Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.07 @ 21:07:57 Player: laeb2 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (267) 1335 Value Destroyed (10401) 10401 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2590) 2590 TOTAL SCORE: 20346 Bonus ------- High Alert Combat Kills 1522 Follower Combat Kills 192 Entered Garrisons 600 Acquired ECA 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/1000 Matter 228/300 Energy 84/100 System Corruption 15% Temperature Cool (0) Movement Walking (185) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Enhanced Armored Leg Advanced VSS Leg > --- UTILITY (7) ------ High-capacity Storage Unit Improved Target Analyzer Improved Target Analyzer > --- WEAPON (4) ------- Katana > --- INVENTORY (20) --- Advanced Heat Sink Advanced Heat Sink Compact Matter Pod (0) Encrypted Comm Array Improved Particle Charger Plasma Flamer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Wheel Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Salvage Targeting Computer Improved Particle Charger > --- WEAPON ----------- Gatling Laser Improved Heavy Laser Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- Light Deuterium Engine Wheel Advanced Heat Sink Compact Matter Pod Encrypted Comm Array Energy Filter Weapon Cycler Improved Light Armor Plating Heavy Reactive Plating Insulated Plating Gatling Laser Improved Heavy Laser Flak Gun Flak Gun Mass Driver Mass Driver Mass Driver Plasma Flamer Katana [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Enhanced Armored Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Improved Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 2 . . . . . 2 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . 1 Utility 5 | . . . . . . . 1 . . . . . 2 1 . . 1 Weapon 2 | . . . 1 . . . . . . . . . . 1 . . . Parts Attached 164 | 6 . 3 20 1 . . 2 2 3 14 . 18 4 52 6 1 32 Power 13 | 1 . 1 3 . . . . . . 2 . . . 5 . . 1 Engine 11 | 1 . 1 3 . . . . . . 2 . . . 3 . . 1 Core 2 | . . . . . . . . . . . . . . 2 . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 53 | 2 . . 6 . . . 1 . 1 5 . 8 . 16 2 . 12 Treads 34 | 2 . . 6 . . . 1 . 1 5 . 8 . 9 2 . . Leg 6 | . . . . . . . . . . . . . . . . . 6 Wheel 13 | . . . . . . . . . . . . . . 7 . . 6 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 50 | 1 . 1 5 . . . 1 . . 5 . 4 4 16 3 1 9 Device 23 | . . 1 1 . . . 1 . . 2 . 1 3 9 2 . 3 Storage 5 | 1 . . 2 . . . . . . . . 1 . . . . 1 Processor 7 | . . . . . . . . . . . . . . 3 1 1 2 Hackware 1 | . . . . . . . . . . . . . . . . . 1 Protection 14 | . . . 2 . . . . . . 3 . 2 1 4 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 48 | 2 . 1 6 1 . . . 2 2 2 . 6 . 15 1 . 10 Energy Gun 17 | . . . 2 . . . . . 1 2 . . . 8 1 . 3 Energy Cannon 5 | . . . . 1 . . . 2 1 . . 1 . . . . . Ballistic Gun 15 | 2 . . 3 . . . . . . . . 3 . 5 . . 2 Ballistic Cannon 6 | . . . . . . . . . . . . . . 2 . . 4 Launcher 2 | . . . 1 . . . . . . . . . . . . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . . . . . . 1 . . 1 Parts Lost 103 | . . . 1 . . . . . 4 14 . 5 . 40 4 . 35 Power 8 | . . . . . . . . . . 2 . . . 4 . . 2 Propulsion 37 | . . . . . . . . . 1 4 . 2 . 14 3 . 13 Utility 28 | . . . 1 . . . . . 1 3 . 3 . 11 1 . 8 Weapon 30 | . . . . . . . . . 2 5 . . . 11 . . 12 Highest Loss Streak 21 | . . . 1 . . . . . 2 8 . 3 . 21 4 . 21 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . Average Backups 17 | 2 4 8 11 20 20 20 18 18 18 17 18 19 19 16 18 19 16 Power . | . 1 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . Propulsion 3 | 1 2 4 2 2 2 2 1 2 3 5 5 5 5 3 1 1 . Utility 4 | . 1 . 1 5 5 5 4 4 3 6 10 7 6 3 7 8 6 Weapon 7 | . . 2 6 12 12 12 12 11 9 4 3 6 7 7 8 8 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 2 . 4 1 . . . . 3 . . 4 . 9 1 1 5 Power 2 | . . . 2 . . . . . . . . . . . . . . Propulsion 2 | . 2 . . . . . . . . . . . . . . . . Utility 13 | . . . . 