Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.19 @ 14:05:09 // Halloween2019/Abominations Player: cptwinky Result: Destroyed by Lesser Abomination with Heavy Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (802) 802 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-96) -96 TOTAL SCORE: 1736 Bonus ------- Friendly Fire -96 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Location -9/Materials Parts ------- Power (1) Propulsion (2) Utility (4) Weapon (2) Mining Laser Inventory (4) Light Nuclear Core Beam Cannon Light Cannon Peak State ------------ Power Ion Engine Propulsion Improved Treads Wheel Utility Improved Heat Sink Large Storage Unit Improved Targeting Computer Weapon Small Laser Light Assault Rifle Inventory Ion Engine Light Nuclear Core Wheel Wheel Large Matter Pod Medium Laser Beam Cannon Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 35 | 6 19 10 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 12 | 2 7 3 Treads 3 | . 2 1 Leg . | . . . Wheel 9 | 2 5 2 Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 2 | . 2 . Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 13 | 2 6 5 Energy Gun 4 | . 3 1 Energy Cannon . | . . . Ballistic Gun 7 | 2 2 3 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 17 | . 8 9 Power 3 | . 1 2 Propulsion 5 | . 2 3 Utility . | . . . Weapon 9 | . 5 4 Highest Loss Streak 5 | . 3 5 Average Slot Usage (%) 89 | . 98 69 Engine 12 | . 13 8 Treads 12 | . 16 2 Wheel 12 | . 11 14 Device 7 | . 7 8 Storage 12 | . 14 8 Processor 6 | . 5 8 Energy Gun 4 | . 3 6 Ballistic Gun 12 | . 14 8 Ballistic Cannon 6 | . 9 . Naked Turns 15 | . . 15 Heaviest Build 27 | 9 27 25 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . 1 . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 7 | 5 7 8 Most Carried 10 | 3 10 10 Average Carried 6 | 2 5 7 Final Capacity 4 | . . 4 Final Carried 3 | . . 3 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 941 | 270 551 120 Remotely . | . . . Salvage Created 805 | 89 459 257 Parts 45 | . 25 20 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | . 10 4 Guns 12 | . 8 4 Cannons 2 | . 2 . Classes Destroyed 5 | 1 4 . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 1 1 Grunt 3 | . 3 . Abomination 11 | . 7 4 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2122 | . 1218 904 Core 609 | . 202 407 Absorbed by Shields . | . . . Core Remaining (%) 59 | 100 19 . Volleys Fired 99 | 5 62 32 Largest 2 | 2 2 2 Hottest 100 | 40 70 100 Shots Fired 193 | 10 121 62 Gun 159 | 10 89 60 Cannon 32 | . 32 . Launcher . | . . . Special 2 | . . 2 Kinetic 148 | 10 102 36 Thermal 45 | . 19 26 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 20 | 7 20 14 Robot Miss Streak 5 | 1 5 2 Penetration Max . | . . . Secondary Targets 5 | . 3 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 144 | 9 91 44 Core Hits 44 | 2 31 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1671 | 75 1148 448 Guns 1224 | 75 701 448 Cannons 447 | . 447 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1167 | 75 910 182 Thermal 504 | . 238 266 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Effects 5 | . . 5 Matter Fused 2 | . . 2 Heat Flow Errors 2 | . . 2 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 14 | . 14 . Projectiles 14 | . 14 . Explosions . | . . . Melee . | . . . Knockbacks 9 | . 9 . Impact . | . . . Kinetic 9 | . 9 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 775 | . 45 775 Average Temperature 213 | . 16 256 Received Heat Transfer 516 | . 174 342 Effects 14 | . . 14 Energy Bleed 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 3 | . . 3 Damage (minor) 1 | . . 1 Damage (major) 5 | . . 5 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 273 | . 148 125 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 110 | 5 110 28 Average Influence 27 | 1 38 7 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 4 3 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 14 13 Peak Tracking Total 6 | . 2 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 12 | . 12 . Reused 6 | . 6 . Traps Extracted . | . . . Installed . | . . . Triggered 3 | . 3 . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 6 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 18 2 Successful 11 | . 9 2 Failed 9 | . 9 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 9 | . 8 1 Terminals 16 | . 14 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 7 2 Robot Analysis 2 | . 2 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 2 | . 2 . Hauler Manifests 1 | . . 