Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.24 @ 12:51:31 Player: Alexbot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (285) 1425 Value Destroyed (13708) 13708 Prototype IDs (76) 1520 Alien Tech Used (3) 600 Bonus (19513) 19513 TOTAL SCORE: 47066 Bonus ------- Fragile Parts 2250 High Alert Combat Kills 2851 Follower Combat Kills 222 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Challenge Win 7000 Friendly Fire -410 Cogmind --------- Core Integrity 1551/1600 Matter 275/300 Energy 90/440 System Corruption 4% Temperature Cool (20) Location To Epsilon Eridani Parts ------- Power (2) Quantum Reactor Light Quantum Reactor Propulsion (5) Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Utility (14) Improved Coolant Injector Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Transmission Jammer Reaction Control System Advanced Phase Shifter Improved Utility Shielding Improved Focal Shield Thermal Barrier Hacking Suite Advanced System Shield Weapon (4) XL Autogun Array Inventory (24) Combat Antigrav System Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Experimental Energy Well (0) Advanced Matter Compressor (400) Improved Utility Shielding Improved Force Field Gamma Rifle Vortex Rifle HERF Cannon HERF Cannon HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Micro-nuke Launcher Micro-nuke Launcher Peak State ------------ Power Quantum Reactor Light Quantum Reactor Propulsion Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Utility Improved Coolant Injector Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Spectral Analyzer Advanced Core Analyzer Advanced Phase Shifter Improved Utility Shielding Improved Focal Shield Thermal Barrier Hacking Suite Advanced Hacking Suite Advanced System Shield Weapon Compact HERF Cannon Enhanced Nova Cannon Fusion Bomb Launcher Stasis Projector Inventory Combat Antigrav System Combat Antigrav System Combat Antigrav System Large Storage Unit Experimental Energy Well Advanced Matter Compressor Advanced Overload Regulator Advanced Transmission Jammer Reaction Control System Advanced Phase Shifter Improved Force Field Gamma Rifle Vortex Rifle HERF Cannon Compact HERF Cannon Enhanced Nova Cannon XL Autogun Array Heavy Hardcell Cannon Micro-nuke Launcher Micro-nuke Launcher [Rating: 181] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Advanced Transmission Jammer Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Riot Gun Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Stasis Projector Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Utility 12 | . . . 2 . . . 2 1 . . . . . 2 . . . . . . . 1 . . . . 1 1 2 Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 266 | 6 5 . . 2 . . 14 6 3 1 2 12 9 22 . 6 29 6 8 3 2 27 1 1 6 5 55 23 12 Power 34 | 1 . . . . . . 1 1 . . 1 1 2 3 . . 5 1 1 1 . 4 . . 1 . 8 1 2 Engine 10 | 1 . . . . . . 1 . . . 1 . . 2 . . 4 . . . . . . . 1 . . . . Core 8 | . . . . . . . . 1 . . . . . 1 . . 1 1 1 . . 1 . . . . 2 . . Reactor 16 | . . . . . . . . . . . . 1 2 . . . . . . 1 . 3 . . . . 6 1 2 Propulsion 61 | 2 2 . . . . . 4 . 1 1 . 2 2 5 . 1 6 1 3 . . 5 . . 4 . 13 9 . Treads 17 | . 2 . . . . . 3 . 1 . . . . . . 1 2 . . . . 2 . . . . 6 . . Leg 8 | 2 . . . . . . . . . . . . 1 2 . . 2 . . . . 1 . . . . . . . Wheel 6 | . . . . . . . 1 . . 1 . . . 1 . . 2 1 . . . . . . . . . . . Hover 30 | . . . . . . . . . . . . 2 1 2 . . . . 3 . . 2 . . 4 . 7 9 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 108 | 1 3 . . 1 . . 5 3 2 . 1 5 3 10 . 1 13 3 1 2 . 11 . 1 . 2 22 10 8 Device 40 | . . . . . . . 1 2 . . . 2 . 1 . 1 5 3 . 2 . 5 . 1 . . 8 5 4 Storage 20 | 1 3 . . . . . 1 . 1 . 1 1 . 1 . . 2 . . . . 2 . . . . 5 . 2 Processor 12 | . . . . . . . . 1 1 . . . . 1 . . 3 . . . . . . . . 2 2 2 . Hackware 8 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . 3 . . . . 1 1 . Protection 28 | . . . . 1 . . 3 . . . . 2 3 6 . . 2 . . . . 1 . . . . 6 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 . . . 1 . . 4 2 . . . 4 2 4 . 4 5 1 3 . 2 7 1 . 1 3 12 3 2 Energy Gun 18 | . . . . . . . 2 . . . . 3 . . . 2 2 . . . . 3 . . 1 . 5 . . Energy Cannon 12 | . . . . . . . . . . . . . 1 1 . 1 1 1 1 . . . 1 . . 1 2 1 1 Ballistic Gun 14 | 2 . . . . . . 1 2 . . . 1 . 1 . 1 1 . 1 . . 1 . . . 1 1 . 1 Ballistic Cannon 8 | . . . . . . . . . . . . . . 2 . . 1 . . . 1 2 . . . . 2 . . Launcher 7 | . . . . 1 . . 1 . . . . . 1 . . . . . . . . 1 . . . 1 2 . . Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . . 1 . . . . 7 1 1 . 2 . . . 3 1 2 . . 1 1 3 2 . Parts Lost 143 | . . . . . . 1 9 2 1 2 . 6 8 15 . 10 10 7 14 . 2 12 2 . . 6 28 3 5 Power 18 | . . . . . . . 1 . . . . 1 1 2 . 1 2 1 2 . . 2 1 . . 1 3 . . Propulsion 31 | . . . . . . 1 2 . 1 2 . 1 3 3 . 2 2 1 2 . . 3 . . . . 8 . . Utility 53 | . . . . . . . 3 1 . . . 2 2 7 . 4 1 4 6 . . 5 . . . 2 10 3 3 Weapon 41 | . . . . . . . 3 1 . . . 2 2 3 . 3 5 1 4 . 2 2 1 . . 3 7 . 2 Highest Loss Streak 10 | . . . . . . 1 3 2 1 1 . 3 5 9 . 9 3 5 8 . 2 3 2 . . 3 10 3 5 Average Slot Usage (%) 86 | . 93 100 77 87 82 75 81 76 88 91 92 92 91 83 100 69 92 82 83 53 66 75 89 88 97 92 82 91 97 Engine 3 | . 14 14 11 11 11 11 9 2 . . 4 1 . 2 6 1 6 5 2 . . . . . 2 5 . . . Core 1 | . . . . . . . . 4 7 7 2 . . . . . . 3 7 5 5 1 . . . . 1 7 . Reactor 2 | . . . . . . . . . . . . 