Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.14 @ 23:31:49 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (76) 380 Value Destroyed (1619) 1619 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 4403 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 700/700 Matter 259/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Treading (243) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine (fused) > --- PROPULSION (5) --- Light Treads Light Treads Armored Treads Carbon-fiber Leg Aerolev Unit > --- UTILITY (4) ------ Cooling System Huge Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Heavy Particle Gun Heavy Particle Gun Heavy Assault Rifle > --- INVENTORY (25) --- Heavy Ion Engine Heavy Ion Engine Compact Wheel Cooling System Cooling System High-capacity Matter Pod (200) Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Medium Reactive Plating Reflective Plating Shield Generator Spread Laser Spread Laser Spread Laser Spread Laser Heavy Particle Gun Heavy Particle Gun Enhanced Force Rifle EM Pulse Cannon Faulty Improved Assault Rifle Flak Gun Flak Cannon Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Carbon-fiber Leg Aerolev Unit > --- UTILITY ---------- Cooling System Huge Storage Unit Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Wheel Compact Wheel Cooling System Cooling System High-capacity Matter Pod Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Medium Reactive Plating Reflective Plating Shield Generator Spread Laser Spread Laser Spread Laser Spread Laser Heavy Particle Gun Heavy Particle Gun EM Pulse Cannon Improved Assault Rifle Flak Gun Flak Cannon Grenade Launcher Heavy Flail [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Utility Hardened Light Armor Plating Device Cooling System Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 3 | . . . 2 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 40 | 7 9 . 20 4 Power 6 | 2 1 . 3 . Engine 6 | 2 1 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 . 5 3 Treads 6 | 2 1 . 1 2 Leg 1 | . . . 1 . Wheel 4 | . 1 . 3 . Hover 1 | . . . . 1 Flight . | . . . . . Utility 8 | 1 3 . 3 1 Device 2 | . . . 2 . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 14 | 2 3 . 9 . Energy Gun 11 | 2 3 . 6 . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 3 1 Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 5 | . 2 . 3 . Power . | . . . . . Propulsion 4 | . 1 . 3 . Utility . | . . . . . Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 1 . 2 . To Critical Strikes . | . . . . . Average Backups 19 | 1 14 24 24 24 Power 1 | . 1 2 2 2 Propulsion 1 | . . 2 1 1 Utility 7 | . 4 9 10 9 Weapon 8 | . 7 11 10 12 Tool/Special . | . . . . . Unused Backups 32 | . 1 . 12 19 Power 4 | . . . 2 2 Propulsion 1 | . . . 1 . Utility 12 | . . . 2 10 Weapon 15 | . 1 . 7 7 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 90 100 96 99 Engine 11 | . 14 14 9 7 Treads 18 | . 25 14 9 18 Leg 2 | . . . 4 7 Wheel 9 | . 2 14 19 8 Device 3 | . . . 8 7 Storage 11 | . 14 14 9 7 Protection 7 | . 5 14 9 7 Energy Gun 25 | . 28 28 24 15 Ballistic Gun 1 | . . . 1 6 Peak Build Rating 39 | 6 13 13 30 39 Average Rating 16 | 4 8 13 22 36 On Entrance 12 | . 6 13 13 29 Avg Prop Armor Cover (%) 6 | 16 1 10 10 13 Naked Turns . | . . . . . Heaviest Build 106 | 13 96 96 106 104 Greatest Support 60 | 40 40 10 42 60 Greatest Overweight (x) 10 | . 9 9 10 3 Average Overweight (x) 2 | . 2 9 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 20 | 7 17 25 25 25 Most Carried 25 | 2 25 24 25 25 Average Carried 19 | 1 15 24 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 2 24 24 25 25 Class Distribution -------------------- 58% | Mutant 32% | Scavenger-Tank 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 1084 | 192 384 . 478 30 Remotely . | . . . . . Salvage Created 2117 | . 846 . 1184 87 Parts 122 | . 54 . 60 8 Haulers Intercepted 5 | . 2 . 3 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 41 | . 16 . 25 . Guns 31 | . 15 . 16 . AOE 9 | . . . 9 . Classes Destroyed 12 | . 8 . 4 . Worker 13 | . 3 . 7 3 Builder 3 | . 2 . . 1 Hauler 5 | . 2 . 