Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.11 @ 04:35:40 Player: deadnoob Result: Destroyed self with Missile Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (5879) 5879 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (998) 998 TOTAL SCORE: 10267 Bonus ------- High Alert Combat Kills 454 Follower Combat Kills 161 Entered Garrisons 400 Friendly Fire -17 Cogmind --------- Core Integrity 0/550 Matter 102/300 Energy 240/240 System Corruption 12% Temperature Cool (33) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Minigun Missile Launcher > --- INVENTORY (25) --- Light Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Flightbrick Advanced Heat Sink Improved Cooling System Medium Storage Unit High-capacity Matter Pod (200) Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Barrage Gun Subdweller Shrapnel Launcher Power Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Core Analyzer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Minigun Barrage Gun > --- INVENTORY -------- Light Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Flightbrick Advanced Heat Sink Improved Cooling System Medium Storage Unit High-capacity Matter Pod Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Subdweller Shrapnel Launcher Missile Launcher Power Maul [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Hardened Light Armor Plating Device Hardlight Generator Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Jun Mat Min Sub Mat Gar Mat Gar Slots Evolved 4 | . . . . 4 . . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 2 | . . . . 2 . . . Weapon . | . . . . . . . . Parts Attached 137 | . 14 4 11 37 23 27 21 Power 9 | . 2 . 1 2 1 3 . Engine 6 | . 2 . 1 1 . 2 . Core 3 | . . . . 1 1 1 . Reactor . | . . . . . . . . Propulsion 33 | . 3 . 1 12 4 7 6 Treads 25 | . 2 . 1 6 4 7 5 Leg . | . . . . . . . . Wheel 5 | . 1 . . 4 . . . Hover . | . . . . . . . . Flight 3 | . . . . 2 . . 1 Utility 30 | . 4 1 . 11 4 4 6 Device 4 | . . . . 3 . 1 . Storage 4 | . 2 . . 2 . . . Processor 5 | . 1 . . 2 . 1 1 Hackware . | . . . . . . . . Protection 17 | . 1 1 . 4 4 2 5 Artifact . | . . . . . . . . Weapon 65 | . 5 3 9 12 14 13 9 Energy Gun 2 | . . 1 . . . 1 . Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 35 | . 3 . 5 11 6 5 5 Ballistic Cannon . | . . . . . . . . Launcher 21 | . 1 2 4 1 5 4 4 Special Weapon . | . . . . . . . . Impact Weapon 6 | . . . . . 3 3 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 . Parts Lost 18 | . 1 . 1 3 3 3 7 Power 1 | . . . . . 1 . . Propulsion 8 | . 1 . . 2 . 3 2 Utility 7 | . . . . 1 2 . 4 Weapon 2 | . . . 1 . . . 1 Highest Loss Streak 5 | . 1 . 1 1 3 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 95 100 100 94 98 99 98 Engine 8 | . 14 14 14 8 . 7 . Core 2 | . . . . . 8 1 9 Treads 27 | . 21 14 25 23 35 35 34 Wheel 3 | . 1 14 2 8 . . . Device 1 | . . . . 2 . 7 . Storage 11 | . 14 14 14 9 9 9 9 Processor 6 | . . . . 9 9 9 16 Protection 14 | . 13 14 14 15 17 10 10 Ballistic Gun 12 | . 23 1 2 17 15 8 17 Launcher 7 | . . 26 25 . . 2 . Impact Weapon 1 | . . . . . 2 6 . Naked Turns . | . . . . . . . . Heaviest Build 111 | 13 34 40 38 103 104 111 111 Greatest Support 83 | 20 40 12 40 80 83 83 80 Greatest Overweight (x) 8 | . 2 3 3 8 8 1 1 Average Overweight (x) 1 | . . 2 . 1 1 1 1 Largest Inventory Capacity 25 | . 15 15 15 25 25 25 25 Average Capacity 19 | . 10 15 15 19 25 25 25 Most Carried 25 | . 