4 6 2 . . . . . 1 5 6 5 5 5 1 3 . 7 Treads 5 | . 16 28 22 22 22 20 15 15 14 4 . . . . . 3 1 8 4 . . 3 10 10 . . 6 5 . Leg 2 | . 11 . . . . . . . . . . . 5 7 6 1 4 . . . . 3 5 5 . . . . . Wheel 2 | . . . . . . . 2 . . 2 7 1 . 1 6 1 9 . 4 . . . . . . . . . . Hover 4 | . . . . . . . . . . . . 9 2 . . . . . 2 17 17 7 . . 21 21 9 13 20 Device 11 | . . . . . . . 2 9 15 15 15 17 8 6 13 9 15 14 12 4 11 14 21 20 21 10 9 12 18 Storage 20 | . 21 28 22 22 22 22 26 23 23 30 30 27 30 21 20 20 16 17 16 11 11 10 15 15 15 15 18 17 16 Processor 3 | . . . . . . . . . 3 7 7 2 . 2 6 6 11 5 4 . . . . . . 7 2 2 5 Hackware 4 | . . . . . . . . . . . . . . . 6 1 2 5 8 5 5 8 15 15 15 15 11 9 11 Protection 4 | . . . . 10 5 . 8 2 . . . 4 13 15 13 2 2 3 . . . 2 . . . . 2 4 3 Energy Gun 2 | . . . . . . . 7 . . . . 10 9 3 . 7 7 . . . . 2 . . 3 . . . . Energy Cannon 3 | . . . . . . . . . . . . . 5 4 6 5 5 5 9 . . . 3 5 5 5 3 4 7 Ballistic Gun 5 | . 28 28 22 14 11 11 1 15 23 23 23 10 . 1 6 1 . 1 1 . . . . . . 3 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 2 6 1 . 5 2 . 2 4 5 5 1 . 2 3 . Launcher 2 | . . . . 7 11 11 9 2 . . . . 5 3 . . . . . . . 3 5 5 5 5 2 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 11 39 39 39 43 43 40 64 64 68 68 72 77 90 93 85 85 100 104 108 64 73 103 101 95 88 88 150 125 131 Greatest Support 163 | 20 40 40 40 40 40 40 40 40 40 40 16 50 50 43 28 30 46 46 66 66 66 102 102 102 88 88 163 159 150 Greatest Overweight (x) 20 | 2 . . . 1 1 1 3 1 1 4 4 20 3 5 3 3 5 10 10 . 1 2 . . . . 3 . . Average Overweight (x) 1 | . . . . . . . 1 1 1 3 4 2 2 2 3 1 1 2 8 . . . . . . . . . . Largest Inventory Capacity 30 | 6 16 16 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 16 16 16 16 16 16 16 30 24 24 Average Capacity 20 | 5 11 16 16 16 16 16 21 22 22 22 22 22 22 20 22 22 21 22 21 16 16 16 16 16 16 16 22 24 24 Most Carried 24 | 6 8 9 9 10 16 14 22 22 22 22 22 22 22 22 22 22 22 22 22 16 16 16 16 16 16 16 24 24 24 Average Carried 18 | 4 6 8 9 9 11 14 19 21 21 21 21 21 17 18 21 18 20 21 21 15 14 14 15 15 14 15 20 22 21 Final Capacity 24 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . 24 Final Carried 17 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . 17 Class Distribution -------------------- 25% | Hacker-Mutant 20% | Hauler-Mutant 17% | Scavenger-Mutant 15% | Mutant 11% | Hauler-Gunner 5% | Hauler-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Scavenger-Tank | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Scavenger-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 7764 | 210 48 . . 370 . 36 526 181 141 147 20 275 100 406 78 165 496 287 294 62 99 548 97 184 37 293 1779 648 237 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12184 | . 167 . . 233 . 68 858 181 139 147 . 286 362 675 129 206 1602 114 459 410 225 660 32 . . 209 2118 1617 1287 Parts 509 | . 10 . . 15 . 1 41 14 3 11 . 16 8 26 4 7 47 2 20 5 7 43 . . . 12 113 54 50 Haulers Intercepted 5 | . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . 2 . . Recyclers Shooed 8 | . . . . . . . . . . . . . . 3 . . 4 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . . . . 3 17 1 . 7 . 1 10 . 2 22 4 6 . . . 45 7 . . . Prevented 20 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 16 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 233 | . 4 . . 11 . 3 18 4 3 5 . 6 9 17 2 5 18 3 8 . 4 21 2 . . 9 30 30 21 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 58 | . 4 . . 6 . 2 7 4 3 5 . 6 1 1 . 3 5 . 2 . . 2 . . . . 7 . . Cannons 53 | . . . . . . . . . . . . . 2 7 1 2 12 3 4 . . 4 1 . . 1 5 3 8 AOE 90 | . . . . 5 . 1 11 . . . . . 5 8 . . . . 1 . . 10 1 . . 7 12 18 11 Classes Destroyed 20 | . 1 . . 4 . . 5 2 . 1 . 2 . 1 . . . 1 . . . . . . . . 1 1 1 Worker 11 | . . . . 1 . . 2 . . . . . . . . . 1 . . . . 1 . . . . 5 . 1 Builder 8 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 5 1 . Tunneler 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hauler 5 | . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . 2 . . Recycler 6 | . . . . . . . 2 . . . . . . 1 . . 2 . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 15 | . . . . . . . 1 . . . . . . . . . 6 . . . . 1 . . . . 3 . 4 Swarmer 65 | . . . . 5 . . . . . 3 . . 4 3 . 2 1 . 1 . 4 10 . . . 3 10 13 6 Grunt 70 | . 4 . . 4 . 2 11 2 2 . . . 3 5 2 2 6 2 4 . . 4 . . . 2 3 4 8 Brawler 9 | . . . . 2 . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 1 1 1 Duelist 8 | . . . . . . . 2 . 1 . . . 1 1 . 1 . . 1 . . . . . . . . . 1 Sentry 20 | . . . . . . . 5 . . . . . 1 1 . . 3 . 1 . . 1 . . . . 5 1 2 Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hunter 23 | . . . . . . . . 1 . 1 . . . 4 . . 2 . . . . 2 2 . . 2 2 7 . Programmer 26 | . . . . . . . . 1 . . . . . 3 . . 5 . . . . 4 . . . 1 9 . 3 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 4 . . 5 . 3 6 2 3 3 . 2 4 5 1 2 5 1 3 . 4 4 2 . . 4 9 8 14 Combat Bots Only 14 | . 4 . . 3 . 3 3 2 3 3 . 2 4 5 1 2 5 1 3 . 4 4 2 . . 4 5 7 14 Max Kills in Single Turn 6 | . 2 . . 3 . 1 3 1 1 2 . 1 3 2 1 1 1 1 1 . 1 4 1 . . 2 6 4 5 Gunslinging 1 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 2 . 1 3 . . . . . 3 2 . . . . 1 . . 4 1 . . 2 3 4 5 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 24180 | . 395 . . 244 . 136 747 220 347 252 . 855 774 2760 167 1708 2126 694 1655 . 