Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.01 @ 17:41:26 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (63) 315 Value Destroyed (1529) 1529 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 5336 Bonus ------- High Alert Combat Kills 192 Cogmind --------- Core Integrity 798/850 Matter 34/300 Energy 1/100 System Corruption 0% Temperature Warm (191) Movement Rolling (145) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY (6) ------ Huge Storage Unit Improved Melee Analysis Suite Kinecellerator Weapon Cycler Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON (3) ------- Minigun Minigun Minigun > --- INVENTORY (25) --- Cooled Ion Engine Light Treads Titanium Leg Improved Cooling System Large Storage Unit Compact Matter Pod (68) Compact Matter Pod (0) Improved Terrain Scanner Improved Terrain Scanner Energy Filter ECM Suite Hardened Medium Armor Plating Phase Cannon Minigun Grenade Launcher Remote Datajack Great Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Titanium Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Kinecellerator Weapon Cycler Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Minigun Minigun Minigun > --- INVENTORY -------- Cooled Ion Engine Improved Cooling System Compact Matter Pod Compact Matter Pod Improved Terrain Scanner Improved Terrain Scanner Energy Filter ECM Suite Hardened Medium Armor Plating Minigun Grenade Launcher Remote Datajack Shock Maul Great Axe [Rating: 52] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Melee Analysis Suite Protection Core Shielding Weapon Shock Maul Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Slots Evolved 8 | . . 2 . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . . 3 . Weapon 1 | . . . . . 1 . Parts Attached 76 | . 21 8 17 2 18 10 Power 12 | . 4 1 2 . 4 1 Engine 11 | . 3 1 2 . 4 1 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 19 | . 8 1 5 . 2 3 Treads 5 | . . . 2 . . 3 Leg 10 | . 8 1 . . 1 . Wheel 1 | . . . . . 1 . Hover . | . . . . . . . Flight 3 | . . . 3 . . . Utility 27 | . 4 4 6 1 9 3 Device 13 | . 1 2 1 . 8 1 Storage 5 | . 1 . 2 1 . 1 Processor 4 | . . 1 2 . 1 . Hackware . | . . . . . . . Protection 5 | . 2 1 1 . . 1 Artifact . | . . . . . . . Weapon 18 | . 5 2 4 1 3 3 Energy Gun 5 | . 3 1 1 . . . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 4 | . . 1 . . . 3 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 2 . . . Slashing Weapon 3 | . . . 1 . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 4 . 1 . Parts Lost 14 | . 5 1 5 . 1 2 Power 6 | . 2 1 1 . . 2 Propulsion 2 | . 2 . . . . . Utility 4 | . . . 3 . 1 . Weapon 2 | . 1 . 1 . . . Highest Loss Streak 4 | . 3 1 4 . 1 1 To Critical Strikes 1 | . 1 . . . . . Average Slot Usage (%) 95 | . 99 95 98 100 88 89 Engine 8 | . 8 6 11 11 7 9 Core 1 | . 5 . . . . . Treads 5 | . . . 7 22 4 8 Leg 12 | . 27 33 3 . 4 4 Wheel 1 | . . . . . 5 6 Flight 5 | . . . 21 11 1 . Device 10 | . 4 5 1 . 25 22 Storage 13 | . 14 11 15 22 10 6 Processor 6 | . . 5 11 11 7 6 Protection 4 | . 9 11 4 . . 3 Energy Gun 7 | . 25 11 . . . . Ballistic Gun 3 | . . 10 5 . . 18 Launcher 1 | . . . . 3 4 . Impact Weapon 5 | . . . 10 11 7 . Slashing Weapon 3 | . . . 4 7 6 . Naked Turns . | . . . . . . . Heaviest Build 121 | 12 19 22 25 36 49 121 Greatest Support 40 | 20 20 30 40 40 40 28 Greatest Overweight (x) 4 | . 1 . 2 . 1 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | . 10 10 10 15 15 25 Average Capacity 12 | . 8 10 10 11 15 20 Most Carried 17 | . 