15 15 15 25 25 25 25 Average Carried 18 | . 9 14 14 17 24 24 23 Final Capacity 25 | 8 15 15 15 25 25 25 25 Final Carried 25 | 6 15 15 15 25 24 25 24 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 -8 -8 ----------- Run | Jun Mat Min Sub Mat Gar Mat Gar Matter Collected 4557 | 180 370 233 623 936 730 902 583 Remotely . | . . . . . . . . Salvage Created 4062 | . 491 126 499 828 616 713 789 Parts 250 | . 36 9 35 51 38 32 49 Haulers Intercepted 7 | . 1 . . 3 . 3 . Recyclers Shooed 6 | . 4 . . 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Jun Mat Min Sub Mat Gar Mat Gar Combat Hostiles Destroyed 115 | . 12 5 19 19 25 12 23 Melee 7 | . . . . 2 . 4 1 Guns 49 | . 9 . . 14 13 4 9 Cannons 1 | . 1 . . . . . . AOE 57 | . 2 5 19 3 12 3 13 Classes Destroyed 17 | . 6 1 1 4 4 . 1 Worker 5 | . 2 . . 1 . 2 . Builder 3 | . . . . 2 . 1 . Hauler 7 | . 1 . . 3 . 3 . Recycler 3 | . 1 . . 1 . 1 . Operator 2 | . 1 . . 1 . . . Watcher 4 | . . . . 2 . 2 . Swarmer 22 | . 3 . . 4 7 5 3 Cutter 3 | . . . . . 3 . . Grunt 41 | . 9 4 . 10 6 4 8 Brawler 3 | . . . . . 1 . 2 Duelist 3 | . . . . . 1 . 2 Sentry 15 | . . . . 4 2 3 6 Specialist 1 | . . . . . . . 1 Hunter 1 | . . . . 1 . . . Programmer 6 | . . . . . 5 . 1 Subdweller 19 | . . . 19 . . . . Assembled 1 | . . 1 . . . . . Best Kill Streak 7 | . 3 5 7 7 7 3 5 Combat Bots Only 7 | . 3 5 7 6 7 3 5 Max Kills in Single Turn 4 | . 2 3 2 4 3 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . 1 3 2 3 3 1 3 Melee 1 | . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Jun Mat Min Sub Mat Gar Mat Gar Damage Taken 5527 | . 729 53 477 1042 1061 585 1580 Core 763 | . 76 . 114 105 149 46 273 Absorbed by Shields 449 | . . . . 285 . 164 . Regen/Repaired (Parts) 353 | . . . . 353 . . . Core Remaining (%) 62 | 100 . . 24 . . . . Volleys Fired 337 | . 70 2 53 93 48 15 56 Largest 2 | . 2 2 2 2 2 2 2 Hottest 93 | . 93 66 66 58 50 53 53 Shots Fired 589 | . 136 4 75 174 82 28 90 Gun 489 | . 124 . 23 171 69 25 77 Cannon 7 | . 7 . . . . . . Launcher 93 | . 5 4 52 3 13 3 13 Special . | . . . . . . . . Kinetic 480 | . 111 . 23 171 69 25 81 Thermal 20 | . 20 . . . . . . Explosive 89 | . 5 4 52 3 13 3 9 Electromagnetic . | . . . . . . . . Robot Hit Streak 28 | . 12 3 8 13 8 7 28 Robot Miss Streak 5 | . 3 . 2 5 4 2 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . . 2 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 397 | . 100 2 21 117 53 35 69 Core Hits 234 | . 43 7 30 51 49 15 39 Critical Kills 2 | . . . . 1 . 1 . Critical Parts Destroyed 11 | . 2 . . 2 1 6 . Critical Strikes 15 | . 4 . . 3 1 7 . Burn 2 | . 2 . . . . . . Destroy 6 | . 2 . . 3 1 . . Smash 7 | . . . . . . 7 . Melee Attacks 32 | . . . . . 9 23 . Impact 32 | . . . . . 9 23 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 11 | . . . . . . 11 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13188 | . 1146 286 2214 2786 2405 1823 2528 Guns 5533 | . 743 . . 2260 1148 295 1087 Cannons 104 | . 104 . . . . . . Explosions 6114 | . 297 279 2214 456 1257 178 1433 Melee 1323 | . . . . . . 1323 . Ramming 114 | . 2 7 . 70 . 27 8 Kinetic 6031 | . 657 . . 2260 1148 295 1671 Thermal 190 | . 190 . . . . . . Explosive 5530 | . 297 279 2214 456 1257 178 849 Electromagnetic . | . . . . . . . . Impact 1323 | . . . . . . 1323 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . 5 10 10 12 Average Corruption 9 | . . . . 