250 2042 454 . . 857 5439 1025 1033 Core 2845 | . 117 . . 27 . 13 84 15 20 47 . 56 43 451 36 342 257 88 469 . 60 151 64 . . 115 258 83 49 Absorbed by Shields 1657 | . . . . . . . . . . . . . . . . . 122 . 433 . 28 125 . . . . 863 86 . Reduced by Siege Mode 197 | . . . . . . . . . . . . . . . . . . . . . . 25 5 . . . 167 . . Core Remaining (%) 67 | 100 . 53 . . . 90 84 . . . . . 74 . . 2 . . . . 12 . . . . 71 70 94 96 Volleys Fired 1023 | . 27 . 2 31 . 11 72 17 15 12 . 31 22 81 12 34 154 28 30 . 13 54 11 2 2 22 200 77 63 Largest 3 | . 2 . 2 2 . 1 1 3 3 3 . 3 3 2 1 2 3 3 3 . 1 2 1 1 1 1 2 2 1 Hottest 232 | . 40 . 40 50 . 30 40 75 75 75 . 170 170 104 75 110 175 175 232 . 57 146 65 105 105 105 160 120 120 Shots Fired 1340 | . 54 . 4 34 . 11 71 45 45 36 . 80 41 82 12 46 235 41 43 . 13 61 11 2 2 22 207 79 63 Gun 682 | . 54 . 4 25 . 6 60 45 45 36 . 80 32 13 . 20 110 1 18 . . 21 . . 1 3 108 . . Cannon 536 | . . . . . . . . . . . . . 7 52 12 26 125 40 25 . 4 23 6 2 1 6 90 62 55 Launcher 102 | . . . . 9 . 5 11 . . . . . 2 17 . . . . . . . 8 5 . . 13 9 15 8 Special 20 | . . . . . . . . . . . . . . . . . . . . . 9 9 . . . . . 2 . Kinetic 558 | . 54 . 4 25 . 6 . 45 45 36 . 59 . 22 3 30 47 27 21 . 4 23 6 . . . 99 2 . Thermal 318 | . . . . . . . . . . . . . 7 22 . 14 158 14 22 . . 7 . 2 1 1 48 2 20 Explosive 102 | . . . . 9 . 5 11 . . . . . 2 17 . . . . . . . 8 5 . . 13 9 15 8 Electromagnetic 338 | . . . . . . . 60 . . . . 21 32 21 9 2 30 . . . . 14 . . . 5 51 58 35 Entropic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Robot Hit Streak 29 | . 7 . 1 3 . 3 9 10 7 14 . 5 8 17 4 12 22 7 10 . 3 7 5 . . 3 29 6 5 Robot Miss Streak 6 | . 3 . 2 4 . 3 2 3 3 3 . 6 3 6 2 5 3 3 4 . 4 3 1 . . 2 3 4 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 7 | . 2 . . . . . . . 1 1 . 2 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 845 | . 40 . 1 16 . 6 46 28 29 22 . 38 32 58 7 34 144 26 32 9 9 41 8 . . 11 136 42 30 Core Hits 571 | . 10 . . 20 . 9 62 10 7 8 . 22 21 51 4 10 50 10 20 4 2 36 6 . . 23 90 50 46 Critical Hits 36 | . 1 . . . . . . . . . . 1 2 1 . 2 1 . 6 2 . 2 . . . . 17 . 1 Critical Kills 8 | . 1 . . . . . . . . . . . 1 . . . . . 2 . . 1 . . . . 3 . . Critical Parts Destroyed 19 | . . . . . . . . . . . . 1 . 1 . 2 1 . 4 1 . 1 . . . . 7 . 1 Melee Attacks 22 | . . . . . . . . . . . . . . . . . . . 9 9 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . . . . . . 9 9 4 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38732 | . 446 . 12 660 . 375 2105 419 559 322 . 628 900 2856 291 728 4088 860 947 1212 466 3334 637 . . 1967 6333 4125 4462 Guns 8222 | . 446 . 12 142 . 38 507 419 559 322 . 628 350 143 . 250 1867 22 91 . . 535 . . . 60 1831 . . Cannons 11563 | . . . . . . . . . . . . . 151 1296 291 478 2221 838 469 . 29 440 136 . . 156 1921 1550 1587 Explosions 17057 | . . . . 518 . 337 1598 . . . . . 399 1417 . . . . 155 . . 2359 501 . . 1751 2572 2575 2875 Melee 1881 | . . . . . . . . . . . . . . . . . . . 232 1212 437 . . . . . . . . Ramming 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Kinetic 6607 | . 446 . 12 142 . 38 . 419 559 322 . 535 . 538 90 447 867 660 155 . 29 440 136 . . . 772 . . Thermal 6958 | . . . . . . . 125 . . . . . 404 689 . 281 2512 200 405 . . 202 . . . 34 1500 94 512 Explosive 16165 | . . . . 518 . 337 1268 . . . . . 146 1357 . . . . . . . 2265 501 . . 1751 2572 2575 2875 Electromagnetic 7052 | . . . . . . . 712 . . . . 93 350 272 201 . 709 . 155 . . 427 . . . 122 1480 1456 1075 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1881 | . . . . . . . . . . . . . . . . . . . 232 1212 437 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . . Highest Corruption 26 | . . . . . . . 9 1 1 1 1 . . 4 4 4 12 12 22 22 22 4 2 . 1 1 26 . 4 Average Corruption 6 | . . . . . . . 5 1 1 1 1 . . 3 4 4 6 12 13 22 22 3 1 . 1 1 12 . 3 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 . . . . Effects 311 | . . . . . . . 21 6 3 1 . . . 20 5 8 61 35 46 15 15 9 3 . . 1 58 . 4 Message Errors 59 | . . . . . . . 4 3 1 . . . . 4 1 1 10 9 7 1 1 2 2 . . . 13 . . Matter Fused 61 | . . . . . . . 4 . . . . . . 2 2 . 12 6 10 3 4 3 . . . . 14 . 1 Heat Flow Errors 29 | . . . . . . . 2 . . . . . . 3 1 . 9 4 2 . 1 2 . . . . 5 . . Energy Discharges 32 | . . . . . . . 2 2 2 1 . . . 1 1 1 1 . 7 3 2 1 1 . . 1 4 . 2 Data Loss (minor) 29 | . . . . . . . 3 . . . . . . 4 . 3 6 3 3 1 1 1 . . . . 3 . 1 Data Loss (major) 6 | . . . . . . . 1 . . . . . . . . . 1 . 2 1 1 . . . . . . . . Misfires 10 | . . . . . . . . . . . . . . . . . 4 3 . . . . . . . . 3 . . Alerts 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . Misdirections 23 | . . . . . . . . . . . . . . . . . 1 6 8 2 2 . . . . . 4 . . Targeting Errors 49 | . . . . . . . 4 1 . . . . . 5 . 2 14 3 5 4 3 . . . . . 8 . . Weapon Failures 9 | . . . . . . . 1 . . . . . . 1 . 1 3 1 1 . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1708 | . . . . 7 . 31 18 . . . . . 51 110 17 6 150 16 . 251 177 187 34 . . 87 203 133 230 Projectiles 472 | . . . . . . . . . . . . . . 64 17 6 150 16 . . . 27 . . . . 66 22 104 Explosions 808 | . . . . 7 . 31 18 . . . . . 51 46 . . . . . . . 160 34 . . 87 137 111 126 Melee 428 | . . . . . . . . . . . . . . . . . . . . 251 177 . . . . . . . . Knockbacks 32 | . . . . . . . . . . . . . . 