Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.14 @ 11:37:55 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (147) 735 Value Destroyed (5666) 5666 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (284) 284 TOTAL SCORE: 12585 Bonus ------- High Alert Combat Kills 249 Follower Combat Kills 35 Cogmind --------- Core Integrity 172/1150 Matter 15/300 Energy 75/100 System Corruption 21% Temperature Cool (0) Movement Core (550) Ox10 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Hacking Suite Improved Field Recycling Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (15) --- Field Propulsion Drive Field Propulsion Drive Impulse Thruster Structural Scanner Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Improved Weapon Cycler Layered Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Phase Gun Heavy Disruptor Cannon Coil Gun Hypervelocity Gauss Rifle KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Armored Medium Treads Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Structural Scanner Improved Weapon Cycler Improved Transmission Jammer Phase Shifter Improved Field Recycling Unit Mini Smartbomb Launcher [Rating: 82] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Weapon Shielding Weapon Minigun Energy Gun Advanced Beam Rifle Energy Cannon Heavy Disruptor Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 2 . 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . 2 1 . . . . . . Utility 4 | . . . . 1 . . 1 . . . . 2 . Weapon 4 | . . . 2 . . . . . . . . . 2 Parts Attached 181 | . 7 3 5 16 25 26 26 3 7 2 . 38 23 Power 10 | . . . 1 . 2 1 . . . . . 5 1 Engine 5 | . . . 1 . 1 1 . . . . . 1 1 Core 5 | . . . . . 1 . . . . . . 4 . Reactor . | . . . . . . . . . . . . . . Propulsion 52 | . 2 . 2 8 2 10 7 3 1 . . 8 9 Treads 23 | . . . . 7 2 9 4 . . . . . 1 Leg . | . . . . . . . . . . . . . . Wheel 15 | . 2 . 2 1 . 1 . . . . . 7 2 Hover 4 | . . . . . . . . . . . . 1 3 Flight 10 | . . . . . . . 3 3 1 . . . 3 Utility 50 | . 2 1 . 5 6 4 8 . 4 1 . 13 6 Device 30 | . 1 1 . 4 3 4 4 . 2 . . 6 5 Storage 4 | . 1 . . . 1 . . . . . . 2 . Processor 5 | . . . . 1 . . 1 . 2 . . 1 . Hackware 2 | . . . . . . . 2 . . . . . . Protection 9 | . . . . . 2 . 1 . . 1 . 4 1 Artifact . | . . . . . . . . . . . . . . Weapon 69 | . 3 2 2 3 15 11 11 . 2 1 . 12 7 Energy Gun 16 | . . . . 1 6 4 1 . . . . 2 2 Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 31 | . 3 2 2 2 4 3 5 . . . . 8 2 Ballistic Cannon 6 | . . . . . 1 3 2 . . . . . . Launcher 8 | . . . . . 2 1 3 . . . . . 2 Special Weapon 3 | . . . . . 1 . . . 1 . . 1 . Impact Weapon 1 | . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 5 . 4 1 2 . . . 2 Corrupted Parts 4 | . . . . . . . 1 . . . . 1 2 System Corruption 10 | . . . . . . . 4 . . . . 1 5 Parts Lost 81 | . . 1 . 1 5 13 23 1 . . . 9 28 Power 4 | . . . . . 1 . 1 . . . . . 2 Propulsion 32 | . . . . 1 1 5 7 1 . . . 4 13 Utility 23 | . . 1 . . 3 3 7 . . . . 2 7 Weapon 22 | . . . . . . 5 8 . . . . 3 6 Highest Loss Streak 16 | . . 1 . 1 2 4 15 16 . . . 3 13 Average Slot Usage (%) 85 | . 86 98 97 100 91 94 94 17 40 41 40 78 62 Engine 5 | . 14 14 11 9 6 7 5 . . . . . . Core 1 | . . . . . 1 . . . . . . 3 3 Treads 15 | . . . . 18 26 35 32 . . . . . . Wheel 9 | . 13 28 22 8 . . 3 . . . . 21 15 Device 10 | . 1 12 11 14 8 14 12 . 9 6 6 9 8 Storage 6 | . 