5 6 10 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 130 | . . . . 2 40 46 42 Message Errors 36 | . . . . 1 12 13 10 Matter Fused 39 | . . . . . 12 13 14 Heat Flow Errors 15 | . . . . . 4 9 2 Energy Discharges 10 | . . . . . 3 3 4 Parts Rejected 2 | . . . . . . 2 . Data Loss (minor) 12 | . . . . 1 6 1 4 Data Loss (major) 4 | . . . . . 1 1 2 Misfires 7 | . . . . . 1 2 4 Alerts 2 | . . . . . 1 1 . Weapon Failures 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 654 | . . . . 16 24 593 21 Projectiles . | . . . . . . . . Explosions 61 | . . . . 16 24 . 21 Melee 593 | . . . . . . 593 . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 545 | . . 26 130 . 138 . 251 Shots 16 | . . 1 4 . 3 . 8 Rammed 16 | . 1 1 . 12 . 1 1 Targets Rammed 19 | . 1 1 . 14 . 1 2 Kicked . | . . . . . . . . Crushed 3 | . . . . 2 . . 1 Highest Temperature 362 | . 362 48 . 142 275 271 201 Average Temperature 70 | . 127 25 . 31 66 86 22 Received Heat Transfer 1824 | . 360 . 30 524 135 280 495 Effects 4 | . 2 . . . . . 2 Shutdowns 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Interference 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 10 | . . . . . . 10 . Impact Corruptions 12 | . . . . 1 . 11 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 629 | . 629 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Jun Mat Min Sub Mat Gar Mat Gar Peak Influence 961 | . 247 115 . 388 961 583 877 Initial 468 | . . 23 . . 46 468 94 Average 301 | . 107 63 . 222 542 375 410 Maximum Alert Level 3 | . 1 . . 1 3 2 3 Low Security (%) 37 | . 93 100 . 25 12 30 9 Level 1 32 | . 6 . . 74 23 8 32 Level 2 20 | . . . . . 20 60 49 Level 3 8 | . . . . . 42 . 8 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 2 1 . 4 . 2 . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . 1 . 2 . Assault 1 | . . 1 . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Jun Mat Min Sub Mat Gar Mat Gar Distress Signals 8 | . . 2 . 4 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 169 | . 24 6 19 40 26 21 33 Peak Tracking Total 10 | . 6 3 3 6 6 10 5 Tactical Retreats 4 | . 2 1 . . . 1 . Traps | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Jun Mat Min Sub Mat Gar Mat Gar Traps Triggered 15 | . . . 2 3 2 1 7 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 ---------- Run | Jun Mat Min Sub Mat Gar Mat Gar Machines Disabled 14 | . 1 . 1 2 6 1 3 Max in Single Turn 1 | . 1 . 1 1 1 1 1 Garrison Relay 7 | . . . . . 4 . 3 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Jun Mat Min Sub Mat Gar Mat Gar Machines Accessed 22 | . 5 . 2 8 2 4 1 Terminals 14 | . 4 . . 4 2 3 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 66 | . 15 . 3 34 2 10 2 Successful 43 | . 7 . 3 24 2 6 1 Failed 23 | . 8 . . 10 . 4 1 Catastrophic 6 | . 2 . . 2 . 2 . Database Lockouts . | . . . . . . . . Manual 30 | . 12 . . 12 . 6 . Terminals 39 | . 12 . . 16 2 7 2 Fabricators . | . . . . . . . . Repair Stations 9 | . . . . 9 . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers 8 | . . . . 8 . . . Garrison Access 4 | . . . . 1 . 3 . Terminal Hacks 20 | . 3 . 3 7 2 4 1 Record 2 | . . . 2 . . . . Robot Analysis 4 | . 1 . . 3 . . . Prototype ID Bank 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . Terminal Index 1 | . . . . . . 1 . Alert Level 2 | . . . . 1 . 1 . Unreport Threat 3 | . . . . 1 . 2 . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . Garrison Registry 1 | . . . . . 