 2870 | -9/Materials | Entered Storage 2932 | -9/Storage | Met a pair of Derelict thieves 2976 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3131 | -9/Storage | Lost 7 allies 3132 | -9/Storage | Repaired Mace 3277 | -9/Storage | Identified exit to Recycling 3325 | -9/Storage | Used back door to open Recycling access 3760 | -9/Storage | Discovered new exit (range 16) 3879 | -9/Storage | Lost 3 allies 4203 | -9/Storage | Entered Recycling 4749 | -9/Recycling | Scanned before Scraplab entrance 4786 | -9/Recycling | Angered Scraplab inhabitants 4853 | -9/Recycling | Found Prototype Device 4853 | -9/Recycling | Identified Scrap Engine 5226 | -9/Recycling | Build established: Construct 6376 | -9/Recycling | Build established: Commander-Construct 6608 | -9/Recycling | Discovered new exit (range 16) 7103 | -9/Recycling | Core integrity fell below 50% 7263 | -9/Recycling | Entered Factory 7263 | -7/Factory | Accompanied by 6 allies 7263 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8048 | -7/Factory | Discovered new exit (range 14) 8122 | -7/Factory | Identified exit to Lower Caves 8201 | -7/Factory | Lost 3 allies 8473 | -7/Factory | Build established: Construct 8480 | -7/Factory | P-60 Hacker assimilated allied Savior 2b 9491 | -7/Factory | Discovered new exit (range 15) 10615 | -7/Factory | Entered Lower Caves 10654 | -7/Lower Caves | Encountered a Warlord checkpoint 10656 | -7/Lower Caves | Learned 4 Factory zone layouts 10948 | -7/Lower Caves | Learned location of 1 exit from Factory 10993 | -7/Lower Caves | Discovered new exit (range 12) 11012 | -7/Lower Caves | Entered another Lower Caves area 11022 | -7/Lower Caves | Discovered new exit (range 5) 11046 | -7/Lower Caves | Spotted B-75 Beast 11335 | -7/Lower Caves | Discovered new exit (range 14) 11338 | -7/Lower Caves | Encountered a Warlord checkpoint 11392 | -7/Lower Caves | Entered Zion 11407 | -7/Zion | Given A8's code to call for help 11420 | -7/Zion | Found CR-A16's Pointy Stick 11423 | -7/Zion | Discovered new exit (range 13) 11439 | -7/Zion | Attacked by Zionites 11439 | -7/Zion | Spotted 7H-4VN(B) 11439 | -7/Zion | Spotted QT-JFZ(B) 11488 | -7/Zion | Entered Proximity Caves 11607 | -6/Proximity Caves | Learned Factory emergency access door positions 11801 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11939 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11949 | -6/Proximity Caves | Discovered new exit (range 11) 11999 | -6/Proximity Caves | Entered Factory 11999 | -6/Factory | Accompanied by 1 ally 11999 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12000 | -6/Factory | Identified exit to Lower Caves 12013 | -6/Factory | Spotted B-75 Beast 12177 | -6/Factory | Discovered new exit (range 14) 12308 | -6/Factory | Garrison activated, responded to threat 12368 | -6/Factory | Entered Lower Caves 12485 | -6/Lower Caves | Spotted B-75 Beast 12497 | -6/Lower Caves | Learned Factory garrison access intel 12514 | -6/Lower Caves | Discovered new exit (range 6) 12521 | -6/Lower Caves | Learned 8 Factory zone layouts 12532 | -6/Lower Caves | Entered another Lower Caves area 12532 | -6/Lower Caves | Discovered new exit (range 14) 12580 | -6/Lower Caves | Learned 8 Factory zone layouts 12614 | -6/Lower Caves | Encountered a Warlord checkpoint 12710 | -6/Lower Caves | Discovered new exit (range 6) 12724 | -6/Lower Caves | Entered Data Miner 12724 | -6/Data Miner | Discovered new exit (range 6) 12731 | -6/Data Miner | Met Data Miner 12742 | -6/Data Miner | Learned location of Section 7 (-2) 12742 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12746 | -6/Data Miner | Received God Mode back door access code from Data Miner 12754 | -6/Data Miner | Entered Proximity Caves 12816 | -5/Proximity Caves | Spotter reported a threat 12879 | -5/Proximity Caves | Spotter reported a threat 12889 | -5/Proximity Caves | Spotted B-75 Beast 12907 | -5/Proximity Caves | Discovered new