14 14 11 9 9 7 5 . . . . 3 5 Processor 2 | . . . . 3 2 . . . 4 6 6 5 2 Hackware 1 | . . . . . . . . 6 6 6 6 5 5 Protection 2 | . . . . . 5 . 5 . . 5 6 5 2 Energy Gun 4 | . . . . 6 6 5 12 . . . . 1 5 Ballistic Gun 16 | . 28 28 41 29 17 16 4 . . . . 14 6 Ballistic Cannon 2 | . . . . . 4 5 8 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 126 | 13 52 52 60 62 114 119 126 . 5 5 5 72 89 Greatest Support 120 | 20 20 20 22 84 84 116 120 10 5 5 5 84 84 Greatest Overweight (x) 10 | . 2 2 4 5 1 7 7 . . . . 1 10 Average Overweight (x) 1 | . 1 2 2 2 . . 4 . . . . . . Largest Inventory Capacity 25 | . 20 20 20 20 25 25 25 5 5 5 5 15 15 Average Capacity 18 | . 19 20 20 20 22 25 24 5 5 5 5 11 15 Most Carried 25 | . 20 20 20 20 25 25 25 5 5 5 5 15 15 Average Carried 17 | . 15 19 19 19 20 21 23 4 4 4 5 10 14 Final Capacity 25 | 8 20 20 20 20 25 25 5 5 5 5 5 15 15 Final Carried 25 | 6 19 20 20 20 25 22 5 5 5 5 5 15 5 Class Distribution -------------------- 27% | Mutant 21% | Skirmisher 20% | Scavenger-Skirmisher 10% | Gunner 6% | Tank 5% | Scavenger-Tank 3% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Skirmisher | -8/Materials Tank | -8/Storage Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Fac Matter Collected 5272 | 200 134 145 53 770 988 861 543 . 14 52 . 1316 196 Remotely . | . . . . . . . . . . . . . . Salvage Created 6575 | . 216 70 53 986 1397 734 847 . 14 21 . 1825 412 Parts 332 | . 13 4 2 47 59 44 54 . . . . 76 33 Haulers Intercepted 8 | . 1 . . 3 3 . . . . . . 1 . Recyclers Shooed 4 | . . . . 1 . . 2 . . . . 1 . Parts Field Recycled 1 | . . . . . . . . . . . . . 1 Retrieved Matter 5 | . . . . . . . . . . . . . 5 Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 103 | . 4 2 1 17 22 19 18 . . . . 14 6 Melee 1 | . . . . . . . . . . . . . 1 Guns 73 | . 4 2 1 17 15 10 7 . . . . 13 4 Cannons 15 | . . . . . 6 6 3 . . . . . . AOE 13 | . . . . . . 3 8 . . . . 1 1 Classes Destroyed 15 | . 2 . 1 . 7 4 1 . . . . . . Worker 11 | . . . . . 2 3 2 . 1 . . 2 1 Builder 14 | . . . . . 3 2 4 . . . . 3 2 Hauler 8 | . 1 . . 3 3 . . . . . . 1 . Recycler 9 | . . . . . 2 1 1 . . . . 5 . Watcher 2 | . . . . . . 1 . . . . . 1 . Swarmer 12 | . . . . . . 4 6 . . . . 2 . Saboteur 1 | . . . . . . . 1 . . . . . . Grunt 42 | . 4 2 . 13 11 6 4 . . . . 2 . Brawler 3 | . . . . . 2 . . . . . . 1 . Duelist 2 | . . . . . 2 . . . . . . . . Sentry 18 | . . . 1 4 4 3 3 . . . . 2 1 Specialist 4 | . . . . . . 2 . . . . . 2 . Hunter 9 | . . . . . 2 . 1 . . . . 2 4 Programmer 9 | . . . . . . 3 3 . . . . 2 1 Heavy 3 | . . . . . 1 1 . . . . . 1 . Decomposer 1 | . . . . . . . . . . 1 . . . Best Kill Streak 9 | . 1 1 1 6 7 4 9 . 1 . . 5 4 Combat Bots Only 7 | . 1 1 1 6 7 4 6 . . . . 3 3 Max Kills in Single Turn 4 | . 1 1 1 1 3 3 4 . 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 2 . . . . 1 1 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Fac Damage Taken 13457 | . 95 176 50 751 1357 2214 3408 44 14 . 24 1674 3650 Core 2650 | . 11 43 . 93 128 154 771 44 14 . . 414 978 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 78 100 . 59 78 . . . . 2 58 . Volleys Fired 340 | . 12 11 4 43 69 62 43 . . . . 70 26 Largest 5 | . 2 2 4 4 4 4 4 . . . . 4 5 Hottest 294 | . 46 46 96 136 205 212 243 . . . . 156 294 Shots Fired 1036 | . 24 22 16 172 195 202 112 . . . . 224 69 Gun 863 | . 24 22 16 172 139 130 80 . . . . 