3 . Recycler 5 | . 3 . 2 . Operator 2 | . 2 . . . Watcher 7 | . 2 . 5 . Swarmer 13 | . 9 . 4 . Grunt 20 | . 7 . 13 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 4 | . . . 4 . Hunter 2 | . . . 2 . Best Kill Streak 12 | . 8 . 12 4 Combat Bots Only 9 | . 4 . 9 . Max Kills in Single Turn 3 | . 2 . 3 1 Gunslinging 1 | . . . 1 . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 171 | . 86 . 85 . Missed 46 | . 24 . 22 . Hits 125 | . 62 . 63 . Melee 2 | . . . 2 . Projectile 123 | . 62 . 61 . Critical Strikes 5 | . . . 5 . Damage Taken 1515 | . 580 . 935 . Core 262 | . 100 . 162 . Absorbed by Shields . | . . . . . Core Remaining (%) 76 | 100 . 60 70 . Volleys Fired 153 | . 73 . 73 7 Largest 3 | . 2 . 3 3 Hottest 195 | . 130 . 195 133 Shots Fired 358 | . 146 . 191 21 Gun 348 | . 146 . 181 21 Cannon . | . . . . . Launcher 10 | . . . 10 . Special . | . . . . . Kinetic 29 | . . . 22 7 Thermal 319 | . 146 . 159 14 Explosive 10 | . . . 10 . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 12 . 17 7 Robot Miss Streak 6 | . 5 . 6 4 Penetration Max . | . . . . . Secondary Targets 4 | . . . 4 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 248 | . 96 . 140 12 Core Hits 229 | . 62 . 161 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . 5 . 6 . Burn 11 | . 5 . 6 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4336 | . 1163 . 2932 241 Guns 3475 | . 1160 . 2074 241 Cannons . | . . . . . Explosions 858 | . . . 858 . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 219 | . . . 163 56 Thermal 3273 | . 1160 . 1928 185 Explosive 728 | . . . 728 . Electromagnetic 113 | . . . 113 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 1 Average Corruption 3 | . . . 4 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . 13 1 Message Errors 2 | . . . 2 . Matter Fused 4 | . . . 4 . Parts Fused 1 | . . . 1 . Data Loss (minor) 3 | . . . 2 1 Data Loss (major) 4 | . . . 4 . Overload Shots . | . . . . . Overflow Damage 12 | . . . 12 . Projectiles . | . . . . . Explosions 12 | . . . 12 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 426 | . 330 . 426 . Average Temperature 102 | . 105 . 97 . Received Heat Transfer 624 | . 174 . 450 . Effects 5 | . 1 . 4 . Energy Bleed 1 | . . . 1 . Interference 2 | . . . 2 . Short Circuit 2 | . 1 . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 9 | . 6 . 3 . Heat Transferred 6732 | . 3031 . 3331 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 79 | 100 99 . 46 84 Level 1 17 | . . . 44 15 Level 2 2 | . . . 8 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 487 | . 200 . 487 218 Initial 218 | . . . 28 218 Average 144 | . 102 . 206 169 Influence Increases 1609 | . 608 30 927 44 Destroy 0b10 Robot/C 820 | . 320 . 500 . Destroy 0b10 Robot/NC 175 | . 70 . 85 20 Destroy Leader 214 | . 88 . 126 . Successful Hack 70 | . 25 . 21 24 Select Force Hacks 120 | . 60 . 60 . Disable Machine 15 | . . . 15 . Destroy Structure 75 | . . . 75 . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 105 | . 30 30 45 . Influence Decreases 1477 | . 501 82 501 393 Entered New Map 342 | . . 52 27 263 Time Decay 1085 | . 481 30 444 130 Lost Part 50 | . 20 . 30 . Squads Dispatched 13 | . 6 . 5 2 Investigation 6 | . 3 . 2 1 Extermination 1 | . . . . 1 Reinforcement 4 | . 3 . 1 . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 6 | . 1 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 28 1 39 1 Peak Tracking Total 8 | . 4 . 8 1 Tactical Retreats 5 | . 2 1 2 . Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 18 | . 8 . 8 2 Terminals 13 | . 6 . 6 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 48 | . 22 . 20 6 Successful 28 | . 13 . 11 4 Failed 20 | . 9 . 9 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 40 | . 20 . 19 1 Terminals 40 | . 20 . 17 3 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 1 1 Robot Analysis 1 | . 1 . . . Branch Access Points 2 | . . . 1 1 Terminal Index 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 21 | . 10 . 10 1 Terminals 16 | . 8 . 8 . Assimilate 1 | . 1 . . . Botnet 5 | . 1 . 4 . Skim 10 | . 6 . 4 . Fabricators 1 | . . . . 