1 . . . . . . . 3 . 3 1 1 4 Weapon 13 | . . . 2 . . . . . 3 . . 1 . 6 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 85 98 95 100 95 100 97 100 97 98 100 99 98 90 97 93 80 Engine 8 | . 14 14 11 11 11 11 9 9 9 8 9 9 7 2 6 6 4 Treads 27 | . 28 28 33 33 33 33 36 36 34 35 36 35 30 18 12 13 3 Wheel 2 | . . . . . . . . . . . . . . 4 10 6 9 Device 10 | . . 12 1 . . . 6 9 9 7 9 9 17 22 21 24 23 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 9 9 7 6 6 6 5 Protection 7 | . . . 5 11 11 11 9 9 8 10 9 8 10 4 4 . 2 Energy Gun 6 | . . . 5 2 . . . . 9 10 9 . . 8 26 26 16 Energy Cannon 4 | . . . . 8 9 11 9 21 16 1 . 2 . . . . . Ballistic Gun 13 | . 28 15 24 22 19 18 15 . . 14 9 17 23 15 . . 2 Special Weapon 1 | . . 12 2 . . . . . . . 9 3 . . . . . Peak Build Rating 66 | 6 6 11 24 24 24 24 28 28 28 30 29 32 38 60 62 59 66 Average Rating 32 | 4 6 10 18 24 22 23 27 27 26 27 29 29 36 43 59 57 59 On Entrance 27 | . 6 6 11 24 24 24 23 28 28 25 29 29 29 37 60 57 59 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . . . . 8 13 16 13 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 11 11 14 65 68 68 69 69 75 75 74 66 70 69 84 84 78 87 Greatest Support 80 | 40 40 40 66 60 60 60 80 80 80 80 80 80 80 80 26 16 80 Greatest Overweight (x) 18 | . . . 1 1 1 1 . . 1 1 . 1 . 18 5 4 7 Average Overweight (x) . | . . . . 1 . 1 . . . . . . . 1 3 4 3 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 8 8 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 Average Carried 17 | 2 4 7 11 19 20 20 18 18 18 17 18 19 19 16 19 19 17 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 8 20 20 20 20 18 19 18 18 19 20 20 20 20 20 6 Class Distribution -------------------- 35% | Tank 25% | Scavenger-Gunner 20% | Scavenger-Tank 8% | Mutant 4% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Low Low Fac Matter Collected 5186 | 288 40 58 515 189 . 130 . 186 125 584 . 841 102 1356 124 20 628 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10431 | 116 116 . 707 117 . 122 . 513 1407 888 . 1025 102 2612 521 . 2185 Parts 532 | 17 7 . 60 8 . 3 . 31 65 53 . 50 1 128 26 . 83 Haulers Intercepted 10 | . . . 4 . . . . . 4 . . . . . . . 2 Recyclers Shooed 9 | . . . 1 . . . . . 1 . . . . 5 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . . . . 26 . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Low Low Fac Combat Hostiles Destroyed 214 | . 4 1 22 3 . 3 . 16 21 33 . 22 3 47 8 . 31 Melee 8 | . . . . . . . . . . . . . . 6 . . 2 Guns 138 | . 4 . 13 2 . . . . 7 22 . 17 3 38 8 . 24 Cannons 28 | . . 1 . 1 . . . 7 9 1 . 4 . 1 . . 4 AOE 33 | . . . 7 . . 3 . 7 4 10 . . . 2 . . . Classes Destroyed 16 | 2 2 . 6 . . . . 1 1 1 . 1 . 1 1 . . Worker 16 | . . . 2 . . . . . 2 . . . . 4 . . 8 Builder 5 | . . . 1 . . . . . 1 . . . . 2 . . 1 Tunneler 6 | 4 . . 1 . . . . . . . . . . . . . 1 Hauler 10 | . . . 4 . . . . . 4 . . . . . . . 2 Recycler 8 | 1 . . . . . . . . 1 . . . . 4 . . 2 Mechanic 1 | . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . . . . . . 1 . . . . 1 . . . Watcher 5 | . . . 1 . . . . . 2 . . . . 2 . . . Swarmer 55 | . 2 . 9 . . . . 9 2 11 . 1 . 17 . . 4 Grunt 95 | . 2 1 7 3 . 3 . 6 14 13 . 9 3 16 . . 18 Brawler 4 | . . . 2 . . . . . . . . . . 2 . . . Duelist 3 | . . . . . . . . . . . . 2 . 1 . . . Sentry 27 | . . . 4 . . . . . 3 5 . 5 . 8 1 . 1 Specialist 4 | . . . . . . . . . . . . . . . 2 . 2 Hunter 9 | . . . . . . . . 1 2 . . 1 . . 4 . 1 Programmer 17 | . . . . . . . . . . 4 . 4 . 3 1 . 5 Best Kill Streak 12 | 4 2 1 12 2 . 3 . 3 5 12 . 4 2 7 2 . 8 Combat Bots Only 12 | . 2 1 7 2 . 3 . 3 4 12 . 4 2 5 2 . 7 Max Kills in Single Turn 3 | 2 1 1 2 1 . 2 . 2 3 3 . 2 1 2 1 . 2 Gunslinging 1 | . . . 1 . . . . . . . . 1 . . . . 1 Exploded 3 | . . . 2 . . 2 . 2 2 3 . . . 2 . . . Melee 1 | . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Low Low Fac Hostile Shots Fired 1694 | . 11 6 81 19 . 8 . 27 78 192 . 