1 . . Security Stations 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . . . . 8 . . . Scan Component 4 | . . . . 4 . . . Repair 4 | . . . . 4 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . . 8 . . . Insert Component 4 | . . . . 4 . . . Analyze 4 | . . . . 4 . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 5 | . 4 . . . . 1 . Terminals 4 | . 3 . . . . 1 . Botnet 3 | . 2 . . . . 1 . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 4 . . 6 1 4 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . 4 . . . Time 122 | . . . . 122 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . Part Schematics Acquired 4 | . . . . 4 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 ------------ Run | Jun Mat Min Sub Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 29 | . . . . . 14 . 15 Machine Destruction 26 | . . . . . 14 . 12 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 4 | . . . . . . . 4 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Jun Mat Min Sub Mat Gar Mat Gar Total Allies 5 | . . 1 . . . . 4 Largest Group 4 | . . 1 . . . . 4 Highest-Rated Group 160 | . . 31 . . . . 160 Highest-Rated Ally 40 | . . 31 . . . . 40 Total Orders . | . . . . . . . . Ally Attacks 37 | . . 16 . . . . 21 Total Damage 719 | . . 171 . . . . 548 Kills 9 | . . 2 . . . . 7 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Jun Mat Min Sub Mat Gar Mat Gar Robot Analysis Total 4 | . 1 . . 3 . . . Derelict Logs Recovered 3 | . . 1 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 ------------- Run | Jun Mat Min Sub Mat Gar Mat Gar Turns Passed 9708 | . 1245 470 2173 2169 1332 1304 1015 Spaces Moved 4343 | 1 585 287 1295 912 471 466 326 Core . | . . . . . . . . Treads 3270 | . 467 . 1065 491 455 466 326 Legs 46 | 1 45 . . . . . . Wheels 1027 | . 73 287 230 421 16 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 135 135 210 240 240 Average Speed 186 | 120 170 134 155 183 239 240 240 Slowest Speed 250 | 120 240 135 160 250 246 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 2 69 59 71 41 67 48 46 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . . . . Known Exits Taken 3 | . . . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 8 | . . 1 7 . . . . Spaces Dug 67 | . . . 41 8 15 3 . Terrain Destroyed 626 | . 18 35 381 28 66 12 86 Melee 9 | . . . . . 6 3 . Projectile 4 | . . . . 4 . . . AOE 613 | . 18 35 381 24 60 9 86 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Jun Mat Min Sub Mat Gar Mat Gar Total 5327 | . 718 367 1379 1226 570 581 486 Wait 249 | . 15 71 2 132 5 14 10 Move 4338 | . 584 286 1294 912 470 466 326 Hop . | . . . . . . . . Pick Up 73 | . 21 1 8 19 2 13 9 Fast Attach 36 | . 1 . 1 16 5 11 2 Attach 24 | . 2 . 3 8 2 3 6 Detach 7 | . . . . 4 . 2 1 Swap 77 | . 11 4 7 13 16 13 13 Drop 76 | . 13 2 11 15 6 20 9 Fire 337 | . 70 2 53 93 48 15 56 Melee 32 | . . . . . 9 23 . Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush 18 | . 1 . . 14 . 1 2 Escape Stasis 20 | . . . . . 7 . 13 Rewire 39 | . . . . . . . 