exit (range 7) 12943 | -5/Proximity Caves | Entered Factory 12943 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12944 | -5/Factory | Identified exit to Upper Caves 12945 | -5/Factory | Identified exit to Factory 12946 | -5/Factory | Loaded intel: 4 garrison access locations 13134 | -5/Factory | Fabricated Nova Cannon (x2) 13581 | -5/Factory | Fabricated Mic. Fission Core? 14018 | -5/Factory | Allied Derelicts emerged from ambush trap array 14143 | -5/Factory | First assault squad dispatched 14458 | -5/Factory | Incoming assault squad redirected 14521 | -5/Factory | Destroyed 8 combat bots 14712 | -5/Factory | Entered Upper Caves 15123 | -5/Upper Caves | Discovered new exit (range 5) 15316 | -5/Upper Caves | Entered another Upper Caves area 15373 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 15467 | -5/Upper Caves | Discovered exit to Factory (range 8) 15518 | -5/Upper Caves | Encountered a Warlord checkpoint 15704 | -5/Upper Caves | Build established: Commander-Construct 15749 | -5/Upper Caves | Ambushed by wild Derelicts 15776 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15877 | -5/Upper Caves | Discovered new exit (range 15) 15880 | -5/Upper Caves | Learned location of 1 exit from Factory 16047 | -5/Upper Caves | Attracted the attention of an 0b10 base 16062 | -5/Upper Caves | Build established: Construct 16069 | -5/Upper Caves | Learned Armory garrison access intel 16069 | -5/Upper Caves | Learned Research garrison access intel 16134 | -5/Upper Caves | Entered Zhirov 16134 | -5/Zhirov | Discovered new exit (range 3) 16148 | -5/Zhirov | Met Zhirov 16160 | -5/Zhirov | Learned location of Quarantine (-2) 16160 | -5/Zhirov | Learned location of Testing (-3) 16160 | -5/Zhirov | Learned location of Command (-1) 16178 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16189 | -5/Zhirov | Found Alien Artifact 16189 | -5/Zhirov | Identified Integrated Dissipator 16189 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16199 | -5/Zhirov | Found Alien Artifact 16248 | -5/Zhirov | Entered Proximity Caves 16251 | -4/Proximity Caves | Spotter reported a threat 16345 | -4/Proximity Caves | Spotted B-86 Titan 16490 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16500 | -4/Proximity Caves | Discovered exit to Factory (range 14) 16565 | -4/Proximity Caves | Entered Factory 16565 | -4/Factory | Evolved 2 slots: Utility x2 16566 | -4/Factory | Identified exit to Extension 16774 | -4/Factory | Identified exit to Upper Caves 16968 | -4/Factory | Fabricated Stealth Drone Bay? 17237 | -4/Factory | Entered Extension 17263 | -4/Extension | Rescued a captive Derelict 17268 | -4/Extension | Rescued A7 17362 | -4/Extension | Rescued a captive Derelict 17800 | -4/Extension | Spotted B-86 Titan 17810 | -4/Extension | Destroyed B-86 Titan 17812 | -4/Extension | Spotted B-86 Titan 17832 | -4/Extension | Destroyed B-86 Titan 17862 | -4/Extension | Disrupted transfer network 17898 | -4/Extension | Rescued a captive Derelict 17973 | -4/Extension | Rescued a captive Derelict 17981 | -4/Extension | Rescued a captive Derelict 17985 | -4/Extension | Rescued a captive Derelict 17992 | -4/Extension | Rescued a captive Derelict 18010 | -4/Extension | Rescued a captive Derelict 18020 | -4/Extension | Discovered new exit (range 10) 18021 | -4/Extension | Discovered new exit (range 6) 18162 | -4/Extension | Entered Cetus 18162 | -4/Cetus | Accompanied by 11 allies (A7) 18167 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 18184 | -4/Cetus | Spotted Cetus Guard 18184 | -4/Cetus | Spotted Cetus Guard 18191 | -4/Cetus | Spotted Cetus Guard 18191 | -4/Cetus | Spotted Cetus Guard 18192 | -4/Cetus | Destroyed Cetus Guard 18192 | -4/Cetus | Destroyed Cetus Guard 18197 | -4/Cetus | Destroyed Cetus Guard 18198 | -4/Cetus | Allies destroyed Cetus Guard 18241 | -4/Cetus | Started Cetus Manufacturing Module 18266 | -4/Cetus | Manufactured an Enhanced Grunt 18291 | -4/Cetus | Manufactured an Enhanced Grunt 18316 | -4/Cetus | Manufactured an Enhanced Grunt 18341 | -4/Cetus | Manufactured an Enhanced Grunt 18366 | -4/Cetus | Manufactured an Enhanced Grunt 18399 | -4/Cetus | Discovered new exit (range 15) 18428 | -4/Cetus | Spotted Cetus Guard 18428 | -4/Cetus | Spotted Cetus Guard 18433 | -4/Cetus | Destroyed Cetus Guard 18433 | -4/Cetus | Spotted Cetus Guard 18436 | -4/Cetus | Spotted Cetus Guard 18436 | -4/Cetus | Destroyed Cetus Guard 18438 | -4/Cetus | Destroyed Cetus Guard 18439 | -4/Cetus | Destroyed Cetus Guard 18448 | -4/Cetus | Discovered new exit (range 16) 18451 | -4/Cetus | Met Revision 17 18538 | -4/Cetus | Build established: Commander-Construct 18566 | -4/Cetus | Entered Archives 18566 | -4/Archives | Accompanied by 14 allies (A7) 18595 | -4/Archives | Discovered new exit (range 15) 18601 | -4/Archives | Discovered new exit (range 14) 18662 | -4/Archives | Entered Hub_04(d) 18662 | -4/Hub_04(d) | Accompanied by 13 allies 18698 | -4/Hub_04(d) | Discovered new exit (range 15) 18812 | -4/Hub_04(d) | Network Hub disabled 18831 | -4/Hub_04(d) | Spotted Lightning 18835 | -4/Hub_04(d) | Spotted Lightning 18845 | -4/Hub_04(d) | Entered Research 18845 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18846 | -3/Research | Loaded intel: 2 garrison access locations 18874 | -3/Research | Lost 3 allies 18959 | -3/Research | Destroyed 9 combat bots 19045 | -3/Research | Revision forces began assault on 0b10 19110 | -3/Research | Spotted B-86 Titan 19113 | -3/Research | Met up with Revision 17++ 19129 | -3/Research | Build established: Construct 19194 | -3/Research | Fabricated Flak Gun (x2) 19411 | -3/Research | Identified exit to Armory 19411 | -3/Research | Identified exit to Testing 19415 | -3/Research | Spotted B-86 Titan 19429 | -3/Research | Destroyed B-86 Titan 19545 | -3/Research | Research terminal network offline 19578 | -3/Research | Identified Transdimensional Reconstructor 19701 | -3/Research | Destroyed 8 combat bots 19944 | -3/Research | Entered Testing 20015 | -3/Testing | Discovered new exit (range 16) 20038 | -3/Testing | Found Prototype Device 20038 | -3/Testing | Identified Exp. Hardlight Generator 20285 | -3/Testing | Found Prototype Energy Cannon 20444 | -3/Testing | First assault squad dispatched 20446 | -3/Testing | Entered Research 20446 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20628 | -2/Research | Found Prototype Processor 20630 | -2/Research | Identified Exp. Armor Integrity Analyzer 20647 | -2/Research | Found Gamma Bomb Array 20822 | -2/Research | Spotted B-90 Cyclops 20946 | -2/Research | First assault squad dispatched 20950 | -2/Research | Spotted B-90 Cyclops 20957 | -2/Research | Destroyed B-90 Cyclops 21050 | -2/Research | High security lockdown imminent 21062 | -2/Research | Spotted B-90 Cyclops 21130 | -2/Research | High security lockdown engaged 21195 | -2/Research | Spotted B-90 Cyclops 21216 | -2/Research | Discovered new exit (range 7) 21218 | -2/Research | Entered Access 21218 | -1/Access | Evolved 2 slots: Utility x2 21416 | -1/Access | Destroyed 7 combat bots 21633 | -1/Access | Destroyed 9 combat bots 21698 | -1/Access | Spotted B-99 Colossus 21705 | -1/Access | Spotted B-99 Colossus 21765 | -1/Access | Spotted B-99 Colossus 21837 | -1/Access | Destroyed 12 combat bots 21909 | -1/Access | Destroyed 8 combat bots 21966 | -1/Access | High security lockdown imminent 22006 | -1/Access | Destroyed 7 combat bots 22046 | -1/Access | High security lockdown engaged 22160 | -1/Access | Spotted B-99 Colossus 22160 | -1/Access | Spotted B-99 Colossus 22162 | -1/Access | Discovered new exit (range 3) 22163 | -1/Access | Identified exit to Command 22164 | -1/Access | Entered Command 22275 | -1/Command | Spotted B-99 Colossus 22414 | -1/Command | First assault squad dispatched 22416 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 22513 | -1/Command | Spotted