9 1 5 2 5 . . . 6 1 . . . 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . . . . . . . . 9 1 5 2 4 . . . 6 1 . . . 3 . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 1129 | . . . . . . 19 96 . . . . . 101 352 . . . . 80 . . 83 64 . . 107 157 70 . Shots 29 | . . . . . . 2 3 . . . . . 2 9 . . . . 1 . . 3 1 . . 4 3 1 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 439 | . 5 . . 7 . 1 240 68 136 68 . 318 274 238 104 331 319 439 342 . 113 240 . . 6 . 266 171 187 Average Temperature 87 | . 2 . . 2 . 1 43 32 73 37 . 106 126 47 77 189 78 162 165 . 69 45 . . 5 . 69 45 36 Received Heat Transfer 4174 | . 225 . . 78 . 72 297 27 108 12 . 236 213 252 81 549 295 243 530 . . 212 . . . 69 513 27 135 Effects 17 | . . . . . . . . . . . . 6 . . . 3 1 4 3 . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Interference 11 | . . . . . . . . . . . . 6 . . . 2 . 1 2 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . 3 . . Total Turns 137 | . . . . . . . . . . . . . . . . . . . . . . 39 18 . . . 80 . . Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . 15 18 . . . 40 . . Robots Corrupted 27 | . . . . . . . . . . . . . 1 2 1 . 2 . . . . 2 . . . 1 6 9 3 Combat Hostiles 24 | . . . . . . . . . . . . . 1 1 1 . 1 . . . . 2 . . . 1 6 9 2 Parts Fried 54 | . . . . . . . 3 . . . . . . 2 1 . 8 . . . . 1 . . . 1 13 14 11 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . . . . . . . . . . . . . . . 1 7 . . . . 1 . . . . 7 1 1 Heat Transferred 7820 | . . . . . . . 100 . . . . . 250 450 . 407 3589 259 372 . . 235 . . . 37 1677 74 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . 2 1 . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 1696 | . 145 . 8 143 . 102 322 106 . . . . . 336 . . 328 . . . . 820 . . . . 1032 1242 1696 Average Influence 350 | . 35 . 2 62 . 18 178 72 . . . . . 121 . . 104 . . . . 277 . . . . 661 928 1130 Maximum Alert Level 5 | . . . . . . . 1 . . . . . . 1 . . 1 . . . . 3 . . . . 3 4 5 Low Security (%) 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 3 . 1 . . . 2 2 . . . . . 9 . . 9 . 1 . . 4 . . . . 8 1 10 Investigation 9 | . 1 . . . . . 1 1 . . . . . 1 . . 2 . . . . 1 . . . . . . 2 Extermination 17 | . . . . . . . . 1 . . . . . 3 . . 4 . . . . 3 . . . . 5 . 1 Reinforcement 14 | . 2 . 1 . . . 1 . . . . . . 2 . . 3 . . . . . . . . . 1 1 3 Assault 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . 3 Garrison 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 24 | . 1 . . . . . 3 . . . . . . 1 . . 3 . . . . 2 . . . . 6 6 2 Communications Jammed 72 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 39 2 22 Distress Signals 72 | . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 39 2 22 Times Spotted 392 | . 12 . 1 14 . 3 23 5 4 7 . 18 10 20 4 7 47 6 25 . 5 28 3 . . 9 72 35 34 Peak Tracking Total 17 | . 6 . . 4 . 3 4 2 3 4 . 6 4 4 2 4 7 5 8 . 4 5 2 . . 5 17 7 7 Tactical Retreats 32 | . . . . 1 . . 1 1 . 1 . . 1 1 2 . 5 1 7 . 1 . . . . . 7 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 13 | . 1 . . . . . 4 . . . . . . 1 . . 1 . . . . 4 . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 10 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 59 | . . . . . . 1 10 . 1 . . . . 9 . . 1 . 2 . . 27 . . 1 . 3 2 2 Max in Single Turn 9 | . . . . . . 1 4 . 1 . . . . 4 . . 1 . 1 . . 9 . . 1 . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 60 | . 1 . 1 . 2 . 4 2 . . 1 . . 5 . . 11 1 1 4 . 4 . . 5 . 8 . 10 Terminals 29 | . 1 . 1 . . . 4 . . . . . . 5 . . 6 . . . . 2 . . . . 4 . 6 Fabricators 5 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 2 . . Repair Stations 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 2 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Total Hacks 173 | . 2 . 2 . 2 . 16 5 . . 1 . . 18 . . 31 1 1 17 . 9 . . 11 . 27 . 30 Successful 108 | . 1 . 2 . 2 . 8 5 . . 1 . . 8 . . 15 1 1 17 . 5 . . 11 . 16 . 15 Failed 65 | . 1 . . . . . 8 . . . . . . 10 . . 16 . . . . 4 . . . . 11 . 15 Catastrophic 7 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . . . 2 . 1 . 8 . 1 . 6 . . 5 . . 8 . . . . 1 . . . . 8 . 9 Terminals 88 | . 2 . 2 . . . 16 . . . . . . 18 . . 14 . . . . 3 . . . . 13 . 20 Fabricators 17 | . . . . . . . . 3 . . . . . . . . 3 . . . . 5 . . . . 6 . . Repair Stations 13 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . 6 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . . . . . . 2 . . . . . . . . 7 . . . . . . . . . 8 . 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Terminal Hacks 59 | . 1 . 1 . 2 . 5 . . . 1 . . 6 . . 3 1 1 17 . 1 . . 11 . 2 . 7 Record 12 | . . . . . 1 . . . . . . . . . . . . . 1 5 . . . . 5 . . . . Part Schematic 7 | . . . . . . . . . . . 1 . . . . . 1 . . 4 . 1 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 12 | . . . . . . . 1 . . . . . . 2 . . 1 . . 4 . . . . 4 . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 2 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 3 . . . . . . . . 2 . . . . 3 . . . . 4 . . Load Schematic 5 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 2 . . Build 7 | . . . . . . . . 2 . . . . . . . . 1 . . . . 2 . . . . 2 . . Repair Station Hacks 8 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 4 Scan Component 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Repair 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . . 2 . . . . . . . . 5 . . . . . . . . . 7 . 2 Insert Component 13 | . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . 6 . 2 Analyze 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 32 | . . . 2 . . . 7 . . . . . . 4 . . 5 . . . . 1 . . . . 11 . 2 Terminals 11 | . . . 1 . . . 3 . . . . . . 2 . . 1 . . . . . . . . . 3 . 1 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 7 | . . . 1 . . . 1 . . . . . . 2 . . 1 . . . . . . . . . 1 . 1 Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . . . 1 . . . 4 2 . . . . . 5 . . 10 . . . . 3 . . . . 6 . 7 Full Trace Events 8 | . . . . . . . 1 1 . . . . . 1 . . 2 . . . . 1 . . . . . . 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 1 . . 1 . . . . . 2 . . 4 . 1 . . . . 1 . . Parts Built 10 | . . . . . . . . 2 . . . . . . . . 2 . . . . 4 . . . . 2 . . Matter 1052 | . . . . . . . . 292 . . . . . . . . 190 . . . . 380 . . . . 190 . . Time 366 | . . . . . . . . 146 . . . . . . . . 95 . . . . 94 . . . . 31 . . Total Part Build Rating 46 | . . . . . . . . 6 . . . . . . . . 10 . . . . 20 . . . . 10 . . Parts Repaired 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Time 42 | . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . 16 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Largest Group 2 | . . . . . . . . . . . 2 2 2 . . . . . 1 . . . . . . . . . . Highest-Rated Group 188 | . . . . . . . . . . . 188 188 188 . . . . . 49 . . . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . . . . 94 94 94 . . . . . 49 . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 74 | . . . . . . . . . . . . 63 9 . . . . . 2 . . . . . . . . . . Total Damage 1775 | . . . . . . . . . . . . 1349 382 . . . . . 44 . . . . . . . . . . Kills 13 | . . . . . . . . . . . . 12 1 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . . 1 . 2 . 2 . 3 . . . 1 . . . 2 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 21844 | 67 401 28 93 706 428 222 1212 976 529 493 1219 988 745 1525 456 313 2310 583 945 166 264 1333 401 428 561 341 2215 1033 863 Spaces Moved 13417 | 43 220 16 55 355 250 90 560 401 277 264 857 574 343 734 318 131 1225 256 492 168 207 750 217 251 661 407 1422 980 893 Core 25 | 13 . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Treads 3928 | . 85 16 55 355 250 90 369 401 277 122 . . . . . 99 119 230 4 . . 385 217 251 . . 438 165 . Legs 927 | 30 135 . . . . . . . . . . . 285 442 . . 35 . . . . . . . . . . . . Wheels 3342 | . . . . . . . 191 . . 142 857 132 . 180 318 32 1071 26 393 . . . . . . . . . . Hover 5195 | . . . . . . . . . . . . 430 58 112 . . . . 95 168 207 365 . . 661 407 984 815 893 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 130 180 180 140 140 126 126 110 130 120 110 180 72 72 72 63 165 165 68 68 50 54 64 Average Speed 128 | 115 135 160 160 178 169 163 162 180 180 176 140 148 194 159 130 166 126 190 162 72 100 136 165 165 68 68 102 76 64 Slowest Speed 1050 | 150 160 160 160 180 180 180 180 180 180 220 140 1050 270 210 130 180 210 240 240 72 142 206 165 165 68 68 210 165 64 Overloaded Moves 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 40 | 3 35 14 6 79 61 12 42 5 44 42 86 63 47 21 52 12 22 45 54 60 45 15 47 48 82 60 48 26 26 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 5 | . . . . . . . . . . . 1 . . . . . . . 1 3 . . . . . . . . . Known Exits Taken 9 | . 1 . 1 . . . . 1 . . . . . 1 1 1 1 . . . 1 . . . . . 1 . . Unknown Exits Taken 20 | 1 . 1 . 1 1 1 1 . 1 1 1 1 1 . . . . 1 1 1 . 1 1 1 1 1 . 1 . Scrap Searched 17 | . . . . 1 . . . . 1 2 1 . . . 2 . . . 2 . . . 1 3 . 4 . . . Spaces Dug 89 | . . . . . . . 4 . . . . . . 1 . . 14 1 . . . 4 . 2 1 11 25 1 25 Terrain Destroyed 1251 | . . . . 71 . 51 92 . . . . . 23 108 . 6 50 15 18 . 1 132 106 2 1 222 146 100 107 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 153 | . . . . . . . . . . . . . 3 5 . 6 50 15 8 . 1 9 1 2 1 2 38 2 10 AOE 1098 | . . . . 71 . 51 92 . . . . . 20 103 . . . . 10 . . 123 105 . . 220 108 98 97 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 16868 | 60 271 19 56 396 255 154 797 642 296 281 880 678 387 1004 349 180 1785 321 581 198 233 998 249 265 773 448 1991 1192 1129 Wait 1504 | . 8 3 . 5 . 54 113 208 . 4 7 32 5 112 16 8 295 22 23 . 1 111 20 6 91 10 184 46 120 Move 13387 | 42 219 15 54 354 249 89 559 400 276 263 856 573 342 733 317 130 1224 255 491 167 206 749 216 250 660 406 1421 979 892 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 426 | 12 7 1 . 3 3 . 29 8 2 1 7 19 5 33 2 1 60 8 8 11 3 40 1 3 8 5 84 37 25 Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attach 263 | 6 4 . . 2 . . 14 6 3 1 1 12 9 22 . 6 28 6 8 4 3 27 1 1 6 5 54 23 11 Detach 89 | . 3 . . 1 1 . 2 2 . . 1 5 2 3 . . 10 . 1 . . 6 . 1 4 . 24 16 7 Swap 6 | . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . 1 Drop 122 | . 2 . . . 2 . 8 1 . . 7 6 1 7 2 1 13 2 3 7 2 10 . 2 2 . 20 14 10 Fire 1023 | . 27 . 2 31 . 11 72 17 15 12 . 31 22 81 12 34 154 28 30 . 13 54 11 2 2 22 200 77 63 Melee 22 | . . . . . . . . . . . . . . . . . . . 9 9 4 . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . . 1 . . . . . 7 . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 469 | -10/Materials | Entered Mines 469 | -10/Mines | Discovered new exit (range 12) 491 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 497 | -10/Mines | Entered Materials 497 | -9/Materials | Evolved 2 slots: Utility x2 503 | -9/Materials | Discovered new exit (range 11) 561 | -9/Materials | Identified exit to Mines 590 | -9/Materials | Entered Mines 595 | -9/Mines | Met a Derelict bent on vengeance 679 | -9/Mines | Discovered new exit (range 4) 1013 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1287 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1289 | -9/Mines | Discovered new exit (range 5) 1296 | -9/Mines | Entered Exiles 1338 | -9/Exiles | Met 8R-AWN 1367 | -9/Exiles | Met EX-HEX 1435 | -9/Exiles | Met EX-BIN 1457 | -9/Exiles | Aligned with FarCom system 1458 | -9/Exiles | Given EX-Vault access code 1509 | -9/Exiles | Opened EX-Vault 1518 | -9/Exiles | Found Prototype Storage 1524 | -9/Exiles | Found Prototype Ballistic Gun 1532 | -9/Exiles | Identified Lightpack 2.0 1532 | -9/Exiles | Identified XL Autogun Array 1578 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1634 | -9/Exiles | Met EX-DEC 1706 | -9/Exiles | Discovered new exit (range 10) 1724 | -9/Exiles | Left Exiles lab with XL Autogun Array 1724 | -9/Exiles | Entered Mines 1924 | -8/Mines | Discovered new exit (range 13) 1946 | -8/Mines | Entered Materials 1946 | -8/Materials | Evolved 2 slots: Utility x2 2121 | -8/Materials | Lost 3 parts (1n2w) 2301 | -8/Materials | Build established: Hauler-Mutant 3094 | -8/Materials | Discovered new exit (range 15) 3158 | -8/Materials | Entered Factory 3158 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3214 | -7/Factory | Discovered new exit (range 4) 3222 | -7/Factory | Identified exit to Lower Caves 3659 | -7/Factory | Fabricated Hacking Suite? 3771 | -7/Factory | Fabricated Hacking Suite? 4072 | -7/Factory | Build established: Hauler-Skirmisher 4134 | -7/Factory | Entered Lower Caves 4135 | -7/Lower Caves | Encountered a Warlord checkpoint 4447 | -7/Lower Caves | Build established: Hauler-Gunner 4591 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4604 | -7/Lower Caves | Found Prototype Special Weapon 4641 | -7/Lower Caves | Discovered new exit (range 13) 4652 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4663 | -7/Lower Caves | Entered another Lower Caves area 4678 | -7/Lower Caves | Encountered a Warlord checkpoint 5140 | -7/Lower Caves | Discovered new exit (range 5) 5152 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5156 | -7/Lower Caves | Entered Zion 5187 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5308 | -7/Zion | Given A8's code to call for help 5333 | -7/Zion | Discovered new exit (range 13) 5401 | -7/Zion | System corruption cleaned by Quarantine Array 5583 | -7/Zion | Learned Factory stockpile data 5592 | -7/Zion | Learned location of Recycling (-7) 6007 | -7/Zion | Learned 4 Factory zone layouts 6069 | -7/Zion | Received a hallucinogenic algorithm 6101 | -7/Zion | Learned Factory terminal intel 6342 | -7/Zion | Opened final containment barrier to the Deep Caves 6355 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6361 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6372 | -7/Zion | Discovered new exit (range 3) 6372 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6375 | -7/Zion | Entered Deep Caves 6375 | -7/Deep Caves | Accompanied by 2 allies 6563 | -7/Deep Caves | Attacked by Z-Imprinter 6571 | -7/Deep Caves | Destroyed Z-Imprinter 6622 | -7/Deep Caves | Lost 3 parts (1p1n1w) 6763 | -7/Deep Caves | Found Prototype Protection 6765 | -7/Deep Caves | Identified Zio. Weapon Casing 6844 | -7/Deep Caves | Z-Facility disabled 6890 | -7/Deep Caves | Lost 3 parts (2u1w) 6922 | -7/Deep Caves | Found Zio. Weapon Casing 6942 | -7/Deep Caves | Found Zio. Weapon Casing 6987 | -7/Deep Caves | Found Zio. Weapon Casing 7218 | -7/Deep Caves | Build established: Scavenger-Tank 7344 | -7/Deep Caves | Discovered new exit (range 6) 7363 | -7/Deep Caves | Entered Proximity Caves 7363 | -6/Proximity Caves | Accompanied by 2 allies 7522 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 7780 | -6/Proximity Caves | Build established: Scavenger-Mutant 7824 | -6/Proximity Caves | Learned Factory trap positions 8055 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8087 | -6/Proximity Caves | Learned Factory non-interactive machine intel 8089 | -6/Proximity Caves | Discovered new exit (range 10) 8108 | -6/Proximity Caves | Entered Factory 8108 | -6/Factory | Evolved 2 slots: Utility x2 8109 | -6/Factory | Identified exit to Factory 8110 | -6/Factory | Loaded intel: 79 trap records 8112 | -6/Factory | Loaded intel: 238 non-interactive machine locations 8113 | -6/Factory | Loaded intel: 19 terminal locations 8330 | -6/Factory | Garrison activated, responded to threat 8844 | -6/Factory | Identified exit to Lower Caves 8917 | -6/Factory | Discovered exit to Factory (range 6) 9012 | -6/Factory | Lost 9 parts (1p2n3u3w) 9104 | -6/Factory | Lost 3 parts (1p1n1u) 9143 | -6/Factory | Core integrity fell below 50% 9289 | -6/Factory | Build established: Mutant 9633 | -6/Factory | Entered Lower Caves 9737 | -6/Lower Caves | Build established: Hauler-Mutant 10009 | -6/Lower Caves | Encountered a Warlord checkpoint 10035 | -6/Lower Caves | Identified exit to Lower Caves 10040 | -6/Lower Caves | Learned Factory