119 7 471 77 . 598 Missed 474 | . 5 1 15 6 . 1 . 8 23 56 . 37 . 139 30 . 153 Hits 1220 | . 6 5 66 13 . 7 . 19 55 136 . 82 7 332 47 . 445 Melee 9 | . . . 1 . . . . . . . . 1 . 7 . . . Projectile 1211 | . 6 5 65 13 . 7 . 19 55 136 . 81 7 325 47 . 445 AOE 2 | . . . . . . . . . . 1 . 1 . . . . . Critical Strikes 38 | . . . 1 1 . . . 1 4 4 . 3 1 7 1 . 15 Actively Blocked 1 | . . . . . . . . . . . . . 1 . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . 2 . . Damage Taken 17636 | . 72 76 730 205 . 162 . 277 921 1982 . 1217 127 4594 695 . 6578 Core 2370 | . 28 14 35 25 . 15 . 33 156 129 . 99 26 751 51 . 1008 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 10 | . . . . . . . . . . . . . 10 . . . . Ignored by Resistances 539 | . . . . . . . . . . . . 36 . 159 . . 344 Core Remaining (%) 64 | 100 . 83 . . . 81 . . . . . 24 96 . . 5 . Volleys Fired 557 | 7 10 13 45 10 . 12 . 45 55 80 . 62 7 98 22 . 91 Largest 4 | 2 2 2 3 3 . 1 . 3 3 3 . 3 3 4 4 . 4 Hottest 288 | 40 40 120 145 113 . 63 . 189 189 144 . 203 84 288 275 . 275 Shots Fired 1410 | 14 20 16 104 19 1 13 . 74 156 165 . 140 21 323 83 . 261 Gun 1113 | 14 20 4 89 10 1 1 . 1 89 138 . 94 21 319 83 . 229 Cannon 212 | . . . . 9 . 8 . 68 66 13 . 13 . 4 . . 31 Launcher 27 | . . . 7 . . 4 . 5 1 9 . . . . . . 1 Special 58 | . . 12 8 . . . . . . 5 . 33 . . . . . Kinetic 560 | 14 20 4 58 10 1 1 . 1 6 75 . 94 21 184 . . 71 Thermal 659 | . . 12 39 . . . . . 83 68 . 46 . 139 83 . 189 Explosive 27 | . . . 7 . . 4 . 5 1 9 . . . . . . 1 Electromagnetic 164 | . . . . 9 . 8 . 68 66 13 . . . . . . . Robot Hit Streak 30 | 3 2 6 10 4 . 5 . 8 17 11 . 10 10 18 12 . 30 Robot Miss Streak 14 | 2 2 1 10 9 . 4 . 4 3 5 . 10 5 14 5 . 6 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 31 | . . . 2 . . . . . 1 5 . 5 . 8 . . 10 Max Gunslinging Chain 2 | . . . 1 . . . . . 1 1 . 1 . 1 . . 2 Shots Hit Robots 932 | 7 11 11 66 8 . 7 . 29 98 92 . 116 17 247 45 . 178 Core Hits 673 | 6 9 3 41 6 . 8 . 19 44 65 . 110 21 191 22 . 128 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . 1 . . . . . . . Critical Strikes 34 | . . 1 6 . . . . 1 1 7 . 3 . 7 . . 8 Burn 24 | . . 1 5 . . . . . 1 6 . 3 . 2 . . 6 Destroy 3 | . . . 1 . . . . . . 1 . . . 1 . . . Blast 1 | . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . 1 . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . 4 . . 1 Melee Attacks 95 | . . . . . . . . . . . . 42 . 39 . . 14 Impact . | . . . . . . . . . . . . . . . . . . Slashing 95 | . . . . . . . . . . . . 42 . 39 . . 14 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . 7 . . . Damage Inflicted 26055 | 76 121 143 1879 154 . 642 . 1444 2671 3000 . 2653 312 6121 1137 . 5702 Guns 15616 | 76 121 12 1045 100 . . . . 939 1666 . 1502 312 4512 1137 . 4194 Cannons 3214 | . . . . 54 . 133 . 757 1131 46 . 150 . 84 . . 859 Explosions 4531 | . . . 732 . . 509 . 687 601 1288 . . . 428 . . 286 Melee 2259 | . . . . . . . . . . . . 799 . 1097 . . 363 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 8117 | 76 121 12 671 100 . . . . 91 1029 . 1502 312 2675 . . 1528 Thermal 9929 | . . 131 476 . . 65 . 183 1100 637 . 352 . 2349 1137 . 3499 Explosive 3603 | . . . 732 . . 444 . 504 349 1288 . . . . . . 286 Electromagnetic 2121 | . . . . 54 . 133 . 757 1131 46 . . . . . . . Impact 26 | . . . . . . . . . . . . . . . . . 26 Slashing 2259 | . . . . . . . . . . . . 799 . 1097 . . 363 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 2 2 4 4 4 4 . . . 3 3 8 . 10 10 10 15 Average Corruption 4 | . 2 2 4 4 4 4 . . . 2 3 6 . 4 10 10 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 244 | . . 8 24 23 15 21 . . . 25 1 49 . 29 37 1 11 Message Errors 58 | . . 1 7 11 1 9 . . . 3 1 9 . 9 5 . 2 Matter Fused 49 | . . 2 5 3 3 7 . . . 2 . 11 . 6 6 1 3 Heat Flow Errors 29 | . . 1 1 1 4 2 . . . 3 . 4 . 5 6 . 2 Energy Discharges 33 | . . 1 5 3 2 2 . . . 4 . 6 . 4 6 . . Parts Rejected 6 | . . . . . . . . . . 