39 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 9) 300 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 450 | -10/Materials | Discovered new exit (range 10) 709 | -10/Materials | Discovered new exit (range 7) 1246 | -10/Materials | Entered Mines 1251 | -10/Mines | Assembled infested the area 1356 | -10/Mines | Met a Derelict testing a Signal Generator 1365 | -10/Mines | Found Signal Generator 1456 | -10/Mines | Discovered new exit (range 7) 1705 | -10/Mines | Discovered new exit (range 6) 1716 | -10/Mines | Entered Subcaves 1735 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1737 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1877 | -10/Subcaves | Discovered new exit (range 13) 1971 | -10/Subcaves | Core integrity fell below 50% 2369 | -10/Subcaves | Disturbed a concealed Subdweller 2426 | -10/Subcaves | Identified exit to Materials 2475 | -10/Subcaves | Ambushed by Subdweller buried in earth 2500 | -10/Subcaves | Learned 2 Materials zone layouts 2586 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2599 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2959 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2962 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3162 | -10/Subcaves | Ambushed by Subdweller buried in earth 3168 | -10/Subcaves | Ambushed by Subdweller buried in earth 3171 | -10/Subcaves | Ambushed by Subdweller buried in earth 3171 | -10/Subcaves | Ambushed by Subdweller buried in earth 3201 | -10/Subcaves | Destroyed 7 combat bots 3381 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3415 | -10/Subcaves | Visited Clippyterm 3564 | -10/Subcaves | Visited 4L-MR0's lab 3582 | -10/Subcaves | Found Flightbrick 3889 | -10/Subcaves | Entered Materials 3889 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4514 | -8/Materials | Repaired Lgt. Treads 4556 | -8/Materials | Repaired Hrd. Light Armor Plating 4589 | -8/Materials | Repaired Arm. Wheel 4623 | -8/Materials | Repaired Imp. Ion Engine 5157 | -8/Materials | Garrison activated, responded to threat 5180 | -8/Materials | Discovered new exit (range 9) 6058 | -8/Materials | Identified exit to Garrison 6058 | -8/Materials | Entered Garrison 6208 | -8/Garrison | Triggered checkpoint 6227 | -8/Garrison | Garrison Relay disabled 6372 | -8/Garrison | Triggered checkpoint 6388 | -8/Garrison | Triggered checkpoint 6415 | -8/Garrison | Destroyed 7 combat bots 6500 | -8/Garrison | Discovered new exit (range 8) 6531 | -8/Garrison | Discovered new exit (range 6) 6531 | -8/Garrison | Discovered new exit (range 50) 6531 | -8/Garrison | Discovered new exit (range 67) 6601 | -8/Garrison | Build established: Scavenger-Mutant 6633 | -8/Garrison | Triggered checkpoint 7054 | -8/Garrison | Triggered checkpoint 7158 | -8/Garrison | System corruption reached 10% 7180 | -8/Garrison | Lost 3 parts (1p2u) 7390 | -8/Garrison | Entered Materials 7711 | -8/Materials | Build established: Mutant 7935 | -8/Materials | Discovered new exit (range 10) 8443 | -8/Materials | Discovered new exit (range 16) 8682 | -8/Materials | Core integrity fell below 50% 8694 | -8/Materials | Identified exit to Garrison 8694 | -8/Materials | Entered Garrison 8718 | -8/Garrison | Triggered checkpoint 8746 | -8/Garrison | Build established: Scavenger-Mutant 8766 | -8/Garrison | Triggered checkpoint 8832 | -8/Garrison | Lost 5 parts (2n2u1w) 8968 | -8/Garrison | Triggered checkpoint 9008 | -8/Garrison | Garrison Relay disabled 9092 | -8/Garrison | Triggered checkpoint 9104 | -8/Garrison | Triggered checkpoint 9244 | -8/Garrison | Triggered checkpoint 9416 | -8/Garrison | Discovered new exit (range 12) 9492 | -8/Garrison | Triggered checkpoint 9562 | -8/Garrison | Garrison Relay disabled 9588 | -8/Garrison | Learned Materials security intel 9613 | -8/Garrison | Core integrity fell below 20% 9701 | -8/Garrison | Triggered checkpoint 9709 | -8/Garrison | Destroyed self with Missile Launcher Last Messages --------------- 09614_ System corrupted: Matter fused (-5). 