Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 18:07:52 Player: Sightsear Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (580) 580 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1615 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 216/300 Energy 251/265 System Corruption 0% Temperature Critical (709) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Heat Sink Small Storage Unit > --- WEAPON (2) ------- Particle Gun Improved Assault Rifle > --- INVENTORY (8) ---- Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Transport Network Coupler Improved Targeting Computer ECM Suite Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Reinforced Ion Engine Heavy Ion Engine Heavy Ion Engine Cooled Ion Engine Heat Sink Transport Network Coupler Improved Targeting Computer [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 26 | 6 12 8 Power 5 | 1 2 2 Engine 5 | 1 2 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads 2 | 2 . . Leg 5 | . 3 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 4 | . 3 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 4 3 Energy Gun 4 | 1 1 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 8 | . 2 6 Power . | . . . Propulsion 4 | . . 4 Utility 1 | . 1 . Weapon 3 | . 1 2 Highest Loss Streak 6 | . 2 6 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 94 89 Engine 12 | . 14 11 Treads 8 | . 14 . Leg 21 | . 13 34 Device 10 | . 9 11 Storage 12 | . 14 11 Energy Gun 10 | . 12 6 Ballistic Gun 10 | . 12 8 Ballistic Cannon 4 | . 2 7 Naked Turns . | . . . Heaviest Build 21 | 12 17 21 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 8 8 8 Average Carried 6 | 4 6 6 Final Capacity 8 | 8 8 8 Final Carried 7 | 6 5 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 605 | 204 198 203 Remotely . | . . . Salvage Created 662 | . 363 299 Parts 47 | . 26 21 Haulers Intercepted 1 | . . 1 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 11 7 Guns 13 | . 10 3 Cannons 4 | . . 4 AOE 1 | . 1 . Classes Destroyed 4 | . 2 2 Hauler 1 | . . 1 Swarmer 3 | . 3 . Grunt 14 | . 8 6 Brawler 1 | . . 1 Best Kill Streak 5 | . 5 5 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 161 | . 62 99 Missed 37 | . 19 18 Damage Taken 2050 | . 807 1243 Core 660 | . 248 412 Absorbed by Shields . | . . . Core Remaining (%) 50 | 100 . . Volleys Fired 73 | . 36 37 Largest 2 | . 2 2 Hottest 130 | . 85 130 Shots Fired 130 | . 62 68 Gun 113 | . 61 52 Cannon 17 | . 1 16 Launcher . | . . . Special . | . . . Kinetic 62 | . 27 35 Thermal 68 | . 35 33 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 6 10 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 81 | . 38 43 Core Hits 38 | . 22 16 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Burn 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1373 | . 700 673 Guns 1004 | . 526 478 Cannons 208 | . 16 192 Explosions 144 | . 144 . Melee . | . . . Ramming 17 | . 14 3 Kinetic 567 | . 243 324 Thermal 645 | . 299 346 Explosive 144 | . 144 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles . | . . . Explosions . | . . . Melee 4 | . 4 . Knockbacks 2 | . . 2 Impact . | . . . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 85 | . 85 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 2 | . 1 1 Kicked 2 | . 1 1 Crushed . | . . . Highest Temperature 725 | . 9 725 Average Temperature 274 | . 3 332 Received Heat Transfer 669 | . 225 444 Effects 21 | . . 21 Shutdowns 4 | . . 4 Energy Bleed 2 | . . 2 Interference 5 | . . 5 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Damage (major) 3 | . . 3 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1776 | . 851 925 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 390 | . 390 315 Initial 162 | . . 162 Average 173 | . 173 231 Maximum Alert Level 1 | . 1 1 Low Security (%) 55 | 100 65 25 Level 1 44 | . 34 74 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 17 15 Peak Tracking Total 6 | . 6 4 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Dispatch Records 1 | . 1 . Transport Status 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 714 | 83 378 253 Spaces Moved 329 | 48 180 101 Core 10 | 10 . . Treads 117 | 38 79 . Legs 202 | . 101 101 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 132 | 137 137 120 Slowest Speed 190 | 160 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 5 38 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 26 | . 26 . Melee . | . . . Projectile . | . . . AOE 26 | . 26 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 480 | 65 247 168 Wait 2 | . 1 1 Move 327 | 47 179 101 Hop . | . . . Pick Up 36 | 12 11 13 Fast Attach . | . . . Attach 16 | 6 5 5 Detach . | . . . Swap 10 | . 7 3 Drop 14 | . 7 7 Fire 73 | . 36 37 Melee . | . . . Ram . | . . . Kick 2 | . 1 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 84 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 344 | -10/Materials | Core integrity fell below 50% 397 | -10/Materials | Discovered new exit (range 16) 427 | -10/Materials | Core integrity fell below 20% 462 | -10/Materials | Entered another Materials area 462 | -9/Materials | Evolved 2 slots: Propulsion x2 700 | -9/Materials | Core integrity fell below 50% 709 | -9/Materials | Core integrity fell below 20% 715 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Particle Gun destroyed. Identified Imp. Assault Rifle. Overheating: System interference. Imp. Assault Rifle temporarily disabled. Y-45 Defender heat spikes uncontrollably. Y-45 Defender heat damages Lgt. Treads. Overheating: Core damaged (-72). Overheating: Cld. Ion Engine damaged (-15). Overheating: Sml. Storage Unit damaged (-34). Overheating: Particle Gun damaged (-14). Power failure, Cld. Ion Engine shutdown. Overheating: System interference. Particle Gun temporarily disabled. Broken Aluminum Leg destroyed. Overheating: Core damaged (-40). Power failure, Rnf. Ion Engine shutdown. Overheating: Heat Sink damaged (-9). G-34 Mercenary heat spikes uncontrollably. G-34 Mercenary overheating. Critical hit (Burn: +37). 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