1 . 1 . 1 1 . 2 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 37 | . . 2 4 3 4 . . . . 8 . 10 . 2 4 . . Data Loss (major) 3 | . . . . . . . . . . . . 1 . . 1 . 1 Misfires 15 | . . 1 1 1 1 1 . . . . . 5 . 1 4 . . Alerts 6 | . . . . 1 . . . . . 3 . . . . 2 . . Weapon Failures 7 | . . . 1 . . . . . . . . 2 . 1 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 576 | . . . 43 . . 7 . 60 115 93 . 11 . 204 . . 43 Projectiles 49 | . . . . . . . . 18 20 . . 11 . . . . . Explosions 399 | . . . 43 . . 7 . 42 95 93 . . . 119 . . . Melee 128 | . . . . . . . . . . . . . . 85 . . 43 Knockbacks 16 | . . . . . . . . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . . . . . . . 11 Secondary 5 | . . . . . . . . . . . . . . . . . 5 Self-Inflicted Damage 255 | . . . . . . 50 . . 37 4 . . . 164 . . . Shots 6 | . . . . . . 2 . . 1 1 . . . 2 . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 374 | . 9 233 211 276 236 370 . 135 296 369 . 303 30 374 301 . 326 Average Temperature 87 | . 8 96 68 113 92 112 . 49 98 88 . 97 9 104 68 . 78 Received Heat Transfer 5079 | . 30 42 171 120 . 63 . 162 486 570 . 273 63 1359 12 . 1728 Effects 12 | . . . 1 1 3 . . . 1 1 . . . 2 1 . 2 Energy Bleed 8 | . . . 1 . . . . . 1 1 . . . 2 1 . 2 Interference 4 | . . . . 1 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . Parts Fried 4 | . . . . . . . . 2 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . 2 . . . . . 1 . . 1 . . . . 1 Combat Hostiles 5 | . . . 2 . . . . . 1 . . 1 . . . . 1 Parts Melted 45 | . . 1 2 . . . . . 5 4 . 2 . 5 10 . 16 Heat Transferred 20419 | . . 960 2082 . . 50 . 175 2224 1813 . 1690 . 4024 1821 . 5580 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 2 . 3 4 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Low Low Fac Maximum Alert Level 4 | . . . 1 . . . . 2 2 4 2 4 2 3 . . 2 Low Security (%) 40 | 100 100 100 93 100 . 100 100 30 3 . . . . 6 . . 68 Level 1 18 | . . . 6 . . . . 29 46 . . 1 . 54 . . 30 Level 2 24 | . . . . . . . . 40 49 13 100 54 100 33 . . . Level 3 11 | . . . . . . . . . . 57 . 31 . 5 . . . Level 4 5 | . . . . . . . . . . 28 . 11 . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1236 | 15 45 35 345 74 . 81 . 525 678 1222 595 1236 663 731 . . 403 Initial 648 | . . 7 . . . . . . 255 427 595 380 648 252 . . 72 Average 358 | 1 19 4 48 8 . 11 . 308 418 929 593 727 600 367 . . 132 Influence Increases 7327 | 25 110 65 706 124 . 113 . 585 870 935 . 986 90 1509 185 . 1024 Destroy 0b10 Robot/C 4440 | . 80 20 440 100 . 60 . 340 420 660 . 540 60 940 160 . 620 Destroy 0b10 Robot/NC 300 | 25 . . 45 . . 10 . 5 55 . . 15 . 70 5 . 70 Destroy Leader 690 | . 10 . 110 20 . 10 . 20 112 30 . 50 10 194 20 . 104 Allied During Kill 16 | . . . . 4 . . . 2 . . . 10 . . . . . Successful Hack 129 | . 5 . 20 . . 5 . 14 13 14 . 14 5 39 . . . Disable Machine 375 | . . . 30 . . . . 60 135 . . 15 . 90 . . 45 Anti-Garrison Action 450 | . . . . . . . . 50 . 200 . 200 . . . . . Destroy Structure 507 | . . . 46 . . 28 . 64 60 31 . 142 . 56 . . 80 Partial Spotted 30 | . . . 15 . . . . . 15 . . . . . . . . Lose Combat Pursuer 390 | . 15 45 . . . . . 30 60 . . . 15 120 . . 105 Influence Decreases 6945 | 25 90 85 706 124 . 113 . 60 738 370 637 335 810 1298 744 53 757 Entered New Map 2543 | . . 13 . . . . . . 270 230 627 205 588 264 270 33 43 Time Decay 2949 | 25 90 72 406 124 . 113 . . 428 . 10 . 222 634 434 20 371 Lost Part 1013 | . . . . . . . . . 40 140 . 50 . 400 40 . 343 Lost Ally 140 | . . . . . . . . 60 . . . 80 . . . . . Purge Threat 300 | . . . 300 . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . 2 . . . . . 3 . . . 3 10 . . 7 Investigation 2 | . . . 1 . . . . . 1 . . . . . . . . Extermination 5 | . . . . . . . . . . . . . 1 3 . . 1 Reinforcement 8 | . 1 . 1 . . . . . 1 . . . 1 2 . . 2 Assault 2 | . . . . . . . . . . . . . 1 1 . . . Garrison 9 | . . . . . . . . . 1 . . . . 4 . . 