10 10 10 10 15 17 Average Carried 10 | . 8 9 9 10 13 14 Final Capacity 25 | 8 10 10 10 15 15 25 Final Carried 17 | 6 10 10 10 10 15 17 Class Distribution -------------------- 73% | Mutant 20% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Matter Collected 1165 | 200 280 226 169 50 200 40 Remotely . | . . . . . . . Salvage Created 2104 | . 661 501 579 52 195 116 Parts 115 | . 48 20 21 7 10 9 Haulers Intercepted 4 | . 1 1 1 . 1 . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Combat Hostiles Destroyed 44 | . 16 8 12 4 3 1 Melee 7 | . . . 5 . 2 . Guns 23 | . 14 8 . . . 1 Cannons 2 | . 2 . . . . . AOE 4 | . . . . 4 . . Classes Destroyed 15 | . 6 3 1 1 2 2 Worker 6 | . 2 3 1 . . . Builder 3 | . 2 . 1 . . . Tunneler 1 | . . . . . . 1 Hauler 4 | . 1 1 1 . 1 . Recycler 1 | . . 1 . . . . Drone 4 | . . . . 4 . . Watcher 4 | . 1 1 1 . . 1 Swarmer 9 | . 6 3 . . . . Grunt 20 | . 10 2 7 . 1 . Brawler 1 | . . . 1 . . . Duelist 1 | . . 1 . . . . Sentry 6 | . . 2 4 . . . Specialist 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Heavy 1 | . . . . . . 1 Best Kill Streak 7 | . 4 3 7 3 1 2 Combat Bots Only 6 | . 4 2 6 3 1 1 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -------- Run | Scr Mat Mat Sto Rec Fac Fac Damage Taken 3175 | . 843 397 920 22 386 607 Core 543 | . 138 85 249 11 8 52 Absorbed by Shields 270 | . . . . . 136 134 Redirected to Shielding 65 | . 17 16 32 . . . Core Remaining (%) 63 | 100 44 . . 13 98 . Volleys Fired 131 | . 62 47 . 4 . 18 Largest 3 | . 2 2 . 1 . 3 Hottest 136 | . 136 63 . 30 . 75 Shots Fired 272 | . 122 92 . 4 . 54 Gun 252 | . 106 92 . . . 54 Cannon 16 | . 16 . . . . . Launcher 4 | . . . . 4 . . Special . | . . . . . . . Kinetic 101 | . . 47 . . . 54 Thermal 167 | . 122 45 . . . . Explosive 4 | . . . . 4 . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 17 9 . . . 4 Robot Miss Streak 6 | . 6 5 . 1 . 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 194 | . 64 53 30 2 13 32 Core Hits 78 | . 32 21 6 5 3 11 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 8 | . . . 7 . 1 . Critical Strikes 18 | . 4 . 11 . 3 . Burn 4 | . 4 . . . . . Smash 11 | . . . 10 . 1 . Sever 3 | . . . 1 . 2 . Melee Attacks 77 | . . . 52 3 22 . Impact 57 | . . . 48 2 7 . Slashing 20 | . . . 4 1 15 . Piercing . | . . . . . . . Sneak Attacks 5 | . . . 3 . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . 1 1 . Damage Inflicted 5126 | . 1053 754 1652 388 669 610 Guns 2068 | . 704 754 . . . 610 Cannons 81 | . 81 . . . . . Explosions 475 | . 268 . . 207 . . Melee 2502 | . . . 1652 181 669 . Ramming . | . . . . . . . Kinetic 1087 | . . 477 . . . 610 Thermal 1330 | . 1053 277 . . . . Explosive 207 | . . . . 207 . . Electromagnetic . | . . . . . . . Impact 1956 | . . . 1604 119 233 . Slashing 546 | . . . 48 62 436 . Piercing . | . . . . . . . Highest Corruption 3 | . 1 . 3 3 2 . Average Corruption 2 | . 1 . 2 3 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . 7 5 5 . Message Errors 2 | . . . 1 1 . . Matter Fused 4 | . . . 2 . 2 . Heat Flow Errors 1 | . . . 1 . . . Energy Discharges 6 | . . . 2 1 3 . Parts Rejected 1 | . . . 1 . . . Data Loss (major) 2 | . . . . 2 . . Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 780 | . . . 612 111 57 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 780 | . . . 612 111 57 . Knockbacks 4 | . . . 3 . 1 . Impact 4 | . . . 3 . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 22 | . . . . 22 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 364 | . 