Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 14:10:07 Player: Shartlight Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (894) 894 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4539 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 81/240 System Corruption 0% Temperature Cool (7) Movement Treading (160) Location -7/Storage Parts ------- > --- POWER (4) -------- Nuclear Core > --- PROPULSION (4) --- Medium Treads > --- UTILITY (3) ------ Visual Processing Unit Armor Integrity Analyzer Microactuators > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Melee Analysis Suite Cloak of Protection > --- WEAPON ----------- Impact Mace Scythe > --- INVENTORY -------- Compact Battery Microactuators Scythe [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Medium Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Cloak of Protection Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Scythe Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Impact Mace Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . 2 . . . 2 2 . Power 3 | . . . . . . 1 2 . Propulsion 2 | . . 1 . . . 1 . . Utility 1 | . . 1 . . . . . . Weapon . | . . . . . . . . . Parts Attached 60 | 6 12 8 11 1 . 13 5 4 Power 10 | 1 2 1 2 . . 2 2 . Engine 7 | 1 1 1 2 . . 2 . . Core 3 | . 1 . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 24 | 2 5 5 7 . . 4 . 1 Treads 1 | . . . . . . . . 1 Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover 2 | . 2 . . . . . . . Flight 19 | . 3 5 7 . . 4 . . Utility 12 | 1 3 1 . 1 . 2 1 3 Device 5 | . . 1 . 1 . 2 . 1 Storage 1 | 1 . . . . . . . . Processor 4 | . 1 . . . . . 1 2 Hackware . | . . . . . . . . . Protection 2 | . 2 . . . . . . . Artifact . | . . . . . . . . . Weapon 14 | 2 2 1 2 . . 5 2 . Energy Gun 3 | . . 1 . . . 2 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 2 1 . 2 . . 1 . . Ballistic Cannon 1 | . 1 . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 3 | . . . . . . 2 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 . Parts Lost 27 | . 3 5 9 . . . . 10 Power 6 | . 1 1 2 . . . . 2 Propulsion 14 | . 2 3 5 . . . . 4 Utility 3 | . . . 1 . . . . 2 Weapon 4 | . . 1 1 . . . . 2 Highest Loss Streak 5 | . 2 5 5 . . . . 5 To Critical Strikes . | . . . . . . . . . Average Backups 1 | 1 . 2 . . . 2 2 3 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . 2 2 Weapon . | . . . . . . 1 . . Tool/Special . | . . . . . . . . . Unused Backups 4 | 1 . . . . . . 2 1 Power . | . . . . . . . . . Propulsion 1 | 1 . . . . . . . . Utility 2 | . . . . . . . 1 1 Weapon 1 | . . . . . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 81 | . 81 59 71 85 77 95 87 71 Engine 10 | . 7 6 8 11 11 16 14 6 Core 3 | . 6 . . . . . 3 6 Hover 3 | . 14 . . . . . . . Flight 24 | . 6 19 28 33 33 35 30 23 Device 10 | . . . 6 11 11 23 15 12 Storage 1 | . 4 . . . . . . . Processor 8 | . 10 11 11 11 11 3 6 7 Protection 2 | . 8 11 3 . . . . . Energy Gun 1 | . . 2 3 . . 6 . . Ballistic Gun 8 | . 22 . 10 19 11 2 . . Slashing Weapon 5 | . . . . . . 8 14 12 Peak Build Rating 42 | 6 10 11 11 19 15 35 42 39 Average Rating 20 | 2 7 7 9 11 15 28 37 33 On Entrance 15 | . 6 8 10 11 15 15 35 39 Avg Prop Armor Cover (%) 5 | . 5 . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 26 | 10 11 11 11 12 12 24 26 23 Greatest Support 28 | 20 20 12 12 12 12 28 28 28 Greatest Overweight (x) 2 | . 2 1 2 . . 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 5 Most Carried 5 | 5 3 4 3 1 . 