terminal intel 10044 | -6/Lower Caves | Learned 12 Factory zone layouts 10089 | -6/Lower Caves | Entered another Lower Caves area 10203 | -6/Lower Caves | Core integrity fell below 20% 10223 | -6/Lower Caves | Lost 9 parts (1p2n3u3w) 10392 | -6/Lower Caves | Discovered exit to Factory (range 8) 10402 | -6/Lower Caves | Entered Factory 10402 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10403 | -5/Factory | Identified exit to Upper Caves 10404 | -5/Factory | Identified exit to Factory 10405 | -5/Factory | Loaded intel: 19 terminal locations 10712 | -5/Factory | Build established: Hauler-Skirmisher 11172 | -5/Factory | Repaired Lrg. Storage Unit 11287 | -5/Factory | Discovered exit to Factory (range 14) 11368 | -5/Factory | Repaired Lrg. Storage Unit 11505 | -5/Factory | Identified Molecular Deconstructor 11594 | -5/Factory | Build established: Hauler-Mutant 11792 | -5/Factory | Assembled infested ambush trap array 11858 | -5/Factory | Fabricated Cmb. Airjet? 12333 | -5/Factory | Lost 3 parts (1u2w) 12544 | -5/Factory | System corruption reached 10% 12712 | -5/Factory | Entered Upper Caves 12875 | -5/Upper Caves | Spotted B-75 Beast 12911 | -5/Upper Caves | Destroyed B-75 Beast 12993 | -5/Upper Caves | Build established: Scavenger-Mutant 13120 | -5/Upper Caves | Lost 5 parts (1p1n3u) 13174 | -5/Upper Caves | Discovered new exit (range 20) 13295 | -5/Upper Caves | Entered another Upper Caves area 13313 | -5/Upper Caves | Discovered exit to Factory (range 17) 13486 | -5/Upper Caves | Found Alien Artifact 13616 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13776 | -5/Upper Caves | Lost 3 parts (1p1u1w) 14072 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14144 | -5/Upper Caves | Lost 8 parts (1p2n2u3w) 14149 | -5/Upper Caves | Core integrity fell below 50% 14222 | -5/Upper Caves | Lost 3 parts (3u) 14231 | -5/Upper Caves | Core integrity fell below 20% 14237 | -5/Upper Caves | Discovered new exit (range 5) 14240 | -5/Upper Caves | Entered Zhirov 14240 | -5/Zhirov | Discovered new exit (range 3) 14253 | -5/Zhirov | Met Zhirov 14271 | -5/Zhirov | Learned location of Quarantine (-2) 14271 | -5/Zhirov | Learned location of Testing (-3) 14271 | -5/Zhirov | Learned location of Command (-1) 14275 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14288 | -5/Zhirov | Found Alien Artifact 14289 | -5/Zhirov | Identified Integrated Dissipator 14289 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 14376 | -5/Zhirov | Found Alien Artifact 14406 | -5/Zhirov | Entered Proximity Caves 14486 | -4/Proximity Caves | Build established: Mutant 14559 | -4/Proximity Caves | Identified Dimensional Node Initializer 14559 | -4/Proximity Caves | Initialized slip node 14658 | -4/Proximity Caves | Discovered exit to Factory (range 16) 14670 | -4/Proximity Caves | Entered Factory 14670 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14911 | -4/Factory | Discovered new exit (range 15) 15105 | -4/Factory | Lost 3 parts (1n1u1w) 15234 | -4/Factory | Build established: Hacker-Mutant 15309 | -4/Factory | Spotted B-86 Titan 15369 | -4/Factory | Fabricated Cmb. Airjet? 15453 | -4/Factory | Imp. Hacking Suite fried by hacking feedback 15500 | -4/Factory | Fabricated Cmb. Airjet (x2) 15512 | -4/Factory | Lost 3 parts (1p2u) 16003 | -4/Factory | Entered Upper Caves 16032 | -4/Upper Caves | Learned 8 Research zone layouts 16379 | -4/Upper Caves | Discovered new exit (range 16) 16404 | -4/Upper Caves | Entered another Upper Caves area 16567 | -4/Upper Caves | Encountered a Warlord checkpoint 16813 | -4/Upper Caves | Discovered new exit (range 7) 16832 | -4/Upper Caves | Entered Warlord 16976 | -4/Warlord | Met Warlord 17001 | -4/Warlord | Warlord's base attacked by MAIN.C 17036 | -4/Warlord | Found Prototype Energy Gun 17038 | -4/Warlord | Identified Vortex Rifle 17039 | -4/Warlord | Found Vortex Rifle 17104 | -4/Warlord | Found Prototype Processor 17107 | -4/Warlord | Found Prototype Device 17351 | -4/Warlord | Warlord forces counterattacked 17374 | -4/Warlord | Opened side exit 17388 | -4/Warlord | Discovered new exit (range 10) 17393 | -4/Warlord | Entered Proximity Caves 17459 | -3/Proximity Caves | Identified Spectral Analyzer 17460 | -3/Proximity Caves | Lost 3 parts (2u1w) 17517 | -3/Proximity Caves | Lost 3 parts (1p2w) 17725 | -3/Proximity Caves | Discovered new exit (range 12) 17734 | -3/Proximity Caves | Entered Research 17734 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17735 | -3/Research | Identified exit to Testing 17736 | -3/Research | Identified exit to Research 17799 | -3/Research | Identified Transdimensional Reconstructor 17799 | -3/Research | Identified Thermal Barrier 18093 | -3/Research | Fabricated Cmb. Airjet (x2) 18094 | -3/Research | Spotted B-86 Titan 18138 | -3/Research | Local fabrication network quarantined 18263 | -3/Research | First assault squad dispatched 18364 | -3/Research | Warped through subspace 18391 | -3/Research | Lost 7 parts (4n2u1w) 18694 | -3/Research | Lost 3 parts (1p1n1u) 18713 | -3/Research | Found Fusion Bomb Launcher 19029 | -3/Research | System corruption reached 10% 19114 | -3/Research | Lost 10 parts (2n5u3w) 19949 | -3/Research | Entered another Research area 19949 | -2/Research | Warlord forces began assault