M Guard 22514 | -1/Command | Spotted Combat Programmer 22515 | -1/Command | Spotted Combat Programmer 22534 | -1/Command | Destroyed M Guard 22540 | -1/Command | Spotted M Guard 22542 | -1/Command | Destroyed Combat Programmer 22547 | -1/Command | Destroyed Combat Programmer 22562 | -1/Command | Destroyed M Guard 22562 | -1/Command | All MAIN.C guards destroyed 22587 | -1/Command | Found Prototype Device 22587 | -1/Command | Identified Thermal Barrier 22593 | -1/Command | Found Prototype Processor 22593 | -1/Command | Identified Exp. Targeting Computer 22720 | -1/Command | Incoming assault squad redirected 22736 | -1/Command | Incoming assault squad redirected 22754 | -1/Command | High security lockdown imminent 22784 | -1/Command | Destroyed 17 combat bots 22797 | -1/Command | Met MAIN.C 22798 | -1/Command | 0b10 Conduit disabled 22816 | -1/Command | Destroyed MAIN.C Shell 22818 | -1/Command | MAIN.C activated Command garrisons 22831 | -1/Command | Destroyed MAIN.C 22836 | -1/Command | Discovered new exit (range 33) 22836 | -1/Command | Discovered new exit (range 99) 22836 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 22838 | -1/Command | Found Hpw. Disruptor Cannon 22840 | -1/Command | Found Exp. Powered Armor 22842 | -1/Command | Found Exp. Powered Armor 22878 | -1/Command | Lost 3 parts (2u1w) 23004 | -1/Command | Found Ragnarok Missile Launcher 23084 | -1/Command | Spotted B-99 Colossus 23139 | -1/Command | Build established: Scavenger-Construct 23501 | -1/Command | Found Cld. Nova Cannon 23608 | -1/Command | Found Exp. Core Analyzer 23640 | -1/Command | Found Adv. Kinecellerator 23745 | -1/Command | Found Exp. Cloaking Device 24234 | -1/Command | Found Exp. Targeting Computer 24398 | -1/Command | Warped through subspace to slip node 24398 | -1/Command | Discovered new exit (range 4) 24406 | -1/Command | Entered Access_0 24408 | -1/Access_0 | Met Architect 24413 | -1/Access_0 | Destroyed A8 24417 | -1/Access_0 | Architect warped through subspace 24421 | -1/Access_0 | Found Lgt. Regenerative Plating 24462 | -1/Access_0 | Architect warped through subspace 24480 | -1/Access_0 | Found Adv. Kinecellerator 24488 | -1/Access_0 | Subspace Access Node disabled 24500 | -1/Access_0 | Architect warped through subspace 24527 | -1/Access_0 | Architect warped through subspace 24548 | -1/Access_0 | A6 warped into view 24570 | -1/Access_0 | Destroyed A6 24575 | -1/Access_0 | Architect warped through subspace 24577 | -1/Access_0 | Subspace Access Node disabled 24608 | -1/Access_0 | Architect warped through subspace 24639 | -1/Access_0 | Architect warped through subspace 24736 | -1/Access_0 | A5 warped into view 24758 | -1/Access_0 | Subspace Access Node disabled 24764 | -1/Access_0 | Destroyed A5 24791 | -1/Access_0 | Core integrity fell below 50% 24795 | -1/Access_0 | Architect warped through subspace 24844 | -1/Access_0 | Found Exp. Core Analyzer 24852 | -1/Access_0 | Architect warped through subspace 24908 | -1/Access_0 | Singularity Gate disabled 24943 | -1/Access_0 | A4 warped into view 24951 | -1/Access_0 | Architect warped through subspace 24972 | -1/Access_0 | Lost 7 parts (1p1n3u2w) 24976 | -1/Access_0 | Found Core Expander 24976 | -1/Access_0 | Installed Core Expander, added new Propulsion slot 25026 | -1/Access_0 | Found Exp. Phase Shifter 25033 | -1/Access_0 | Architect warped through subspace 25045 | -1/Access_0 | Destroyed A2 25047 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 25116 | -1/Access_0 | Architect warped through subspace 25137 | -1/Access_0 | Core integrity fell below 20% 25187 | -1/Access_0 | Lost 9 parts (1p1n5u2w) 25227 | -1/Access_0 | Build established: Scavenger-Sprinter 25252 | -1/Access_0 | A3 warped into view 25252 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 25160_ Penetrated by Slug. 25160_ Slug penetrates Reinforced Shell. 25160_ Penetrated by Quantum Shear. 