4 5 5 Average Carried 1 | . . 2 . . . 2 2 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 4 | . 2 1 . . . 3 4 1 Class Distribution -------------------- 29% | Mutant 28% | Scavenger-Mutant 26% | Sprinter 8% | Infiltrator-Sprinter 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Infiltrator-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Matter Collected 895 | 205 205 86 95 . . 151 33 120 Remotely . | . . . . . . . . . Salvage Created 1009 | . 201 147 128 . . 162 33 338 Parts 82 | . 13 20 17 . . 13 3 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 34 | . 6 8 9 . . 5 . 6 Melee 3 | . . . . . . . . 3 Guns 22 | . 5 3 9 . . 5 . . Cannons 6 | . 1 5 . . . . . . AOE 3 | . . . . . . . . 3 Classes Destroyed 8 | . 3 2 . . . 1 1 1 Worker 2 | . . 1 . . . . . 1 Builder 1 | . . . . . . 1 . . Mechanic 1 | . . . . . . . . 1 Operator 2 | . . . . . . . 2 . Watcher 1 | . 1 . . . . . . . Swarmer 21 | . 3 6 9 . . 3 . . Grunt 7 | . 3 . . . . . . 4 Sentry 6 | . . 2 . . . 2 . 2 Best Kill Streak 7 | . 3 5 7 . . 3 1 5 Combat Bots Only 6 | . 3 4 6 . . 3 . 3 Max Kills in Single Turn 5 | . 1 1 1 . . 1 1 5 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . . 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 490 | . 35 89 95 . . 17 . 254 Missed 172 | . 6 30 34 . . 5 . 97 Hits 318 | . 29 59 61 . . 12 . 157 Projectile 318 | . 29 59 61 . . 12 . 157 Critical Strikes 2 | . . 1 . . . . . 1 Damage Taken 2934 | . 297 501 499 . . 123 . 1514 Core 1098 | . 57 184 129 . . 24 . 704 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . 6 31 13 . . . . . Regen/Repaired (Parts) 8 | . . . . . . 8 . . Core Remaining (%) 73 | 100 77 . . . 21 95 . . Volleys Fired 135 | . 26 36 46 . 9 18 . . Largest 2 | . 2 1 1 . 1 1 . . Hottest 65 | . 40 65 65 . 20 56 . . Shots Fired 150 | . 41 36 46 . 9 18 . . Gun 124 | . 40 11 46 . 9 18 . . Cannon 26 | . 1 25 . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 110 | . 41 25 27 . 9 8 . . Thermal 40 | . . 11 19 . . 10 . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 7 | . 7 5 5 . 1 5 . . Robot Miss Streak 6 | . 4 6 2 . 3 3 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 112 | . 23 18 26 . 3 13 2 27 Core Hits 58 | . 11 10 13 . 1 10 1 12 Critical Kills 2 | . 1 . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 15 | . 1 1 4 . . 1 . 8 Burn 4 | . . . 3 . . 1 . . Destroy 2 | . 1 . 1 . . . . . Blast 1 | . . 1 . . . . . . Sever 8 | . . . . . . . . 8 Melee Attacks 31 | . . . . . . . 2 29 Impact . | . . . . . . . . . Slashing 31 | . . . . . . . 2 29 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 5 Damage Inflicted 2497 | . 253 419 302 . 26 159 109 1229 Guns 863 | . 230 146 302 . 26 159 . . Cannons 296 | . 23 273 . . . . . . Explosions 361 | . . . . . . . . 361 Melee 977 | . . . . . . . 109 868 Ramming . | . . . . . . . . . Kinetic 726 | . 253 273 134 . 26 40 . . Thermal 433 | . . 146 168 . . 119 . . Explosive 361 | . . . . . . . . 361 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 977 | . . . . . . . 109 868 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 39 | . . 6 . . . . 23 10 Projectiles 6 | . . 6 . . . . . . Explosions . | . . . . . . . . . Melee 33 | . . . . . . . 23 10 Knockbacks 4 | . . 4 . . . . . . Impact . | . . . . . . . . . Kinetic 4 | . . 4 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 74 | . . . . . . . . 74 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 288 | . 60 80 288 . 6 81 80 21 Average Temperature 51 | . 24 36 132 . 