Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.21 @ 12:48:59 Player: swetpototo Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (1442) 1442 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6987 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 59/300 Energy 118/170 System Corruption 6% Temperature Cool (22) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Field Propulsion Array > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Improved Coolant Injector Matter Compressor (0) Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Improved Coolant Injector Advanced Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Nuclear Core Cesium-ion Thruster Nuclear Pulse Thruster Matter Compressor Improved Grenade Launcher [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . 2 2 2 2 . 2 2 Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . Utility 9 | . . 2 . 1 2 . 2 2 Weapon . | . . . . . . . . . Parts Attached 96 | 7 12 9 24 12 2 4 12 14 Power 20 | 1 3 1 4 3 . . 2 6 Engine 6 | 1 2 . 2 1 . . . . Core 10 | . 1 1 2 2 . . 2 2 Reactor 4 | . . . . . . . . 4 Propulsion 37 | 2 5 2 9 4 . 4 6 5 Treads . | . . . . . . . . . Leg 15 | 2 5 2 6 . . . . . Wheel . | . . . . . . . . . Hover 3 | . . . . . . . 3 . Flight 19 | . . . 3 4 . 4 3 5 Utility 19 | 2 3 3 5 2 . . 2 2 Device 12 | 1 2 2 1 2 . . 2 2 Storage 4 | 1 1 1 1 . . . . . Processor 3 | . . . 3 . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 20 | 2 1 3 6 3 2 . 2 1 Energy Gun 1 | . 1 . . . . . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 13 | 2 . 2 5 3 1 . . . Ballistic Cannon 3 | . . . . . 1 . 2 . Launcher 2 | . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . 1 . Parts Lost 26 | . 4 . 6 . . . 6 10 Power 8 | . 1 . 1 . . . 2 4 Propulsion 13 | . 1 . 4 . . . 4 4 Utility 2 | . . . . . . . . 2 Weapon 3 | . 2 . 1 . . . . . Highest Loss Streak 5 | . 2 . 3 . . . 3 5 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 77 | . 92 96 89 66 66 66 52 27 Engine 3 | . 7 . 4 2 . . . . Core 6 | . 5 9 4 10 13 13 9 3 Leg 18 | . 28 22 28 . . . . . Flight 4 | . . . . 23 26 26 14 5 Device 9 | . 14 32 4 3 . . 5 2 Storage 7 | . 14 10 8 . . . . . Processor 11 | . . . 21 15 13 13 11 7 Energy Gun 1 | . 5 3 . . . . . . Ballistic Gun 11 | . 15 14 15 10 13 13 2 . Naked Turns 8 | . . . . . . . . 8 Heaviest Build 37 | 15 20 25 37 20 22 17 28 26 Greatest Support 62 | 20 20 30 62 20 20 24 34 30 Greatest Overweight (x) 11 | 2 1 1 11 1 1 . 1 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 5 5 5 5 5 Average Capacity 10 | 7 9 9 14 5 5 5 5 5 Most Carried 15 | 2 10 10 15 5 5 5 5 5 Average Carried 9 | 1 8 9 14 3 5 5 4 4 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 Final Carried 10 | 2 10 10 5 5 5 5 5 4 Class Distribution -------------------- 78% | Mutant 12% | Sprinter 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Matter Collected 1718 | 274 238 118 760 215 . . 12 101 Remotely 2 | 2 . . . . . . . . Salvage Created 2126 | 90 519 266 900 215 . . 111 25 Parts 117 | 3 29 16 51 14 . . 2 2 Haulers Intercepted 5 | . 1 . 2 1 . . 1 . Recyclers Shooed 2 | . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 42 | . 12 3 22 4 . . 1 . Guns 35 | . 12 3 16 4 . . . . Cannons 1 | . . . . . . . 1 . AOE 6 | . . . 6 . . . . . Classes Destroyed 9 | 1 4 2 2 . . . . . Worker 2 | . . . 1 . . . . 1 Tunneler 2 | . . 1 . 1 . . . . Hauler 5 | . 1 . 2 1 . . 1 . Recycler 5 | 1 . 1 2 1 . . . . Watcher 1 | . 1 . . . . . . . Swarmer 16 | . 2 . 10 4 . . . . Grunt 18 | . 10 1 6 . . . 1 . Sentry 7 | . . 2 5 . . . . . Hunter 1 | . . . 1 . . . . . Best Kill Streak 8 | 1 6 3 8 5 . . 1 1 Combat Bots Only 7 | . 6 3 7 4 . . 1 . Max Kills in Single Turn 2 | 1 2 1 2 2 . . 1 1 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . . . 2 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Hostile Shots Fired 653 | . 132 11 134 16 3 4 95 258 Missed 256 | . 34 7 32 5 . 4 46 128 Damage Taken 4960 | . 823 45 1109 128 40 28 675 2112 Core 1739 | . 184 11 136 19 14 . 217 1158 Absorbed by Shields 59 | . . . . . . . . 59 Ignored by Resistances 1447 | . 