4 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Low Low Fac Distress Signals 8 | . . . 1 . . . . . 3 . . . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 293 | . 7 4 28 5 . 3 . 12 38 33 . 30 11 64 8 . 50 Peak Tracking Total 15 | . 3 2 7 3 . 3 . 2 4 12 . 4 4 9 2 . 15 Tactical Retreats 18 | . 1 2 . . . . . 2 4 . . . 1 4 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Low Low Fac Traps Triggered 8 | . 1 . 1 . . . . 1 1 1 . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Low Low Fac Machines Disabled 32 | . . . 2 . . . . 5 9 1 . 5 . 6 1 . 3 Max in Single Turn 3 | . . . 2 . . . . 1 3 1 . 2 . 3 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Garrison Relay 2 | . . . . . . . . 1 . 1 . . . . . . . Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Low Low Fac Machines Accessed 44 | . 3 . 7 1 1 1 2 2 8 2 1 2 1 9 . . 4 Terminals 32 | . 3 . 6 . . 1 1 2 5 2 . 2 1 6 . . 3 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . 2 . . . . 1 . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . . 1 . . 1 Total Hacks 110 | . 9 . 30 1 1 4 3 2 17 4 3 3 3 23 . . 7 Successful 57 | . 6 . 17 1 1 1 3 2 7 1 1 2 2 12 . . 1 Failed 51 | . 3 . 12 . . 3 . . 9 3 2 1 1 11 . . 6 Catastrophic 12 | . . . 1 . . . . . 3 2 . . . 3 . . 3 Database Lockouts 2 | . . . 1 . . . . . 1 . . . . . . . . Manual 36 | . 3 . 11 . . 2 1 . 10 . . . . 9 . . . Terminals 84 | . 9 . 24 . . 4 2 2 12 4 . 3 3 15 . . 6 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 6 . . . . . 4 . . . . 4 . . . Garrison Access 8 | . . . . . . . 1 . 1 . 3 . . 2 . . 1 Terminal Hacks 29 | . 4 . 8 1 1 1 1 2 2 1 . 2 2 4 . . . Record 1 | . . . . . 1 . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . 1 . . . Robot Analysis 2 | . . . 1 . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . . . Emergency Access Points 3 | . . . . . . . . 1 . 1 . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 3 | . . . 2 . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . . . . . . . . . 1 1 . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 4 . . . . . 3 . . . . 4 . . . Insert Component 1 | . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Study 9 | . . . 4 . . . . . 1 . . . . 4 . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . 1 . . . . . 1 Unlock Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 12 | . 2 . 5 . . . 1 . 1 . . . . 3 . . . Terminals 12 | . 2 . 5 . . . 1 . 1 . . . . 3 . . . Botnet 11 | . 2 . 5 . . . 1 . 1 . . . . 2 . . . Operators 1 | . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . 6 . . 1 2 . 7 2 1 1 1 8 . . 3 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 4 . . . . . 1 . . . . 4 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 3 . 8 . . . . . . 2 Machine Destruction 9 | . . . . . . . . 3 . 4 . . . . . . 2 Programmers 4 | . . . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 3 . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Low Low Fac Total Allies 8 | . . . . 1 . . . 3 . . . 4 . . . . . Largest Group 3 | . . . . 1 . . . 3 . . . 2 . . . . . Highest-Rated Group 62 | . . . . 31 . . . 15 . . . 62 . . . . . Highest-Rated Ally 31 | . . . . 31 . . . 5 . . . 31 . . . . . Initial Warlord ECA Mod 7 | . . . . . . . . . 1 1 4 4 7 6 6 6 5 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . 1 Dakka 1 | . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 27 | . . . . 3 . . . 8 . . . 16 . . . . . Total Damage 418 | . . . . 64 . . . 31 . . . 323 . . . . . Kills 8 | . . . . 2 . . . 1 . . . 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Low Low Fac Active Infowar (turns) 1427 | . . 516 219 . . . . . . . . . . 311 . 17 364 Optics 381 | . . . . . . . . . . . . . . . . 17 364 Structural 311 | . . . . . . . . . . . . . . 311 . . . Seismic 735 | . . 516 219 . . . . . . . . . . . . . . ECM 6 | . . . . . . . . . . . . . . 6 . . . Robot Analysis Total 2 | . . . 1 . . . . . . . . . 1 . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Low Low Fac Turns Passed 15324 | 115 254 580 1366 1189 629 795 34 1086 1057 1738 22 1542 472 2230 1074 45 1096 Spaces Moved 6773 | 61 134 304 516 567 322 380 18 416 458 803 13 676 149 991 535 27 403 Core 16 | 15 . . . . . . . . . . . . . 1 . . . Treads 5423 | 46 134 304 516 567 322 380 18 416 458 803 13 676 149 621 . . . Legs 22 | . . . . . . . . . . . . . . . . . 22 Wheels 1312 | . . . . . . . . . . . . . . 369 535 27 381 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 200 160 200 160 160 160 160 160 160 160 95 135 160 95 Average Speed 165 | 132 160 160 174 200 194 200 160 160 167 162 160 160 160 147 142 160 148 Slowest Speed 950 | 160 160 160 200 200 200 200 160 160 200 200 160 200 160 950 175 160 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 43 67 50 98 73 84 5 60 48 66 3 85 4 24 66 8 11 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 3 | . . 2 . . . . . . . . . . . . 1 . . Known Exits Taken 5 | . . . 1 . . . 1 . 1 . 1 . . 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . . . . . 1 . 1 1 . Scrap Searched 8 | . . 1 . 2 . 1 . . . . . . . . 3 1 . Spaces Dug 8 | . . . . . . . . . . . . 5 . . . . 3 Terrain Destroyed 468 | . . . 46 . . 44 . 47 67 16 . 142 . 73 1 . 32 Melee 5 | . . . . . . . . . . . . 5 . . . . . Projectile 27 | . . . . . . . . . . . . . . 1 1 . 25 AOE 436 | . . . 46 . . 44 . 47 67 16 . 137 . 72 . . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Fac Low Low Fac Total 9757 | 81 157 377 897 607 327 403 24 768 631 1090 14 936 369 1536 791 29 720 Wait 1792 | . 6 56 263 27 . 11 . 271 96 168 . 85 207 262 221 . 119 Move 6757 | 60 133 303 515 566 321 379 18 413 458 802 13 675 148 990 534 26 403 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 168 | 8 6 1 21 1 . . . 2 6 16 1 15 2 64 3 1 21 Fast Attach 29 | 2 . . 8 . 3 . . . . . . 2 1 1 4 . 8 Attach 119 | 4 . 1 2 . . . 4 . 4 16 . 5 1 52 2 . 28 Detach 7 | . . . 1 . . . 2 . 1 . . . . 1 1 . 1 Swap 86 | . . 2 19 1 . 1 . 4 6 8 . 21 2 12 2 1 7 Drop 92 | . 2 1 23 1 3 . . 1 5 . . 16 1 24 2 1 12 Fire 557 | 7 10 13 45 10 . 12 . 45 55 80 . 62 7 98 22 . 91 Melee 88 | . . . . . . . . . . . . 42 . 32 . . 14 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . 16 Rewire 45 | . . . . . . . . 32 . . . 13 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Fac] / Upp) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered Mines 375 | -10/Mines | Learned location of Storage (-8) 431 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 661 | -10/Mines | Found a hidden stash of uninstalled traps 797 | -10/Mines | Learned location of Mines (-9) 848 | -10/Mines | Found DCF Scrap (13 items) 944 | -10/Mines | Discovered new exit (range 5) 950 | -10/Mines | Entered Materials 950 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1389 | -9/Materials | Central database locked down 1462 | -9/Materials | Destroyed 7 combat bots 1516 | -9/Materials | Discovered new exit (range 15) 1570 | -9/Materials | Build established: Gunner 1885 | -9/Materials | Build established: Tank 2219 | -9/Materials | Discovered new exit (range 16) 2231 | -9/Materials | Identified exit to Mines 2316 | -9/Materials | Entered Mines 2688 | -9/Mines | Discovered new exit (range 4) 2743 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2796 | -9/Mines | Learned 2 Materials zone layouts 2832 | -9/Mines | Discovered new exit (range 7) 2835 | -9/Mines | Received a Mining Laser from a helpful Derelict 3397 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3495 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3497 | -9/Mines | Discovered new exit (range 5) 3505 | -9/Mines | Entered Exiles 3505 | -9/Exiles | Found Exiles lab abandoned 4108 | -9/Exiles | Discovered new exit (range 14) 4134 | -9/Exiles | Entered Mines 4911 | -8/Mines | Discovered new exit (range 10) 4929 | -8/Mines | Entered Materials 4929 