3 40 30 7 Received Heat Transfer 702 | . 96 27 . . . 27 . 552 Effects 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 2 . . 2 . . Heat Transferred 1332 | . . 333 629 . . 370 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 . 100 100 100 99 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 210 | . 76 167 126 . . 70 12 210 Initial 61 | . . 31 61 . . . . . Average 30 | . 10 101 91 . . 20 . 54 Influence Increases 1239 | . 181 246 215 . . 170 22 405 Destroy 0b10 Robot/C 680 | . 120 160 180 . . 100 . 120 Destroy 0b10 Robot/NC 35 | . 5 5 . . . 5 10 10 Destroy Leader 142 | . 32 40 20 . . 30 . 20 Successful Hack 47 | . 24 6 . . . 5 12 . Disable Machine 15 | . . . . . . . . 15 Destroy Structure 20 | . . 5 . . . . . 15 Partial Spotted 165 | . . 30 . . . 30 . 105 Lose Combat Pursuer 135 | . . . 15 . . . . 120 Influence Decreases 1064 | . 105 165 296 76 . 170 22 230 Entered New Map 217 | . . 45 96 76 . . . . Time Decay 597 | . 95 70 110 . . 170 22 130 Lost Part 250 | . 10 50 90 . . . . 100 Squads Dispatched 11 | . 2 1 . . . 3 3 2 Investigation 2 | . 1 . . . . . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 6 | . 1 1 . . . 3 1 . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Distress Signals 3 | . 1 . . . . 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 71 | . 8 17 11 . . 13 2 20 Peak Tracking Total 9 | . 3 9 4 . . 6 1 8 Tactical Retreats 6 | . . . 1 . . . . 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . . . . 6 . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Machines Accessed 22 | . 3 1 . 4 . 5 9 . Terminals 10 | . 2 1 . . . 3 4 . Fabricators 1 | . . . . . . . 1 . Repair Stations 3 | . 1 . . . . 1 1 . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 2 | . . . . . . 1 1 . Garrison Access . | . . . . . . . . . Total Hacks 93 | . 7 3 . 49 . 16 18 . Successful 83 | . 6 3 . 49 . 13 12 . Failed 10 | . 1 . . . . 3 6 . Catastrophic 3 | . . . . . . . 3 . Database Lockouts . | . . . . . . . . . Manual 4 | . . . . 4 . . . . Terminals 24 | . 5 3 . . . 8 8 . Fabricators 2 | . . . . . . . 2 . Repair Stations 10 | . 2 . . . . 6 2 . Recycling Units 5 | . . . . . . . 5 . Scanalyzers 3 | . . . . . . 2 1 . Garrison Access . | . . . . . . . . . Terminal Hacks 69 | . 5 3 . 49 . 7 5 . Record 65 | . 4 3 . 49 . 6 3 . Alert Level 1 | . . . . . . . 1 . Disarm Traps 1 | . . . . . . . 1 . Zone Layout 2 | . 1 . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 2 . Network Status 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 6 | . 1 . . . . 4 1 . Scan Component 4 | . 1 . . . . 2 1 . Repair 2 | . . . . . . 2 . . Recycling Unit Hacks 4 | . . . . . . . 4 . Recycle Component 1 | . . . . . . . 1 . Process 1 | . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . 2 . Scanalyzer 2 | . . . . . . 2 . . Retrieve Study 2 | . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . Used 1 | . . . . . . . 1 . Hacking Detections 12 | . 1 1 . . . 3 7 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 116 | . . . . . . . 116 . Total Robot Build Rating 3 | . . . . . . . 3 . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . . 2 . . Parts Repaired 2 | . . . . . . 2 . . Time 64 | . . . . . . 64 . . Parts Recycled 1 | . . . . . . . 1 . Recycled Matter 81 | . . . . . . . 81 . Retrieved Matter 81 | . . . . . . . 81 . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 23 | . . . . . . . 23 . Highest-Rated Ally 23 | . . . . . . . 23 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 1365 | . 