364 19 100 . . 182 Average Temperature 68 | . 86 8 45 . . 50 Received Heat Transfer 1016 | . 357 90 360 . 9 200 Effects 1 | . 1 . . . . . Energy Bleed 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 13 | . . . 9 2 2 . Impact Corruptions 23 | . . . 20 1 2 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 2984 | . 2359 625 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Peak Influence 1056 | . 508 552 603 325 1056 274 Initial 1036 | . . 214 232 169 1036 241 Average 459 | . 266 354 386 227 850 250 Maximum Alert Level 3 | . 2 2 2 1 3 1 Low Security (%) 10 | . 25 . . 33 . . Level 1 41 | . 50 65 40 66 . 100 Level 2 22 | . 24 34 59 . 8 . Level 3 26 | . . . . . 91 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 3 2 1 . 2 1 Investigation 3 | . 2 . 1 . . . Extermination 1 | . . . . . 1 . Reinforcement 5 | . 1 2 . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 2 | . . . . . 2 . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 --------- Run | Scr Mat Mat Sto Rec Fac Fac Distress Signals 8 | . 2 4 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 31 16 13 15 7 8 Peak Tracking Total 8 | . 6 5 4 8 3 6 Tactical Retreats 8 | . 5 1 . . 1 1 Traps | -11 -10 -9 -9 -9 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . 2 . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Machines Disabled 7 | . 2 . 5 . . . Max in Single Turn 2 | . 2 . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 --------- Run | Scr Mat Mat Sto Rec Fac Fac Machines Accessed 17 | . 5 2 6 1 2 1 Terminals 17 | . 5 2 6 1 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 30 | . 12 4 9 1 2 2 Successful 13 | . 8 1 3 . 1 . Failed 17 | . 4 3 6 1 1 2 Catastrophic 6 | . 1 . 4 1 . . Database Lockouts . | . . . . . . . Manual 13 | . 8 3 . . 1 1 Terminals 30 | . 12 4 9 1 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 6 . 3 . 1 . Part Schematic 2 | . 2 . . . . . Open Door 2 | . . . 2 . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . Transport Status 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 1 . . . . Terminals 3 | . 2 1 . . . . Track 2 | . 2 . . . . . Assimilate 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 2 4 1 1 1 Full Trace Events 3 | . 1 . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -------- Run | Scr Mat Mat Sto Rec Fac Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 10 | . . 10 . . . . Highest-Rated Ally 10 | . . 10 . . . . Total Orders 1 | . . 1 . . . . FOLLOW 1 | . . 1 . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 ------- Run | Scr Mat Mat Sto Rec Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Turns Passed 3058 | . 762 337 544 345 875 195 Spaces Moved 1699 | 1 399 148 275 201 569 106 Core . | . . . . . . . Treads 411 | . . . 96 201 114 . Legs 590 | 1 399 148 42 . . . Wheels 561 | . . . . . 455 106 Hover . | . . . . . . . Flight 137 | . . . 137 . . . Fastest Speed 104 | 120 120 120 104 160 115 115 Average Speed 129 | 120 121 120 126 160 127 128 Slowest Speed 240 | 120 190 120 190 160 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 2 67 22 39 64 14 4 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . 1 . 2 . Terrain Destroyed 50 | . 24 . 1 23 2 . Melee 3 | . . . 1 . 2 . Projectile . | . . . . . . . AOE 47 | . 24 . . 23 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 --------- Run | Scr Mat Mat Sto Rec Fac Fac Total 2188 | . 555 216 372 216 689 140 Wait 119 | . 47 6 10 7 49 . Move 1693 | . 398 147 274 200 568 106 Hop . | . . . . . . . Pick Up 39 | . 