on 0b10 19949 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20012 | -2/Research | Build established: Scavenger-Mutant 20020 | -2/Research | Met up with Warlord 20059 | -2/Research | Research machine network offline 20167 | -2/Research | Destroyed 7 combat bots 20226 | -2/Research | Spotted Striker 20280 | -2/Research | Destroyed 7 combat bots 20285 | -2/Research | Borebot progress halted 20289 | -2/Research | Borebot progress halted 20302 | -2/Research | Borebot progress halted 20305 | -2/Research | Borebot progress halted 20368 | -2/Research | Spotted Striker 20403 | -2/Research | Found Spectral Analyzer 20562 | -2/Research | Lost 3 parts (3u) 20577 | -2/Research | Borebot progress halted 20652 | -2/Research | Borebot progress halted 20693 | -2/Research | Spotted Striker 20693 | -2/Research | Spotted Executioner 20862 | -2/Research | Spotted Striker 20947 | -2/Research | Build established: Hacker-Mutant 20953 | -2/Research | Discovered new exit (range 17) 20982 | -2/Research | Entered Access 20982 | -1/Access | Evolved 2 slots: Utility x2 21003 | -1/Access | Repaired Lrg. Storage Unit 21029 | -1/Access | Garrison activated, responded to threat 21452 | -1/Access | Repaired Lrg. Storage Unit 21482 | -1/Access | First assault squad dispatched 21537 | -1/Access | Identified exit to Surface 21712 | -1/Access | Lost 5 parts (3u2w) 21731 | -1/Access | Destroyed 14 combat bots 21737 | -1/Access | Spotted B-99 Colossus 21845 | *** | Escaped! Last Messages --------------- 21785_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 4R layout... Downloaded map data. Feedback: System corruption (+1%). 21785_ ALERT: Suspicious activity at Terminal A010. Dispatching Investigation squad. 21795_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 21801_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. 21819_ System corrupted: Energy discharge (-52). 21822_ Connecting with Terminal... <x2> >>Open Sealed Barrier opened. 21840_ The Access Shell folds into the floor. 21841_ System corrupted: Matter fused (-5). 21842_ Discarded HERF Cannon. 21843_ Discarded Enh. Nova Cannon. 21843_ Discarded Stasis Projector. [Achievement: Look Ma, No Swapping!] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????? ??????????????? #???????##+######## | | ??????????? ??????????????? #????????# #??????# | | ??????????? ??? #####+##+########### ######## | | ??????????# ???? ^ | | ??????????# #####+####?# #################+ | | ??????????# # ! #?# #????????# | | ??????????# # #?# #????????# | | ??????????# # "" ###+###"#+###??????# | | ??????????# #""" # ##?????# " | | ??????????# #"T [ # "#?????# """ | | ??????????# #""" # ! ! #??????# """ | | ??????????# # "" # #??????# " | | ????# ##### # " #??????# | | ????? # # """ """ #??????#"" | | ??????????# "####"#### """T""" #??????#"" " | | ??????????# ##??###??#############??????#"T """ | | ??????????# #?????###???????????????????#"" """ | | ??????????# ####### #####################"" " | | ??????????# """T""" """" # | | ??????????#u """ """ """" BB # | | ??????????# """" BB #####+### | | ??????????# """" | | ??????????# u "" """" | | ??????????# @" """" | | ??????????# """" | | ??????????# """" BB ### ## | | ??????????# """" BB #?# # | | ??????????# """" #?# # | | ??????????# ####### #####################?# / | | ??????????# ??????###?????????????????????# # | | ??????????# ??????????????????????????????# # | | ??????????# ??????????????????????????????# %=# | | ??????????# ??????????????????????????????# # | | ??????????# ??????????????????????????????# ## | | ??????????# ??????????????????????????????# ## | | ??????????? ??????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ????????????????????######+####################### | | ??????????????? !|% | | ??????????????? [ %% [ *= | | ??????????????????????????##### ####/#####= ! | | ??????????????????????????????# # =[%% #%%= | | ??????????????????????????????# # % +!|! | | ??????????????????????????????# # = ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 80 Energy Generation 45 Energy Capacity 1325 Matter Stores 500 Matter Capacity 500 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Additional Mass Support 12 Armor Coverage 2400 Resistance: KI 25 Resistance: TH 50 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 24 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 33 Recoil Reduction 5 Offensive Hacking 24 Defensive Hacking 26 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Flamer | -7/Zion | Free Cmb. Airjet | -5/Factory | Scanalyzed Adv. Transmission Jammer | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Coolant Injector | -4/Factory | Hacked Lrg. Storage Unit | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Cmb. Airjet | x2 | -5/Factory Cmb. Airjet | x2 | -4/Factory Cmb. Airjet | x2 | -4/Factory Cmb. Airjet | x2 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Look Ma, No Swapping! Challenges ------------ None Game ------ Seed TerrainArcShifter Manual? 0 Play Time 04:17:48 Cumulative 642.2 hours Start 2019.10.23 @ 13:46:02 End 2019.10.24 @ 12:51:31 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type 0 Total 24 Types 16/0/2/3/2/0/1 Lore% 96 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36e9edd0-05ee-4596-a37e-5a5b296a918b