419 144 221 248 51 172 22 88 Optics 1239 | . 419 144 221 248 51 154 . 2 Cloaking 126 | . . . . 12 . 6 22 86 ECM 18 | . . . . . . 18 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Turns Passed 2499 | 61 556 144 221 248 51 440 461 317 Spaces Moved 3209 | 48 444 139 275 633 90 564 657 359 Core 48 | 29 4 1 . . . . . 14 Treads 1 | . . . . . . . . 1 Legs 29 | 19 10 . . . . . . . Wheels . | . . . . . . . . . Hover 351 | . 351 . . . . . . . Flight 2780 | . 79 138 275 633 90 564 657 344 Fastest Speed 27 | 50 37 34 34 34 34 27 27 27 Average Speed 40 | 77 91 36 35 34 34 30 27 30 Slowest Speed 200 | 120 150 100 200 34 34 111 27 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . 1 . . 2 . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 5 76 20 67 93 30 34 14 47 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 18 | . . 3 . . . . . 15 Melee . | . . . . . . . . . Projectile 3 | . . 3 . . . . . . AOE 15 | . . . . . . . . 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Total 4243 | 72 563 197 355 666 102 816 941 531 Wait 697 | 9 52 1 11 29 4 193 258 140 Move 3195 | 47 443 138 272 632 89 559 656 359 Hop 3 | . . . 1 . . 2 . . Pick Up 73 | 8 16 8 11 1 . 18 9 2 Fast Attach . | . . . . . . . . . Attach 67 | 6 13 10 10 1 . 16 6 5 Detach 6 | . 1 1 . . . 1 3 . Swap 3 | . 1 . 2 . . . . . Drop 37 | 2 11 3 2 2 . 9 7 1 Fire 135 | . 26 36 46 . 9 18 . . Melee 26 | . . . . . . . 2 24 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Sto x2]) -7/Storage History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Met a group of wandering Federalists 303 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 16) 415 | -10/Materials | Discovered new exit (range 12) 618 | -10/Materials | Entered another Materials area 618 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 756 | -9/Materials | Lost 5 parts (1p3n1w) 758 | -9/Materials | Discovered new exit (range 6) 762 | -9/Materials | Entered Mines 796 | -9/Mines | Learned Materials stockpile data 797 | -9/Mines | Learned Materials garrison access intel 797 | -9/Mines | Learned Materials emergency access door positions 805 | -9/Mines | Core integrity fell below 50% 866 | -9/Mines | Lost 5 parts (1p2n1u1w) 885 | -9/Mines | Discovered new exit (range 16) 981 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 981 | -9/Mines | Discovered new exit (range 5) 983 | -9/Mines | Entered Exiles 988 | -9/Exiles | Discovered new exit (range 17) 992 | -9/Exiles | Met 8R-AWN 998 | -9/Exiles | Met EX-HEX 1014 | -9/Exiles | Met EX-DEC 1042 | -9/Exiles | Visited The Gauntlet 1108 | -9/Exiles | Learned location of Zion (-6) 1120 | -9/Exiles | Discovered new exit (range 10) 1144 | -9/Exiles | Met EX-BIN 1151 | -9/Exiles | Aligned with FarCom system 1151 | -9/Exiles | Given EX-Vault access code 1162 | -9/Exiles | Build established: Scavenger-Mutant 1162 | -9/Exiles | Opened EX-Vault 1170 | -9/Exiles | Found Prototype Device 1171 | -9/Exiles | Identified Cloak of Protection 1201 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1231 | -9/Exiles | Left Exiles lab with Cloak of Protection 1231 | -9/Exiles | Entered Mines 1244 | -8/Mines | Discovered new exit (range 13) 1282 | -8/Mines | Entered Materials 1282 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1285 | -8/Materials | Loaded intel: 1 garrison access location 1385 | -8/Materials | Repaired Adv. Weight Redist. System 1411 | -8/Materials | Repaired Lgt. Ion Engine 1684 | -8/Materials | Discovered new exit (range 13) 1722 | -8/Materials | Entered Factory 1722 | -7/Factory | Evolved 2 slots: Power x2 1933 | -7/Factory | Discovered new exit (range 8) 2020 | -7/Factory | Discovered new exit (range 9) 2057 | -7/Factory | Build established: Sprinter 2142 | -7/Factory | Fabricated M-28 Smith (x1) 2183 | -7/Factory | Entered Storage 2392 | -7/Storage | Garrison activated, responded to threat 2453 | -7/Storage | Lost 5 parts (3n1u1w) 2483 | -7/Storage | Core integrity fell below 50% 2494 | -7/Storage | Core integrity fell below 20% 2500 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02435_ K-01 Serf collects debris. 02442_ R-06 Scavenger destroyed. 02443_ K-01 Serf collects debris. 02446_ K-01 Serf cleans the Compression Vault. 02449_ K-01 Serf collects debris. 02456_ Compression Vault explodes. 02456_ Y-54 Guardian destroyed. [Achievement: Resistances Are Futile] 02456_ M-28 Smith destroyed. 02456_ K-01 Serf destroyed. 02456_ G-47 Trooper destroyed. 02459_ Acquired 12 matter. 02473_ Mic. Nuclear Core destroyed. 02476_ Cesium-ion Thruster destroyed. 02476_ Adv. Weight Redist. System destroyed. 02476_ Lgt. Deuterium Engine destroyed. 02481_ Y-54 Guardian Imp. Deuterium Engine severed. 02485_ Scythe+ destroyed. 02493_ Acquired Med. Treads. 02494_ Acquired Visual Processing Unit. Map ----- +----------------------------------------------------+ | ???# # # ##/#########+######## | | ???# # + ## # | | ???# # # ## # #########+#### | | ???# # """ """ # ## / #????????????# | | ???# # """ """ # ## # #????????????# | | ???# # """ """ # ## + #????????????# | | ???# ########### ## # #????????????# | | ???# ########## # # #????????????? | | ???# # # #????????????? | | ???# %+ # #????????????? | | ???# ########## ###########??? | | ???# ##"T###### #????????# # !!! #??? | | ???# #?""#????###+###????????# #*!!! ##?? | | ???# #??##???????????????????# #%!! #?? | | ???# #???????????????????????# !=[ ##?? | | ???# #???????????????????????# """#??? | | ???# #???????????????????????# = % Y"#??? | | ???# #???????????????????????# =% =%!"""#??? | | ???# #???????????????????????# %[=%=* #??? | | ???#^ ????????????????????????# + ####??? | | ???# ????????????????????????# ##?????? | | ???# ?????????????################# ####??????? | | ???# ?????????????# Y Y # #######?? | | ???# ?????????????# g """"" # | | ???? ?????????????# ! g*""""" / | | ????????????????????# !!@ Y """""Y# | | ????????????????????# !! g # # | | ????????????????????# #######w ###### | | ????????????????????### ###########??????? #????? | | ??????????????????????###????????????????? #????? | | ???????????????????????????????????????????#????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????Y??????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 29 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 150 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Repaired ---------- Lgt. Ion Engine | 80% | -8/Materials Studied --------- Scythe | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Heavy Suspicion Item+ Organ Harvest Resistances Are Futile Sixth Sense Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed ActiveGhostPrototype Manual? 0 Play Time 01:00:44 Cumulative 5.3 hours Start 2026.11.05 @ 13:06:20 End 2026.11.05 @ 14:10:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/TamsynBold Map View 77x35 Zoom Use 22% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6d88af5-8063-4c3b-ae5d-c0f73bf13c39