12 2 9 . 13 3 Fast Attach 28 | . 6 3 8 . 9 2 Attach 19 | . 4 2 6 . 4 3 Detach 13 | . . 2 3 . 6 2 Swap 29 | . 11 3 3 2 5 5 Drop 45 | . 15 4 9 1 15 1 Fire 131 | . 62 47 . 4 . 18 Melee 72 | . . . 50 2 20 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -9/Recycling -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 9) 437 | -10/Materials | Discovered new exit (range 16) 599 | -10/Materials | Lost 3 parts (1p2n) 703 | -10/Materials | Core integrity fell below 50% 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 810 | -9/Materials | Discovered new exit (range 15) 1090 | -9/Materials | Discovered new exit (range 9) 1100 | -9/Materials | Entered Storage 1329 | -9/Storage | Discovered new exit (range 19) 1354 | -9/Storage | Found Prototype Processor 1354 | -9/Storage | Identified Exp. Targeting Computer 1395 | -9/Storage | Core integrity fell below 50% 1426 | -9/Storage | Core integrity fell below 20% 1458 | -9/Storage | Lost 4 parts (1p2u1w) 1644 | -9/Storage | Entered Recycling 1681 | -9/Recycling | Spotter reported a threat 1708 | -9/Recycling | Spotter reported a threat 1739 | -9/Recycling | Spotter reported a threat 1752 | -9/Recycling | Spotter reported a threat 1757 | -9/Recycling | Build established: Scavenger-Mutant 1760 | -9/Recycling | Spotter reported a threat 1761 | -9/Recycling | Spotter reported a threat 1766 | -9/Recycling | Spotter reported a threat 1766 | -9/Recycling | Spotter reported a threat 1767 | -9/Recycling | Spotter reported a threat 1785 | -9/Recycling | Spotter reported a threat 1792 | -9/Recycling | Spotter reported a threat 1813 | -9/Recycling | Spotter reported a threat 1819 | -9/Recycling | Spotter reported a threat 1820 | -9/Recycling | Spotter reported a threat 1837 | -9/Recycling | Spotter reported a threat 1887 | -9/Recycling | Spotter reported a threat 1976 | -9/Recycling | Discovered new exit (range 9) 1989 | -9/Recycling | Entered Factory 1989 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 2389 | -7/Factory | Search patrols dispatched 2513 | -7/Factory | Build established: Mutant 2789 | -7/Factory | Search patrols dispatched 2846 | -7/Factory | Discovered new exit (range 6) 2864 | -7/Factory | Entered another Factory area 2864 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3059 | -6/Factory | Self-destructed Last Messages --------------- 02963_ Critical hit (Blast). 02965_ H-61 Shepherd calls for reinforcements. 02965_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02965_ ALERT: All DSF locations entering lockdown mode. 02967_ Knocked back. 02973_ H-61 Shepherd destroyed. 02977_ Acquired 8 matter. 02980_ U-05 Engineer builds a Wall. 02980_ K-01 Serf collects debris. 02992_ Acquired Arm. Treads. 02994_ K-01 Serf collects debris. 02997_ Acquired Arm. Treads. 02997_ K-01 Serf collects debris. 03034_ W-25 Informer destroyed. 03039_ T-07 Excavator destroyed. 03044_ Acquired 32 matter. 03049_ Critical hit (Burn: +27). 03053_ Destroyed Lgt. Angular Momentum Engine. 03054_ K-01 Serf collects debris. 03059_ Lgt. Deuterium Engine destroyed. 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Storage Unit | -10/Materials | Hacked Hammer | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed BeamContainmentBoregun Manual? 0 Play Time 00:55:23 Cumulative 71.3 hours Start 2022.09.01 @ 16:48:54 End 2022.09.01 @ 17:41:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 95 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01bee829-8f54-438b-a629-e2898107d39f