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4930 | -8/Materials | Identified exit to Factory 4963 | -8/Materials | Identified exit to Garrison 4963 | -8/Materials | Entered Garrison 5017 | -8/Garrison | Triggered checkpoint 5060 | -8/Garrison | Triggered checkpoint 5089 | -8/Garrison | Discovered new exit (range 6) 5214 | -8/Garrison | Lost 3 allies 5247 | -8/Garrison | Triggered checkpoint 5534 | -8/Garrison | Triggered checkpoint 5607 | -8/Garrison | Triggered checkpoint 5761 | -8/Garrison | Triggered checkpoint 5828 | -8/Garrison | Discovered new exit (range 7) 5828 | -8/Garrison | Discovered new exit (range 57) 5828 | -8/Garrison | Discovered new exit (range 69) 5828 | -8/Garrison | Discovered new exit (range 50) 5897 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6049 | -8/Garrison | Entered Materials 6858 | -8/Materials | Central database locked down 6874 | -8/Materials | Garrison activated, responded to threat 7092 | -8/Materials | Discovered exit to Factory (range 10) 7106 | -8/Materials | Identified exit to Garrison 7106 | -8/Materials | Entered Garrison 7136 | -8/Garrison | Triggered checkpoint 7235 | -8/Garrison | Garrison Relay disabled 7338 | -8/Garrison | Triggered checkpoint 7341 | -8/Garrison | Triggered checkpoint 7354 | -8/Garrison | Core integrity fell below 50% 7399 | -8/Garrison | Destroyed 12 combat bots 7411 | -8/Garrison | Lost 8 parts (2n2u4w) 7464 | -8/Garrison | Triggered checkpoint 7505 | -8/Garrison | Build established: Scavenger-Tank 7828 | -8/Garrison | Triggered checkpoint 7898 | -8/Garrison | Discovered new exit (range 12) 8026 | -8/Garrison | Triggered checkpoint 8126 | -8/Garrison | Triggered checkpoint 8224 | -8/Garrison | Discovered new exit (range 5) 8505 | -8/Garrison | Discovered new exit (range 13) 8563 | -8/Garrison | Triggered checkpoint 8844 | -8/Garrison | Entered Materials 8866 | -8/Materials | Identified exit to Garrison 8866 | -8/Materials | Entered Garrison 9058 | -8/Garrison | Triggered checkpoint 9151 | -8/Garrison | Triggered checkpoint 9606 | -8/Garrison | Triggered checkpoint 9700 | -8/Garrison | Triggered checkpoint 9889 | -8/Garrison | Phase Generator disabled 9937 | -8/Garrison | Discovered exit to Factory (range 10) 10034 | -8/Garrison | Lost 3 parts (2n1u) 10118 | -8/Garrison | Triggered checkpoint 10322 | -8/Garrison | Triggered checkpoint 10371 | -8/Garrison | Discovered exit to Factory (range 12) 10408 | -8/Garrison | Entered Factory 10408 | -7/Factory | Evolved 2 slots: Utility x2 10660 | -7/Factory | Discovered new exit (range 7) 10808 | -7/Factory | First assault squad dispatched 10880 | -7/Factory | Entered another Factory area 10880 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10930 | -6/Factory | Build established: Scavenger-Gunner 11391 | -6/Factory | Discovered new exit (range 15) 11447 | -6/Factory | Identified exit to Lower Caves 12140 | -6/Factory | Garrison activated, responded to threat 12151 | -6/Factory | Garrison activated, responded to threat 12218 | -6/Factory | Lost 4 parts (1n2u1w) 12315 | -6/Factory | Core integrity fell below 50% 12377 | -6/Factory | Lost 21 parts (3p8n5u5w) 12553 | -6/Factory | Core integrity fell below 20% 12630 | -6/Factory | First assault squad dispatched 12771 | -6/Factory | System corruption reached 10% 12816 | -6/Factory | Lost 8 parts (1p4n2u1w) 13042 | -6/Factory | Found Hvy. Reactive Plating 13110 | -6/Factory | Entered Lower Caves 13147 | -6/Lower Caves | Met a Warlord Commander 13148 | -6/Lower Caves | Learned location of Warlord (-5) 13149 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13157 | -6/Lower Caves | Found Encrypted Comm Array 13253 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13737 | -6/Lower Caves | Learned 12 Factory zone layouts 13749 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 13923 | -6/Lower Caves | Lost 4 parts (3n1u) 14071 