09614_ Y-45 Defender destroyed. 09616_ Critical hit (Burn: +37). 09625_ Adv. Targeting Computer destroyed. 09628_ Critical hit (Burn: +37). 09629_ Y-45 Defender destroyed. 09631_ System corrupted: Matter fused (-8). 09637_ Acquired 49 matter. 09639_ Acquired 55 matter. 09662_ System corrupted: Energy discharge (-86). 09687_ Acquired 16 matter. 09695_ IFUE3OV5VDI7H,AZ&Z9KGI0 09701_ Destroyed Flight Unit. 09701_ S-10 Pest destroyed. 09701_ Destroyed Flight Unit. 09701_ S-10 Pest destroyed. 09703_ C-30 ARC bursts open, deploying its payload. 09703_ G-50 Soldier unfolds itself. 09703_ G-47 Trooper unfolds itself. 09705_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | # #???????????????# [* !*= #???????????? | | # #???????????????# *= # ######???????????? | | # #???????????????# = # #????????????????? | | # ##################" [[ #####????????????????? | | # #???????????????????? | | # # ##???????????????????? | | # ###????????????????????? | | # #################### #??????????????????????? | | # ###????????????????# #??????????????????????? | | ""#????????????????# #??????????????????????? | | !"#????????????????# #??????????????????????? | | !"#????????????????# #??????????????????????? | | !"#????????????????# #??????????????????????? | | !"#?????????#####??# #??????????????????????? | | !"#?????????# #### #??????????????????????? | | !"#??????#### # ;# #??????????????????????? | | ""#??????# % #??????????????????????? | | !!"""#??????# = #??????????????????????? | | """""#??????#^ #??????????????????????? | | ####????????# "" " ; #??????????????????????? | | ???????????## ## # # !#????????#?????????????? | | ???????????#! # ##### =!##????? #?????????????? | | ???????????#! # #???#[! ???? ####??????????? | | ???????????#! ! # ???#*|! ?? !%g #??????? ??? | | ???????????#! !!###???# =# #""""## ##? | | ???????????# !!!#?????# @ *= #? | | ???????????######?????# s #? | | ??????????????????????# =%[ #? | | ??????????????????????####### % # ## #? | | ?????????????????????????????? ### %## ## #? | | ???????????????????????????????# ^ "? | | ???????????????????????????????# "? | | ???????????????????????????????# "? | | ??????####?????????????????????# = "? | | ??????#""!"????????????????????###% ## ## #? | | ?????###!!!######????????????????#[[ ## ## ## | | ?????# ! #????????????????#=%!=! | | ?????# #????????????????# *!!=! | | ?????######### #????????????????#!=[%!! #? | | ?????????????# #????????????????##=%##= ## ##? | | ?????????????# #?????????????????#!!#? #???#?? | | ?????????????# ###???????????????#%=#??####?????? | | ?????????????# #???????????????# %#???????????? | | ?????????????# *% #???????????????# [#???????????? | | ?????????????#*![ #???????????????#=!#???????????? | | ?????????????# ###???????????????# #???????????? | | ?????????????#% ################### #???????????? | | ?????????????#%! #???????????? | | ?????????????# #???????????? | | ?????????????# ######################???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupCoolantStreamer Manual? 0 Play Time 00:54:16 Cumulative 234.9 hours Start 2023.08.11 @ 03:41:27 End 2023.08.11 @ 04:35:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ebe51bb-adcc-4220-84fe-9a95dd62e2f5