221 59 Cannon 147 | . . . . . 50 69 25 . . . . . 3 Launcher 18 | . . . . . 1 3 7 . . . . . 7 Special 8 | . . . . . 5 . . . . . . 3 . Kinetic 818 | . 24 22 16 148 156 158 64 . . . . 195 35 Thermal 115 | . . . . 24 38 24 2 . . . . 3 24 Explosive 18 | . . . . . 1 3 7 . . . . . 7 Electromagnetic 85 | . . . . . . 17 39 . . . . 26 3 Robot Hit Streak 14 | . 9 5 8 14 13 12 10 . . . . 11 11 Robot Miss Streak 15 | . 2 2 1 4 5 4 15 . . . . 5 2 Penetration Max 1 | . . . . . 1 . 1 . . . . 1 1 Secondary Targets 3 | . . . . 1 . . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 . . . . . . . 1 1 Shots Hit Robots 649 | . 17 15 10 117 115 141 69 . 1 1 . 122 41 Core Hits 321 | . 6 4 2 42 53 78 66 . . . . 51 19 Critical Kills 6 | . . . . . . . . . . . . 6 . Critical Parts Destroyed 12 | . . . . . . 1 1 . 1 . . 6 3 Critical Strikes 30 | . . . . 1 5 5 3 . 1 . . 12 3 Burn 4 | . . . . 1 2 1 . . . . . . . Destroy 17 | . . . . . . 1 1 . . . . 12 3 Blast 8 | . . . . . 3 3 2 . . . . . . Smash 1 | . . . . . . . . . 1 . . . . Melee Attacks 4 | . . . . . 1 . . . 1 1 . 1 . Impact 1 | . . . . . . . . . 1 . . . . Slashing 1 | . . . . . 1 . . . . . . . . Piercing 2 | . . . . . . . . . . 1 . 1 . Sneak Attacks 2 | . . . . . . . . . 1 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18022 | . 266 224 171 2234 3203 3648 3211 . 92 135 . 3306 1532 Guns 11430 | . 266 224 171 2234 1687 1748 1224 . . . . 3035 841 Cannons 3456 | . . . . . 1484 1532 337 . . . . . 103 Explosions 2868 | . . . . . 8 368 1650 . . . . 271 571 Melee 227 | . . . . . . . . . 92 135 . . . Ramming 17 | . . . . . . . . . . . . . 17 Kinetic 12221 | . 266 224 171 1786 2747 2833 1020 . . . . 2749 425 Thermal 2371 | . . . . 448 448 315 582 . . . . 162 416 Explosive 2124 | . . . . . 8 368 1068 . . . . 109 571 Electromagnetic 1062 | . . . . . . 132 541 . . . . 286 103 Impact 92 | . . . . . . . . . 92 . . . . Slashing . | . . . . . . . . . . . . . . Piercing 135 | . . . . . . . . . . 135 . . . Highest Corruption 22 | . . . . . . 2 10 19 22 22 22 4 20 Average Corruption 5 | . . . . . . 1 1 16 21 22 22 2 11 Corruption Purged . | . . . . . . . . . . . . . . Effects 75 | . . . . . . 7 4 4 5 9 1 17 28 Message Errors 24 | . . . . . . 1 1 1 3 4 1 6 7 Matter Fused 10 | . . . . . . . . 1 1 2 . 2 4 Heat Flow Errors 7 | . . . . . . 1 . . . . . 3 3 Energy Discharges 9 | . . . . . . 2 . 1 . 2 . 3 1 Data Loss (minor) 10 | . . . . . . 2 2 . 1 . . 2 3 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . 1 . 1 . . . Misdirections 4 | . . . . . . . . . . . . . 4 Weapon Failures 4 | . . . . . . 1 1 . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 674 | . . . . . 127 55 135 . 92 132 . 106 27 Projectiles 173 | . . . . . 127 46 . . . . . . . Explosions 277 | . . . . . . 9 135 . . . . 106 27 Melee 224 | . . . . . . . . . 92 132 . . . Knockbacks 20 | . . . . . 11 8 1 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 19 | . . . . . 11 7 1 . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 791 | . . . . . . . 344 . . . . 384 63 Shots 13 | . . . . . . . 7 . . . . 4 2 Rammed 8 | . . . . . . . . . . . . . 8 Targets Rammed 9 | . . . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . 1 Highest Temperature 446 | . 24 88 143 339 404 446 297 . . . . 284 411 Average Temperature 115 | . 8 47 63 103 116 181 81 . . . . 98 161 Received Heat Transfer 2085 | . 