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14148 | -6/Lower Caves | Discovered new exit (range 10) 14160 | -6/Lower Caves | Learned Factory security intel 14184 | -6/Lower Caves | Entered another Lower Caves area 14223 | -6/Lower Caves | Discovered new exit (range 4) 14229 | -6/Lower Caves | Entered Factory 14229 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14230 | -5/Factory | Identified exit to Upper Caves 14319 | -5/Factory | Discovered new exit (range 17) 14621 | -5/Factory | Lost 4 parts (2n2w) 14878 | -5/Factory | Garrison activated, responded to threat 14882 | -5/Factory | Build established: Scavenger-Tank 14913 | -5/Factory | Joined by Warlord Dakka squad 14920 | -5/Factory | Garrison activated, responded to threat 14952 | -5/Factory | Lost 4 allies 15120 | -5/Factory | Destroyed 7 combat bots 15141 | -5/Factory | Lost 5 parts (1p2n1u1w) 15158 | -5/Factory | Cargo convoy interrupted 15228 | -5/Factory | System corruption reached 10% 15250 | -5/Factory | Core integrity fell below 50% 15300 | -5/Factory | Core integrity fell below 20% 15325 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 15301_ Penetrated by Slug. 15301_ Enh. Armored Leg destroyed. 15301_ U-05 Engineer builds a Wall. 15306_ Slug penetrates Wall. 15308_ X-77 Beamer destroyed. 15311_ OI//CFBKJHVC#,/E5ZV9ULE 15311_ Acquired 5 matter. 15311_ Slug penetrates Wall. 15313_ Penetrated by Slug. 15316_ K-01 Serf collects debris. 15317_ Slug penetrates Wall. 15319_ Penetrated by Slug. 15323_ Destroyed Lgt. Fission Core. 15323_ Slug penetrates Wall. 15324_ Wall collapses. 15325_ K-01 Serf collects debris. 15325_ Sneak attack on K-01 Serf. 15325_ Destroyed Wheel. 15325_ K-01 Serf destroyed. 15325_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????## "! |####+####T #### | | ???????????????????????# =% = *%# | | ???????????????????????# = [ %%# | | ???????????????????????# """"" %/[ | | ???????????????????????# """"" %=# | | ???????????????????????# """""" =[ % | | ???????????????????????# """"" [[=[#### ######### | | ???????????????????????# = %%=!?????#???????? | | # """ """ # *%!/#???# + # | | + """ """ # =[% #???# # # | | # """ """ ##########!###### # # "" | | #########+# #????????## + # "" | | # #?????????# ####### # "" | | """# #?????????# #?????# # "" | | """# #???????### ###???# # "" | | R"##############??###### % %=#???# # "" | | """#???????????????# =!== #####+##+# "" | | #???????????????# % =! # | | """""" #???????????????# % ! #### # | | """""" #??????????##???# ## #??# #### | | """""" #?????########### % ####+###??# #??? | | """""" ####### % % u # #??# #??? | | + =!!=* # "" " #??# #??? | | ####### [=h%% [ # """" #??# #??? | | ###########?#######+####/%##### """" #### #### | | ????????????# # %h!@[=!## """" + | | ???#######??# """ # [=%"%!"## #### | | #### #??# """ #% %!"" "#####+###### | | #??# """ # *""" #???# | | #??# / """"#???# ############### | | #??# """ [ # """"#???# ##############? | | #### #??# ""F # """"#???# ## # #? | | ######+###### "" # """"#???# ## """# #? | | ??????????????"""???# ???????????????????????? | | ??????????????""????######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 750 Resistance: KI 40 Resistance: TH 20 Resistance: EM 15 Core Shielding 30 Weapon Cycling 15 Evasion (%) 55 Target Analysis 9 Core Analysis 9 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 12 Item Schematics ----------------- Stasis Canceller | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Flak Gun | -6/Factory | Hacked Katana | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Like You, Cogmind Challenges ------------ None Game ------ Seed ServoIntegratedScrapsphere Manual? 0 Play Time 01:48:39 Cumulative 127.5 hours Start 2025.11.28 @ 16:42:23 End 2025.12.07 @ 21:07:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 72 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ba4ded7-594b-49c9-8900-4c9bc6dcc320