25170_ Quantum Shear penetrates Wall. 25189_ System corrupted: Energy discharge (-40). 25194_ Quantum Shear penetrates Wall. 25194_ Penetrated by Quantum Shear. 25196_ Quantum Shear penetrates Wall. 25196_ Penetrated by Quantum Shear. 25209_ Quantum Shear penetrates Wall. 25242_ Penetrated by HV Slug. 25242_ Exp. Targeting Computer destroyed. 25242_ Knocked back. 25243_ Penetrated by Slug. 25244_ HV Slug penetrates Wall. 25247_ Slug penetrates Wall. 25249_ Quantum Shear penetrates Wall. A3 warps into view. 25252_ A3: "You can run but you can't hide, haha." 25252_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ????????????????? ?????????????# #??##### ## | | ???????????????? ????????????# ### #### | | ??????????????# ???????????## ### ### | | ?????????????## #??????????# ### #"" | | ?????????????? ##??????????# ## #""" | | ??????????????? ???????????# ### | | ???????????????? #??????????## ### # | | ????????????????? ###????????## #?### | | ?????????????????# ##?????#### #???## | | ?????????????????# ####### "#????# | | ?????????????????? ?# ## "#????# | | ????????????????#?? ## "##???# | | ???????????????## ?? ??"" ##?# | | ???????????????# #??# ??## #?# | | ????????????#### #??# #??#"" ##?## # | | ????????????? ### ###### h ##???#### | | ???????????????????# ## p;# #???????? | | ????????????????????# 0 ### ##??????? | | ?????????????????##### ##?#" "#??????? | | ?????????????????# "###;;##??### #??????? | | ?????????????????# ####;;#?????## ###??????? | | ?????????????????# ### ##??????# ########?? | | ???????????????? ???# #??????#% #?? | | ?????????????? ????## ##?????# ### | | ???????????? ???????## #?????##"##### | | ??????????# ?????????##@ ####??????###???#### | | ??????????##????????????# ###??????????####### | | ???????????????????????## #?????????## ## | | ???????????????????????# #????##???# "### | | ??????????????????????# #??###"#### | | ??????????????????????###;### ## | | ????????????????????????###??# ### # | | ??????????????????????????????##?# " ### # | | ?????????????????????????????????# # "##?#### | | ?????????????????????????????????# #???### | | ?????????????????????????????????## ##? ## | | ??????????????????????????????????# # ## | | ??????????????????????????????????# # # | | ??????????????????????????????????## # ## # | | ???????????????????????????????????# " # ### | | ???????????????????????????????????# "# ## ## | | ???????????????????????????????????# #? # ## | | ???????????????????????????????????# ######## # | | ???????????????????????????????????# # | | ???????????????????????????????????# | | ???????????????????????????????????### ########## | | ?????????????????????????????????????####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 67 Energy Capacity 1562 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1025 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 83 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 5 Particle Charging 25 Kinecelleration 50 Offensive Hacking 12 Item Schematics ----------------- Gatling Laser | -6/Factory | Scanalyzed Mak. Shrapnel Gun | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Flak Gun | -4/Extension | Hacked Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nova Cannon | x2 | -5/Factory | Preloaded Mic. Fission Core | x2 | -5/Factory | Preloaded Stealth Drone Bay | x1 | -4/Factory | Preloaded Flak Gun | x2 | -3/Research Repaired ---------- Mace | 41% | -9/Storage Studied --------- Gatling Laser | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Achievements -------------- Behind The Curtain Challenges ------------ None Game ------ Seed AngularAlphaSpoofer Manual? 0 Play Time 04:46:54 Cumulative 280.8 hours Start 2026.01.16 @ 20:16:24 End 2026.01.17 @ 01:29:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 205 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/1/1/2/0/0/0/0/0/0 Lore% 79 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f92c05c7-527f-4bbe-8428-ace198fe3341