1 Prioritize 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Tunnel 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 5 . 5 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 169 | . . . . 169 Total Part Build Rating 6 | . . . . 6 Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . . 2 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 46 | . . . . 46 Highest-Rated Ally 30 | . . . . 30 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 3148 | 65 1622 78 1119 264 Spaces Moved 1375 | 46 657 34 518 120 Core 18 | 18 . . . . Treads 598 | 28 525 . . 45 Legs . | . . . . . Wheels 759 | . 132 34 518 75 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 215 123 135 Average Speed 169 | 116 191 215 142 175 Slowest Speed 320 | 160 320 215 230 243 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 5 93 4 48 3 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 5 | . 3 . 2 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 89 | . . . 89 . Melee . | . . . . . Projectile . | . . . . . AOE 89 | . . . 89 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 1888 | 54 881 40 756 157 Wait 202 | . 100 7 91 4 Move 1371 | 45 656 33 517 120 Hop . | . . . . . Pick Up 56 | 2 30 . 20 4 Fast Attach 18 | 5 2 . 11 . Attach 9 | 1 2 . 4 2 Detach . | . . . . . Swap 26 | 1 7 . 15 3 Drop 37 | . 10 . 25 2 Fire 153 | . 73 . 73 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire 15 | . . . . 15 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 12) 303 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 801 | -10/Materials | Discovered new exit (range 7) 1022 | -10/Materials | Identified exit to Mines 1036 | -10/Materials | Discovered new exit (range 9) 1089 | -10/Materials | Identified exit to Subcaves 1089 | -10/Materials | Learned location of 1 exit from Materials 1110 | -10/Materials | Learned location of Mines (-10) 1111 | -10/Materials | Learned location of 2 exits from Subcaves 1112 | -10/Materials | Learned location of 2 exits from Subcaves 1120 | -10/Materials | Identified exit to Materials 1170 | -10/Materials | Loaded intel: 2 recycling unit locations 1688 | -10/Materials | Entered Subcaves 1689 | -10/Subcaves | Approached by a straggling Scientist 1689 | -10/Subcaves | Identified exit to Recycling 1690 | -10/Subcaves | Identified exit to Materials 1766 | -10/Subcaves | Entered Materials 1766 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1767 | -8/Materials | Identified exit to Factory 2043 | -8/Materials | Destroyed 9 combat bots 2463 | -8/Materials | Build established: Scavenger-Tank 2741 | -8/Materials | Garrison activated, responded to threat 2855 | -8/Materials | Garrison activated, responded to threat 2885 | -8/Materials | Entered Factory 2885 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3015 | -7/Factory | Fabricated Enh. Force Rifle? 3149 | -7/Factory | Identified exit to Lower Caves 3149 | -7/Factory | Self-destructed Last Messages --------------- 03010_ G-47 Trooper rewired. 03015_ >> FABRICATOR: Completed Enh. Force Rifle? 03035_ Integrated Corrupted Arm. Treads (+1). 03037_ Identified Aerolev Unit. 03038_ Dropped Wheel. 03039_ Acquired Enh. Force Rifle. 03063_ R-06 Scavenger collects Lgt. Ion Engine. 03067_ R-06 Scavenger collects Sml. Matter Pod. 03130_ System corrupted: Component data lost. 03144_ K-01 Serf collects debris. 03149_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 6O. 03149_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (111,139) Lower Caves (56,37) Lower Caves Map updated. 03149_ ALERT: Suspicious activity at Terminal F004. Dispatching Investigation squad. 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Force Rifle | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisassembledEnergyMultirail Manual? 0 Play Time 00:21:40 Cumulative 2203.0 hours Start 2025.10.14 @ 23:10:39 End 2025.10.14 @ 23:31:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 740 Rogue 740 Adventurer 0 Explorer 0 Win Type - Total 166 Types 31/18/65/7/1/2/40/1/1/0 Lore% 97 Gallery% 93 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cf1beb0-2f42-4cf8-8b46-00a8d09c2c83