261 12 325 39 12 9 186 603 Regen/Repaired (Parts) 133 | . . 133 . . . . . . Core Remaining (%) 81 | 100 26 97 75 97 . 98 78 . Volleys Fired 175 | 2 46 11 86 15 1 . 14 . Largest 2 | 2 2 2 2 2 2 . 2 . Hottest 133 | 40 65 133 50 50 50 . 106 . Shots Fired 260 | 4 67 22 115 30 2 . 20 . Gun 237 | 4 67 21 107 30 2 . 6 . Cannon 15 | . . 1 . . . . 14 . Launcher 8 | . . . 8 . . . . . Special . | . . . . . . . . . Kinetic 227 | 4 44 20 107 30 2 . 20 . Thermal 25 | . 23 2 . . . . . . Explosive 8 | . . . 8 . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 39 | 4 20 11 39 16 18 . 24 . Robot Miss Streak 2 | . 2 1 2 1 . . 1 . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 219 | 4 54 17 101 24 2 . 17 . Core Hits 94 | 2 23 7 46 9 . . 5 2 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . Critical Strikes 4 | . 2 . . 1 . . 1 . Destroy 3 | . 2 . . 1 . . . . Blast 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4177 | 47 779 281 2098 404 32 . 471 65 Guns 3253 | 47 776 261 1633 404 32 . 100 . Cannons 391 | . . 20 . . . . 371 . Explosions 465 | . . . 465 . . . . . Melee . | . . . . . . . . . Ramming 68 | . 3 . . . . . . 65 Kinetic 3296 | 47 448 261 1633 404 32 . 471 . Thermal 348 | . 328 20 . . . . . . Explosive 465 | . . . 465 . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . 1 . 1 . . . . 6 Average Corruption 1 | . 1 . 1 . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . 4 . 3 . . . . 7 Message Errors 1 | . . . . . . . . 1 Matter Fused 3 | . . . . . . . . 3 Heat Flow Errors 2 | . 2 . . . . . . . Energy Discharges 2 | . 1 . . . . . . 1 Parts Rejected 1 | . 1 . . . . . . . Data Loss (minor) 1 | . . . 1 . . . . . Data Loss (major) 3 | . . . 1 . . . . 2 Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 5 | . . . . . . . 4 1 Impact 1 | . . . . . . . . 1 Kinetic 4 | . . . . . . . 4 . Secondary . | . . . . . . . . . Self-Inflicted Damage 117 | . . . 89 . . . . 28 Shots 4 | . . . 4 . . . . . Rammed 16 | . . . . . . . . 16 Targets Rammed 18 | . 2 . . . . . . 16 Kicked 2 | . 2 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 433 | . 433 69 46 146 12 . 270 15 Average Temperature 67 | . 130 17 10 70 10 . 71 11 Received Heat Transfer 1509 | . 411 36 441 . . . 234 387 Effects 4 | . 4 . . . . . . . Shutdowns 1 | . 1 . . . . . . . Energy Bleed 1 | . 1 . . . . . . . Interference 1 | . 1 . . . . . . . Short Circuit 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . Heat Transferred 814 | . 777 37 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Peak Influence 518 | 5 262 164 330 177 104 66 318 518 Initial 133 | . 2 39 58 39 74 66 29 133 Average 126 | . 105 87 114 122 88 66 163 246 Maximum Alert Level 2 | . 1 . 1 . . . 1 2 Low Security (%) 76 | 100 83 100 77 100 100 100 49 42 Level 1 23 | . 16 . 22 . . . 50 52 Level 2 . | . . . . . . . . 4 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 1 1 3 . . 1 6 4 Investigation 11 | . 1 1 3 . . . 3 3 Extermination . | . . . . . . . . . Reinforcement 5 | . . . . . . 1 3 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Distress Signals 7 | . 4 . . . . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 130 | . 19 3 28 6 2 4 18 50 Peak Tracking Total 29 | . 6 2 6 5 2 4 4 29 Tactical Retreats 18 | . . . 2 1 . . 8 7 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Traps Triggered 8 | . 3 1 1 . . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . . . 3 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Machines Disabled 1 | . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Machines Accessed 27 | . 4 2 6 . 1 . 7 7 Terminals 20 | . 4 1 4 . 1 . 5 5 Fabricators 2 | . . . . . . . 1 1 Repair Stations 1 | . . 1 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 1 Garrison Access 1 | . . . 1 . . . . . Total Hacks 78 | . 14 8 20 . 1 . 21 14 Successful 40 | . 7 5 13 . 1 . 9 5 Failed 38 | . 7 3 7 . . . 12 9 Catastrophic 8 | . . 1 2 . . . 1 4 Database Lockouts . | . . . . . . . . . Manual 7 | . 5 . . . . . 1 1 Terminals 60 | . 14 4 15 . 1 . 16 10 Fabricators 3 | . . . . . . . 1 2 Repair Stations 4 | . . 4 . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 9 | . . . 3 . . . 4 2 Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 29 | . 7 1 10 . 1 . 7 3 Record 3 | . 2 . 1 . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . Open DSF 3 | . . . . . 1 . 1 1 Level Access Points 2 | . 1 . 1 . . . . . Branch Access Points 2 | . 1 1 . . . . . . Alert Level 2 | . . . 1 . . . . 1 Unreport Threat 4 | . . . 4 . . . . . Locate Traps 2 | . . . 1 . . . . 1 Disarm Traps 1 | . . . 1 . . . . . Dispatch Records 2 | . 1 . . . . . 1 . Maintenance Status 1 | . . . . . . . 1 . Surveillance Status 1 | . . . . . . . 1 . Transport Status 1 | . . . . . . . 1 . Investigation Status 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 4 | . . 4 . . . . . . Scan Component 2 | . . 2 . . . . . . Repair 2 | . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . . 2 . . . 1 2 Insert Component 3 | . . . 1 . . . 1 1 Analyze 2 | . . . 1 . . . . 1 Garrison Access Hacks 1 | . . . 1 . . . . . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 4 1 5 . . . 5 7 Full Trace Events 12 | . 2 . 4 . . . 3 3 Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 152 | . . . . . . . 152 . Total Robot Build Rating 10 | . . . . . . . 10 . Part Schematics Acquired 2 | . . . 1 . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . Time 64 | . . 64 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 1 Part Schematics Acquired 2 | . . . 1 . . . . 1 Parts Damaged 1 | . . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Total Allies 2 | . . . . . . . 2 . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . . . . 2 . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Turns Passed 3101 | 93 532 369 1165 141 43 25 391 342 Spaces Moved 2975 | 57 308 164 595 231 138 62 751 669 Core 22 | 13 . . 1 . . . . 8 Treads . | . . . . . . . . . Legs 1071 | 44 308 164 555 . . . . . Wheels . | . . . . . . . . . Hover 439 | . . . . . . . 223 216 Flight 1443 | . . . 39 231 138 62 528 445 Fastest Speed 26 | 50 120 120 32 26 26 26 31 37 Average Speed 75 | 131 124 144 136 36 26 30 39 43 Slowest Speed 600 | 190 190 190 600 99 98 34 120 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 9 | . . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 4 54 15 41 6 3 68 25 15 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 21 | . . . 21 . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 21 | . . . 21 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Total 3625 | 67 388 286 874 268 142 69 826 705 Wait 246 | . 4 80 139 . . . 23 . Move 2949 | 56 307 163 594 230 137 61 750 651 Hop 9 | . . . . . . . . 9 Pick Up 35 | 2 8 12 7 3 . . 2 1 Fast Attach 67 | 7 6 7 17 4 2 2 10 12 Attach 6 | . 1 . . 3 . . . 2 Detach 14 | . 2 . 7 2 . . 1 2 Swap 23 | . 5 2 7 5 . 2 2 . Drop 64 | . 7 11 17 6 2 4 13 4 Fire 175 | 2 46 11 86 15 1 . 14 . Melee . | . . . . . . . . . Ram 16 | . . . . . . . . 16 Kick 2 | . 2 . . . . . . . Crush . | . . . . . . . . . Escape Stasis 19 | . . . . . . . 11 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Identified exit to Mines 352 | -10/Materials | Build established: Mutant 361 | -10/Materials | Identified exit to Materials 427 | -10/Materials | Core integrity fell below 50% 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Utility x2 702 | -9/Materials | Identified exit to Mines 883 | -9/Materials | Discovered new exit (range 4) 931 | -9/Materials | Repaired Lgt. Nuclear Core 968 | -9/Materials | Repaired Med. Storage Unit 995 | -9/Materials | Entered another Materials area 995 | -8/Materials | Evolved 2 slots: Propulsion x2 1435 | -8/Materials | Destroyed 7 combat bots 1863 | -8/Materials | Identified exit to Factory 1949 | -8/Materials | Lost 3 parts (2n1w) 2160 | -8/Materials | Entered Factory 2160 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2266 | -7/Factory | Discovered new exit (range 14) 2269 | -7/Factory | Discovered new exit (range 14) 2301 | -7/Factory | Entered another Factory area 2301 | -6/Factory | Evolved 2 slots: Utility x2 2344 | -6/Factory | Identified exit to DSF 2344 | -6/Factory | Entered DSF 2364 | -6/DSF | Discovered new exit (range 16) 2369 | -6/DSF | Additional patrols routed to DSF 2369 | -6/DSF | Entered Factory 2369 | -5/Factory | Evolved 2 slots: Utility x2 2536 | -5/Factory | Build established: Sprinter 2568 | -5/Factory | Spotted B-75 Beast 2651 | -5/Factory | Lost 3 parts (3n) 2712 | -5/Factory | Fabricated E-15 Imp? 2716 | -5/Factory | Discovered new exit (range 15) 2760 | -5/Factory | Entered another Factory area 2760 | -4/Factory | Evolved 2 slots: Utility x2 2874 | -4/Factory | Build established: Mutant 3047 | -4/Factory | Lost 4 parts (2p2u) 3087 | -4/Factory | Released all parts (3) 3091 | -4/Factory | Core integrity fell below 50% 3097 | -4/Factory | Core integrity fell below 20% 3102 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 03097_ U-05 Engineer lays Concrete. 03098_ G-67 Veteran heat short circuits Flexi-carbon Leg. 03098_ U-05 Engineer lays Concrete. 03098_ G-67 Veteran destroyed. 03098_ U-05 Engineer builds a Wall. 03099_ Acquired Lgt. Antimatter Reactor. 03099_ U-05 Engineer lays Concrete. 03099_ Critical hit (Burn: +37). 03099_ U-05 Engineer lays Concrete. 03100_ System corrupted: Substantial component data lost. 03100_ K-01 Serf collects debris. 03100_ U-05 Engineer lays Concrete. 03101_ K-01 Serf collects debris. 03101_ R-10 Processor collects Adv. Heat Sink. 03101_ U-05 Engineer lays Concrete. 03101_ P-70 Sage resets R-10 Processor, system corruption cleaned. 03101_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | """" # """"" ??????????????# | | """" # """"" #????????????# | | """" + """ #????????????# | | # #????????????# | | # """"" #????????????# | | ###### # """"" #????????????####" ############## | | #????# # """ ????????????????#"T#????????????? | | #????# # ????????????????####????????????? | | =#????# ##########???????????????????????????????? | | #????# ####################?????????????????????? | | #????# #########?########+#??? | | #????# ########## ^ """## # #??? | | #????# #????????#===^ """## # #??? | | #????#%#????????#=== "## """ """ # #### | | #????# #????????#== """ "F"## """ """ # | | #????# #????????# """ """## """ """ # | | ######+#######??# """ ##### + | | #!! ! #### #???# """ """ # | | #!! / #???# """ """ / | | #! ####+##### #???# """ """ ####+# | | # #????????# #???# # | | # #????????# #???# ! # | | # ] #????????# #???# # | | / #????????# u #########+###+#### "" | | # #????????# ug ## #??# "" | | # #????????# @ gg!!= R k ## #??# "" | | # #????????# gg!g% p u## #??# "" | | # #????????#!* s s R ;# #??# | | # #????????# R ;# #??#! | | +############+#????????# =R ;; #??#####+ | | ????????????# #????????# ! = #??????# | | ????????????# #????????# u ######## | | ????????????# #????????# k | | ????????????# #????????# *! | | ????????????# #????????# | | ????????????# #????????# ;;; ;;;###### | | ????????????# ########## # # # ###????# | | ????????????# # ###??????# ### | | ????????????########## ##+#####????????#+#?# | | ?????????????????????# #?????????????? ## | | ?????????????????????# #????????????"" ## | | ?????????????????????# #??????????"F " ## | | ?????????????????????# #????????? + | | ?????????????????????# #????????# """ """ ####+ | | ?????????????????????# #????????# """ """ #???? | | ?????????????????##### ##########?""" """ #???? | | ?????????? +? #???? | | ?????????????#############" ########??###?####???? | | ?????????????????????????#"T#????????????????????? | | ?????????????????????????####????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 100 Energy Generation 42 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 24 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Field Propulsion Array | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombRegenerativeJammer Manual? 0 Play Time 00:56:58 Cumulative 29.8 hours Start 2024.06.21 @ 11:52:37 End 2024.06.21 @ 12:48:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 0 Adventurer 35 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 7 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d8dd75c-a2c1-4fe4-a19d-9b3a574a6cfa