Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.28 @ 17:12:27 Player: bschuck Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (486) 486 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1551 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (25) --- Cooled Ion Engine Compact Wheel Improved Terrain Scanner Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Seismic Detector > --- WEAPON ----------- Beam Cannon Light Assault Rifle Light Cannon > --- INVENTORY -------- Compact Wheel Improved Terrain Scanner Small Laser Datajack [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 27 | 6 5 16 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device 2 | . 1 1 Storage 3 | 1 . 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 3 9 Energy Gun 4 | 2 . 2 Energy Cannon 5 | . 1 4 Ballistic Gun 4 | . 1 3 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 15 | . . 15 Power 3 | . . 3 Propulsion 1 | . . 1 Utility 3 | . . 3 Weapon 8 | . . 8 Highest Loss Streak 8 | . . 8 To Critical Strikes . | . . . Average Slot Usage (%) 55 | . 98 48 Engine 4 | . 14 2 Treads 4 | . 28 . Leg 1 | . . 1 Device 11 | . 12 11 Storage 17 | . 14 18 Energy Gun 10 | . 19 8 Energy Cannon 2 | . 6 1 Ballistic Gun 2 | . 1 2 Ballistic Cannon 1 | . . 1 Naked Turns . | . . . Heaviest Build 92 | 13 14 92 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 30 | . . 30 Average Overweight (x) 7 | . . 15 Largest Inventory Capacity 25 | 8 8 25 Average Capacity 20 | 6 8 22 Most Carried 8 | 6 8 8 Average Carried 4 | 3 7 4 Final Capacity 25 | 8 8 25 Final Carried 7 | 6 7 5 Class Distribution -------------------- 92% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 636 | 212 105 319 Remotely . | . . . Salvage Created 590 | . 157 433 Parts 45 | . 12 33 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 16 | . 3 13 Guns 8 | . 2 6 Cannons 7 | . 1 6 AOE 1 | . . 1 Classes Destroyed 7 | . 3 4 Worker 2 | . 1 1 Tunneler 1 | . 1 . Hauler 1 | . . 1 Watcher 1 | . . 1 Swarmer 5 | . . 5 Grunt 9 | . 3 6 Sentry 2 | . . 2 Best Kill Streak 6 | . 2 6 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1821 | . 188 1633 Core 432 | . 20 412 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 92 . Volleys Fired 61 | . 19 42 Largest 3 | . 2 3 Hottest 115 | . 110 115 Shots Fired 135 | . 31 104 Gun 65 | . 24 41 Cannon 70 | . 7 63 Launcher . | . . . Special . | . . . Kinetic 76 | . 7 69 Thermal 57 | . 24 33 Explosive . | . . . Electromagnetic 2 | . . 2 Robot Hit Streak 7 | . 7 7 Robot Miss Streak 9 | . 4 9 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 66 | . 17 49 Core Hits 31 | . 7 24 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 1 3 Destroy 1 | . 1 . Blast 2 | . . 2 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 966 | . 193 773 Guns 340 | . 141 199 Cannons 624 | . 52 572 Explosions . | . . . Melee . | . . . Ramming 2 | . . 2 Kinetic 522 | . 45 477 Thermal 422 | . 148 274 Explosive . | . . . Electromagnetic 20 | . . 20 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 6 | . . 6 Projectiles 6 | . . 6 Explosions . | . . . Melee . | . . . Knockbacks 4 | . . 4 Impact . | . . . Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 487 | . 202 487 Average Temperature 114 | . 67 137 Received Heat Transfer 528 | . 102 426 Effects 9 | . 3 6 Shutdowns 2 | . . 2 Interference 4 | . 3 1 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 964 | . 383 581 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 282 | . 105 282 Initial 44 | . . 44 Average 49 | . 30 53 Maximum Alert Level 1 | . . 1 Low Security (%) 89 | 100 100 86 Level 1 10 | . . 13 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 4 | . . 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 5 22 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 3 . Successful 2 | . 2 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 2733 | 72 377 2284 Spaces Moved 485 | 45 197 243 Core 172 | 15 . 157 Treads 262 | 30 197 35 Legs 51 | . . 51 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 100 Average Speed 513 | 123 160 872 Slowest Speed 1550 | 160 160 1550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 41 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 611 | 61 231 319 Wait . | . . . Move 483 | 44 196 243 Hop . | . . . Pick Up 29 | 11 6 12 Fast Attach 2 | 1 1 . Attach 22 | 5 4 13 Detach 1 | . . 1 Swap 3 | . . 3 Drop 9 | . 5 4 Fire 61 | . 19 42 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 30 | -11/Junkyard | Discovered new exit (range 16) 73 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 12) 450 | -10/Materials | Entered another Materials area 450 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 746 | -9/Materials | Core integrity fell below 50% 791 | -9/Materials | Lost 8 parts (1p1n1u5w) 2684 | -9/Materials | Core integrity fell below 20% 2734 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Lgt. Ion Engine. Acquired Sml. Matter Pod. Acquired 13 matter. Acquired 3 matter. R-06 Scavenger collects Heat Sink. Acquired Lgt. Assault Rifle. Acquired Lgt. Armor Plating. Acquired Prototype Engine. Identified Cld. Ion Engine. The Cld. Ion Engine is "overloadable", activating it again increases its energy generation and heat output, and may have unintended consequences. Acquired Cld. Ion Engine. Slammed into R-06 Scavenger. Seismic Detector destroyed. Critical hit (Burn: +37). Sml. Laser destroyed. Sml. Matter Pod destroyed. Cld. Ion Engine destroyed. U-05 Engineer builds a Door. 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