1 Registered Components 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1266 | 76 830 360 Spaces Moved 824 | 65 472 287 Core 113 | 2 . 111 Treads 102 | . 102 . Legs . | . . . Wheels 609 | 63 370 176 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 94 | 79 107 77 Slowest Speed 160 | 80 160 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 3 82 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . . 2 Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile 2 | . . 2 AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1125 | 78 681 366 Wait 141 | . 108 33 Move 822 | 64 471 287 Hop . | . . . Pick Up 19 | 3 14 2 Fast Attach 10 | 6 3 1 Attach 15 | . 7 8 Detach 1 | . 1 . Swap 10 | . 9 1 Drop 8 | . 6 2 Fire 99 | 5 62 32 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Lost 3 parts (1p2w) 289 | -10/Materials | Discovered new exit (range 6) 316 | -10/Materials | Build established: Mutant 320 | -10/Materials | Met 8R-AWN 322 | -10/Materials | Discovered new exit (range 16) 340 | -10/Materials | Attacked by 8R-AWN 520 | -10/Materials | Discovered new exit (range 11) 614 | -10/Materials | Core integrity fell below 50% 850 | -10/Materials | Core integrity fell below 20% 907 | -10/Materials | Entered another Materials area 907 | -9/Materials | Evolved 2 slots: Utility x2 1101 | -9/Materials | Core integrity fell below 50% 1154 | -9/Materials | Lost 5 parts (1p2n2w) 1193 | -9/Materials | Released all parts (5) 1194 | -9/Materials | Core integrity fell below 20% 1224 | -9/Materials | Lost 4 parts (1p1n2w) 1263 | -9/Materials | Discovered new exit (range 10) 1267 | -9/Materials | Destroyed by Lesser Abomination with Heavy Particle Gun Last Messages --------------- 01193_ Released Imp. Targeting Computer. 01193_ Released Lgt. Assault Rifle. 01193_ Released Wheel. 01193_ Extracted 37 matter. 01194_ Lesser Abomination spits out Lgt. Treads. 01194_ Lesser Abomination absorbs Lgt. Treads. 01195_ System corrupted: Heat flow error (+201). 01209_ Acquired 10 matter. 01224_ ALERT: Dispatching additional forces to engage threats. 01244_ System corrupted: Matter fused (-8). 01245_ Acquired 8 matter. 01252_ Knocked back. 01262_ Lesser Abomination spits out Prototype Energy Gun. 01262_ Lesser Abomination feeds off Hungry Anomaly, taking Prototype Energy Gun. 01263_ Hungry Anomaly eats Prototype Energy Gun. 01263_ EXIT=FOUND 01264_ G-47 Trooper heat spikes uncontrollably. 01264_ G-47 Trooper critical meltdown. 01266_ R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????######## ??% ????????????????????????????? | | ???????# # % ???????????????????????????? | | ???????# # ???????????????????????????? | | ???????# " ???????????????????????????? | | ???????# """"""""???????????????????????????? | | ######## "" " ?#####?????????????????????? | | " #" "" " ?# #?????????????????????? | | "" " """""""""" " ?# < #?????????????????????? | | "" """ " ## % ###########???????????? | | "" " % """"" " ##%%%%% % % % A ????????? | | """ """"""""%" " ## @% % % % ????????? | | " "% " % " " # %%#######???????????????? | | #+##### " % " " ; %%#?????????????????????? | | % % " "%";;; % #?????????????????????? | | % %% %% "% % %%%"% %% #?????????????????????? | | ##/##### # ; ;;=;%% ;?????????????????????? | | % # # ; ; ; T"???????????????? | | % # # ### ; ; ""???????????????? | | #%# % #?## ;% ; ?? ???????????????? | | %""" # # % #??# ;% ;;###?????????????????? | | """ # ##########??# ; ;;#???????????????????? | | """ #%#??????????? ;n n; ???????????????????? | | # #???????????# ; ; ?????????????????? | | % # #???????????# ; ; "????????????????? | | /####### #???????????###% ;A ""???????????????? | | %??????#%#?????????????# ; % ???????????????? | | %#######/#?????????????" % ""#####???????????????? | | # #?????????????# " ???????????????????? | | %# % #??????????????% "%% ??????????????????? | | # % #??????????????% " ""??????????????????? | | # """"" #?????????????? "?????????????????????? | | # """"" #??????????????% ???????????????????????? | | # """"" #???????????????????????????????????????? | | ?#% #???????????????????????????????????????? | | # """"" #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalEnergyArmor Manual? 0 Play Time 00:15:30 Cumulative 372.8 hours Start 2019.10.19 @ 13:53:32 End 2019.10.19 @ 14:05:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 292 Rogue 284 Adventurer 4 Explorer 0 Win Type - Total 29 Types 23/2/1/1/2/0/0 Lore% 92 Gallery% 92 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dc091d5-9bc1-4bc9-8229-9f1a8492b444