57 123 21 414 612 360 216 . . . 12 153 117 Effects 8 | . . . . . 1 3 1 . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . 1 . . . . . . . 2 Interference 2 | . . . . . . 1 1 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . 2 . . . . 6 . Impact Corruptions 2 | . . . . . . . . . 2 . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 5 | . . . . . 4 1 . . . . . . . Heat Transferred 3734 | . . . . 851 938 703 550 . . . . 100 592 Parts Sabotaged 2 | . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Fac Peak Influence 572 | . 85 73 104 477 572 353 473 129 90 . . 410 265 Initial 259 | . . 33 27 43 139 259 81 109 90 . . . 200 Average 180 | . 17 54 65 307 311 211 179 118 10 . . 134 122 Maximum Alert Level 2 | . . . . 2 2 1 2 . . . . 2 1 Low Security (%) 58 | . 100 100 100 18 27 50 62 100 100 . . 75 58 Level 1 33 | . . . . 50 42 49 29 . . . . 23 41 Level 2 7 | . . . . 30 30 . 7 . . . . 1 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 1 . 1 8 4 6 . . . . 8 3 Investigation 3 | . . 1 . . . . . . . . . 2 . Extermination 6 | . . . . . . 2 1 . . . . 1 2 Reinforcement 16 | . 1 . . 1 3 2 3 . . . . 5 1 Assault 2 | . . . . . 2 . . . . . . . . Garrison 5 | . . . . . 3 . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . 3 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . 1 . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Fac Distress Signals 12 | . . . 1 2 4 2 2 . . . . 1 . Communications Jammed 1 | . . . . . 1 . . . . . . . . Distress Signals 1 | . . . . . 1 . . . . . . . . Times Spotted 192 | . 9 3 4 24 42 26 41 6 4 . 1 20 12 Peak Tracking Total 14 | . 4 2 2 8 7 4 14 6 4 . 1 5 5 Tactical Retreats 10 | . . . . 3 1 . . . . . . 4 2 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Fac Traps Triggered 5 | . . . . . 1 1 2 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Fac Machines Disabled 34 | . 1 . 1 1 6 2 8 . . . . 13 2 Max in Single Turn 4 | . 1 . 1 1 1 1 3 . . . . 4 1 Garrison Access 2 | . . . . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Fac Machines Accessed 31 | . 2 1 2 6 . 6 1 . 2 . . 9 2 Terminals 24 | . 2 . 2 6 . 4 1 . 1 . . 7 1 Fabricators 4 | . . . . . . 2 . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . 1 . Total Hacks 82 | . 11 1 9 15 . 14 1 . 6 . . 22 3 Successful 33 | . 3 1 4 8 . 3 . . 2 . . 11 1 Failed 48 | . 8 . 5 6 . 11 1 . 4 . . 11 2 Catastrophic 7 | . 1 . . . . 4 . . . . . 1 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . Manual 47 | . 9 . 6 11 1 9 1 . . . . 8 2 Terminals 65 | . 11 . 9 15 . 8 1 . 2 . . 17 2 Fabricators 11 | . . . . . . 6 . . . . . 4 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 4 . . 1 . Terminal Hacks 20 | . 3 1 4 5 . . . . 1 . . 5 1 Part Schematic 2 | . . . . . . . . . . . . 2 . Robot Analysis 7 | . 2 . 3 2 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . . . . . 1 . . 2 . Surveillance Status 1 | . . . . . . . . . . . . 1 . Investigation Status 1 | . . . . 1 . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . 1 Fabricator Hacks 3 | . . . . . . 1 . . . . . 2 . Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . . . . 1 . . 1 . Unauthorized Hacks 8 | . . . . 3 . 2 . . . . . 3 . Terminals 6 | . . . . 3 . 1 . . . . . 2 . Track 2 | . . . . 1 . 1 . . . . . . . Botnet 4 | . . . . 2 . . . . . . . 2 . Fabricators 2 | . . . . . . 1 . . . . . 1 . Fabnet 2 | . . . . . . 1 . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . 2 6 . 6 1 . 2 . . 8 2 Full Trace Events 2 | . . . . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . 3 3 3 3 3 1 3 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Fac Total Allies 6 | . . . . . 2 . . . . . 1 3 . Largest Group 3 | . . . . . 2 . . . . . 1 3 . Highest-Rated Group 138 | . . . . . 62 . . . . . 138 93 . Highest-Rated Ally 138 | . . . . . 31 . . . . . 138 31 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . 10 . . . . . . 28 . Total Damage 557 | . . . . . 156 . . . . . . 401 . Kills 6 | . . . . . 1 . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Fac Robot Analysis Total 7 | . 2 . 3 2 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Fac Turns Passed 9166 | . 608 255 209 937 1028 2042 888 65 104 225 9 1930 866 Spaces Moved 5596 | 1 336 163 164 473 384 917 365 141 256 299 25 1530 542 Core 105 | . . . . . . . . 16 . . . 87 2 Treads 1502 | . . . . 135 384 830 112 . . . . . 41 Legs 119 | 1 118 . . . . . . . . . . . . Wheels 2835 | . 218 163 164 338 . 87 213 . . . . 1311 341 Hover 78 | . . . . . . . . . . . . . 78 Flight 957 | . . . . . . . 40 125 256 299 25 132 80 Fastest Speed 27 | 120 110 110 110 115 160 166 27 32 35 35 35 35 39 Average Speed 125 | 120 158 110 113 152 183 193 194 36 35 35 35 87 109 Slowest Speed 550 | 120 260 110 150 240 243 250 248 50 35 35 35 115 550 Overloaded Moves 1 | . . . . . . . 1 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . 2 8 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 55 43 21 35 50 23 11 67 5 45 8 24 10 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 . . 1 1 1 . . Scrap Searched 2 | . . 1 . . . . . . . 1 . . . Spaces Dug 3 | . . . . . . . 2 . . . . 1 . Terrain Destroyed 232 | . . . . . 29 20 72 . . . . 76 35 Melee 1 | . . . . . . . . . . . . 1 . Projectile 57 | . . . . . 21 10 9 . . . . 12 5 AOE 170 | . . . . . 8 10 63 . . . . 61 28 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Was Fac Low Low Fac Fac Total 7048 | . 388 223 180 615 554 1041 459 153 264 409 24 1980 758 Wait 747 | . 20 39 4 55 33 27 11 9 . 113 . 293 143 Move 5564 | . 335 162 163 472 383 916 365 140 251 282 24 1529 542 Hop 10 | . . . . . . . . . 2 8 . . . Pick Up 81 | . 11 4 1 10 17 7 6 1 1 . . 22 1 Fast Attach 75 | . 2 . 2 3 13 7 6 2 6 1 . 22 11 Attach 52 | . . 1 2 3 1 13 13 1 1 1 . 8 8 Detach 16 | . 1 . 1 1 1 . 3 . 1 1 . 5 2 Swap 55 | . 5 2 1 10 11 6 7 . . . . 8 5 Drop 92 | . 2 4 2 18 25 . 5 . 1 2 . 22 11 Fire 340 | . 12 11 4 43 69 62 43 . . . . 70 26 Melee 4 | . . . . . 1 . . . 1 1 . 1 . Ram 3 | . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . 6 Escape Stasis . | . . . . . . . . . . . . . . Rewire 3 | . . . . . . 3 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 14) 456 | -10/Materials | Discovered new exit (range 9) 609 | -10/Materials | Entered Mines 616 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 670 | -10/Mines | Met a Derelict bent on vengeance 687 | -10/Mines | Learned Materials terminal intel 802 | -10/Mines | Discovered new exit (range 10) 821 | -10/Mines | Met a Derelict shopkeep closing up shop 864 | -10/Mines | Entered Materials 864 | -9/Materials | Evolved 2 slots: Weapon x2 865 | -9/Materials | Loaded intel: 12 terminal locations 1048 | -9/Materials | Discovered new exit (range 16) 1073 | -9/Materials | Entered another Materials area 1073 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1121 | -8/Materials | Central database locked down 1138 | -8/Materials | Identified exit to Storage 1379 | -8/Materials | Build established: Skirmisher 1899 | -8/Materials | Discovered new exit (range 8) 1956 | -8/Materials | Build established: Gunner 2010 | -8/Materials | Entered Storage 2550 | -8/Storage | Used back door to open Recycling access 2550 | -8/Storage | Discovered new exit (range 5) 2580 | -8/Storage | Build established: Tank 2722 | -8/Storage | Garrison activated, responded to threat 2780 | -8/Storage | Destroyed 7 combat bots 2881 | -8/Storage | Discovered new exit (range 8) 2898 | -8/Storage | Met a pair of Derelict thieves 3038 | -8/Storage | Entered Factory 3038 | -7/Factory | Evolved 2 slots: Propulsion x2 3576 | -7/Factory | Build established: Scavenger-Skirmisher 3964 | -7/Factory | Build established: Skirmisher 4645 | -7/Factory | Discovered new exit (range 8) 4685 | -7/Factory | Lost 4 parts (1n3w) 4802 | -7/Factory | Lost 3 parts (1n1u1w) 5049 | -7/Factory | Lost 3 parts (1n2u) 5080 | -7/Factory | Entered another Factory area 5080 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5470 | -6/Factory | Build established: Scavenger-Tank 5804 | -6/Factory | Garrison activated, responded to threat 5853 | -6/Factory | Lost 4 parts (2u2w) 5926 | -6/Factory | Cargo convoy interrupted 5931 | -6/Factory | Garrison activated, responded to threat 5950 | -6/Factory | System corruption reached 10% 5952 | -6/Factory | Core integrity fell below 50% 5964 | -6/Factory | Core integrity fell below 20% 5968 | -6/Factory | Manually triggered Chute Trap 5968 | -6/Factory | Sucked down chute 5968 | -6/Factory | Entered Waste 5972 | -6/Waste | Spotted C-40 Crusher 5981 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5983 | -6/Waste | EMP discharged 5984 | -6/Waste | Found Enh. Force Lance 6012 | -6/Waste | Lost 16 parts (1p7n4u4w) 6017 | -6/Waste | Spotted C-40 Crusher 6017 | -6/Waste | Spotted C-40 Crusher 6017 | -6/Waste | Spotted C-40 Crusher 6018 | -6/Waste | Spotted C-40 Crusher 6021 | -6/Waste | Spotted C-40 Crusher 6025 | -6/Waste | Discovered new exit (range 16) 6033 | -6/Waste | Entered Factory 6056 | -6/Factory | Found Prototype Processor 6056 | -6/Factory | Identified Exp. Targeting Computer 6135 | -6/Factory | Discovered new exit (range 9) 6137 | -6/Factory | Entered Lower Caves 6163 | -6/Lower Caves | Learned 4 Factory zone layouts 6206 | -6/Lower Caves | Build established: Mutant 6222 | -6/Lower Caves | Discovered new exit (range 8) 6362 | -6/Lower Caves | Entered another Lower Caves area 6362 | -6/Lower Caves | Discovered new exit (range 12) 6370 | -6/Lower Caves | 1C-UTU showed up to help 6371 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6371 | -6/Lower Caves | Entered Factory 6371 | -5/Factory | Evolved 2 slots: Utility x2 6493 | -5/Factory | Lost 3 parts (2n1w) 6849 | -5/Factory | Discovered new exit (range 13) 7248 | -5/Factory | Build established: Scavenger-Skirmisher 7251 | -5/Factory | Identified exit to Upper Caves 7392 | -5/Factory | Cargo convoy interrupted 8241 | -5/Factory | Discovered new exit (range 5) 8300 | -5/Factory | Identified exit to Factory 8301 | -5/Factory | Entered another Factory area 8301 | -4/Factory | Evolved 2 slots: Weapon x2 8612 | -4/Factory | Found Prototype Launcher 8612 | -4/Factory | Identified Mni. Smartbomb Launcher 8637 | -4/Factory | Build established: Scavenger-Executioner 8688 | -4/Factory | System corruption reached 10% 8725 | -4/Factory | Lost 13 parts (5n4u4w) 8961 | -4/Factory | Lost 5 parts (1p2n2w) 9019 | -4/Factory | Lost 3 parts (2n1u) 9041 | -4/Factory | Core integrity fell below 50% 9103 | -4/Factory | Lost 3 parts (2n1u) 9165 | -4/Factory | Core integrity fell below 20% 9167 | -4/Factory | Self-destructed Last Messages --------------- 09069_ Penetrated by Slug. 09070_ System corrupted: Component data lost. 09072_ Critical hit (Destroy). 09072_ Field Propulsion Drive destroyed. 09087_ P&0RF2UUNLOTF9BDML&WGK4O: 0%JHM/OP 09105_ System corrupted: Substantial component data lost. 09125_ Dropped Imp. Weapon Cycler. 09134_ System corrupted: Substantial component data lost. 09142_ Slammed into P-70 Sage. 09146_ Nuclear Pulse Array destroyed. 09148_ Dropped Phase Shifter. 09149_ Dropped Imp. Transmission Jammer. 09149_ Imp. Deuterium Engine destroyed. 09151_ System corrupted: Matter fused (-9). 09154_ Imp. Field Recycling Unit collects Imp. Transmission Jammer, recycling 5 matter... 09155_ Field Propulsion Drive destroyed. 09156_ Slammed into P-70 Sage. 09156_ Destabilizing: Core damaged (-11). 09161_ P-70 Sage resets P-70 Sage, system corruption cleaned. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????#######????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #??????##########????????????????? | | ????# #??????# ]! #????????????????? | | ????# #??????# !]! #????????????????? | | ????# ######## !! #????????????????? | | ????# # #????????????????? | | ????# # #????????????????? | | ????# # | ! #???????????????? | | ????# # #?????????????? | | ????# # #????????????? | | ?########### # #????????????? | | ?# ! =# ###p################### | | ?# !!# @p | | ?# """""" + k | | ?# """""" # | | ?# """""" # | | ?# """""" # | | ?# #####+###+############ | | ?# #???# #??????# | | ?###########???# #??????# | | ???????????????# !! #??????# | | ???????????????# !! #??????# | | ???????????????# #??????# | | ???????????????# #??????# | | ???????????????# #??????##### | | ???????????????# #??????????# | | ???????????????###########????#######+## | | ??????????????????????????????# + | | ??????????????????????????????#""" # | | ??????????????????????????????#""" / # | | ??????????????????????????????#""" + | | ??????????????????????????????# ##### | | ??????????????????????????????#""" #???? | | ??????????????????????????????#""" #???? | | ??????????????????????????????#""" #???? | | ??????????????????????????????# * #???? | | ??????????????????????????????##########???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 3 Armor Coverage 225 Weapon Shielding 66 Reclamation Efficiency 10 Weapon Cycling 20 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 7 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- Hyp. Railgun | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicPortableImmobilizer Manual? 0 Play Time 01:19:50 Cumulative 193.0 hours Start 2021.12.14 @ 10:04:52 End 2021.12.14 @ 11:37:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 261 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 73 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a95f1bb6-341e-49cc-b959-e97a7af646d5